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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
60#if 0 91#if 1
61# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 93#else
63# define PARACHUTE 0 94# define PARACHUTE 0
64#endif 95#endif
65 96
106 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
108} 139}
109 140
110#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
111 143
112#include "pango-font.c" 144#include "pango-font.c"
113#include "pango-fontmap.c" 145#include "pango-fontmap.c"
114#include "pango-render.c" 146#include "pango-render.c"
115 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
118 152
119typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
120 154
121static int 155static int
122shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
123{ 157{
124 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
138 172
139typedef struct cf_layout { 173typedef struct cf_layout {
140 PangoLayout *pl; 174 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
142 int base_height; 176 int base_height;
143 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
144} *CFPlus__Layout; 179} *DC__Layout;
145 180
146static CFPlus__Font default_font; 181static DC__Font default_font;
147static PangoContext *opengl_context; 182static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
149 184
150static void 185static void
151substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
156#endif 191#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 193}
159 194
160static void 195static void
161layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
162{ 197{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
165 */ 200 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
167 202
168 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 205
171 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
172} 207}
173 208
174static void 209static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 211{
177 PangoRectangle rect; 212 PangoRectangle rect;
178 213
179 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
191 226
192typedef uint16_t tileid; 227typedef uint16_t tileid;
193typedef uint16_t faceid; 228typedef uint16_t faceid;
194 229
195typedef struct { 230typedef struct {
196 int name; 231 GLuint name;
197 int w, h; 232 int w, h;
198 float s, t; 233 float s, t;
199 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
200 tileid smoothtile; 235 tileid smoothtile;
201 uint8_t smoothlevel; 236 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
221 256
222 int32_t rows; 257 int32_t rows;
223 maprow *row; 258 maprow *row;
224} *CFPlus__Map; 259} *DC__Map;
225 260
226static char * 261static char *
227prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
228{ 263{
229 char *p; 264 char *p;
267 self->texs *= 2; 302 self->texs *= 2;
268 } 303 }
269} 304}
270 305
271static maprow * 306static maprow *
272map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
273{ 308{
274 if (0 > y) 309 if (0 > y)
275 { 310 {
276 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
315 350
316 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
317} 352}
318 353
319static mapcell * 354static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
321{ 356{
322 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
323} 358}
324 359
325static void 360static void
326map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
327{ 362{
328 int r; 363 int r;
329 364
330 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
339 self->row = 0; 374 self->row = 0;
340 self->rows = 0; 375 self->rows = 0;
341} 376}
342 377
343static void 378static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 380{
346 int x, y; 381 int x, y;
347 maprow *row; 382 maprow *row;
348 mapcell *cell; 383 mapcell *cell;
349 384
428 n |= n >> 16; 463 n |= n >> 16;
429 464
430 return n + 1; 465 return n + 1;
431} 466}
432 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
433/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
436 482
437MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
438 527
439PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
440 529
441BOOT: 530BOOT:
442{ 531{
443 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 533 static const struct {
445 const char *name; 534 const char *name;
446 IV iv; 535 IV iv;
447 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
470 559
471 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
474 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 649# undef const_iv
557 }; 650 };
558 651
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 671
579NV floor (NV x) 672NV floor (NV x)
580 673
581NV ceil (NV x) 674NV ceil (NV x)
582 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
583void 680void
584pango_init () 681pango_init ()
585 CODE: 682 CODE:
586{ 683{
587 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
590} 692}
591 693
592char * 694char *
593SDL_GetError () 695SDL_GetError ()
594 696
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 729
628 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
629 while (*m) 731 while (*m)
630 { 732 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 733 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 734 {
633 AV *av = newAV (); 735 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 738 av_push (av, newSViv (rgb));
660 762
661 if (RETVAL) 763 if (RETVAL)
662 { 764 {
663 av_clear (texture_av); 765 av_clear (texture_av);
664 766
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 769#include "glfunc.h"
668#undef GL_FUNC 770#undef GL_FUNC
