ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.184 by root, Fri Apr 20 17:25:41 2007 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
60 87
88static AV *texture_av;
89
61static struct 90static struct
62{ 91{
63#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 93#include "glfunc.h"
65#undef GL_FUNC 94#undef GL_FUNC
66} gl; 95} gl;
67 96
97static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 99{
70 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 104 else
75 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
76} 106}
77 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
78#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
79 134
80#include "pango-font.c" 135#include "pango-font.c"
81#include "pango-fontmap.c" 136#include "pango-fontmap.c"
82#include "pango-render.c" 137#include "pango-render.c"
83 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
86 143
87typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
88 145
89static int 146static int
90shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
91{ 148{
92 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
106 163
107typedef struct cf_layout { 164typedef struct cf_layout {
108 PangoLayout *pl; 165 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
110 int base_height; 167 int base_height;
111 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
112} *CFPlus__Layout; 170} *DC__Layout;
113 171
114static CFPlus__Font default_font; 172static DC__Font default_font;
115static PangoContext *opengl_context; 173static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
117 175
118static void 176static void
119substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
124#endif 182#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 184}
127 185
128static void 186static void
129layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
130{ 188{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
133 */ 191 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
135 193
136 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 196
139 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
140} 198}
141 199
142static void 200static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 202{
145 PangoRectangle rect; 203 PangoRectangle rect;
146 204
147 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
159 217
160typedef uint16_t tileid; 218typedef uint16_t tileid;
161typedef uint16_t faceid; 219typedef uint16_t faceid;
162 220
163typedef struct { 221typedef struct {
164 int name; 222 GLuint name;
165 int w, h; 223 int w, h;
166 float s, t; 224 float s, t;
167 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
168 tileid smoothtile; 226 tileid smoothtile;
169 uint8_t smoothlevel; 227 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
189 247
190 int32_t rows; 248 int32_t rows;
191 maprow *row; 249 maprow *row;
192} *CFPlus__Map; 250} *DC__Map;
193 251
194static char * 252static char *
195prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
196{ 254{
197 char *p; 255 char *p;
235 self->texs *= 2; 293 self->texs *= 2;
236 } 294 }
237} 295}
238 296
239static maprow * 297static maprow *
240map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
241{ 299{
242 if (0 > y) 300 if (0 > y)
243 { 301 {
244 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
283 341
284 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
285} 343}
286 344
287static mapcell * 345static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
289{ 347{
290 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
291} 349}
292 350
293static void 351static void
294map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
295{ 353{
296 int r; 354 int r;
297 355
298 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
307 self->row = 0; 365 self->row = 0;
308 self->rows = 0; 366 self->rows = 0;
309} 367}
310 368
311static void 369static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 371{
314 int x, y; 372 int x, y;
315 maprow *row; 373 maprow *row;
316 mapcell *cell; 374 mapcell *cell;
317 375
396 n |= n >> 16; 454 n |= n >> 16;
397 455
398 return n + 1; 456 return n + 1;
399} 457}
400 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
401/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
404 473
405static AV *texture_av; 474/******************************************************************************/
406 475
407MODULE = CFPlus PACKAGE = CFPlus 476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
408 518
409PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
410 520
411BOOT: 521BOOT:
412{ 522{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
416 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
417 static const struct { 524 static const struct {
418 const char *name; 525 const char *name;
419 IV iv; 526 IV iv;
420 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
421# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
443 550
444 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
447 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
448 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
449 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
450 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
451 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
452 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
524 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
525 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
526 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
527 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
528 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
529# undef const_iv 640# undef const_iv
530 }; 641 };
531 642
532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
551 662
552NV floor (NV x) 663NV floor (NV x)
553 664
554NV ceil (NV x) 665NV ceil (NV x)
555 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
556void 671void
557pango_init () 672pango_init ()
558 CODE: 673 CODE:
559{ 674{
560 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
563} 683}
684
685char *
686SDL_GetError ()
564 687
565int 688int
566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
