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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.136 by root, Sun Aug 13 16:29:36 2006 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
59#if 0 91#if 1
60# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 93#else
62# define PARACHUTE 0 94# define PARACHUTE 0
63#endif 95#endif
64 96
97static AV *texture_av;
98
65static struct 99static struct
66{ 100{
67#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 102#include "glfunc.h"
69#undef GL_FUNC 103#undef GL_FUNC
70} gl; 104} gl;
71 105
106static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 108{
74 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 113 else
79 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
80} 115}
81 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
82#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
83 143
84#include "pango-font.c" 144#include "pango-font.c"
85#include "pango-fontmap.c" 145#include "pango-fontmap.c"
86#include "pango-render.c" 146#include "pango-render.c"
87 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
90 152
91typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
92 154
93static int 155static int
94shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
95{ 157{
96 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
110 172
111typedef struct cf_layout { 173typedef struct cf_layout {
112 PangoLayout *pl; 174 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
114 int base_height; 176 int base_height;
115 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
116} *CFPlus__Layout; 179} *DC__Layout;
117 180
118static CFPlus__Font default_font; 181static DC__Font default_font;
119static PangoContext *opengl_context; 182static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
121 184
122static void 185static void
123substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
128#endif 191#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 193}
131 194
132static void 195static void
133layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
134{ 197{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
137 */ 200 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
139 202
140 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 205
143 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
144} 207}
145 208
146static void 209static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 211{
212 PangoRectangle rect;
213
214 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 215 pango_layout_get_extents (self->pl, 0, &rect);
150 216
151 if (!*w) *w = 1; 217 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 218 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 219
154 *w = (*w + 3) & ~3; 220 if (!rect.width) rect.width = 1;
155} 221 if (!rect.height) rect.height = 1;
156 222
223 *w = rect.width;
224 *h = rect.height;
225}
226
227typedef uint16_t tileid;
157typedef uint16_t mapface; 228typedef uint16_t faceid;
158 229
159typedef struct { 230typedef struct {
160 GLint name; 231 GLuint name;
161 int w, h; 232 int w, h;
162 float s, t; 233 float s, t;
163 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
164} maptex; 237} maptex;
165 238
166typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
167 int16_t darkness; 242 uint16_t darkness;
168 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 244} mapcell;
170 245
171typedef struct { 246typedef struct {
172 int32_t c0, c1; 247 int32_t c0, c1;
173 mapcell *col; 248 mapcell *col;
174} maprow; 249} maprow;
175 250
176typedef struct map { 251typedef struct map {
177 int x, y, w, h; 252 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 254 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 255 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 256
185 int32_t rows; 257 int32_t rows;
186 maprow *row; 258 maprow *row;
187} *CFPlus__Map; 259} *DC__Map;
188 260
189static char * 261static char *
190prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
191{ 263{
192 char *p; 264 char *p;
209} 281}
210 282
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
214static maprow * 306static maprow *
215map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
216{ 308{
217 if (0 > y) 309 if (0 > y)
218 { 310 {
219 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
258 350
259 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
260} 352}
261 353
262static mapcell * 354static mapcell *
263map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
264{ 356{
265 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
266} 358}
267 359
268static void 360static void
269map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
270{ 362{
271 int r; 363 int r;
272 364
273 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
282 self->row = 0; 374 self->row = 0;
283 self->rows = 0; 375 self->rows = 0;
284} 376}
285 377
286static void 378static void
287map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 380{
289 int x, y; 381 int x, y;
290 maprow *row; 382 maprow *row;
383 mapcell *cell;
291 384
292 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 386 if (y >= 0)
294 { 387 {
295 if (y >= self->rows) 388 if (y >= self->rows)
301 if (x >= row->c0) 394 if (x >= row->c0)
302 { 395 {
303 if (x >= row->c1) 396 if (x >= row->c1)
304 break; 397 break;
305 398
306 row->col[x - row->c0].darkness = -1; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
307 } 405 }
308 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
309} 423}
310 424
311static void 425static void
312music_finished (void) 426music_finished (void)
313{ 427{
349 n |= n >> 16; 463 n |= n >> 16;
350 464
351 return n + 1; 465 return n + 1;
352} 466}
353 467
354MODULE = CFPlus PACKAGE = CFPlus 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
355 527
356PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
357 529
358BOOT: 530BOOT:
359{ 531{
360 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 533 static const struct {
362 const char *name; 534 const char *name;
363 IV iv; 535 IV iv;
364 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
366 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
448 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 647
461 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 649# undef const_iv
465 }; 650 };
466 651
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
470 664
471int 665int
472in_destruct () 666in_destruct ()
473 CODE: 667 CODE:
474 RETVAL = PL_main_cv == Nullcv; 668 RETVAL = PL_main_cv == Nullcv;
476 RETVAL 670 RETVAL
477 671
478NV floor (NV x) 672NV floor (NV x)
479 673
480NV ceil (NV x) 674NV ceil (NV x)
675
676IV minpot (UV n)
677
678IV popcount (UV n)
481 679
482void 680void
483pango_init () 681pango_init ()
484 CODE: 682 CODE:
485{ 683{
486 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
489} 692}
693