669 } 771 }
670} 772}
677char * 779char *
678SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
679 781
680int 782int
681SDL_GetAppState () 783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
682 787
683void 788void
684poll_events () 789poll_events ()
685 PPCODE: 790 PPCODE:
686{ 791{
696 { 801 {
697 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
698 case SDL_KEYUP: 803 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 809 break;
705 810
706 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 830 x = ev.motion.x;
726 y = ev.motion.y; 831 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 833 }
729 834
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 841 }
737 break; 842 break;
738 843
739 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 847
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 858 break;
754 } 859 }
755 860
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 862 }
758} 863}
759 864
760int 865int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 867 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
765 870
766void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
767Mix_CloseAudio () 888Mix_CloseAudio ()
768 889
769int 890int
770Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
771 895
772void 896void
773lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
774 CODE: 898 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 925 }
802 } 926 }
803#endif 927#endif
804} 928}
805 929
806void 930int
807add_font (char *file) 931add_font (char *file)
808 CODE: 932 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
810 936
811void 937void
812load_image_inline (SV *image_) 938load_image_inline (SV *image_)
813 ALIAS: 939 ALIAS:
814 load_image_file = 1 940 load_image_file = 1
817 STRLEN image_len; 943 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
824 950
825 if (!rw) 951 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
827 953
900void 1026void
901error (char *message) 1027error (char *message)
902 CODE: 1028 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1030#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1032#endif
907 1033
908void 1034void
909fatal (char *message) 1035fatal (char *message)
910 CODE: 1036 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1038#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1040#endif
915 _exit (1); 1041 _exit (1);
916 1042
917void 1043void
918_exit (int retval = 0) 1044_exit (int retval = 0)
930#if DEBUG 1056#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
932#endif 1058#endif
933} 1059}
934 1060
935MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
936 1062
937CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1067 CODE:
940{ 1068{
941 int count; 1069 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1073}
946 OUTPUT: 1074 OUTPUT:
947 RETVAL 1075 RETVAL
948 1076
949void 1077void
950DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
951 CODE: 1079 CODE:
952 pango_font_description_free (self); 1080 pango_font_description_free (self);
953 1081
954void 1082void
955make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
956 CODE: 1085 CODE:
957 default_font = self; 1086 default_font = self;
958 1087
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1089
1090PROTOTYPES: DISABLE
1091
961void 1092void
962reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
963 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
964 tc_clear (); 1102 tc_restore ();
965 1103
966CFPlus::Layout 1104DC::Layout
967new (SV *class) 1105new (SV *class)
968 CODE: 1106 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
970 1108
971 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
978 1117
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
981 OUTPUT: 1120 OUTPUT:
982 RETVAL 1121 RETVAL
983 1122
984void 1123void
985DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
986 CODE: 1125 CODE:
987 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
988 Safefree (self); 1128 Safefree (self);
989 1129
990void 1130void
991set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
992 CODE: 1132 CODE:
993{ 1133{
994 STRLEN textlen; 1134 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
996 1136
997 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
998} 1138}
999 1139
1000void 1140void
1001set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
1002 CODE: 1142 CODE:
1003{ 1143{
1004 STRLEN textlen; 1144 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
1006 1146
1007 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
1008} 1148}
1009 1149
1010void 1150void
1011set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
1012 CODE: 1152 CODE:
1013{ 1153{
1014 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1156 const char *pos = text;
1051 if (attrs) 1191 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1053} 1193}
1054 1194
1055void 1195void
1056get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1057 PPCODE: 1197 PPCODE:
1058{ 1198{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1200
1061 do 1201 do
1062 { 1202 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1204
1065 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1066 { 1206 {
1067 PangoRectangle extents; 1207 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1216
1077 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1078} 1218}
1079 1219
1080int 1220int
1081has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1082 CODE: 1222 CODE:
1083{ 1223{
1084 int lines = 1; 1224 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1086 1226
