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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC vs.
Revision 1.260 by root, Tue May 20 20:29:47 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
167 193
168 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
590} 683}
684
685char *
686SDL_GetError ()
591 687
592int 688int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 690
595void 691void
596SDL_Quit () 692SDL_Quit ()
597 693
598void 694void
599SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
600 PPCODE: 696 PPCODE:
601{ 697{
602 SDL_Rect **m; 698 SDL_Rect **m;
603 699
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 704
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 707
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 712
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 717#endif
622 718
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 720
628 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
629 while (*m) 722 while (*m)
630 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
631 AV *av = newAV (); 726 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
635 733
636 ++m; 734 ++m;
637 } 735 }
638} 736}
639 737
640char *
641SDL_GetError ()
642
643int 738int
644SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
646 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 752 );
753
649 if (RETVAL) 754 if (RETVAL)
650 { 755 {
651 av_clear (texture_av); 756 av_clear (texture_av);
652 757
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 760#include "glfunc.h"
656# undef GL_FUNC 761#undef GL_FUNC
657
658 } 762 }
763}
659 OUTPUT: 764 OUTPUT:
660 RETVAL 765 RETVAL
661 766
662void 767void
663SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
664 769
665char * 770char *
666SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
667 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
668void 779void
669SDL_PollEvent () 780poll_events ()
670 PPCODE: 781 PPCODE:
671{ 782{
672 SDL_Event ev; 783 SDL_Event ev;
673 784
674 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 787 {
676 HV *hv = newHV (); 788 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 790
679 switch (ev.type) 791 switch (ev.type)
680 { 792 {
681 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
682 case SDL_KEYUP: 794 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 800 break;
689 801
690 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 805 break;
694 806
695 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
703 break; 833 break;
704 834
705 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 838
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 849 break;
720 } 850 }
721 851
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 853 }
724} 854}
725 855
726int 856int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 858 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
731 861
732void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
733Mix_CloseAudio () 879Mix_CloseAudio ()
734 880
735int 881int
736Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
737 886
738void 887void
739lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
740 CODE: 889 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
767 } 916 }
768 } 917 }
769#endif 918#endif
770} 919}
771 920
772void 921int
773add_font (char *file) 922add_font (char *file)
774 CODE: 923 CODE:
775 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
776 927
777void 928void
778load_image_inline (SV *image_) 929load_image_inline (SV *image_)
779 ALIAS: 930 ALIAS:
780 load_image_file = 1 931 load_image_file = 1
783 STRLEN image_len; 934 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
790 941
791 if (!rw) 942 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
793 944
866void 1017void
867error (char *message) 1018error (char *message)
868 CODE: 1019 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1021#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1023#endif
873 1024
874void 1025void
875fatal (char *message) 1026fatal (char *message)
876 CODE: 1027 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1029#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1031#endif
881 _exit (1); 1032 _exit (1);
882 1033
883void 1034void
884_exit (int retval = 0) 1035_exit (int retval = 0)
896#if DEBUG 1047#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
898#endif 1049#endif
899} 1050}
900 1051
901MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
902 1053
903CFPlus::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1058 CODE:
906{ 1059{
907 int count; 1060 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1064}
912 OUTPUT: 1065 OUTPUT:
913 RETVAL 1066 RETVAL
914 1067
915void 1068void
916DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
917 CODE: 1070 CODE:
918 pango_font_description_free (self); 1071 pango_font_description_free (self);
919 1072
920void 1073void
921make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
922 CODE: 1076 CODE:
923 default_font = self; 1077 default_font = self;
924 1078
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1080
1081PROTOTYPES: DISABLE
1082
927void 1083void
928reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
929 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
930 tc_clear (); 1093 tc_restore ();
931 1094
932CFPlus::Layout 1095DC::Layout
933new (SV *class) 1096new (SV *class)
934 CODE: 1097 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
936 1099
937 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
944 1108
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
947 OUTPUT: 1111 OUTPUT:
948 RETVAL 1112 RETVAL
949 1113
950void 1114void
951DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
952 CODE: 1116 CODE:
953 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
954 Safefree (self); 1119 Safefree (self);
955 1120
956void 1121void
957set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
958 CODE: 1123 CODE:
959{ 1124{
960 STRLEN textlen; 1125 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
962 1127
963 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
964} 1129}
965 1130
966void 1131void
967set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
968 CODE: 1133 CODE:
969{ 1134{
970 STRLEN textlen; 1135 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
972 1137
973 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
974} 1139}
975 1140
976void 1141void
977set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
978 CODE: 1143 CODE:
979{ 1144{
980 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1147 const char *pos = text;
1017 if (attrs) 1182 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1019} 1184}
1020 1185
1021void 1186void
1022get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1023 PPCODE: 1188 PPCODE:
1024{ 1189{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1191
1027 do 1192 do
1028 { 1193 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1195
1031 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1032 { 1197 {
1033 PangoRectangle extents; 1198 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1207
1043 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1044} 1209}
1045 1210
1046int 1211int
1047has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1048 CODE: 1213 CODE:
1049{ 1214{
1050 int lines = 1; 1215 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1052 1217
1057} 1222}
1058 OUTPUT: 1223 OUTPUT:
1059 RETVAL 1224 RETVAL
1060 1225
1061SV * 1226SV *
1062get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1063 CODE: 1228 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1231 OUTPUT:
1067 RETVAL 1232 RETVAL
1068 1233
1069void 1234void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1236 CODE:
1072 self->r = r; 1237 self->r = r;
1073 self->g = g; 1238 self->g = g;
1074 self->b = b; 1239 self->b = b;
1075 self->a = a; 1240 self->a = a;
1076 1241
1077void 1242void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1244 CODE:
1080 if (self->font != font) 1245 if (self->font != font)
1081 { 1246 {
1082 self->font = font; 1247 self->font = font;
1083 layout_update_font (self); 1248 layout_update_font (self);
1084 } 1249 }
1085 1250
1086void 1251void
1087set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1088 CODE: 1253 CODE:
1089 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1090 { 1255 {
1091 self->base_height = base_height; 1256 self->base_height = base_height;
1092 layout_update_font (self); 1257 layout_update_font (self);
1093 } 1258 }
1094 1259
1095void 1260void
1096set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1262 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1264
1100void 1265void
1101set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1102 CODE: 1267 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1269
1105void 1270void
1106set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1107 CODE: 1272 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1274
1110void 1275void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1277 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1118 ); 1283 );
1119 1284
1120void 1285void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1287 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1289
1125void 1290void
1126size (CFPlus::Layout self) 1291size (DC::Layout self)
1127 PPCODE: 1292 PPCODE:
1128{ 1293{
1129 int w, h; 1294 int w, h;
1130 1295
1131 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1136} 1301}
1137 1302
1138int 1303int
1139descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1140 CODE: 1305 CODE:
1141{ 1306{
1142 PangoRectangle rect; 1307 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1146} 1311}
1147 OUTPUT: 1312 OUTPUT:
1148 RETVAL 1313 RETVAL
1149 1314
1150int 1315int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1317 CODE:
1153{ 1318{
1154 int index, trailing; 1319 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1157} 1322}
1158 OUTPUT: 1323 OUTPUT:
1159 RETVAL 1324 RETVAL
1160 1325
1161void 1326void
1162cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1328 PPCODE:
1164{ 1329{
1165 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1332
1168 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1337}
1173 1338
1174void 1339void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1341 PPCODE:
1177{ 1342{
1178 int line, x; 1343 int line, x;
1179 1344
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1348 --line;
1349#endif
1183 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1353}
1187 1354
1188void 1355void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1357 PPCODE:
1191{ 1358{
1192 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1193 int index, trailing; 1360 int index, trailing;
1194 1361
1195 if (line < 0) 1362 if (line < 0)
1196 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1197 1364
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1200 1367
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1369
1203 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1377 }
1211} 1378}
1212 1379
1213void 1380void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1217 self->pl, 1385 self->pl,
1386 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1220 flags 1389 flags
1221 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1222 1394
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1395void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1227 CODE: 1397 CODE:
1228{ 1398{
1229 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1406
1232 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1423 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1424 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1428
1246 SvPOK_only (result_); 1429 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1248 1431
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1433 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1435
1253 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1437 }
1260} 1438}
1261 1439
1262void 1440void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1447{
1270 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1274 1455
1275 if (items < 5) 1456 if (items < 5)
1276 { 1457 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1308 } 1489 }
1309} 1490}
1310 1491
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1312 1502
1313CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1314new (SV *class) 1508new (SV *class)
1315 CODE: 1509 CODE:
1316 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1511 RETVAL->x = 0;
1318 RETVAL->y = 0; 1512 RETVAL->y = 0;
1326 RETVAL->row = 0; 1520 RETVAL->row = 0;
1327 OUTPUT: 1521 OUTPUT:
1328 RETVAL 1522 RETVAL
1329 1523
1330void 1524void
1331DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1332 CODE: 1526 CODE:
1333{ 1527{
1334 map_clear (self); 1528 map_clear (self);
1335 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1336 Safefree (self->tex); 1530 Safefree (self->tex);
1337 Safefree (self); 1531 Safefree (self);
1338} 1532}
1339 1533
1340void 1534void
1341resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1536 CODE:
1343 self->w = map_width; 1537 self->w = map_width;
1344 self->h = map_height; 1538 self->h = map_height;
1345 1539
1346void 1540void
1347clear (CFPlus::Map self) 1541clear (DC::Map self)
1348 CODE: 1542 CODE:
1349 map_clear (self); 1543 map_clear (self);
1350 1544
1351void 1545void
1352set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1547 CODE:
1354{ 1548{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1550 need_texid (self, tile);
1357} 1551}
1358 1552
1359void 1553void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1555 CODE:
1362{ 1556{
1363 tileid texid; 1557 tileid texid;
1364 maptex *tex; 1558 maptex *tex;
1365 1559
1378 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1380} 1574}
1381 1575
1382void 1576void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1578 CODE:
1385{ 1579{
1386 need_texid (self, texid); 1580 need_texid (self, texid);
1387 1581
1388 { 1582 {
1408 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1604}
1411 1605
1412int 1606int
1413ox (CFPlus::Map self) 1607ox (DC::Map self)
1414 ALIAS: 1608 ALIAS:
1415 oy = 1 1609 oy = 1
1416 x = 2 1610 x = 2
1417 y = 3 1611 y = 3
1418 w = 4 1612 w = 4
1429 } 1623 }
1430 OUTPUT: 1624 OUTPUT:
1431 RETVAL 1625 RETVAL
1432 1626
1433void 1627void
1434scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1435 CODE: 1629 CODE:
1436{ 1630{
1437 if (dx > 0) 1631 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1633 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1456 } 1650 }
1457} 1651}
1458 1652
1459void 1653SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1655 CODE:
1462{ 1656{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1659 mapcell *cell;
1466 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1467 1663
1468 while (data < data_end - 1) 1664 while (data < data_end - 1)
1469 { 1665 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1471 1667
1522 } 1718 }
1523 else 1719 else
1524 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1525 } 1721 }
1526 1722
1723 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1724 if (flags & (4 >> z))
1528 { 1725 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1727 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1532 } 1743 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1744 }
1548 else 1745 else
1549 cell->darkness = 0; 1746 cell->darkness = 0;
1550 } 1747 }
1551} 1748}
1749 OUTPUT:
1750 RETVAL
1552 1751
1553SV * 1752SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1754 CODE:
1556{ 1755{
1557 int x1, x; 1756 int x1, x;
1558 int y1, y; 1757 int y1, y;
1559 int z; 1758 int z;
1604} 1803}
1605 OUTPUT: 1804 OUTPUT:
1606 RETVAL 1805 RETVAL
1607 1806
1608void 1807void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE: 1809 CODE:
1611{ 1810{
1811 int x, y, z;
1812
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1816 smooth_key skey;
1616 int x, y, z; 1817
1617 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1618 1821
1619 // thats current max. sorry. 1822 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1622 1825
1623 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1625 1828
1626 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1627 1830 key.r = 255;
1628 glEnable (GL_BLEND); 1831 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1632 1835 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1836 key.texname = -1;
1634
1635 last_name = 0;
1636 1837
1637 mx += self->x; 1838 mx += self->x;
1638 my += self->y; 1839 my += self->y;
1639 1840
1640 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1659 } 1860 }
1660 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1866
1662 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1663 { 1868 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1665 1870
1675 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1676 1881
1677 if (tile) 1882 if (tile)
1678 { 1883 {
1679 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1885 int px, py;
1681 int py = (y + 1) * T - tex.h;
1682 1886
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1686 { 1888 {
1687 if (!tex.name) 1889 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1689 1891
1690 glEnd (); 1892 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1894 }
1694 1895
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1699 1903
1700 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1701 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1907 if (cell->flags & 1)
1703 { 1908 {
1704 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1707 1912
1913 if (tex.name)
1708 glEnd (); 1914 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1925 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1926 }
1717 } 1927 }
1718 1928
1719 // update smooth hash 1929 // update smooth hash
1720 if (tex.smoothtile) 1930 if (tex.smoothtile)
1756 } 1966 }
1757 } 1967 }
1758 } 1968 }
1759 } 1969 }
1760 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1761 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1975 // this is basically counting sort
1763 { 1976 {
1764 int w, b; 1977 int w, b;
1765 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1767 { 1982 {
1768 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1769 if (smask) 1984 if (smask)
1770 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 2004 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1793 2008
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 2009 if (tex.name)
1797 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1798 if (!tex.name) 2013 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2014 {
1800
1801 glEnd (); 2015 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1804 } 2018 }
1805 2019
1806 if (border) 2020 if (border)
1807 { 2021 {
1808 float ox = border * dx; 2022 float ox = border * dx;
1809 2023
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2028 }
1815 2029
1816 if (corner) 2030 if (corner)
1817 { 2031 {
1818 float ox = corner * dx; 2032 float ox = corner * dx;
1819 2033
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1824 } 2039 }
1825 } 2040 }
1826 } 2041 }
1827 } 2042 }
1828 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1829 } 2048 }
1830 2049
1831 hv_clear (smooth); 2050 hv_clear (smooth);
1832 } 2051 }
1833 2052
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1838 2055
1839 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1842 { 2059 {
1867 } 2084 }
1868 } 2085 }
1869} 2086}
1870 2087
1871void 2088void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2090 CODE:
1874{ 2091{
1875 static float color[16][3] = { 2092 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1929} 2146}
1930 2147
1931void 2148void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2150 PPCODE:
1934{ 2151{
1935 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2160
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2163
1944 mx += self->x; 2164 mx += self->x - 1;
1945 my += self->y; 2165 my += self->y - 1;
1946 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1947 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1949 { 2171 {
1950 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1951 2173
1952 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2176 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1956 2178
1957 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1960 } 2182 }
1961 } 2183 }
1962 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1963 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1967} 2227}
1968 2228
1969SV * 2229SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2231 CODE:
1972{ 2232{
1973 int x, y, x1, y1; 2233 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2032 else 2292 else
2033 *data++ = 0; 2293 *data++ = 0;
2034 } 2294 }
2035 } 2295 }
2036 2296
2297 /* if size is w*h + 5 then no data has been found */
2298 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2299 {
2037 SvPOK_only (data_sv); 2300 SvPOK_only (data_sv);
2038 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2301 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2302 }
2303
2039 RETVAL = data_sv; 2304 RETVAL = data_sv;
2040} 2305}
2041 OUTPUT: 2306 OUTPUT:
2042 RETVAL 2307 RETVAL
2043 2308
2044void 2309void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2310set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2046 PPCODE: 2311 PPCODE:
2047{ 2312{
2048 int x, y, z; 2313 int x, y, z;
2049 int w, h; 2314 int w, h;
2050 int x1, y1; 2315 int x1, y1;
2316 STRLEN len;
2317 uint8_t *data, *end;
2318
2319 len = SvLEN (data_sv);
2320 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2321 data = SvPVbyte_nolen (data_sv);
2322 end = data + len + 8;
2323
2324 if (len < 5)
2325 XSRETURN_EMPTY;
2051 2326
2052 if (*data++ != 0) 2327 if (*data++ != 0)
2053 return; /* version mismatch */ 2328 XSRETURN_EMPTY; /* version mismatch */
2054 2329
2055 w = *data++ << 8; w |= *data++; 2330 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2331 h = *data++ << 8; h |= *data++;
2057 2332
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2333 // we need to do this 'cause we don't keep an absolute coord system for rows
2070 { 2345 {
2071 maprow *row = map_get_row (self, y); 2346 maprow *row = map_get_row (self, y);
2072 2347
2073 for (x = x0; x < x1; x++) 2348 for (x = x0; x < x1; x++)
2074 { 2349 {
2350 uint8_t flags;
2351
2352 if (data + 7 >= end)
2353 XSRETURN_EMPTY;
2354
2075 uint8_t flags = *data++; 2355 flags = *data++;
2076 2356
2077 if (flags) 2357 if (flags)
2078 { 2358 {
2079 mapcell *cell = row_get_cell (row, x); 2359 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 }; 2360 tileid tile[3] = { 0, 0, 0 };
2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2363 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2364 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2085 2365
2086 if (cell->darkness == 0) 2366 if (cell->darkness == 0)
2087 { 2367 {
2088 cell->darkness = 0; 2368 /*cell->darkness = 0;*/
2369 EXTEND (SP, 3);
2089 2370
2090 for (z = 0; z <= 2; z++) 2371 for (z = 0; z <= 2; z++)
2091 { 2372 {
2092 tileid t = tile [z]; 2373 tileid t = tile [z];
2093 2374
2094 if (t >= self->texs || (t && !self->tex [t].name)) 2375 if (t >= self->texs || (t && !self->tex [t].name))
2095 { 2376 {
2096 XPUSHs (sv_2mortal (newSViv (t))); 2377 PUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t); 2378 need_texid (self, t);
2098 } 2379 }
2099 2380
2100 cell->tile [z] = t; 2381 cell->tile [z] = t;
2101 } 2382 }
2103 } 2384 }
2104 } 2385 }
2105 } 2386 }
2106} 2387}
2107 2388
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2389MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2390
2110CFPlus::MixChunk 2391DC::RW
2111new_from_file (SV *class, char *path) 2392new (SV *class, SV *data_sv)
2112 CODE: 2393 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2394{
2395 STRLEN datalen;
2396 char *data = SvPVbyte (data_sv, datalen);
2397
2398 RETVAL = SDL_RWFromConstMem (data, datalen);
2399}
2114 OUTPUT: 2400 OUTPUT:
2115 RETVAL 2401 RETVAL
2116 2402
2403DC::RW
2404new_from_file (SV *class, const char *path, const char *mode = "rb")
2405 CODE:
2406 RETVAL = SDL_RWFromFile (path, mode);
2407 OUTPUT:
2408 RETVAL
2409
2410# fails on win32:
2411# dc.xs(2268) : error C2059: syntax error : '('
2117void 2412#void
2413#close (DC::RW self)
2414# CODE:
2415# (self->(close)) (self);
2416
2417MODULE = Deliantra::Client PACKAGE = DC::Channel
2418
2419PROTOTYPES: DISABLE
2420
2421DC::Channel
2422find ()
2423 CODE:
2424{
2425 RETVAL = Mix_GroupAvailable (-1);
2426
2427 if (RETVAL < 0)
2428 {
2429 RETVAL = Mix_GroupOldest (-1);
2430
2431 if (RETVAL < 0)
2432 XSRETURN_UNDEF;
2433
2434 Mix_HaltChannel (RETVAL);
2435 }
2436
2437 Mix_UnregisterAllEffects (RETVAL);
2438 Mix_Volume (RETVAL, 128);
2439}
2440 OUTPUT:
2441 RETVAL
2442
2443void
2444halt (DC::Channel self)
2445 CODE:
2446 Mix_HaltChannel (self);
2447
2448void
2449expire (DC::Channel self, int ticks = -1)
2450 CODE:
2451 Mix_ExpireChannel (self, ticks);
2452
2453void
2454fade_out (DC::Channel self, int ticks = -1)
2455 CODE:
2456 Mix_FadeOutChannel (self, ticks);
2457
2458int
2459volume (DC::Channel self, int volume)
2460 CODE:
2461 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2462 OUTPUT:
2463 RETVAL
2464
2465void
2466unregister_all_effects (DC::Channel self)
2467 CODE:
2468 Mix_UnregisterAllEffects (self);
2469
2470void
2471set_panning (DC::Channel self, int left, int right)
2472 CODE:
2473 left = CLAMP (left , 0, 255);
2474 right = CLAMP (right, 0, 255);
2475 Mix_SetPanning (self, left, right);
2476
2477void
2478set_distance (DC::Channel self, int distance)
2479 CODE:
2480 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2481
2482void
2483set_position (DC::Channel self, int angle, int distance)
2484 CODE:
2485
2486void
2487set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2488 CODE:
2489{
2490 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2491 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2492 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2493}
2494
2495void
2496set_reverse_stereo (DC::Channel self, int flip)
2497 CODE:
2498 Mix_SetReverseStereo (self, flip);
2499
2500MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2501
2502PROTOTYPES: DISABLE
2503
2504DC::MixChunk
2505new (SV *class, DC::RW rwops)
2506 CODE:
2507 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2508 OUTPUT:
2509 RETVAL
2510
2511void
2118DESTROY (CFPlus::MixChunk self) 2512DESTROY (DC::MixChunk self)
2119 CODE: 2513 CODE:
2120 Mix_FreeChunk (self); 2514 Mix_FreeChunk (self);
2121 2515
2122int 2516int
2123volume (CFPlus::MixChunk self, int volume = -1) 2517volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2518 CODE:
2519 if (items > 1)
2520 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2521 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2522 OUTPUT:
2127 RETVAL 2523 RETVAL
2128 2524
2129int 2525DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2526play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2527 CODE:
2528{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2529 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2530
2531 if (RETVAL < 0)
2532 XSRETURN_UNDEF;
2533
2534 if (channel < 0)
2535 {
2536 Mix_UnregisterAllEffects (RETVAL);
2537 Mix_Volume (RETVAL, 128);
2538 }
2539}
2133 OUTPUT: 2540 OUTPUT:
2134 RETVAL 2541 RETVAL
2135 2542
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2543MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2544
2138int 2545int
2139volume (int volume = -1) 2546volume (int volume = -1)
2547 PROTOTYPE: ;$
2140 CODE: 2548 CODE:
2549 if (items > 0)
2550 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2551 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2552 OUTPUT:
2143 RETVAL 2553 RETVAL
2144 2554
2555void
2556fade_out (int ms)
2557 CODE:
2558 Mix_FadeOutMusic (ms);
2559
2560void
2561halt ()
2562 CODE:
2563 Mix_HaltMusic ();
2564
2565DC::MixMusic
2566new (SV *class, DC::RW rwops)
2567 CODE:
2568 RETVAL = Mix_LoadMUS_RW (rwops);
2569 OUTPUT:
2570 RETVAL
2571
2572void
2573DESTROY (DC::MixMusic self)
2574 CODE:
2575 Mix_FreeMusic (self);
2576
2145int 2577int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160DESTROY (CFPlus::MixMusic self)
2161 CODE:
2162 Mix_FreeMusic (self);
2163
2164int
2165play (CFPlus::MixMusic self, int loops = -1) 2578play (DC::MixMusic self, int loops = -1)
2166 CODE: 2579 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2580 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2581 OUTPUT:
2169 RETVAL 2582 RETVAL
2170 2583
2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2584void
2585fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2586 CODE:
2587 Mix_FadeInMusicPos (self, loops, ms, position);
2588
2589MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2590
2591PROTOTYPES: ENABLE
2172 2592
2173BOOT: 2593BOOT:
2174{ 2594{
2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2595 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2176 static const struct { 2596 static const struct {
2177 const char *name; 2597 const char *name;
2178 IV iv; 2598 IV iv;
2179 } *civ, const_iv[] = { 2599 } *civ, const_iv[] = {
2180# define const_iv(name) { # name, (IV)name } 2600# define const_iv(name) { # name, (IV)name }
2601 const_iv (GL_VENDOR),
2602 const_iv (GL_VERSION),
2603 const_iv (GL_EXTENSIONS),
2181 const_iv (GL_COLOR_MATERIAL), 2604 const_iv (GL_COLOR_MATERIAL),
2182 const_iv (GL_SMOOTH), 2605 const_iv (GL_SMOOTH),
2183 const_iv (GL_FLAT), 2606 const_iv (GL_FLAT),
2184 const_iv (GL_DITHER), 2607 const_iv (GL_DITHER),
2185 const_iv (GL_BLEND), 2608 const_iv (GL_BLEND),
2189 const_iv (GL_ALPHA_TEST), 2612 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE), 2613 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL), 2614 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT), 2615 const_iv (GL_FRONT),
2193 const_iv (GL_BACK), 2616 const_iv (GL_BACK),
2617 const_iv (GL_AUX0),
2194 const_iv (GL_AND), 2618 const_iv (GL_AND),
2195 const_iv (GL_ONE), 2619 const_iv (GL_ONE),
2196 const_iv (GL_ZERO), 2620 const_iv (GL_ZERO),
2197 const_iv (GL_SRC_ALPHA), 2621 const_iv (GL_SRC_ALPHA),
2198 const_iv (GL_DST_ALPHA), 2622 const_iv (GL_DST_ALPHA),
2211 const_iv (GL_INTENSITY), 2635 const_iv (GL_INTENSITY),
2212 const_iv (GL_LUMINANCE), 2636 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA), 2637 const_iv (GL_LUMINANCE_ALPHA),
2214 const_iv (GL_FLOAT), 2638 const_iv (GL_FLOAT),
2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2639 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2640 const_iv (GL_COMPRESSED_ALPHA_ARB),
2641 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2642 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2644 const_iv (GL_COMPRESSED_RGB_ARB),
2645 const_iv (GL_COMPRESSED_RGBA_ARB),
2216 const_iv (GL_COMPILE), 2646 const_iv (GL_COMPILE),
2647 const_iv (GL_PROXY_TEXTURE_1D),
2648 const_iv (GL_PROXY_TEXTURE_2D),
2217 const_iv (GL_TEXTURE_1D), 2649 const_iv (GL_TEXTURE_1D),
2218 const_iv (GL_TEXTURE_2D), 2650 const_iv (GL_TEXTURE_2D),
2219 const_iv (GL_TEXTURE_ENV), 2651 const_iv (GL_TEXTURE_ENV),
2220 const_iv (GL_TEXTURE_MAG_FILTER), 2652 const_iv (GL_TEXTURE_MAG_FILTER),
2221 const_iv (GL_TEXTURE_MIN_FILTER), 2653 const_iv (GL_TEXTURE_MIN_FILTER),
2242 const_iv (GL_COLOR_LOGIC_OP), 2674 const_iv (GL_COLOR_LOGIC_OP),
2243 const_iv (GL_SEPARABLE_2D), 2675 const_iv (GL_SEPARABLE_2D),
2244 const_iv (GL_CONVOLUTION_2D), 2676 const_iv (GL_CONVOLUTION_2D),
2245 const_iv (GL_CONVOLUTION_BORDER_MODE), 2677 const_iv (GL_CONVOLUTION_BORDER_MODE),
2246 const_iv (GL_CONSTANT_BORDER), 2678 const_iv (GL_CONSTANT_BORDER),
2679 const_iv (GL_POINTS),
2247 const_iv (GL_LINES), 2680 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP), 2681 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP), 2682 const_iv (GL_LINE_LOOP),
2250 const_iv (GL_QUADS), 2683 const_iv (GL_QUADS),
2251 const_iv (GL_QUAD_STRIP), 2684 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES), 2685 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP), 2686 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN), 2687 const_iv (GL_TRIANGLE_FAN),
2688 const_iv (GL_POLYGON),
2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2689 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2690 const_iv (GL_POINT_SMOOTH_HINT),
2691 const_iv (GL_LINE_SMOOTH_HINT),
2692 const_iv (GL_POLYGON_SMOOTH_HINT),
2693 const_iv (GL_GENERATE_MIPMAP_HINT),
2694 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2256 const_iv (GL_FASTEST), 2695 const_iv (GL_FASTEST),
2696 const_iv (GL_DONT_CARE),
2697 const_iv (GL_NICEST),
2257 const_iv (GL_V2F), 2698 const_iv (GL_V2F),
2258 const_iv (GL_V3F), 2699 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F), 2700 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F), 2701 const_iv (GL_T2F_N3F_V3F),
2261# undef const_iv 2702# undef const_iv
2266 2707
2267 texture_av = newAV (); 2708 texture_av = newAV ();
2268 AvREAL_off (texture_av); 2709 AvREAL_off (texture_av);
2269} 2710}
2270 2711
2712void
2713disable_GL_EXT_blend_func_separate ()
2714 CODE:
2715 gl.BlendFuncSeparate = 0;
2716 gl.BlendFuncSeparateEXT = 0;
2717
2271char * 2718char *
2272gl_vendor () 2719gl_vendor ()
2273 CODE: 2720 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR); 2721 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT: 2722 OUTPUT:
2287 CODE: 2734 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2735 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT: 2736 OUTPUT:
2290 RETVAL 2737 RETVAL
2291 2738
2739const char *glGetString (GLenum pname)
2740
2741GLint glGetInteger (GLenum pname)
2742 CODE:
2743 glGetIntegerv (pname, &RETVAL);
2744 OUTPUT:
2745 RETVAL
2746
2747GLdouble glGetDouble (GLenum pname)
2748 CODE:
2749 glGetDoublev (pname, &RETVAL);
2750 OUTPUT:
2751 RETVAL
2752
2292int glGetError () 2753int glGetError ()
2293 2754
2294void glFinish () 2755void glFinish ()
2295 2756
2296void glClear (int mask) 2757void glClear (int mask)
2333# near_ and far_ are due to microsofts buggy "c" compiler 2794# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2795void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335 2796
2336# near_ and far_ are due to microsofts buggy "c" compiler 2797# near_ and far_ are due to microsofts buggy "c" compiler
2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2798void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2799
2800PROTOTYPES: DISABLE
2338 2801
2339void glViewport (int x, int y, int width, int height) 2802void glViewport (int x, int y, int width, int height)
2340 2803
2341void glScissor (int x, int y, int width, int height) 2804void glScissor (int x, int y, int width, int height)
2342 2805
2350 2813
2351void glRotate (float angle, float x, float y, float z) 2814void glRotate (float angle, float x, float y, float z)
2352 CODE: 2815 CODE:
2353 glRotatef (angle, x, y, z); 2816 glRotatef (angle, x, y, z);
2354 2817
2355void glBegin (int mode)
2356
2357void glEnd ()
2358
2359void glColor (float r, float g, float b, float a = 1.0) 2818void glColor (float r, float g, float b, float a = 1.0)
2360 PROTOTYPE: @
2361 ALIAS: 2819 ALIAS:
2362 glColor_premultiply = 1 2820 glColor_premultiply = 1
2363 CODE: 2821 CODE:
2364 if (ix) 2822 if (ix)
2365 { 2823 {
2368 b *= a; 2826 b *= a;
2369 } 2827 }
2370 // microsoft visual "c" rounds instead of truncating... 2828 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a); 2829 glColor4f (r, g, b, a);
2372 2830
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.) 2831void glRasterPos (float x, float y, float z = 0.)
2380 CODE: 2832 CODE:
2381 glRasterPos3f (0, 0, z); 2833 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0); 2834 glBitmap (0, 0, 0, 0, x, y, 0);
2383 2835
2387 2839
2388void glTexCoord (float s, float t) 2840void glTexCoord (float s, float t)
2389 CODE: 2841 CODE:
2390 glTexCoord2f (s, t); 2842 glTexCoord2f (s, t);
2391 2843
2844void glRect (float x1, float y1, float x2, float y2)
2845 CODE:
2846 glRectf (x1, y1, x2, y2);
2847
2848void glRect_lineloop (float x1, float y1, float x2, float y2)
2849 CODE:
2850 glBegin (GL_LINE_LOOP);
2851 glVertex2f (x1, y1);
2852 glVertex2f (x2, y1);
2853 glVertex2f (x2, y2);
2854 glVertex2f (x1, y2);
2855 glEnd ();
2856
2857PROTOTYPES: ENABLE
2858
2859void glBegin (int mode)
2860
2861void glEnd ()
2862
2863void glPointSize (GLfloat size)
2864
2865void glLineWidth (GLfloat width)
2866
2867void glInterleavedArrays (int format, int stride, char *data)
2868
2869void glDrawElements (int mode, int count, int type, char *indices)
2870
2871# 1.2 void glDrawRangeElements (int mode, int start, int end
2872
2392void glTexEnv (int target, int pname, float param) 2873void glTexEnv (int target, int pname, float param)
2393 CODE: 2874 CODE:
2394 glTexEnvf (target, pname, param); 2875 glTexEnvf (target, pname, param);
2395 2876
2396void glTexParameter (int target, int pname, float param) 2877void glTexParameter (int target, int pname, float param)
2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2893void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2413 CODE: 2894 CODE:
2414 if (gl.SeparableFilter2D) 2895 if (gl.SeparableFilter2D)
2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2896 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2416 2897
2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2898void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2418 2899
2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2900void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2420 2901
2421void glDrawPixels (int width, int height, int format, int type, char *pixels) 2902void glDrawPixels (int width, int height, int format, int type, char *pixels)
2903
2904void glPixelZoom (float x, float y)
2422 2905
2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2906void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2424 2907
2425int glGenTexture () 2908int glGenTexture ()
2426 CODE: 2909 CODE:
2446 2929
2447void glEndList () 2930void glEndList ()
2448 2931
2449void glCallList (int list) 2932void glCallList (int list)
2450 2933
2934MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2935
2936PROTOTYPES: DISABLE
2937
2938void
2939find_widget (SV *self, NV x, NV y)
2940 PPCODE:
2941{
2942 if (within_widget (self, x, y))
2943 XPUSHs (self);
2944}
2945
2946BOOT:
2947{
2948 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2949
2950 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2951 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2952 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2953 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2954}
2955
2956void
2957draw (SV *self)
2958 CODE:
2959{
2960 HV *hv;
2961 SV **svp;
2962 NV x, y, w, h;
2963 SV *draw_x_sv = GvSV (draw_x_gv);
2964 SV *draw_y_sv = GvSV (draw_y_gv);
2965 SV *draw_w_sv = GvSV (draw_w_gv);
2966 SV *draw_h_sv = GvSV (draw_h_gv);
2967 double draw_x, draw_y;
2968
2969 if (!SvROK (self))
2970 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2971
2972 hv = (HV *)SvRV (self);
2973
2974 if (SvTYPE (hv) != SVt_PVHV)
2975 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2976
2977 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2978 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2979
2980 if (!h || !w)
2981 XSRETURN_EMPTY;
2982
2983 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2984 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2985
2986 draw_x = SvNV (draw_x_sv) + x;
2987 draw_y = SvNV (draw_y_sv) + y;
2988
2989 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2990 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2991 XSRETURN_EMPTY;
2992
2993 sv_setnv (draw_x_sv, draw_x);
2994 sv_setnv (draw_y_sv, draw_y);
2995
2996 glPushMatrix ();
2997 glTranslated (x, y, 0);
2998
2999 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3000 {
3001 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3002
3003 if (svp && SvTRUE (*svp))
3004 {
3005 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3006 glEnable (GL_BLEND);
3007 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3008 glBegin (GL_QUADS);
3009 glVertex2f (0, 0);
3010 glVertex2f (w, 0);
3011 glVertex2f (w, h);
3012 glVertex2f (0, h);
3013 glEnd ();
3014 glDisable (GL_BLEND);
3015 }
3016 }
3017#if 0
3018 // draw borders, for debugging
3019 glPushMatrix ();
3020 glColor4f (1., 1., 0., 1.);
3021 glTranslatef (.5, .5, 0.);
3022 glBegin (GL_LINE_LOOP);
3023 glVertex2f (0 , 0);
3024 glVertex2f (w - 1, 0);
3025 glVertex2f (w - 1, h - 1);
3026 glVertex2f (0 , h - 1);
3027 glEnd ();
3028 glPopMatrix ();
3029#endif
3030 PUSHMARK (SP);
3031 XPUSHs (self);
3032 PUTBACK;
3033 call_method ("_draw", G_VOID | G_DISCARD);
3034 SPAGAIN;
3035
3036 glPopMatrix ();
3037
3038 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3039 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3040}
3041

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