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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
168 193
169 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438/******************************************************************************/ 474/******************************************************************************/
439 475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
440static int 479static int
441within_widget (SV *widget, NV x, NV y) 480within_widget (SV *widget, NV x, NV y)
442{ 481{
443 HV *self; 482 HV *self;
444 SV **svp; 483 SV **svp;
473 return 0; 512 return 0;
474 513
475 return 1; 514 return 1;
476} 515}
477 516
478MODULE = CFPlus PACKAGE = CFPlus 517MODULE = Deliantra::Client PACKAGE = DC
479 518
480PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
481 520
482BOOT: 521BOOT:
483{ 522{
484 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 524 static const struct {
486 const char *name; 525 const char *name;
487 IV iv; 526 IV iv;
488 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
511 550
512 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
515 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
597# undef const_iv 640# undef const_iv
598 }; 641 };
599 642
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 662
620NV floor (NV x) 663NV floor (NV x)
621 664
622NV ceil (NV x) 665NV ceil (NV x)
623 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
624void 671void
625pango_init () 672pango_init ()
626 CODE: 673 CODE:
627{ 674{
628 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
631} 683}
632 684
633char * 685char *
634SDL_GetError () 686SDL_GetError ()
635 687
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 720
669 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
670 while (*m) 722 while (*m)
671 { 723 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 724 if ((*m)->w >= 800 && (*m)->h >= 480)
673 { 725 {
674 AV *av = newAV (); 726 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 729 av_push (av, newSViv (rgb));
701 753
702 if (RETVAL) 754 if (RETVAL)
703 { 755 {
704 av_clear (texture_av); 756 av_clear (texture_av);
705 757
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 760#include "glfunc.h"
709#undef GL_FUNC 761#undef GL_FUNC
710 } 762 }
711} 763}
718char * 770char *
719SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
720 772
721int 773int
722SDL_GetAppState () 774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
723 778
724void 779void
725poll_events () 780poll_events ()
726 PPCODE: 781 PPCODE:
727{ 782{
737 { 792 {
738 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
739 case SDL_KEYUP: 794 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 800 break;
746 801
747 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 821 x = ev.motion.x;
767 y = ev.motion.y; 822 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 824 }
770 825
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 832 }
778 break; 833 break;
779 834
780 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 838
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 849 break;
795 } 850 }
796 851
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 853 }
799} 854}
800 855
801int 856int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 858 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
806 861
807void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
808Mix_CloseAudio () 879Mix_CloseAudio ()
809 880
810int 881int
811Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
812 886
813void 887void
814lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
815 CODE: 889 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 916 }
843 } 917 }
844#endif 918#endif
845} 919}
846 920
847void 921int
848add_font (char *file) 922add_font (char *file)
849 CODE: 923 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
851 927
852void 928void
853load_image_inline (SV *image_) 929load_image_inline (SV *image_)
854 ALIAS: 930 ALIAS:
855 load_image_file = 1 931 load_image_file = 1
858 STRLEN image_len; 934 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
865 941
866 if (!rw) 942 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
868 944
941void 1017void
942error (char *message) 1018error (char *message)
943 CODE: 1019 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1021#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1023#endif
948 1024
949void 1025void
950fatal (char *message) 1026fatal (char *message)
951 CODE: 1027 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1029#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1031#endif
956 _exit (1); 1032 _exit (1);
957 1033
958void 1034void
959_exit (int retval = 0) 1035_exit (int retval = 0)
971#if DEBUG 1047#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
973#endif 1049#endif
974} 1050}
975 1051
976MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
977 1053
978PROTOTYPES: DISABLE 1054PROTOTYPES: DISABLE
979 1055
980CFPlus::Font 1056DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1058 CODE:
983{ 1059{
984 int count; 1060 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1064}
989 OUTPUT: 1065 OUTPUT:
990 RETVAL 1066 RETVAL
991 1067
992void 1068void
993DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
994 CODE: 1070 CODE:
