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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.209 by root, Sat Jul 21 22:54:52 2007 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
168 193
169 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438/******************************************************************************/ 474/******************************************************************************/
476 return 0; 512 return 0;
477 513
478 return 1; 514 return 1;
479} 515}
480 516
481MODULE = CFPlus PACKAGE = CFPlus 517MODULE = Deliantra::Client PACKAGE = DC
482 518
483PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
484 520
485BOOT: 521BOOT:
486{ 522{
487 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
488 static const struct { 524 static const struct {
489 const char *name; 525 const char *name;
490 IV iv; 526 IV iv;
491 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
492# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
514 550
515 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
518 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
519 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
520 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
521 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
522 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
523 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
595 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
596 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
597 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
598 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
599 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
600# undef const_iv 640# undef const_iv
601 }; 641 };
602 642
603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
622 662
623NV floor (NV x) 663NV floor (NV x)
624 664
625NV ceil (NV x) 665NV ceil (NV x)
626 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
627void 671void
628pango_init () 672pango_init ()
629 CODE: 673 CODE:
630{ 674{
631 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
634} 683}
635 684
636char * 685char *
637SDL_GetError () 686SDL_GetError ()
638 687
670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
671 720
672 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
673 while (*m) 722 while (*m)
674 { 723 {
675 if ((*m)->w >= 640 && (*m)->h >= 480) 724 if ((*m)->w >= 800 && (*m)->h >= 480)
676 { 725 {
677 AV *av = newAV (); 726 AV *av = newAV ();
678 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
679 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb)); 729 av_push (av, newSViv (rgb));
704 753
705 if (RETVAL) 754 if (RETVAL)
706 { 755 {
707 av_clear (texture_av); 756 av_clear (texture_av);
708 757
709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
711#include "glfunc.h" 760#include "glfunc.h"
712#undef GL_FUNC 761#undef GL_FUNC
713 } 762 }
714} 763}
721char * 770char *
722SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
723 772
724int 773int
725SDL_GetAppState () 774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
726 778
727void 779void
728poll_events () 780poll_events ()
729 PPCODE: 781 PPCODE:
730{ 782{
740 { 792 {
741 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
742 case SDL_KEYUP: 794 case SDL_KEYUP:
743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
748 break; 800 break;
749 801
750 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
769 x = ev.motion.x; 821 x = ev.motion.x;
770 y = ev.motion.y; 822 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 } 824 }
773 825
774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
775 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
776 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
777 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
778 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
779 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 } 832 }
781 break; 833 break;
782 834
783 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
784 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
786 838
787 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
788 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
789 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
790 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
797 break; 849 break;
798 } 850 }
799 851
800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
801 } 853 }
802} 854}
803 855
804int 856int
805Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
806 POSTCALL: 858 POSTCALL:
807 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
808 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
809 861
810void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
811Mix_CloseAudio () 879Mix_CloseAudio ()
812 880
813int 881int
814Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
815 886
816void 887void
817lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
818 CODE: 889 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
845 } 916 }
846 } 917 }
847#endif 918#endif
848} 919}
849 920
850void 921int
851add_font (char *file) 922add_font (char *file)
852 CODE: 923 CODE:
