ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.168 by root, Sat Dec 9 21:26:45 2006 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
155 216
156 *w = rect.width; 217 *w = rect.width;
157 *h = rect.height; 218 *h = rect.height;
158} 219}
159 220
221typedef uint16_t tileid;
160typedef uint16_t mapface; 222typedef uint16_t faceid;
161 223
162typedef struct { 224typedef struct {
163 GLint name; 225 GLuint name;
164 int w, h; 226 int w, h;
165 float s, t; 227 float s, t;
166 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
167} maptex; 231} maptex;
168 232
169typedef struct { 233typedef struct {
170 uint32_t player; 234 uint32_t player;
171 mapface face[3]; 235 tileid tile[3];
172 uint16_t darkness; 236 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
174} mapcell; 238} mapcell;
175 239
176typedef struct { 240typedef struct {
177 int32_t c0, c1; 241 int32_t c0, c1;
178 mapcell *col; 242 mapcell *col;
179} maprow; 243} maprow;
180 244
181typedef struct map { 245typedef struct map {
182 int x, y, w, h; 246 int x, y, w, h;
183 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
184 int faces; 248 int faces; tileid *face2tile; // [faceid]
185 mapface *face; 249 int texs; maptex *tex; // [tileid]
186
187 int texs;
188 maptex *tex;
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
214} 275}
215 276
216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
218 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
219static maprow * 300static maprow *
220map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
221{ 302{
222 if (0 > y) 303 if (0 > y)
223 { 304 {
224 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
225 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
263 344
264 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
265} 346}
266 347
267static mapcell * 348static mapcell *
268map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
269{ 350{
270 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
271} 352}
272 353
273static void 354static void
274map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
275{ 356{
276 int r; 357 int r;
277 358
278 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
279 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
287 self->row = 0; 368 self->row = 0;
288 self->rows = 0; 369 self->rows = 0;
289} 370}
290 371
291static void 372static void
292map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
293{ 374{
294 int x, y; 375 int x, y;
295 maprow *row; 376 maprow *row;
296 mapcell *cell; 377 mapcell *cell;
297 378
317 cell->player = 0; 398 cell->player = 0;
318 } 399 }
319 } 400 }
320} 401}
321 402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
417}
418
322static void 419static void
323music_finished (void) 420music_finished (void)
324{ 421{
325 SDL_UserEvent ev; 422 SDL_UserEvent ev;
326 423
360 n |= n >> 16; 457 n |= n >> 16;
361 458
362 return n + 1; 459 return n + 1;
363} 460}
364 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
365/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
368 476
369MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
370 521
371PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
372 523
373BOOT: 524BOOT:
374{ 525{
375 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
376 static const struct { 527 static const struct {
377 const char *name; 528 const char *name;
378 IV iv; 529 IV iv;
379 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
402 553
403 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
406 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
407 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
408 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
409 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
410 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
411 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
483 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
484 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
485 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
486 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
487 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
488# undef const_iv 652# undef const_iv
489 }; 653 };
490 654
491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
510 674
511NV floor (NV x) 675NV floor (NV x)
512 676
513NV ceil (NV x) 677NV ceil (NV x)
514 678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
515void 683void
516pango_init () 684pango_init ()
517 CODE: 685 CODE:
518{ 686{
519 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
522} 695}
523 696
524int 697char *SDL_GetError ()
525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
526 698
527void 699int SDL_Init (U32 flags)
700
701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
528SDL_Quit () 705void SDL_Quit ()
529 706
530void 707void
531SDL_ListModes () 708SDL_ListModes (int rgb, int alpha)
532 PPCODE: 709 PPCODE:
533{ 710{
534 SDL_Rect **m; 711 SDL_Rect **m;
535 712
536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 713 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 714 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 715 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 716 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
540 717
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 718 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
543 720
544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 721 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
548 725
549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10) 727#if SDL_VERSION_ATLEAST(1,2,10)
551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif 730#endif
554
555 SDL_EnableUNICODE (1);
