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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
61#if 0 91#if 1
62# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 93#else
64# define PARACHUTE 0 94# define PARACHUTE 0
65#endif 95#endif
66 96
107 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
109} 139}
110 140
111#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
112 143
113#include "pango-font.c" 144#include "pango-font.c"
114#include "pango-fontmap.c" 145#include "pango-fontmap.c"
115#include "pango-render.c" 146#include "pango-render.c"
116 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
119 152
120typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
121 154
122static int 155static int
123shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
124{ 157{
125 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
139 172
140typedef struct cf_layout { 173typedef struct cf_layout {
141 PangoLayout *pl; 174 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
143 int base_height; 176 int base_height;
144 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
145} *CFPlus__Layout; 179} *DC__Layout;
146 180
147static CFPlus__Font default_font; 181static DC__Font default_font;
148static PangoContext *opengl_context; 182static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
150 184
151static void 185static void
152substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
157#endif 191#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 193}
160 194
161static void 195static void
162layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
163{ 197{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
166 */ 200 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
168 202
169 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 205
172 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
173} 207}
174 208
175static void 209static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 211{
178 PangoRectangle rect; 212 PangoRectangle rect;
179 213
180 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
192 226
193typedef uint16_t tileid; 227typedef uint16_t tileid;
194typedef uint16_t faceid; 228typedef uint16_t faceid;
195 229
196typedef struct { 230typedef struct {
197 int name; 231 GLuint name;
198 int w, h; 232 int w, h;
199 float s, t; 233 float s, t;
200 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
201 tileid smoothtile; 235 tileid smoothtile;
202 uint8_t smoothlevel; 236 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
222 256
223 int32_t rows; 257 int32_t rows;
224 maprow *row; 258 maprow *row;
225} *CFPlus__Map; 259} *DC__Map;
226 260
227static char * 261static char *
228prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
229{ 263{
230 char *p; 264 char *p;
268 self->texs *= 2; 302 self->texs *= 2;
269 } 303 }
270} 304}
271 305
272static maprow * 306static maprow *
273map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
274{ 308{
275 if (0 > y) 309 if (0 > y)
276 { 310 {
277 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
316 350
317 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
318} 352}
319 353
320static mapcell * 354static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
322{ 356{
323 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
324} 358}
325 359
326static void 360static void
327map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
328{ 362{
329 int r; 363 int r;
330 364
331 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
340 self->row = 0; 374 self->row = 0;
341 self->rows = 0; 375 self->rows = 0;
342} 376}
343 377
344static void 378static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 380{
347 int x, y; 381 int x, y;
348 maprow *row; 382 maprow *row;
349 mapcell *cell; 383 mapcell *cell;
350 384
429 n |= n >> 16; 463 n |= n >> 16;
430 464
431 return n + 1; 465 return n + 1;
432} 466}
433 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
434/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
437 482
438MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
439 527
440PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
441 529
442BOOT: 530BOOT:
443{ 531{
444 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 533 static const struct {
446 const char *name; 534 const char *name;
447 IV iv; 535 IV iv;
448 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
471 559
472 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
475 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 649# undef const_iv
558 }; 650 };
559 651
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 671
580NV floor (NV x) 672NV floor (NV x)
581 673
582NV ceil (NV x) 674NV ceil (NV x)
583 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
584void 680void
585pango_init () 681pango_init ()
586 CODE: 682 CODE:
587{ 683{
588 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
591} 692}
592 693
593char * 694char *
594SDL_GetError () 695SDL_GetError ()
595 696
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 729
629 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
630 while (*m) 731 while (*m)
631 { 732 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 733 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 734 {
634 AV *av = newAV (); 735 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 738 av_push (av, newSViv (rgb));
661 762
662 if (RETVAL) 763 if (RETVAL)
663 { 764 {
664 av_clear (texture_av); 765 av_clear (texture_av);
665 766
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 769#include "glfunc.h"
669#undef GL_FUNC 770#undef GL_FUNC
670 } 771 }
671} 772}
678char * 779char *
679SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
680 781
681int 782int
682SDL_GetAppState () 783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
683 787
684void 788void
685poll_events () 789poll_events ()
686 PPCODE: 790 PPCODE:
687{ 791{
697 { 801 {
698 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
699 case SDL_KEYUP: 803 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 809 break;
706 810
707 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 830 x = ev.motion.x;
727 y = ev.motion.y; 831 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 833 }
730 834
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 841 }
738 break; 842 break;
739 843
