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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.26 by root, Wed Apr 12 23:15:38 2006 UTC vs.
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
16
17#include <glib/gmacros.h>
11 18
12#include <pango/pango.h> 19#include <pango/pango.h>
13#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
14#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
15 22
23#ifndef _WIN32
16#include <sys/types.h> 24# include <sys/types.h>
17#include <sys/socket.h> 25# include <sys/socket.h>
18#include <netinet/in.h> 26# include <netinet/in.h>
19#include <netinet/tcp.h> 27# include <netinet/tcp.h>
28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
20 37
21static PangoContext *context; 38#include "glext.h"
22static PangoFontMap *fontmap; 39
40#define FOW_DARKNESS 32
41
42#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 10
46
47#define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic;
64
65typedef PangoFontDescription *CFClient__Font;
23 66
24typedef struct cf_layout { 67typedef struct cf_layout {
25 PangoLayout *pl; 68 PangoLayout *pl;
26 int base_height; 69 int base_height;
70 CFClient__Font font;
27} *CFClient__Layout; 71} *CFClient__Layout;
72
73static CFClient__Font default_font;
74static PangoContext *context;
75static PangoFontMap *fontmap;
28 76
29static void 77static void
30substitute_func (FcPattern *pattern, gpointer data) 78substitute_func (FcPattern *pattern, gpointer data)
31{ 79{
32 FcPatternAddBool (pattern, FC_HINTING , 1); 80 FcPatternAddBool (pattern, FC_HINTING , 1);
33 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
34} 82}
35 83
36static void 84static void
37layout_update (CFClient__Layout self) 85layout_update_font (CFClient__Layout self)
38{ 86{
39 /* use a random scale factor to account for unknown descenders, 0.8 works 87 /* use a random scale factor to account for unknown descenders, 0.8 works
40 * reasonably well with bitstream vera 88 * reasonably well with bitstream vera
41 */ 89 */
42 PangoFontDescription *font = pango_context_get_font_description (context); 90 PangoFontDescription *font = self->font ? self->font : default_font;
43 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
44} 96}
45 97
46static void 98static void
47layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 99layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
48{ 100{
49 layout_update (self);
50
51 pango_layout_get_pixel_size (self->pl, w, h); 101 pango_layout_get_pixel_size (self->pl, w, h);
52 102
53 *w = (*w + 3) & ~3; 103 *w = (*w + 3) & ~3;
54 if (!*w) *w = 1; 104 if (!*w) *w = 1;
55 if (!*h) *h = 1; 105 if (!*h) *h = 1;
56} 106}
57 107
108typedef uint16_t mapface;
109
110typedef struct {
111 GLint name;
112 int w, h;
113 float s, t;
114 uint8_t r, g, b, a;
115} maptex;
116
117typedef struct {
118 int16_t darkness;
119 mapface face[3];
120} mapcell;
121
122typedef struct {
123 int32_t c0, c1;
124 mapcell *col;
125} maprow;
126
127typedef struct map {
128 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */
130 int faces;
131 mapface *face;
132
133 int texs;
134 maptex *tex;
135
136 int32_t rows;
137 maprow *row;
138} *CFClient__Map;
139
140static char *
141prepend (char *ptr, int sze, int inc)
142{
143 char *p;
144
145 New (0, p, sze + inc, char);
146 Zero (p, inc, char);
147 Move (ptr, p + inc, sze, char);
148 Safefree (ptr);
149
150 return p;
151}
152
153static char *
154append (char *ptr, int sze, int inc)
155{
156 Renew (ptr, sze + inc, char);
157 Zero (ptr + sze, inc, char);
158
159 return ptr;
160}
161
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164
165static maprow *
166map_get_row (CFClient__Map self, int y)
167{
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185}
186
187static mapcell *
188row_get_cell (maprow *row, int x)
189{
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211}
212
213static mapcell *
