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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
60#if 0 91#if 1
61# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 93#else
63# define PARACHUTE 0 94# define PARACHUTE 0
64#endif 95#endif
65 96
106 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
108} 139}
109 140
110#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
111 143
112#include "pango-font.c" 144#include "pango-font.c"
113#include "pango-fontmap.c" 145#include "pango-fontmap.c"
114#include "pango-render.c" 146#include "pango-render.c"
115 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
118 152
119typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
120 154
121static int 155static int
122shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
123{ 157{
124 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
138 172
139typedef struct cf_layout { 173typedef struct cf_layout {
140 PangoLayout *pl; 174 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
142 int base_height; 176 int base_height;
143 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
144} *CFPlus__Layout; 179} *DC__Layout;
145 180
146static CFPlus__Font default_font; 181static DC__Font default_font;
147static PangoContext *opengl_context; 182static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
149 184
150static void 185static void
151substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
156#endif 191#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 193}
159 194
160static void 195static void
161layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
162{ 197{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
165 */ 200 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
167 202
168 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 205
171 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
172} 207}
173 208
174static void 209static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 211{
177 PangoRectangle rect; 212 PangoRectangle rect;
178 213
179 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
191 226
192typedef uint16_t tileid; 227typedef uint16_t tileid;
193typedef uint16_t faceid; 228typedef uint16_t faceid;
194 229
195typedef struct { 230typedef struct {
196 int name; 231 GLuint name;
197 int w, h; 232 int w, h;
198 float s, t; 233 float s, t;
199 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
200 tileid smoothtile; 235 tileid smoothtile;
201 uint8_t smoothlevel; 236 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
221 256
222 int32_t rows; 257 int32_t rows;
223 maprow *row; 258 maprow *row;
224} *CFPlus__Map; 259} *DC__Map;
225 260
226static char * 261static char *
227prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
228{ 263{
229 char *p; 264 char *p;
267 self->texs *= 2; 302 self->texs *= 2;
268 } 303 }
269} 304}
270 305
271static maprow * 306static maprow *
272map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
273{ 308{
274 if (0 > y) 309 if (0 > y)
275 { 310 {
276 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
315 350
316 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
317} 352}
318 353
319static mapcell * 354static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
321{ 356{
322 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
323} 358}
324 359
325static void 360static void
326map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
327{ 362{
328 int r; 363 int r;
329 364
330 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
339 self->row = 0; 374 self->row = 0;
340 self->rows = 0; 375 self->rows = 0;
341} 376}
342 377
343static void 378static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 380{
346 int x, y; 381 int x, y;
347 maprow *row; 382 maprow *row;
348 mapcell *cell; 383 mapcell *cell;
349 384
428 n |= n >> 16; 463 n |= n >> 16;
429 464
430 return n + 1; 465 return n + 1;
431} 466}
432 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
433/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
436 482
437MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
438 527
439PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
440 529
441BOOT: 530BOOT:
442{ 531{
443 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 533 static const struct {
445 const char *name; 534 const char *name;
446 IV iv; 535 IV iv;
447 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
470 559
471 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
474 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 649# undef const_iv
557 }; 650 };
558 651
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 671
579NV floor (NV x) 672NV floor (NV x)
580 673
581NV ceil (NV x) 674NV ceil (NV x)
582 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
583void 680void
584pango_init () 681pango_init ()
585 CODE: 682 CODE:
586{ 683{
587 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
590} 692}
693
694char *
695SDL_GetError ()
591 696
592int 697int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 699
595void 700void
596SDL_Quit () 701SDL_Quit ()
597 702
598void 703void
599SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
600 PPCODE: 705 PPCODE:
601{ 706{
602 SDL_Rect **m; 707 SDL_Rect **m;
603 708
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 713
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 716
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 721
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 726#endif
622 727
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 729
628 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
629 while (*m) 731 while (*m)
630 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
631 AV *av = newAV (); 735 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
635 742
636 ++m; 743 ++m;
637 } 744 }
638} 745}
639 746
640char *
641SDL_GetError ()
642
643int 747int
644SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
646 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 761 );
762
649 if (RETVAL) 763 if (RETVAL)
650 { 764 {
651 av_clear (texture_av); 765 av_clear (texture_av);
652 766
