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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
167 193
168 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
590} 683}
591 684
592char * 685char *
593SDL_GetError () 686SDL_GetError ()
594 687
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 720
628 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
629 while (*m) 722 while (*m)
630 { 723 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 724 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 725 {
633 AV *av = newAV (); 726 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 729 av_push (av, newSViv (rgb));
660 753
661 if (RETVAL) 754 if (RETVAL)
662 { 755 {
663 av_clear (texture_av); 756 av_clear (texture_av);
664 757
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 760#include "glfunc.h"
668#undef GL_FUNC 761#undef GL_FUNC
669 } 762 }
670} 763}
677char * 770char *
678SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
679 772
680int 773int
681SDL_GetAppState () 774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
682 778
683void 779void
684poll_events () 780poll_events ()
685 PPCODE: 781 PPCODE:
686{ 782{
696 { 792 {
697 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
698 case SDL_KEYUP: 794 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 800 break;
705 801
706 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 821 x = ev.motion.x;
726 y = ev.motion.y; 822 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 824 }
729 825
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 832 }
737 break; 833 break;
738 834
739 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 838
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 849 break;
754 } 850 }
755 851
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 853 }
758} 854}
759 855
760int 856int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 858 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
765 861
766void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
767Mix_CloseAudio () 879Mix_CloseAudio ()
768 880
769int 881int
770Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
771 886
772void 887void
773lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
774 CODE: 889 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 916 }
802 } 917 }
803#endif 918#endif
804} 919}
805 920
806void 921int
807add_font (char *file) 922add_font (char *file)
808 CODE: 923 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
810 927
811void 928void
812load_image_inline (SV *image_) 929load_image_inline (SV *image_)
813 ALIAS: 930 ALIAS:
814 load_image_file = 1 931 load_image_file = 1
817 STRLEN image_len; 934 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
824 941
825 if (!rw) 942 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
827 944
900void 1017void
901error (char *message) 1018error (char *message)
902 CODE: 1019 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1021#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1023#endif
907 1024
908void 1025void
909fatal (char *message) 1026fatal (char *message)
910 CODE: 1027 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1029#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1031#endif
915 _exit (1); 1032 _exit (1);
916 1033
917void 1034void
918_exit (int retval = 0) 1035_exit (int retval = 0)
930#if DEBUG 1047#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
932#endif 1049#endif
933} 1050}
934 1051
935MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
936 1053
937CFPlus::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1058 CODE:
940{ 1059{
941 int count; 1060 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1064}
946 OUTPUT: 1065 OUTPUT:
947 RETVAL 1066 RETVAL
948 1067
949void 1068void
950DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
951 CODE: 1070 CODE:
952 pango_font_description_free (self); 1071 pango_font_description_free (self);
953 1072
954void 1073void
955make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
956 CODE: 1076 CODE:
957 default_font = self; 1077 default_font = self;
958 1078
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1080
1081PROTOTYPES: DISABLE
1082
961void 1083void
962reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
963 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
964 tc_clear (); 1093 tc_restore ();
965 1094
966CFPlus::Layout 1095DC::Layout
967new (SV *class) 1096new (SV *class)
968 CODE: 1097 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
970 1099
971 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
978 1108
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
981 OUTPUT: 1111 OUTPUT:
982 RETVAL 1112 RETVAL
983 1113
984void 1114void
985DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
986 CODE: 1116 CODE:
987 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
988 Safefree (self); 1119 Safefree (self);
989 1120
990void 1121void
991set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
992 CODE: 1123 CODE:
993{ 1124{
994 STRLEN textlen; 1125 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
996 1127
997 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
998} 1129}
999 1130
1000void 1131void
1001set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
1002 CODE: 1133 CODE:
1003{ 1134{
1004 STRLEN textlen; 1135 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1006 1137
1007 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
1008} 1139}
1009 1140
1010void 1141void
1011set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
1012 CODE: 1143 CODE:
1013{ 1144{
1014 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1147 const char *pos = text;
1051 if (attrs) 1182 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1053} 1184}
1054 1185
1055void 1186void
1056get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1057 PPCODE: 1188 PPCODE:
