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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
60#if 0 91#if 1
61# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 93#else
63# define PARACHUTE 0 94# define PARACHUTE 0
64#endif 95#endif
65 96
106 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
108} 139}
109 140
110#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
111 143
112#include "pango-font.c" 144#include "pango-font.c"
113#include "pango-fontmap.c" 145#include "pango-fontmap.c"
114#include "pango-render.c" 146#include "pango-render.c"
115 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
118 152
119typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
120 154
121static int 155static int
122shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
123{ 157{
124 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
138 172
139typedef struct cf_layout { 173typedef struct cf_layout {
140 PangoLayout *pl; 174 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
142 int base_height; 176 int base_height;
143 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
144} *CFPlus__Layout; 179} *DC__Layout;
145 180
146static CFPlus__Font default_font; 181static DC__Font default_font;
147static PangoContext *opengl_context; 182static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
149 184
150static void 185static void
151substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
156#endif 191#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 193}
159 194
160static void 195static void
161layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
162{ 197{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
165 */ 200 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
167 202
168 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 205
171 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
172} 207}
173 208
174static void 209static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 211{
177 PangoRectangle rect; 212 PangoRectangle rect;
178 213
179 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
191 226
192typedef uint16_t tileid; 227typedef uint16_t tileid;
193typedef uint16_t faceid; 228typedef uint16_t faceid;
194 229
195typedef struct { 230typedef struct {
196 int name; 231 GLuint name;
197 int w, h; 232 int w, h;
198 float s, t; 233 float s, t;
199 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
200 tileid smoothtile; 235 tileid smoothtile;
201 uint8_t smoothlevel; 236 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
221 256
222 int32_t rows; 257 int32_t rows;
223 maprow *row; 258 maprow *row;
224} *CFPlus__Map; 259} *DC__Map;
225 260
226static char * 261static char *
227prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
228{ 263{
229 char *p; 264 char *p;
267 self->texs *= 2; 302 self->texs *= 2;
268 } 303 }
269} 304}
270 305
271static maprow * 306static maprow *
272map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
273{ 308{
274 if (0 > y) 309 if (0 > y)
275 { 310 {
276 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
315 350
316 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
317} 352}
318 353
319static mapcell * 354static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
321{ 356{
322 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
323} 358}
324 359
325static void 360static void
326map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
327{ 362{
328 int r; 363 int r;
329 364
330 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
339 self->row = 0; 374 self->row = 0;
340 self->rows = 0; 375 self->rows = 0;
341} 376}
342 377
343static void 378static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 380{
346 int x, y; 381 int x, y;
347 maprow *row; 382 maprow *row;
348 mapcell *cell; 383 mapcell *cell;
349 384
428 n |= n >> 16; 463 n |= n >> 16;
429 464
430 return n + 1; 465 return n + 1;
431} 466}
432 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
433/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
436 482
437MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
438 527
439PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
440 529
441BOOT: 530BOOT:
442{ 531{
443 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 533 static const struct {
445 const char *name; 534 const char *name;
446 IV iv; 535 IV iv;
447 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
470 559
471 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
474 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 649# undef const_iv
557 }; 650 };
558 651
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 671
579NV floor (NV x) 672NV floor (NV x)
580 673
581NV ceil (NV x) 674NV ceil (NV x)
582 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
583void 680void
584pango_init () 681pango_init ()
585 CODE: 682 CODE:
586{ 683{
587 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
590} 692}
693
694char *
695SDL_GetError ()
591 696
592int 697int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 699
595void 700void
596SDL_Quit () 701SDL_Quit ()
597 702
598void 703void
599SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
600 PPCODE: 705 PPCODE:
601{ 706{
602 SDL_Rect **m; 707 SDL_Rect **m;
603 708
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 713
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 716
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 721
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 726#endif
622 727
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 729
628 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
629 while (*m) 731 while (*m)
630 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
631 AV *av = newAV (); 735 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
635 742
636 ++m; 743 ++m;
637 } 744 }
638} 745}
639 746
640char *
641SDL_GetError ()
642
643int 747int
644SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
646 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 761 );