1091} 1231}
1092 OUTPUT: 1232 OUTPUT:
1093 RETVAL 1233 RETVAL
1094 1234
1095SV * 1235SV *
1096get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1097 CODE: 1237 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1240 OUTPUT:
1101 RETVAL 1241 RETVAL
1102 1242
1103void 1243void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1245 CODE:
1106 self->r = r; 1246 self->r = r;
1107 self->g = g; 1247 self->g = g;
1108 self->b = b; 1248 self->b = b;
1109 self->a = a; 1249 self->a = a;
1110 1250
1111void 1251void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1253 CODE:
1114 if (self->font != font) 1254 if (self->font != font)
1115 { 1255 {
1116 self->font = font; 1256 self->font = font;
1117 layout_update_font (self); 1257 layout_update_font (self);
1118 } 1258 }
1119 1259
1120void 1260void
1121set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1122 CODE: 1262 CODE:
1123 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1124 { 1264 {
1125 self->base_height = base_height; 1265 self->base_height = base_height;
1126 layout_update_font (self); 1266 layout_update_font (self);
1127 } 1267 }
1128 1268
1129void 1269void
1130set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1271 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1273
1134void 1274void
1135set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1136 CODE: 1276 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1278
1139void 1279void
1140set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1141 CODE: 1281 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1283
1144void 1284void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1286 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1152 ); 1292 );
1153 1293
1154void 1294void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1296 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1298
1159void 1299void
1160size (CFPlus::Layout self) 1300size (DC::Layout self)
1161 PPCODE: 1301 PPCODE:
1162{ 1302{
1163 int w, h; 1303 int w, h;
1164 1304
1165 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1170} 1310}
1171 1311
1172int 1312int
1173descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1174 CODE: 1314 CODE:
1175{ 1315{
1176 PangoRectangle rect; 1316 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1180} 1320}
1181 OUTPUT: 1321 OUTPUT:
1182 RETVAL 1322 RETVAL
1183 1323
1184int 1324int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1326 CODE:
1187{ 1327{
1188 int index, trailing; 1328 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1191} 1331}
1192 OUTPUT: 1332 OUTPUT:
1193 RETVAL 1333 RETVAL
1194 1334
1195void 1335void
1196cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1337 PPCODE:
1198{ 1338{
1199 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1341
1202 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1346}
1207 1347
1208void 1348void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1350 PPCODE:
1211{ 1351{
1212 int line, x; 1352 int line, x;
1213 1353
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1357 --line;
1358#endif
1217 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1362}
1221 1363
1222void 1364void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1366 PPCODE:
1225{ 1367{
1226 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1227 int index, trailing; 1369 int index, trailing;
1228 1370
1229 if (line < 0) 1371 if (line < 0)
1230 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1231 1373
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1234 1376
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1378
1237 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1386 }
1245} 1387}
1246 1388
1247void 1389void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1251 self->pl, 1394 self->pl,
1395 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1254 flags 1398 flags
1255 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1256 1403
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1404void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1263 CODE: 1406 CODE:
1264{ 1407{
1265 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1415
1268 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1432 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1433 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1437
1282 SvPOK_only (result_); 1438 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1284 1440
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1442 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1444
1289 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1446 }
1296} 1447}
1297 1448
1298void 1449void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1456{
1306 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1310 1464
1311 if (items < 5) 1465 if (items < 5)
1312 { 1466 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1507 RETVAL = width > 0;
1354} 1508}
1355 OUTPUT: 1509 OUTPUT:
1356 RETVAL 1510 RETVAL
1357 1511
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1513
1360CFPlus::Map 1514PROTOTYPES: DISABLE
1515
1516DC::Map
1361new (SV *class) 1517new (SV *class)
1362 CODE: 1518 CODE:
1363 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1520 RETVAL->x = 0;
1365 RETVAL->y = 0; 1521 RETVAL->y = 0;
1373 RETVAL->row = 0; 1529 RETVAL->row = 0;
1374 OUTPUT: 1530 OUTPUT:
1375 RETVAL 1531 RETVAL
1376 1532
1377void 1533void
1378DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1379 CODE: 1535 CODE:
1380{ 1536{
1381 map_clear (self); 1537 map_clear (self);