567 690
568void 691void
569SDL_Quit () 692SDL_Quit ()
570 693
571void 694void
572SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
573 PPCODE: 696 PPCODE:
574{ 697{
575 SDL_Rect **m; 698 SDL_Rect **m;
576 699
577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
581 704
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
584 707
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
589 712
590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif 717#endif
595 718
596 SDL_EnableUNICODE (1);
597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
598
599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
600 720
601 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
602 while (*m) 722 while (*m)
603 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
604 AV *av = newAV (); 726 AV *av = newAV ();
605 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
606 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
608 733
609 ++m; 734 ++m;
610 } 735 }
611} 736}
612 737
613char *
614SDL_GetError ()
615
616int 738int
617SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
618 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
619 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
621 ); 752 );
753
622 if (RETVAL) 754 if (RETVAL)
623 { 755 {
624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h" 760#include "glfunc.h"
627# undef GL_FUNC 761#undef GL_FUNC
628 } 762 }
763}
629 OUTPUT: 764 OUTPUT:
630 RETVAL 765 RETVAL
631 766
632void 767void
633SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
634 769
635char * 770char *
636SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
637 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
638void 779void
639SDL_PollEvent () 780poll_events ()
640 PPCODE: 781 PPCODE:
641{ 782{
642 SDL_Event ev; 783 SDL_Event ev;
643 784
644 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 787 {
646 HV *hv = newHV (); 788 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 790
649 switch (ev.type) 791 switch (ev.type)
650 { 792 {
651 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
652 case SDL_KEYUP: 794 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 800 break;
659 801
660 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 805 break;
664 806
665 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
673 break; 833 break;
674 834
675 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 838
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 849 break;
690 } 850 }
691 851
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 853 }
694} 854}
695 855
696int 856int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 858 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
701 861
702void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
703Mix_CloseAudio () 879Mix_CloseAudio ()
704 880
705int 881int
706Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
707 886
708void 887void
709lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
710 CODE: 889 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737 } 916 }
738 } 917 }
739#endif 918#endif
740} 919}
741 920
742void 921int
743add_font (char *file) 922add_font (char *file)
744 CODE: 923 CODE:
745 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
746 927
747void 928void
748load_image_inline (SV *image_) 929load_image_inline (SV *image_)
749 ALIAS: 930 ALIAS:
750 load_image_file = 1 931 load_image_file = 1
753 STRLEN image_len; 934 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
760 941
761 if (!rw) 942 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
763 944
836void 1017void
837error (char *message) 1018error (char *message)
838 CODE: 1019 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1021#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1023#endif
843 1024
844void 1025void
845fatal (char *message) 1026fatal (char *message)
846 CODE: 1027 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1029#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1031#endif
851 _exit (1); 1032 _exit (1);
852 1033
853void 1034void
854_exit (int retval = 0) 1035_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1038 ExitThread (retval); // unclean, please beam me up
858#else 1039#else
859 _exit (retval); 1040 _exit (retval);
860#endif 1041#endif
861 1042
862MODULE = CFPlus PACKAGE = CFPlus::Font 1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
863 1051
864CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
1053
1054PROTOTYPES: DISABLE
1055
1056DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1058 CODE:
867{ 1059{
868 int count; 1060 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1064}
873 OUTPUT: 1065 OUTPUT:
874 RETVAL 1066 RETVAL
875 1067
876void 1068void
877DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
878 CODE: 1070 CODE:
879 pango_font_description_free (self); 1071 pango_font_description_free (self);
880 1072
881void 1073void
882make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
883 CODE: 1076 CODE:
884 default_font = self; 1077 default_font = self;
885 1078
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1080
1081PROTOTYPES: DISABLE
1082
888void 1083void
889reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
890 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
891 tc_clear (); 1093 tc_restore ();
892 1094
893CFPlus::Layout 1095DC::Layout
894new (SV *class) 1096new (SV *class)
895 CODE: 1097 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
897 1099
898 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
905 1108
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
908 OUTPUT: 1111 OUTPUT:
909 RETVAL 1112 RETVAL
910 1113
911void 1114void
912DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
913 CODE: 1116 CODE:
914 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
915 Safefree (self); 1119 Safefree (self);
916 1120
917void 1121void
918set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
919 CODE: 1123 CODE:
920{ 1124{
921 STRLEN textlen; 1125 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
923 1127
924 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
925} 1129}
926 1130
927void 1131void
