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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
60#if 0 91#if 1
61# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 93#else
63# define PARACHUTE 0 94# define PARACHUTE 0
64#endif 95#endif
65 96
106 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
108} 139}
109 140
110#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
111 143
112#include "pango-font.c" 144#include "pango-font.c"
113#include "pango-fontmap.c" 145#include "pango-fontmap.c"
114#include "pango-render.c" 146#include "pango-render.c"
115 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
118 152
119typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
120 154
121static int 155static int
122shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
123{ 157{
124 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
138 172
139typedef struct cf_layout { 173typedef struct cf_layout {
140 PangoLayout *pl; 174 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
142 int base_height; 176 int base_height;
143 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
144} *CFPlus__Layout; 179} *DC__Layout;
145 180
146static CFPlus__Font default_font; 181static DC__Font default_font;
147static PangoContext *opengl_context; 182static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
149 184
150static void 185static void
151substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
156#endif 191#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 193}
159 194
160static void 195static void
161layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
162{ 197{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
165 */ 200 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
167 202
168 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 205
171 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
172} 207}
173 208
174static void 209static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 211{
177 PangoRectangle rect; 212 PangoRectangle rect;
178 213
179 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
191 226
192typedef uint16_t tileid; 227typedef uint16_t tileid;
193typedef uint16_t faceid; 228typedef uint16_t faceid;
194 229
195typedef struct { 230typedef struct {
196 int name; 231 GLuint name;
197 int w, h; 232 int w, h;
198 float s, t; 233 float s, t;
199 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
200 tileid smoothtile; 235 tileid smoothtile;
201 uint8_t smoothlevel; 236 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
221 256
222 int32_t rows; 257 int32_t rows;
223 maprow *row; 258 maprow *row;
224} *CFPlus__Map; 259} *DC__Map;
225 260
226static char * 261static char *
227prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
228{ 263{
229 char *p; 264 char *p;
267 self->texs *= 2; 302 self->texs *= 2;
268 } 303 }
269} 304}
270 305
271static maprow * 306static maprow *
272map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
273{ 308{
274 if (0 > y) 309 if (0 > y)
275 { 310 {
276 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
315 350
316 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
317} 352}
318 353
319static mapcell * 354static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
321{ 356{
322 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
323} 358}
324 359
325static void 360static void
326map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
327{ 362{
328 int r; 363 int r;
329 364
330 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
339 self->row = 0; 374 self->row = 0;
340 self->rows = 0; 375 self->rows = 0;
341} 376}
342 377
343static void 378static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 380{
346 int x, y; 381 int x, y;
347 maprow *row; 382 maprow *row;
348 mapcell *cell; 383 mapcell *cell;
349 384
428 n |= n >> 16; 463 n |= n >> 16;
429 464
430 return n + 1; 465 return n + 1;
431} 466}
432 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
433/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
436 482
437MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
438 527
439PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
440 529
441BOOT: 530BOOT:
442{ 531{
443 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 533 static const struct {
445 const char *name; 534 const char *name;
446 IV iv; 535 IV iv;
447 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
470 559
471 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
474 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 649# undef const_iv
557 }; 650 };
558 651
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 671
579NV floor (NV x) 672NV floor (NV x)
580 673
581NV ceil (NV x) 674NV ceil (NV x)
582 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
583void 680void
584pango_init () 681pango_init ()
585 CODE: 682 CODE:
586{ 683{
587 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
590} 692}
693
694char *
695SDL_GetError ()
591 696
592int 697int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 699
595void 700void
596SDL_Quit () 701SDL_Quit ()
597 702
598void 703void
599SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
600 PPCODE: 705 PPCODE:
601{ 706{
602 SDL_Rect **m; 707 SDL_Rect **m;
603 708
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 713
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 716
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 721
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 726#endif
622 727
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 729
628 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
629 while (*m) 731 while (*m)
630 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
631 AV *av = newAV (); 735 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