853 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
854 927
855void 928void
856load_image_inline (SV *image_) 929load_image_inline (SV *image_)
857 ALIAS: 930 ALIAS:
858 load_image_file = 1 931 load_image_file = 1
861 STRLEN image_len; 934 STRLEN image_len;
862 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
863 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
864 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
865 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
866 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
867 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
868 941
869 if (!rw) 942 if (!rw)
870 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
871 944
944void 1017void
945error (char *message) 1018error (char *message)
946 CODE: 1019 CODE:
947 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
948#ifdef _WIN32 1021#ifdef _WIN32
949 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
950#endif 1023#endif
951 1024
952void 1025void
953fatal (char *message) 1026fatal (char *message)
954 CODE: 1027 CODE:
955 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
956#ifdef _WIN32 1029#ifdef _WIN32
957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
958#endif 1031#endif
959 _exit (1); 1032 _exit (1);
960 1033
961void 1034void
962_exit (int retval = 0) 1035_exit (int retval = 0)
974#if DEBUG 1047#if DEBUG
975 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
976#endif 1049#endif
977} 1050}
978 1051
979MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
980 1053
981PROTOTYPES: DISABLE 1054PROTOTYPES: DISABLE
982 1055
983CFPlus::Font 1056DC::Font
984new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
985 CODE: 1058 CODE:
986{ 1059{
987 int count; 1060 int count;
988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
991} 1064}
992 OUTPUT: 1065 OUTPUT:
993 RETVAL 1066 RETVAL
994 1067
995void 1068void
996DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
997 CODE: 1070 CODE:
998 pango_font_description_free (self); 1071 pango_font_description_free (self);
999 1072
1000void 1073void
1001make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1002 PROTOTYPE: $ 1075 PROTOTYPE: $
1003 CODE: 1076 CODE:
1004 default_font = self; 1077 default_font = self;
1005 1078
1006MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
1007 1080
1008PROTOTYPES: DISABLE 1081PROTOTYPES: DISABLE
1009 1082
1010void 1083void
1011reset_glyph_cache () 1084glyph_cache_backup ()
1012 PROTOTYPE: 1085 PROTOTYPE:
1013 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
1014 tc_clear (); 1093 tc_restore ();
1015 1094
1016CFPlus::Layout 1095DC::Layout
1017new (SV *class) 1096new (SV *class)
1018 CODE: 1097 CODE:
1019 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
1020 1099
1021 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
1023 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
1024 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
1025 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
1026 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
1027 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
1028 1108
1029 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1030 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
1031 OUTPUT: 1111 OUTPUT:
1032 RETVAL 1112 RETVAL
1033 1113
1034void 1114void
1035DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
1036 CODE: 1116 CODE:
1037 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
1038 Safefree (self); 1119 Safefree (self);
1039 1120
1040void 1121void
1041set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
1042 CODE: 1123 CODE:
1043{ 1124{
1044 STRLEN textlen; 1125 STRLEN textlen;
1045 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1046 1127
1047 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
1048} 1129}
1049 1130
1050void 1131void
1051set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
1052 CODE: 1133 CODE:
1053{ 1134{
1054 STRLEN textlen; 1135 STRLEN textlen;
1055 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1056 1137
1057 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
1058} 1139}
1059 1140
1060void 1141void
1061set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
1062 CODE: 1143 CODE:
1063{ 1144{
1064 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
1065 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1066 const char *pos = text; 1147 const char *pos = text;
1101 if (attrs) 1182 if (attrs)
1102 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1103} 1184}
1104 1185
1105void 1186void
1106get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1107 PPCODE: 1188 PPCODE:
1108{ 1189{
1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1110 1191
1111 do 1192 do
1112 { 1193 {
1113 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1114 1195
1115 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1116 { 1197 {
1117 PangoRectangle extents; 1198 PangoRectangle extents;
1118 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126 1207
1127 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1128} 1209}
1129 1210
1130int 1211int
1131has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1132 CODE: 1213 CODE:
1133{ 1214{