1058{ 1189{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1191
1061 do 1192 do
1062 { 1193 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1195
1065 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1066 { 1197 {
1067 PangoRectangle extents; 1198 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1207
1077 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1078} 1209}
1079 1210
1080int 1211int
1081has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1082 CODE: 1213 CODE:
1083{ 1214{
1084 int lines = 1; 1215 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1086 1217
1091} 1222}
1092 OUTPUT: 1223 OUTPUT:
1093 RETVAL 1224 RETVAL
1094 1225
1095SV * 1226SV *
1096get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1097 CODE: 1228 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1231 OUTPUT:
1101 RETVAL 1232 RETVAL
1102 1233
1103void 1234void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1236 CODE:
1106 self->r = r; 1237 self->r = r;
1107 self->g = g; 1238 self->g = g;
1108 self->b = b; 1239 self->b = b;
1109 self->a = a; 1240 self->a = a;
1110 1241
1111void 1242void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1244 CODE:
1114 if (self->font != font) 1245 if (self->font != font)
1115 { 1246 {
1116 self->font = font; 1247 self->font = font;
1117 layout_update_font (self); 1248 layout_update_font (self);
1118 } 1249 }
1119 1250
1120void 1251void
1121set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1122 CODE: 1253 CODE:
1123 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1124 { 1255 {
1125 self->base_height = base_height; 1256 self->base_height = base_height;
1126 layout_update_font (self); 1257 layout_update_font (self);
1127 } 1258 }
1128 1259
1129void 1260void
1130set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1262 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1264
1134void 1265void
1135set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1136 CODE: 1267 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1269
1139void 1270void
1140set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1141 CODE: 1272 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1274
1144void 1275void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1277 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1152 ); 1283 );
1153 1284
1154void 1285void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1287 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1289
1159void 1290void
1160size (CFPlus::Layout self) 1291size (DC::Layout self)
1161 PPCODE: 1292 PPCODE:
1162{ 1293{
1163 int w, h; 1294 int w, h;
1164 1295
1165 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1170} 1301}
1171 1302
1172int 1303int
1173descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1174 CODE: 1305 CODE:
1175{ 1306{
1176 PangoRectangle rect; 1307 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1180} 1311}
1181 OUTPUT: 1312 OUTPUT:
1182 RETVAL 1313 RETVAL
1183 1314
1184int 1315int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1317 CODE:
1187{ 1318{
1188 int index, trailing; 1319 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1191} 1322}
1192 OUTPUT: 1323 OUTPUT:
1193 RETVAL 1324 RETVAL
1194 1325
1195void 1326void
1196cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1328 PPCODE:
1198{ 1329{
1199 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1332
1202 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1337}
1207 1338
1208void 1339void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1341 PPCODE:
1211{ 1342{
1212 int line, x; 1343 int line, x;
1213 1344
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1348 --line;
1349#endif
1217 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1353}
1221 1354
1222void 1355void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1357 PPCODE:
1225{ 1358{
1226 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1227 int index, trailing; 1360 int index, trailing;
1228 1361
1229 if (line < 0) 1362 if (line < 0)
1230 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1231 1364
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1234 1367
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1369
1237 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1377 }
1245} 1378}
1246 1379
1247void 1380void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1251 self->pl, 1385 self->pl,
1386 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1254 flags 1389 flags
1255 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1256 1394
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1395void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1263 CODE: 1397 CODE:
1264{ 1398{
1265 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1406
1268 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1423 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1424 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1428
1282 SvPOK_only (result_); 1429 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1284 1431
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1433 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1435
1289 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1437 }
1296} 1438}
1297 1439
1298void 1440void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1447{
1306 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1310 1455
1311 if (items < 5) 1456 if (items < 5)
1312 { 1457 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1498 RETVAL = width > 0;
1354} 1499}
1355 OUTPUT: 1500 OUTPUT:
1356 RETVAL 1501 RETVAL
1357 1502
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1504
1360CFPlus::Map 1505PROTOTYPES: DISABLE
1506
1507DC::Map
1361new (SV *class) 1508new (SV *class)
1362 CODE: 1509 CODE:
1363 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1511 RETVAL->x = 0;
1365 RETVAL->y = 0; 1512 RETVAL->y = 0;
1373 RETVAL->row = 0; 1520 RETVAL->row = 0;
1374 OUTPUT: 1521 OUTPUT:
1375 RETVAL 1522 RETVAL
1376 1523
1377void 1524void
1378DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1379 CODE: 1526 CODE:
1380{ 1527{
1381 map_clear (self); 1528 map_clear (self);
1382 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1383 Safefree (self->tex); 1530 Safefree (self->tex);
1384 Safefree (self); 1531 Safefree (self);
1385} 1532}
1386 1533
1387void 1534void
1388resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1536 CODE:
1390 self->w = map_width; 1537 self->w = map_width;
1391 self->h = map_height; 1538 self->h = map_height;
1392 1539
1393void 1540void
1394clear (CFPlus::Map self) 1541clear (DC::Map self)
1395 CODE: 1542 CODE:
1396 map_clear (self); 1543 map_clear (self);
1397 1544
1398void 1545void
1399set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1547 CODE:
1401{ 1548{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1550 need_texid (self, tile);
1404} 1551}
1405 1552
1406void 1553void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1555 CODE:
1409{ 1556{
1410 tileid texid; 1557 tileid texid;
1411 maptex *tex; 1558 maptex *tex;
1412 1559
1425 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1427} 1574}
1428 1575
1429void 1576void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1578 CODE:
1432{ 1579{
1433 need_texid (self, texid); 1580 need_texid (self, texid);
1434 1581
1435 { 1582 {
1455 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1604}
1458 1605
1459int 1606int
1460ox (CFPlus::Map self) 1607ox (DC::Map self)
1461 ALIAS: 1608 ALIAS:
1462 oy = 1 1609 oy = 1
1463 x = 2 1610 x = 2
1464 y = 3 1611 y = 3
1465 w = 4 1612 w = 4
1476 } 1623 }
1477 OUTPUT: 1624 OUTPUT:
1478 RETVAL 1625 RETVAL
1479 1626
1480void 1627void
1481scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1482 CODE: 1629 CODE:
1483{ 1630{
1484 if (dx > 0) 1631 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1633 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1503 } 1650 }
1504} 1651}
1505 1652
1506void 1653SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1655 CODE:
1509{ 1656{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1659 mapcell *cell;
1513 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1514 1663
1515 while (data < data_end - 1) 1664 while (data < data_end - 1)
1516 { 1665 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1518 1667
1569 } 1718 }
1570 else 1719 else
1571 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1572 } 1721 }
1573 1722
1723 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1724 if (flags & (4 >> z))
1575 { 1725 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1727 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1579 } 1743 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1744 }
1595 else 1745 else
1596 cell->darkness = 0; 1746 cell->darkness = 0;
1597 } 1747 }
1598} 1748}
1749 OUTPUT:
1750 RETVAL
1599 1751
1600SV * 1752SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1754 CODE:
1603{ 1755{
1604 int x1, x; 1756 int x1, x;
1605 int y1, y; 1757 int y1, y;
1606 int z; 1758 int z;
1651} 1803}
1652 OUTPUT: 1804 OUTPUT:
1653 RETVAL 1805 RETVAL
1654 1806
1655void 1807void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1809 CODE:
1658{ 1810{
1811 int x, y, z;
1812
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1816 smooth_key skey;
1663 int x, y, z; 1817
1664 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1665 1821
1666 // thats current max. sorry. 1822 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1669 1825
1670 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1672 1828
1673 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1674 1830 key.r = 255;
1675 glEnable (GL_BLEND); 1831 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1679 1835 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1836 key.texname = -1;
1681
1682 last_name = 0;
1683 1837
1684 mx += self->x; 1838 mx += self->x;
1685 my += self->y; 1839 my += self->y;
1686 1840
1687 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1706 } 1860 }
1707 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1866
1709 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1710 { 1868 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1712 1870
1722 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1723 1881
1724 if (tile) 1882 if (tile)
1725 { 1883 {
1726 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1885 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1886
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1733 { 1888 {
1734 if (!tex.name) 1889 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1736 1891
1737 glEnd (); 1892 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1894 }
1741 1895
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1903
1747 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1748 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1907 if (cell->flags & 1)
1750 { 1908 {
1751 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1754 1912
1913 if (tex.name)
1755 glEnd (); 1914 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1925 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1926 }
1764 } 1927 }
1765 1928
1766 // update smooth hash 1929 // update smooth hash
1767 if (tex.smoothtile) 1930 if (tex.smoothtile)
1803 } 1966 }
1804 } 1967 }
1805 } 1968 }
1806 } 1969 }
1807 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1808 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1975 // this is basically counting sort
1810 { 1976 {
1811 int w, b; 1977 int w, b;
1812 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1814 { 1982 {
1815 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1816 if (smask) 1984 if (smask)
1817 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2004 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1840 2008
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2009 if (tex.name)