635 742
636 ++m; 743 ++m;
637 } 744 }
638} 745}
639 746
640char *
641SDL_GetError ()
642
643int 747int
644SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
646 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 761 );
762
649 if (RETVAL) 763 if (RETVAL)
650 { 764 {
651 av_clear (texture_av); 765 av_clear (texture_av);
652 766
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 769#include "glfunc.h"
656# undef GL_FUNC 770#undef GL_FUNC
657
658 } 771 }
772}
659 OUTPUT: 773 OUTPUT:
660 RETVAL 774 RETVAL
661 775
662void 776void
663SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
664 778
665char * 779char *
666SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
667 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
668void 788void
669SDL_PollEvent () 789poll_events ()
670 PPCODE: 790 PPCODE:
671{ 791{
672 SDL_Event ev; 792 SDL_Event ev;
673 793
674 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 796 {
676 HV *hv = newHV (); 797 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 799
679 switch (ev.type) 800 switch (ev.type)
680 { 801 {
681 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
682 case SDL_KEYUP: 803 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 809 break;
689 810
690 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 830 x = ev.motion.x;
710 y = ev.motion.y; 831 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 833 }
713 834
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 841 }
721 break; 842 break;
722 843
723 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 847
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 858 break;
738 } 859 }
739 860
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 862 }
742} 863}
743 864
744int 865int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 867 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
749 870
750void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
751Mix_CloseAudio () 888Mix_CloseAudio ()
752 889
753int 890int
754Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
755 895
756void 896void
757lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
758 CODE: 898 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 925 }
786 } 926 }
787#endif 927#endif
788} 928}
789 929
790void 930int
791add_font (char *file) 931add_font (char *file)
792 CODE: 932 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
794 936
795void 937void
796load_image_inline (SV *image_) 938load_image_inline (SV *image_)
797 ALIAS: 939 ALIAS:
798 load_image_file = 1 940 load_image_file = 1
801 STRLEN image_len; 943 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
808 950
809 if (!rw) 951 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
811 953
884void 1026void
885error (char *message) 1027error (char *message)
886 CODE: 1028 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1030#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1032#endif
891 1033
892void 1034void
893fatal (char *message) 1035fatal (char *message)
894 CODE: 1036 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1038#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1040#endif
899 _exit (1); 1041 _exit (1);
900 1042
901void 1043void
902_exit (int retval = 0) 1044_exit (int retval = 0)
914#if DEBUG 1056#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
916#endif 1058#endif
917} 1059}
918 1060
919MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
920 1062
921CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1067 CODE:
924{ 1068{
925 int count; 1069 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1073}
930 OUTPUT: 1074 OUTPUT:
931 RETVAL 1075 RETVAL
932 1076
933void 1077void
934DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
935 CODE: 1079 CODE:
936 pango_font_description_free (self); 1080 pango_font_description_free (self);
937 1081
938void 1082void
939make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
940 CODE: 1085 CODE:
941 default_font = self; 1086 default_font = self;
942 1087
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1089
1090PROTOTYPES: DISABLE
1091
945void 1092void
946reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
947 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
948 tc_clear (); 1102 tc_restore ();
949 1103
950CFPlus::Layout 1104DC::Layout
951new (SV *class) 1105new (SV *class)
952 CODE: 1106 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
954 1108
955 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
962 1117
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
965 OUTPUT: 1120 OUTPUT:
966 RETVAL 1121 RETVAL
967 1122
968void 1123void
969DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
970 CODE: 1125 CODE:
971 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
972 Safefree (self); 1128 Safefree (self);
973 1129
974void 1130void
975set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
976 CODE: 1132 CODE:
977{ 1133{
978 STRLEN textlen; 1134 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
980 1136
981 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
982} 1138}
983 1139
984void 1140void
985set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
986 CODE: 1142 CODE:
987{ 1143{
988 STRLEN textlen; 1144 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
990 1146
991 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
992} 1148}
993 1149
994void 1150void
995set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
996 CODE: 1152 CODE:
997{ 1153{
998 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1156 const char *pos = text;
1035 if (attrs) 1191 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1037} 1193}
1038 1194
1039void 1195void
1040get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1041 PPCODE: 1197 PPCODE:
1042{ 1198{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1200
1045 do 1201 do
1046 { 1202 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1204
1049 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1050 { 1206 {
1051 PangoRectangle extents; 1207 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1216
1061 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1062} 1218}
1063 1219
1064int 1220int
1065has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1066 CODE: 1222 CODE:
1067{ 1223{
1068 int lines = 1; 1224 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1070 1226
1075} 1231}
1076 OUTPUT: 1232 OUTPUT:
1077 RETVAL 1233 RETVAL
1078 1234
1079SV * 1235SV *
1080get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1081 CODE: 1237 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1240 OUTPUT:
1085 RETVAL 1241 RETVAL
1086 1242
1087void 1243void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1245 CODE:
1090 self->r = r; 1246 self->r = r;
1091 self->g = g; 1247 self->g = g;
1092 self->b = b; 1248 self->b = b;
1093 self->a = a; 1249 self->a = a;
1094 1250
1095void 1251void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1253 CODE:
1098 if (self->font != font) 1254 if (self->font != font)
1099 { 1255 {
1100 self->font = font; 1256 self->font = font;
1101 layout_update_font (self); 1257 layout_update_font (self);
1102 } 1258 }
1103 1259
1104void 1260void
1105set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1106 CODE: 1262 CODE:
1107 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1108 { 1264 {
1109 self->base_height = base_height; 1265 self->base_height = base_height;
1110 layout_update_font (self); 1266 layout_update_font (self);
1111 } 1267 }
1112 1268
1113void 1269void
1114set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1271 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1273
1118void 1274void
1119set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1120 CODE: 1276 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1278
1123void 1279void
1124set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1125 CODE: 1281 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1283
1128void 1284void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1286 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1136 ); 1292 );
1137 1293
1138void 1294void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1296 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1298
1143void 1299void
1144size (CFPlus::Layout self) 1300size (DC::Layout self)
1145 PPCODE: 1301 PPCODE:
1146{ 1302{
1147 int w, h; 1303 int w, h;
1148 1304
1149 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1154} 1310}
1155 1311
1156int 1312int
1157descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1158 CODE: 1314 CODE:
1159{ 1315{
1160 PangoRectangle rect; 1316 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1164} 1320}
1165 OUTPUT: 1321 OUTPUT:
1166 RETVAL 1322 RETVAL
1167 1323
1168int 1324int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1326 CODE:
1171{ 1327{
1172 int index, trailing; 1328 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1175} 1331}
1176 OUTPUT: 1332 OUTPUT:
1177 RETVAL 1333 RETVAL
1178 1334
1179void 1335void
1180cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1337 PPCODE:
1182{ 1338{
1183 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1341
1186 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1346}
1191 1347
1192void 1348void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1350 PPCODE:
1195{ 1351{
1196 int line, x; 1352 int line, x;
1197 1353
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1357 --line;
1358#endif
1201 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1362}
1205 1363
1206void 1364void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1366 PPCODE:
1209{ 1367{
1210 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1211 int index, trailing; 1369 int index, trailing;
1212 1370
1213 if (line < 0) 1371 if (line < 0)
1214 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1215 1373
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1218 1376
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1378
1221 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1386 }
1229} 1387}
1230 1388
1231void 1389void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1235 self->pl, 1394 self->pl,
1395 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1238 flags 1398 flags
1239 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1240 1403
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1404void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1245 CODE: 1406 CODE:
1246{ 1407{
1247 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1415
1250 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1432 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1433 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1437
1264 SvPOK_only (result_); 1438 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1266 1440
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1442 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1444
1271 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1446 }
1278} 1447}
1279 1448
1280void 1449void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1456{
1288 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1292 1464
1293 if (items < 5) 1465 if (items < 5)
1294 { 1466 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1326 } 1498 }
1327} 1499}
1328 1500
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1330 1511
1331CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1332new (SV *class) 1517new (SV *class)
1333 CODE: 1518 CODE:
1334 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1520 RETVAL->x = 0;