762
649 if (RETVAL) 763 if (RETVAL)
650 { 764 {
651 av_clear (texture_av); 765 av_clear (texture_av);
652 766
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 769#include "glfunc.h"
656# undef GL_FUNC 770#undef GL_FUNC
657
658 } 771 }
772}
659 OUTPUT: 773 OUTPUT:
660 RETVAL 774 RETVAL
661 775
662void 776void
663SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
664 778
665char * 779char *
666SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
667 787
668void 788void
669poll_events () 789poll_events ()
670 PPCODE: 790 PPCODE:
671{ 791{
681 { 801 {
682 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
683 case SDL_KEYUP: 803 case SDL_KEYUP:
684 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
685 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
686 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
687 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
688 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
689 break; 809 break;
690 810
691 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
692 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
710 x = ev.motion.x; 830 x = ev.motion.x;
711 y = ev.motion.y; 831 y = ev.motion.y;
712 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
713 } 833 }
714 834
715 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
716 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
717 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
718 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
719 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
720 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
721 } 841 }
722 break; 842 break;
723 843
724 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
725 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
726 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
727 847
728 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
729 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
730 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
731 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 858 break;
739 } 859 }
740 860
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 862 }
743} 863}
744 864
745int 865int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 867 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
750 870
751void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
752Mix_CloseAudio () 888Mix_CloseAudio ()
753 889
754int 890int
755Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
756 895
757void 896void
758lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
759 CODE: 898 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
786 } 925 }
787 } 926 }
788#endif 927#endif
789} 928}
790 929
791void 930int
792add_font (char *file) 931add_font (char *file)
793 CODE: 932 CODE:
794 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
795 936
796void 937void
797load_image_inline (SV *image_) 938load_image_inline (SV *image_)
798 ALIAS: 939 ALIAS:
799 load_image_file = 1 940 load_image_file = 1
802 STRLEN image_len; 943 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
809 950
810 if (!rw) 951 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
812 953
885void 1026void
886error (char *message) 1027error (char *message)
887 CODE: 1028 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 1030#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 1032#endif
892 1033
893void 1034void
894fatal (char *message) 1035fatal (char *message)
895 CODE: 1036 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1038#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1040#endif
900 _exit (1); 1041 _exit (1);
901 1042
902void 1043void
903_exit (int retval = 0) 1044_exit (int retval = 0)
915#if DEBUG 1056#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
917#endif 1058#endif
918} 1059}
919 1060
920MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
921 1062
922CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1067 CODE:
925{ 1068{
926 int count; 1069 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1073}
931 OUTPUT: 1074 OUTPUT:
932 RETVAL 1075 RETVAL
933 1076
934void 1077void
935DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
936 CODE: 1079 CODE:
937 pango_font_description_free (self); 1080 pango_font_description_free (self);
938 1081
939void 1082void
940make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
941 CODE: 1085 CODE:
942 default_font = self; 1086 default_font = self;
943 1087
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1089
1090PROTOTYPES: DISABLE
1091
946void 1092void
947reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
948 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
949 tc_clear (); 1102 tc_restore ();
950 1103
951CFPlus::Layout 1104DC::Layout
952new (SV *class) 1105new (SV *class)
953 CODE: 1106 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
955 1108
956 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
963 1117
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
966 OUTPUT: 1120 OUTPUT:
967 RETVAL 1121 RETVAL
968 1122
969void 1123void
970DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
971 CODE: 1125 CODE:
972 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
973 Safefree (self); 1128 Safefree (self);
974 1129
975void 1130void
976set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
977 CODE: 1132 CODE:
978{ 1133{
979 STRLEN textlen; 1134 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
981 1136
982 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
983} 1138}
984 1139
985void 1140void
986set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
987 CODE: 1142 CODE:
988{ 1143{
989 STRLEN textlen; 1144 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
991 1146
992 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
993} 1148}
994 1149
995void 1150void
996set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
997 CODE: 1152 CODE:
998{ 1153{