928set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
929 CODE: 1133 CODE:
930{ 1134{
931 STRLEN textlen; 1135 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
933 1137
934 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
935} 1139}
936 1140
937void 1141void
938set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
939 CODE: 1143 CODE:
940{ 1144{
941 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1147 const char *pos = text;
978 if (attrs) 1182 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
980} 1184}
981 1185
982void 1186void
983get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
984 PPCODE: 1188 PPCODE:
985{ 1189{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1191
988 do 1192 do
989 { 1193 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1195
992 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
993 { 1197 {
994 PangoRectangle extents; 1198 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1207
1004 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1005} 1209}
1006 1210
1007int 1211int
1008has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1009 CODE: 1213 CODE:
1010{ 1214{
1011 int lines = 1; 1215 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1013 1217
1018} 1222}
1019 OUTPUT: 1223 OUTPUT:
1020 RETVAL 1224 RETVAL
1021 1225
1022SV * 1226SV *
1023get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1024 CODE: 1228 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1231 OUTPUT:
1028 RETVAL 1232 RETVAL
1029 1233
1030void 1234void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1236 CODE:
1033 self->r = r; 1237 self->r = r;
1034 self->g = g; 1238 self->g = g;
1035 self->b = b; 1239 self->b = b;
1036 self->a = a; 1240 self->a = a;
1037 1241
1038void 1242void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1244 CODE:
1041 if (self->font != font) 1245 if (self->font != font)
1042 { 1246 {
1043 self->font = font; 1247 self->font = font;
1044 layout_update_font (self); 1248 layout_update_font (self);
1045 } 1249 }
1046 1250
1047void 1251void
1048set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1049 CODE: 1253 CODE:
1050 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1051 { 1255 {
1052 self->base_height = base_height; 1256 self->base_height = base_height;
1053 layout_update_font (self); 1257 layout_update_font (self);
1054 } 1258 }
1055 1259
1056void 1260void
1057set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1262 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1264
1061void 1265void
1062set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1063 CODE: 1267 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1269
1066void 1270void
1067set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1068 CODE: 1272 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1274
1071void 1275void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1277 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1079 ); 1283 );
1080 1284
1081void 1285void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1287 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1289
1086void 1290void
1087size (CFPlus::Layout self) 1291size (DC::Layout self)
1088 PPCODE: 1292 PPCODE:
1089{ 1293{
1090 int w, h; 1294 int w, h;
1091 1295
1092 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1097} 1301}
1098 1302
1099int 1303int
1100descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1101 CODE: 1305 CODE:
1102{ 1306{
1103 PangoRectangle rect; 1307 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1107} 1311}
1108 OUTPUT: 1312 OUTPUT:
1109 RETVAL 1313 RETVAL
1110 1314
1111int 1315int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1317 CODE:
1114{ 1318{
1115 int index, trailing; 1319 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1118} 1322}
1119 OUTPUT: 1323 OUTPUT:
1120 RETVAL 1324 RETVAL
1121 1325
1122void 1326void
1123cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1328 PPCODE:
1125{ 1329{
1126 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1332
1129 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1337}
1134 1338
1135void 1339void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1341 PPCODE:
1138{ 1342{
1139 int line, x; 1343 int line, x;
1140 1344
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1348 --line;
1349#endif
1144 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1353}
1148 1354
1149void 1355void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1357 PPCODE:
1152{ 1358{
1153 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1154 int index, trailing; 1360 int index, trailing;
1155 1361
1156 if (line < 0) 1362 if (line < 0)
1157 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1158 1364
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1161 1367
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1369
1164 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1377 }
1172} 1378}
1173 1379
1174void 1380void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1178 self->pl, 1385 self->pl,
1386 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1181 flags 1389 flags
1182 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1183 1394
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1395void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1188 CODE: 1397 CODE:
1189{ 1398{
1190 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1406
1193 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1423 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1424 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1428
1207 SvPOK_only (result_); 1429 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1209 1431
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1433 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1435
1214 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1437 }
1221} 1438}
1222 1439
1223void 1440void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1447{
1231 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1235 1455
1236 if (items < 5) 1456 if (items < 5)
1237 { 1457 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1269 } 1489 }
1270} 1490}
1271 1491