1844 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1845 if (!tex.name) 2013 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2014 {
1847
1848 glEnd (); 2015 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1851 } 2018 }
1852 2019
1853 if (border) 2020 if (border)
1854 { 2021 {
1855 float ox = border * dx; 2022 float ox = border * dx;
1856 2023
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2028 }
1862 2029
1863 if (corner) 2030 if (corner)
1864 { 2031 {
1865 float ox = corner * dx; 2032 float ox = corner * dx;
1866 2033
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1871 } 2039 }
1872 } 2040 }
1873 } 2041 }
1874 } 2042 }
1875 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1876 } 2048 }
1877 2049
1878 hv_clear (smooth); 2050 hv_clear (smooth);
1879 } 2051 }
1880 2052
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1885 2055
1886 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1889 { 2059 {
1914 } 2084 }
1915 } 2085 }
1916} 2086}
1917 2087
1918void 2088void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2090 CODE:
1921{ 2091{
1922 static float color[16][3] = { 2092 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1976} 2146}
1977 2147
1978void 2148void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2150 PPCODE:
1981{ 2151{
1982 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2160
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2163
1991 mx += self->x; 2164 mx += self->x - 1;
1992 my += self->y; 2165 my += self->y - 1;
1993 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1994 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1996 { 2171 {
1997 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1998 2173
1999 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2176 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
2003 2178
2004 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
2007 } 2182 }
2008 } 2183 }
2009 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
2010 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
2014} 2227}
2015 2228
2016SV * 2229SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2231 CODE:
2019{ 2232{
2020 int x, y, x1, y1; 2233 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2292 else
2080 *data++ = 0; 2293 *data++ = 0;
2081 } 2294 }
2082 } 2295 }
2083 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
2084 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2086 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
2087} 2308}
2088 OUTPUT: 2309 OUTPUT:
2089 RETVAL 2310 RETVAL
2090 2311
2091void 2312void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2314 PPCODE:
2094{ 2315{
2095 int x, y, z; 2316 int x, y, z;
2096 int w, h; 2317 int w, h;
2097 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
2098 2329
2099 if (*data++ != 0) 2330 if (*data++ != 0)
2100 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
2101 2332
2102 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
2104 2335
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2348 {
2118 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
2119 2350
2120 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
2121 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
2122 uint8_t flags = *data++; 2358 flags = *data++;
2123 2359
2124 if (flags) 2360 if (flags)
2125 { 2361 {
2126 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2363 tileid tile[3] = { 0, 0, 0 };
2150 } 2386 }
2151 } 2387 }
2152 } 2388 }
2153} 2389}
2154 2390
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2392
2157CFPlus::MixChunk 2393DC::RW
2158new_from_file (SV *class, char *path) 2394new (SV *class, SV *data_sv)
2159 CODE: 2395 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
2161 OUTPUT: 2402 OUTPUT:
2162 RETVAL 2403 RETVAL
2163 2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
2164void 2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2420
2421PROTOTYPES: DISABLE
2422
2423DC::Channel
2424find ()
2425 CODE:
2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2442 OUTPUT:
2443 RETVAL
2444
2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
2165DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
2166 CODE: 2515 CODE:
2167 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
2168 2517
2169int 2518int
2170volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2524 OUTPUT:
2174 RETVAL 2525 RETVAL
2175 2526
2176int 2527DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2529 CODE:
2530{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
2180 OUTPUT: 2542 OUTPUT:
2181 RETVAL 2543 RETVAL
2182 2544
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2546
2185int 2547int
2186volume (int volume = -1) 2548volume (int volume = -1)
2549 PROTOTYPE: ;$
2187 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2554 OUTPUT:
2190 RETVAL 2555 RETVAL
2191 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2567DC::MixMusic
2568new (SV *class, DC::RW rwops)
2569 CODE:
2570 RETVAL = Mix_LoadMUS_RW (rwops);
2571 OUTPUT:
2572 RETVAL
2573
2574void
2575DESTROY (DC::MixMusic self)
2576 CODE:
2577 Mix_FreeMusic (self);
2578
2192int 2579int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
2213 CODE: 2581 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2583 OUTPUT:
2216 RETVAL 2584 RETVAL
2217 2585
2218int 2586void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2588 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2589 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2590
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2592
2593PROTOTYPES: ENABLE
2226 2594
2227BOOT: 2595BOOT:
2228{ 2596{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2598 static const struct {
2231 const char *name; 2599 const char *name;
2232 IV iv; 2600 IV iv;