214map_get_cell (CFClient__Map self, int x, int y)
215{
216 return row_get_cell (map_get_row (self, y), x);
217}
218
219static void
220map_clear (CFClient__Map self)
221{
222 int r;
223
224 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col);
226
227 Safefree (self->row);
228
229 self->x = 0;
230 self->y = 0;
231 self->ox = 0;
232 self->oy = 0;
233 self->row = 0;
234 self->rows = 0;
235}
236
237static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h)
239{
240 int x, y;
241 maprow *row;
242
243 for (y = y0; y < y0 + h; y++)
244 if (y >= 0)
245 {
246 if (y >= self->rows)
247 break;
248
249 row = self->row + y;
250
251 for (x = x0; x < x0 + w; x++)
252 if (x >= row->c0)
253 {
254 if (x >= row->c1)
255 break;
256
257 row->col[x - row->c0].darkness = -1;
258 }
259 }
260}
261
262static void
263music_finished ()
264{
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273}
274
58MODULE = CFClient PACKAGE = CFClient 275MODULE = CFClient PACKAGE = CFClient
59 276
60PROTOTYPES: ENABLE 277PROTOTYPES: ENABLE
61 278
62BOOT: 279BOOT:
63{ 280{
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
64 fontmap = pango_ft2_font_map_new (); 391 fontmap = pango_ft2_font_map_new ();
65 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
66 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
67} 394}
395
396int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399void
400SDL_Quit ()
401
402void
403SDL_ListModes ()
404 PPCODE:
405{
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437}
438
439int
440SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449void
450SDL_GL_SwapBuffers ()
451
452void
453SDL_PollEvent ()
454 PPCODE:
455{
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462 switch (ev.type)
463 {
464 case SDL_KEYDOWN:
465 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break;
471
472 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break;
476
477 case SDL_MOUSEMOTION:
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break;
484
485 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP:
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
491 }
492
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 }
495}
496
497int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
499 POSTCALL:
500 Mix_HookMusicFinished (music_finished);
501
502void
503Mix_CloseAudio ()
504
505int
506Mix_AllocateChannels (int numchans = -1)
68 507
69void 508void
70lowdelay (int fd, int val = 1) 509lowdelay (int fd, int val = 1)
71 CODE: 510 CODE:
511#ifndef _WIN32
72 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif
73 514
74char * 515char *
75gl_version () 516gl_version ()
76 CODE: 517 CODE:
77 RETVAL = (char *)glGetString (GL_VERSION); 518 RETVAL = (char *)glGetString (GL_VERSION);
84 RETVAL = (char *)glGetString (GL_EXTENSIONS); 525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
85 OUTPUT: 526 OUTPUT:
86 RETVAL 527 RETVAL
87 528
88void 529void
89glConvolutionParameteri (U32 target, U32 name, I32 value)
90
91void
92glConvolutionFilter2D (U32 target, U32 internalformat, I32 width, I32 height, U32 format, U32 type, char *image)
93
94void
95add_font (char *file) 530add_font (char *file)
96 CODE: 531 CODE:
97 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
98
99void
100set_font (char *file)
101 CODE:
102{
103 int count;
104 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
105 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
106 FcPatternDestroy (pattern);
107 pango_context_set_font_description (context, font);
108}
109 533
110void 534void
111load_image_inline (SV *image_) 535load_image_inline (SV *image_)
112 ALIAS: 536 ALIAS:
113 load_image_file = 1 537 load_image_file = 1
120 SDL_RWops *rw = ix 544 SDL_RWops *rw = ix
121 ? SDL_RWFromFile (image, "r") 545 ? SDL_RWFromFile (image, "r")
122 : SDL_RWFromConstMem (image, image_len); 546 : SDL_RWFromConstMem (image, image_len);
123 547
124 if (!rw) 548 if (!rw)