999 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1156 const char *pos = text;
1036 if (attrs) 1191 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1038} 1193}
1039 1194
1040void 1195void
1041get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1042 PPCODE: 1197 PPCODE:
1043{ 1198{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1200
1046 do 1201 do
1047 { 1202 {
1048 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1049 1204
1050 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1051 { 1206 {
1052 PangoRectangle extents; 1207 PangoRectangle extents;
1053 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1061 1216
1062 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1063} 1218}
1064 1219
1065int 1220int
1066has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1067 CODE: 1222 CODE:
1068{ 1223{
1069 int lines = 1; 1224 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1071 1226
1076} 1231}
1077 OUTPUT: 1232 OUTPUT:
1078 RETVAL 1233 RETVAL
1079 1234
1080SV * 1235SV *
1081get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1082 CODE: 1237 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1240 OUTPUT:
1086 RETVAL 1241 RETVAL
1087 1242
1088void 1243void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1245 CODE:
1091 self->r = r; 1246 self->r = r;
1092 self->g = g; 1247 self->g = g;
1093 self->b = b; 1248 self->b = b;
1094 self->a = a; 1249 self->a = a;
1095 1250
1096void 1251void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1253 CODE:
1099 if (self->font != font) 1254 if (self->font != font)
1100 { 1255 {
1101 self->font = font; 1256 self->font = font;
1102 layout_update_font (self); 1257 layout_update_font (self);
1103 } 1258 }
1104 1259
1105void 1260void
1106set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1107 CODE: 1262 CODE:
1108 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1109 { 1264 {
1110 self->base_height = base_height; 1265 self->base_height = base_height;
1111 layout_update_font (self); 1266 layout_update_font (self);
1112 } 1267 }
1113 1268
1114void 1269void
1115set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1271 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1273
1119void 1274void
1120set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1121 CODE: 1276 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1278
1124void 1279void
1125set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1126 CODE: 1281 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1283
1129void 1284void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1286 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1137 ); 1292 );
1138 1293
1139void 1294void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1296 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1298
1144void 1299void
1145size (CFPlus::Layout self) 1300size (DC::Layout self)
1146 PPCODE: 1301 PPCODE:
1147{ 1302{
1148 int w, h; 1303 int w, h;
1149 1304
1150 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1155} 1310}
1156 1311
1157int 1312int
1158descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1159 CODE: 1314 CODE:
1160{ 1315{
1161 PangoRectangle rect; 1316 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1164 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1165} 1320}
1166 OUTPUT: 1321 OUTPUT:
1167 RETVAL 1322 RETVAL
1168 1323
1169int 1324int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1326 CODE:
1172{ 1327{
1173 int index, trailing; 1328 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1176} 1331}
1177 OUTPUT: 1332 OUTPUT:
1178 RETVAL 1333 RETVAL
1179 1334
1180void 1335void
1181cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1337 PPCODE:
1183{ 1338{
1184 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1186 1341
1187 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1188 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1191} 1346}
1192 1347
1193void 1348void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1350 PPCODE:
1196{ 1351{
1197 int line, x; 1352 int line, x;
1198 1353
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1201 1357 --line;
1358#endif
1202 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1362}
1206 1363
1207void 1364void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1366 PPCODE:
1210{ 1367{
1211 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1212 int index, trailing; 1369 int index, trailing;
1213 1370
1214 if (line < 0) 1371 if (line < 0)
1215 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1216 1373
1217 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1218 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1219 1376
1220 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1221 1378
1222 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1386 }
1230} 1387}
1231 1388
1232void 1389void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1236 self->pl, 1394 self->pl,
1395 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1239 flags 1398 flags
1240 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1241 1403
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1404void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1246 CODE: 1406 CODE:
1247{ 1407{
1248 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1415
1251 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1432 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1433 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1437
1265 SvPOK_only (result_); 1438 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1267 1440
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1442 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1444
1272 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1446 }
1279} 1447}
1280 1448
1281void 1449void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1456{
1289 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1293 1464
1294 if (items < 5) 1465 if (items < 5)
