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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
55#if 0 91#if 1
56# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 93#else
58# define PARACHUTE 0 94# define PARACHUTE 0
59#endif 95#endif
60 96
101 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
103} 139}
104 140
105#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
106 143
107#include "pango-font.c" 144#include "pango-font.c"
108#include "pango-fontmap.c" 145#include "pango-fontmap.c"
109#include "pango-render.c" 146#include "pango-render.c"
110 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
113 152
114typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
115 154
116static int 155static int
117shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
118{ 157{
119 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
133 172
134typedef struct cf_layout { 173typedef struct cf_layout {
135 PangoLayout *pl; 174 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
137 int base_height; 176 int base_height;
138 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
139} *CFPlus__Layout; 179} *DC__Layout;
140 180
141static CFPlus__Font default_font; 181static DC__Font default_font;
142static PangoContext *opengl_context; 182static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
144 184
145static void 185static void
146substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
151#endif 191#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 193}
154 194
155static void 195static void
156layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
157{ 197{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
160 */ 200 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
162 202
163 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 205
166 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
167} 207}
168 208
169static void 209static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 211{
172 PangoRectangle rect; 212 PangoRectangle rect;
173 213
174 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
186 226
187typedef uint16_t tileid; 227typedef uint16_t tileid;
188typedef uint16_t faceid; 228typedef uint16_t faceid;
189 229
190typedef struct { 230typedef struct {
191 int name; 231 GLuint name;
192 int w, h; 232 int w, h;
193 float s, t; 233 float s, t;
194 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
195 tileid smoothtile; 235 tileid smoothtile;
196 uint8_t smoothlevel; 236 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
216 256
217 int32_t rows; 257 int32_t rows;
218 maprow *row; 258 maprow *row;
219} *CFPlus__Map; 259} *DC__Map;
220 260
221static char * 261static char *
222prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
223{ 263{
224 char *p; 264 char *p;
262 self->texs *= 2; 302 self->texs *= 2;
263 } 303 }
264} 304}
265 305
266static maprow * 306static maprow *
267map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
268{ 308{
269 if (0 > y) 309 if (0 > y)
270 { 310 {
271 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
310 350
311 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
312} 352}
313 353
314static mapcell * 354static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
316{ 356{
317 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
318} 358}
319 359
320static void 360static void
321map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
322{ 362{
323 int r; 363 int r;
324 364
325 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
334 self->row = 0; 374 self->row = 0;
335 self->rows = 0; 375 self->rows = 0;
336} 376}
337 377
338static void 378static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 380{
341 int x, y; 381 int x, y;
342 maprow *row; 382 maprow *row;
343 mapcell *cell; 383 mapcell *cell;
344 384
423 n |= n >> 16; 463 n |= n >> 16;
424 464
425 return n + 1; 465 return n + 1;
426} 466}
427 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
428/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
431 482
432MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
433 527
434PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
435 529
436BOOT: 530BOOT:
437{ 531{
438 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 533 static const struct {
440 const char *name; 534 const char *name;
441 IV iv; 535 IV iv;
442 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
465 559
466 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
469 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 649# undef const_iv
552 }; 650 };
553 651
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 671
574NV floor (NV x) 672NV floor (NV x)
575 673
576NV ceil (NV x) 674NV ceil (NV x)
577 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
578void 680void
579pango_init () 681pango_init ()
580 CODE: 682 CODE:
581{ 683{
582 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
585} 692}
693
694char *
695SDL_GetError ()
586 696
587int 697int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 699
590void 700void
591SDL_Quit () 701SDL_Quit ()
592 702
593void 703void
594SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
595 PPCODE: 705 PPCODE:
596{ 706{
597 SDL_Rect **m; 707 SDL_Rect **m;
598 708
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 713
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 716
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 721
