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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
167 193
168 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
590} 683}
684
685char *
686SDL_GetError ()
591 687
592int 688int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 690
595void 691void
596SDL_Quit () 692SDL_Quit ()
597 693
598void 694void
599SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
600 PPCODE: 696 PPCODE:
601{ 697{
602 SDL_Rect **m; 698 SDL_Rect **m;
603 699
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 704
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 707
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 712
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 717#endif
622 718
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 720
628 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
629 while (*m) 722 while (*m)
630 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
631 AV *av = newAV (); 726 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
635 733
636 ++m; 734 ++m;
637 } 735 }
638} 736}
639 737
640char *
641SDL_GetError ()
642
643int 738int
644SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
646 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 752 );
753
649 if (RETVAL) 754 if (RETVAL)
650 { 755 {
651 av_clear (texture_av); 756 av_clear (texture_av);
652 757
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 760#include "glfunc.h"
656# undef GL_FUNC 761#undef GL_FUNC
657
658 } 762 }
763}
659 OUTPUT: 764 OUTPUT:
660 RETVAL 765 RETVAL
661 766
662void 767void
663SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
664 769
665char * 770char *
666SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
667 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
668void 779void
669SDL_PollEvent () 780poll_events ()
670 PPCODE: 781 PPCODE:
671{ 782{
672 SDL_Event ev; 783 SDL_Event ev;
673 784
674 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 787 {
676 HV *hv = newHV (); 788 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 790
679 switch (ev.type) 791 switch (ev.type)
680 { 792 {
681 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
682 case SDL_KEYUP: 794 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 800 break;
689 801
690 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 821 x = ev.motion.x;
710 y = ev.motion.y; 822 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 824 }
713 825
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 832 }
721 break; 833 break;
722 834
723 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 838
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 849 break;
738 } 850 }
739 851
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 853 }
742} 854}
743 855
744int 856int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 858 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
749 861
750void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
751Mix_CloseAudio () 879Mix_CloseAudio ()
752 880
753int 881int
754Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
755 886
756void 887void
757lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
758 CODE: 889 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 916 }
786 } 917 }
787#endif 918#endif
788} 919}
789 920
790void 921int
791add_font (char *file) 922add_font (char *file)
792 CODE: 923 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
794 927
795void 928void
796load_image_inline (SV *image_) 929load_image_inline (SV *image_)
797 ALIAS: 930 ALIAS:
798 load_image_file = 1 931 load_image_file = 1
801 STRLEN image_len; 934 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
808 941
809 if (!rw) 942 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
811 944
884void 1017void
885error (char *message) 1018error (char *message)
886 CODE: 1019 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1021#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1023#endif
891 1024
892void 1025void
893fatal (char *message) 1026fatal (char *message)
894 CODE: 1027 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1029#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1031#endif
899 _exit (1); 1032 _exit (1);
900 1033
901void 1034void
902_exit (int retval = 0) 1035_exit (int retval = 0)
914#if DEBUG 1047#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
916#endif 1049#endif
917} 1050}
918 1051
919MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
920 1053
921CFPlus::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1058 CODE:
924{ 1059{
925 int count; 1060 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1064}
930 OUTPUT: 1065 OUTPUT:
931 RETVAL 1066 RETVAL
932 1067
933void 1068void
934DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
935 CODE: 1070 CODE:
936 pango_font_description_free (self); 1071 pango_font_description_free (self);
937 1072
938void 1073void
939make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
940 CODE: 1076 CODE:
941 default_font = self; 1077 default_font = self;
942 1078
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1080
1081PROTOTYPES: DISABLE
1082
945void 1083void
946reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
947 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
948 tc_clear (); 1093 tc_restore ();
949 1094
950CFPlus::Layout 1095DC::Layout
951new (SV *class) 1096new (SV *class)
952 CODE: 1097 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
954 1099
955 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
962 1108
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
965 OUTPUT: 1111 OUTPUT:
966 RETVAL 1112 RETVAL
967 1113
968void 1114void
969DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
970 CODE: 1116 CODE:
971 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
972 Safefree (self); 1119 Safefree (self);
973 1120
974void 1121void
975set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
976 CODE: 1123 CODE:
977{ 1124{
978 STRLEN textlen; 1125 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
980 1127
981 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
982} 1129}
983 1130
984void 1131void
985set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
986 CODE: 1133 CODE:
987{ 1134{
988 STRLEN textlen; 1135 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