694char *
695SDL_GetError ()
490 696
491int 697int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 699
494void 700void
495SDL_Quit () 701SDL_Quit ()
496 702
497void 703void
498SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
499 PPCODE: 705 PPCODE:
500{ 706{
501 SDL_Rect **m; 707 SDL_Rect **m;
502 708
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 713
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 716
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 721
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif 726#endif
521 727
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526 729
527 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
528 while (*m) 731 while (*m)
529 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
530 AV *av = newAV (); 735 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
534 742
535 ++m; 743 ++m;
536 } 744 }
537} 745}
538 746
539char *
540SDL_GetError ()
541
542int 747int
543SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
544 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
545 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 ); 761 );
762
548 if (RETVAL) 763 if (RETVAL)
549 { 764 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h" 769#include "glfunc.h"
553# undef GL_FUNC 770#undef GL_FUNC
554 } 771 }
772}
555 OUTPUT: 773 OUTPUT:
556 RETVAL 774 RETVAL
557 775
558void 776void
559SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
560 778
561char * 779char *
562SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
563 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
564void 788void
565SDL_PollEvent () 789poll_events ()
566 PPCODE: 790 PPCODE:
567{ 791{
568 SDL_Event ev; 792 SDL_Event ev;
569 793
570 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
571 { 796 {
572 HV *hv = newHV (); 797 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574 799
575 switch (ev.type) 800 switch (ev.type)
576 { 801 {
577 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
578 case SDL_KEYUP: 803 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break; 809 break;
584 810
585 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break; 814 break;
589 815
590 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
598 break; 842 break;
599 843
600 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
603 847
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break; 858 break;
615 } 859 }
616 860
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
618 } 862 }
619} 863}
620 864
621int 865int
622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
623 POSTCALL: 867 POSTCALL:
624 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
626 870
627void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
628Mix_CloseAudio () 888Mix_CloseAudio ()
629 889
630int 890int
631Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
632 892
893const char *
894Mix_GetError ()
895
633void 896void
634lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
635 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
636#ifndef _WIN32 905#ifdef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
638#endif 927#endif
928}
639 929
640void 930int
641add_font (char *file) 931add_font (char *file)
642 CODE: 932 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
644 936
645void 937void
646load_image_inline (SV *image_) 938load_image_inline (SV *image_)
647 ALIAS: 939 ALIAS:
648 load_image_file = 1 940 load_image_file = 1
651 STRLEN image_len; 943 STRLEN image_len;
652 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
653 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
654 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
655 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
656 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
657 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
658 950
659 if (!rw) 951 if (!rw)
660 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
661 953
734void 1026void
735error (char *message) 1027error (char *message)
736 CODE: 1028 CODE:
737 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32 1030#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
740#endif 1032#endif
741 1033
742void 1034void
743fatal (char *message) 1035fatal (char *message)
744 CODE: 1036 CODE:
745 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
746#ifdef _WIN32 1038#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
748#endif 1040#endif
749 _exit (1); 1041 _exit (1);
750 1042
751void 1043void
752_exit (int retval) 1044_exit (int retval = 0)
753 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
754 _exit (retval); 1049 _exit (retval);
1050#endif
755 1051
756MODULE = CFPlus PACKAGE = CFPlus::Font 1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
757 1060
758CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
1062
1063PROTOTYPES: DISABLE
1064
1065DC::Font
759new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
760 CODE: 1067 CODE:
761{ 1068{
762 int count; 1069 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
766} 1073}
767 OUTPUT: 1074 OUTPUT:
768 RETVAL 1075 RETVAL
769 1076
770void 1077void
771DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
772 CODE: 1079 CODE:
773 pango_font_description_free (self); 1080 pango_font_description_free (self);
774 1081
775void 1082void
776make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
777 CODE: 1085 CODE:
778 default_font = self; 1086 default_font = self;
779 1087
780MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
781 1089
1090PROTOTYPES: DISABLE
1091
782void 1092void
783reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
784 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
785 tc_clear (); 1102 tc_restore ();
786 1103
787CFPlus::Layout 1104DC::Layout
788new (SV *class) 1105new (SV *class)
789 CODE: 1106 CODE:
790 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
791 1108
792 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
794 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
795 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
796 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
799 1117
800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
802 OUTPUT: 1120 OUTPUT:
803 RETVAL 1121 RETVAL
804 1122
805void 1123void
806DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
807 CODE: 1125 CODE:
808 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
809 Safefree (self); 1128 Safefree (self);
810 1129
811void 1130void
812set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
813 CODE: 1132 CODE:
814{ 1133{
815 STRLEN textlen; 1134 STRLEN textlen;
816 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
817 1136
818 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
819} 1138}
820 1139
821void 1140void
822set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
823 CODE: 1142 CODE:
824{ 1143{
825 STRLEN textlen; 1144 STRLEN textlen;
826 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
827 1146
828 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
829} 1148}
830 1149
831void 1150void
832set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
833 CODE: 1152 CODE:
834{ 1153{
835 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text; 1156 const char *pos = text;
872 if (attrs) 1191 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
874} 1193}
875 1194
876void 1195void
877get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
878 PPCODE: 1197 PPCODE:
879{ 1198{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881 1200
882 do 1201 do
883 { 1202 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
885 1204
886 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
887 { 1206 {
888 PangoRectangle extents; 1207 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
897 1216
898 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
899} 1218}
900 1219
901int 1220int
902has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
903 CODE: 1222 CODE:
904{ 1223{
905 int lines = 1; 1224 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
907 1226
912} 1231}
913 OUTPUT: 1232 OUTPUT:
914 RETVAL 1233 RETVAL
915 1234
916SV * 1235SV *
917get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
918 CODE: 1237 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
921 OUTPUT: 1240 OUTPUT:
922 RETVAL 1241 RETVAL
923 1242
924void 1243void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
926 CODE: 1245 CODE:
927 self->r = r; 1246 self->r = r;
928 self->g = g; 1247 self->g = g;
929 self->b = b; 1248 self->b = b;
930 self->a = a; 1249 self->a = a;
931 1250
932void 1251void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
934 CODE: 1253 CODE:
935 if (self->font != font) 1254 if (self->font != font)
936 { 1255 {
937 self->font = font; 1256 self->font = font;
938 layout_update_font (self); 1257 layout_update_font (self);
939 } 1258 }
940 1259
941void 1260void
942set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
943 CODE: 1262 CODE:
944 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
945 { 1264 {
946 self->base_height = base_height; 1265 self->base_height = base_height;
947 layout_update_font (self); 1266 layout_update_font (self);
948 } 1267 }
949 1268
950void 1269void
951set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
952 CODE: 1271 CODE:
953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
954 1273
955void 1274void
956set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
957 CODE: 1276 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959 1278
960void 1279void
961set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
962 CODE: 1281 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964 1283
965void 1284void
966set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
967 CODE: 1286 CODE:
968 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
973 ); 1292 );
974 1293
975void 1294void
976set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
977 CODE: 1296 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979 1298
980void 1299void
981size (CFPlus::Layout self) 1300size (DC::Layout self)
982 PPCODE: 1301 PPCODE:
983{ 1302{
984 int w, h; 1303 int w, h;
985 1304
986 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
989 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
990 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
991} 1310}
992 1311
993int 1312int
994descent (CFPlus::Layout self) 1313descent (DC::Layout self)
995 CODE: 1314 CODE:
996{ 1315{
997 PangoRectangle rect; 1316 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1001} 1320}
1002 OUTPUT: 1321 OUTPUT:
1003 RETVAL 1322 RETVAL
1004 1323
1005int 1324int
1006xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1007 CODE: 1326 CODE:
1008{ 1327{
1009 int index, trailing; 1328 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index; 1330 RETVAL = index + trailing;
1012} 1331}
1013 OUTPUT: 1332 OUTPUT:
1014 RETVAL 1333 RETVAL
1015 1334
1016void 1335void
1017cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1018 PPCODE: 1337 PPCODE:
1019{ 1338{
1020 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1022 1341
1023 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1027} 1346}
1028 1347
1029void 1348void
1030render (CFPlus::Layout self, float x, float y, int flags = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1031 PPCODE: 1350 PPCODE:
1351{
1352 int line, x;
1353
1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1357 --line;
1358#endif
1359 EXTEND (SP, 2);
1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
1382 else
1383 {
1384 PUSHs (sv_2mortal (newSViv (index)));
1385 PUSHs (sv_2mortal (newSViv (trailing)));
1386 }
1387}
1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1032 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1033 self->pl, 1394 self->pl,
1395 self->rc,
1034 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1036 flags 1398 flags
1037 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1038 1403
1039MODULE = CFPlus PACKAGE = CFPlus::Texture
1040
1041void 1404void
1042pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1043 CODE: 1406 CODE:
1044{ 1407{
1045 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1046 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1047 1415
1048 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1049 { 1432 {
1050 int nw = minpot (ow);
1051 int nh = minpot (oh);
1052
1053 if (nw != ow || nh != oh)
1054 {
1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen; 1433 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1061 1437
1062 SvPOK_only (result_); 1438 SvPOK_only (result_);
1063 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1064 1440
1065 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--) 1442 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1068 1444
1069 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 } 1446 }
1076} 1447}
1077 1448
1078void 1449void
1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1085{ 1456{
1086 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1090 1464
1091 if (items < 5) 1465 if (items < 5)
1092 { 1466 {
1093 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1094 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1122 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1124 } 1498 }
1125} 1499}
1126 1500
1127MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1128 1511
1129CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1130new (SV *class, int map_width, int map_height) 1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1517new (SV *class)
1131 CODE: 1518 CODE:
1132 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1133 RETVAL->x = 0; 1520 RETVAL->x = 0;
1134 RETVAL->y = 0; 1521 RETVAL->y = 0;