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 726#endif
617 727
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 729
623 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
624 while (*m) 731 while (*m)
625 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
626 AV *av = newAV (); 735 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
630 742
631 ++m; 743 ++m;
632 } 744 }
633} 745}
634 746
635char *
636SDL_GetError ()
637
638int 747int
639SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
641 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 761 );
762
644 if (RETVAL) 763 if (RETVAL)
645 { 764 {
646 av_clear (texture_av); 765 av_clear (texture_av);
647 766
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 769#include "glfunc.h"
651# undef GL_FUNC 770#undef GL_FUNC
652
653 } 771 }
772}
654 OUTPUT: 773 OUTPUT:
655 RETVAL 774 RETVAL
656 775
657void 776void
658SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
659 778
660char * 779char *
661SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
662 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
663void 788void
664SDL_PollEvent () 789poll_events ()
665 PPCODE: 790 PPCODE:
666{ 791{
667 SDL_Event ev; 792 SDL_Event ev;
668 793
669 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 796 {
671 HV *hv = newHV (); 797 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 799
674 switch (ev.type) 800 switch (ev.type)
675 { 801 {
676 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
677 case SDL_KEYUP: 803 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 809 break;
684 810
685 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 814 break;
689 815
690 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
698 break; 842 break;
699 843
700 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 847
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 858 break;
715 } 859 }
716 860
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 862 }
719} 863}
720 864
721int 865int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 867 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
726 870
727void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
728Mix_CloseAudio () 888Mix_CloseAudio ()
729 889
730int 890int
731Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
732 895
733void 896void
734lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
735 CODE: 898 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 925 }
763 } 926 }
764#endif 927#endif
765} 928}
766 929
767void 930int
768add_font (char *file) 931add_font (char *file)
769 CODE: 932 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
771 936
772void 937void
773load_image_inline (SV *image_) 938load_image_inline (SV *image_)
774 ALIAS: 939 ALIAS:
775 load_image_file = 1 940 load_image_file = 1
778 STRLEN image_len; 943 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
785 950
786 if (!rw) 951 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
788 953
861void 1026void
862error (char *message) 1027error (char *message)
863 CODE: 1028 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1030#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1032#endif
868 1033
869void 1034void
870fatal (char *message) 1035fatal (char *message)
871 CODE: 1036 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1038#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1040#endif
876 _exit (1); 1041 _exit (1);
877 1042
878void 1043void
879_exit (int retval = 0) 1044_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1047 ExitThread (retval); // unclean, please beam me up
883#else 1048#else
884 _exit (retval); 1049 _exit (retval);
885#endif 1050#endif
886 1051
887MODULE = CFPlus PACKAGE = CFPlus::Font 1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
888 1060
889CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
1062
1063PROTOTYPES: DISABLE
1064
1065DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1067 CODE:
892{ 1068{
893 int count; 1069 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1073}
898 OUTPUT: 1074 OUTPUT:
899 RETVAL 1075 RETVAL
900 1076
901void 1077void
902DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
903 CODE: 1079 CODE:
904 pango_font_description_free (self); 1080 pango_font_description_free (self);
905 1081
906void 1082void
907make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
908 CODE: 1085 CODE:
909 default_font = self; 1086 default_font = self;
910 1087
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1089
1090PROTOTYPES: DISABLE
1091
913void 1092void
914reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
915 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
916 tc_clear (); 1102 tc_restore ();
917 1103
918CFPlus::Layout 1104DC::Layout
919new (SV *class) 1105new (SV *class)
920 CODE: 1106 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
922 1108
923 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
930 1117
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
933 OUTPUT: 1120 OUTPUT:
934 RETVAL 1121 RETVAL
935 1122
936void 1123void
937DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
938 CODE: 1125 CODE:
939 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
940 Safefree (self); 1128 Safefree (self);
941 1129
942void 1130void
943set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
944 CODE: 1132 CODE:
945{ 1133{
946 STRLEN textlen; 1134 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