990 1137
991 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
992} 1139}
993 1140
994void 1141void
995set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
996 CODE: 1143 CODE:
997{ 1144{
998 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1147 const char *pos = text;
1035 if (attrs) 1182 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1037} 1184}
1038 1185
1039void 1186void
1040get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1041 PPCODE: 1188 PPCODE:
1042{ 1189{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1191
1045 do 1192 do
1046 { 1193 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1195
1049 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1050 { 1197 {
1051 PangoRectangle extents; 1198 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1207
1061 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1062} 1209}
1063 1210
1064int 1211int
1065has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1066 CODE: 1213 CODE:
1067{ 1214{
1068 int lines = 1; 1215 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1070 1217
1075} 1222}
1076 OUTPUT: 1223 OUTPUT:
1077 RETVAL 1224 RETVAL
1078 1225
1079SV * 1226SV *
1080get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1081 CODE: 1228 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1231 OUTPUT:
1085 RETVAL 1232 RETVAL
1086 1233
1087void 1234void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1236 CODE:
1090 self->r = r; 1237 self->r = r;
1091 self->g = g; 1238 self->g = g;
1092 self->b = b; 1239 self->b = b;
1093 self->a = a; 1240 self->a = a;
1094 1241
1095void 1242void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1244 CODE:
1098 if (self->font != font) 1245 if (self->font != font)
1099 { 1246 {
1100 self->font = font; 1247 self->font = font;
1101 layout_update_font (self); 1248 layout_update_font (self);
1102 } 1249 }
1103 1250
1104void 1251void
1105set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1106 CODE: 1253 CODE:
1107 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1108 { 1255 {
1109 self->base_height = base_height; 1256 self->base_height = base_height;
1110 layout_update_font (self); 1257 layout_update_font (self);
1111 } 1258 }
1112 1259
1113void 1260void
1114set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1262 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1264
1118void 1265void
1119set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1120 CODE: 1267 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1269
1123void 1270void
1124set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1125 CODE: 1272 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1274
1128void 1275void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1277 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1136 ); 1283 );
1137 1284
1138void 1285void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1287 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1289
1143void 1290void
1144size (CFPlus::Layout self) 1291size (DC::Layout self)
1145 PPCODE: 1292 PPCODE:
1146{ 1293{
1147 int w, h; 1294 int w, h;
1148 1295
1149 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1154} 1301}
1155 1302
1156int 1303int
1157descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1158 CODE: 1305 CODE:
1159{ 1306{
1160 PangoRectangle rect; 1307 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1164} 1311}
1165 OUTPUT: 1312 OUTPUT:
1166 RETVAL 1313 RETVAL
1167 1314
1168int 1315int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1317 CODE:
1171{ 1318{
1172 int index, trailing; 1319 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1175} 1322}
1176 OUTPUT: 1323 OUTPUT:
1177 RETVAL 1324 RETVAL
1178 1325
1179void 1326void
1180cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1328 PPCODE:
1182{ 1329{
1183 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1332
1186 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1337}
1191 1338
1192void 1339void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1341 PPCODE:
1195{ 1342{
1196 int line, x; 1343 int line, x;
1197 1344
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1348 --line;
1349#endif
1201 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1353}
1205 1354
1206void 1355void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1357 PPCODE:
1209{ 1358{
1210 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1211 int index, trailing; 1360 int index, trailing;
1212 1361
1213 if (line < 0) 1362 if (line < 0)
1214 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1215 1364
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1218 1367
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1369
1221 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1377 }
1229} 1378}
1230 1379
1231void 1380void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1235 self->pl, 1385 self->pl,
1386 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1238 flags 1389 flags
1239 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1240 1394
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1395void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1245 CODE: 1397 CODE:
1246{ 1398{
1247 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1406
1250 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1423 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1424 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1428
1264 SvPOK_only (result_); 1429 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1266 1431
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1433 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1435
1271 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1437 }
1278} 1438}
1279 1439
1280void 1440void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1447{
1288 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1292 1455
1293 if (items < 5) 1456 if (items < 5)
1294 { 1457 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1326 } 1489 }
1327} 1490}
1328 1491
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1330 1502
1331CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1332new (SV *class) 1508new (SV *class)
1333 CODE: 1509 CODE:
1334 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1511 RETVAL->x = 0;
1336 RETVAL->y = 0; 1512 RETVAL->y = 0;