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1273 1502
1274CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1275new (SV *class) 1508new (SV *class)
1276 CODE: 1509 CODE:
1277 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1511 RETVAL->x = 0;
1279 RETVAL->y = 0; 1512 RETVAL->y = 0;
1287 RETVAL->row = 0; 1520 RETVAL->row = 0;
1288 OUTPUT: 1521 OUTPUT:
1289 RETVAL 1522 RETVAL
1290 1523
1291void 1524void
1292DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1293 CODE: 1526 CODE:
1294{ 1527{
1295 map_clear (self); 1528 map_clear (self);
1296 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1297 Safefree (self->tex); 1530 Safefree (self->tex);
1298 Safefree (self); 1531 Safefree (self);
1299} 1532}
1300 1533
1301void 1534void
1302resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1536 CODE:
1304 self->w = map_width; 1537 self->w = map_width;
1305 self->h = map_height; 1538 self->h = map_height;
1306 1539
1307void 1540void
1308clear (CFPlus::Map self) 1541clear (DC::Map self)
1309 CODE: 1542 CODE:
1310 map_clear (self); 1543 map_clear (self);
1311 1544
1312void 1545void
1313set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1547 CODE:
1315{ 1548{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1550 need_texid (self, tile);
1318} 1551}
1319 1552
1320void 1553void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1555 CODE:
1323{ 1556{
1324 tileid texid; 1557 tileid texid;
1325 maptex *tex; 1558 maptex *tex;
1326 1559
1339 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1341} 1574}
1342 1575
1343void 1576void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1578 CODE:
1346{ 1579{
1347 need_texid (self, texid); 1580 need_texid (self, texid);
1348 1581
1349 { 1582 {
1369 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1604}
1372 1605
1373int 1606int
1374ox (CFPlus::Map self) 1607ox (DC::Map self)
1375 ALIAS: 1608 ALIAS:
1376 oy = 1 1609 oy = 1
1377 x = 2 1610 x = 2
1378 y = 3 1611 y = 3
1379 w = 4 1612 w = 4
1390 } 1623 }
1391 OUTPUT: 1624 OUTPUT:
1392 RETVAL 1625 RETVAL
1393 1626
1394void 1627void
1395scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1396 CODE: 1629 CODE:
1397{ 1630{
1398 if (dx > 0) 1631 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1633 else if (dx < 0)
1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1402 1635
1403 if (dy > 0) 1636 if (dy > 0)
1404 map_blank (self, self->x, self->y, self->w, dy); 1637 map_blank (self, self->x, self->y, self->w, dy);
1405 else if (dy < 0) 1638 else if (dy < 0)
1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1407 1640
1408 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1409 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1410 1643
1411 while (self->y < 0) 1644 while (self->y < 0)
1415 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1417 } 1650 }
1418} 1651}
1419 1652
1420void 1653SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1655 CODE:
1423{ 1656{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1659 mapcell *cell;
1427 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1428 1663
1429 while (data < data_end - 1) 1664 while (data < data_end - 1)
1430 { 1665 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1432 1667
1483 } 1718 }
1484 else 1719 else
1485 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1486 } 1721 }
1487 1722
1723 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1724 if (flags & (4 >> z))
1489 { 1725 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1727 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1493 } 1743 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1744 }
1509 else 1745 else
1510 cell->darkness = 0; 1746 cell->darkness = 0;
1511 } 1747 }
1512} 1748}
1749 OUTPUT:
1750 RETVAL
1513 1751
1514SV * 1752SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1754 CODE:
1517{ 1755{
1518 int x1, x; 1756 int x1, x;
1519 int y1, y; 1757 int y1, y;
1520 int z; 1758 int z;
1565} 1803}
1566 OUTPUT: 1804 OUTPUT:
1567 RETVAL 1805 RETVAL
1568 1806
1569void 1807void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1809 CODE:
1572{ 1810{
1811 int x, y, z;
1812
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1816 smooth_key skey;
1577 int x, y, z; 1817
1578 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1579 1821
1580 // thats current max. sorry. 1822 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1583 1825
1584 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1586 1828
1587 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1588 1830 key.r = 255;
1589 glEnable (GL_BLEND); 1831 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1593 1835 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1836 key.texname = -1;
1595
1596 last_name = 0;
1597 1837
1598 mx += self->x; 1838 mx += self->x;
1599 my += self->y; 1839 my += self->y;
1600 1840
1601 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1620 } 1860 }
1621 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1866
1623 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1624 { 1868 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1626 1870
1636 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1637 1881
1638 if (tile) 1882 if (tile)
1639 { 1883 {
1640 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1885 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1886
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1647 { 1888 {
1648 if (!tex.name) 1889 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1650 1891
1651 glEnd (); 1892 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1894 }
1655 1895
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1903
1661 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1662 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1907 if (cell->flags & 1)
1664 { 1908 {
1665 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1668 1912
1913 if (tex.name)
1669 glEnd (); 1914 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1925 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1926 }
1678 } 1927 }
1679 1928
1680 // update smooth hash 1929 // update smooth hash
1681 if (tex.smoothtile) 1930 if (tex.smoothtile)
1717 } 1966 }
1718 } 1967 }