125 croak ("load_image: unable to open file"); 549 croak ("load_image: %s", SDL_GetError ());
126 550
127 surface = IMG_Load_RW (rw, 1); 551 surface = IMG_Load_RW (rw, 1);
128 if (!surface) 552 if (!surface)
129 croak ("load_image: unable to read file"); 553 croak ("load_image: %s", SDL_GetError ());
130 554
131 fmt.palette = NULL; 555 fmt.palette = NULL;
132 fmt.BitsPerPixel = 32; 556 fmt.BitsPerPixel = 32;
133 fmt.BytesPerPixel = 4; 557 fmt.BytesPerPixel = 4;
558#if SDL_BYTEORDER == SDL_LIL_ENDIAN
134 fmt.Rmask = 0x000000ff; 559 fmt.Rmask = 0x000000ff;
135 fmt.Gmask = 0x0000ff00; 560 fmt.Gmask = 0x0000ff00;
136 fmt.Bmask = 0x00ff0000; 561 fmt.Bmask = 0x00ff0000;
137 fmt.Amask = 0xff000000; 562 fmt.Amask = 0xff000000;
563#else
564 fmt.Rmask = 0xff000000;
565 fmt.Gmask = 0x00ff0000;
566 fmt.Bmask = 0x0000ff00;
567 fmt.Amask = 0x000000ff;
568#endif
138 fmt.Rloss = 0; 569 fmt.Rloss = 0;
139 fmt.Gloss = 0; 570 fmt.Gloss = 0;
140 fmt.Bloss = 0; 571 fmt.Bloss = 0;
141 fmt.Aloss = 0; 572 fmt.Aloss = 0;
142 fmt.Rshift = 0; 573 fmt.Rshift = 0;
146 fmt.colorkey = 0; 577 fmt.colorkey = 0;
147 fmt.alpha = 0; 578 fmt.alpha = 0;
148 579
149 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
150 581
582 assert (surface2->pitch == surface2->w * 4);
583
151 EXTEND (SP, 5); 584 EXTEND (SP, 5);
152 PUSHs (sv_2mortal (newSViv (surface2->w))); 585 PUSHs (sv_2mortal (newSViv (surface2->w)));
153 PUSHs (sv_2mortal (newSViv (surface2->h))); 586 PUSHs (sv_2mortal (newSViv (surface2->h)));
154 SDL_LockSurface (surface2); 587 SDL_LockSurface (surface2);
155 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
156 SDL_UnlockSurface (surface2); 589 SDL_UnlockSurface (surface2);
157 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
158 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 591 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
159 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
160 593
161 SDL_FreeSurface (surface); 594 SDL_FreeSurface (surface);
162 SDL_FreeSurface (surface2); 595 SDL_FreeSurface (surface2);
163} 596}
164 597
165void 598void
599average (int x, int y, uint32_t *data)
600 PPCODE:
601{
602 uint32_t r = 0, g = 0, b = 0, a = 0;
603
604 x = y = x * y;
605
606 while (x--)
607 {
608 uint32_t p = *data++;
609
610 r += (p ) & 255;
611 g += (p >> 8) & 255;
612 b += (p >> 16) & 255;
613 a += (p >> 24) & 255;
614 }
615
616 EXTEND (SP, 4);
617 PUSHs (sv_2mortal (newSViv (r / y)));
618 PUSHs (sv_2mortal (newSViv (g / y)));
619 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y)));
621}
622
623void
166fatal (char *message) 624fatal (char *message)
167 CODE: 625 CODE:
168#ifdef WIN32 626#ifdef _WIN32
169 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
170#else 628#else
171 fprintf (stderr, "%s\n", message); 629 fprintf (stderr, "FATAL: %s\n", message);
172#endif 630#endif
173 exit (1); 631 exit (1);
174 632
633MODULE = CFClient PACKAGE = CFClient::Font
634
635CFClient::Font
636new_from_file (SV *class, char *path)
637 CODE:
638{
639 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern);
643}
644 OUTPUT:
645 RETVAL
646
647void
648DESTROY (CFClient::Font self)
649 CODE:
650 pango_font_description_free (self);
651
652void
653make_default (CFClient::Font self)
654 CODE:
655 default_font = self;
656
175MODULE = CFClient PACKAGE = CFClient::Layout 657MODULE = CFClient PACKAGE = CFClient::Layout
176 658
177CFClient::Layout 659CFClient::Layout
178new (SV *class, int base_height = 10) 660new (SV *class, int base_height = MIN_FONT_HEIGHT)
179 CODE: 661 CODE:
180 New (0, RETVAL, 1, struct cf_layout); 662 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context);
181 RETVAL->base_height = base_height; 664 RETVAL->base_height = base_height;
182 RETVAL->pl = pango_layout_new (context); 665 RETVAL->font = 0;
183 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font);
184 OUTPUT: 668 OUTPUT:
185 RETVAL 669 RETVAL
186 670
187void 671void