1134 int lines = 1; 1215 int lines = 1;
1135 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1136 1217
1141} 1222}
1142 OUTPUT: 1223 OUTPUT:
1143 RETVAL 1224 RETVAL
1144 1225
1145SV * 1226SV *
1146get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1147 CODE: 1228 CODE:
1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1149 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1150 OUTPUT: 1231 OUTPUT:
1151 RETVAL 1232 RETVAL
1152 1233
1153void 1234void
1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1155 CODE: 1236 CODE:
1156 self->r = r; 1237 self->r = r;
1157 self->g = g; 1238 self->g = g;
1158 self->b = b; 1239 self->b = b;
1159 self->a = a; 1240 self->a = a;
1160 1241
1161void 1242void
1162set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1163 CODE: 1244 CODE:
1164 if (self->font != font) 1245 if (self->font != font)
1165 { 1246 {
1166 self->font = font; 1247 self->font = font;
1167 layout_update_font (self); 1248 layout_update_font (self);
1168 } 1249 }
1169 1250
1170void 1251void
1171set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1172 CODE: 1253 CODE:
1173 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1174 { 1255 {
1175 self->base_height = base_height; 1256 self->base_height = base_height;
1176 layout_update_font (self); 1257 layout_update_font (self);
1177 } 1258 }
1178 1259
1179void 1260void
1180set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1181 CODE: 1262 CODE:
1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1183 1264
1184void 1265void
1185set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1186 CODE: 1267 CODE:
1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1188 1269
1189void 1270void
1190set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1191 CODE: 1272 CODE:
1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1193 1274
1194void 1275void
1195set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1196 CODE: 1277 CODE:
1197 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1201 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1202 ); 1283 );
1203 1284
1204void 1285void
1205set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1206 CODE: 1287 CODE:
1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1208 1289
1209void 1290void
1210size (CFPlus::Layout self) 1291size (DC::Layout self)
1211 PPCODE: 1292 PPCODE:
1212{ 1293{
1213 int w, h; 1294 int w, h;
1214 1295
1215 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1218 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1219 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1220} 1301}
1221 1302
1222int 1303int
1223descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1224 CODE: 1305 CODE:
1225{ 1306{
1226 PangoRectangle rect; 1307 PangoRectangle rect;
1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1228 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1229 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1230} 1311}
1231 OUTPUT: 1312 OUTPUT:
1232 RETVAL 1313 RETVAL
1233 1314
1234int 1315int
1235xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1236 CODE: 1317 CODE:
1237{ 1318{
1238 int index, trailing; 1319 int index, trailing;
1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1240 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1241} 1322}
1242 OUTPUT: 1323 OUTPUT:
1243 RETVAL 1324 RETVAL
1244 1325
1245void 1326void
1246cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1247 PPCODE: 1328 PPCODE:
1248{ 1329{
1249 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1251 1332
1252 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1253 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1256} 1337}
1257 1338
1258void 1339void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1260 PPCODE: 1341 PPCODE:
1261{ 1342{
1262 int line, x; 1343 int line, x;
1263 1344
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266 1348 --line;
1349#endif
1267 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270} 1353}
1271 1354
1272void 1355void
1273line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1274 PPCODE: 1357 PPCODE:
1275{ 1358{
1276 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1277 int index, trailing; 1360 int index, trailing;
1278 1361
1279 if (line < 0) 1362 if (line < 0)
1280 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1281 1364
1282 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1284 1367
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286 1369
1287 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1293 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1294 } 1377 }
1295} 1378}
1296 1379
1297void 1380void
1298render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1299 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1300 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1301 self->pl, 1385 self->pl,
1386 self->rc,
1302 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1304 flags 1389 flags
1305 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1306 1394
1307MODULE = CFPlus PACKAGE = CFPlus::Texture 1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1308 1415
1309PROTOTYPES: ENABLE 1416PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312 1417