1336 RETVAL->y = 0; 1521 RETVAL->y = 0;
1344 RETVAL->row = 0; 1529 RETVAL->row = 0;
1345 OUTPUT: 1530 OUTPUT:
1346 RETVAL 1531 RETVAL
1347 1532
1348void 1533void
1349DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1350 CODE: 1535 CODE:
1351{ 1536{
1352 map_clear (self); 1537 map_clear (self);
1353 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1354 Safefree (self->tex); 1539 Safefree (self->tex);
1355 Safefree (self); 1540 Safefree (self);
1356} 1541}
1357 1542
1358void 1543void
1359resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1545 CODE:
1361 self->w = map_width; 1546 self->w = map_width;
1362 self->h = map_height; 1547 self->h = map_height;
1363 1548
1364void 1549void
1365clear (CFPlus::Map self) 1550clear (DC::Map self)
1366 CODE: 1551 CODE:
1367 map_clear (self); 1552 map_clear (self);
1368 1553
1369void 1554void
1370set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1556 CODE:
1372{ 1557{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1559 need_texid (self, tile);
1375} 1560}
1376 1561
1377void 1562void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1564 CODE:
1380{ 1565{
1381 tileid texid; 1566 tileid texid;
1382 maptex *tex; 1567 maptex *tex;
1383 1568
1396 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1398} 1583}
1399 1584
1400void 1585void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1587 CODE:
1403{ 1588{
1404 need_texid (self, texid); 1589 need_texid (self, texid);
1405 1590
1406 { 1591 {
1426 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1613}
1429 1614
1430int 1615int
1431ox (CFPlus::Map self) 1616ox (DC::Map self)
1432 ALIAS: 1617 ALIAS:
1433 oy = 1 1618 oy = 1
1434 x = 2 1619 x = 2
1435 y = 3 1620 y = 3
1436 w = 4 1621 w = 4
1447 } 1632 }
1448 OUTPUT: 1633 OUTPUT:
1449 RETVAL 1634 RETVAL
1450 1635
1451void 1636void
1452scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1453 CODE: 1638 CODE:
1454{ 1639{
1455 if (dx > 0) 1640 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1642 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1474 } 1659 }
1475} 1660}
1476 1661
1477void 1662SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1664 CODE:
1480{ 1665{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1668 mapcell *cell;
1484 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1485 1672
1486 while (data < data_end - 1) 1673 while (data < data_end - 1)
1487 { 1674 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1489 1676
1509 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1510 1697
1511 do 1698 do
1512 { 1699 {
1513 ext = *data++; 1700 ext = *data++;
1514 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1515 1702
1516 if (cmd < 4) 1703 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1519 { 1706 {
1522 } 1709 }
1523 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1526 { 1713 {
1527 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1528 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1529 1718
1530 data += *data + 1; 1719 data += *data + 1;
1531 } 1720 }
1532 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1533 cell->flags = *data++; 1722 cell->flags = *data++;
1540 } 1729 }
1541 else 1730 else
1542 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1543 } 1732 }
1544 1733
1734 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1735 if (flags & (4 >> z))
1546 { 1736 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1738 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1550 } 1754 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1755 }
1566 else 1756 else
1567 cell->darkness = 0; 1757 cell->darkness = 0;
1568 } 1758 }
1569} 1759}
1760 OUTPUT:
1761 RETVAL
1570 1762
1571SV * 1763SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1765 CODE:
1574{ 1766{
1575 int x1, x; 1767 int x1, x;
1576 int y1, y; 1768 int y1, y;
1577 int z; 1769 int z;
1622} 1814}
1623 OUTPUT: 1815 OUTPUT:
1624 RETVAL 1816 RETVAL
1625 1817
1626void 1818void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1628 CODE: 1820 CODE:
1629{ 1821{
1822 int x, y, z;
1823
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1827 smooth_key skey;
1634 int x, y, z; 1828 int pl_x, pl_y;
1635 int last_name; 1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1833
1834 pl_tex.name = 0;
1636 1835
1637 // thats current max. sorry. 1836 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1837 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1838 if (sh > 255) sh = 255;
1640 1839
1641 // clear key, in case of extra padding 1840 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1841 memset (&skey, 0, sizeof (skey));
1643 1842
1644 glColor4ub (255, 255, 255, 255); 1843 memset (&key, 0, sizeof (key));
1645 1844 key.r = 255;
1646 glEnable (GL_BLEND); 1845 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1846 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1847 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1848 key.mode = GL_QUADS;
1650 1849 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1850 key.texname = -1;
1652
1653 last_name = 0;
1654 1851
1655 mx += self->x; 1852 mx += self->x;
1656 my += self->y; 1853 my += self->y;
1657 1854
1658 // first pass: determine smooth_max 1855 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1873 self->tex [cell->tile [2]].smoothlevel));
1677 } 1874 }
1678 } 1875 }
1876
1877 glEnable (GL_BLEND);
1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1880
1680 for (z = 0; z <= 2; z++) 1881 for (z = 0; z <= 2; z++)
1681 { 1882 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1883 memset (smooth_level, 0, sizeof (smooth_level));
1683 1884
1696 { 1897 {
1697 maptex tex = self->tex [tile]; 1898 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1899 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h; 1900 int py = (y + 1) * T - tex.h;