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 769#include "glfunc.h"
656# undef GL_FUNC 770#undef GL_FUNC
657
658 } 771 }
772}
659 OUTPUT: 773 OUTPUT:
660 RETVAL 774 RETVAL
661 775
662void 776void
663SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
664 778
665char * 779char *
666SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
667 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
668void 788void
669SDL_PollEvent () 789poll_events ()
670 PPCODE: 790 PPCODE:
671{ 791{
672 SDL_Event ev; 792 SDL_Event ev;
673 793
674 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 796 {
676 HV *hv = newHV (); 797 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 799
679 switch (ev.type) 800 switch (ev.type)
680 { 801 {
681 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
682 case SDL_KEYUP: 803 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 809 break;
689 810
690 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 814 break;
694 815
695 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
703 break; 842 break;
704 843
705 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 847
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 858 break;
720 } 859 }
721 860
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 862 }
724} 863}
725 864
726int 865int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 867 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
731 870
732void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
733Mix_CloseAudio () 888Mix_CloseAudio ()
734 889
735int 890int
736Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
737 895
738void 896void
739lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
740 CODE: 898 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
767 } 925 }
768 } 926 }
769#endif 927#endif
770} 928}
771 929
772void 930int
773add_font (char *file) 931add_font (char *file)
774 CODE: 932 CODE:
775 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
776 936
777void 937void
778load_image_inline (SV *image_) 938load_image_inline (SV *image_)
779 ALIAS: 939 ALIAS:
780 load_image_file = 1 940 load_image_file = 1
783 STRLEN image_len; 943 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
790 950
791 if (!rw) 951 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
793 953
866void 1026void
867error (char *message) 1027error (char *message)
868 CODE: 1028 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1030#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1032#endif
873 1033
874void 1034void
875fatal (char *message) 1035fatal (char *message)
876 CODE: 1036 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1038#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1040#endif
881 _exit (1); 1041 _exit (1);
882 1042
883void 1043void
884_exit (int retval = 0) 1044_exit (int retval = 0)
896#if DEBUG 1056#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
898#endif 1058#endif
899} 1059}
900 1060
901MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
902 1062
903CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1067 CODE:
906{ 1068{
907 int count; 1069 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1073}
912 OUTPUT: 1074 OUTPUT:
913 RETVAL 1075 RETVAL
914 1076
915void 1077void
916DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
917 CODE: 1079 CODE:
918 pango_font_description_free (self); 1080 pango_font_description_free (self);
919 1081
920void 1082void
921make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
922 CODE: 1085 CODE:
923 default_font = self; 1086 default_font = self;
924 1087
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1089
1090PROTOTYPES: DISABLE
1091
927void 1092void
928reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
929 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
930 tc_clear (); 1102 tc_restore ();
931 1103
932CFPlus::Layout 1104DC::Layout
933new (SV *class) 1105new (SV *class)
934 CODE: 1106 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
936 1108
937 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
944 1117
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
947 OUTPUT: 1120 OUTPUT:
948 RETVAL 1121 RETVAL
949 1122
950void 1123void
951DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
952 CODE: 1125 CODE:
953 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
954 Safefree (self); 1128 Safefree (self);
955 1129
956void 1130void
957set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
958 CODE: 1132 CODE:
959{ 1133{
960 STRLEN textlen; 1134 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
962 1136
963 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
964} 1138}
965 1139
966void 1140void
967set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
968 CODE: 1142 CODE:
969{ 1143{
970 STRLEN textlen; 1144 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
972 1146
973 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
974} 1148}
975 1149
976void 1150void
977set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
978 CODE: 1152 CODE:
979{ 1153{
980 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1156 const char *pos = text;
1017 if (attrs) 1191 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1019} 1193}
1020 1194
1021void 1195void
1022get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1023 PPCODE: 1197 PPCODE:
1024{ 1198{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1200
1027 do 1201 do
1028 { 1202 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1204
1031 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1032 { 1206 {
1033 PangoRectangle extents; 1207 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1216
1043 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1044} 1218}
1045 1219
1046int 1220int
1047has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1048 CODE: 1222 CODE:
1049{ 1223{
1050 int lines = 1; 1224 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1052 1226
1057} 1231}
1058 OUTPUT: 1232 OUTPUT:
1059 RETVAL 1233 RETVAL
1060 1234
1061SV * 1235SV *
1062get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1063 CODE: 1237 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1240 OUTPUT:
1067 RETVAL 1241 RETVAL
1068 1242
1069void 1243void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1245 CODE:
1072 self->r = r; 1246 self->r = r;
1073 self->g = g; 1247 self->g = g;
1074 self->b = b; 1248 self->b = b;
1075 self->a = a; 1249 self->a = a;
1076 1250
1077void 1251void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1253 CODE:
1080 if (self->font != font) 1254 if (self->font != font)
1081 { 1255 {
1082 self->font = font; 1256 self->font = font;
1083 layout_update_font (self); 1257 layout_update_font (self);
1084 } 1258 }
1085 1259
1086void 1260void
1087set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1088 CODE: 1262 CODE:
1089 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1090 { 1264 {
1091 self->base_height = base_height; 1265 self->base_height = base_height;
1092 layout_update_font (self); 1266 layout_update_font (self);
1093 } 1267 }
1094 1268
1095void 1269void
1096set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1271 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1273
1100void 1274void
1101set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1102 CODE: 1276 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1278
1105void 1279void
1106set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1107 CODE: 1281 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1283
1110void 1284void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1286 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1118 ); 1292 );
1119 1293
1120void 1294void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1296 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1298
1125void 1299void
1126size (CFPlus::Layout self) 1300size (DC::Layout self)
1127 PPCODE: 1301 PPCODE:
1128{ 1302{
1129 int w, h; 1303 int w, h;
1130 1304
1131 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1136} 1310}
1137 1311
1138int 1312int
1139descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1140 CODE: 1314 CODE:
1141{ 1315{
1142 PangoRectangle rect; 1316 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1146} 1320}
1147 OUTPUT: 1321 OUTPUT:
1148 RETVAL 1322 RETVAL
1149 1323
1150int 1324int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1326 CODE:
1153{ 1327{
1154 int index, trailing; 1328 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1157} 1331}
1158 OUTPUT: 1332 OUTPUT:
1159 RETVAL 1333 RETVAL
1160 1334
1161void 1335void
1162cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1337 PPCODE:
1164{ 1338{
1165 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1341
1168 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1346}
1173 1347
1174void 1348void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1350 PPCODE:
1177{ 1351{
1178 int line, x; 1352 int line, x;
1179 1353
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1357 --line;
1358#endif
1183 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1362}
1187 1363
1188void 1364void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1366 PPCODE:
1191{ 1367{
1192 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1193 int index, trailing; 1369 int index, trailing;
1194 1370
1195 if (line < 0) 1371 if (line < 0)
1196 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1197 1373
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1200 1376
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1378
1203 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1386 }
1211} 1387}
1212 1388
1213void 1389void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1217 self->pl, 1394 self->pl,
1395 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1220 flags 1398 flags
1221 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1222 1403
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1404void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1227 CODE: 1406 CODE:
1228{ 1407{
1229 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1415
1232 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1432 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1433 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1437
1246 SvPOK_only (result_); 1438 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1248 1440
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1442 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1444
1253 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1446 }
1260} 1447}
1261 1448
1262void 1449void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1456{
1270 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1274 1464
1275 if (items < 5) 1465 if (items < 5)
1276 { 1466 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1308 } 1498 }
1309} 1499}
1310 1500
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1312 1511
1313CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1314new (SV *class) 1517new (SV *class)
1315 CODE: 1518 CODE:
1316 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1520 RETVAL->x = 0;
1318 RETVAL->y = 0; 1521 RETVAL->y = 0;
1326 RETVAL->row = 0; 1529 RETVAL->row = 0;
1327 OUTPUT: 1530 OUTPUT:
1328 RETVAL 1531 RETVAL
1329 1532
1330void 1533void
1331DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1332 CODE: 1535 CODE:
1333{ 1536{
1334 map_clear (self); 1537 map_clear (self);
1335 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1336 Safefree (self->tex); 1539 Safefree (self->tex);
1337 Safefree (self); 1540 Safefree (self);
1338} 1541}
1339 1542
1340void 1543void
1341resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1545 CODE:
1343 self->w = map_width; 1546 self->w = map_width;
1344 self->h = map_height; 1547 self->h = map_height;
1345 1548
1346void 1549void
1347clear (CFPlus::Map self) 1550clear (DC::Map self)
1348 CODE: 1551 CODE:
1349 map_clear (self); 1552 map_clear (self);
1350 1553
1351void 1554void
1352set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1556 CODE:
1354{ 1557{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1559 need_texid (self, tile);
1357} 1560}
1358 1561
1359void 1562void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1564 CODE:
1362{ 1565{
