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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
55 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
56#if 0 91#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 93#else
59# define PARACHUTE 0 94# define PARACHUTE 0
60#endif 95#endif
61 96
97static AV *texture_av;
98
62static struct 99static struct
63{ 100{
64#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 102#include "glfunc.h"
66#undef GL_FUNC 103#undef GL_FUNC
67} gl; 104} gl;
68 105
106static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 108{
71 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 113 else
76 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
77} 115}
78 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
79#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
80 143
81#include "pango-font.c" 144#include "pango-font.c"
82#include "pango-fontmap.c" 145#include "pango-fontmap.c"
83#include "pango-render.c" 146#include "pango-render.c"
84 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 151typedef Mix_Music *DC__MixMusic;
87 152
88typedef PangoFontDescription *CFClient__Font; 153typedef PangoFontDescription *DC__Font;
89 154
90static int 155static int
91shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
92{ 157{
93 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
107 172
108typedef struct cf_layout { 173typedef struct cf_layout {
109 PangoLayout *pl; 174 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
111 int base_height; 176 int base_height;
112 CFClient__Font font; 177 DC__Font font;
178 rc_t *rc;
113} *CFClient__Layout; 179} *DC__Layout;
114 180
115static CFClient__Font default_font; 181static DC__Font default_font;
116static PangoContext *opengl_context; 182static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
118 184
119static void 185static void
120substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
125#endif 191#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 193}
128 194
129static void 195static void
130layout_update_font (CFClient__Layout self) 196layout_update_font (DC__Layout self)
131{ 197{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
134 */ 200 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
136 202
137 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 205
140 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
141} 207}
142 208
143static void 209static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 211{
212 PangoRectangle rect;
213
214 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 215 pango_layout_get_extents (self->pl, 0, &rect);
147 216
148 if (!*w) *w = 1; 217 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 218 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 219
151 *w = (*w + 3) & ~3; 220 if (!rect.width) rect.width = 1;
152} 221 if (!rect.height) rect.height = 1;
153 222
223 *w = rect.width;
224 *h = rect.height;
225}
226
227typedef uint16_t tileid;
154typedef uint16_t mapface; 228typedef uint16_t faceid;
155 229
156typedef struct { 230typedef struct {
157 GLint name; 231 GLuint name;
158 int w, h; 232 int w, h;
159 float s, t; 233 float s, t;
160 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
161} maptex; 237} maptex;
162 238
163typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
164 int16_t darkness; 242 uint16_t darkness;
165 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 244} mapcell;
167 245
168typedef struct { 246typedef struct {
169 int32_t c0, c1; 247 int32_t c0, c1;
170 mapcell *col; 248 mapcell *col;
171} maprow; 249} maprow;
172 250
173typedef struct map { 251typedef struct map {
174 int x, y, w, h; 252 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 254 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 255 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 256
182 int32_t rows; 257 int32_t rows;
183 maprow *row; 258 maprow *row;
184} *CFClient__Map; 259} *DC__Map;
185 260
186static char * 261static char *
187prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
188{ 263{
189 char *p; 264 char *p;
206} 281}
207 282
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
211static maprow * 306static maprow *
212map_get_row (CFClient__Map self, int y) 307map_get_row (DC__Map self, int y)
213{ 308{
214 if (0 > y) 309 if (0 > y)
215 { 310 {
216 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
255 350
256 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
257} 352}
258 353
259static mapcell * 354static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
261{ 356{
262 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
263} 358}
264 359
265static void 360static void
266map_clear (CFClient__Map self) 361map_clear (DC__Map self)
267{ 362{
268 int r; 363 int r;
269 364
270 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
279 self->row = 0; 374 self->row = 0;
280 self->rows = 0; 375 self->rows = 0;
281} 376}
282 377
283static void 378static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 380{
286 int x, y; 381 int x, y;
287 maprow *row; 382 maprow *row;
383 mapcell *cell;
288 384
289 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 386 if (y >= 0)
291 { 387 {