1313void 1418void
1314pad (SV *data_, int ow, int oh, int nw, int nh) 1419pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE: 1420 CODE:
1316{ 1421{
1343 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1344 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1345 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1346 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1347 1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1455
1348 if (items < 5) 1456 if (items < 5)
1349 { 1457 {
1350 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1351 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1352 } 1460 }
1390 RETVAL = width > 0; 1498 RETVAL = width > 0;
1391} 1499}
1392 OUTPUT: 1500 OUTPUT:
1393 RETVAL 1501 RETVAL
1394 1502
1395MODULE = CFPlus PACKAGE = CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1396 1504
1397PROTOTYPES: DISABLE 1505PROTOTYPES: DISABLE
1398 1506
1399CFPlus::Map 1507DC::Map
1400new (SV *class) 1508new (SV *class)
1401 CODE: 1509 CODE:
1402 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1403 RETVAL->x = 0; 1511 RETVAL->x = 0;
1404 RETVAL->y = 0; 1512 RETVAL->y = 0;
1412 RETVAL->row = 0; 1520 RETVAL->row = 0;
1413 OUTPUT: 1521 OUTPUT:
1414 RETVAL 1522 RETVAL
1415 1523
1416void 1524void
1417DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1418 CODE: 1526 CODE:
1419{ 1527{
1420 map_clear (self); 1528 map_clear (self);
1421 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1422 Safefree (self->tex); 1530 Safefree (self->tex);
1423 Safefree (self); 1531 Safefree (self);
1424} 1532}
1425 1533
1426void 1534void
1427resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1428 CODE: 1536 CODE:
1429 self->w = map_width; 1537 self->w = map_width;
1430 self->h = map_height; 1538 self->h = map_height;
1431 1539
1432void 1540void
1433clear (CFPlus::Map self) 1541clear (DC::Map self)
1434 CODE: 1542 CODE:
1435 map_clear (self); 1543 map_clear (self);
1436 1544
1437void 1545void
1438set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1439 CODE: 1547 CODE:
1440{ 1548{
1441 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1442 need_texid (self, tile); 1550 need_texid (self, tile);
1443} 1551}
1444 1552
1445void 1553void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1447 CODE: 1555 CODE:
1448{ 1556{
1449 tileid texid; 1557 tileid texid;
1450 maptex *tex; 1558 maptex *tex;
1451 1559
1464 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1466} 1574}
1467 1575
1468void 1576void
1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1470 CODE: 1578 CODE:
1471{ 1579{
1472 need_texid (self, texid); 1580 need_texid (self, texid);
1473 1581
1474 { 1582 {
1494 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1496} 1604}
1497 1605
1498int 1606int
1499ox (CFPlus::Map self) 1607ox (DC::Map self)
1500 ALIAS: 1608 ALIAS:
1501 oy = 1 1609 oy = 1
1502 x = 2 1610 x = 2
1503 y = 3 1611 y = 3
1504 w = 4 1612 w = 4
1515 } 1623 }
1516 OUTPUT: 1624 OUTPUT:
1517 RETVAL 1625 RETVAL
1518 1626
1519void 1627void
1520scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1521 CODE: 1629 CODE:
1522{ 1630{
1523 if (dx > 0) 1631 if (dx > 0)
1524 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1525 else if (dx < 0) 1633 else if (dx < 0)
1540 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1541 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1542 } 1650 }
1543} 1651}
1544 1652
1545void 1653SV *
1546map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1547 CODE: 1655 CODE:
1548{ 1656{
1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1550 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1551 mapcell *cell; 1659 mapcell *cell;
1552 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1553 1663
1554 while (data < data_end - 1) 1664 while (data < data_end - 1)
1555 { 1665 {
1556 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1557 1667
1608 } 1718 }
1609 else 1719 else
1610 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1611 } 1721 }
1612 1722
1723 for (z = 0; z <= 2; ++z)
1613 if (flags & 4) 1724 if (flags & (4 >> z))
1614 { 1725 {
1615 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face); 1727 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1618 } 1743 }
1619
1620 if (flags & 2)
1621 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1625 }
1626
1627 if (flags & 1)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1632 }
1633 } 1744 }
1634 else 1745 else
1635 cell->darkness = 0; 1746 cell->darkness = 0;
1636 } 1747 }
1637} 1748}
1749 OUTPUT:
1750 RETVAL
1638 1751
1639SV * 1752SV *
1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1641 CODE: 1754 CODE:
1642{ 1755{
1643 int x1, x; 1756 int x1, x;
1644 int y1, y; 1757 int y1, y;
1645 int z; 1758 int z;
1690} 1803}
1691 OUTPUT: 1804 OUTPUT:
1692 RETVAL 1805 RETVAL
1693 1806
1694void 1807void
1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1696 CODE: 1809 CODE:
1697{ 1810{
1811 int x, y, z;
1812
1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1701 smooth_key skey; 1816 smooth_key skey;
1702 int x, y, z; 1817
1703 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1704 1821
1705 // thats current max. sorry. 1822 // thats current max. sorry.