1363 tileid texid; 1566 tileid texid;
1364 maptex *tex; 1567 maptex *tex;
1365 1568
1378 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1380} 1583}
1381 1584
1382void 1585void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1587 CODE:
1385{ 1588{
1386 need_texid (self, texid); 1589 need_texid (self, texid);
1387 1590
1388 { 1591 {
1408 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1613}
1411 1614
1412int 1615int
1413ox (CFPlus::Map self) 1616ox (DC::Map self)
1414 ALIAS: 1617 ALIAS:
1415 oy = 1 1618 oy = 1
1416 x = 2 1619 x = 2
1417 y = 3 1620 y = 3
1418 w = 4 1621 w = 4
1429 } 1632 }
1430 OUTPUT: 1633 OUTPUT:
1431 RETVAL 1634 RETVAL
1432 1635
1433void 1636void
1434scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1435 CODE: 1638 CODE:
1436{ 1639{
1437 if (dx > 0) 1640 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1642 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1456 } 1659 }
1457} 1660}
1458 1661
1459void 1662SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1664 CODE:
1462{ 1665{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1668 mapcell *cell;
1466 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1467 1672
1468 while (data < data_end - 1) 1673 while (data < data_end - 1)
1469 { 1674 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1471 1676
1491 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1492 1697
1493 do 1698 do
1494 { 1699 {
1495 ext = *data++; 1700 ext = *data++;
1496 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1497 1702
1498 if (cmd < 4) 1703 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1501 { 1706 {
1504 } 1709 }
1505 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1508 { 1713 {
1509 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1510 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1511 1718
1512 data += *data + 1; 1719 data += *data + 1;
1513 } 1720 }
1514 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1515 cell->flags = *data++; 1722 cell->flags = *data++;
1522 } 1729 }
1523 else 1730 else
1524 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1525 } 1732 }
1526 1733
1734 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1735 if (flags & (4 >> z))
1528 { 1736 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1738 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1532 } 1754 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1755 }
1548 else 1756 else
1549 cell->darkness = 0; 1757 cell->darkness = 0;
1550 } 1758 }
1551} 1759}
1760 OUTPUT:
1761 RETVAL
1552 1762
1553SV * 1763SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1765 CODE:
1556{ 1766{
1557 int x1, x; 1767 int x1, x;
1558 int y1, y; 1768 int y1, y;
1559 int z; 1769 int z;
1604} 1814}
1605 OUTPUT: 1815 OUTPUT:
1606 RETVAL 1816 RETVAL
1607 1817
1608void 1818void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1610 CODE: 1820 CODE:
1611{ 1821{
1822 int x, y, z;
1823
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1827 smooth_key skey;
1616 int x, y, z; 1828 int pl_x, pl_y;
1617 int last_name; 1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1833
1834 pl_tex.name = 0;
1618 1835
1619 // thats current max. sorry. 1836 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1837 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1838 if (sh > 255) sh = 255;
1622 1839
1623 // clear key, in case of extra padding 1840 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1841 memset (&skey, 0, sizeof (skey));
1625 1842
1626 glColor4ub (255, 255, 255, 255); 1843 memset (&key, 0, sizeof (key));
1627 1844 key.r = 255;
1628 glEnable (GL_BLEND); 1845 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1846 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1847 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1848 key.mode = GL_QUADS;
1632 1849 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1850 key.texname = -1;
1634
1635 last_name = 0;
1636 1851
1637 mx += self->x; 1852 mx += self->x;
1638 my += self->y; 1853 my += self->y;
1639 1854
1640 // first pass: determine smooth_max 1855 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1873 self->tex [cell->tile [2]].smoothlevel));
1659 } 1874 }
1660 } 1875 }
1876
1877 glEnable (GL_BLEND);
1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1880
1662 for (z = 0; z <= 2; z++) 1881 for (z = 0; z <= 2; z++)
1663 { 1882 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1883 memset (smooth_level, 0, sizeof (smooth_level));
1665 1884
1678 { 1897 {
1679 maptex tex = self->tex [tile]; 1898 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1899 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h; 1900 int py = (y + 1) * T - tex.h;
1682 1901
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1902 if (key.texname != tex.name)
1686 { 1903 {
1687 if (!tex.name) 1904 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1905 tex = self->tex [2]; /* missing, replace by noface */
1689 1906
1690 glEnd (); 1907 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1909 }
1694 1910
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 { 1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1927 if (cell->flags & 1)
1703 { 1928 {
1704 maptex tex = self->tex [1]; 1929 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1930 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1931 int py = y * T - T * 6 / 32;
1707 1932
1933 if (tex.name)
1708 glEnd (); 1934 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1945 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1946 }
1717 } 1947 }
1718 1948
1719 // update smooth hash 1949 // update smooth hash
1720 if (tex.smoothtile) 1950 if (tex.smoothtile)
1756 } 1986 }
1757 } 1987 }
1758 } 1988 }
1759 } 1989 }
1760 1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1761 // go through all smoothlevels, lowest to highest, then draw. 1994 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1995 // this is basically counting sort
1763 { 1996 {
1764 int w, b; 1997 int w, b;
1765 1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 2001 for (w = 0; w < 256 / 32; ++w)
1767 { 2002 {