188DESTROY (CFClient::Layout self) 672DESTROY (CFClient::Layout self)
189 CODE: 673 CODE:
190 g_object_unref (self->pl); 674 g_object_unref (self->pl);
191 Safefree (self); 675 Safefree (self);
192 676
193void 677void
194set_markup (CFClient::Layout self, SV *text_) 678set_text (CFClient::Layout self, SV *text_)
195 CODE: 679 CODE:
196{ 680{
197 STRLEN textlen; 681 STRLEN textlen;
198 char *text = SvPVutf8 (text_, textlen); 682 char *text = SvPVutf8 (text_, textlen);
199 683
684 pango_layout_set_text (self->pl, text, textlen);
685}
686
687void
688set_markup (CFClient::Layout self, SV *text_)
689 CODE:
690{
691 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen);
693
200 pango_layout_set_markup (self->pl, text, textlen); 694 pango_layout_set_markup (self->pl, text, textlen);
201} 695}
202 696
697SV *
698get_text (CFClient::Layout self)
699 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL);
702 OUTPUT:
703 RETVAL
704
705void
706set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE:
708 if (self->font != font)
709 {
710 self->font = font;
711 layout_update_font (self);
712 }
713
203void 714void
204set_height (CFClient::Layout self, int base_height) 715set_height (CFClient::Layout self, int base_height)
205 CODE: 716 CODE:
717 if (self->base_height != base_height)
718 {
206 self->base_height = base_height; 719 self->base_height = base_height;
720 layout_update_font (self);
721 }
207 722
208void 723void
209set_width (CFClient::Layout self, int max_width = -1) 724set_width (CFClient::Layout self, int max_width = -1)
210 CODE: 725 CODE:
211 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
214size (CFClient::Layout self) 729size (CFClient::Layout self)
215 PPCODE: 730 PPCODE:
216{ 731{
217 int w, h; 732 int w, h;
218 733
219 layout_update (self);
220 layout_get_pixel_size (self, &w, &h); 734 layout_get_pixel_size (self, &w, &h);
221 735
222 EXTEND (SP, 2); 736 EXTEND (SP, 2);
223 PUSHs (sv_2mortal (newSViv (w))); 737 PUSHs (sv_2mortal (newSViv (w)));
224 PUSHs (sv_2mortal (newSViv (h))); 738 PUSHs (sv_2mortal (newSViv (h)));
227int 741int
228xy_to_index (CFClient::Layout self, int x, int y) 742xy_to_index (CFClient::Layout self, int x, int y)
229 CODE: 743 CODE:
230{ 744{
231 int index, trailing; 745 int index, trailing;
232
233 layout_update (self);
234 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
235
236 RETVAL = index; 747 RETVAL = index;
237} 748}
238 OUTPUT: 749 OUTPUT:
239 RETVAL 750 RETVAL
240 751
241void 752void
242cursor_pos (CFClient::Layout self, int index) 753cursor_pos (CFClient::Layout self, int index)
243 PPCODE: 754 PPCODE:
244{ 755{
245 PangoRectangle strong_pos; 756 PangoRectangle strong_pos;
246 layout_update (self);
247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758
248 EXTEND (SP, 3); 759 EXTEND (SP, 3);
249 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 760 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
250 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
251 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
252} 763}
257{ 768{
258 SV *retval; 769 SV *retval;
259 int w, h; 770 int w, h;
260 FT_Bitmap bitmap; 771 FT_Bitmap bitmap;
261 772
262 layout_update (self);
263 layout_get_pixel_size (self, &w, &h); 773 layout_get_pixel_size (self, &w, &h);
264 774
265 retval = newSV (w * h); 775 retval = newSV (w * h);
266 SvPOK_only (retval); 776 SvPOK_only (retval);
267 SvCUR_set (retval, w * h); 777 SvCUR_set (retval, w * h);
284} 794}
285 795
286MODULE = CFClient PACKAGE = CFClient::Texture 796MODULE = CFClient PACKAGE = CFClient::Texture
287 797
288void 798void
289draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 799draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
290 PROTOTYPE: $$$;$$ 800 PROTOTYPE: $$$;$$
291 CODE: 801 CODE:
292{ 802{
293 HV *hv = (HV *)SvRV (self); 803 HV *hv = (HV *)SvRV (self);
294 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 804 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