740 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 847
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 858 break;
755 } 859 }
756 860
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 862 }
759} 863}
760 864
761int 865int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 867 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
766 870
767void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
768Mix_CloseAudio () 888Mix_CloseAudio ()
769 889
770int 890int
771Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
772 895
773void 896void
774lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
775 CODE: 898 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 925 }
803 } 926 }
804#endif 927#endif
805} 928}
806 929
807void 930int
808add_font (char *file) 931add_font (char *file)
809 CODE: 932 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
811 936
812void 937void
813load_image_inline (SV *image_) 938load_image_inline (SV *image_)
814 ALIAS: 939 ALIAS:
815 load_image_file = 1 940 load_image_file = 1
818 STRLEN image_len; 943 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
825 950
826 if (!rw) 951 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
828 953
901void 1026void
902error (char *message) 1027error (char *message)
903 CODE: 1028 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1030#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1032#endif
908 1033
909void 1034void
910fatal (char *message) 1035fatal (char *message)
911 CODE: 1036 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1038#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1040#endif
916 _exit (1); 1041 _exit (1);
917 1042
918void 1043void
919_exit (int retval = 0) 1044_exit (int retval = 0)
931#if DEBUG 1056#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
933#endif 1058#endif
934} 1059}
935 1060
936MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
937 1062
938CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1067 CODE:
941{ 1068{
942 int count; 1069 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1073}
947 OUTPUT: 1074 OUTPUT:
948 RETVAL 1075 RETVAL
949 1076
950void 1077void
951DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
952 CODE: 1079 CODE:
953 pango_font_description_free (self); 1080 pango_font_description_free (self);
954 1081
955void 1082void
956make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
957 CODE: 1085 CODE:
958 default_font = self; 1086 default_font = self;
959 1087
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1089
1090PROTOTYPES: DISABLE
1091
962void 1092void
963reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
964 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
965 tc_clear (); 1102 tc_restore ();
966 1103
967CFPlus::Layout 1104DC::Layout
968new (SV *class) 1105new (SV *class)
969 CODE: 1106 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
971 1108
972 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
979 1117
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
982 OUTPUT: 1120 OUTPUT:
983 RETVAL 1121 RETVAL
984 1122
985void 1123void
986DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
987 CODE: 1125 CODE:
988 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
989 Safefree (self); 1128 Safefree (self);
990 1129
991void 1130void
992set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
993 CODE: 1132 CODE:
994{ 1133{
995 STRLEN textlen; 1134 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
997 1136
998 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
999} 1138}
1000 1139
1001void 1140void
1002set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
1003 CODE: 1142 CODE:
1004{ 1143{
1005 STRLEN textlen; 1144 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
1007 1146
1008 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
1009} 1148}
1010 1149
1011void 1150void
1012set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
1013 CODE: 1152 CODE:
1014{ 1153{
1015 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1156 const char *pos = text;
1052 if (attrs) 1191 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1054} 1193}
1055 1194
1056void 1195void
1057get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1058 PPCODE: 1197 PPCODE:
1059{ 1198{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1200
1062 do 1201 do
1063 { 1202 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1204
1066 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1067 { 1206 {
1068 PangoRectangle extents; 1207 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1216
1078 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1079} 1218}
1080 1219
1081int 1220int
1082has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1083 CODE: 1222 CODE:
1084{ 1223{
1085 int lines = 1; 1224 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1087 1226
1092} 1231}
1093 OUTPUT: 1232 OUTPUT:
1094 RETVAL 1233 RETVAL
1095 1234
1096SV * 1235SV *
1097get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1098 CODE: 1237 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1240 OUTPUT:
1102 RETVAL 1241 RETVAL
1103 1242
1104void 1243void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1245 CODE:
1107 self->r = r; 1246 self->r = r;
1108 self->g = g; 1247 self->g = g;
1109 self->b = b; 1248 self->b = b;
1110 self->a = a; 1249 self->a = a;
1111 1250
1112void 1251void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1253 CODE:
1115 if (self->font != font) 1254 if (self->font != font)
1116 { 1255 {
1117 self->font = font; 1256 self->font = font;
1118 layout_update_font (self); 1257 layout_update_font (self);
1119 } 1258 }
1120 1259
1121void 1260void
1122set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1123 CODE: 1262 CODE:
1124 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1125 { 1264 {
1126 self->base_height = base_height; 1265 self->base_height = base_height;
1127 layout_update_font (self); 1266 layout_update_font (self);
1128 } 1267 }
1129 1268
1130void 1269void
1131set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1271 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1273
1135void 1274void
1136set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1137 CODE: 1276 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1278
1140void 1279void