1768 uint32_t smask = smooth_level [w]; 2003 uint32_t smask = smooth_level [w];
1769 if (smask) 2004 if (smask)
1770 for (b = 0; b < 32; ++b) 2005 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 2024 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 2026 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 2027 float dy = tex.t * .5f ; // 2 images/column
1793 2028
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 2029 if (tex.name)
1797 { 2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
1798 if (!tex.name) 2033 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2034 {
1800
1801 glEnd (); 2035 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
1804 } 2038 }
1805 2039
1806 if (border) 2040 if (border)
1807 { 2041 {
1808 float ox = border * dx; 2042 float ox = border * dx;
1809 2043
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2048 }
1815 2049
1816 if (corner) 2050 if (corner)
1817 { 2051 {
1818 float ox = corner * dx; 2052 float ox = corner * dx;
1819 2053
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
1824 } 2059 }
1825 } 2060 }
1826 } 2061 }
1827 } 2062 }
1828 } 2063 }
2064
2065 glEnd ();
2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
1829 } 2068 }
1830 2069
1831 hv_clear (smooth); 2070 hv_clear (smooth);
1832 } 2071 }
1833 2072
1834 glEnd (); 2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
1835 2078
1836 glDisable (GL_TEXTURE_2D); 2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1837 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
2091 rc_free (rc);
1838 2092
1839 // top layer: overlays such as the health bar 2093 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2094 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2095 if (0 <= y + my && y + my < self->rows)
1842 { 2096 {
1867 } 2121 }
1868 } 2122 }
1869} 2123}
1870 2124
1871void 2125void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2127 CODE:
1874{ 2128{
1875 static float color[16][3] = { 2129 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1929} 2183}
1930 2184
1931void 2185void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2187 PPCODE:
1934{ 2188{
1935 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2197
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2200
1944 mx += self->x; 2201 mx += self->x - 1;
1945 my += self->y; 2202 my += self->y - 1;
1946 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1947 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1949 { 2208 {
1950 maprow *row = self->row + (y + my); 2209 maprow *row = self->row + (y + my);
1951 2210
1952 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2213 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1956 2215
1957 darkness[y * sw4 + x] = cell->darkness 2216 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2217 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2218 : 255 - FOW_DARKNESS;
1960 } 2219 }
1961 } 2220 }
1962 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1963 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1967} 2264}
1968 2265
1969SV * 2266SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2268 CODE:
1972{ 2269{
1973 int x, y, x1, y1; 2270 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2032 else 2329 else
2033 *data++ = 0; 2330 *data++ = 0;
2034 } 2331 }
2035 } 2332 }
2036 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
2037 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
2038 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
2039 RETVAL = data_sv; 2341 RETVAL = data_sv;
2040} 2342}
2041 OUTPUT: 2343 OUTPUT:
2042 RETVAL 2344 RETVAL
2043 2345
2044void 2346void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2046 PPCODE: 2348 PPCODE:
2047{ 2349{
2048 int x, y, z; 2350 int x, y, z;
2049 int w, h; 2351 int w, h;
2050 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
2051 2363
2052 if (*data++ != 0) 2364 if (*data++ != 0)
2053 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
2054 2366
2055 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
2057 2369
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
2070 { 2382 {
2071 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
2072 2384
2073 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
2074 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
2075 uint8_t flags = *data++; 2392 flags = *data++;
2076 2393
2077 if (flags) 2394 if (flags)
2078 { 2395 {
2079 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 }; 2397 tileid tile[3] = { 0, 0, 0 };
2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2085 2402
2086 if (cell->darkness == 0) 2403 if (cell->darkness == 0)
2087 { 2404 {
2088 cell->darkness = 0; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
2089 2407
2090 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
2091 { 2409 {
2092 tileid t = tile [z]; 2410 tileid t = tile [z];
2093 2411
2094 if (t >= self->texs || (t && !self->tex [t].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2095 { 2413 {
2096 XPUSHs (sv_2mortal (newSViv (t))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t); 2415 need_texid (self, t);
2098 } 2416 }
2099 2417
2100 cell->tile [z] = t; 2418 cell->tile [z] = t;
2101 } 2419 }
2103 } 2421 }
2104 } 2422 }
2105 } 2423 }
2106} 2424}
2107 2425
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2427
2110CFPlus::MixChunk 2428DC::RW
2111new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
2112 CODE: 2430 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
2114 OUTPUT: 2437 OUTPUT:
2115 RETVAL 2438 RETVAL
2116 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
2117void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
2118DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
2119 CODE: 2550 CODE:
2120 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
2121 2552
2122int 2553int
2123volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2559 OUTPUT:
2127 RETVAL 2560 RETVAL
2128 2561
2129int 2562DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2564 CODE:
2565{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
2133 OUTPUT: 2577 OUTPUT:
2134 RETVAL 2578 RETVAL