1344 RETVAL->row = 0; 1520 RETVAL->row = 0;
1345 OUTPUT: 1521 OUTPUT:
1346 RETVAL 1522 RETVAL
1347 1523
1348void 1524void
1349DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1350 CODE: 1526 CODE:
1351{ 1527{
1352 map_clear (self); 1528 map_clear (self);
1353 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1354 Safefree (self->tex); 1530 Safefree (self->tex);
1355 Safefree (self); 1531 Safefree (self);
1356} 1532}
1357 1533
1358void 1534void
1359resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1536 CODE:
1361 self->w = map_width; 1537 self->w = map_width;
1362 self->h = map_height; 1538 self->h = map_height;
1363 1539
1364void 1540void
1365clear (CFPlus::Map self) 1541clear (DC::Map self)
1366 CODE: 1542 CODE:
1367 map_clear (self); 1543 map_clear (self);
1368 1544
1369void 1545void
1370set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1547 CODE:
1372{ 1548{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1550 need_texid (self, tile);
1375} 1551}
1376 1552
1377void 1553void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1555 CODE:
1380{ 1556{
1381 tileid texid; 1557 tileid texid;
1382 maptex *tex; 1558 maptex *tex;
1383 1559
1396 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1398} 1574}
1399 1575
1400void 1576void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1578 CODE:
1403{ 1579{
1404 need_texid (self, texid); 1580 need_texid (self, texid);
1405 1581
1406 { 1582 {
1426 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1604}
1429 1605
1430int 1606int
1431ox (CFPlus::Map self) 1607ox (DC::Map self)
1432 ALIAS: 1608 ALIAS:
1433 oy = 1 1609 oy = 1
1434 x = 2 1610 x = 2
1435 y = 3 1611 y = 3
1436 w = 4 1612 w = 4
1447 } 1623 }
1448 OUTPUT: 1624 OUTPUT:
1449 RETVAL 1625 RETVAL
1450 1626
1451void 1627void
1452scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1453 CODE: 1629 CODE:
1454{ 1630{
1455 if (dx > 0) 1631 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1633 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1474 } 1650 }
1475} 1651}
1476 1652
1477void 1653SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1655 CODE:
1480{ 1656{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1659 mapcell *cell;
1484 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1485 1663
1486 while (data < data_end - 1) 1664 while (data < data_end - 1)
1487 { 1665 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1489 1667
1540 } 1718 }
1541 else 1719 else
1542 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1543 } 1721 }
1544 1722
1723 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1724 if (flags & (4 >> z))
1546 { 1725 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1727 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1550 } 1743 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1744 }
1566 else 1745 else
1567 cell->darkness = 0; 1746 cell->darkness = 0;
1568 } 1747 }
1569} 1748}
1749 OUTPUT:
1750 RETVAL
1570 1751
1571SV * 1752SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1754 CODE:
1574{ 1755{
1575 int x1, x; 1756 int x1, x;
1576 int y1, y; 1757 int y1, y;
1577 int z; 1758 int z;
1622} 1803}
1623 OUTPUT: 1804 OUTPUT:
1624 RETVAL 1805 RETVAL
1625 1806
1626void 1807void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1628 CODE: 1809 CODE:
1629{ 1810{
1811 int x, y, z;
1812
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1816 smooth_key skey;
1634 int x, y, z; 1817
1635 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1636 1821
1637 // thats current max. sorry. 1822 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1640 1825
1641 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1643 1828
1644 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1645 1830 key.r = 255;
1646 glEnable (GL_BLEND); 1831 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1650 1835 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1836 key.texname = -1;
1652
1653 last_name = 0;
1654 1837
1655 mx += self->x; 1838 mx += self->x;
1656 my += self->y; 1839 my += self->y;
1657 1840
1658 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1677 } 1860 }
1678 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1866
1680 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1681 { 1868 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1683 1870
1693 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1694 1881
1695 if (tile) 1882 if (tile)
1696 { 1883 {
1697 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1885 int px, py;
1699 int py = (y + 1) * T - tex.h;
1700 1886
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1704 { 1888 {
1705 if (!tex.name) 1889 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1707 1891
1708 glEnd (); 1892 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1894 }
1712 1895
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1717 1903
1718 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1719 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1907 if (cell->flags & 1)
1721 { 1908 {
1722 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1725 1912
1913 if (tex.name)
1726 glEnd (); 1914 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1925 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1926 }
1735 } 1927 }
1736 1928
1737 // update smooth hash 1929 // update smooth hash
1738 if (tex.smoothtile) 1930 if (tex.smoothtile)
1774 } 1966 }
1775 } 1967 }
1776 } 1968 }
1777 } 1969 }
1778 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1779 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 1975 // this is basically counting sort
1781 { 1976 {
1782 int w, b; 1977 int w, b;
1783 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1785 { 1982 {
1786 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1787 if (smask) 1984 if (smask)
1788 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2004 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1811 2008
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2009 if (tex.name)
1815 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1816 if (!tex.name) 2013 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2014 {
1818
1819 glEnd (); 2015 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1822 } 2018 }
1823 2019
1824 if (border) 2020 if (border)
1825 { 2021 {