1706 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1708 1825
1709 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1710 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1711 1828
1712 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1713 1830 key.r = 255;
1714 glEnable (GL_BLEND); 1831 key.g = 255;
1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1716 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1717 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1718 1835 key.format = GL_T2F_V3F;
1719 glBegin (GL_QUADS); 1836 key.texname = -1;
1720
1721 last_name = 0;
1722 1837
1723 mx += self->x; 1838 mx += self->x;
1724 my += self->y; 1839 my += self->y;
1725 1840
1726 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1742 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1745 } 1860 }
1746 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1747 1866
1748 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1749 { 1868 {
1750 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1751 1870
1761 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1762 1881
1763 if (tile) 1882 if (tile)
1764 { 1883 {
1765 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w; 1885 int px, py;
1767 int py = (y + 1) * T - tex.h;
1768 1886
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1772 { 1888 {
1773 if (!tex.name) 1889 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1775 1891
1776 glEnd (); 1892 key.texname = tex.name;
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1778 glBegin (GL_QUADS);
1779 } 1894 }
1780 1895
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1785 1903
1786 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1787 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1788 if (cell->flags & 1) 1907 if (cell->flags & 1)
1789 { 1908 {
1790 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1793 1912
1913 if (tex.name)
1794 glEnd (); 1914 {
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1796 glBegin (GL_QUADS); 1925 }
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 } 1926 }
1803 } 1927 }
1804 1928
1805 // update smooth hash 1929 // update smooth hash
1806 if (tex.smoothtile) 1930 if (tex.smoothtile)
1842 } 1966 }
1843 } 1967 }
1844 } 1968 }
1845 } 1969 }
1846 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1847 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort 1975 // this is basically counting sort
1849 { 1976 {
1850 int w, b; 1977 int w, b;
1851 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1852 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1853 { 1982 {
1854 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1855 if (smask) 1984 if (smask)
1856 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1875 int border = bits & 15; 2004 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1879 2008
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name) 2009 if (tex.name)
1883 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1884 if (!tex.name) 2013 if (key.texname != tex.name)
1885 continue; // smoothing not yet available 2014 {
1886
1887 glEnd (); 2015 glEnd ();
1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1889 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1890 } 2018 }
1891 2019
1892 if (border) 2020 if (border)
1893 { 2021 {
1894 float ox = border * dx; 2022 float ox = border * dx;
1895 2023
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1900 } 2028 }
1901 2029
1902 if (corner) 2030 if (corner)
1903 { 2031 {
1904 float ox = corner * dx; 2032 float ox = corner * dx;
1905 2033
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1910 } 2039 }
1911 } 2040 }
1912 } 2041 }
1913 } 2042 }
1914 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1915 } 2048 }
1916 2049
1917 hv_clear (smooth); 2050 hv_clear (smooth);
1918 } 2051 }
1919 2052
1920 glEnd ();
1921
1922 glDisable (GL_TEXTURE_2D);
1923 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1924 2055
1925 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1928 { 2059 {
1953 } 2084 }
1954 } 2085 }
1955} 2086}
1956 2087
1957void 2088void
1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1959 CODE: 2090 CODE:
1960{ 2091{
1961 static float color[16][3] = { 2092 static float color[16][3] = {
1962 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1963 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
2013 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
2014 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
2015} 2146}
2016 2147
2017void 2148void
2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2019 PPCODE: 2150 PPCODE:
2020{ 2151{
2021 int x, y; 2152 int x, y;
2022 int sw1 = sw + 2; 2153 int sw1 = sw + 2;
2023 int sh1 = sh + 2; 2154 int sh1 = sh + 2;
2094 PUSHs (sv_2mortal (newSViv (sh3))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
2095 PUSHs (darkness3_sv); 2226 PUSHs (darkness3_sv);
2096} 2227}
2097 2228
2098SV * 2229SV *
2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
2100 CODE: 2231 CODE:
2101{ 2232{
2102 int x, y, x1, y1; 2233 int x, y, x1, y1;
2103 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