292 if (y >= self->rows) 388 if (y >= self->rows)
298 if (x >= row->c0) 394 if (x >= row->c0)
299 { 395 {
300 if (x >= row->c1) 396 if (x >= row->c1)
301 break; 397 break;
302 398
303 row->col[x - row->c0].darkness = -1; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
304 } 405 }
305 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
306} 423}
307 424
308static void 425static void
309music_finished (void) 426music_finished (void)
310{ 427{
346 n |= n >> 16; 463 n |= n >> 16;
347 464
348 return n + 1; 465 return n + 1;
349} 466}
350 467
351MODULE = CFClient PACKAGE = CFClient 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
352 527
353PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
354 529
355BOOT: 530BOOT:
356{ 531{
357 HV *stash = gv_stashpv ("CFClient", 1); 532 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 533 static const struct {
359 const char *name; 534 const char *name;
360 IV iv; 535 IV iv;
361 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
363 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
445 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 647
458 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 649# undef const_iv
462 }; 650 };
463 651
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
467 664
468int 665int
469in_destruct () 666in_destruct ()
470 CODE: 667 CODE:
471 RETVAL = PL_main_cv == Nullcv; 668 RETVAL = PL_main_cv == Nullcv;
473 RETVAL 670 RETVAL
474 671
475NV floor (NV x) 672NV floor (NV x)
476 673
477NV ceil (NV x) 674NV ceil (NV x)
675
676IV minpot (UV n)
677
678IV popcount (UV n)
478 679
479void 680void
480pango_init () 681pango_init ()
481 CODE: 682 CODE:
482{ 683{
483 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
486} 692}
693
694char *
695SDL_GetError ()
487 696
488int 697int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 699
491void 700void
492SDL_Quit () 701SDL_Quit ()
493 702
494void 703void
495SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
496 PPCODE: 705 PPCODE:
497{ 706{
498 SDL_Rect **m; 707 SDL_Rect **m;
499 708
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 713
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 716
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 721
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 723#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
726#endif
517 727
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 729
520 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
521 while (*m) 731 while (*m)
522 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
523 AV *av = newAV (); 735 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
527 742
528 ++m; 743 ++m;
529 } 744 }
530} 745}
531 746
532char *
533SDL_GetError ()
534
535int 747int
536SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
538 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 761 );
762
541 if (RETVAL) 763 if (RETVAL)
542 { 764 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 769#include "glfunc.h"
546# undef GL_FUNC 770#undef GL_FUNC
547 } 771 }
772}
548 OUTPUT: 773 OUTPUT:
549 RETVAL 774 RETVAL
550 775
551void 776void
552SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
553 778
554char * 779char *
555SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
556 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
557void 788void
558SDL_PollEvent () 789poll_events ()
559 PPCODE: 790 PPCODE:
560{ 791{
561 SDL_Event ev; 792 SDL_Event ev;
562 793
563 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 796 {
565 HV *hv = newHV (); 797 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 799
568 switch (ev.type) 800 switch (ev.type)
569 { 801 {
570 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
571 case SDL_KEYUP: 803 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 809 break;
577 810
578 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 814 break;
582 815
583 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
591 break; 842 break;
592 843
593 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
596 847
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 858 break;
608 } 859 }
609 860
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 862 }
612} 863}
613 864
614int 865int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 867 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
619 870
620void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
621Mix_CloseAudio () 888Mix_CloseAudio ()
622 889
623int 890int
624Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
625 892
893const char *
894Mix_GetError ()
895
626void 896void
627lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
628 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
629#ifndef _WIN32 905#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
631#endif 927#endif
928}
632 929
633void 930int
634add_font (char *file) 931add_font (char *file)
635 CODE: 932 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
637 936
638void 937void
639load_image_inline (SV *image_) 938load_image_inline (SV *image_)
640 ALIAS: 939 ALIAS:
641 load_image_file = 1 940 load_image_file = 1
644 STRLEN image_len; 943 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
651 950