948 1136
949 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
950} 1138}
951 1139
952void 1140void
953set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
954 CODE: 1142 CODE:
955{ 1143{
956 STRLEN textlen; 1144 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
958 1146
959 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
960} 1148}
961 1149
962void 1150void
963set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
964 CODE: 1152 CODE:
965{ 1153{
966 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1156 const char *pos = text;
1003 if (attrs) 1191 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1005} 1193}
1006 1194
1007void 1195void
1008get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1009 PPCODE: 1197 PPCODE:
1010{ 1198{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1200
1013 do 1201 do
1014 { 1202 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1204
1017 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1018 { 1206 {
1019 PangoRectangle extents; 1207 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1216
1029 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1030} 1218}
1031 1219
1032int 1220int
1033has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1034 CODE: 1222 CODE:
1035{ 1223{
1036 int lines = 1; 1224 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1038 1226
1043} 1231}
1044 OUTPUT: 1232 OUTPUT:
1045 RETVAL 1233 RETVAL
1046 1234
1047SV * 1235SV *
1048get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1049 CODE: 1237 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1240 OUTPUT:
1053 RETVAL 1241 RETVAL
1054 1242
1055void 1243void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1245 CODE:
1058 self->r = r; 1246 self->r = r;
1059 self->g = g; 1247 self->g = g;
1060 self->b = b; 1248 self->b = b;
1061 self->a = a; 1249 self->a = a;
1062 1250
1063void 1251void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1253 CODE:
1066 if (self->font != font) 1254 if (self->font != font)
1067 { 1255 {
1068 self->font = font; 1256 self->font = font;
1069 layout_update_font (self); 1257 layout_update_font (self);
1070 } 1258 }
1071 1259
1072void 1260void
1073set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1074 CODE: 1262 CODE:
1075 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1076 { 1264 {
1077 self->base_height = base_height; 1265 self->base_height = base_height;
1078 layout_update_font (self); 1266 layout_update_font (self);
1079 } 1267 }
1080 1268
1081void 1269void
1082set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1271 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1273
1086void 1274void
1087set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1088 CODE: 1276 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1278
1091void 1279void
1092set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1093 CODE: 1281 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1283
1096void 1284void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1286 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1104 ); 1292 );
1105 1293
1106void 1294void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1296 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1298
1111void 1299void
1112size (CFPlus::Layout self) 1300size (DC::Layout self)
1113 PPCODE: 1301 PPCODE:
1114{ 1302{
1115 int w, h; 1303 int w, h;
1116 1304
1117 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1122} 1310}
1123 1311
1124int 1312int
1125descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1126 CODE: 1314 CODE:
1127{ 1315{
1128 PangoRectangle rect; 1316 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1132} 1320}
1133 OUTPUT: 1321 OUTPUT:
1134 RETVAL 1322 RETVAL
1135 1323
1136int 1324int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1326 CODE:
1139{ 1327{
1140 int index, trailing; 1328 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1143} 1331}
1144 OUTPUT: 1332 OUTPUT:
1145 RETVAL 1333 RETVAL
1146 1334
1147void 1335void
1148cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1337 PPCODE:
1150{ 1338{
1151 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1341
1154 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1346}
1159 1347
1160void 1348void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1350 PPCODE:
1163{ 1351{
1164 int line, x; 1352 int line, x;
1165 1353
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1357 --line;
1358#endif
1169 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1362}
1173 1363
1174void 1364void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1366 PPCODE:
1177{ 1367{
1178 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1179 int index, trailing; 1369 int index, trailing;
1180 1370
1181 if (line < 0) 1371 if (line < 0)
1182 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1183 1373
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1186 1376
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1378
1189 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1386 }
1197} 1387}
1198 1388
1199void 1389void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1203 self->pl, 1394 self->pl,
1395 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1206 flags 1398 flags
1207 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1208 1403
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1404void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1213 CODE: 1406 CODE:
1214{ 1407{
1215 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1415
1218 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1432 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1433 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1437
1232 SvPOK_only (result_); 1438 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1234 1440
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1442 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1444
1239 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1446 }
1246} 1447}
1247 1448
1248void 1449void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1456{
1256 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1260 1464
1261 if (items < 5) 1465 if (items < 5)
1262 { 1466 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1294 } 1498 }
1295} 1499}
1296 1500
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1298 1511
1299CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1300new (SV *class) 1517new (SV *class)
1301 CODE: 1518 CODE:
1302 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1520 RETVAL->x = 0;
1304 RETVAL->y = 0; 1521 RETVAL->y = 0;
1312 RETVAL->row = 0; 1529 RETVAL->row = 0;
1313 OUTPUT: 1530 OUTPUT:
1314 RETVAL 1531 RETVAL
1315 1532
1316void 1533void
1317DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1318 CODE: 1535 CODE:
1319{ 1536{
1320 map_clear (self); 1537 map_clear (self);
1321 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1322 Safefree (self->tex); 1539 Safefree (self->tex);
1323 Safefree (self); 1540 Safefree (self);
1324} 1541}
1325 1542
1326void 1543void
1327resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1545 CODE:
1329 self->w = map_width; 1546 self->w = map_width;
1330 self->h = map_height; 1547 self->h = map_height;
1331 1548
1332void 1549void
1333clear (CFPlus::Map self) 1550clear (DC::Map self)
1334 CODE: 1551 CODE:
1335 map_clear (self); 1552 map_clear (self);
1336 1553
1337void 1554void
1338set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1556 CODE:
1340{ 1557{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1559 need_texid (self, tile);
1343} 1560}
1344 1561
1345void 1562void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1564 CODE:
1348{ 1565{
1349 tileid texid; 1566 tileid texid;
1350 maptex *tex; 1567 maptex *tex;
1351 1568
1364 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1366} 1583}
1367 1584
1368void 1585void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1587 CODE:
1371{ 1588{
1372 need_texid (self, texid); 1589 need_texid (self, texid);
1373 1590
1374 { 1591 {
1394 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1613}
1397 1614
1398int 1615int
1399ox (CFPlus::Map self) 1616ox (DC::Map self)
1400 ALIAS: 1617 ALIAS:
1401 oy = 1 1618 oy = 1
1402 x = 2 1619 x = 2
1403 y = 3 1620 y = 3
1404 w = 4 1621 w = 4
1415 } 1632 }
1416 OUTPUT: 1633 OUTPUT:
1417 RETVAL 1634 RETVAL
1418 1635
1419void 1636void
1420scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1421 CODE: 1638 CODE:
1422{ 1639{
1423 if (dx > 0) 1640 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1642 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1442 } 1659 }
1443} 1660}
1444 1661
1445void 1662SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1664 CODE:
1448{ 1665{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1668 mapcell *cell;
1452 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1453 1672
1454 while (data < data_end - 1) 1673 while (data < data_end - 1)
1455 { 1674 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1457 1676
1477 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1478 1697
1479 do 1698 do
1480 { 1699 {
1481 ext = *data++; 1700 ext = *data++;
1482 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1483 1702
1484 if (cmd < 4) 1703 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1487 { 1706 {
1490 } 1709 }
1491 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1494 { 1713 {
1495 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1718
1498 data += *data + 1; 1719 data += *data + 1;
1499 } 1720 }
1500 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1722 cell->flags = *data++;
1508 } 1729 }
1509 else 1730 else
1510 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1511 } 1732 }
1512 1733
1734 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1735 if (flags & (4 >> z))
1514 { 1736 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1738 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1518 } 1754 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1755 }
1534 else 1756 else
1535 cell->darkness = 0; 1757 cell->darkness = 0;
1536 } 1758 }
1537} 1759}
1760 OUTPUT:
1761 RETVAL
1538 1762
1539SV * 1763SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1765 CODE:
1542{ 1766{
1543 int x1, x; 1767 int x1, x;
1544 int y1, y; 1768 int y1, y;
1545 int z; 1769 int z;
1590} 1814}
1591 OUTPUT: 1815 OUTPUT:
1592 RETVAL 1816 RETVAL
1593 1817
1594void 1818void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1596 CODE: 1820 CODE:
1597{ 1821{
1822 int x, y, z;
1823
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1827 smooth_key skey;
1602 int x, y, z; 1828 int pl_x, pl_y;
1603 int last_name; 1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1604 1836
1605 // thats current max. sorry. 1837 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1608 1840