1382 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1383 Safefree (self->tex); 1539 Safefree (self->tex);
1384 Safefree (self); 1540 Safefree (self);
1385} 1541}
1386 1542
1387void 1543void
1388resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1545 CODE:
1390 self->w = map_width; 1546 self->w = map_width;
1391 self->h = map_height; 1547 self->h = map_height;
1392 1548
1393void 1549void
1394clear (CFPlus::Map self) 1550clear (DC::Map self)
1395 CODE: 1551 CODE:
1396 map_clear (self); 1552 map_clear (self);
1397 1553
1398void 1554void
1399set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1556 CODE:
1401{ 1557{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1559 need_texid (self, tile);
1404} 1560}
1405 1561
1406void 1562void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1564 CODE:
1409{ 1565{
1410 tileid texid; 1566 tileid texid;
1411 maptex *tex; 1567 maptex *tex;
1412 1568
1425 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1427} 1583}
1428 1584
1429void 1585void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1587 CODE:
1432{ 1588{
1433 need_texid (self, texid); 1589 need_texid (self, texid);
1434 1590
1435 { 1591 {
1455 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1613}
1458 1614
1459int 1615int
1460ox (CFPlus::Map self) 1616ox (DC::Map self)
1461 ALIAS: 1617 ALIAS:
1462 oy = 1 1618 oy = 1
1463 x = 2 1619 x = 2
1464 y = 3 1620 y = 3
1465 w = 4 1621 w = 4
1476 } 1632 }
1477 OUTPUT: 1633 OUTPUT:
1478 RETVAL 1634 RETVAL
1479 1635
1480void 1636void
1481scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1482 CODE: 1638 CODE:
1483{ 1639{
1484 if (dx > 0) 1640 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1642 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1503 } 1659 }
1504} 1660}
1505 1661
1506void 1662SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1664 CODE:
1509{ 1665{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1668 mapcell *cell;
1513 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1514 1672
1515 while (data < data_end - 1) 1673 while (data < data_end - 1)
1516 { 1674 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1518 1676
1538 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1539 1697
1540 do 1698 do
1541 { 1699 {
1542 ext = *data++; 1700 ext = *data++;
1543 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1544 1702
1545 if (cmd < 4) 1703 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1548 { 1706 {
1551 } 1709 }
1552 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1555 { 1713 {
1556 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1718
1559 data += *data + 1; 1719 data += *data + 1;
1560 } 1720 }
1561 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1722 cell->flags = *data++;
1569 } 1729 }
1570 else 1730 else
1571 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1572 } 1732 }
1573 1733
1734 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1735 if (flags & (4 >> z))
1575 { 1736 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1738 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1579 } 1754 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1755 }
1595 else 1756 else
1596 cell->darkness = 0; 1757 cell->darkness = 0;
1597 } 1758 }
1598} 1759}
1760 OUTPUT:
1761 RETVAL
1599 1762
1600SV * 1763SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1765 CODE:
1603{ 1766{
1604 int x1, x; 1767 int x1, x;
1605 int y1, y; 1768 int y1, y;
1606 int z; 1769 int z;
1651} 1814}
1652 OUTPUT: 1815 OUTPUT:
1653 RETVAL 1816 RETVAL
1654 1817
1655void 1818void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1657 CODE: 1820 CODE:
1658{ 1821{
1822 int x, y, z;
1823
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1827 smooth_key skey;
1663 int x, y, z; 1828 int pl_x, pl_y;
1664 int last_name; 1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1833
1834 pl_tex.name = 0;
1665 1835
1666 // thats current max. sorry. 1836 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1837 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1838 if (sh > 255) sh = 255;
1669 1839
1670 // clear key, in case of extra padding 1840 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1841 memset (&skey, 0, sizeof (skey));
1672 1842
1673 glColor4ub (255, 255, 255, 255); 1843 memset (&key, 0, sizeof (key));
1674 1844 key.r = 255;
1675 glEnable (GL_BLEND); 1845 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1846 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1847 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1848 key.mode = GL_QUADS;
1679 1849 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1850 key.texname = -1;
1681
1682 last_name = 0;
1683 1851
1684 mx += self->x; 1852 mx += self->x;
1685 my += self->y; 1853 my += self->y;
1686 1854
1687 // first pass: determine smooth_max 1855 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1873 self->tex [cell->tile [2]].smoothlevel));
1706 } 1874 }
1707 } 1875 }
1876
1877 glEnable (GL_BLEND);
1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1880
1709 for (z = 0; z <= 2; z++) 1881 for (z = 0; z <= 2; z++)
1710 { 1882 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1883 memset (smooth_level, 0, sizeof (smooth_level));
1712 1884
1725 { 1897 {
1726 maptex tex = self->tex [tile]; 1898 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1899 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1900 int py = (y + 1) * T - tex.h;
1729 1901
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1902 if (key.texname != tex.name)
1733 { 1903 {
1734 if (!tex.name) 1904 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1905 tex = self->tex [2]; /* missing, replace by noface */