1826 float ox = border * dx; 2022 float ox = border * dx;
1827 2023
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2028 }
1833 2029
1834 if (corner) 2030 if (corner)
1835 { 2031 {
1836 float ox = corner * dx; 2032 float ox = corner * dx;
1837 2033
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1842 } 2039 }
1843 } 2040 }
1844 } 2041 }
1845 } 2042 }
1846 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1847 } 2048 }
1848 2049
1849 hv_clear (smooth); 2050 hv_clear (smooth);
1850 } 2051 }
1851 2052
1852 glEnd ();
1853
1854 glDisable (GL_TEXTURE_2D);
1855 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1856 2055
1857 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1860 { 2059 {
1885 } 2084 }
1886 } 2085 }
1887} 2086}
1888 2087
1889void 2088void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2090 CODE:
1892{ 2091{
1893 static float color[16][3] = { 2092 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1947} 2146}
1948 2147
1949void 2148void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2150 PPCODE:
1952{ 2151{
1953 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2160
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2163
1962 mx += self->x; 2164 mx += self->x - 1;
1963 my += self->y; 2165 my += self->y - 1;
1964 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1965 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1967 { 2171 {
1968 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1969 2173
1970 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2176 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1974 2178
1975 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1978 } 2182 }
1979 } 2183 }
1980 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1981 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1985} 2227}
1986 2228
1987SV * 2229SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2231 CODE:
1990{ 2232{
1991 int x, y, x1, y1; 2233 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2292 else
2051 *data++ = 0; 2293 *data++ = 0;
2052 } 2294 }
2053 } 2295 }
2054 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
2055 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2057 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
2058} 2308}
2059 OUTPUT: 2309 OUTPUT:
2060 RETVAL 2310 RETVAL
2061 2311
2062void 2312void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2314 PPCODE:
2065{ 2315{
2066 int x, y, z; 2316 int x, y, z;
2067 int w, h; 2317 int w, h;
2068 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
2069 2329
2070 if (*data++ != 0) 2330 if (*data++ != 0)
2071 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
2072 2332
2073 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
2075 2335
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2348 {
2089 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
2090 2350
2091 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
2092 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
2093 uint8_t flags = *data++; 2358 flags = *data++;
2094 2359
2095 if (flags) 2360 if (flags)
2096 { 2361 {
2097 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2363 tileid tile[3] = { 0, 0, 0 };
2121 } 2386 }
2122 } 2387 }
2123 } 2388 }
2124} 2389}
2125 2390
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2392
2128CFPlus::MixChunk 2393DC::RW
2129new_from_file (SV *class, char *path) 2394new (SV *class, SV *data_sv)
2130 CODE: 2395 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
2132 OUTPUT: 2402 OUTPUT:
2133 RETVAL 2403 RETVAL
2134 2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
2135void 2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2420
2421PROTOTYPES: DISABLE
2422
2423DC::Channel
2424find ()
2425 CODE:
2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2442 OUTPUT:
2443 RETVAL
2444
2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
2136DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
2137 CODE: 2515 CODE:
2138 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
2139 2517
2140int 2518int
2141volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2524 OUTPUT:
2145 RETVAL 2525 RETVAL
2146 2526
2147int 2527DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2529 CODE:
2530{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
2151 OUTPUT: 2542 OUTPUT:
2152 RETVAL 2543 RETVAL
2153 2544
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2546
2156int 2547int
2157volume (int volume = -1) 2548volume (int volume = -1)
2549 PROTOTYPE: ;$
2158 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2554 OUTPUT:
2161 RETVAL 2555 RETVAL
2162 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2567DC::MixMusic
2568new (SV *class, DC::RW rwops)
2569 CODE:
2570 RETVAL = Mix_LoadMUS_RW (rwops);
2571 OUTPUT:
2572 RETVAL
2573
2574void
2575DESTROY (DC::MixMusic self)
2576 CODE:
2577 Mix_FreeMusic (self);
2578
2163int 2579int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void
2178DESTROY (CFPlus::MixMusic self)
2179 CODE:
2180 Mix_FreeMusic (self);
2181
2182int
2183play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
2184 CODE: 2581 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2583 OUTPUT:
2187 RETVAL 2584 RETVAL
2188 2585
2189int 2586void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2588 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2589 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2590
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2592
2593PROTOTYPES: ENABLE
2197 2594
2198BOOT: 2595BOOT:
2199{ 2596{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2598 static const struct {
2202 const char *name; 2599 const char *name;
2203 IV iv; 2600 IV iv;
2204 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2603 const_iv (GL_VENDOR),
2604 const_iv (GL_VERSION),
2605 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2606 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2607 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2608 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2609 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2610 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2614 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2615 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2616 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2617 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2618 const_iv (GL_BACK),