995 pango_font_description_free (self); 1071 pango_font_description_free (self);
996 1072
997void 1073void
998make_default (CFPlus::Font self) 1074make_default (DC::Font self)
999 PROTOTYPE: $ 1075 PROTOTYPE: $
1000 CODE: 1076 CODE:
1001 default_font = self; 1077 default_font = self;
1002 1078
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1080
1005PROTOTYPES: DISABLE 1081PROTOTYPES: DISABLE
1006 1082
1007void 1083void
1008reset_glyph_cache () 1084glyph_cache_backup ()
1009 PROTOTYPE: 1085 PROTOTYPE:
1010 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
1011 tc_clear (); 1093 tc_restore ();
1012 1094
1013CFPlus::Layout 1095DC::Layout
1014new (SV *class) 1096new (SV *class)
1015 CODE: 1097 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
1017 1099
1018 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
1025 1108
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
1028 OUTPUT: 1111 OUTPUT:
1029 RETVAL 1112 RETVAL
1030 1113
1031void 1114void
1032DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
1033 CODE: 1116 CODE:
1034 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
1035 Safefree (self); 1119 Safefree (self);
1036 1120
1037void 1121void
1038set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
1039 CODE: 1123 CODE:
1040{ 1124{
1041 STRLEN textlen; 1125 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1043 1127
1044 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
1045} 1129}
1046 1130
1047void 1131void
1048set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
1049 CODE: 1133 CODE:
1050{ 1134{
1051 STRLEN textlen; 1135 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1053 1137
1054 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
1055} 1139}
1056 1140
1057void 1141void
1058set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
1059 CODE: 1143 CODE:
1060{ 1144{
1061 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1147 const char *pos = text;
1098 if (attrs) 1182 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1100} 1184}
1101 1185
1102void 1186void
1103get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1104 PPCODE: 1188 PPCODE:
1105{ 1189{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1191
1108 do 1192 do
1109 { 1193 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1195
1112 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1113 { 1197 {
1114 PangoRectangle extents; 1198 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1207
1124 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1125} 1209}
1126 1210
1127int 1211int
1128has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1129 CODE: 1213 CODE:
1130{ 1214{
1131 int lines = 1; 1215 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1133 1217
1138} 1222}
1139 OUTPUT: 1223 OUTPUT:
1140 RETVAL 1224 RETVAL
1141 1225
1142SV * 1226SV *
1143get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1144 CODE: 1228 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1231 OUTPUT:
1148 RETVAL 1232 RETVAL
1149 1233
1150void 1234void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1236 CODE:
1153 self->r = r; 1237 self->r = r;
1154 self->g = g; 1238 self->g = g;
1155 self->b = b; 1239 self->b = b;
1156 self->a = a; 1240 self->a = a;
1157 1241
1158void 1242void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1244 CODE:
1161 if (self->font != font) 1245 if (self->font != font)
1162 { 1246 {
1163 self->font = font; 1247 self->font = font;
1164 layout_update_font (self); 1248 layout_update_font (self);
1165 } 1249 }
1166 1250
1167void 1251void
1168set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1169 CODE: 1253 CODE:
1170 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1171 { 1255 {
1172 self->base_height = base_height; 1256 self->base_height = base_height;
1173 layout_update_font (self); 1257 layout_update_font (self);
1174 } 1258 }
1175 1259
1176void 1260void
1177set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1262 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1264
1181void 1265void
1182set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1183 CODE: 1267 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1269
1186void 1270void
1187set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1188 CODE: 1272 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1274
1191void 1275void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1277 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1199 ); 1283 );
1200 1284
1201void 1285void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1287 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1289
1206void 1290void
1207size (CFPlus::Layout self) 1291size (DC::Layout self)
1208 PPCODE: 1292 PPCODE:
1209{ 1293{
1210 int w, h; 1294 int w, h;
1211 1295
1212 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1217} 1301}
1218 1302
1219int 1303int
1220descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1221 CODE: 1305 CODE:
1222{ 1306{
1223 PangoRectangle rect; 1307 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1227} 1311}
1228 OUTPUT: 1312 OUTPUT:
1229 RETVAL 1313 RETVAL
1230 1314
1231int 1315int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1317 CODE:
1234{ 1318{
1235 int index, trailing; 1319 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1238} 1322}
1239 OUTPUT: 1323 OUTPUT:
1240 RETVAL 1324 RETVAL
1241 1325