1700 1901
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1902 if (key.texname != tex.name)
1704 { 1903 {
1705 if (!tex.name) 1904 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1905 tex = self->tex [2]; /* missing, replace by noface */
1707 1906
1708 glEnd (); 1907 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1909 }
1712 1910
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 { 1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1927 if (cell->flags & 1)
1721 { 1928 {
1722 maptex tex = self->tex [1]; 1929 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1930 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1931 int py = y * T - T * 6 / 32;
1725 1932
1933 if (tex.name)
1726 glEnd (); 1934 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1945 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1946 }
1735 } 1947 }
1736 1948
1737 // update smooth hash 1949 // update smooth hash
1738 if (tex.smoothtile) 1950 if (tex.smoothtile)
1774 } 1986 }
1775 } 1987 }
1776 } 1988 }
1777 } 1989 }
1778 1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1779 // go through all smoothlevels, lowest to highest, then draw. 1994 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 1995 // this is basically counting sort
1781 { 1996 {
1782 int w, b; 1997 int w, b;
1783 1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 2001 for (w = 0; w < 256 / 32; ++w)
1785 { 2002 {
1786 uint32_t smask = smooth_level [w]; 2003 uint32_t smask = smooth_level [w];
1787 if (smask) 2004 if (smask)
1788 for (b = 0; b < 32; ++b) 2005 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2024 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2026 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2027 float dy = tex.t * .5f ; // 2 images/column
1811 2028
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2029 if (tex.name)
1815 { 2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
1816 if (!tex.name) 2033 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2034 {
1818
1819 glEnd (); 2035 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
1822 } 2038 }
1823 2039
1824 if (border) 2040 if (border)
1825 { 2041 {
1826 float ox = border * dx; 2042 float ox = border * dx;
1827 2043
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2048 }
1833 2049
1834 if (corner) 2050 if (corner)
1835 { 2051 {
1836 float ox = corner * dx; 2052 float ox = corner * dx;
1837 2053
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
1842 } 2059 }
1843 } 2060 }
1844 } 2061 }
1845 } 2062 }
1846 } 2063 }
2064
2065 glEnd ();
2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
1847 } 2068 }
1848 2069
1849 hv_clear (smooth); 2070 hv_clear (smooth);
1850 } 2071 }
1851 2072
1852 glEnd (); 2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
1853 2078
1854 glDisable (GL_TEXTURE_2D); 2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1855 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
2091 rc_free (rc);
1856 2092
1857 // top layer: overlays such as the health bar 2093 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2094 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2095 if (0 <= y + my && y + my < self->rows)
1860 { 2096 {
1885 } 2121 }
1886 } 2122 }
1887} 2123}
1888 2124
1889void 2125void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2127 CODE:
1892{ 2128{
1893 static float color[16][3] = { 2129 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1947} 2183}
1948 2184
1949void 2185void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2187 PPCODE:
1952{ 2188{
1953 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2197
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2200
1962 mx += self->x; 2201 mx += self->x - 1;
1963 my += self->y; 2202 my += self->y - 1;
1964 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1965 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1967 { 2208 {
1968 maprow *row = self->row + (y + my); 2209 maprow *row = self->row + (y + my);
1969 2210
1970 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2213 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1974 2215
1975 darkness[y * sw4 + x] = cell->darkness 2216 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2217 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2218 : 255 - FOW_DARKNESS;
1978 } 2219 }
1979 } 2220 }
1980 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1981 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1985} 2264}
1986 2265
1987SV * 2266SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2268 CODE:
1990{ 2269{
1991 int x, y, x1, y1; 2270 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2329 else
2051 *data++ = 0; 2330 *data++ = 0;
2052 } 2331 }
2053 } 2332 }
2054 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
2055 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
2057 RETVAL = data_sv; 2341 RETVAL = data_sv;
2058} 2342}
2059 OUTPUT: 2343 OUTPUT:
2060 RETVAL 2344 RETVAL
2061 2345
2062void 2346void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2348 PPCODE:
2065{ 2349{
2066 int x, y, z; 2350 int x, y, z;
2067 int w, h; 2351 int w, h;
2068 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
2069 2363
2070 if (*data++ != 0) 2364 if (*data++ != 0)
2071 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
2072 2366
2073 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
2075 2369
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2382 {
2089 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
2090 2384
2091 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
2092 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
2093 uint8_t flags = *data++; 2392 flags = *data++;
