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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC vs.
Revision 1.260 by root, Tue May 20 20:29:47 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
60 87
88static AV *texture_av;
89
61static struct 90static struct
62{ 91{
63#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 93#include "glfunc.h"
65#undef GL_FUNC 94#undef GL_FUNC
66} gl; 95} gl;
67 96
97static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 99{
70 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 104 else
75 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
76} 106}
77 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
78#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
79 134
80#include "pango-font.c" 135#include "pango-font.c"
81#include "pango-fontmap.c" 136#include "pango-fontmap.c"
82#include "pango-render.c" 137#include "pango-render.c"
83 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
86 143
87typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
88 145
89static int 146static int
90shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
91{ 148{
92 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
106 163
107typedef struct cf_layout { 164typedef struct cf_layout {
108 PangoLayout *pl; 165 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
110 int base_height; 167 int base_height;
111 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
112} *CFPlus__Layout; 170} *DC__Layout;
113 171
114static CFPlus__Font default_font; 172static DC__Font default_font;
115static PangoContext *opengl_context; 173static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
117 175
118static void 176static void
119substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
124#endif 182#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 184}
127 185
128static void 186static void
129layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
130{ 188{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
133 */ 191 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
135 193
136 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 196
139 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
140} 198}
141 199
142static void 200static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 202{
145 PangoRectangle rect; 203 PangoRectangle rect;
146 204
147 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
159 217
160typedef uint16_t tileid; 218typedef uint16_t tileid;
161typedef uint16_t faceid; 219typedef uint16_t faceid;
162 220
163typedef struct { 221typedef struct {
164 int name; 222 GLuint name;
165 int w, h; 223 int w, h;
166 float s, t; 224 float s, t;
167 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
168} maptex; 228} maptex;
169 229
170typedef struct { 230typedef struct {
171 uint32_t player; 231 uint32_t player;
172 tileid tile[3]; 232 tileid tile[3];
173 uint16_t darkness; 233 uint16_t darkness;
174 uint8_t stat_width, stat_hp, flags; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
175} mapcell; 235} mapcell;
176 236
177typedef struct { 237typedef struct {
178 int32_t c0, c1; 238 int32_t c0, c1;
179 mapcell *col; 239 mapcell *col;
185 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
186 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
187 247
188 int32_t rows; 248 int32_t rows;
189 maprow *row; 249 maprow *row;
190} *CFPlus__Map; 250} *DC__Map;
191 251
192static char * 252static char *
193prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
194{ 254{
195 char *p; 255 char *p;
233 self->texs *= 2; 293 self->texs *= 2;
234 } 294 }
235} 295}
236 296
237static maprow * 297static maprow *
238map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
239{ 299{
240 if (0 > y) 300 if (0 > y)
241 { 301 {
242 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
243 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
281 341
282 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
283} 343}
284 344
285static mapcell * 345static mapcell *
286map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
287{ 347{
288 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
289} 349}
290 350
291static void 351static void
292map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
293{ 353{
294 int r; 354 int r;
295 355
296 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
297 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
305 self->row = 0; 365 self->row = 0;
306 self->rows = 0; 366 self->rows = 0;
307} 367}
308 368
309static void 369static void
310map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
311{ 371{
312 int x, y; 372 int x, y;
313 maprow *row; 373 maprow *row;
314 mapcell *cell; 374 mapcell *cell;
315 375
335 cell->player = 0; 395 cell->player = 0;
336 } 396 }
337 } 397 }
338} 398}
339 399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
414}
415
340static void 416static void
341music_finished (void) 417music_finished (void)
342{ 418{
343 SDL_UserEvent ev; 419 SDL_UserEvent ev;
344 420
378 n |= n >> 16; 454 n |= n >> 16;
379 455
380 return n + 1; 456 return n + 1;
381} 457}
382 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
383/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
386 473
387MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
388 518
389PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
390 520
391BOOT: 521BOOT:
392{ 522{
393 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
394 static const struct { 524 static const struct {
395 const char *name; 525 const char *name;
396 IV iv; 526 IV iv;
397 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
420 550
421 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
424 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
425 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
501 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
506# undef const_iv 640# undef const_iv
507 }; 641 };
508 642
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
528 662
529NV floor (NV x) 663NV floor (NV x)
530 664
531NV ceil (NV x) 665NV ceil (NV x)
532 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
533void 671void
534pango_init () 672pango_init ()
535 CODE: 673 CODE:
536{ 674{
537 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
540} 683}
684
685char *
686SDL_GetError ()
541 687
542int 688int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544 690
545void 691void
546SDL_Quit () 692SDL_Quit ()
547 693
548void 694void
549SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
550 PPCODE: 696 PPCODE:
551{ 697{
552 SDL_Rect **m; 698 SDL_Rect **m;
553 699
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
558 704
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
561 707
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566 712
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif 717#endif
572 718
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577 720
578 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
579 while (*m) 722 while (*m)
580 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
581 AV *av = newAV (); 726 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
585 733
586 ++m; 734 ++m;
587 } 735 }
588} 736}
589 737
590char *
591SDL_GetError ()
592
593int 738int
594SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
595 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
596 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 ); 752 );
753
599 if (RETVAL) 754 if (RETVAL)
600 { 755 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h" 760#include "glfunc.h"
604# undef GL_FUNC 761#undef GL_FUNC
605 } 762 }
763}
606 OUTPUT: 764 OUTPUT:
607 RETVAL 765 RETVAL
608 766
609void 767void
610SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
611 769
612char * 770char *
613SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
614 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
615void 779void
616SDL_PollEvent () 780poll_events ()
617 PPCODE: 781 PPCODE:
618{ 782{
619 SDL_Event ev; 783 SDL_Event ev;
620 784
621 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
622 { 787 {
623 HV *hv = newHV (); 788 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625 790
626 switch (ev.type) 791 switch (ev.type)
627 { 792 {
628 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
629 case SDL_KEYUP: 794 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break; 800 break;
636 801
637 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break; 805 break;
641 806
642 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
650 break; 833 break;
651 834
652 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
655 838
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break; 849 break;
667 } 850 }
668 851
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
670 } 853 }
671} 854}
672 855
673int 856int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
675 POSTCALL: 858 POSTCALL:
676 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
678 861
679void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
680Mix_CloseAudio () 879Mix_CloseAudio ()
681 880
682int 881int
683Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
684 883
884const char *
885Mix_GetError ()
886
685void 887void
686lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
687 CODE: 889 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
690#endif
691 891
692void 892void
693win32_proxy_info () 893win32_proxy_info ()
694 PPCODE: 894 PPCODE:
695{ 895{
716 } 916 }
717 } 917 }
718#endif 918#endif
719} 919}
720 920
721void 921int
722add_font (char *file) 922add_font (char *file)
723 CODE: 923 CODE:
724 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
725 927
726void 928void
727load_image_inline (SV *image_) 929load_image_inline (SV *image_)
728 ALIAS: 930 ALIAS:
729 load_image_file = 1 931 load_image_file = 1
732 STRLEN image_len; 934 STRLEN image_len;
733 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
734 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
735 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
736 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
737 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
738 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
739 941
740 if (!rw) 942 if (!rw)
741 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
742 944
815void 1017void
816error (char *message) 1018error (char *message)
817 CODE: 1019 CODE:
818 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32 1021#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
821#endif 1023#endif
822 1024
823void 1025void
824fatal (char *message) 1026fatal (char *message)
825 CODE: 1027 CODE:
826 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32 1029#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
829#endif 1031#endif
830 _exit (1); 1032 _exit (1);
831 1033
832void 1034void
833_exit (int retval = 0) 1035_exit (int retval = 0)
836 ExitThread (retval); // unclean, please beam me up 1038 ExitThread (retval); // unclean, please beam me up
837#else 1039#else
838 _exit (retval); 1040 _exit (retval);
839#endif 1041#endif
840 1042
841MODULE = CFPlus PACKAGE = CFPlus::Font 1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
842 1051
843CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
1053
1054PROTOTYPES: DISABLE
1055
1056DC::Font
844new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
845 CODE: 1058 CODE:
846{ 1059{
847 int count; 1060 int count;
848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
851} 1064}
852 OUTPUT: 1065 OUTPUT:
853 RETVAL 1066 RETVAL
854 1067
855void 1068void
856DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
857 CODE: 1070 CODE:
858 pango_font_description_free (self); 1071 pango_font_description_free (self);
859 1072
860void 1073void
861make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
862 CODE: 1076 CODE:
863 default_font = self; 1077 default_font = self;
864 1078
865MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
866 1080
1081PROTOTYPES: DISABLE
1082
867void 1083void
868reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
869 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
870 tc_clear (); 1093 tc_restore ();
871 1094
872CFPlus::Layout 1095DC::Layout
873new (SV *class) 1096new (SV *class)
874 CODE: 1097 CODE:
875 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
876 1099
877 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
879 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
880 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
881 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
884 1108
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
887 OUTPUT: 1111 OUTPUT:
888 RETVAL 1112 RETVAL
889 1113
890void 1114void
891DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
892 CODE: 1116 CODE:
893 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
894 Safefree (self); 1119 Safefree (self);
895 1120
896void 1121void
897set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
898 CODE: 1123 CODE:
899{ 1124{
900 STRLEN textlen; 1125 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
902 1127
903 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
904} 1129}
905 1130
906void 1131void
907set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
908 CODE: 1133 CODE:
909{ 1134{
910 STRLEN textlen; 1135 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
912 1137
913 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
914} 1139}
915 1140
916void 1141void
917set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
918 CODE: 1143 CODE:
919{ 1144{
920 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text; 1147 const char *pos = text;
957 if (attrs) 1182 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
959} 1184}
960 1185
961void 1186void
962get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
963 PPCODE: 1188 PPCODE:
964{ 1189{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966 1191
967 do 1192 do
968 { 1193 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
970 1195
971 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
972 { 1197 {
973 PangoRectangle extents; 1198 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
982 1207
983 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
984} 1209}
985 1210
986int 1211int
987has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
988 CODE: 1213 CODE:
989{ 1214{
990 int lines = 1; 1215 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
992 1217
997} 1222}
998 OUTPUT: 1223 OUTPUT:
999 RETVAL 1224 RETVAL
1000 1225
1001SV * 1226SV *
1002get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1003 CODE: 1228 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1006 OUTPUT: 1231 OUTPUT:
1007 RETVAL 1232 RETVAL
1008 1233
1009void 1234void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1011 CODE: 1236 CODE:
1012 self->r = r; 1237 self->r = r;
1013 self->g = g; 1238 self->g = g;
1014 self->b = b; 1239 self->b = b;
1015 self->a = a; 1240 self->a = a;
1016 1241
1017void 1242void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1019 CODE: 1244 CODE:
1020 if (self->font != font) 1245 if (self->font != font)
1021 { 1246 {
1022 self->font = font; 1247 self->font = font;
1023 layout_update_font (self); 1248 layout_update_font (self);
1024 } 1249 }
1025 1250
1026void 1251void
1027set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1028 CODE: 1253 CODE:
1029 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1030 { 1255 {
1031 self->base_height = base_height; 1256 self->base_height = base_height;
1032 layout_update_font (self); 1257 layout_update_font (self);
1033 } 1258 }
1034 1259
1035void 1260void
1036set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1037 CODE: 1262 CODE:
1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1039 1264
1040void 1265void
1041set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1042 CODE: 1267 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044 1269
1045void 1270void
1046set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1047 CODE: 1272 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049 1274
1050void 1275void
1051set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1052 CODE: 1277 CODE:
1053 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1058 ); 1283 );
1059 1284
1060void 1285void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1062 CODE: 1287 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064 1289
1065void 1290void
1066size (CFPlus::Layout self) 1291size (DC::Layout self)
1067 PPCODE: 1292 PPCODE:
1068{ 1293{
1069 int w, h; 1294 int w, h;
1070 1295
1071 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1074 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1075 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1076} 1301}
1077 1302
1078int 1303int
1079descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1080 CODE: 1305 CODE:
1081{ 1306{
1082 PangoRectangle rect; 1307 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1086} 1311}
1087 OUTPUT: 1312 OUTPUT:
1088 RETVAL 1313 RETVAL
1089 1314
1090int 1315int
1091xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1092 CODE: 1317 CODE:
1093{ 1318{
1094 int index, trailing; 1319 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1097} 1322}
1098 OUTPUT: 1323 OUTPUT:
1099 RETVAL 1324 RETVAL
1100 1325
1101void 1326void
1102cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1103 PPCODE: 1328 PPCODE:
1104{ 1329{
1105 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1107 1332
1108 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1112} 1337}
1113 1338
1114void 1339void
1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1116 PPCODE: 1341 PPCODE:
1117{ 1342{
1118 int line, x; 1343 int line, x;
1119 1344
1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1122 1348 --line;
1349#endif
1123 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126} 1353}
1127 1354
1128void 1355void
1129line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1130 PPCODE: 1357 PPCODE:
1131{ 1358{
1132 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1133 int index, trailing; 1360 int index, trailing;
1134 1361
1135 if (line < 0) 1362 if (line < 0)
1136 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1137 1364
1138 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1140 1367
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142 1369
1143 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1149 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1150 } 1377 }
1151} 1378}
1152 1379
1153void 1380void
1154render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1155 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1156 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1157 self->pl, 1385 self->pl,
1386 self->rc,
1158 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1160 flags 1389 flags
1161 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1162 1394
1163MODULE = CFPlus PACKAGE = CFPlus::Texture
1164
1165void 1395void
1166pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1167 CODE: 1397 CODE:
1168{ 1398{
1169 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1170 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1171 1406
1172 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1173 { 1423 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen; 1424 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185 1428
1186 SvPOK_only (result_); 1429 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1188 1431
1189 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--) 1433 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192 1435
1193 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 } 1437 }
1200} 1438}
1201 1439
1202void 1440void
1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1209{ 1447{
1210 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1214 1455
1215 if (items < 5) 1456 if (items < 5)
1216 { 1457 {
1217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1246 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1248 } 1489 }
1249} 1490}
1250 1491
1251MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1252 1502
1253CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1254new (SV *class) 1508new (SV *class)
1255 CODE: 1509 CODE:
1256 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1257 RETVAL->x = 0; 1511 RETVAL->x = 0;
1258 RETVAL->y = 0; 1512 RETVAL->y = 0;
1266 RETVAL->row = 0; 1520 RETVAL->row = 0;
1267 OUTPUT: 1521 OUTPUT:
1268 RETVAL 1522 RETVAL
1269 1523
1270void 1524void
1271DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1272 CODE: 1526 CODE:
1273{ 1527{
1274 map_clear (self); 1528 map_clear (self);
1275 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1276 Safefree (self->tex); 1530 Safefree (self->tex);
1277 Safefree (self); 1531 Safefree (self);
1278} 1532}
1279 1533
1280void 1534void
1281resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1282 CODE: 1536 CODE:
1283 self->w = map_width; 1537 self->w = map_width;
1284 self->h = map_height; 1538 self->h = map_height;
1285 1539
1286void 1540void
1287clear (CFPlus::Map self) 1541clear (DC::Map self)
1288 CODE: 1542 CODE:
1289 map_clear (self); 1543 map_clear (self);
1290 1544
1291void 1545void
1292set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1293 CODE: 1547 CODE:
1294{ 1548{
1295 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1296 need_texid (self, tile); 1550 need_texid (self, tile);
1297} 1551}
1298 1552
1299void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1301 CODE: 1578 CODE:
1302{ 1579{
1303 need_texid (self, texid); 1580 need_texid (self, texid);
1304 1581
1305 { 1582 {
1325 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1327} 1604}
1328 1605
1329int 1606int
1330ox (CFPlus::Map self) 1607ox (DC::Map self)
1331 ALIAS: 1608 ALIAS:
1332 oy = 1 1609 oy = 1
1333 x = 2 1610 x = 2
1334 y = 3 1611 y = 3
1335 w = 4 1612 w = 4
1346 } 1623 }
1347 OUTPUT: 1624 OUTPUT:
1348 RETVAL 1625 RETVAL
1349 1626
1350void 1627void
1351scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1352 CODE: 1629 CODE:
1353{ 1630{
1354 if (dx > 0) 1631 if (dx > 0)
1355 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1356 else if (dx < 0) 1633 else if (dx < 0)
1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1358 1635
1359 if (dy > 0) 1636 if (dy > 0)
1360 map_blank (self, self->x, self->y, self->w, dy); 1637 map_blank (self, self->x, self->y, self->w, dy);
1361 else if (dy < 0) 1638 else if (dy < 0)
1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1363 1640
1364 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1365 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1366 1643
1367 while (self->y < 0) 1644 while (self->y < 0)
1371 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1372 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1373 } 1650 }
1374} 1651}
1375 1652
1376void 1653SV *
1377map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1378 CODE: 1655 CODE:
1379{ 1656{
1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1381 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell; 1659 mapcell *cell;
1383 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1384 1663
1385 while (data < data_end - 1) 1664 while (data < data_end - 1)
1386 { 1665 {
1387 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1388 1667
1421 } 1700 }
1422 else if (cmd == 6) // monster width 1701 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1; 1702 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47) 1703 else if (cmd == 0x47)
1425 { 1704 {
1426 if (*data == 8) 1705 if (*data == 4)
1427 ; // decode player uuid 1706 ; // decode player count
1428 1707
1429 data += *data + 1; 1708 data += *data + 1;
1430 } 1709 }
1431 else if (cmd == 8) // cell flags 1710 else if (cmd == 8) // cell flags
1432 cell->flags = *data++; 1711 cell->flags = *data++;
1439 } 1718 }
1440 else 1719 else
1441 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1442 } 1721 }
1443 1722
1723 for (z = 0; z <= 2; ++z)
1444 if (flags & 4) 1724 if (flags & (4 >> z))
1445 { 1725 {
1446 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face); 1727 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1449 } 1743 }
1450
1451 if (flags & 2)
1452 {
1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1456 }
1457
1458 if (flags & 1)
1459 {
1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1463 }
1464 } 1744 }
1465 else 1745 else
1466 cell->darkness = 0; 1746 cell->darkness = 0;
1467 } 1747 }
1468} 1748}
1749 OUTPUT:
1750 RETVAL
1469 1751
1470SV * 1752SV *
1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1472 CODE: 1754 CODE:
1473{ 1755{
1474 int x1, x; 1756 int x1, x;
1475 int y1, y; 1757 int y1, y;
1476 int z; 1758 int z;
1521} 1803}
1522 OUTPUT: 1804 OUTPUT:
1523 RETVAL 1805 RETVAL
1524 1806
1525void 1807void
1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1527 CODE: 1809 CODE:
1528{ 1810{
1529 int x, y, z; 1811 int x, y, z;
1530 int last_name;
1531 1812
1532 glColor4ub (255, 255, 255, 255); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1817
1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1821
1822 // thats current max. sorry.
1823 if (sw > 255) sw = 255;
1824 if (sh > 255) sh = 255;
1825
1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1533 1862
1534 glEnable (GL_BLEND); 1863 glEnable (GL_BLEND);
1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1536 glEnable (GL_TEXTURE_2D);
1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1538 1866
1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
1545
1546 for (z = 0; z < 3; z++) 1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1547 for (y = 0; y < sh; y++) 1871 for (y = 0; y < sh; y++)
1548 if (0 <= y + my && y + my < self->rows) 1872 if (0 <= y + my && y + my < self->rows)
1549 { 1873 {
1550 maprow *row = self->row + (y + my); 1874 maprow *row = self->row + (y + my);
1551 1875
1552 for (x = 0; x < sw; x++) 1876 for (x = 0; x < sw; x++)
1553 if (row->c0 <= x + mx && x + mx < row->c1) 1877 if (row->c0 <= x + mx && x + mx < row->c1)
1554 { 1878 {
1555 mapcell *cell = row->col + (x + mx - row->c0); 1879 mapcell *cell = row->col + (x + mx - row->c0);
1556 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1881
1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1886
1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1557 1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1558 if (tile) 1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1559 { 1987 {
1560 maptex tex = self->tex [tile]; 1988 int level = (w << 5) | b;
1561 int px = (x + 1) * T - tex.w; 1989 HE *he;
1562 int py = (y + 1) * T - tex.h;
1563 1990
1564 if (last_name != tex.name) 1991 hv_iterinit (smooth);
1992 while ((he = hv_iternext (smooth)))
1565 { 1993 {
1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1995 IV bits = SvIVX (HeVAL (he));
1996
1566 if (!tex.name) 1997 if (!(bits & 0x1000)
1567 tex = self->tex [2]; /* missing, replace by noface */ 1998 && skey->level == level
1568 1999 && level > smooth_max [skey->x][skey->y])
1569 glEnd ();
1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1571 glBegin (GL_QUADS);
1572 }
1573
1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 { 2000 {
1583 maptex tex = self->tex [1]; 2001 maptex tex = self->tex [skey->tile];
1584 int px = x * T + T * 2 / 32; 2002 int px = (((int)skey->x) - 1) * T;
1585 int py = y * T - T * 6 / 32; 2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
1586 2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
1587 glEnd (); 2015 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1589 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
2018 }
1590 2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
1595 } 2040 }
1596 } 2041 }
1597 } 2042 }
1598 }
1599 } 2043 }
1600 2044
1601 glEnd (); 2045 glEnd ();
1602
1603 glDisable (GL_TEXTURE_2D); 2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
1604 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1605 2055
1606 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1609 { 2059 {
1634 } 2084 }
1635 } 2085 }
1636} 2086}
1637 2087
1638void 2088void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE: 2090 CODE:
1641{ 2091{
1642 static float color[16][3] = { 2092 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1694 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1696} 2146}
1697 2147
1698void 2148void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1700 PPCODE: 2150 PPCODE:
1701{ 2151{
1702 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1703 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1706 2160
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1710 2163
1711 mx += self->x; 2164 mx += self->x - 1;
1712 my += self->y; 2165 my += self->y - 1;
1713 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1714 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1715 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1716 { 2171 {
1717 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1718 2173
1719 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1721 { 2176 {
1722 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1723 2178
1724 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1727 } 2182 }
1728 } 2183 }
1729 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1730 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1731 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1732 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1733 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1734} 2227}
1735 2228
1736SV * 2229SV *
1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1738 CODE: 2231 CODE:
1739{ 2232{
1740 int x, y, x1, y1; 2233 int x, y, x1, y1;
1741 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1742 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1799 else 2292 else
1800 *data++ = 0; 2293 *data++ = 0;
1801 } 2294 }
1802 } 2295 }
1803 2296
2297 /* if size is w*h + 5 then no data has been found */
2298 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2299 {
1804 SvPOK_only (data_sv); 2300 SvPOK_only (data_sv);
1805 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2301 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2302 }
2303
1806 RETVAL = data_sv; 2304 RETVAL = data_sv;
1807} 2305}
1808 OUTPUT: 2306 OUTPUT:
1809 RETVAL 2307 RETVAL
1810 2308
1811void 2309void
1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2310set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1813 PPCODE: 2311 PPCODE:
1814{ 2312{
1815 int x, y, z; 2313 int x, y, z;
1816 int w, h; 2314 int w, h;
1817 int x1, y1; 2315 int x1, y1;
2316 STRLEN len;
2317 uint8_t *data, *end;
2318
2319 len = SvLEN (data_sv);
2320 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2321 data = SvPVbyte_nolen (data_sv);
2322 end = data + len + 8;
2323
2324 if (len < 5)
2325 XSRETURN_EMPTY;
1818 2326
1819 if (*data++ != 0) 2327 if (*data++ != 0)
1820 return; /* version mismatch */ 2328 XSRETURN_EMPTY; /* version mismatch */
1821 2329
1822 w = *data++ << 8; w |= *data++; 2330 w = *data++ << 8; w |= *data++;
1823 h = *data++ << 8; h |= *data++; 2331 h = *data++ << 8; h |= *data++;
1824 2332
1825 // we need to do this 'cause we don't keep an absolute coord system for rows 2333 // we need to do this 'cause we don't keep an absolute coord system for rows
1837 { 2345 {
1838 maprow *row = map_get_row (self, y); 2346 maprow *row = map_get_row (self, y);
1839 2347
1840 for (x = x0; x < x1; x++) 2348 for (x = x0; x < x1; x++)
1841 { 2349 {
2350 uint8_t flags;
2351
2352 if (data + 7 >= end)
2353 XSRETURN_EMPTY;
2354
1842 uint8_t flags = *data++; 2355 flags = *data++;
1843 2356
1844 if (flags) 2357 if (flags)
1845 { 2358 {
1846 mapcell *cell = row_get_cell (row, x); 2359 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 }; 2360 tileid tile[3] = { 0, 0, 0 };
1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2363 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2364 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1852 2365
1853 if (cell->darkness == 0) 2366 if (cell->darkness == 0)
1854 { 2367 {
1855 cell->darkness = 0; 2368 /*cell->darkness = 0;*/
2369 EXTEND (SP, 3);
1856 2370
1857 for (z = 0; z <= 2; z++) 2371 for (z = 0; z <= 2; z++)
1858 { 2372 {
1859 tileid t = tile [z]; 2373 tileid t = tile [z];
1860 2374
1861 if (t >= self->texs || (t && !self->tex [t].name)) 2375 if (t >= self->texs || (t && !self->tex [t].name))
1862 { 2376 {
1863 XPUSHs (sv_2mortal (newSViv (t))); 2377 PUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t); 2378 need_texid (self, t);
1865 } 2379 }
1866 2380
1867 cell->tile [z] = t; 2381 cell->tile [z] = t;
1868 } 2382 }
1870 } 2384 }
1871 } 2385 }
1872 } 2386 }
1873} 2387}
1874 2388
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2389MODULE = Deliantra::Client PACKAGE = DC::RW
1876 2390
1877CFPlus::MixChunk 2391DC::RW
1878new_from_file (SV *class, char *path) 2392new (SV *class, SV *data_sv)
1879 CODE: 2393 CODE:
1880 RETVAL = Mix_LoadWAV (path); 2394{
2395 STRLEN datalen;
2396 char *data = SvPVbyte (data_sv, datalen);
2397
2398 RETVAL = SDL_RWFromConstMem (data, datalen);
2399}
1881 OUTPUT: 2400 OUTPUT:
1882 RETVAL 2401 RETVAL
1883 2402
2403DC::RW
2404new_from_file (SV *class, const char *path, const char *mode = "rb")
2405 CODE:
2406 RETVAL = SDL_RWFromFile (path, mode);
2407 OUTPUT:
2408 RETVAL
2409
2410# fails on win32:
2411# dc.xs(2268) : error C2059: syntax error : '('
1884void 2412#void
2413#close (DC::RW self)
2414# CODE:
2415# (self->(close)) (self);
2416
2417MODULE = Deliantra::Client PACKAGE = DC::Channel
2418
2419PROTOTYPES: DISABLE
2420
2421DC::Channel
2422find ()
2423 CODE:
2424{
2425 RETVAL = Mix_GroupAvailable (-1);
2426
2427 if (RETVAL < 0)
2428 {
2429 RETVAL = Mix_GroupOldest (-1);
2430
2431 if (RETVAL < 0)
2432 XSRETURN_UNDEF;
2433
2434 Mix_HaltChannel (RETVAL);
2435 }
2436
2437 Mix_UnregisterAllEffects (RETVAL);
2438 Mix_Volume (RETVAL, 128);
2439}
2440 OUTPUT:
2441 RETVAL
2442
2443void
2444halt (DC::Channel self)
2445 CODE:
2446 Mix_HaltChannel (self);
2447
2448void
2449expire (DC::Channel self, int ticks = -1)
2450 CODE:
2451 Mix_ExpireChannel (self, ticks);
2452
2453void
2454fade_out (DC::Channel self, int ticks = -1)
2455 CODE:
2456 Mix_FadeOutChannel (self, ticks);
2457
2458int
2459volume (DC::Channel self, int volume)
2460 CODE:
2461 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2462 OUTPUT:
2463 RETVAL
2464
2465void
2466unregister_all_effects (DC::Channel self)
2467 CODE:
2468 Mix_UnregisterAllEffects (self);
2469
2470void
2471set_panning (DC::Channel self, int left, int right)
2472 CODE:
2473 left = CLAMP (left , 0, 255);
2474 right = CLAMP (right, 0, 255);
2475 Mix_SetPanning (self, left, right);
2476
2477void
2478set_distance (DC::Channel self, int distance)
2479 CODE:
2480 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2481
2482void
2483set_position (DC::Channel self, int angle, int distance)
2484 CODE:
2485
2486void
2487set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2488 CODE:
2489{
2490 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2491 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2492 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2493}
2494
2495void
2496set_reverse_stereo (DC::Channel self, int flip)
2497 CODE:
2498 Mix_SetReverseStereo (self, flip);
2499
2500MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2501
2502PROTOTYPES: DISABLE
2503
2504DC::MixChunk
2505new (SV *class, DC::RW rwops)
2506 CODE:
2507 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2508 OUTPUT:
2509 RETVAL
2510
2511void
1885DESTROY (CFPlus::MixChunk self) 2512DESTROY (DC::MixChunk self)
1886 CODE: 2513 CODE:
1887 Mix_FreeChunk (self); 2514 Mix_FreeChunk (self);
1888 2515
1889int 2516int
1890volume (CFPlus::MixChunk self, int volume = -1) 2517volume (DC::MixChunk self, int volume = -1)
1891 CODE: 2518 CODE:
2519 if (items > 1)
2520 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeChunk (self, volume); 2521 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT: 2522 OUTPUT:
1894 RETVAL 2523 RETVAL
1895 2524
1896int 2525DC::Channel
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2526play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1898 CODE: 2527 CODE:
2528{
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2529 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2530
2531 if (RETVAL < 0)
2532 XSRETURN_UNDEF;
2533
2534 if (channel < 0)
2535 {
2536 Mix_UnregisterAllEffects (RETVAL);
2537 Mix_Volume (RETVAL, 128);
2538 }
2539}
1900 OUTPUT: 2540 OUTPUT:
1901 RETVAL 2541 RETVAL
1902 2542
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2543MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1904 2544
1905int 2545int
1906volume (int volume = -1) 2546volume (int volume = -1)
2547 PROTOTYPE: ;$
1907 CODE: 2548 CODE:
2549 if (items > 0)
2550 volume = CLAMP (volume, 0, 128);
1908 RETVAL = Mix_VolumeMusic (volume); 2551 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT: 2552 OUTPUT:
1910 RETVAL 2553 RETVAL
1911 2554
2555void
2556fade_out (int ms)
2557 CODE:
2558 Mix_FadeOutMusic (ms);
2559
2560void
2561halt ()
2562 CODE:
2563 Mix_HaltMusic ();
2564
1912CFPlus::MixMusic 2565DC::MixMusic
1913new_from_file (SV *class, char *path) 2566new (SV *class, DC::RW rwops)
1914 CODE: 2567 CODE:
1915 RETVAL = Mix_LoadMUS (path); 2568 RETVAL = Mix_LoadMUS_RW (rwops);
1916 OUTPUT: 2569 OUTPUT:
1917 RETVAL 2570 RETVAL
1918 2571
1919void 2572void
1920DESTROY (CFPlus::MixMusic self) 2573DESTROY (DC::MixMusic self)
1921 CODE: 2574 CODE:
1922 Mix_FreeMusic (self); 2575 Mix_FreeMusic (self);
1923 2576
1924int 2577int
1925play (CFPlus::MixMusic self, int loops = -1) 2578play (DC::MixMusic self, int loops = -1)
1926 CODE: 2579 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops); 2580 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT: 2581 OUTPUT:
1929 RETVAL 2582 RETVAL
1930 2583
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2584void
2585fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2586 CODE:
2587 Mix_FadeInMusicPos (self, loops, ms, position);
2588
2589MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2590
2591PROTOTYPES: ENABLE
1932 2592
1933BOOT: 2593BOOT:
1934{ 2594{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2595 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1936 static const struct { 2596 static const struct {
1937 const char *name; 2597 const char *name;
1938 IV iv; 2598 IV iv;
1939 } *civ, const_iv[] = { 2599 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name } 2600# define const_iv(name) { # name, (IV)name }
2601 const_iv (GL_VENDOR),
2602 const_iv (GL_VERSION),
2603 const_iv (GL_EXTENSIONS),
1941 const_iv (GL_COLOR_MATERIAL), 2604 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH), 2605 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT), 2606 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER), 2607 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND), 2608 const_iv (GL_BLEND),
1949 const_iv (GL_ALPHA_TEST), 2612 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE), 2613 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL), 2614 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT), 2615 const_iv (GL_FRONT),
1953 const_iv (GL_BACK), 2616 const_iv (GL_BACK),
2617 const_iv (GL_AUX0),
1954 const_iv (GL_AND), 2618 const_iv (GL_AND),
1955 const_iv (GL_ONE), 2619 const_iv (GL_ONE),
1956 const_iv (GL_ZERO), 2620 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA), 2621 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA), 2622 const_iv (GL_DST_ALPHA),
1971 const_iv (GL_INTENSITY), 2635 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE), 2636 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA), 2637 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT), 2638 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2639 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2640 const_iv (GL_COMPRESSED_ALPHA_ARB),
2641 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2642 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2644 const_iv (GL_COMPRESSED_RGB_ARB),
2645 const_iv (GL_COMPRESSED_RGBA_ARB),
1976 const_iv (GL_COMPILE), 2646 const_iv (GL_COMPILE),
2647 const_iv (GL_PROXY_TEXTURE_1D),
2648 const_iv (GL_PROXY_TEXTURE_2D),
1977 const_iv (GL_TEXTURE_1D), 2649 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D), 2650 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV), 2651 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER), 2652 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER), 2653 const_iv (GL_TEXTURE_MIN_FILTER),
2002 const_iv (GL_COLOR_LOGIC_OP), 2674 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D), 2675 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D), 2676 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE), 2677 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER), 2678 const_iv (GL_CONSTANT_BORDER),
2679 const_iv (GL_POINTS),
2007 const_iv (GL_LINES), 2680 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP), 2681 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP), 2682 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS), 2683 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP), 2684 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES), 2685 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP), 2686 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN), 2687 const_iv (GL_TRIANGLE_FAN),
2688 const_iv (GL_POLYGON),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2689 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2690 const_iv (GL_POINT_SMOOTH_HINT),
2691 const_iv (GL_LINE_SMOOTH_HINT),
2692 const_iv (GL_POLYGON_SMOOTH_HINT),
2693 const_iv (GL_GENERATE_MIPMAP_HINT),
2694 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2016 const_iv (GL_FASTEST), 2695 const_iv (GL_FASTEST),
2696 const_iv (GL_DONT_CARE),
2697 const_iv (GL_NICEST),
2017 const_iv (GL_V2F), 2698 const_iv (GL_V2F),
2018 const_iv (GL_V3F), 2699 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F), 2700 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F), 2701 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv 2702# undef const_iv
2022 }; 2703 };
2023 2704
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2705 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2706 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2707
2708 texture_av = newAV ();
2709 AvREAL_off (texture_av);
2026} 2710}
2711
2712void
2713disable_GL_EXT_blend_func_separate ()
2714 CODE:
2715 gl.BlendFuncSeparate = 0;
2716 gl.BlendFuncSeparateEXT = 0;
2027 2717
2028char * 2718char *
2029gl_vendor () 2719gl_vendor ()
2030 CODE: 2720 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR); 2721 RETVAL = (char *)glGetString (GL_VENDOR);
2044 CODE: 2734 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2735 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT: 2736 OUTPUT:
2047 RETVAL 2737 RETVAL
2048 2738
2739const char *glGetString (GLenum pname)
2740
2741GLint glGetInteger (GLenum pname)
2742 CODE:
2743 glGetIntegerv (pname, &RETVAL);
2744 OUTPUT:
2745 RETVAL
2746
2747GLdouble glGetDouble (GLenum pname)
2748 CODE:
2749 glGetDoublev (pname, &RETVAL);
2750 OUTPUT:
2751 RETVAL
2752
2049int glGetError () 2753int glGetError ()
2050 2754
2051void glFinish () 2755void glFinish ()
2052 2756
2053void glClear (int mask) 2757void glClear (int mask)
2090# near_ and far_ are due to microsofts buggy "c" compiler 2794# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2795void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092 2796
2093# near_ and far_ are due to microsofts buggy "c" compiler 2797# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2798void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2799
2800PROTOTYPES: DISABLE
2095 2801
2096void glViewport (int x, int y, int width, int height) 2802void glViewport (int x, int y, int width, int height)
2097 2803
2098void glScissor (int x, int y, int width, int height) 2804void glScissor (int x, int y, int width, int height)
2099 2805
2107 2813
2108void glRotate (float angle, float x, float y, float z) 2814void glRotate (float angle, float x, float y, float z)
2109 CODE: 2815 CODE:
2110 glRotatef (angle, x, y, z); 2816 glRotatef (angle, x, y, z);
2111 2817
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0) 2818void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS: 2819 ALIAS:
2119 glColor_premultiply = 1 2820 glColor_premultiply = 1
2120 CODE: 2821 CODE:
2121 if (ix) 2822 if (ix)
2122 { 2823 {
2125 b *= a; 2826 b *= a;
2126 } 2827 }
2127 // microsoft visual "c" rounds instead of truncating... 2828 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a); 2829 glColor4f (r, g, b, a);
2129 2830
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.) 2831void glRasterPos (float x, float y, float z = 0.)