1242void 1326void
1243cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1328 PPCODE:
1245{ 1329{
1246 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1332
1249 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1337}
1254 1338
1255void 1339void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1341 PPCODE:
1258{ 1342{
1259 int line, x; 1343 int line, x;
1260 1344
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1348 --line;
1349#endif
1264 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1353}
1268 1354
1269void 1355void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1357 PPCODE:
1272{ 1358{
1273 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1274 int index, trailing; 1360 int index, trailing;
1275 1361
1276 if (line < 0) 1362 if (line < 0)
1277 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1278 1364
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1281 1367
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1369
1284 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1377 }
1292} 1378}
1293 1379
1294void 1380void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1298 self->pl, 1385 self->pl,
1386 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1301 flags 1389 flags
1302 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1303 1394
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1415
1306PROTOTYPES: ENABLE 1416PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1417
1310void 1418void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1419pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1420 CODE:
1313{ 1421{
1340 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1455
1345 if (items < 5) 1456 if (items < 5)
1346 { 1457 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1460 }
1387 RETVAL = width > 0; 1498 RETVAL = width > 0;
1388} 1499}
1389 OUTPUT: 1500 OUTPUT:
1390 RETVAL 1501 RETVAL
1391 1502
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1504
1394PROTOTYPES: DISABLE 1505PROTOTYPES: DISABLE
1395 1506
1396CFPlus::Map 1507DC::Map
1397new (SV *class) 1508new (SV *class)
1398 CODE: 1509 CODE:
1399 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1511 RETVAL->x = 0;
1401 RETVAL->y = 0; 1512 RETVAL->y = 0;
1409 RETVAL->row = 0; 1520 RETVAL->row = 0;
1410 OUTPUT: 1521 OUTPUT:
1411 RETVAL 1522 RETVAL
1412 1523
1413void 1524void
1414DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1415 CODE: 1526 CODE:
1416{ 1527{
1417 map_clear (self); 1528 map_clear (self);
1418 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1419 Safefree (self->tex); 1530 Safefree (self->tex);
1420 Safefree (self); 1531 Safefree (self);
1421} 1532}
1422 1533
1423void 1534void
1424resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1536 CODE:
1426 self->w = map_width; 1537 self->w = map_width;
1427 self->h = map_height; 1538 self->h = map_height;
1428 1539
1429void 1540void
1430clear (CFPlus::Map self) 1541clear (DC::Map self)
1431 CODE: 1542 CODE:
1432 map_clear (self); 1543 map_clear (self);
1433 1544
1434void 1545void
1435set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1547 CODE:
1437{ 1548{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1550 need_texid (self, tile);
1440} 1551}
1441 1552
1442void 1553void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1555 CODE:
1445{ 1556{
1446 tileid texid; 1557 tileid texid;
1447 maptex *tex; 1558 maptex *tex;
1448 1559
1461 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1463} 1574}
1464 1575
1465void 1576void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1578 CODE:
1468{ 1579{
1469 need_texid (self, texid); 1580 need_texid (self, texid);
1470 1581
1471 { 1582 {
1491 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1604}
1494 1605
1495int 1606int
1496ox (CFPlus::Map self) 1607ox (DC::Map self)
1497 ALIAS: 1608 ALIAS:
1498 oy = 1 1609 oy = 1
1499 x = 2 1610 x = 2
1500 y = 3 1611 y = 3
1501 w = 4 1612 w = 4
1512 } 1623 }
1513 OUTPUT: 1624 OUTPUT:
1514 RETVAL 1625 RETVAL
1515 1626
1516void 1627void
1517scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1518 CODE: 1629 CODE:
1519{ 1630{
1520 if (dx > 0) 1631 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1633 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1539 } 1650 }
1540} 1651}
1541 1652
1542void 1653SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1655 CODE:
1545{ 1656{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1659 mapcell *cell;
1549 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1550 1663
1551 while (data < data_end - 1) 1664 while (data < data_end - 1)
1552 { 1665 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1554 1667
1605 } 1718 }
1606 else 1719 else
1607 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1608 } 1721 }
1609 1722
1723 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1724 if (flags & (4 >> z))
1611 { 1725 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1727 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1615 } 1743 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1744 }
1631 else 1745 else
1632 cell->darkness = 0; 1746 cell->darkness = 0;
1633 } 1747 }
1634} 1748}
1749 OUTPUT:
1750 RETVAL
1635 1751
1636SV * 1752SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1754 CODE:
1639{ 1755{
1640 int x1, x; 1756 int x1, x;
1641 int y1, y; 1757 int y1, y;