2233 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2614 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2615 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2616 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2617 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2618 const_iv (GL_BACK),
2619 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2620 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2621 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2622 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2623 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2624 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2649 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2650 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2676 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2677 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2678 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2679 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2680 const_iv (GL_CONSTANT_BORDER),
2681 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2682 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2683 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2684 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2685 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2686 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2687 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2688 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2689 const_iv (GL_TRIANGLE_FAN),
2690 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2692 const_iv (GL_POINT_SMOOTH_HINT),
2693 const_iv (GL_LINE_SMOOTH_HINT),
2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2698 const_iv (GL_DONT_CARE),
2699 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2702 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2703 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2704# undef const_iv
2325 2709
2326 texture_av = newAV (); 2710 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2711 AvREAL_off (texture_av);
2328} 2712}
2329 2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2719
2330char * 2720char *
2331gl_vendor () 2721gl_vendor ()
2332 CODE: 2722 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2724 OUTPUT:
2346 CODE: 2736 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2737 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2738 OUTPUT:
2349 RETVAL 2739 RETVAL
2350 2740
2351char *glGetString (GLenum pname) 2741const char *glGetString (GLenum pname)
2352 2742
2353GLint glGetInteger (GLenum pname) 2743GLint glGetInteger (GLenum pname)
2354 CODE: 2744 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2745 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2746 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2796# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2797void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2798
2409# near_ and far_ are due to microsofts buggy "c" compiler 2799# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2800void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2801
2802PROTOTYPES: DISABLE
2411 2803
2412void glViewport (int x, int y, int width, int height) 2804void glViewport (int x, int y, int width, int height)
2413 2805
2414void glScissor (int x, int y, int width, int height) 2806void glScissor (int x, int y, int width, int height)
2415 2807
2423 2815
2424void glRotate (float angle, float x, float y, float z) 2816void glRotate (float angle, float x, float y, float z)
2425 CODE: 2817 CODE:
2426 glRotatef (angle, x, y, z); 2818 glRotatef (angle, x, y, z);
2427 2819
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2820void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2821 ALIAS:
2435 glColor_premultiply = 1 2822 glColor_premultiply = 1
2436 CODE: 2823 CODE:
2437 if (ix) 2824 if (ix)
2438 { 2825 {
2441 b *= a; 2828 b *= a;
2442 } 2829 }
2443 // microsoft visual "c" rounds instead of truncating... 2830 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2831 glColor4f (r, g, b, a);
2445 2832
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2833void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2834 CODE:
2454 glRasterPos3f (0, 0, z); 2835 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2836 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2837
2460 2841
2461void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2462 CODE: 2843 CODE:
2463 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2464 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2859PROTOTYPES: ENABLE
2860
2861void glBegin (int mode)
2862
2863void glEnd ()
2864
2865void glPointSize (GLfloat size)
2866
2867void glLineWidth (GLfloat width)
2868
2869void glInterleavedArrays (int format, int stride, char *data)
2870
2871void glDrawElements (int mode, int count, int type, char *indices)
2872
2873# 1.2 void glDrawRangeElements (int mode, int start, int end
2874
2465void glTexEnv (int target, int pname, float param) 2875void glTexEnv (int target, int pname, float param)
2466 CODE: 2876 CODE:
2467 glTexEnvf (target, pname, param); 2877 glTexEnvf (target, pname, param);
2468 2878
2469void glTexParameter (int target, int pname, float param) 2879void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2896 CODE:
2487 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2899
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2901
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2903
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2905
2521 2931
2522void glEndList () 2932void glEndList ()
2523 2933
2524void glCallList (int list) 2934void glCallList (int list)
2525 2935
2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2937
2938PROTOTYPES: DISABLE
2939
2940void
2941find_widget (SV *self, NV x, NV y)
2942 PPCODE:
2943{
2944 if (within_widget (self, x, y))
2945 XPUSHs (self);
2946}
2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

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