1719 } 1968 }
1720 } 1969 }
1721 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1722 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1975 // this is basically counting sort
1724 { 1976 {
1725 int w, b; 1977 int w, b;
1726 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1728 { 1982 {
1729 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1730 if (smask) 1984 if (smask)
1731 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he)); 1995 IV bits = SvIVX (HeVAL (he));
1742 1996
1743 if (!(bits & 0x1000) 1997 if (!(bits & 0x1000)
1744 && skey->level == level 1998 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y]) 1999 && level > smooth_max [skey->x][skey->y])
1746 { 2000 {
1747 maptex tex = self->tex [skey->tile]; 2001 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T; 2002 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T; 2003 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15; 2004 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1754 2008
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 2009 if (tex.name)
1758 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1759 if (!tex.name) 2013 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 2014 {
1761
1762 glEnd (); 2015 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1765 } 2018 }
1766 2019
1767 if (border) 2020 if (border)
1768 { 2021 {
1769 float ox = border * dx; 2022 float ox = border * dx;
1770 2023
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2028 }
1776 2029
1777 if (corner) 2030 if (corner)
1778 { 2031 {
1779 float ox = corner * dx; 2032 float ox = corner * dx;
1780 2033
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1785 } 2039 }
1786 } 2040 }
1787 } 2041 }
1788 } 2042 }
1789 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1790 } 2048 }
1791 2049
1792 hv_clear (smooth); 2050 hv_clear (smooth);
1793 } 2051 }
1794 2052
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1799 2055
1800 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1803 { 2059 {
1828 } 2084 }
1829 } 2085 }
1830} 2086}
1831 2087
1832void 2088void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2090 CODE:
1835{ 2091{
1836 static float color[16][3] = { 2092 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1890} 2146}
1891 2147
1892void 2148void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2150 PPCODE:
1895{ 2151{
1896 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2160
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2163
1905 mx += self->x; 2164 mx += self->x - 1;
1906 my += self->y; 2165 my += self->y - 1;
1907 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1908 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1910 { 2171 {
1911 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1912 2173
1913 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2176 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1917 2178
1918 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1921 } 2182 }
1922 } 2183 }
1923 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1924 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1928} 2227}
1929 2228
1930SV * 2229SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2231 CODE:
1933{ 2232{
1934 int x, y, x1, y1; 2233 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1993 else 2292 else
1994 *data++ = 0; 2293 *data++ = 0;
1995 } 2294 }
1996 } 2295 }
1997 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
1998 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
1999 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2000 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
2001} 2308}
2002 OUTPUT: 2309 OUTPUT:
2003 RETVAL 2310 RETVAL
2004 2311
2005void 2312void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2007 PPCODE: 2314 PPCODE:
2008{ 2315{
2009 int x, y, z; 2316 int x, y, z;
2010 int w, h; 2317 int w, h;
2011 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
2012 2329
2013 if (*data++ != 0) 2330 if (*data++ != 0)
2014 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
2015 2332
2016 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
2018 2335
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
2031 { 2348 {
2032 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
2033 2350
2034 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
2035 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
2036 uint8_t flags = *data++; 2358 flags = *data++;
2037 2359
2038 if (flags) 2360 if (flags)
2039 { 2361 {
2040 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 }; 2363 tileid tile[3] = { 0, 0, 0 };
2064 } 2386 }
2065 } 2387 }
2066 } 2388 }
2067} 2389}
2068 2390
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2392
2071CFPlus::MixChunk 2393DC::RW
2072new_from_file (SV *class, char *path) 2394new (SV *class, SV *data_sv)
2073 CODE: 2395 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
2075 OUTPUT: 2402 OUTPUT:
2076 RETVAL 2403 RETVAL
2077 2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
2078void 2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2420
2421PROTOTYPES: DISABLE
2422
2423DC::Channel
2424find ()
2425 CODE:
2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2442 OUTPUT:
2443 RETVAL
2444
2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
2079DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
2080 CODE: 2515 CODE:
2081 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
2082 2517
2083int 2518int
2084volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2524 OUTPUT:
2088 RETVAL 2525 RETVAL
2089 2526
2090int 2527DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2529 CODE:
2530{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
2094 OUTPUT: 2542 OUTPUT:
2095 RETVAL 2543 RETVAL
2096 2544
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2546
2099int 2547int
2100volume (int volume = -1) 2548volume (int volume = -1)
2549 PROTOTYPE: ;$
2101 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2554 OUTPUT:
2104 RETVAL 2555 RETVAL
2105 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2106CFPlus::MixMusic 2567DC::MixMusic
2107new_from_file (SV *class, char *path) 2568new (SV *class, DC::RW rwops)