652 if (!rw) 951 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
654 953
727void 1026void
728error (char *message) 1027error (char *message)
729 CODE: 1028 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1030#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1032#endif
734 1033
735void 1034void
736fatal (char *message) 1035fatal (char *message)
737 CODE: 1036 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1038#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1040#endif
742 _exit (1); 1041 _exit (1);
743 1042
744void 1043void
745_exit (int retval) 1044_exit (int retval = 0)
746 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
747 _exit (retval); 1049 _exit (retval);
1050#endif
748 1051
1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
1060
749MODULE = CFClient PACKAGE = CFClient::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
750 1062
751CFClient::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1067 CODE:
754{ 1068{
755 int count; 1069 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1073}
760 OUTPUT: 1074 OUTPUT:
761 RETVAL 1075 RETVAL
762 1076
763void 1077void
764DESTROY (CFClient::Font self) 1078DESTROY (DC::Font self)
765 CODE: 1079 CODE:
766 pango_font_description_free (self); 1080 pango_font_description_free (self);
767 1081
768void 1082void
769make_default (CFClient::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
770 CODE: 1085 CODE:
771 default_font = self; 1086 default_font = self;
772 1087
773MODULE = CFClient PACKAGE = CFClient::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1089
1090PROTOTYPES: DISABLE
1091
775void 1092void
776reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
777 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
778 tc_clear (); 1102 tc_restore ();
779 1103
780CFClient::Layout 1104DC::Layout
781new (SV *class) 1105new (SV *class)
782 CODE: 1106 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
784 1108
785 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
792 1117
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
795 OUTPUT: 1120 OUTPUT:
796 RETVAL 1121 RETVAL
797 1122
798void 1123void
799DESTROY (CFClient::Layout self) 1124DESTROY (DC::Layout self)
800 CODE: 1125 CODE:
801 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
802 Safefree (self); 1128 Safefree (self);
803 1129
804void 1130void
805set_text (CFClient::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
806 CODE: 1132 CODE:
807{ 1133{
808 STRLEN textlen; 1134 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
810 1136
811 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
812} 1138}
813 1139
814void 1140void
815set_markup (CFClient::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
816 CODE: 1142 CODE:
817{ 1143{
818 STRLEN textlen; 1144 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
820 1146
821 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
822} 1148}
823 1149
824void 1150void
825set_shapes (CFClient::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
826 CODE: 1152 CODE:
827{ 1153{
828 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1156 const char *pos = text;
865 if (attrs) 1191 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
867} 1193}
868 1194
869void 1195void
870get_shapes (CFClient::Layout self) 1196get_shapes (DC::Layout self)
871 PPCODE: 1197 PPCODE:
872{ 1198{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1200
875 do 1201 do
876 { 1202 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1204
879 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
880 { 1206 {
881 PangoRectangle extents; 1207 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1216
891 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
892} 1218}
893 1219
894int 1220int
895has_wrapped (CFClient::Layout self) 1221has_wrapped (DC::Layout self)
896 CODE: 1222 CODE:
897{ 1223{
898 int lines = 1; 1224 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
900 1226
905} 1231}
906 OUTPUT: 1232 OUTPUT:
907 RETVAL 1233 RETVAL
908 1234
909SV * 1235SV *
910get_text (CFClient::Layout self) 1236get_text (DC::Layout self)
911 CODE: 1237 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
914 OUTPUT: 1240 OUTPUT:
915 RETVAL 1241 RETVAL
916 1242
917void 1243void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1245 CODE:
920 self->r = r; 1246 self->r = r;
921 self->g = g; 1247 self->g = g;
922 self->b = b; 1248 self->b = b;
923 self->a = a; 1249 self->a = a;
924 1250
925void 1251void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1253 CODE:
928 if (self->font != font) 1254 if (self->font != font)
929 { 1255 {
930 self->font = font; 1256 self->font = font;
931 layout_update_font (self); 1257 layout_update_font (self);
932 } 1258 }
933 1259
934void 1260void
935set_height (CFClient::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
936 CODE: 1262 CODE:
937 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
938 { 1264 {
939 self->base_height = base_height; 1265 self->base_height = base_height;
940 layout_update_font (self); 1266 layout_update_font (self);
941 } 1267 }
942 1268
943void 1269void
944set_width (CFClient::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