1736 1906
1737 glEnd (); 1907 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1909 }
1741 1910
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1927 if (cell->flags & 1)
1750 { 1928 {
1751 maptex tex = self->tex [1]; 1929 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1930 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1931 int py = y * T - T * 6 / 32;
1754 1932
1933 if (tex.name)
1755 glEnd (); 1934 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1945 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1946 }
1764 } 1947 }
1765 1948
1766 // update smooth hash 1949 // update smooth hash
1767 if (tex.smoothtile) 1950 if (tex.smoothtile)
1803 } 1986 }
1804 } 1987 }
1805 } 1988 }
1806 } 1989 }
1807 1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1808 // go through all smoothlevels, lowest to highest, then draw. 1994 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1995 // this is basically counting sort
1810 { 1996 {
1811 int w, b; 1997 int w, b;
1812 1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2001 for (w = 0; w < 256 / 32; ++w)
1814 { 2002 {
1815 uint32_t smask = smooth_level [w]; 2003 uint32_t smask = smooth_level [w];
1816 if (smask) 2004 if (smask)
1817 for (b = 0; b < 32; ++b) 2005 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2024 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2026 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2027 float dy = tex.t * .5f ; // 2 images/column
1840 2028
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2029 if (tex.name)
1844 { 2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
1845 if (!tex.name) 2033 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2034 {
1847
1848 glEnd (); 2035 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
1851 } 2038 }
1852 2039
1853 if (border) 2040 if (border)
1854 { 2041 {
1855 float ox = border * dx; 2042 float ox = border * dx;
1856 2043
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2048 }
1862 2049
1863 if (corner) 2050 if (corner)
1864 { 2051 {
1865 float ox = corner * dx; 2052 float ox = corner * dx;
1866 2053
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
1871 } 2059 }
1872 } 2060 }
1873 } 2061 }
1874 } 2062 }
1875 } 2063 }
2064
2065 glEnd ();
2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
1876 } 2068 }
1877 2069
1878 hv_clear (smooth); 2070 hv_clear (smooth);
1879 } 2071 }
1880 2072
1881 glEnd (); 2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
1882 2078
1883 glDisable (GL_TEXTURE_2D); 2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1884 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
2091 rc_free (rc);
1885 2092
1886 // top layer: overlays such as the health bar 2093 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2094 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2095 if (0 <= y + my && y + my < self->rows)
1889 { 2096 {
1914 } 2121 }
1915 } 2122 }
1916} 2123}
1917 2124
1918void 2125void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2127 CODE:
1921{ 2128{
1922 static float color[16][3] = { 2129 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2130 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2131 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1976} 2183}
1977 2184
1978void 2185void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2187 PPCODE:
1981{ 2188{
1982 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2197
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2200
1991 mx += self->x; 2201 mx += self->x - 1;
1992 my += self->y; 2202 my += self->y - 1;
1993 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1994 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1996 { 2208 {
1997 maprow *row = self->row + (y + my); 2209 maprow *row = self->row + (y + my);
1998 2210
1999 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2213 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
2003 2215
2004 darkness[y * sw4 + x] = cell->darkness 2216 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2217 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2218 : 255 - FOW_DARKNESS;
2007 } 2219 }
2008 } 2220 }
2009 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
2010 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
2014} 2264}
2015 2265
2016SV * 2266SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2268 CODE:
2019{ 2269{
2020 int x, y, x1, y1; 2270 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2329 else
2080 *data++ = 0; 2330 *data++ = 0;
2081 } 2331 }
2082 } 2332 }
2083 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
2084 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
2086 RETVAL = data_sv; 2341 RETVAL = data_sv;
2087} 2342}
2088 OUTPUT: 2343 OUTPUT:
2089 RETVAL 2344 RETVAL
2090 2345
2091void 2346void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2348 PPCODE:
2094{ 2349{
2095 int x, y, z; 2350 int x, y, z;
2096 int w, h; 2351 int w, h;
2097 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
2098 2363
2099 if (*data++ != 0) 2364 if (*data++ != 0)
2100 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
2101 2366
2102 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
2104 2369
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2382 {
2118 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
2119 2384
2120 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
2121 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
2122 uint8_t flags = *data++; 2392 flags = *data++;
2123 2393
2124 if (flags) 2394 if (flags)