1295 { 1466 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1327 } 1498 }
1328} 1499}
1329 1500
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1331 1511
1332CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1333new (SV *class) 1517new (SV *class)
1334 CODE: 1518 CODE:
1335 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1520 RETVAL->x = 0;
1337 RETVAL->y = 0; 1521 RETVAL->y = 0;
1345 RETVAL->row = 0; 1529 RETVAL->row = 0;
1346 OUTPUT: 1530 OUTPUT:
1347 RETVAL 1531 RETVAL
1348 1532
1349void 1533void
1350DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1351 CODE: 1535 CODE:
1352{ 1536{
1353 map_clear (self); 1537 map_clear (self);
1354 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1355 Safefree (self->tex); 1539 Safefree (self->tex);
1356 Safefree (self); 1540 Safefree (self);
1357} 1541}
1358 1542
1359void 1543void
1360resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1545 CODE:
1362 self->w = map_width; 1546 self->w = map_width;
1363 self->h = map_height; 1547 self->h = map_height;
1364 1548
1365void 1549void
1366clear (CFPlus::Map self) 1550clear (DC::Map self)
1367 CODE: 1551 CODE:
1368 map_clear (self); 1552 map_clear (self);
1369 1553
1370void 1554void
1371set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1556 CODE:
1373{ 1557{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1559 need_texid (self, tile);
1376} 1560}
1377 1561
1378void 1562void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1564 CODE:
1381{ 1565{
1382 tileid texid; 1566 tileid texid;
1383 maptex *tex; 1567 maptex *tex;
1384 1568
1397 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1399} 1583}
1400 1584
1401void 1585void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1587 CODE:
1404{ 1588{
1405 need_texid (self, texid); 1589 need_texid (self, texid);
1406 1590
1407 { 1591 {
1427 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1613}
1430 1614
1431int 1615int
1432ox (CFPlus::Map self) 1616ox (DC::Map self)
1433 ALIAS: 1617 ALIAS:
1434 oy = 1 1618 oy = 1
1435 x = 2 1619 x = 2
1436 y = 3 1620 y = 3
1437 w = 4 1621 w = 4
1448 } 1632 }
1449 OUTPUT: 1633 OUTPUT:
1450 RETVAL 1634 RETVAL
1451 1635
1452void 1636void
1453scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1454 CODE: 1638 CODE:
1455{ 1639{
1456 if (dx > 0) 1640 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1642 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1475 } 1659 }
1476} 1660}
1477 1661
1478void 1662SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1664 CODE:
1481{ 1665{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1668 mapcell *cell;
1485 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1486 1672
1487 while (data < data_end - 1) 1673 while (data < data_end - 1)
1488 { 1674 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1490 1676
1510 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1511 1697
1512 do 1698 do
1513 { 1699 {
1514 ext = *data++; 1700 ext = *data++;
1515 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1516 1702
1517 if (cmd < 4) 1703 if (cmd < 4)
1518 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1519 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1520 { 1706 {
1523 } 1709 }
1524 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1525 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1526 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1527 { 1713 {
1528 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1529 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1530 1718
1531 data += *data + 1; 1719 data += *data + 1;
1532 } 1720 }
1533 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1534 cell->flags = *data++; 1722 cell->flags = *data++;
1541 } 1729 }
1542 else 1730 else
1543 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1544 } 1732 }
1545 1733
1734 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1735 if (flags & (4 >> z))
1547 { 1736 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1738 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1551 } 1754 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1755 }
1567 else 1756 else
1568 cell->darkness = 0; 1757 cell->darkness = 0;
1569 } 1758 }
1570} 1759}
1760 OUTPUT:
1761 RETVAL
1571 1762
1572SV * 1763SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1765 CODE:
1575{ 1766{
1576 int x1, x; 1767 int x1, x;
1577 int y1, y; 1768 int y1, y;
1578 int z; 1769 int z;
1623} 1814}
1624 OUTPUT: 1815 OUTPUT:
1625 RETVAL 1816 RETVAL
1626 1817
1627void 1818void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1629 CODE: 1820 CODE:
1630{ 1821{
1822 int x, y, z;
1823
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1827 smooth_key skey;
1635 int x, y, z; 1828 int pl_x, pl_y;
1636 int last_name; 1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1833
1834 pl_tex.name = 0;
1637 1835
1638 // thats current max. sorry. 1836 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1837 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1838 if (sh > 255) sh = 255;
1641 1839
1642 // clear key, in case of extra padding 1840 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1841 memset (&skey, 0, sizeof (skey));
1644 1842
1645 glColor4ub (255, 255, 255, 255); 1843 memset (&key, 0, sizeof (key));
1646 1844 key.r = 255;
1647 glEnable (GL_BLEND); 1845 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1846 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1847 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1848 key.mode = GL_QUADS;
1651 1849 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1850 key.texname = -1;
1653
1654 last_name = 0;
1655 1851
1656 mx += self->x; 1852 mx += self->x;
1657 my += self->y; 1853 my += self->y;
1658 1854
1659 // first pass: determine smooth_max 1855 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1873 self->tex [cell->tile [2]].smoothlevel));
1678 } 1874 }
1679 } 1875 }
1876
1877 glEnable (GL_BLEND);
1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1880