945 CODE: 1271 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1273
948void 1274void
949set_indent (CFClient::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
950 CODE: 1276 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1278
953void 1279void
954set_spacing (CFClient::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
955 CODE: 1281 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1283
958void 1284void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1286 CODE:
961 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
966 ); 1292 );
967 1293
968void 1294void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1296 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1298
973void 1299void
974size (CFClient::Layout self) 1300size (DC::Layout self)
975 PPCODE: 1301 PPCODE:
976{ 1302{
977 int w, h; 1303 int w, h;
978 1304
979 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
984} 1310}
985 1311
986int 1312int
987descent (CFClient::Layout self) 1313descent (DC::Layout self)
988 CODE: 1314 CODE:
989{ 1315{
990 PangoRectangle rect; 1316 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
994} 1320}
995 OUTPUT: 1321 OUTPUT:
996 RETVAL 1322 RETVAL
997 1323
998int 1324int
999xy_to_index (CFClient::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1326 CODE:
1001{ 1327{
1002 int index, trailing; 1328 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1330 RETVAL = index + trailing;
1005} 1331}
1006 OUTPUT: 1332 OUTPUT:
1007 RETVAL 1333 RETVAL
1008 1334
1009void 1335void
1010cursor_pos (CFClient::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1337 PPCODE:
1012{ 1338{
1013 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1341
1016 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1346}
1021 1347
1022void 1348void
1023render (CFClient::Layout self, float x, float y) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1350 PPCODE:
1351{
1352 int line, x;
1353
1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1357 --line;
1358#endif
1359 EXTEND (SP, 2);
1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
1382 else
1383 {
1384 PUSHs (sv_2mortal (newSViv (index)));
1385 PUSHs (sv_2mortal (newSViv (trailing)));
1386 }
1387}
1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1026 self->pl, 1394 self->pl,
1395 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1397 self->r, self->g, self->b, self->a,
1398 flags
1029 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1030 1403
1404void
1405draw (DC::Layout self)
1406 CODE:
1407{
1408 glEnable (GL_TEXTURE_2D);
1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1415
1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1031MODULE = CFClient PACKAGE = CFClient::Texture 1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1424
1033void 1425PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1426
1040 if (ow && oh) 1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1432 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1433 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1437
1054 SvPOK_only (result_); 1438 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1056 1440
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1442 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1444
1061 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1446 }
1068} 1447}
1069 1448
1070void 1449void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1456{
1078 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1082 1464
1083 if (items < 5) 1465 if (items < 5)
1084 { 1466 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1116 } 1498 }
1117} 1499}
1118 1500
1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1511
1119MODULE = CFClient PACKAGE = CFClient::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1513
1121CFClient::Map 1514PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1515
1516DC::Map
1517new (SV *class)
1123 CODE: 1518 CODE:
1124 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1520 RETVAL->x = 0;
1126 RETVAL->y = 0; 1521 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1529 RETVAL->row = 0;
1137 OUTPUT: 1530 OUTPUT:
1138 RETVAL 1531 RETVAL
1139 1532
1140void 1533void
1141DESTROY (CFClient::Map self) 1534DESTROY (DC::Map self)
1142 CODE: 1535 CODE:
1143{ 1536{
1144 map_clear (self); 1537 map_clear (self);
1145 Safefree (self->face); 1538 Safefree (self->face2tile);
1146 Safefree (self->tex); 1539 Safefree (self->tex);
1147 Safefree (self); 1540 Safefree (self);
1148} 1541}
1149 1542
1150void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1151clear (CFClient::Map self) 1550clear (DC::Map self)
1152 CODE: 1551 CODE:
1153 map_clear (self); 1552 map_clear (self);
1154 1553
1155void 1554void
1156set_face (CFClient::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1556 CODE:
1158{ 1557{
1159 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1559 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1560}
1167 1561
1168void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1587 CODE:
1171{ 1588{
1172 while (self->texs <= texid) 1589 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1590
1178 { 1591 {
1179 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1180 1593