2104 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2161 else 2292 else
2162 *data++ = 0; 2293 *data++ = 0;
2163 } 2294 }
2164 } 2295 }
2165 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
2166 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
2167 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2168 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
2169} 2308}
2170 OUTPUT: 2309 OUTPUT:
2171 RETVAL 2310 RETVAL
2172 2311
2173void 2312void
2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2175 PPCODE: 2314 PPCODE:
2176{ 2315{
2177 int x, y, z; 2316 int x, y, z;
2178 int w, h; 2317 int w, h;
2179 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
2180 2329
2181 if (*data++ != 0) 2330 if (*data++ != 0)
2182 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
2183 2332
2184 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
2185 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
2186 2335
2187 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
2199 { 2348 {
2200 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
2201 2350
2202 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
2203 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
2204 uint8_t flags = *data++; 2358 flags = *data++;
2205 2359
2206 if (flags) 2360 if (flags)
2207 { 2361 {
2208 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 }; 2363 tileid tile[3] = { 0, 0, 0 };
2232 } 2386 }
2233 } 2387 }
2234 } 2388 }
2235} 2389}
2236 2390
2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
2392
2393DC::RW
2394new (SV *class, SV *data_sv)
2395 CODE:
2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
2402 OUTPUT:
2403 RETVAL
2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2238 2420
2239PROTOTYPES: DISABLE 2421PROTOTYPES: DISABLE
2240 2422
2241CFPlus::MixChunk 2423DC::Channel
2242new_from_file (SV *class, char *path) 2424find ()
2243 CODE: 2425 CODE:
2244 RETVAL = Mix_LoadWAV (path); 2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2245 OUTPUT: 2442 OUTPUT:
2246 RETVAL 2443 RETVAL
2247 2444
2248void 2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
2249DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
2250 CODE: 2515 CODE:
2251 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
2252 2517
2253int 2518int
2254volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
2255 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
2256 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
2257 OUTPUT: 2524 OUTPUT:
2258 RETVAL 2525 RETVAL
2259 2526
2260int 2527DC::Channel
2261play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2262 CODE: 2529 CODE:
2530{
2263 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
2264 OUTPUT: 2542 OUTPUT:
2265 RETVAL 2543 RETVAL
2266 2544
2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2268 2546
2269int 2547int
2270volume (int volume = -1) 2548volume (int volume = -1)
2271 PROTOTYPE: ;$ 2549 PROTOTYPE: ;$
2272 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
2273 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
2274 OUTPUT: 2554 OUTPUT:
2275 RETVAL 2555 RETVAL
2276 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
2567DC::MixMusic
2568new (SV *class, DC::RW rwops)
2569 CODE:
2570 RETVAL = Mix_LoadMUS_RW (rwops);
2571 OUTPUT:
2572 RETVAL
2573
2574void
2575DESTROY (DC::MixMusic self)
2576 CODE:
2577 Mix_FreeMusic (self);
2578
2277int 2579int
2278fade_out (int ms)
2279 CODE:
2280 RETVAL = Mix_FadeOutMusic (ms);
2281 OUTPUT:
2282 RETVAL
2283
2284CFPlus::MixMusic
2285new_from_file (SV *class, char *path)
2286 CODE:
2287 RETVAL = Mix_LoadMUS (path);
2288 OUTPUT:
2289 RETVAL
2290
2291void
2292DESTROY (CFPlus::MixMusic self)
2293 CODE:
2294 Mix_FreeMusic (self);
2295
2296int
2297play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
2298 CODE: 2581 CODE:
2299 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
2300 OUTPUT: 2583 OUTPUT:
2301 RETVAL 2584 RETVAL
2302 2585
2303int 2586void
2304fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2305 CODE: 2588 CODE:
2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2589 Mix_FadeInMusicPos (self, loops, ms, position);
2307 OUTPUT:
2308 RETVAL
2309 2590
2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2311 2592
2312PROTOTYPES: ENABLE 2593PROTOTYPES: ENABLE
2313 2594
2314BOOT: 2595BOOT:
2315{ 2596{
2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2317 static const struct { 2598 static const struct {
2318 const char *name; 2599 const char *name;
2319 IV iv; 2600 IV iv;
2320 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
2321# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2356 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
2357 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
2358 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
2359 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
2360 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
2361 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2362 const_iv (GL_PROXY_TEXTURE_1D), 2649 const_iv (GL_PROXY_TEXTURE_1D),
2363 const_iv (GL_PROXY_TEXTURE_2D), 2650 const_iv (GL_PROXY_TEXTURE_2D),