1135 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1136 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1137 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1138 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1139 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1140 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1141 RETVAL->texs = 8192;
1142 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1143 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1144 RETVAL->row = 0; 1529 RETVAL->row = 0;
1145 OUTPUT: 1530 OUTPUT:
1146 RETVAL 1531 RETVAL
1147 1532
1148void 1533void
1149DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1150 CODE: 1535 CODE:
1151{ 1536{
1152 map_clear (self); 1537 map_clear (self);
1153 Safefree (self->face); 1538 Safefree (self->face2tile);
1154 Safefree (self->tex); 1539 Safefree (self->tex);
1155 Safefree (self); 1540 Safefree (self);
1156} 1541}
1157 1542
1158void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1159clear (CFPlus::Map self) 1550clear (DC::Map self)
1160 CODE: 1551 CODE:
1161 map_clear (self); 1552 map_clear (self);
1162 1553
1163void 1554void
1164set_face (CFPlus::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1165 CODE: 1556 CODE:
1166{ 1557{
1167 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1168 { 1559 need_texid (self, tile);
1169 Append (mapface, self->face, self->faces, self->faces);
1170 self->faces *= 2;
1171 }
1172
1173 self->face [face] = texid;
1174} 1560}
1175 1561
1176void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1178 CODE: 1587 CODE:
1179{ 1588{
1180 while (self->texs <= texid) 1589 need_texid (self, texid);
1181 {
1182 Append (maptex, self->tex, self->texs, self->texs);
1183 self->texs *= 2;
1184 }
1185 1590
1186 { 1591 {
1187 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1188 1593
1189 tex->name = name; 1594 tex->name = name;
1206 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1208} 1613}
1209 1614
1210int 1615int
1211ox (CFPlus::Map self) 1616ox (DC::Map self)
1212 ALIAS: 1617 ALIAS:
1213 oy = 1 1618 oy = 1
1214 x = 2 1619 x = 2
1215 y = 3 1620 y = 3
1216 w = 4 1621 w = 4
1227 } 1632 }
1228 OUTPUT: 1633 OUTPUT:
1229 RETVAL 1634 RETVAL
1230 1635
1231void 1636void
1232scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1233 CODE: 1638 CODE:
1234{ 1639{
1235 if (dx > 0) 1640 if (dx > 0)
1236 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1237 else if (dx < 0) 1642 else if (dx < 0)
1238 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1239 1644
1240 if (dy > 0) 1645 if (dy > 0)
1241 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1242 else if (dy < 0) 1647 else if (dy < 0)
1243 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1244 1649
1245 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1246 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1247 1652
1248 while (self->y < 0) 1653 while (self->y < 0)
1252 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1253 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1254 } 1659 }
1255} 1660}
1256 1661
1257void 1662SV *
1258map1a_update (CFPlus::Map self, SV *data_) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1259 CODE: 1664 CODE:
1260{ 1665{
1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1262 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1263 mapcell *cell; 1668 mapcell *cell;
1264 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1265 1672
1266 while (data < data_end) 1673 while (data < data_end - 1)
1267 { 1674 {
1268 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1269 1676
1270 x = self->x + ((flags >> 10) & 63); 1677 x = self->x + ((flags >> 10) & 63);
1271 y = self->y + ((flags >> 4) & 63); 1678 y = self->y + ((flags >> 4) & 63);
1272 1679
1273 cell = map_get_cell (self, x, y); 1680 cell = map_get_cell (self, x, y);
1274 1681
1275 if (flags & 15) 1682 if (flags & 15)
1276 { 1683 {
1277 if (cell->darkness < 0) 1684 if (!cell->darkness)
1278 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1279 cell->darkness = 0; 1687 cell->darkness = 256;
1280 cell->face [0] = 0;
1281 cell->face [1] = 0;
1282 cell->face [2] = 0;
1283 } 1688 }
1284 1689
1285 cell->darkness = flags & 8 ? *data++ : 255;
1286
1287 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1288 1691
1289 if (flags & 4) 1692 if (flags & 8)
1290 { 1693 {
1291 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 if (extmap)
1695 {
1696 uint8_t ext, cmd;
1697
1698 do
1699 {
1700 ext = *data++;
1701 cmd = ext & 0x7f;
1702
1703 if (cmd < 4)
1704 cell->darkness = 255 - ext * 64 + 1;
1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1723 else if (ext & 0x40) // unknown, multibyte => skip
1724 data += *data + 1;
1725 else
1726 data++;
1727 }
1728 while (ext & 0x80);
1729 }
1730 else
1731 cell->darkness = *data++ + 1;
1292 } 1732 }
1293 1733
1734 for (z = 0; z <= 2; ++z)
1294 if (flags & 2) 1735 if (flags & (4 >> z))
1295 { 1736 {
1296 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1297 } 1754 }
1298
1299 if (flags & 1)
1300 {
1301 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1302 }
1303 } 1755 }
1304 else 1756 else
1305 cell->darkness = -1; 1757 cell->darkness = 0;
1306 } 1758 }
1307} 1759}
1760 OUTPUT:
1761 RETVAL
1308 1762
1309SV * 1763SV *
1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1311 CODE: 1765 CODE:
1312{ 1766{
1313 int x1, x; 1767 int x1, x;
1314 int y1, y; 1768 int y1, y;
1315 int z; 1769 int z;
1336 { 1790 {
1337 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1338 1792
1339 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1340 { 1794 {
1341 mapface face = cell->face [z];
1342
1343 if (face)
1344 {
1345 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1346 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1347 int a1 = tex.a; 1797 int a1 = tex.a;
1348 1798
1349 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1350 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1351 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1352 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1353 }
1354 } 1803 }
1355 } 1804 }
1356 1805
1357 *map++ = (r ) 1806 *map++ = (r )
1358 | (g << 8) 1807 | (g << 8)
1365} 1814}
1366 OUTPUT: 1815 OUTPUT:
1367 RETVAL 1816 RETVAL
1368 1817
1369void 1818void
1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1371 CODE: 1820 CODE:
1372{ 1821{
1373 int vx, vy;
1374 int x, y, z; 1822 int x, y, z;
1375 int last_name;
1376 mapface face;
1377 1823
1378 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1379 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1380 1833
1381 /* 1834 pl_tex.name = 0;
1382 int vx = self->vx = self->w >= sw
1383 ? self->x + (self->w - sw) / 2
1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1385 1835
1386 int vy = self->vy = self->h >= sh 1836 // thats current max. sorry.