1181 tex->name = name; 1594 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1613}
1201 1614
1202int 1615int
1203ox (CFClient::Map self) 1616ox (DC::Map self)
1204 ALIAS: 1617 ALIAS:
1205 oy = 1 1618 oy = 1
1206 x = 2 1619 x = 2
1207 y = 3 1620 y = 3
1208 w = 4 1621 w = 4
1219 } 1632 }
1220 OUTPUT: 1633 OUTPUT:
1221 RETVAL 1634 RETVAL
1222 1635
1223void 1636void
1224scroll (CFClient::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1225 CODE: 1638 CODE:
1226{ 1639{
1227 if (dx > 0) 1640 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1642 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1644
1232 if (dy > 0) 1645 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1647 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1649
1237 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1239 1652
1240 while (self->y < 0) 1653 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1246 } 1659 }
1247} 1660}
1248 1661
1249void 1662SV *
1250map1a_update (CFClient::Map self, SV *data_) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1664 CODE:
1252{ 1665{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1668 mapcell *cell;
1256 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1257 1672
1258 while (data < data_end) 1673 while (data < data_end - 1)
1259 { 1674 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1261 1676
1262 x = self->x + ((flags >> 10) & 63); 1677 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1678 y = self->y + ((flags >> 4) & 63);
1264 1679
1265 cell = map_get_cell (self, x, y); 1680 cell = map_get_cell (self, x, y);
1266 1681
1267 if (flags & 15) 1682 if (flags & 15)
1268 { 1683 {
1269 if (cell->darkness < 0) 1684 if (!cell->darkness)
1270 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1687 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1688 }
1276 1689
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1280 1691
1281 if (flags & 4) 1692 if (flags & 8)
1282 { 1693 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 if (extmap)
1695 {
1696 uint8_t ext, cmd;
1697
1698 do
1699 {
1700 ext = *data++;
1701 cmd = ext & 0x7f;
1702
1703 if (cmd < 4)
1704 cell->darkness = 255 - ext * 64 + 1;
1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1723 else if (ext & 0x40) // unknown, multibyte => skip
1724 data += *data + 1;
1725 else
1726 data++;
1727 }
1728 while (ext & 0x80);
1729 }
1730 else
1731 cell->darkness = *data++ + 1;
1284 } 1732 }
1285 1733
1734 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1735 if (flags & (4 >> z))
1287 { 1736 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1289 } 1754 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1755 }
1296 else 1756 else
1297 cell->darkness = -1; 1757 cell->darkness = 0;
1298 } 1758 }
1299} 1759}
1760 OUTPUT:
1761 RETVAL
1300 1762
1301SV * 1763SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1765 CODE:
1304{ 1766{
1305 int x1, x; 1767 int x1, x;
1306 int y1, y; 1768 int y1, y;
1307 int z; 1769 int z;
1328 { 1790 {
1329 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1330 1792
1331 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1332 { 1794 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1797 int a1 = tex.a;
1340 1798
1341 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1803 }
1347 } 1804 }
1348 1805
1349 *map++ = (r ) 1806 *map++ = (r )
1350 | (g << 8) 1807 | (g << 8)
1357} 1814}
1358 OUTPUT: 1815 OUTPUT:
1359 RETVAL 1816 RETVAL
1360 1817
1361void 1818void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1363 CODE: 1820 CODE:
1364{ 1821{
1365 int vx, vy;
1366 int x, y, z; 1822 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1823
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1372 1833
1373 /* 1834 pl_tex.name = 0;
1374 int vx = self->vx = self->w >= sw
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1835
1378 int vy = self->vy = self->h >= sh 1836 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1837 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1838 if (sh > 255) sh = 255;
1381 */
1382 1839
1383 glColor4ub (255, 255, 255, 255); 1840 // clear key, in case of extra padding
1841 memset (&skey, 0, sizeof (skey));
1842
1843 memset (&key, 0, sizeof (key));
1844 key.r = 255;
1845 key.g = 255;
1846 key.b = 255;
1847 key.a = 255;
1848 key.mode = GL_QUADS;
1849 key.format = GL_T2F_V3F;
1850 key.texname = -1;
1851
1852 mx += self->x;
1853 my += self->y;
1854
1855 // first pass: determine smooth_max
1856 // rather ugly, if you ask me
1857 // could also be stored inside mapcell and updated on change
1858 memset (smooth_max, 0, sizeof (smooth_max));
1859
1860 for (y = 0; y < sh; y++)
1861 if (0 <= y + my && y + my < self->rows)
1862 {
1863 maprow *row = self->row + (y + my);
1864
1865 for (x = 0; x < sw; x++)
1866 if (row->c0 <= x + mx && x + mx < row->c1)
1867 {
1868 mapcell *cell = row->col + (x + mx - row->c0);
1869
1870 smooth_max[x + 1][y + 1] =
1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1873 self->tex [cell->tile [2]].smoothlevel));
1874 }
1875 }
1384 1876
1385 glEnable (GL_BLEND); 1877 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1880
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1881 for (z = 0; z <= 2; z++)