2619 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2620 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2621 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2622 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2623 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2624 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2649 const_iv (GL_PROXY_TEXTURE_1D),
2650 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2653 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2654 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2655 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2676 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2677 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2678 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2679 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2680 const_iv (GL_CONSTANT_BORDER),
2681 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2682 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2683 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2684 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2685 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2686 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2687 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2688 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2689 const_iv (GL_TRIANGLE_FAN),
2690 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2692 const_iv (GL_POINT_SMOOTH_HINT),
2693 const_iv (GL_LINE_SMOOTH_HINT),
2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2698 const_iv (GL_DONT_CARE),
2699 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2702 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2703 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2704# undef const_iv
2291 2709
2292 texture_av = newAV (); 2710 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2711 AvREAL_off (texture_av);
2294} 2712}
2295 2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2719
2296char * 2720char *
2297gl_vendor () 2721gl_vendor ()
2298 CODE: 2722 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2724 OUTPUT:
2312 CODE: 2736 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2737 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2738 OUTPUT:
2315 RETVAL 2739 RETVAL
2316 2740
2741const char *glGetString (GLenum pname)
2742
2743GLint glGetInteger (GLenum pname)
2744 CODE:
2745 glGetIntegerv (pname, &RETVAL);
2746 OUTPUT:
2747 RETVAL
2748
2749GLdouble glGetDouble (GLenum pname)
2750 CODE:
2751 glGetDoublev (pname, &RETVAL);
2752 OUTPUT:
2753 RETVAL
2754
2317int glGetError () 2755int glGetError ()
2318 2756
2319void glFinish () 2757void glFinish ()
2320 2758
2321void glClear (int mask) 2759void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2796# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2797void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2798
2361# near_ and far_ are due to microsofts buggy "c" compiler 2799# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2800void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2801
2802PROTOTYPES: DISABLE
2363 2803
2364void glViewport (int x, int y, int width, int height) 2804void glViewport (int x, int y, int width, int height)
2365 2805
2366void glScissor (int x, int y, int width, int height) 2806void glScissor (int x, int y, int width, int height)
2367 2807
2375 2815
2376void glRotate (float angle, float x, float y, float z) 2816void glRotate (float angle, float x, float y, float z)
2377 CODE: 2817 CODE:
2378 glRotatef (angle, x, y, z); 2818 glRotatef (angle, x, y, z);
2379 2819
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2820void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2821 ALIAS:
2387 glColor_premultiply = 1 2822 glColor_premultiply = 1
2388 CODE: 2823 CODE:
2389 if (ix) 2824 if (ix)
2390 { 2825 {
2393 b *= a; 2828 b *= a;
2394 } 2829 }
2395 // microsoft visual "c" rounds instead of truncating... 2830 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2831 glColor4f (r, g, b, a);
2397 2832
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2833void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2834 CODE:
2406 glRasterPos3f (0, 0, z); 2835 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2836 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2837
2412 2841
2413void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2414 CODE: 2843 CODE:
2415 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2416 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2859PROTOTYPES: ENABLE
2860
2861void glBegin (int mode)
2862
2863void glEnd ()
2864
2865void glPointSize (GLfloat size)
2866
2867void glLineWidth (GLfloat width)
2868
2869void glInterleavedArrays (int format, int stride, char *data)
2870
2871void glDrawElements (int mode, int count, int type, char *indices)
2872
2873# 1.2 void glDrawRangeElements (int mode, int start, int end
2874
2417void glTexEnv (int target, int pname, float param) 2875void glTexEnv (int target, int pname, float param)
2418 CODE: 2876 CODE:
2419 glTexEnvf (target, pname, param); 2877 glTexEnvf (target, pname, param);
2420 2878
2421void glTexParameter (int target, int pname, float param) 2879void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2896 CODE:
2439 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2899
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2901
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2903
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2905
2906void glPixelZoom (float x, float y)
2447 2907
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2908void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2909
2450int glGenTexture () 2910int glGenTexture ()
2451 CODE: 2911 CODE:
2471 2931
2472void glEndList () 2932void glEndList ()
2473 2933
2474void glCallList (int list) 2934void glCallList (int list)
2475 2935
2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2937
2938PROTOTYPES: DISABLE
2939
2940void
2941find_widget (SV *self, NV x, NV y)
2942 PPCODE:
2943{
2944 if (within_widget (self, x, y))
2945 XPUSHs (self);
2946}
2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

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