2108 CODE: 2569 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2570 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2571 OUTPUT:
2111 RETVAL 2572 RETVAL
2112 2573
2113void 2574void
2114DESTROY (CFPlus::MixMusic self) 2575DESTROY (DC::MixMusic self)
2115 CODE: 2576 CODE:
2116 Mix_FreeMusic (self); 2577 Mix_FreeMusic (self);
2117 2578
2118int 2579int
2119play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
2120 CODE: 2581 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2583 OUTPUT:
2123 RETVAL 2584 RETVAL
2124 2585
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2586void
2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2588 CODE:
2589 Mix_FadeInMusicPos (self, loops, ms, position);
2590
2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2592
2593PROTOTYPES: ENABLE
2126 2594
2127BOOT: 2595BOOT:
2128{ 2596{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2598 static const struct {
2131 const char *name; 2599 const char *name;
2132 IV iv; 2600 IV iv;
2133 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2603 const_iv (GL_VENDOR),
2604 const_iv (GL_VERSION),
2605 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2606 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2607 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2608 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2609 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2610 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2614 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2615 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2616 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2617 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2618 const_iv (GL_BACK),
2619 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2620 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2621 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2622 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2623 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2624 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2649 const_iv (GL_PROXY_TEXTURE_1D),
2650 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2653 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2654 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2655 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2676 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2677 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2678 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2679 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2680 const_iv (GL_CONSTANT_BORDER),
2681 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2682 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2683 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2684 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2685 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2686 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2687 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2688 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2689 const_iv (GL_TRIANGLE_FAN),
2690 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2692 const_iv (GL_POINT_SMOOTH_HINT),
2693 const_iv (GL_LINE_SMOOTH_HINT),
2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2698 const_iv (GL_DONT_CARE),
2699 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2702 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2703 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2704# undef const_iv
2216 }; 2705 };
2217 2706
2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2707 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2708 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2709
2710 texture_av = newAV ();
2711 AvREAL_off (texture_av);
2220} 2712}
2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2221 2719
2222char * 2720char *
2223gl_vendor () 2721gl_vendor ()
2224 CODE: 2722 CODE:
2225 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2238 CODE: 2736 CODE:
2239 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2737 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2240 OUTPUT: 2738 OUTPUT:
2241 RETVAL 2739 RETVAL
2242 2740
2741const char *glGetString (GLenum pname)
2742
2743GLint glGetInteger (GLenum pname)
2744 CODE:
2745 glGetIntegerv (pname, &RETVAL);
2746 OUTPUT:
2747 RETVAL
2748
2749GLdouble glGetDouble (GLenum pname)
2750 CODE:
2751 glGetDoublev (pname, &RETVAL);
2752 OUTPUT:
2753 RETVAL
2754
2243int glGetError () 2755int glGetError ()
2244 2756
2245void glFinish () 2757void glFinish ()
2246 2758
2247void glClear (int mask) 2759void glClear (int mask)
2284# near_ and far_ are due to microsofts buggy "c" compiler 2796# near_ and far_ are due to microsofts buggy "c" compiler
2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2797void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2286 2798
2287# near_ and far_ are due to microsofts buggy "c" compiler 2799# near_ and far_ are due to microsofts buggy "c" compiler
2288void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2800void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2801
2802PROTOTYPES: DISABLE
2289 2803
2290void glViewport (int x, int y, int width, int height) 2804void glViewport (int x, int y, int width, int height)
2291 2805
2292void glScissor (int x, int y, int width, int height) 2806void glScissor (int x, int y, int width, int height)
2293 2807
2301 2815
2302void glRotate (float angle, float x, float y, float z) 2816void glRotate (float angle, float x, float y, float z)
2303 CODE: 2817 CODE:
2304 glRotatef (angle, x, y, z); 2818 glRotatef (angle, x, y, z);
2305 2819
2306void glBegin (int mode)
2307
2308void glEnd ()
2309
2310void glColor (float r, float g, float b, float a = 1.0) 2820void glColor (float r, float g, float b, float a = 1.0)
2311 PROTOTYPE: @
2312 ALIAS: 2821 ALIAS:
2313 glColor_premultiply = 1 2822 glColor_premultiply = 1
2314 CODE: 2823 CODE:
2315 if (ix) 2824 if (ix)
2316 { 2825 {
2319 b *= a; 2828 b *= a;
2320 } 2829 }
2321 // microsoft visual "c" rounds instead of truncating... 2830 // microsoft visual "c" rounds instead of truncating...