295 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 805 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
296 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 806 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
297 808
298 if (items < 5) 809 if (items < 5)
299 { 810 {
300 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 811 w = SvNV (*hv_fetch (hv, "w", 1, 1));
301 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 812 h = SvNV (*hv_fetch (hv, "h", 1, 1));
302 } 813 }
303 814
304 glBindTexture (GL_TEXTURE_2D, name); 815 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) {
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
305 glBegin (GL_QUADS); 820 glBegin (GL_QUADS);
306 glTexCoord2d (0, 0); glVertex2d (x , y ); 821 glTexCoord2f (0, 0); glVertex2f (x , y );
307 glTexCoord2d (0, t); glVertex2d (x , y + h); 822 glTexCoord2f (0, t); glVertex2f (x , y + h);
308 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 823 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
309 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 824 glTexCoord2f (s, 0); glVertex2f (x + w, y );
310 glEnd (); 825 glEnd ();
311} 826}
827
828MODULE = CFClient PACKAGE = CFClient::Map
829
830CFClient::Map
831new (SV *class, int map_width, int map_height)
832 CODE:
833 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0;
835 RETVAL->y = 0;
836 RETVAL->w = map_width;
837 RETVAL->h = map_height;
838 RETVAL->ox = 0;
839 RETVAL->oy = 0;
840 RETVAL->faces = 8192;
841 Newz (0, RETVAL->face, RETVAL->faces, mapface);
842 RETVAL->texs = 8192;
843 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
844 RETVAL->rows = 0;
845 RETVAL->row = 0;
846 OUTPUT:
847 RETVAL
848
849void
850DESTROY (CFClient::Map self)
851 CODE:
852{
853 map_clear (self);
854 Safefree (self->face);
855 Safefree (self);
856}
857
858void
859clear (CFClient::Map self)
860 CODE:
861 map_clear (self);
862
863void
864set_face (CFClient::Map self, int face, int texid)
865 CODE:
866{
867 while (self->faces <= face)
868 {
869 Append (mapface, self->face, self->faces, self->faces);
870 self->faces *= 2;
871 }
872
873 self->face [face] = texid;
874}
875
876void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE:
879{
880 while (self->texs <= texid)
881 {
882 Append (maptex, self->tex, self->texs, self->texs);
883 self->texs *= 2;
884 }
885
886 {
887 maptex *tex = self->tex + texid;
888
889 tex->name = name;
890 tex->w = w;
891 tex->h = h;
892 tex->s = s;
893 tex->t = t;
894 tex->r = r;
895 tex->g = g;
896 tex->b = b;
897 tex->a = a;
898 }
899}
900
901int
902ox (CFClient::Map self)
903 ALIAS:
904 oy = 1
905 CODE:
906 switch (ix)
907 {
908 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break;
910 }
911 OUTPUT:
912 RETVAL
913
914void
915scroll (CFClient::Map self, int dx, int dy)
916 CODE:
917{
918 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h);
920 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
922
923 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1);
925 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
927
928 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy;
930
931 while (self->y < 0)
932 {
933 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
934
935 self->rows += MAP_EXTEND_Y;
936 self->y += MAP_EXTEND_Y;
937 }
938}
939
940void
941map1a_update (CFClient::Map self, SV *data_)
942 CODE:
943{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell;
947 int x, y, flags;
948
949 while (data < data_end)
950 {
951 flags = (data [0] << 8) + data [1]; data += 2;
952
953 x = ((flags >> 10) & 63) + self->x;
954 y = ((flags >> 4) & 63) + self->y;
955
956 cell = map_get_cell (self, x, y);
957
958 if (flags & 15)
959 {
960 if (cell->darkness < 0)
961 {
962 cell->darkness = 0;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 }
967
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!)