1609 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1611 1843
1612 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1613 1845 key.r = 255;
1614 glEnable (GL_BLEND); 1846 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1618 1850 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1851 key.texname = -1;
1620
1621 last_name = 0;
1622 1852
1623 mx += self->x; 1853 mx += self->x;
1624 my += self->y; 1854 my += self->y;
1625 1855
1626 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1645 } 1875 }
1646 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1881
1648 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1649 { 1883 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1651 1885
1664 { 1898 {
1665 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1668 1902
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1672 { 1904 {
1673 if (!tex.name) 1905 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1675 1907
1676 glEnd (); 1908 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1910 }
1680 1911
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1928 if (cell->flags & 1)
1689 { 1929 {
1690 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1693 1933
1934 if (tex.name)
1694 glEnd (); 1935 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1946 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1947 }
1703 } 1948 }
1704 1949
1705 // update smooth hash 1950 // update smooth hash
1706 if (tex.smoothtile) 1951 if (tex.smoothtile)
1742 } 1987 }
1743 } 1988 }
1744 } 1989 }
1745 } 1990 }
1746 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1747 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1996 // this is basically counting sort
1749 { 1997 {
1750 int w, b; 1998 int w, b;
1751 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1753 { 2003 {
1754 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1755 if (smask) 2005 if (smask)
1756 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2025 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1779 2029
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2030 if (tex.name)
1783 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1784 if (!tex.name) 2034 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2035 {
1786
1787 glEnd (); 2036 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1790 } 2039 }
1791 2040
1792 if (border) 2041 if (border)
1793 { 2042 {
1794 float ox = border * dx; 2043 float ox = border * dx;
1795 2044
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2049 }
1801 2050
1802 if (corner) 2051 if (corner)
1803 { 2052 {
1804 float ox = corner * dx; 2053 float ox = corner * dx;
1805 2054
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1810 } 2060 }
1811 } 2061 }
1812 } 2062 }
1813 } 2063 }
1814 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1815 } 2069 }
1816 2070
1817 hv_clear (smooth); 2071 hv_clear (smooth);
1818 } 2072 }
1819 2073
1820 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1821 2079
1822 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1823 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1824 2093
1825 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1828 { 2097 {
1853 } 2122 }
1854 } 2123 }
1855} 2124}
1856 2125
1857void 2126void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2128 CODE:
1860{ 2129{
1861 static float color[16][3] = { 2130 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1915} 2184}
1916 2185
1917void 2186void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2188 PPCODE:
1920{ 2189{
1921 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2198
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2201
1930 mx += self->x; 2202 mx += self->x - 1;
1931 my += self->y; 2203 my += self->y - 1;
1932 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1933 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1935 { 2209 {
1936 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1937 2211
1938 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2214 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1942 2216
1943 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1946 } 2220 }
1947 } 2221 }
1948 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1949 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1953} 2265}
1954 2266
1955SV * 2267SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2269 CODE:
1958{ 2270{
1959 int x, y, x1, y1; 2271 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2330 else
2019 *data++ = 0; 2331 *data++ = 0;
2020 } 2332 }
2021 } 2333 }
2022 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2023 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2025 RETVAL = data_sv; 2342 RETVAL = data_sv;
2026} 2343}
2027 OUTPUT: 2344 OUTPUT:
2028 RETVAL 2345 RETVAL
2029 2346
2030void 2347void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2349 PPCODE:
2033{ 2350{
2034 int x, y, z; 2351 int x, y, z;
2035 int w, h; 2352 int w, h;
2036 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2037 2364
2038 if (*data++ != 0) 2365 if (*data++ != 0)
2039 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2040 2367
2041 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2043 2370
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2383 {
2057 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2058 2385