1681 for (z = 0; z <= 2; z++) 1881 for (z = 0; z <= 2; z++)
1682 { 1882 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1883 memset (smooth_level, 0, sizeof (smooth_level));
1684 1884
1697 { 1897 {
1698 maptex tex = self->tex [tile]; 1898 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1899 int px = (x + 1) * T - tex.w;
1700 int py = (y + 1) * T - tex.h; 1900 int py = (y + 1) * T - tex.h;
1701 1901
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1902 if (key.texname != tex.name)
1705 { 1903 {
1706 if (!tex.name) 1904 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1905 tex = self->tex [2]; /* missing, replace by noface */
1708 1906
1709 glEnd (); 1907 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1909 }
1713 1910
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1718
1719 if (cell->flags && z == 2)
1720 { 1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1927 if (cell->flags & 1)
1722 { 1928 {
1723 maptex tex = self->tex [1]; 1929 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1930 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1931 int py = y * T - T * 6 / 32;
1726 1932
1933 if (tex.name)
1727 glEnd (); 1934 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1945 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1946 }
1736 } 1947 }
1737 1948
1738 // update smooth hash 1949 // update smooth hash
1739 if (tex.smoothtile) 1950 if (tex.smoothtile)
1775 } 1986 }
1776 } 1987 }
1777 } 1988 }
1778 } 1989 }
1779 1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1780 // go through all smoothlevels, lowest to highest, then draw. 1994 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 1995 // this is basically counting sort
1782 { 1996 {
1783 int w, b; 1997 int w, b;
1784 1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 2001 for (w = 0; w < 256 / 32; ++w)
1786 { 2002 {
1787 uint32_t smask = smooth_level [w]; 2003 uint32_t smask = smooth_level [w];
1788 if (smask) 2004 if (smask)
1789 for (b = 0; b < 32; ++b) 2005 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 2024 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 2026 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 2027 float dy = tex.t * .5f ; // 2 images/column
1812 2028
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 2029 if (tex.name)
1816 { 2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
1817 if (!tex.name) 2033 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 2034 {
1819
1820 glEnd (); 2035 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
1823 } 2038 }
1824 2039
1825 if (border) 2040 if (border)
1826 { 2041 {
1827 float ox = border * dx; 2042 float ox = border * dx;
1828 2043
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2048 }
1834 2049
1835 if (corner) 2050 if (corner)
1836 { 2051 {
1837 float ox = corner * dx; 2052 float ox = corner * dx;
1838 2053
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
1843 } 2059 }
1844 } 2060 }
1845 } 2061 }
1846 } 2062 }
1847 } 2063 }
2064
2065 glEnd ();
2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
1848 } 2068 }
1849 2069
1850 hv_clear (smooth); 2070 hv_clear (smooth);
1851 } 2071 }
1852 2072
1853 glEnd (); 2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
1854 2078
1855 glDisable (GL_TEXTURE_2D); 2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1856 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
2091 rc_free (rc);
1857 2092
1858 // top layer: overlays such as the health bar 2093 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2094 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2095 if (0 <= y + my && y + my < self->rows)
1861 { 2096 {
1886 } 2121 }
1887 } 2122 }
1888} 2123}
1889 2124
1890void 2125void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2127 CODE:
1893{ 2128{
1894 static float color[16][3] = { 2129 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1948} 2183}
1949 2184
1950void 2185void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2187 PPCODE:
1953{ 2188{
1954 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2197
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2200
1963 mx += self->x; 2201 mx += self->x - 1;
1964 my += self->y; 2202 my += self->y - 1;
1965 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1966 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1968 { 2208 {
1969 maprow *row = self->row + (y + my); 2209 maprow *row = self->row + (y + my);
1970 2210
1971 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2213 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1975 2215
1976 darkness[y * sw4 + x] = cell->darkness 2216 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2217 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2218 : 255 - FOW_DARKNESS;
1979 } 2219 }
1980 } 2220 }
1981 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1982 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1986} 2264}
1987 2265
1988SV * 2266SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2268 CODE:
1991{ 2269{
1992 int x, y, x1, y1; 2270 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2051 else 2329 else
2052 *data++ = 0; 2330 *data++ = 0;
2053 } 2331 }
2054 } 2332 }
2055 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
2056 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
2057 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
2058 RETVAL = data_sv; 2341 RETVAL = data_sv;
2059} 2342}
2060 OUTPUT: 2343 OUTPUT:
2061 RETVAL 2344 RETVAL
2062 2345
2063void 2346void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2065 PPCODE: 2348 PPCODE:
2066{ 2349{
2067 int x, y, z; 2350 int x, y, z;
2068 int w, h; 2351 int w, h;
2069 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
2070 2363
2071 if (*data++ != 0) 2364 if (*data++ != 0)
2072 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
2073 2366
2074 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
2076 2369
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 { 2382 {