2322 glColor4f (r, g, b, a); 2831 glColor4f (r, g, b, a);
2323 2832
2324void glInterleavedArrays (int format, int stride, char *data)
2325
2326void glDrawElements (int mode, int count, int type, char *indices)
2327
2328# 1.2 void glDrawRangeElements (int mode, int start, int end
2329
2330void glRasterPos (float x, float y, float z = 0.) 2833void glRasterPos (float x, float y, float z = 0.)
2331 CODE: 2834 CODE:
2332 glRasterPos3f (0, 0, z); 2835 glRasterPos3f (0, 0, z);
2333 glBitmap (0, 0, 0, 0, x, y, 0); 2836 glBitmap (0, 0, 0, 0, x, y, 0);
2334 2837
2338 2841
2339void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2340 CODE: 2843 CODE:
2341 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2342 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2859PROTOTYPES: ENABLE
2860
2861void glBegin (int mode)
2862
2863void glEnd ()
2864
2865void glPointSize (GLfloat size)
2866
2867void glLineWidth (GLfloat width)
2868
2869void glInterleavedArrays (int format, int stride, char *data)
2870
2871void glDrawElements (int mode, int count, int type, char *indices)
2872
2873# 1.2 void glDrawRangeElements (int mode, int start, int end
2874
2343void glTexEnv (int target, int pname, float param) 2875void glTexEnv (int target, int pname, float param)
2344 CODE: 2876 CODE:
2345 glTexEnvf (target, pname, param); 2877 glTexEnvf (target, pname, param);
2346 2878
2347void glTexParameter (int target, int pname, float param) 2879void glTexParameter (int target, int pname, float param)
2363void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2364 CODE: 2896 CODE:
2365 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2366 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2367 2899
2368void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2369 2901
2370void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2371 2903
2372void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2905
2906void glPixelZoom (float x, float y)
2373 2907
2374void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2908void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2375 2909
2376int glGenTexture () 2910int glGenTexture ()
2377 CODE: 2911 CODE:
2378{ 2912 RETVAL = gen_texture ();
2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
2383 glGenTextures (1, &name);
2384 RETVAL = name;
2385}
2386 OUTPUT: 2913 OUTPUT:
2387 RETVAL 2914 RETVAL
2388 2915
2389void glDeleteTexture (int name) 2916void glDeleteTexture (int name)
2390 CODE: 2917 CODE:
2391{ 2918 del_texture (name);
2392 /* make a half-assed attempt at returning the memory used by the texture */ 2919
2393 /* textures are frequently being reused by cfplus anyway */
2394 glBindTexture (GL_TEXTURE_2D, name);
2395 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2396 av_push (texture_av, (SV *)name);
2397 /*glDeleteTextures (1, &name_);*/
2398}
2399
2400int glGenList () 2920int glGenList ()
2401 CODE: 2921 CODE:
2402 RETVAL = glGenLists (1); 2922 RETVAL = glGenLists (1);
2403 OUTPUT: 2923 OUTPUT:
2404 RETVAL 2924 RETVAL
2411 2931
2412void glEndList () 2932void glEndList ()
2413 2933
2414void glCallList (int list) 2934void glCallList (int list)
2415 2935
2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2937
2938PROTOTYPES: DISABLE
2939
2940void
2941find_widget (SV *self, NV x, NV y)
2942 PPCODE:
2943{
2944 if (within_widget (self, x, y))
2945 XPUSHs (self);
2946}
2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines