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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
55#if 0 91#if 1
56# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 93#else
58# define PARACHUTE 0 94# define PARACHUTE 0
59#endif 95#endif
60 96
97static AV *texture_av;
98
61static struct 99static struct
62{ 100{
63#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 102#include "glfunc.h"
65#undef GL_FUNC 103#undef GL_FUNC
66} gl; 104} gl;
67 105
106static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 108{
70 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 113 else
75 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
76} 115}
77 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
78#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
79 143
80#include "pango-font.c" 144#include "pango-font.c"
81#include "pango-fontmap.c" 145#include "pango-fontmap.c"
82#include "pango-render.c" 146#include "pango-render.c"
83 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
86 152
87typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
88 154
89static int 155static int
90shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
91{ 157{
92 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
106 172
107typedef struct cf_layout { 173typedef struct cf_layout {
108 PangoLayout *pl; 174 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
110 int base_height; 176 int base_height;
111 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
112} *CFPlus__Layout; 179} *DC__Layout;
113 180
114static CFPlus__Font default_font; 181static DC__Font default_font;
115static PangoContext *opengl_context; 182static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
117 184
118static void 185static void
119substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
124#endif 191#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 193}
127 194
128static void 195static void
129layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
130{ 197{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
133 */ 200 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
135 202
136 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 205
139 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
140} 207}
141 208
142static void 209static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 211{
145 PangoRectangle rect; 212 PangoRectangle rect;
146 213
147 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
159 226
160typedef uint16_t tileid; 227typedef uint16_t tileid;
161typedef uint16_t faceid; 228typedef uint16_t faceid;
162 229
163typedef struct { 230typedef struct {
164 int name; 231 GLuint name;
165 int w, h; 232 int w, h;
166 float s, t; 233 float s, t;
167 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
168} maptex; 237} maptex;
169 238
170typedef struct { 239typedef struct {
171 uint32_t player; 240 uint32_t player;
172 tileid tile[3]; 241 tileid tile[3];
173 uint16_t darkness; 242 uint16_t darkness;
174 uint8_t stat_width, stat_hp, flags; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
175} mapcell; 244} mapcell;
176 245
177typedef struct { 246typedef struct {
178 int32_t c0, c1; 247 int32_t c0, c1;
179 mapcell *col; 248 mapcell *col;
185 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
186 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
187 256
188 int32_t rows; 257 int32_t rows;
189 maprow *row; 258 maprow *row;
190} *CFPlus__Map; 259} *DC__Map;
191 260
192static char * 261static char *
193prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
194{ 263{
195 char *p; 264 char *p;
233 self->texs *= 2; 302 self->texs *= 2;
234 } 303 }
235} 304}
236 305
237static maprow * 306static maprow *
238map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
239{ 308{
240 if (0 > y) 309 if (0 > y)
241 { 310 {
242 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
243 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
281 350
282 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
283} 352}
284 353
285static mapcell * 354static mapcell *
286map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
287{ 356{
288 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
289} 358}
290 359
291static void 360static void
292map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
293{ 362{
294 int r; 363 int r;
295 364
296 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
297 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
305 self->row = 0; 374 self->row = 0;
306 self->rows = 0; 375 self->rows = 0;
307} 376}
308 377
309static void 378static void
310map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
311{ 380{
312 int x, y; 381 int x, y;
313 maprow *row; 382 maprow *row;
314 mapcell *cell; 383 mapcell *cell;
315 384
335 cell->player = 0; 404 cell->player = 0;
336 } 405 }
337 } 406 }
338} 407}
339 408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
423}
424
340static void 425static void
341music_finished (void) 426music_finished (void)
342{ 427{
343 SDL_UserEvent ev; 428 SDL_UserEvent ev;
344 429
378 n |= n >> 16; 463 n |= n >> 16;
379 464
380 return n + 1; 465 return n + 1;
381} 466}
382 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
383/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
386 482
387MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
388 527
389PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
390 529
391BOOT: 530BOOT:
392{ 531{
393 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
394 static const struct { 533 static const struct {
395 const char *name; 534 const char *name;
396 IV iv; 535 IV iv;
397 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
420 559
421 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
424 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
425 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
501 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
506# undef const_iv 649# undef const_iv
507 }; 650 };
508 651
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
528 671
529NV floor (NV x) 672NV floor (NV x)
530 673
531NV ceil (NV x) 674NV ceil (NV x)
532 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
533void 680void
534pango_init () 681pango_init ()
535 CODE: 682 CODE:
536{ 683{
537 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
540} 692}
693
694char *
695SDL_GetError ()
541 696
542int 697int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544 699
545void 700void
546SDL_Quit () 701SDL_Quit ()
547 702
548void 703void
549SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
550 PPCODE: 705 PPCODE:
551{ 706{
552 SDL_Rect **m; 707 SDL_Rect **m;
553 708
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
558 713
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
561 716
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566 721
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif 726#endif
572 727
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577 729
578 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
579 while (*m) 731 while (*m)
580 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
581 AV *av = newAV (); 735 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
585 742
586 ++m; 743 ++m;
587 } 744 }
588} 745}
589 746
590char *
591SDL_GetError ()
592
593int 747int
594SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
595 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
596 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 ); 761 );
762
599 if (RETVAL) 763 if (RETVAL)
600 { 764 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h" 769#include "glfunc.h"
604# undef GL_FUNC 770#undef GL_FUNC
605 } 771 }
772}
606 OUTPUT: 773 OUTPUT:
607 RETVAL 774 RETVAL
608 775
609void 776void
610SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
611 778
612char * 779char *
613SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
614 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
615void 788void
616SDL_PollEvent () 789poll_events ()
617 PPCODE: 790 PPCODE:
618{ 791{
619 SDL_Event ev; 792 SDL_Event ev;
620 793
621 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
622 { 796 {
623 HV *hv = newHV (); 797 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625 799
626 switch (ev.type) 800 switch (ev.type)
627 { 801 {
628 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
629 case SDL_KEYUP: 803 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break; 809 break;
636 810
637 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break; 814 break;
641 815
642 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
650 break; 842 break;
651 843
652 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
655 847
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break; 858 break;
667 } 859 }
668 860
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
670 } 862 }
671} 863}
672 864
673int 865int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
675 POSTCALL: 867 POSTCALL:
676 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
678 870
679void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
680Mix_CloseAudio () 888Mix_CloseAudio ()
681 889
682int 890int
683Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
684 892
893const char *
894Mix_GetError ()
895
685void 896void
686lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
687 CODE: 898 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
690#endif
691 900
692void 901void
693win32_proxy_info () 902win32_proxy_info ()
694 PPCODE: 903 PPCODE:
695{ 904{
716 } 925 }
717 } 926 }
718#endif 927#endif
719} 928}
720 929
721void 930int
722add_font (char *file) 931add_font (char *file)
723 CODE: 932 CODE:
724 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
725 936
726void 937void
727load_image_inline (SV *image_) 938load_image_inline (SV *image_)
728 ALIAS: 939 ALIAS:
729 load_image_file = 1 940 load_image_file = 1
732 STRLEN image_len; 943 STRLEN image_len;
733 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
734 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
735 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
736 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
737 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
738 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
739 950
740 if (!rw) 951 if (!rw)
741 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
742 953
815void 1026void
816error (char *message) 1027error (char *message)
817 CODE: 1028 CODE:
818 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32 1030#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
821#endif 1032#endif
822 1033
823void 1034void
824fatal (char *message) 1035fatal (char *message)
825 CODE: 1036 CODE:
826 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32 1038#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
829#endif 1040#endif
830 _exit (1); 1041 _exit (1);
831 1042
832void 1043void
833_exit (int retval = 0) 1044_exit (int retval = 0)
836 ExitThread (retval); // unclean, please beam me up 1047 ExitThread (retval); // unclean, please beam me up
837#else 1048#else
838 _exit (retval); 1049 _exit (retval);
839#endif 1050#endif
840 1051
841MODULE = CFPlus PACKAGE = CFPlus::Font 1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
842 1060
843CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
1062
1063PROTOTYPES: DISABLE
1064
1065DC::Font
844new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
845 CODE: 1067 CODE:
846{ 1068{
847 int count; 1069 int count;
848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
851} 1073}
852 OUTPUT: 1074 OUTPUT:
853 RETVAL 1075 RETVAL
854 1076
855void 1077void
856DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
857 CODE: 1079 CODE:
858 pango_font_description_free (self); 1080 pango_font_description_free (self);
859 1081
860void 1082void
861make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
862 CODE: 1085 CODE:
863 default_font = self; 1086 default_font = self;
864 1087
865MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
866 1089
1090PROTOTYPES: DISABLE
1091
867void 1092void
868reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
869 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
870 tc_clear (); 1102 tc_restore ();
871 1103
872CFPlus::Layout 1104DC::Layout
873new (SV *class) 1105new (SV *class)
874 CODE: 1106 CODE:
875 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
876 1108
877 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
879 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
880 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
881 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
884 1117
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
887 OUTPUT: 1120 OUTPUT:
888 RETVAL 1121 RETVAL
889 1122
890void 1123void
891DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
892 CODE: 1125 CODE:
893 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
894 Safefree (self); 1128 Safefree (self);
895 1129
896void 1130void
897set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
898 CODE: 1132 CODE:
899{ 1133{
900 STRLEN textlen; 1134 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
902 1136
903 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
904} 1138}
905 1139
906void 1140void
907set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
908 CODE: 1142 CODE:
909{ 1143{
910 STRLEN textlen; 1144 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
912 1146
913 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
914} 1148}
915 1149
916void 1150void
917set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
918 CODE: 1152 CODE:
919{ 1153{
920 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text; 1156 const char *pos = text;
957 if (attrs) 1191 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
959} 1193}
960 1194
961void 1195void
962get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
963 PPCODE: 1197 PPCODE:
964{ 1198{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966 1200
967 do 1201 do
968 { 1202 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
970 1204
971 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
972 { 1206 {
973 PangoRectangle extents; 1207 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
982 1216
983 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
984} 1218}
985 1219
986int 1220int
987has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
988 CODE: 1222 CODE:
989{ 1223{
990 int lines = 1; 1224 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
992 1226
997} 1231}
998 OUTPUT: 1232 OUTPUT:
999 RETVAL 1233 RETVAL
1000 1234
1001SV * 1235SV *
1002get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1003 CODE: 1237 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1006 OUTPUT: 1240 OUTPUT:
1007 RETVAL 1241 RETVAL
1008 1242
1009void 1243void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1011 CODE: 1245 CODE:
1012 self->r = r; 1246 self->r = r;
1013 self->g = g; 1247 self->g = g;
1014 self->b = b; 1248 self->b = b;
1015 self->a = a; 1249 self->a = a;
1016 1250
1017void 1251void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1019 CODE: 1253 CODE:
1020 if (self->font != font) 1254 if (self->font != font)
1021 { 1255 {
1022 self->font = font; 1256 self->font = font;
1023 layout_update_font (self); 1257 layout_update_font (self);
1024 } 1258 }
1025 1259
1026void 1260void
1027set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1028 CODE: 1262 CODE:
1029 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1030 { 1264 {
1031 self->base_height = base_height; 1265 self->base_height = base_height;
1032 layout_update_font (self); 1266 layout_update_font (self);
1033 } 1267 }
1034 1268
1035void 1269void
1036set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1037 CODE: 1271 CODE:
1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1039 1273
1040void 1274void
1041set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1042 CODE: 1276 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044 1278
1045void 1279void
1046set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1047 CODE: 1281 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049 1283
1050void 1284void
1051set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1052 CODE: 1286 CODE:
1053 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1058 ); 1292 );
1059 1293
1060void 1294void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1062 CODE: 1296 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064 1298
1065void 1299void
1066size (CFPlus::Layout self) 1300size (DC::Layout self)
1067 PPCODE: 1301 PPCODE:
1068{ 1302{
1069 int w, h; 1303 int w, h;
1070 1304
1071 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1074 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1075 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1076} 1310}
1077 1311
1078int 1312int
1079descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1080 CODE: 1314 CODE:
1081{ 1315{
1082 PangoRectangle rect; 1316 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1086} 1320}
1087 OUTPUT: 1321 OUTPUT:
1088 RETVAL 1322 RETVAL
1089 1323
1090int 1324int
1091xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1092 CODE: 1326 CODE:
1093{ 1327{
1094 int index, trailing; 1328 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1097} 1331}
1098 OUTPUT: 1332 OUTPUT:
1099 RETVAL 1333 RETVAL
1100 1334
1101void 1335void
1102cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1103 PPCODE: 1337 PPCODE:
1104{ 1338{
1105 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1107 1341
1108 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1112} 1346}
1113 1347
1114void 1348void
1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1116 PPCODE: 1350 PPCODE:
1117{ 1351{
1118 int line, x; 1352 int line, x;
1119 1353
1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1122 1357 --line;
1358#endif
1123 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126} 1362}
1127 1363
1128void 1364void
1129line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1130 PPCODE: 1366 PPCODE:
1131{ 1367{
1132 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1133 int index, trailing; 1369 int index, trailing;
1134 1370
1135 if (line < 0) 1371 if (line < 0)
1136 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1137 1373
1138 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1140 1376
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142 1378
1143 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1149 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1150 } 1386 }
1151} 1387}
1152 1388
1153void 1389void
1154render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1155 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1156 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1157 self->pl, 1394 self->pl,
1395 self->rc,
1158 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1160 flags 1398 flags
1161 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1162 1403
1163MODULE = CFPlus PACKAGE = CFPlus::Texture
1164
1165void 1404void
1166pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1167 CODE: 1406 CODE:
1168{ 1407{
1169 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1170 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1171 1415
1172 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1173 { 1432 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen; 1433 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185 1437
1186 SvPOK_only (result_); 1438 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1188 1440
1189 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--) 1442 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192 1444
1193 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 } 1446 }
1200} 1447}
1201 1448
1202void 1449void
1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1209{ 1456{
1210 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1214 1464
1215 if (items < 5) 1465 if (items < 5)
1216 { 1466 {
1217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1246 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1248 } 1498 }
1249} 1499}
1250 1500
1251MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1252 1511
1253CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1254new (SV *class) 1517new (SV *class)
1255 CODE: 1518 CODE:
1256 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1257 RETVAL->x = 0; 1520 RETVAL->x = 0;
1258 RETVAL->y = 0; 1521 RETVAL->y = 0;
1266 RETVAL->row = 0; 1529 RETVAL->row = 0;
1267 OUTPUT: 1530 OUTPUT:
1268 RETVAL 1531 RETVAL
1269 1532
1270void 1533void
1271DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1272 CODE: 1535 CODE:
1273{ 1536{
1274 map_clear (self); 1537 map_clear (self);
1275 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1276 Safefree (self->tex); 1539 Safefree (self->tex);
1277 Safefree (self); 1540 Safefree (self);
1278} 1541}
1279 1542
1280void 1543void
1281resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1282 CODE: 1545 CODE:
1283 self->w = map_width; 1546 self->w = map_width;
1284 self->h = map_height; 1547 self->h = map_height;
1285 1548
1286void 1549void
1287clear (CFPlus::Map self) 1550clear (DC::Map self)
1288 CODE: 1551 CODE:
1289 map_clear (self); 1552 map_clear (self);
1290 1553
1291void 1554void
1292set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1293 CODE: 1556 CODE:
1294{ 1557{
1295 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1296 need_texid (self, tile); 1559 need_texid (self, tile);
1297} 1560}
1298 1561
1299void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1301 CODE: 1587 CODE:
1302{ 1588{
1303 need_texid (self, texid); 1589 need_texid (self, texid);
1304 1590
1305 { 1591 {
1325 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1327} 1613}
1328 1614
1329int 1615int
1330ox (CFPlus::Map self) 1616ox (DC::Map self)
1331 ALIAS: 1617 ALIAS:
1332 oy = 1 1618 oy = 1
1333 x = 2 1619 x = 2
1334 y = 3 1620 y = 3
1335 w = 4 1621 w = 4
1346 } 1632 }
1347 OUTPUT: 1633 OUTPUT:
1348 RETVAL 1634 RETVAL
1349 1635
1350void 1636void
1351scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1352 CODE: 1638 CODE:
1353{ 1639{
1354 if (dx > 0) 1640 if (dx > 0)
1355 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1356 else if (dx < 0) 1642 else if (dx < 0)
1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1358 1644
1359 if (dy > 0) 1645 if (dy > 0)
1360 map_blank (self, self->x, self->y, self->w, dy); 1646 map_blank (self, self->x, self->y, self->w, dy);
1361 else if (dy < 0) 1647 else if (dy < 0)
1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1363 1649
1364 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1365 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1366 1652
1367 while (self->y < 0) 1653 while (self->y < 0)
1371 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1372 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1373 } 1659 }
1374} 1660}
1375 1661
1376void 1662SV *
1377map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1378 CODE: 1664 CODE:
1379{ 1665{
1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1381 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell; 1668 mapcell *cell;
1383 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1384 1672
1385 while (data < data_end - 1) 1673 while (data < data_end - 1)
1386 { 1674 {
1387 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1388 1676
1408 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1409 1697
1410 do 1698 do
1411 { 1699 {
1412 ext = *data++; 1700 ext = *data++;
1413 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1414 1702
1415 if (cmd < 4) 1703 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1418 { 1706 {
1421 } 1709 }
1422 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1425 { 1713 {
1426 if (*data == 8) 1714 if (*data == 1) cell->player = data [1];
1427 ; // decode player uuid 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1428 1718
1429 data += *data + 1; 1719 data += *data + 1;
1430 } 1720 }
1431 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1432 cell->flags = *data++; 1722 cell->flags = *data++;
1439 } 1729 }
1440 else 1730 else
1441 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1442 } 1732 }
1443 1733
1734 for (z = 0; z <= 2; ++z)
1444 if (flags & 4) 1735 if (flags & (4 >> z))
1445 { 1736 {
1446 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face); 1738 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1449 } 1754 }
1450
1451 if (flags & 2)
1452 {
1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1456 }
1457
1458 if (flags & 1)
1459 {
1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1463 }
1464 } 1755 }
1465 else 1756 else
1466 cell->darkness = 0; 1757 cell->darkness = 0;
1467 } 1758 }
1468} 1759}
1760 OUTPUT:
1761 RETVAL
1469 1762
1470SV * 1763SV *
1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1472 CODE: 1765 CODE:
1473{ 1766{
1474 int x1, x; 1767 int x1, x;
1475 int y1, y; 1768 int y1, y;
1476 int z; 1769 int z;
1521} 1814}
1522 OUTPUT: 1815 OUTPUT:
1523 RETVAL 1816 RETVAL
1524 1817
1525void 1818void
1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1527 CODE: 1820 CODE:
1528{ 1821{
1529 int x, y, z; 1822 int x, y, z;
1530 int last_name;
1531 1823
1532 glColor4ub (255, 255, 255, 255); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1836
1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1533 1877
1534 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1536 glEnable (GL_TEXTURE_2D);
1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1538 1881
1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
1545
1546 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1547 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1548 if (0 <= y + my && y + my < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1549 { 1888 {
1550 maprow *row = self->row + (y + my); 1889 maprow *row = self->row + (y + my);
1551 1890
1552 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1553 if (row->c0 <= x + mx && x + mx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1554 { 1893 {
1555 mapcell *cell = row->col + (x + mx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1556 tileid tile = cell->tile [z]; 1895 tileid tile = cell->tile [z];
1896
1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1557 1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
1558 if (tile) 2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1559 { 2008 {
1560 maptex tex = self->tex [tile]; 2009 int level = (w << 5) | b;
1561 int px = (x + 1) * T - tex.w; 2010 HE *he;
1562 int py = (y + 1) * T - tex.h;
1563 2011
1564 if (last_name != tex.name) 2012 hv_iterinit (smooth);
2013 while ((he = hv_iternext (smooth)))
1565 { 2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
1566 if (!tex.name) 2018 if (!(bits & 0x1000)
1567 tex = self->tex [2]; /* missing, replace by noface */ 2019 && skey->level == level
1568 2020 && level > smooth_max [skey->x][skey->y])
1569 glEnd ();
1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1571 glBegin (GL_QUADS);
1572 }
1573
1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 { 2021 {
1583 maptex tex = self->tex [1]; 2022 maptex tex = self->tex [skey->tile];
1584 int px = x * T + T * 2 / 32; 2023 int px = (((int)skey->x) - 1) * T;
1585 int py = y * T - T * 6 / 32; 2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
1586 2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1587 glEnd (); 2036 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1589 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
1590 2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
1595 } 2061 }
1596 } 2062 }
1597 } 2063 }
1598 }
1599 } 2064 }
1600 2065
1601 glEnd (); 2066 glEnd ();
1602
1603 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1604 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1605 2093
1606 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1609 { 2097 {
1634 } 2122 }
1635 } 2123 }
1636} 2124}
1637 2125
1638void 2126void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE: 2128 CODE:
1641{ 2129{
1642 static float color[16][3] = { 2130 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1694 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1696} 2184}
1697 2185
1698void 2186void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1700 PPCODE: 2188 PPCODE:
1701{ 2189{
1702 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1703 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1706 2198
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1710 2201
1711 mx += self->x; 2202 mx += self->x - 1;
1712 my += self->y; 2203 my += self->y - 1;
1713 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1714 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1715 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1716 { 2209 {
1717 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1718 2211
1719 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1721 { 2214 {
1722 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1723 2216
1724 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1727 } 2220 }
1728 } 2221 }
1729 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1730 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1731 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1732 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1733 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1734} 2265}
1735 2266
1736SV * 2267SV *
1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1738 CODE: 2269 CODE:
1739{ 2270{
1740 int x, y, x1, y1; 2271 int x, y, x1, y1;
1741 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1742 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1799 else 2330 else
1800 *data++ = 0; 2331 *data++ = 0;
1801 } 2332 }
1802 } 2333 }
1803 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1804 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1805 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1806 RETVAL = data_sv; 2342 RETVAL = data_sv;
1807} 2343}
1808 OUTPUT: 2344 OUTPUT:
1809 RETVAL 2345 RETVAL
1810 2346
1811void 2347void
1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1813 PPCODE: 2349 PPCODE:
1814{ 2350{
1815 int x, y, z; 2351 int x, y, z;
1816 int w, h; 2352 int w, h;
1817 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1818 2364
1819 if (*data++ != 0) 2365 if (*data++ != 0)
1820 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1821 2367
1822 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1823 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1824 2370
1825 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1837 { 2383 {
1838 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1839 2385
1840 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1841 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1842 uint8_t flags = *data++; 2393 flags = *data++;
1843 2394
1844 if (flags) 2395 if (flags)
1845 { 2396 {
1846 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1852 2403
1853 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
1854 { 2405 {
1855 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1856 2408
1857 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1858 { 2410 {
1859 tileid t = tile [z]; 2411 tileid t = tile [z];
1860 2412
1861 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
1862 { 2414 {
1863 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t); 2416 need_texid (self, t);
1865 } 2417 }
1866 2418
1867 cell->tile [z] = t; 2419 cell->tile [z] = t;
1868 } 2420 }
1870 } 2422 }
1871 } 2423 }
1872 } 2424 }
1873} 2425}
1874 2426
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1876 2428
1877CFPlus::MixChunk 2429DC::RW
1878new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1879 CODE: 2431 CODE:
1880 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1881 OUTPUT: 2438 OUTPUT:
1882 RETVAL 2439 RETVAL
1883 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1884void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1885DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
1886 CODE: 2551 CODE:
1887 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1888 2553
1889int 2554int
1890volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1891 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT: 2560 OUTPUT:
1894 RETVAL 2561 RETVAL
1895 2562
1896int 2563DC::Channel
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1898 CODE: 2565 CODE:
2566{
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1900 OUTPUT: 2578 OUTPUT:
1901 RETVAL 2579 RETVAL
1902 2580
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1904 2582
1905int 2583int
1906volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1907 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1908 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT: 2590 OUTPUT:
1910 RETVAL 2591 RETVAL
1911 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
1912CFPlus::MixMusic 2603DC::MixMusic
1913new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
1914 CODE: 2605 CODE:
1915 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1916 OUTPUT: 2607 OUTPUT:
1917 RETVAL 2608 RETVAL
1918 2609
1919void 2610void
1920DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
1921 CODE: 2612 CODE:
1922 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1923 2614
1924int 2615int
1925play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1926 CODE: 2617 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT: 2619 OUTPUT:
1929 RETVAL 2620 RETVAL
1930 2621
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1932 2630
1933BOOT: 2631BOOT:
1934{ 2632{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1936 static const struct { 2634 static const struct {
1937 const char *name; 2635 const char *name;
1938 IV iv; 2636 IV iv;
1939 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1941 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1949 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
1953 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1954 const_iv (GL_AND), 2656 const_iv (GL_AND),
1955 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1956 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1971 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1976 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1977 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
2002 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2007 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2016 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2017 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2018 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv 2740# undef const_iv
2022 }; 2741 };
2023 2742
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
2026} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2027 2755
2028char * 2756char *
2029gl_vendor () 2757gl_vendor ()
2030 CODE: 2758 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2044 CODE: 2772 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT: 2774 OUTPUT:
2047 RETVAL 2775 RETVAL
2048 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
2049int glGetError () 2791int glGetError ()
2050 2792
2051void glFinish () 2793void glFinish ()
2052 2794
2053void glClear (int mask) 2795void glClear (int mask)
2090# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092 2834
2093# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2095 2839
2096void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2097 2841
2098void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2099 2843
2107 2851
2108void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2109 CODE: 2853 CODE:
2110 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2111 2855
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS: 2857 ALIAS:
2119 glColor_premultiply = 1 2858 glColor_premultiply = 1
2120 CODE: 2859 CODE:
2121 if (ix) 2860 if (ix)
2122 { 2861 {
2125 b *= a; 2864 b *= a;
2126 } 2865 }
2127 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2129 2868
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2137 CODE: 2870 CODE:
2138 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2140 2873
2144 2877
2145void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2146 CODE: 2879 CODE:
2147 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2148 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2149void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2150 CODE: 2912 CODE:
2151 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2152 2914
2153void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE: 2932 CODE:
2171 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173 2935
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2175 2937
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177 2939
2178void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2179 2943
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181 2945
2182int glGenTexture () 2946int glGenTexture ()
2183 CODE: 2947 CODE:
2184{ 2948 RETVAL = gen_texture ();
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT: 2949 OUTPUT:
2190 RETVAL 2950 RETVAL
2191 2951
2192void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
2193 CODE: 2953 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_); 2954 del_texture (name);
2197} 2955
2198
2199int glGenList () 2956int glGenList ()
2200 CODE: 2957 CODE:
2201 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
2202 OUTPUT: 2959 OUTPUT:
2203 RETVAL 2960 RETVAL
2210 2967
2211void glEndList () 2968void glEndList ()
2212 2969
2213void glCallList (int list) 2970void glCallList (int list)
2214 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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