1882 {
1883 memset (smooth_level, 0, sizeof (smooth_level));
1884
1395 for (y = 0; y < sh; y++) 1885 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1886 if (0 <= y + my && y + my < self->rows)
1397 { 1887 {
1398 maprow *row = self->row + (y + vy); 1888 maprow *row = self->row + (y + my);
1399 1889
1400 for (x = 0; x < sw; x++) 1890 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1891 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1892 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1893 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1894 tileid tile = cell->tile [z];
1406 1895
1407 if (face) 1896 if (tile)
1897 {
1898 maptex tex = self->tex [tile];
1899 int px = (x + 1) * T - tex.w;
1900 int py = (y + 1) * T - tex.h;
1901
1902 if (key.texname != tex.name)
1903 {
1904 if (!tex.name)
1905 tex = self->tex [2]; /* missing, replace by noface */
1906
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1927 if (cell->flags & 1)
1928 {
1929 maptex tex = self->tex [1];
1930 int px = x * T + T * 2 / 32;
1931 int py = y * T - T * 6 / 32;
1932
1933 if (tex.name)
1934 {
1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1945 }
1946 }
1947 }
1948
1949 // update smooth hash
1950 if (tex.smoothtile)
1951 {
1952 skey.tile = tex.smoothtile;
1953 skey.level = tex.smoothlevel;
1954
1955 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1956
1957 // add bits to current tile and all neighbours. skey.x|y is
1958 // shifted +1|+1 so we always stay positive.
1959
1960 // bits is ___n cccc CCCC bbbb
1961 // n do not draw borders&corners
1962 // c draw these corners, but...
1963 // C ... not these
1964 // b draw these borders
1965
1966 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1967 // ┃· ·· ·┃ ━━
1968
1969 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1970 // ·· ·· ·┏ ┓·
1971
1972 // full tile
1973 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1974
1975 // borders
1976 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1977 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1978 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1979 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1980
1981 // corners
1982 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1983 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1984 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1985 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1986 }
1987 }
1988 }
1989 }
1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1994 // go through all smoothlevels, lowest to highest, then draw.
1995 // this is basically counting sort
1996 {
1997 int w, b;
1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
2001 for (w = 0; w < 256 / 32; ++w)
2002 {
2003 uint32_t smask = smooth_level [w];
2004 if (smask)
2005 for (b = 0; b < 32; ++b)
2006 if (smask & (((uint32_t)1) << b))
1408 { 2007 {
1409 maptex tex = self->tex [face]; 2008 int level = (w << 5) | b;
2009 HE *he;
1410 2010
1411 int px = (x + 1) * 32 - tex.w; 2011 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 2012 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 2013 {
2014 smooth_key *skey = (smooth_key *)HeKEY (he);
2015 IV bits = SvIVX (HeVAL (he));
2016
2017 if (!(bits & 0x1000)
2018 && skey->level == level
2019 && level > smooth_max [skey->x][skey->y])
2020 {
2021 maptex tex = self->tex [skey->tile];
2022 int px = (((int)skey->x) - 1) * T;
2023 int py = (((int)skey->y) - 1) * T;
2024 int border = bits & 15;
2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2026 float dx = tex.s * .0625f; // 16 images/row
2027 float dy = tex.t * .5f ; // 2 images/column
2028
2029 if (tex.name)
2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
2033 if (key.texname != tex.name)
2034 {
1416 glEnd (); 2035 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
2038 }
2039
2040 if (border)
2041 {
2042 float ox = border * dx;
2043
2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2048 }
2049
2050 if (corner)
2051 {
2052 float ox = corner * dx;
2053
2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
2059 }
2060 }
1420 } 2061 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2062 }
1427 }
1428 } 2063 }
1429 2064
1430 glEnd (); 2065 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
2068 }
2069
2070 hv_clear (smooth);
2071 }
2072
2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
2078
2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1433 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
1434} 2091 rc_free (rc);
1435 2092
2093 // top layer: overlays such as the health bar
2094 for (y = 0; y < sh; y++)
2095 if (0 <= y + my && y + my < self->rows)
2096 {
2097 maprow *row = self->row + (y + my);
2098
2099 for (x = 0; x < sw; x++)
2100 if (row->c0 <= x + mx && x + mx < row->c1)
2101 {
2102 mapcell *cell = row->col + (x + mx - row->c0);
2103
2104 int px = x * T;
2105 int py = y * T;
2106
2107 if (cell->stat_hp)
2108 {
2109 int width = cell->stat_width * T;
2110 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2111
2112 glColor3ub (0, 0, 0);
2113 glRectf (px + 1, py - thick - 2,
2114 px + width - 1, py);
2115
2116 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2117 glRectf (px + 2,