2094 2393
2095 if (flags) 2394 if (flags)
2096 { 2395 {
2097 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2397 tileid tile[3] = { 0, 0, 0 };
2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2103 2402
2104 if (cell->darkness == 0) 2403 if (cell->darkness == 0)
2105 { 2404 {
2106 cell->darkness = 0; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
2107 2407
2108 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
2109 { 2409 {
2110 tileid t = tile [z]; 2410 tileid t = tile [z];
2111 2411
2112 if (t >= self->texs || (t && !self->tex [t].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2113 { 2413 {
2114 XPUSHs (sv_2mortal (newSViv (t))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t); 2415 need_texid (self, t);
2116 } 2416 }
2117 2417
2118 cell->tile [z] = t; 2418 cell->tile [z] = t;
2119 } 2419 }
2121 } 2421 }
2122 } 2422 }
2123 } 2423 }
2124} 2424}
2125 2425
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2427
2128CFPlus::MixChunk 2428DC::RW
2129new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
2130 CODE: 2430 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
2132 OUTPUT: 2437 OUTPUT:
2133 RETVAL 2438 RETVAL
2134 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
2135void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
2136DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
2137 CODE: 2550 CODE:
2138 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
2139 2552
2140int 2553int
2141volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2559 OUTPUT:
2145 RETVAL 2560 RETVAL
2146 2561
2147int 2562DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2564 CODE:
2565{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
2151 OUTPUT: 2577 OUTPUT:
2152 RETVAL 2578 RETVAL
2153 2579
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2581
2156int 2582int
2157volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
2158 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2589 OUTPUT:
2161 RETVAL 2590 RETVAL
2162 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
2605 RETVAL = Mix_LoadMUS_RW (rwops);
2606 OUTPUT:
2607 RETVAL
2608
2609void
2610DESTROY (DC::MixMusic self)
2611 CODE:
2612 Mix_FreeMusic (self);
2613
2163int 2614int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void
2178DESTROY (CFPlus::MixMusic self)
2179 CODE:
2180 Mix_FreeMusic (self);
2181
2182int
2183play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
2184 CODE: 2616 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2618 OUTPUT:
2187 RETVAL 2619 RETVAL
2188 2620
2189int 2621void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2623 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2624 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2625
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
2197 2629
2198BOOT: 2630BOOT:
2199{ 2631{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2633 static const struct {
2202 const char *name; 2634 const char *name;
2203 IV iv; 2635 IV iv;
2204 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2655 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2718 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2739# undef const_iv
2291 2744
2292 texture_av = newAV (); 2745 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2746 AvREAL_off (texture_av);
2294} 2747}
2295 2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
2754
2296char * 2755char *
2297gl_vendor () 2756gl_vendor ()
2298 CODE: 2757 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2759 OUTPUT:
2312 CODE: 2771 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2773 OUTPUT:
2315 RETVAL 2774 RETVAL
2316 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
2317int glGetError () 2790int glGetError ()
2318 2791
2319void glFinish () 2792void glFinish ()
2320 2793
2321void glClear (int mask) 2794void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2833
2361# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
2363 2838
2364void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
2365 2840
2366void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
2367 2842
2375 2850
2376void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
2377 CODE: 2852 CODE:
2378 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
2379 2854
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2856 ALIAS:
2387 glColor_premultiply = 1 2857 glColor_premultiply = 1
2388 CODE: 2858 CODE:
2389 if (ix) 2859 if (ix)
2390 { 2860 {
2393 b *= a; 2863 b *= a;
2394 } 2864 }
2395 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
2397 2867
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2869 CODE:
2406 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2872
2412 2876
2413void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2414 CODE: 2878 CODE:
2415 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2416 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2417void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2418 CODE: 2911 CODE:
2419 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2420 2913
2421void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2931 CODE:
2439 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2934
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2936
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2938
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
2447 2942
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2944
2450int glGenTexture () 2945int glGenTexture ()
2451 CODE: 2946 CODE:
2471 2966
2472void glEndList () 2967void glEndList ()
2473 2968
2474void glCallList (int list) 2969void glCallList (int list)
2475 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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