971
972 if (flags & 4)
973 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 }
976
977 if (flags & 2)
978 {
979 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
980 }
981
982 if (flags & 1)
983 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 }
986 }
987 else
988 cell->darkness = -1;
989 }
990}
991
992SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h)
994 CODE:
995{
996 int x1, x;
997 int y1, y;
998 int z;
999 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1000 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1001
1002 SvPOK_only (map_sv);
1003 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1004
1005 x0 += self->x; x1 = x0 + w;
1006 y0 += self->y; y1 = y0 + h;
1007
1008 for (y = y0; y < y1; y++)
1009 {
1010 maprow *row = 0 <= y && y < self->rows
1011 ? self->row + y
1012 : 0;
1013
1014 for (x = x0; x < x1; x++)
1015 {
1016 int r = 32, g = 32, b = 32, a = 192;
1017
1018 if (row && row->c0 <= x && x < row->c1)
1019 {
1020 mapcell *cell = row->col + (x - row->c0);
1021
1022 for (z = 0; z <= 0; z++)
1023 {
1024 mapface face = cell->face [z];
1025
1026 if (face)
1027 {
1028 maptex tex = self->tex [face];
1029 int a0 = 255 - tex.a;
1030 int a1 = tex.a;
1031
1032 r = (r * a0 + tex.r * a1) / 255;
1033 g = (g * a0 + tex.g * a1) / 255;
1034 b = (b * a0 + tex.b * a1) / 255;
1035 a = (a * a0 + tex.a * a1) / 255;
1036 }
1037 }
1038 }
1039
1040 *map++ = (r )
1041 | (g << 8)
1042 | (b << 16)
1043 | (a << 24);
1044 }
1045 }
1046
1047 RETVAL = map_sv;
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE:
1055{
1056 int vx, vy;
1057 int x, y, z;
1058 int last_name;
1059 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y;
1070
1071 /*
1072 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1075
1076 int vy = self->vy = self->h >= sh
1077 ? self->y + (self->h - sh) / 2
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */
1080
1081 glColor4ub (255, 255, 255, 255);
1082
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087
1088 glBegin (GL_QUADS);
1089
1090 last_name = 0;
1091
1092 for (z = 0; z < 3; z++)
1093 for (y = 0; y < sh; y++)
1094 if (0 <= y + vy && y + vy < self->rows)
1095 {
1096 maprow *row = self->row + (y + vy);
1097
1098 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1)
1100 {
1101 mapcell *cell = row->col + (x + vx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106
1107 face = cell->face [z];
1108
1109 if (face)
1110 {
1111 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h;
1115
1116 if (last_name != tex.name)
1117 {
1118 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name);
1121 glBegin (GL_QUADS);
1122 }
1123
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 }
1129 }
1130 }
1131
1132 glEnd ();
1133
1134 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND);
1136
1137 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv);
1141}
1142
1143SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1145 CODE:
1146{
1147 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1150
1151 *data++ = 0; /* version 0 format */
1152 *data++ = w >> 8; *data++ = w;
1153 *data++ = h >> 8; *data++ = h;
1154
1155 // we need to do this 'cause we don't keep an absolute coord system for rows
1156 // TODO: treat rows as we treat columns
1157 map_get_row (self, y0 + self->y - self->oy);//D
1158 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1159
1160 x0 += self->x - self->ox;
1161 y0 += self->y - self->oy;
1162
1163 x1 = x0 + w;