1141set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1142 CODE: 1281 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1283
1145void 1284void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1286 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1153 ); 1292 );
1154 1293
1155void 1294void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1296 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1298
1160void 1299void
1161size (CFPlus::Layout self) 1300size (DC::Layout self)
1162 PPCODE: 1301 PPCODE:
1163{ 1302{
1164 int w, h; 1303 int w, h;
1165 1304
1166 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1171} 1310}
1172 1311
1173int 1312int
1174descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1175 CODE: 1314 CODE:
1176{ 1315{
1177 PangoRectangle rect; 1316 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1181} 1320}
1182 OUTPUT: 1321 OUTPUT:
1183 RETVAL 1322 RETVAL
1184 1323
1185int 1324int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1326 CODE:
1188{ 1327{
1189 int index, trailing; 1328 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1192} 1331}
1193 OUTPUT: 1332 OUTPUT:
1194 RETVAL 1333 RETVAL
1195 1334
1196void 1335void
1197cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1337 PPCODE:
1199{ 1338{
1200 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1341
1203 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1346}
1208 1347
1209void 1348void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1350 PPCODE:
1212{ 1351{
1213 int line, x; 1352 int line, x;
1214 1353
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1357 --line;
1358#endif
1218 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1362}
1222 1363
1223void 1364void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1366 PPCODE:
1226{ 1367{
1227 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1228 int index, trailing; 1369 int index, trailing;
1229 1370
1230 if (line < 0) 1371 if (line < 0)
1231 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1232 1373
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1235 1376
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1378
1238 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1386 }
1246} 1387}
1247 1388
1248void 1389void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1252 self->pl, 1394 self->pl,
1395 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1255 flags 1398 flags
1256 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1257 1403
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1404void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1264 CODE: 1406 CODE:
1265{ 1407{
1266 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1415
1269 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1432 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1433 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1437
1283 SvPOK_only (result_); 1438 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1285 1440
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1442 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1444
1290 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1446 }
1297} 1447}
1298 1448
1299void 1449void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1456{
1307 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1311 1464
1312 if (items < 5) 1465 if (items < 5)
1313 { 1466 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1507 RETVAL = width > 0;
1355} 1508}
1356 OUTPUT: 1509 OUTPUT:
1357 RETVAL 1510 RETVAL
1358 1511
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1513
1361CFPlus::Map 1514PROTOTYPES: DISABLE
1515
1516DC::Map
1362new (SV *class) 1517new (SV *class)
1363 CODE: 1518 CODE:
1364 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1520 RETVAL->x = 0;
1366 RETVAL->y = 0; 1521 RETVAL->y = 0;
1374 RETVAL->row = 0; 1529 RETVAL->row = 0;
1375 OUTPUT: 1530 OUTPUT:
1376 RETVAL 1531 RETVAL
1377 1532
1378void 1533void
1379DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1380 CODE: 1535 CODE:
1381{ 1536{
1382 map_clear (self); 1537 map_clear (self);
1383 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1384 Safefree (self->tex); 1539 Safefree (self->tex);
1385 Safefree (self); 1540 Safefree (self);
1386} 1541}
1387 1542
1388void 1543void
1389resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1545 CODE:
1391 self->w = map_width; 1546 self->w = map_width;
1392 self->h = map_height; 1547 self->h = map_height;
1393 1548
1394void 1549void
1395clear (CFPlus::Map self) 1550clear (DC::Map self)
1396 CODE: 1551 CODE:
1397 map_clear (self); 1552 map_clear (self);
1398 1553
1399void 1554void
1400set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1556 CODE:
1402{ 1557{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1559 need_texid (self, tile);
1405} 1560}
1406 1561
1407void 1562void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1564 CODE:
1410{ 1565{
1411 tileid texid; 1566 tileid texid;
1412 maptex *tex; 1567 maptex *tex;
1413 1568
1426 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1428} 1583}
1429 1584
1430void 1585void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1587 CODE:
1433{ 1588{
1434 need_texid (self, texid); 1589 need_texid (self, texid);
1435 1590
1436 { 1591 {
1456 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1613}
1459 1614
1460int 1615int
1461ox (CFPlus::Map self) 1616ox (DC::Map self)
1462 ALIAS: 1617 ALIAS:
1463 oy = 1 1618 oy = 1
1464 x = 2 1619 x = 2
1465 y = 3 1620 y = 3
1466 w = 4 1621 w = 4
1477 } 1632 }
1478 OUTPUT: 1633 OUTPUT:
1479 RETVAL 1634 RETVAL
1480 1635
1481void 1636void
1482scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1483 CODE: 1638 CODE:
1484{ 1639{
1485 if (dx > 0) 1640 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1642 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1504 } 1659 }
1505} 1660}
1506 1661
1507void 1662SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1664 CODE:
1510{ 1665{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1668 mapcell *cell;
1514 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1515 1672
1516 while (data < data_end - 1) 1673 while (data < data_end - 1)
1517 { 1674 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1519 1676
1539 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1540 1697
1541 do 1698 do
1542 { 1699 {
1543 ext = *data++; 1700 ext = *data++;