2118 py - thick - 1,
2119 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2120 }
2121 }
2122 }
2123}
2124
1436void 2125void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2127 CODE:
1439{ 2128{
1440 static float color[16][3] = { 2129 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1494} 2183}
1495 2184
1496void 2185void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2187 PPCODE:
1499{ 2188{
1500 int vx, vy;
1501 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2197
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2200
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2201 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2202 my += self->y - 1;
1512 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1513 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1515 { 2208 {
1516 maprow *row = self->row + (y + vy); 2209 maprow *row = self->row + (y + my);
1517 2210
1518 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2213 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1522 2215
1523 darkness[y * sw4 + x] = cell->darkness < 0 2216 darkness1 [y * sw1 + x] = cell->darkness
2217 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2218 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2219 }
1527 } 2220 }
1528 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1529 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1533} 2264}
1534 2265
1535SV * 2266SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2268 CODE:
1538{ 2269{
1539 int x, y, x1, y1; 2270 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2297 if (row && row->c0 <= x && x < row->c1)
1567 { 2298 {
1568 mapcell *cell = row->col + (x - row->c0); 2299 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2300 uint8_t flags = 0;
1570 2301
1571 if (cell->face [0]) flags |= 1; 2302 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2303 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2304 if (cell->tile [2]) flags |= 4;
1574 2305
1575 *data++ = flags; 2306 *data++ = flags;
1576 2307
1577 if (flags & 1) 2308 if (flags & 1)
1578 { 2309 {
2310 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2311 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2312 *data++ = tile;
1581 } 2313 }
1582 2314
1583 if (flags & 2) 2315 if (flags & 2)
1584 { 2316 {
2317 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2318 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2319 *data++ = tile;
1587 } 2320 }
1588 2321
1589 if (flags & 4) 2322 if (flags & 4)
1590 { 2323 {
2324 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2325 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2326 *data++ = tile;
1593 } 2327 }
1594 } 2328 }
1595 else 2329 else
1596 *data++ = 0; 2330 *data++ = 0;
1597 } 2331 }
1598 } 2332 }
1599 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
1600 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
1601 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
1602 RETVAL = data_sv; 2341 RETVAL = data_sv;
1603} 2342}
1604 OUTPUT: 2343 OUTPUT:
1605 RETVAL 2344 RETVAL
1606 2345
1607void 2346void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1609 PPCODE: 2348 PPCODE:
1610{ 2349{
1611 int x, y, z; 2350 int x, y, z;
1612 int w, h; 2351 int w, h;
1613 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
1614 2363
1615 if (*data++ != 0) 2364 if (*data++ != 0)
1616 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
1617 2366
1618 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
1620 2369
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
1633 { 2382 {
1634 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
1635 2384
1636 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
1637 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
1638 uint8_t flags = *data++; 2392 flags = *data++;
1639 2393
1640 if (flags) 2394 if (flags)
1641 { 2395 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2397 tileid tile[3] = { 0, 0, 0 };
1645 2398
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2399 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2402
1650 if (cell->darkness <= 0) 2403 if (cell->darkness == 0)
1651 { 2404 {
1652 cell->darkness = -1; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
1653 2407
1654 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
1655 { 2409 {
1656 cell->face[z] = face[z]; 2410 tileid t = tile [z];
1657 2411
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2413 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2415 need_texid (self, t);
2416 }
2417
2418 cell->tile [z] = t;
1660 } 2419 }
1661 } 2420 }
1662 } 2421 }
1663 } 2422 }
1664 } 2423 }
1665} 2424}
1666 2425
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2427
1669CFClient::MixChunk 2428DC::RW
1670new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
1671 CODE: 2430 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
1673 OUTPUT: 2437 OUTPUT:
1674 RETVAL 2438 RETVAL
1675 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
1676void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
1677DESTROY (CFClient::MixChunk self) 2549DESTROY (DC::MixChunk self)
1678 CODE: 2550 CODE:
1679 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