2125 { 2395 {
2126 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2397 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2402
2133 if (cell->darkness == 0) 2403 if (cell->darkness == 0)
2134 { 2404 {
2135 cell->darkness = 0; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
2136 2407
2137 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
2138 { 2409 {
2139 tileid t = tile [z]; 2410 tileid t = tile [z];
2140 2411
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2413 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2415 need_texid (self, t);
2145 } 2416 }
2146 2417
2147 cell->tile [z] = t; 2418 cell->tile [z] = t;
2148 } 2419 }
2150 } 2421 }
2151 } 2422 }
2152 } 2423 }
2153} 2424}
2154 2425
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2427
2157CFPlus::MixChunk 2428DC::RW
2158new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
2159 CODE: 2430 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
2161 OUTPUT: 2437 OUTPUT:
2162 RETVAL 2438 RETVAL
2163 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
2164void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
2165DESTROY (CFPlus::MixChunk self) 2549DESTROY (DC::MixChunk self)
2166 CODE: 2550 CODE:
2167 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
2168 2552
2169int 2553int
2170volume (CFPlus::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2559 OUTPUT:
2174 RETVAL 2560 RETVAL
2175 2561
2176int 2562DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2564 CODE:
2565{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
2180 OUTPUT: 2577 OUTPUT:
2181 RETVAL 2578 RETVAL
2182 2579
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2581
2185int 2582int
2186volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
2187 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2589 OUTPUT:
2190 RETVAL 2590 RETVAL
2191 2591
2592void
2593fade_out (int ms)
2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
2605 RETVAL = Mix_LoadMUS_RW (rwops);
2606 OUTPUT:
2607 RETVAL
2608
2609void
2610DESTROY (DC::MixMusic self)
2611 CODE:
2612 Mix_FreeMusic (self);
2613
2192int 2614int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
2213 CODE: 2616 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2618 OUTPUT:
2216 RETVAL 2619 RETVAL
2217 2620
2218int 2621void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2623 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2624 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2625
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
2226 2629
2227BOOT: 2630BOOT:
2228{ 2631{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2633 static const struct {
2231 const char *name; 2634 const char *name;
2232 IV iv; 2635 IV iv;
2233 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2655 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2684 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2685 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2718 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2739# undef const_iv
2325 2744
2326 texture_av = newAV (); 2745 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2746 AvREAL_off (texture_av);
2328} 2747}
2329 2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
2754
2330char * 2755char *
2331gl_vendor () 2756gl_vendor ()
2332 CODE: 2757 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2759 OUTPUT:
2346 CODE: 2771 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2773 OUTPUT:
2349 RETVAL 2774 RETVAL
2350 2775
2351char *glGetString (GLenum pname) 2776const char *glGetString (GLenum pname)
2352 2777
2353GLint glGetInteger (GLenum pname) 2778GLint glGetInteger (GLenum pname)
2354 CODE: 2779 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2780 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2781 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2833
2409# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
2411 2838
2412void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
2413 2840
2414void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
2415 2842
2423 2850
2424void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
2425 CODE: 2852 CODE:
2426 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
2427 2854
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2856 ALIAS:
2435 glColor_premultiply = 1 2857 glColor_premultiply = 1
2436 CODE: 2858 CODE:
2437 if (ix) 2859 if (ix)
2438 { 2860 {
2441 b *= a; 2863 b *= a;
2442 } 2864 }
2443 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2866 glColor4f (r, g, b, a);
2445 2867
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2869 CODE:
2454 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2872
2460 2876
2461void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2462 CODE: 2878 CODE:
2463 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2464 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2465void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2466 CODE: 2911 CODE:
2467 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2468 2913
2469void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2931 CODE:
2487 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2934
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2936
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2938
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2940
2521 2966
2522void glEndList () 2967void glEndList ()
2523 2968
2524void glCallList (int list) 2969void glCallList (int list)
2525 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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