1642 int z; 1758 int z;
1687} 1803}
1688 OUTPUT: 1804 OUTPUT:
1689 RETVAL 1805 RETVAL
1690 1806
1691void 1807void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1693 CODE: 1809 CODE:
1694{ 1810{
1811 int x, y, z;
1812
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1816 smooth_key skey;
1699 int x, y, z; 1817
1700 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1701 1821
1702 // thats current max. sorry. 1822 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1705 1825
1706 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1708 1828
1709 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1710 1830 key.r = 255;
1711 glEnable (GL_BLEND); 1831 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1715 1835 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1836 key.texname = -1;
1717
1718 last_name = 0;
1719 1837
1720 mx += self->x; 1838 mx += self->x;
1721 my += self->y; 1839 my += self->y;
1722 1840
1723 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1742 } 1860 }
1743 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1866
1745 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1746 { 1868 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1748 1870
1758 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1759 1881
1760 if (tile) 1882 if (tile)
1761 { 1883 {
1762 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1885 int px, py;
1764 int py = (y + 1) * T - tex.h;
1765 1886
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1769 { 1888 {
1770 if (!tex.name) 1889 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1772 1891
1773 glEnd (); 1892 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1894 }
1777 1895
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1782 1903
1783 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1784 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1907 if (cell->flags & 1)
1786 { 1908 {
1787 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1790 1912
1913 if (tex.name)
1791 glEnd (); 1914 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1925 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1926 }
1800 } 1927 }
1801 1928
1802 // update smooth hash 1929 // update smooth hash
1803 if (tex.smoothtile) 1930 if (tex.smoothtile)
1839 } 1966 }
1840 } 1967 }
1841 } 1968 }
1842 } 1969 }
1843 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1844 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 1975 // this is basically counting sort
1846 { 1976 {
1847 int w, b; 1977 int w, b;
1848 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1850 { 1982 {
1851 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1852 if (smask) 1984 if (smask)
1853 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2004 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1876 2008
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2009 if (tex.name)
1880 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1881 if (!tex.name) 2013 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2014 {
1883
1884 glEnd (); 2015 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1887 } 2018 }
1888 2019
1889 if (border) 2020 if (border)
1890 { 2021 {
1891 float ox = border * dx; 2022 float ox = border * dx;
1892 2023
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2028 }
1898 2029
1899 if (corner) 2030 if (corner)
1900 { 2031 {
1901 float ox = corner * dx; 2032 float ox = corner * dx;
1902 2033
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1907 } 2039 }
1908 } 2040 }
1909 } 2041 }
1910 } 2042 }
1911 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1912 } 2048 }
1913 2049
1914 hv_clear (smooth); 2050 hv_clear (smooth);
1915 } 2051 }
1916 2052
1917 glEnd ();
1918
1919 glDisable (GL_TEXTURE_2D);
1920 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1921 2055
1922 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1925 { 2059 {
1950 } 2084 }
1951 } 2085 }
1952} 2086}
1953 2087
1954void 2088void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2090 CODE:
1957{ 2091{
1958 static float color[16][3] = { 2092 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
2012} 2146}
2013 2147
2014void 2148void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2150 PPCODE:
2017{ 2151{
2018 int x, y; 2152 int x, y;
2019 int sw1 = sw + 2; 2153 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2154 int sh1 = sh + 2;
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2226 PUSHs (darkness3_sv);
2093} 2227}
2094 2228
2095SV * 2229SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2231 CODE:
2098{ 2232{
2099 int x, y, x1, y1; 2233 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2292 else
2159 *data++ = 0; 2293 *data++ = 0;
2160 } 2294 }
2161 } 2295 }
2162 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
2163 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2165 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
2166} 2308}
2167 OUTPUT: 2309 OUTPUT:
2168 RETVAL 2310 RETVAL
2169 2311
2170void 2312void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2314 PPCODE:
2173{ 2315{
2174 int x, y, z; 2316 int x, y, z;
2175 int w, h; 2317 int w, h;
2176 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
2177 2329
2178 if (*data++ != 0) 2330 if (*data++ != 0)
2179 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
2180 2332