1544 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1545 1702
1546 if (cmd < 4) 1703 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1549 { 1706 {
1552 } 1709 }
1553 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1556 { 1713 {
1557 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1718
1560 data += *data + 1; 1719 data += *data + 1;
1561 } 1720 }
1562 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1722 cell->flags = *data++;
1570 } 1729 }
1571 else 1730 else
1572 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1573 } 1732 }
1574 1733
1734 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1735 if (flags & (4 >> z))
1576 { 1736 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1738 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1580 } 1754 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1755 }
1596 else 1756 else
1597 cell->darkness = 0; 1757 cell->darkness = 0;
1598 } 1758 }
1599} 1759}
1760 OUTPUT:
1761 RETVAL
1600 1762
1601SV * 1763SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1765 CODE:
1604{ 1766{
1605 int x1, x; 1767 int x1, x;
1606 int y1, y; 1768 int y1, y;
1607 int z; 1769 int z;
1652} 1814}
1653 OUTPUT: 1815 OUTPUT:
1654 RETVAL 1816 RETVAL
1655 1817
1656void 1818void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1658 CODE: 1820 CODE:
1659{ 1821{
1822 int x, y, z;
1823
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1827 smooth_key skey;
1664 int x, y, z; 1828 int pl_x, pl_y;
1665 int last_name; 1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1666 1836
1667 // thats current max. sorry. 1837 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1670 1840
1671 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1673 1843
1674 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1675 1845 key.r = 255;
1676 glEnable (GL_BLEND); 1846 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1680 1850 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1851 key.texname = -1;
1682
1683 last_name = 0;
1684 1852
1685 mx += self->x; 1853 mx += self->x;
1686 my += self->y; 1854 my += self->y;
1687 1855
1688 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1707 } 1875 }
1708 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1881
1710 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1711 { 1883 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1713 1885
1726 { 1898 {
1727 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1730 1902
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1734 { 1904 {
1735 if (!tex.name) 1905 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1737 1907
1738 glEnd (); 1908 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1910 }
1742 1911
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1928 if (cell->flags & 1)
1751 { 1929 {
1752 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1755 1933
1934 if (tex.name)
1756 glEnd (); 1935 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1946 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1947 }
1765 } 1948 }
1766 1949
1767 // update smooth hash 1950 // update smooth hash
1768 if (tex.smoothtile) 1951 if (tex.smoothtile)
1804 } 1987 }
1805 } 1988 }
1806 } 1989 }
1807 } 1990 }
1808 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1809 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 1996 // this is basically counting sort
1811 { 1997 {
1812 int w, b; 1998 int w, b;
1813 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1815 { 2003 {
1816 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1817 if (smask) 2005 if (smask)
1818 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2025 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1841 2029
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2030 if (tex.name)
1845 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1846 if (!tex.name) 2034 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2035 {
1848
1849 glEnd (); 2036 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1852 } 2039 }
1853 2040
1854 if (border) 2041 if (border)
1855 { 2042 {
1856 float ox = border * dx; 2043 float ox = border * dx;
1857 2044
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2049 }
1863 2050
1864 if (corner) 2051 if (corner)
1865 { 2052 {
1866 float ox = corner * dx; 2053 float ox = corner * dx;
1867 2054
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1872 } 2060 }
1873 } 2061 }
1874 } 2062 }
1875 } 2063 }
1876 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1877 } 2069 }
1878 2070
1879 hv_clear (smooth); 2071 hv_clear (smooth);
1880 } 2072 }
1881 2073
1882 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1883 2079
1884 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1885 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1886 2093
1887 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1890 { 2097 {
1915 } 2122 }
1916 } 2123 }
1917} 2124}
1918 2125
1919void 2126void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2128 CODE:
1922{ 2129{
1923 static float color[16][3] = { 2130 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1977} 2184}
1978 2185
1979void 2186void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2188 PPCODE:
1982{ 2189{
1983 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2198
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2201
1992 mx += self->x; 2202 mx += self->x - 1;
1993 my += self->y; 2203 my += self->y - 1;
1994 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1995 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1997 { 2209 {
1998 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1999 2211
2000 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2214 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
2004 2216
2005 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
2008 } 2220 }
2009 } 2221 }
2010 2222
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2223 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2224 for (x = 0; x < sw; ++x)
2021 { 2225 {
2022 float *f = (float *)matrix; 2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2235
2026 for (dy = -1; dy <= 1; ++dy) 2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2237 uint8_t r21 = d21;
2028 { 2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2239
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2240 uint8_t r12 = d12;