1164 y1 = y0 + h;
1165
1166 for (y = y0; y < y1; y++)
1167 {
1168 maprow *row = 0 <= y && y < self->rows
1169 ? self->row + y
1170 : 0;
1171
1172 for (x = x0; x < x1; x++)
1173 {
1174 if (row && row->c0 <= x && x < row->c1)
1175 {
1176 mapcell *cell = row->col + (x - row->c0);
1177 uint8_t flags = 0;
1178
1179 if (cell->face [0]) flags |= 1;
1180 if (cell->face [1]) flags |= 2;
1181 if (cell->face [2]) flags |= 4;
1182
1183 *data++ = flags;
1184
1185 if (flags & 1)
1186 {
1187 *data++ = cell->face [0] >> 8;
1188 *data++ = cell->face [0];
1189 }
1190
1191 if (flags & 2)
1192 {
1193 *data++ = cell->face [1] >> 8;
1194 *data++ = cell->face [1];
1195 }
1196
1197 if (flags & 4)
1198 {
1199 *data++ = cell->face [2] >> 8;
1200 *data++ = cell->face [2];
1201 }
1202 }
1203 else
1204 *data++ = 0;
1205 }
1206 }
1207
1208 SvPOK_only (data_sv);
1209 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1210 RETVAL = data_sv;
1211}
1212 OUTPUT:
1213 RETVAL
1214
1215void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE:
1218{
1219 int x, y, z;
1220 int w, h;
1221 int x1, y1;
1222
1223 if (*data++ != 0)
1224 return; /* version mismatch */
1225
1226 w = *data++ << 8; w |= *data++;
1227 h = *data++ << 8; h |= *data++;
1228
1229 // we need to do this 'cause we don't keep an absolute coord system for rows
1230 // TODO: treat rows as we treat columns
1231 map_get_row (self, y0 + self->y - self->oy);//D
1232 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1233
1234 x0 += self->x - self->ox;
1235 y0 += self->y - self->oy;
1236
1237 x1 = x0 + w;
1238 y1 = y0 + h;
1239
1240 for (y = y0; y < y1; y++)
1241 {
1242 maprow *row = map_get_row (self, y);
1243
1244 for (x = x0; x < x1; x++)
1245 {
1246 uint8_t flags = *data++;
1247
1248 if (flags)
1249 {
1250 mapface face[3] = { 0, 0, 0 };
1251
1252 mapcell *cell = row_get_cell (row, x);
1253
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257
1258 if (cell->darkness <= 0)
1259 {
1260 cell->darkness = -1;
1261
1262 for (z = 0; z <= 2; z++)
1263 {
1264 cell->face[z] = face[z];
1265
1266 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1267 XPUSHs (sv_2mortal (newSViv (face[z])));
1268 }
1269 }
1270 }
1271 }
1272 }
1273}
1274
1275MODULE = CFClient PACKAGE = CFClient::MixChunk
1276
1277CFClient::MixChunk
1278new_from_file (SV *class, char *path)
1279 CODE:
1280 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT:
1282 RETVAL
1283
1284void
1285DESTROY (CFClient::MixChunk self)
1286 CODE:
1287 Mix_FreeChunk (self);
1288
1289int
1290volume (CFClient::MixChunk self, int volume = -1)
1291 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT:
1294 RETVAL
1295
1296int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT:
1301 RETVAL
1302
1303MODULE = CFClient PACKAGE = CFClient::MixMusic
1304
1305int
1306volume (int volume = -1)
1307 CODE:
1308 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT:
1310 RETVAL
1311
1312CFClient::MixMusic
1313new_from_file (SV *class, char *path)
1314 CODE:
1315 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT:
1317 RETVAL
1318
1319void
1320DESTROY (CFClient::MixMusic self)
1321 CODE:
1322 Mix_FreeMusic (self);
1323
1324int
1325play (CFClient::MixMusic self, int loops = -1)
1326 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT:
1329 RETVAL
1330
1331MODULE = CFClient PACKAGE = CFClient::OpenGL
1332
1333BOOT:
1334{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1336 static const struct {
1337 const char *name;