2059 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2060 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2061 uint8_t flags = *data++; 2393 flags = *data++;
2062 2394
2063 if (flags) 2395 if (flags)
2064 { 2396 {
2065 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2403
2072 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2073 { 2405 {
2074 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2075 2408
2076 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2077 { 2410 {
2078 tileid t = tile [z]; 2411 tileid t = tile [z];
2079 2412
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2414 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2416 need_texid (self, t);
2084 } 2417 }
2085 2418
2086 cell->tile [z] = t; 2419 cell->tile [z] = t;
2087 } 2420 }
2089 } 2422 }
2090 } 2423 }
2091 } 2424 }
2092} 2425}
2093 2426
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2428
2096CFPlus::MixChunk 2429DC::RW
2097new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
2098 CODE: 2431 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2100 OUTPUT: 2438 OUTPUT:
2101 RETVAL 2439 RETVAL
2102 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2103void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2104DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2105 CODE: 2551 CODE:
2106 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2107 2553
2108int 2554int
2109volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2560 OUTPUT:
2113 RETVAL 2561 RETVAL
2114 2562
2115int 2563DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2565 CODE:
2566{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2119 OUTPUT: 2578 OUTPUT:
2120 RETVAL 2579 RETVAL
2121 2580
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2582
2124int 2583int
2125volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2126 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2590 OUTPUT:
2129 RETVAL 2591 RETVAL
2130 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2131CFPlus::MixMusic 2603DC::MixMusic
2132new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
2133 CODE: 2605 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2607 OUTPUT:
2136 RETVAL 2608 RETVAL
2137 2609
2138void 2610void
2139DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
2140 CODE: 2612 CODE:
2141 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
2142 2614
2143int 2615int
2144play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2145 CODE: 2617 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2619 OUTPUT:
2148 RETVAL 2620 RETVAL
2149 2621
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2151 2630
2152BOOT: 2631BOOT:
2153{ 2632{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2634 static const struct {
2156 const char *name; 2635 const char *name;
2157 IV iv; 2636 IV iv;
2158 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2656 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2740# undef const_iv
2245 2745
2246 texture_av = newAV (); 2746 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2248} 2748}
2249 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2250char * 2756char *
2251gl_vendor () 2757gl_vendor ()
2252 CODE: 2758 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2760 OUTPUT:
2266 CODE: 2772 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2774 OUTPUT:
2269 RETVAL 2775 RETVAL
2270 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
2271int glGetError () 2791int glGetError ()
2272 2792
2273void glFinish () 2793void glFinish ()
2274 2794
2275void glClear (int mask) 2795void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2834
2315# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2317 2839
2318void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2319 2841
2320void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2321 2843
2329 2851
2330void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2331 CODE: 2853 CODE:
2332 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2333 2855
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2857 ALIAS:
2341 glColor_premultiply = 1 2858 glColor_premultiply = 1
2342 CODE: 2859 CODE:
2343 if (ix) 2860 if (ix)
2344 { 2861 {
2347 b *= a; 2864 b *= a;
2348 } 2865 }
2349 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2351 2868
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2870 CODE:
2360 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2873
2366 2877
2367void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2368 CODE: 2879 CODE:
2369 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2370 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2371void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2372 CODE: 2912 CODE:
2373 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2374 2914
2375void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2932 CODE:
2393 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2935
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2937
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2939
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2401 2943
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2945
2404int glGenTexture () 2946int glGenTexture ()
2405 CODE: 2947 CODE:
2425 2967
2426void glEndList () 2968void glEndList ()
2427 2969
2428void glCallList (int list) 2970void glCallList (int list)
2429 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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