2090 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
2091 2384
2092 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
2093 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
2094 uint8_t flags = *data++; 2392 flags = *data++;
2095 2393
2096 if (flags) 2394 if (flags)
2097 { 2395 {
2098 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2099 tileid tile[3] = { 0, 0, 0 }; 2397 tileid tile[3] = { 0, 0, 0 };
2102 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2103 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2104 2402
2105 if (cell->darkness == 0) 2403 if (cell->darkness == 0)
2106 { 2404 {
2107 cell->darkness = 0; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
2108 2407
2109 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
2110 { 2409 {
2111 tileid t = tile [z]; 2410 tileid t = tile [z];
2112 2411
2113 if (t >= self->texs || (t && !self->tex [t].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2114 { 2413 {
2115 XPUSHs (sv_2mortal (newSViv (t))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2116 need_texid (self, t); 2415 need_texid (self, t);
2117 } 2416 }
2118 2417
2119 cell->tile [z] = t; 2418 cell->tile [z] = t;
2120 } 2419 }
2122 } 2421 }
2123 } 2422 }
2124 } 2423 }
2125} 2424}
2126 2425
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2427
2129CFPlus::MixChunk 2428DC::RW
2130new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
2131 CODE: 2430 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
2133 OUTPUT: 2437 OUTPUT:
2134 RETVAL 2438 RETVAL
2135 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
2136void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
2137DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
2138 CODE: 2550 CODE:
2139 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
2140 2552
2141int 2553int
2142volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2559 OUTPUT:
2146 RETVAL 2560 RETVAL
2147 2561
2148int 2562DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2564 CODE:
2565{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
2152 OUTPUT: 2577 OUTPUT:
2153 RETVAL 2578 RETVAL
2154 2579
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2581
2157int 2582int
2158volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
2159 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2589 OUTPUT:
2162 RETVAL 2590 RETVAL
2163 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
2605 RETVAL = Mix_LoadMUS_RW (rwops);
2606 OUTPUT:
2607 RETVAL
2608
2609void
2610DESTROY (DC::MixMusic self)
2611 CODE:
2612 Mix_FreeMusic (self);
2613
2164int 2614int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
2185 CODE: 2616 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2618 OUTPUT:
2188 RETVAL 2619 RETVAL
2189 2620
2190int 2621void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2623 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2624 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2625
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
2198 2629
2199BOOT: 2630BOOT:
2200{ 2631{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2633 static const struct {
2203 const char *name; 2634 const char *name;
2204 IV iv; 2635 IV iv;
2205 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2655 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2718 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2739# undef const_iv
2292 2744
2293 texture_av = newAV (); 2745 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2746 AvREAL_off (texture_av);
2295} 2747}
2296 2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
2754
2297char * 2755char *
2298gl_vendor () 2756gl_vendor ()
2299 CODE: 2757 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2759 OUTPUT:
2313 CODE: 2771 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2773 OUTPUT:
2316 RETVAL 2774 RETVAL
2317 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
2318int glGetError () 2790int glGetError ()
2319 2791
2320void glFinish () 2792void glFinish ()
2321 2793
2322void glClear (int mask) 2794void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2833
2362# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
2364 2838
2365void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
2366 2840
2367void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
2368 2842
2376 2850
2377void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
2378 CODE: 2852 CODE:
2379 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
2380 2854
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2856 ALIAS:
2388 glColor_premultiply = 1 2857 glColor_premultiply = 1
2389 CODE: 2858 CODE:
2390 if (ix) 2859 if (ix)
2391 { 2860 {
2394 b *= a; 2863 b *= a;
2395 } 2864 }
2396 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
2398 2867
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2869 CODE:
2407 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2872
2413 2876
2414void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2415 CODE: 2878 CODE:
2416 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2417 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2418void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2419 CODE: 2911 CODE:
2420 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2421 2913
2422void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2931 CODE:
2440 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2934
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2936
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2938
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
2448 2942
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2944
2451int glGenTexture () 2945int glGenTexture ()
2452 CODE: 2946 CODE:
2472 2966
2473void glEndList () 2967void glEndList ()
2474 2968
2475void glCallList (int list) 2969void glCallList (int list)
2476 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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