1338 IV iv;
1339 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT),
1344 const_iv (GL_BLEND),
1345 const_iv (GL_AND),
1346 const_iv (GL_SRC_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1348 const_iv (GL_RGB),
1349 const_iv (GL_RGBA),
1350 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA),
1352 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D),
1357 const_iv (GL_TEXTURE_ENV),
1358 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T),
1363 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT),
1365 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE),
1374 const_iv (GL_REPLACE),
1375 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP),
1379 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES),
1383 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST),
1387# undef const_iv
1388 };
1389
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392}
1393
1394int glGetError ()
1395
1396void glClear (int mask)
1397
1398void glClearColor (float r, float g, float b, float a = 1.0)
1399 PROTOTYPE: @
1400
1401void glEnable (int cap)
1402
1403void glDisable (int cap)
1404
1405void glShadeModel (int mode)
1406
1407void glHint (int target, int mode)
1408
1409void glBlendFunc (int sfactor, int dfactor)
1410
1411void glLogicOp (int opcode)
1412
1413void glMatrixMode (int mode)
1414
1415void glPushMatrix ()
1416
1417void glPopMatrix ()
1418
1419void glLoadIdentity ()
1420
1421# near and far are due to microsofts buggy c compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423
1424void glViewport (int x, int y, int width, int height)
1425
1426void glTranslate (float x, float y, float z = 0.)
1427 CODE:
1428 glTranslatef (x, y, z);
1429
1430void glScale (float x, float y, float z = 1.)
1431 CODE:
1432 glScalef (x, y, z);
1433
1434void glRotate (float angle, float x, float y, float z)
1435 CODE:
1436 glRotatef (angle, x, y, z);
1437
1438void glBegin (int mode)
1439
1440void glEnd ()
1441
1442void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @
1444 CODE:
1445 glColor4f (r, g, b, a);
1446
1447void glVertex (float x, float y, float z = 0.)
1448 CODE:
1449 glVertex3f (x, y, z);
1450
1451void glTexCoord (float s, float t)
1452 CODE:
1453 glTexCoord2f (s, t);
1454
1455void glTexEnv (int target, int pname, float param)
1456 CODE:
1457 glTexEnvf (target, pname, param);
1458
1459void glTexParameter (int target, int pname, float param)
1460 CODE:
1461 glTexParameterf (target, pname, param);
1462
1463void glBindTexture (int target, int name)
1464
1465void glConvolutionParameter (int target, int pname, float params)
1466 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1468
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1472 (target, internalformat, width, height, format, type, data));
1473
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1477
1478int glGenTexture ()
1479 CODE:
1480{
1481 GLuint name;
1482 glGenTextures (1, &name);
1483 RETVAL = name;
1484}
1485 OUTPUT:
1486 RETVAL
1487
1488void glDeleteTexture (int name)
1489 CODE:
1490{
1491 GLuint name_ = name;
1492 glDeleteTextures (1, &name_);
1493}
1494
1495int glGenList ()
1496 CODE:
1497 RETVAL = glGenLists (1);
1498 OUTPUT:
1499 RETVAL
1500
1501void glDeleteList (int list)
1502 CODE:
1503 glDeleteLists (list, 1);
1504
1505void glNewList (int list, int mode = GL_COMPILE)
1506
1507void glEndList ()
1508
1509void glCallList (int list)
1510

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