2033 } 2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2034 2243
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2247
2038 darkness_sv = darkness2_sv; 2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2257 }
2258
2259 free (darkness1);
2040 2260
2041 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
2045} 2265}
2046 2266
2047SV * 2267SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2269 CODE:
2050{ 2270{
2051 int x, y, x1, y1; 2271 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2330 else
2111 *data++ = 0; 2331 *data++ = 0;
2112 } 2332 }
2113 } 2333 }
2114 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2115 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2117 RETVAL = data_sv; 2342 RETVAL = data_sv;
2118} 2343}
2119 OUTPUT: 2344 OUTPUT:
2120 RETVAL 2345 RETVAL
2121 2346
2122void 2347void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2349 PPCODE:
2125{ 2350{
2126 int x, y, z; 2351 int x, y, z;
2127 int w, h; 2352 int w, h;
2128 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2129 2364
2130 if (*data++ != 0) 2365 if (*data++ != 0)
2131 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2132 2367
2133 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2135 2370
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2383 {
2149 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2150 2385
2151 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2152 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2153 uint8_t flags = *data++; 2393 flags = *data++;
2154 2394
2155 if (flags) 2395 if (flags)
2156 { 2396 {
2157 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2403
2164 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2165 { 2405 {
2166 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2167 2408
2168 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2169 { 2410 {
2170 tileid t = tile [z]; 2411 tileid t = tile [z];
2171 2412
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2414 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2416 need_texid (self, t);
2176 } 2417 }
2177 2418
2178 cell->tile [z] = t; 2419 cell->tile [z] = t;
2179 } 2420 }
2181 } 2422 }
2182 } 2423 }
2183 } 2424 }
2184} 2425}
2185 2426
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2428
2188CFPlus::MixChunk 2429DC::RW
2189new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
2190 CODE: 2431 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2192 OUTPUT: 2438 OUTPUT:
2193 RETVAL 2439 RETVAL
2194 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2195void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2196DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2197 CODE: 2551 CODE:
2198 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2199 2553
2200int 2554int
2201volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2560 OUTPUT:
2205 RETVAL 2561 RETVAL
2206 2562
2207int 2563DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2565 CODE:
2566{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2211 OUTPUT: 2578 OUTPUT:
2212 RETVAL 2579 RETVAL
2213 2580
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2582
2216int 2583int
2217volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2218 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2590 OUTPUT:
2221 RETVAL 2591 RETVAL
2222 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2223int 2615int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void
2238DESTROY (CFPlus::MixMusic self)
2239 CODE:
2240 Mix_FreeMusic (self);
2241
2242int
2243play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2244 CODE: 2617 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2619 OUTPUT:
2247 RETVAL 2620 RETVAL
2248 2621
2249int 2622void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2624 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2626
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2257 2630
2258BOOT: 2631BOOT:
2259{ 2632{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2634 static const struct {
2262 const char *name; 2635 const char *name;
2263 IV iv; 2636 IV iv;
2264 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2656 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2740# undef const_iv
2356 2745
2357 texture_av = newAV (); 2746 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2359} 2748}
2360 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2361char * 2756char *
2362gl_vendor () 2757gl_vendor ()
2363 CODE: 2758 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2760 OUTPUT:
2437# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2834
2440# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2442 2839
2443void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2444 2841
2445void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2446 2843
2454 2851
2455void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2456 CODE: 2853 CODE:
2457 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2458 2855
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2857 ALIAS:
2466 glColor_premultiply = 1 2858 glColor_premultiply = 1
2467 CODE: 2859 CODE:
2468 if (ix) 2860 if (ix)
2469 { 2861 {
2472 b *= a; 2864 b *= a;
2473 } 2865 }
2474 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2476 2868
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2870 CODE:
2485 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2873
2491 2877
2492void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2493 CODE: 2879 CODE:
2494 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2495 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2496void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2497 CODE: 2912 CODE:
2498 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2499 2914
2500void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2932 CODE:
2518 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2935
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2937
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2939
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2941
2552 2967
2553void glEndList () 2968void glEndList ()
2554 2969
2555void glCallList (int list) 2970void glCallList (int list)
2556 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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