1387 ? self->y + (self->h - sh) / 2 1837 if (sw > 255) sw = 255;
1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1838 if (sh > 255) sh = 255;
1389 */
1390 1839
1391 glColor4ub (255, 255, 255, 255); 1840 // clear key, in case of extra padding
1841 memset (&skey, 0, sizeof (skey));
1842
1843 memset (&key, 0, sizeof (key));
1844 key.r = 255;
1845 key.g = 255;
1846 key.b = 255;
1847 key.a = 255;
1848 key.mode = GL_QUADS;
1849 key.format = GL_T2F_V3F;
1850 key.texname = -1;
1851
1852 mx += self->x;
1853 my += self->y;
1854
1855 // first pass: determine smooth_max
1856 // rather ugly, if you ask me
1857 // could also be stored inside mapcell and updated on change
1858 memset (smooth_max, 0, sizeof (smooth_max));
1859
1860 for (y = 0; y < sh; y++)
1861 if (0 <= y + my && y + my < self->rows)
1862 {
1863 maprow *row = self->row + (y + my);
1864
1865 for (x = 0; x < sw; x++)
1866 if (row->c0 <= x + mx && x + mx < row->c1)
1867 {
1868 mapcell *cell = row->col + (x + mx - row->c0);
1869
1870 smooth_max[x + 1][y + 1] =
1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1873 self->tex [cell->tile [2]].smoothlevel));
1874 }
1875 }
1392 1876
1393 glEnable (GL_BLEND); 1877 glEnable (GL_BLEND);
1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1395 glEnable (GL_TEXTURE_2D);
1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1397 1880
1398 glBegin (GL_QUADS);
1399
1400 last_name = 0;
1401
1402 for (z = 0; z < 3; z++) 1881 for (z = 0; z <= 2; z++)
1882 {
1883 memset (smooth_level, 0, sizeof (smooth_level));
1884
1403 for (y = 0; y < sh; y++) 1885 for (y = 0; y < sh; y++)
1404 if (0 <= y + vy && y + vy < self->rows) 1886 if (0 <= y + my && y + my < self->rows)
1405 { 1887 {
1406 maprow *row = self->row + (y + vy); 1888 maprow *row = self->row + (y + my);
1407 1889
1408 for (x = 0; x < sw; x++) 1890 for (x = 0; x < sw; x++)
1409 if (row->c0 <= x + vx && x + vx < row->c1) 1891 if (row->c0 <= x + mx && x + mx < row->c1)
1410 { 1892 {
1411 mapcell *cell = row->col + (x + vx - row->c0); 1893 mapcell *cell = row->col + (x + mx - row->c0);
1412
1413 face = cell->face [z]; 1894 tileid tile = cell->tile [z];
1414 1895
1415 if (face) 1896 if (tile)
1897 {
1898 maptex tex = self->tex [tile];
1899 int px = (x + 1) * T - tex.w;
1900 int py = (y + 1) * T - tex.h;
1901
1902 if (key.texname != tex.name)
1903 {
1904 if (!tex.name)
1905 tex = self->tex [2]; /* missing, replace by noface */
1906
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1927 if (cell->flags & 1)
1928 {
1929 maptex tex = self->tex [1];
1930 int px = x * T + T * 2 / 32;
1931 int py = y * T - T * 6 / 32;
1932
1933 if (tex.name)
1934 {
1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1945 }
1946 }
1947 }
1948
1949 // update smooth hash
1950 if (tex.smoothtile)
1951 {
1952 skey.tile = tex.smoothtile;
1953 skey.level = tex.smoothlevel;
1954
1955 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1956
1957 // add bits to current tile and all neighbours. skey.x|y is
1958 // shifted +1|+1 so we always stay positive.
