--- deliantra/Deliantra-Client/Client.xs 2008/07/16 20:12:27 1.262 +++ deliantra/Deliantra-Client/Client.xs 2008/07/18 22:56:11 1.265 @@ -88,12 +88,6 @@ /* mask out modifiers we are not interested in */ #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) -#if 1 -# define PARACHUTE SDL_INIT_NOPARACHUTE -#else -# define PARACHUTE 0 -#endif - static AV *texture_av; static struct @@ -646,6 +640,33 @@ const_iv (KMOD_MODE), const_iv (MIX_DEFAULT_FORMAT), + + const_iv (SDL_INIT_TIMER), + const_iv (SDL_INIT_AUDIO), + const_iv (SDL_INIT_VIDEO), + const_iv (SDL_INIT_CDROM), + const_iv (SDL_INIT_JOYSTICK), + const_iv (SDL_INIT_EVERYTHING), + const_iv (SDL_INIT_NOPARACHUTE), + const_iv (SDL_INIT_EVENTTHREAD), + + const_iv (SDL_GL_RED_SIZE), + const_iv (SDL_GL_GREEN_SIZE), + const_iv (SDL_GL_BLUE_SIZE), + const_iv (SDL_GL_ALPHA_SIZE), + const_iv (SDL_GL_DOUBLEBUFFER), + const_iv (SDL_GL_BUFFER_SIZE), + const_iv (SDL_GL_DEPTH_SIZE), + const_iv (SDL_GL_STENCIL_SIZE), + const_iv (SDL_GL_ACCUM_RED_SIZE), + const_iv (SDL_GL_ACCUM_GREEN_SIZE), + const_iv (SDL_GL_ACCUM_BLUE_SIZE), + const_iv (SDL_GL_ACCUM_ALPHA_SIZE), + const_iv (SDL_GL_STEREO), + const_iv (SDL_GL_MULTISAMPLEBUFFERS), + const_iv (SDL_GL_MULTISAMPLESAMPLES), + const_iv (SDL_GL_ACCELERATED_VISUAL), + const_iv (SDL_GL_SWAP_CONTROL) # undef const_iv }; @@ -691,14 +712,24 @@ #endif } -char * -SDL_GetError () +char *SDL_GetError () -int -SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) +int SDL_Init (U32 flags) -void -SDL_Quit () +int SDL_InitSubSystem (U32 flags) + +void SDL_QuitSubSystem (U32 flags) + +void SDL_Quit () + +int SDL_GL_SetAttribute (int attr, int value) + +int SDL_GL_GetAttribute (int attr) + CODE: + if (SDL_GL_GetAttribute (attr, &RETVAL)) + XSRETURN_UNDEF; + OUTPUT: + RETVAL void SDL_ListModes (int rgb, int alpha) @@ -720,17 +751,14 @@ SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); -#if SDL_VERSION_ATLEAST(1,2,10) - SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); -#endif m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); if (m && m != (SDL_Rect **)-1) while (*m) { - if ((*m)->w >= 800 && (*m)->h >= 480) + if ((*m)->w >= 400 && (*m)->h >= 300) { AV *av = newAV (); av_push (av, newSViv ((*m)->w));