2135 2579
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2581
2138int 2582int
2139volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
2140 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2589 OUTPUT:
2143 RETVAL 2590 RETVAL
2144 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
2605 RETVAL = Mix_LoadMUS_RW (rwops);
2606 OUTPUT:
2607 RETVAL
2608
2609void
2610DESTROY (DC::MixMusic self)
2611 CODE:
2612 Mix_FreeMusic (self);
2613
2145int 2614int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160DESTROY (CFPlus::MixMusic self)
2161 CODE:
2162 Mix_FreeMusic (self);
2163
2164int
2165play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
2166 CODE: 2616 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2618 OUTPUT:
2169 RETVAL 2619 RETVAL
2170 2620
2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2621void
2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2623 CODE:
2624 Mix_FadeInMusicPos (self, loops, ms, position);
2625
2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
2172 2629
2173BOOT: 2630BOOT:
2174{ 2631{
2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2176 static const struct { 2633 static const struct {
2177 const char *name; 2634 const char *name;
2178 IV iv; 2635 IV iv;
2179 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
2180# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
2181 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
2182 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
2183 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
2184 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
2185 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
2189 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
2193 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
2194 const_iv (GL_AND), 2655 const_iv (GL_AND),
2195 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
2196 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
2197 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
2198 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
2211 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
2212 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
2214 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
2216 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
2217 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
2218 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
2219 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
2220 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
2221 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
2242 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
2243 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
2244 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
2245 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
2246 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
2247 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP), 2718 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
2250 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
2251 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2256 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
2257 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
2258 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
2261# undef const_iv 2739# undef const_iv
2266 2744
2267 texture_av = newAV (); 2745 texture_av = newAV ();
2268 AvREAL_off (texture_av); 2746 AvREAL_off (texture_av);
2269} 2747}
2270 2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
2754
2271char * 2755char *
2272gl_vendor () 2756gl_vendor ()
2273 CODE: 2757 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT: 2759 OUTPUT:
2287 CODE: 2771 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT: 2773 OUTPUT:
2290 RETVAL 2774 RETVAL
2291 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
2292int glGetError () 2790int glGetError ()
2293 2791
2294void glFinish () 2792void glFinish ()
2295 2793
2296void glClear (int mask) 2794void glClear (int mask)
2333# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335 2833
2336# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
2338 2838
2339void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
2340 2840
2341void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
2342 2842
2350 2850
2351void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
2352 CODE: 2852 CODE:
2353 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
2354 2854
2355void glBegin (int mode)
2356
2357void glEnd ()
2358
2359void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
2360 PROTOTYPE: @
2361 ALIAS: 2856 ALIAS:
2362 glColor_premultiply = 1 2857 glColor_premultiply = 1
2363 CODE: 2858 CODE:
2364 if (ix) 2859 if (ix)
2365 { 2860 {
2368 b *= a; 2863 b *= a;
2369 } 2864 }
2370 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
2372 2867
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
2380 CODE: 2869 CODE:
2381 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
2383 2872
2387 2876
2388void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2389 CODE: 2878 CODE:
2390 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2391 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2392void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2393 CODE: 2911 CODE:
2394 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2395 2913
2396void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2413 CODE: 2931 CODE:
2414 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2416 2934
2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2418 2936
2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2420 2938
2421void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
2422 2942
2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2424 2944
2425int glGenTexture () 2945int glGenTexture ()
2426 CODE: 2946 CODE:
2446 2966
2447void glEndList () 2967void glEndList ()
2448 2968
2449void glCallList (int list) 2969void glCallList (int list)
2450 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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