1959
1960 // bits is ___n cccc CCCC bbbb
1961 // n do not draw borders&corners
1962 // c draw these corners, but...
1963 // C ... not these
1964 // b draw these borders
1965
1966 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1967 // ┃· ·· ·┃ ━━
1968
1969 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1970 // ·· ·· ·┏ ┓·
1971
1972 // full tile
1973 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1974
1975 // borders
1976 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1977 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1978 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1979 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1980
1981 // corners
1982 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1983 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1984 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1985 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1986 }
1987 }
1988 }
1989 }
1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1994 // go through all smoothlevels, lowest to highest, then draw.
1995 // this is basically counting sort
1996 {
1997 int w, b;
1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
2001 for (w = 0; w < 256 / 32; ++w)
2002 {
2003 uint32_t smask = smooth_level [w];
2004 if (smask)
2005 for (b = 0; b < 32; ++b)
2006 if (smask & (((uint32_t)1) << b))
1416 { 2007 {
1417 maptex tex = self->tex [face]; 2008 int level = (w << 5) | b;
2009 HE *he;
1418 2010
1419 int px = (x + 1) * 32 - tex.w; 2011 hv_iterinit (smooth);
1420 int py = (y + 1) * 32 - tex.h; 2012 while ((he = hv_iternext (smooth)))
1421
1422 if (last_name != tex.name)
1423 { 2013 {
2014 smooth_key *skey = (smooth_key *)HeKEY (he);
2015 IV bits = SvIVX (HeVAL (he));
2016
2017 if (!(bits & 0x1000)
2018 && skey->level == level
2019 && level > smooth_max [skey->x][skey->y])
2020 {
2021 maptex tex = self->tex [skey->tile];
2022 int px = (((int)skey->x) - 1) * T;
2023 int py = (((int)skey->y) - 1) * T;
2024 int border = bits & 15;
2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2026 float dx = tex.s * .0625f; // 16 images/row
2027 float dy = tex.t * .5f ; // 2 images/column
2028
2029 if (tex.name)
2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
2033 if (key.texname != tex.name)
2034 {
1424 glEnd (); 2035 glEnd ();
1425 last_name = tex.name;
1426 glBindTexture (GL_TEXTURE_2D, last_name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1427 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
2038 }
2039
2040 if (border)
2041 {
2042 float ox = border * dx;
2043
2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2048 }
2049
2050 if (corner)
2051 {
2052 float ox = corner * dx;
2053
2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
2059 }
2060 }
1428 } 2061 }
1429
1430 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1431 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1432 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1433 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1434 } 2062 }
1435 }
1436 } 2063 }
1437 2064
1438 glEnd (); 2065 glEnd ();
1439
1440 glDisable (GL_TEXTURE_2D); 2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
2068 }
2069
2070 hv_clear (smooth);
2071 }
2072
2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
2078
2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1441 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
1442} 2091 rc_free (rc);
1443 2092
2093 // top layer: overlays such as the health bar
2094 for (y = 0; y < sh; y++)
2095 if (0 <= y + my && y + my < self->rows)
2096 {
2097 maprow *row = self->row + (y + my);
2098
2099 for (x = 0; x < sw; x++)
2100 if (row->c0 <= x + mx && x + mx < row->c1)
2101 {
2102 mapcell *cell = row->col + (x + mx - row->c0);
2103
2104 int px = x * T;
2105 int py = y * T;
2106
2107 if (cell->stat_hp)
2108 {
2109 int width = cell->stat_width * T;
2110 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2111
2112 glColor3ub (0, 0, 0);
2113 glRectf (px + 1, py - thick - 2,
2114 px + width - 1, py);
2115
2116 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2117 glRectf (px + 2,
2118 py - thick - 1,
2119 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2120 }
2121 }
2122 }
2123}
2124
1444void 2125void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE: 2127 CODE:
1447{ 2128{
1448 static float color[16][3] = { 2129 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1500 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1502} 2183}
1503 2184
1504void 2185void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1506 PPCODE: 2187 PPCODE:
1507{ 2188{
1508 int vx, vy;
1509 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1510 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1513 2197
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1517 2200
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2201 mx += self->x - 1;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2202 my += self->y - 1;
1520 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1521 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1522 if (0 <= y + vy && y + vy < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1523 { 2208 {
1524 maprow *row = self->row + (y + vy); 2209 maprow *row = self->row + (y + my);
1525 2210
1526 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1528 { 2213 {
1529 mapcell *cell = row->col + (x + vx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1530 2215
1531 darkness[y * sw4 + x] = cell->darkness < 0 2216 darkness1 [y * sw1 + x] = cell->darkness
2217 ? 255 - (cell->darkness - 1)
1532 ? 255 - FOW_DARKNESS 2218 : 255 - FOW_DARKNESS;
1533 : 255 - cell->darkness;
1534 } 2219 }
1535 } 2220 }
1536 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1537 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1538 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1539 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1540 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1541} 2264}
1542 2265
1543SV * 2266SV *