2364 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
2365 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT), 2692 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT), 2693 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT), 2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT), 2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2409 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE), 2698 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST), 2699 const_iv (GL_NICEST),
2412 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
2413 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
2421 2709
2422 texture_av = newAV (); 2710 texture_av = newAV ();
2423 AvREAL_off (texture_av); 2711 AvREAL_off (texture_av);
2424} 2712}
2425 2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2719
2426char * 2720char *
2427gl_vendor () 2721gl_vendor ()
2428 CODE: 2722 CODE:
2429 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2430 OUTPUT: 2724 OUTPUT:
2547 2841
2548void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2549 CODE: 2843 CODE:
2550 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2551 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2552PROTOTYPES: ENABLE 2859PROTOTYPES: ENABLE
2553 2860
2554void glBegin (int mode) 2861void glBegin (int mode)
2555 2862
2556void glEnd () 2863void glEnd ()
2588void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2589 CODE: 2896 CODE:
2590 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2591 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2592 2899
2593void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2594 2901
2595void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2596 2903
2597void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2598 2905
2624 2931
2625void glEndList () 2932void glEndList ()
2626 2933
2627void glCallList (int list) 2934void glCallList (int list)
2628 2935
2629MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2630 2937
2631PROTOTYPES: DISABLE 2938PROTOTYPES: DISABLE
2632 2939
2633void 2940void
2634find_widget (SV *self, NV x, NV y) 2941find_widget (SV *self, NV x, NV y)
2638 XPUSHs (self); 2945 XPUSHs (self);
2639} 2946}
2640 2947
2641BOOT: 2948BOOT:
2642{ 2949{
2643 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2644 2951
2645 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2646 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2647 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2648 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2649} 2956}
2650 2957
2651void 2958void
2652draw (SV *self) 2959draw (SV *self)
2653 CODE: 2960 CODE:
2657 NV x, y, w, h; 2964 NV x, y, w, h;
2658 SV *draw_x_sv = GvSV (draw_x_gv); 2965 SV *draw_x_sv = GvSV (draw_x_gv);
2659 SV *draw_y_sv = GvSV (draw_y_gv); 2966 SV *draw_y_sv = GvSV (draw_y_gv);
2660 SV *draw_w_sv = GvSV (draw_w_gv); 2967 SV *draw_w_sv = GvSV (draw_w_gv);
2661 SV *draw_h_sv = GvSV (draw_h_gv); 2968 SV *draw_h_sv = GvSV (draw_h_gv);
2662 SV *hover;
2663 double draw_x, draw_y, draw_w, draw_h; 2969 double draw_x, draw_y;
2664 2970
2665 if (!SvROK (self)) 2971 if (!SvROK (self))
2666 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2667 2973
2668 hv = (HV *)SvRV (self); 2974 hv = (HV *)SvRV (self);
2669 2975
2670 if (SvTYPE (hv) != SVt_PVHV) 2976 if (SvTYPE (hv) != SVt_PVHV)
2671 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2672 2978
2673 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2674 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2675 2981
2676 if (!h || !w) 2982 if (!h || !w)
2696 { 3002 {
2697 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2698 3004
2699 if (svp && SvTRUE (*svp)) 3005 if (svp && SvTRUE (*svp))
2700 { 3006 {
2701 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2702 glEnable (GL_BLEND); 3008 glEnable (GL_BLEND);
2703 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2704 glBegin (GL_QUADS); 3010 glBegin (GL_QUADS);
2705 glVertex2f (0, 0); 3011 glVertex2f (0, 0);
2706 glVertex2f (w, 0); 3012 glVertex2f (w, 0);
2709 glEnd (); 3015 glEnd ();
2710 glDisable (GL_BLEND); 3016 glDisable (GL_BLEND);
2711 } 3017 }
2712 } 3018 }
2713#if 0 3019#if 0
2714 if ($ENV{CFPLUS_DEBUG} & 1) { 3020 // draw borders, for debugging
2715 glPushMatrix; 3021 glPushMatrix ();
2716 glColor 1, 1, 0, 1; 3022 glColor4f (1., 1., 0., 1.);
2717 glTranslate 0.375, 0.375; 3023 glTranslatef (.5, .5, 0.);
2718 glBegin GL_LINE_LOOP; 3024 glBegin (GL_LINE_LOOP);
2719 glVertex 0 , 0; 3025 glVertex2f (0 , 0);
2720 glVertex $self->{w} - 1, 0; 3026 glVertex2f (w - 1, 0);
2721 glVertex $self->{w} - 1, $self->{h} - 1; 3027 glVertex2f (w - 1, h - 1);
2722 glVertex 0 , $self->{h} - 1; 3028 glVertex2f (0 , h - 1);
2723 glEnd; 3029 glEnd ();
2724 glPopMatrix; 3030 glPopMatrix ();
2725 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2726 }
2727#endif 3031#endif
2728 PUSHMARK (SP); 3032 PUSHMARK (SP);
2729 XPUSHs (self); 3033 XPUSHs (self);
2730 PUTBACK; 3034 PUTBACK;
2731 call_method ("_draw", G_VOID | G_DISCARD); 3035 call_method ("_draw", G_VOID | G_DISCARD);

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