1680 2552
1681int 2553int
1682volume (CFClient::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2559 OUTPUT:
1686 RETVAL 2560 RETVAL
1687 2561
1688int 2562DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2564 CODE:
2565{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
1692 OUTPUT: 2577 OUTPUT:
1693 RETVAL 2578 RETVAL
1694 2579
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2581
1697int 2582int
1698volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
1699 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2589 OUTPUT:
1702 RETVAL 2590 RETVAL
1703 2591
1704CFClient::MixMusic 2592void
1705new_from_file (SV *class, char *path) 2593fade_out (int ms)
1706 CODE: 2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2605 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2606 OUTPUT:
1709 RETVAL 2607 RETVAL
1710 2608
1711void 2609void
1712DESTROY (CFClient::MixMusic self) 2610DESTROY (DC::MixMusic self)
1713 CODE: 2611 CODE:
1714 Mix_FreeMusic (self); 2612 Mix_FreeMusic (self);
1715 2613
1716int 2614int
1717play (CFClient::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
1718 CODE: 2616 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2618 OUTPUT:
1721 RETVAL 2619 RETVAL
1722 2620
2621void
2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2623 CODE:
2624 Mix_FadeInMusicPos (self, loops, ms, position);
2625
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
1724 2629
1725BOOT: 2630BOOT:
1726{ 2631{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2633 static const struct {
1729 const char *name; 2634 const char *name;
1730 IV iv; 2635 IV iv;
1731 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2655 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2718 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2739# undef const_iv
1813 }; 2740 };
1814 2741
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2742 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2743 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2744
2745 texture_av = newAV ();
2746 AvREAL_off (texture_av);
1817} 2747}
2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
1818 2754
1819char * 2755char *
1820gl_vendor () 2756gl_vendor ()
1821 CODE: 2757 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2771 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2773 OUTPUT:
1838 RETVAL 2774 RETVAL
1839 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
1840int glGetError () 2790int glGetError ()
1841 2791
1842void glFinish () 2792void glFinish ()
1843 2793
1844void glClear (int mask) 2794void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2833
1884# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
1886 2838
1887void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
1888 2840
1889void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
1890 2842
1898 2850
1899void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
1900 CODE: 2852 CODE:
1901 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
1902 2854
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2856 ALIAS:
1910 glColor_premultiply = 1 2857 glColor_premultiply = 1
1911 CODE: 2858 CODE:
1912 if (ix) 2859 if (ix)
1913 { 2860 {
1914 r *= a; 2861 r *= a;
1915 g *= a; 2862 g *= a;
1916 b *= a; 2863 b *= a;
1917 } 2864 }
1918 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 2866 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929 2867
1930void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
1931 CODE: 2869 CODE:
1932 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2876
1939void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
1940 CODE: 2878 CODE:
1941 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
1942 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
1943void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
1944 CODE: 2911 CODE:
1945 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
1946 2913
1947void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE: 2931 CODE:
1965 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967 2934
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1969 2936
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971 2938
1972void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
1973 2942
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975 2944
1976int glGenTexture () 2945int glGenTexture ()
1977 CODE: 2946 CODE:
1978{ 2947 RETVAL = gen_texture ();
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT: 2948 OUTPUT:
1984 RETVAL 2949 RETVAL
1985 2950
1986void glDeleteTexture (int name) 2951void glDeleteTexture (int name)
1987 CODE: 2952 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_); 2953 del_texture (name);
1991} 2954
1992
1993int glGenList () 2955int glGenList ()
1994 CODE: 2956 CODE:
1995 RETVAL = glGenLists (1); 2957 RETVAL = glGenLists (1);
1996 OUTPUT: 2958 OUTPUT:
1997 RETVAL 2959 RETVAL
2004 2966
2005void glEndList () 2967void glEndList ()
2006 2968
2007void glCallList (int list) 2969void glCallList (int list)
2008 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2009 2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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