2137 CODE: 2832 CODE:
2138 glRasterPos3f (0, 0, z); 2833 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0); 2834 glBitmap (0, 0, 0, 0, x, y, 0);
2140 2835
2144 2839
2145void glTexCoord (float s, float t) 2840void glTexCoord (float s, float t)
2146 CODE: 2841 CODE:
2147 glTexCoord2f (s, t); 2842 glTexCoord2f (s, t);
2148 2843
2844void glRect (float x1, float y1, float x2, float y2)
2845 CODE:
2846 glRectf (x1, y1, x2, y2);
2847
2848void glRect_lineloop (float x1, float y1, float x2, float y2)
2849 CODE:
2850 glBegin (GL_LINE_LOOP);
2851 glVertex2f (x1, y1);
2852 glVertex2f (x2, y1);
2853 glVertex2f (x2, y2);
2854 glVertex2f (x1, y2);
2855 glEnd ();
2856
2857PROTOTYPES: ENABLE
2858
2859void glBegin (int mode)
2860
2861void glEnd ()
2862
2863void glPointSize (GLfloat size)
2864
2865void glLineWidth (GLfloat width)
2866
2867void glInterleavedArrays (int format, int stride, char *data)
2868
2869void glDrawElements (int mode, int count, int type, char *indices)
2870
2871# 1.2 void glDrawRangeElements (int mode, int start, int end
2872
2149void glTexEnv (int target, int pname, float param) 2873void glTexEnv (int target, int pname, float param)
2150 CODE: 2874 CODE:
2151 glTexEnvf (target, pname, param); 2875 glTexEnvf (target, pname, param);
2152 2876
2153void glTexParameter (int target, int pname, float param) 2877void glTexParameter (int target, int pname, float param)
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2893void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE: 2894 CODE:
2171 if (gl.SeparableFilter2D) 2895 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2896 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173 2897
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2898void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2175 2899
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2900void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177 2901
2178void glDrawPixels (int width, int height, int format, int type, char *pixels) 2902void glDrawPixels (int width, int height, int format, int type, char *pixels)
2903
2904void glPixelZoom (float x, float y)
2179 2905
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2906void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181 2907
2182int glGenTexture () 2908int glGenTexture ()
2183 CODE: 2909 CODE:
2184{ 2910 RETVAL = gen_texture ();
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT: 2911 OUTPUT:
2190 RETVAL 2912 RETVAL
2191 2913
2192void glDeleteTexture (int name) 2914void glDeleteTexture (int name)
2193 CODE: 2915 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_); 2916 del_texture (name);
2197} 2917
2198
2199int glGenList () 2918int glGenList ()
2200 CODE: 2919 CODE:
2201 RETVAL = glGenLists (1); 2920 RETVAL = glGenLists (1);
2202 OUTPUT: 2921 OUTPUT:
2203 RETVAL 2922 RETVAL
2210 2929
2211void glEndList () 2930void glEndList ()
2212 2931
2213void glCallList (int list) 2932void glCallList (int list)
2214 2933
2934MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2935
2936PROTOTYPES: DISABLE
2937
2938void
2939find_widget (SV *self, NV x, NV y)
2940 PPCODE:
2941{
2942 if (within_widget (self, x, y))
2943 XPUSHs (self);
2944}
2945
2946BOOT:
2947{
2948 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2949
2950 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2951 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2952 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2953 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2954}
2955
2956void
2957draw (SV *self)
2958 CODE:
2959{
2960 HV *hv;
2961 SV **svp;
2962 NV x, y, w, h;
2963 SV *draw_x_sv = GvSV (draw_x_gv);
2964 SV *draw_y_sv = GvSV (draw_y_gv);
2965 SV *draw_w_sv = GvSV (draw_w_gv);
2966 SV *draw_h_sv = GvSV (draw_h_gv);
2967 double draw_x, draw_y;
2968
2969 if (!SvROK (self))
2970 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2971
2972 hv = (HV *)SvRV (self);
2973
2974 if (SvTYPE (hv) != SVt_PVHV)
2975 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2976
2977 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2978 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2979
2980 if (!h || !w)
2981 XSRETURN_EMPTY;
2982
2983 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2984 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2985
2986 draw_x = SvNV (draw_x_sv) + x;
2987 draw_y = SvNV (draw_y_sv) + y;
2988
2989 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2990 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2991 XSRETURN_EMPTY;
2992
2993 sv_setnv (draw_x_sv, draw_x);
2994 sv_setnv (draw_y_sv, draw_y);
2995
2996 glPushMatrix ();
2997 glTranslated (x, y, 0);
2998
2999 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3000 {
3001 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3002
3003 if (svp && SvTRUE (*svp))
3004 {
3005 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3006 glEnable (GL_BLEND);
3007 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3008 glBegin (GL_QUADS);
3009 glVertex2f (0, 0);
3010 glVertex2f (w, 0);
3011 glVertex2f (w, h);
3012 glVertex2f (0, h);
3013 glEnd ();
3014 glDisable (GL_BLEND);
3015 }
3016 }
3017#if 0
3018 // draw borders, for debugging
3019 glPushMatrix ();
3020 glColor4f (1., 1., 0., 1.);
3021 glTranslatef (.5, .5, 0.);
3022 glBegin (GL_LINE_LOOP);
3023 glVertex2f (0 , 0);
3024 glVertex2f (w - 1, 0);
3025 glVertex2f (w - 1, h - 1);
3026 glVertex2f (0 , h - 1);
3027 glEnd ();
3028 glPopMatrix ();
3029#endif
3030 PUSHMARK (SP);
3031 XPUSHs (self);
3032 PUTBACK;
3033 call_method ("_draw", G_VOID | G_DISCARD);
3034 SPAGAIN;
3035
3036 glPopMatrix ();
3037
3038 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3039 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3040}
3041

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