2181 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
2183 2335
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2348 {
2197 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
2198 2350
2199 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
2200 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
2201 uint8_t flags = *data++; 2358 flags = *data++;
2202 2359
2203 if (flags) 2360 if (flags)
2204 { 2361 {
2205 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2363 tileid tile[3] = { 0, 0, 0 };
2229 } 2386 }
2230 } 2387 }
2231 } 2388 }
2232} 2389}
2233 2390
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
2392
2393DC::RW
2394new (SV *class, SV *data_sv)
2395 CODE:
2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
2402 OUTPUT:
2403 RETVAL
2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2420
2236PROTOTYPES: DISABLE 2421PROTOTYPES: DISABLE
2237 2422
2238CFPlus::MixChunk 2423DC::Channel
2239new_from_file (SV *class, char *path) 2424find ()
2240 CODE: 2425 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2242 OUTPUT: 2442 OUTPUT:
2243 RETVAL 2443 RETVAL
2244 2444
2245void 2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
2246DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
2247 CODE: 2515 CODE:
2248 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
2249 2517
2250int 2518int
2251volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2524 OUTPUT:
2255 RETVAL 2525 RETVAL
2256 2526
2257int 2527DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2529 CODE:
2530{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
2261 OUTPUT: 2542 OUTPUT:
2262 RETVAL 2543 RETVAL
2263 2544
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2546
2266int 2547int
2267volume (int volume = -1) 2548volume (int volume = -1)
2268 PROTOTYPE: ;$ 2549 PROTOTYPE: ;$
2269 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2554 OUTPUT:
2272 RETVAL 2555 RETVAL
2273 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2567DC::MixMusic
2568new (SV *class, DC::RW rwops)
2569 CODE:
2570 RETVAL = Mix_LoadMUS_RW (rwops);
2571 OUTPUT:
2572 RETVAL
2573
2574void
2575DESTROY (DC::MixMusic self)
2576 CODE:
2577 Mix_FreeMusic (self);
2578
2274int 2579int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
2295 CODE: 2581 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2583 OUTPUT:
2298 RETVAL 2584 RETVAL
2299 2585
2300int 2586void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2588 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2589 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2590
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2592
2309PROTOTYPES: ENABLE 2593PROTOTYPES: ENABLE
2310 2594
2311BOOT: 2595BOOT:
2312{ 2596{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2598 static const struct {
2315 const char *name; 2599 const char *name;
2316 IV iv; 2600 IV iv;
2317 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2649 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2650 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT), 2692 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT), 2693 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT), 2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT), 2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2406 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE), 2698 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST), 2699 const_iv (GL_NICEST),
2409 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
2410 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
2418 2709
2419 texture_av = newAV (); 2710 texture_av = newAV ();
2420 AvREAL_off (texture_av); 2711 AvREAL_off (texture_av);
2421} 2712}
2422 2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2719
2423char * 2720char *
2424gl_vendor () 2721gl_vendor ()
2425 CODE: 2722 CODE:
2426 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2427 OUTPUT: 2724 OUTPUT:
2544 2841
2545void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2546 CODE: 2843 CODE:
2547 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2548 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2549PROTOTYPES: ENABLE 2859PROTOTYPES: ENABLE
2550 2860
2551void glBegin (int mode) 2861void glBegin (int mode)
2552 2862
2553void glEnd () 2863void glEnd ()
2585void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2586 CODE: 2896 CODE:
2587 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2588 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2589 2899
2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2591 2901
2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2593 2903
2594void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595 2905
2621 2931
2622void glEndList () 2932void glEndList ()
2623 2933
2624void glCallList (int list) 2934void glCallList (int list)
2625 2935
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2627 2937
2628PROTOTYPES: DISABLE 2938PROTOTYPES: DISABLE
2629 2939
2630void 2940void
2631find_widget (SV *widget, NV x, NV y) 2941find_widget (SV *self, NV x, NV y)
2632 PPCODE: 2942 PPCODE:
2633{ 2943{
2634 if (within_widget (widget, x, y)) 2944 if (within_widget (self, x, y))
2635 XPUSHs (widget); 2945 XPUSHs (self);
2636} 2946}
2637 2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

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