1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1545 CODE: 2268 CODE:
1546{ 2269{
1547 int x, y, x1, y1; 2270 int x, y, x1, y1;
1548 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1549 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1574 if (row && row->c0 <= x && x < row->c1) 2297 if (row && row->c0 <= x && x < row->c1)
1575 { 2298 {
1576 mapcell *cell = row->col + (x - row->c0); 2299 mapcell *cell = row->col + (x - row->c0);
1577 uint8_t flags = 0; 2300 uint8_t flags = 0;
1578 2301
1579 if (cell->face [0]) flags |= 1; 2302 if (cell->tile [0]) flags |= 1;
1580 if (cell->face [1]) flags |= 2; 2303 if (cell->tile [1]) flags |= 2;
1581 if (cell->face [2]) flags |= 4; 2304 if (cell->tile [2]) flags |= 4;
1582 2305
1583 *data++ = flags; 2306 *data++ = flags;
1584 2307
1585 if (flags & 1) 2308 if (flags & 1)
1586 { 2309 {
2310 tileid tile = cell->tile [0];
1587 *data++ = cell->face [0] >> 8; 2311 *data++ = tile >> 8;
1588 *data++ = cell->face [0]; 2312 *data++ = tile;
1589 } 2313 }
1590 2314
1591 if (flags & 2) 2315 if (flags & 2)
1592 { 2316 {
2317 tileid tile = cell->tile [1];
1593 *data++ = cell->face [1] >> 8; 2318 *data++ = tile >> 8;
1594 *data++ = cell->face [1]; 2319 *data++ = tile;
1595 } 2320 }
1596 2321
1597 if (flags & 4) 2322 if (flags & 4)
1598 { 2323 {
2324 tileid tile = cell->tile [2];
1599 *data++ = cell->face [2] >> 8; 2325 *data++ = tile >> 8;
1600 *data++ = cell->face [2]; 2326 *data++ = tile;
1601 } 2327 }
1602 } 2328 }
1603 else 2329 else
1604 *data++ = 0; 2330 *data++ = 0;
1605 } 2331 }
1606 } 2332 }
1607 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
1608 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
1609 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
1610 RETVAL = data_sv; 2341 RETVAL = data_sv;
1611} 2342}
1612 OUTPUT: 2343 OUTPUT:
1613 RETVAL 2344 RETVAL
1614 2345
1615void 2346void
1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1617 PPCODE: 2348 PPCODE:
1618{ 2349{
1619 int x, y, z; 2350 int x, y, z;
1620 int w, h; 2351 int w, h;
1621 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
1622 2363
1623 if (*data++ != 0) 2364 if (*data++ != 0)
1624 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
1625 2366
1626 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
1627 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
1628 2369
1629 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
1641 { 2382 {
1642 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
1643 2384
1644 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
1645 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
1646 uint8_t flags = *data++; 2392 flags = *data++;
1647 2393
1648 if (flags) 2394 if (flags)
1649 { 2395 {
1650 mapface face[3] = { 0, 0, 0 };
1651
1652 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2397 tileid tile[3] = { 0, 0, 0 };
1653 2398
1654 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2399 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1655 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1656 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1657 2402
1658 if (cell->darkness <= 0) 2403 if (cell->darkness == 0)
1659 { 2404 {
1660 cell->darkness = -1; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
1661 2407
1662 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
1663 { 2409 {
1664 cell->face[z] = face[z]; 2410 tileid t = tile [z];
1665 2411
1666 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2413 {
1667 XPUSHs (sv_2mortal (newSViv (face[z]))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2415 need_texid (self, t);
2416 }
2417
2418 cell->tile [z] = t;
1668 } 2419 }
1669 } 2420 }
1670 } 2421 }
1671 } 2422 }
1672 } 2423 }
1673} 2424}
1674 2425
1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
1676 2427
1677CFPlus::MixChunk 2428DC::RW
1678new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
1679 CODE: 2430 CODE:
1680 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
1681 OUTPUT: 2437 OUTPUT:
1682 RETVAL 2438 RETVAL
1683 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
1684void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
1685DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
1686 CODE: 2550 CODE:
1687 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
1688 2552
1689int 2553int
1690volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
1691 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
1693 OUTPUT: 2559 OUTPUT:
1694 RETVAL 2560 RETVAL
1695 2561
1696int 2562DC::Channel
1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1698 CODE: 2564 CODE:
2565{
1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
1700 OUTPUT: 2577 OUTPUT:
1701 RETVAL 2578 RETVAL
1702 2579
1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1704 2581
1705int 2582int
1706volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
1707 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
1708 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
1709 OUTPUT: 2589 OUTPUT:
1710 RETVAL 2590 RETVAL
1711 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
1712CFPlus::MixMusic 2602DC::MixMusic
1713new_from_file (SV *class, char *path) 2603new (SV *class, DC::RW rwops)
1714 CODE: 2604 CODE:
1715 RETVAL = Mix_LoadMUS (path); 2605 RETVAL = Mix_LoadMUS_RW (rwops);
1716 OUTPUT: 2606 OUTPUT:
1717 RETVAL 2607 RETVAL
1718 2608
1719void 2609void
1720DESTROY (CFPlus::MixMusic self) 2610DESTROY (DC::MixMusic self)
1721 CODE: 2611 CODE:
1722 Mix_FreeMusic (self); 2612 Mix_FreeMusic (self);
1723 2613
1724int 2614int
1725play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
1726 CODE: 2616 CODE:
1727 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
1728 OUTPUT: 2618 OUTPUT:
1729 RETVAL 2619 RETVAL
1730 2620
1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2621void
2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2623 CODE:
2624 Mix_FadeInMusicPos (self, loops, ms, position);
2625
2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
1732 2629
1733BOOT: 2630BOOT:
1734{ 2631{
1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1736 static const struct { 2633 static const struct {
1737 const char *name; 2634 const char *name;
1738 IV iv; 2635 IV iv;
1739 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
1740# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
1741 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
1742 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
1743 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
1745 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
1749 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
1753 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
1754 const_iv (GL_AND), 2655 const_iv (GL_AND),
1755 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
1756 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
1757 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
1771 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
1774 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
1776 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
1777 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
1778 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
1779 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
1780 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
1781 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
1802 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
1804 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
1805 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
1806 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
1807 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2718 const_iv (GL_LINE_STRIP),
1808 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
1809 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
1810 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1815 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
1816 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
1817 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
1820# undef const_iv 2739# undef const_iv
1821 }; 2740 };
1822 2741
1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2742 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2743 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2744
2745 texture_av = newAV ();
2746 AvREAL_off (texture_av);
1825} 2747}
2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
1826 2754
1827char * 2755char *
1828gl_vendor () 2756gl_vendor ()
1829 CODE: 2757 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
1843 CODE: 2771 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT: 2773 OUTPUT:
1846 RETVAL 2774 RETVAL
1847 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
1848int glGetError () 2790int glGetError ()
1849 2791
1850void glFinish () 2792void glFinish ()
1851 2793
1852void glClear (int mask) 2794void glClear (int mask)
1889# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891 2833
1892# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
1894 2838
1895void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
1896 2840
1897void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
1898 2842
1906 2850
1907void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
1908 CODE: 2852 CODE:
1909 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
1910 2854
1911void glBegin (int mode)
1912
1913void glEnd ()
1914
1915void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
1916 PROTOTYPE: @
1917 ALIAS: 2856 ALIAS:
1918 glColor_premultiply = 1 2857 glColor_premultiply = 1
1919 CODE: 2858 CODE:
1920 if (ix) 2859 if (ix)
1921 { 2860 {
1924 b *= a; 2863 b *= a;
1925 } 2864 }
1926 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
1928 2867
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
1936 CODE: 2869 CODE:
1937 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
1939 2872
1943 2876
1944void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
1945 CODE: 2878 CODE:
1946 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
1947 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
1948void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
1949 CODE: 2911 CODE:
1950 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
1951 2913
1952void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE: 2931 CODE:
1970 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1972 2934
1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1974 2936
1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976 2938
1977void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
1978 2942
1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1980 2944
1981int glGenTexture () 2945int glGenTexture ()
1982 CODE: 2946 CODE:
1983{ 2947 RETVAL = gen_texture ();
1984 GLuint name;
1985 glGenTextures (1, &name);
1986 RETVAL = name;
1987}
1988 OUTPUT: 2948 OUTPUT:
1989 RETVAL 2949 RETVAL
1990 2950
1991void glDeleteTexture (int name) 2951void glDeleteTexture (int name)
1992 CODE: 2952 CODE:
1993{
1994 GLuint name_ = name;
1995 glDeleteTextures (1, &name_); 2953 del_texture (name);
1996} 2954
1997
1998int glGenList () 2955int glGenList ()
1999 CODE: 2956 CODE:
2000 RETVAL = glGenLists (1); 2957 RETVAL = glGenLists (1);
2001 OUTPUT: 2958 OUTPUT:
2002 RETVAL 2959 RETVAL
2009 2966
2010void glEndList () 2967void glEndList ()
2011 2968
2012void glCallList (int list) 2969void glCallList (int list)
2013 2970
2014int glX () 2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2015 CODE: 2977 PPCODE:
2016 GLdouble m[4][4]; 2978{
2017 glGetDoublev (GL_MODELVIEW_MATRIX, m); 2979 if (within_widget (self, x, y))
2018 printf ("%f %f %f %f\n", m[0][0], m[0][1], m[0][2], m[0][3]); 2980 XPUSHs (self);
2019 printf ("%f %f %f %f\n", m[1][0], m[1][1], m[1][2], m[1][3]); 2981}
2020 printf ("%f %f %f %f\n", m[2][0], m[2][1], m[2][2], m[2][3]);
2021 printf ("%f %f %f %f\n", m[3][0], m[3][1], m[3][2], m[3][3]);
2022 printf ("\n");
2023 2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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