556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
557 731
558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
559 733
560 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
561 while (*m) 735 while (*m)
562 { 736 {
563 AV *av = newAV (); 737 AV *av = newAV ();
564 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
565 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha));
566 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
567 743
568 ++m; 744 ++m;
569 } 745 }
570} 746}
571 747
572char *
573SDL_GetError ()
574
575int 748int
576SDL_SetVideoMode (int w, int h, int fullscreen) 749SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
577 CODE: 750 CODE:
751{
752 SDL_EnableUNICODE (1);
753 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
754
755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
759
578 RETVAL = !!SDL_SetVideoMode ( 760 RETVAL = !!SDL_SetVideoMode (
579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 761 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
580 ); 762 );
763
581 if (RETVAL) 764 if (RETVAL)
582 { 765 {
583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 766 av_clear (texture_av);
767
768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h" 770#include "glfunc.h"
586# undef GL_FUNC 771#undef GL_FUNC
587 } 772 }
773}
588 OUTPUT: 774 OUTPUT:
589 RETVAL 775 RETVAL
590 776
591void 777void
592SDL_GL_SwapBuffers () 778SDL_GL_SwapBuffers ()
593 779
594char * 780char *
595SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
596 782
783int
784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
788
597void 789void
598SDL_PollEvent () 790poll_events ()
599 PPCODE: 791 PPCODE:
600{ 792{
601 SDL_Event ev; 793 SDL_Event ev;
602 794
603 while (SDL_PollEvent (&ev)) 795 SDL_PumpEvents ();
796 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
604 { 797 {
605 HV *hv = newHV (); 798 HV *hv = newHV ();
606 hv_store (hv, "type", 4, newSViv (ev.type), 0); 799 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607 800
608 switch (ev.type) 801 switch (ev.type)
609 { 802 {
610 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
611 case SDL_KEYUP: 804 case SDL_KEYUP:
612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
617 break; 810 break;
618 811
619 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 814 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
622 break; 815 break;
623 816
624 case SDL_MOUSEMOTION: 817 case SDL_MOUSEMOTION:
818 {
819 int state = ev.motion.state;
820 int x = ev.motion.x;
821 int y = ev.motion.y;
822 int xrel = ev.motion.xrel;
823 int yrel = ev.motion.yrel;
824
825 /* do simplistic event compression */
826 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
827 && state == ev.motion.state)
828 {
829 xrel += ev.motion.xrel;
830 yrel += ev.motion.yrel;
831 x = ev.motion.x;
832 y = ev.motion.y;
833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
834 }
835
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
626
627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
842 }
632 break; 843 break;
633 844
634 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
635 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
637 848
638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break; 859 break;
649 } 860 }
650 861
651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
652 } 863 }
653} 864}
654 865
655int 866int
656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
657 POSTCALL: 868 POSTCALL:
658 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
660 871
661void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
662Mix_CloseAudio () 889Mix_CloseAudio ()
663 890
664int 891int
665Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
666 893
894const char *
895Mix_GetError ()
896
667void 897void
668lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
669 CODE: 899 CODE:
670#ifndef _WIN32
671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
672#endif
673 901
674void 902void
675win32_proxy_info () 903win32_proxy_info ()
676 PPCODE: 904 PPCODE:
677{ 905{
698 } 926 }
699 } 927 }
700#endif 928#endif
701} 929}
702 930
703void 931int
704add_font (char *file) 932add_font (char *file)
705 CODE: 933 CODE:
706 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
707 937
708void 938void
709load_image_inline (SV *image_) 939load_image_inline (SV *image_)
710 ALIAS: 940 ALIAS:
711 load_image_file = 1 941 load_image_file = 1
714 STRLEN image_len; 944 STRLEN image_len;
715 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
716 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
717 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
718 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
719 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
720 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
721 951
722 if (!rw) 952 if (!rw)
723 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
724 954
797void 1027void
798error (char *message) 1028error (char *message)
799 CODE: 1029 CODE:
800 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32 1031#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
803#endif 1033#endif
804 1034
805void 1035void
806fatal (char *message) 1036fatal (char *message)
807 CODE: 1037 CODE:
808 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
809#ifdef _WIN32 1039#ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
811#endif 1041#endif
812 _exit (1); 1042 _exit (1);
813 1043
814void 1044void
815_exit (int retval = 0) 1045_exit (int retval = 0)
818 ExitThread (retval); // unclean, please beam me up 1048 ExitThread (retval); // unclean, please beam me up
819#else 1049#else
820 _exit (retval); 1050 _exit (retval);
821#endif 1051#endif
822 1052
823MODULE = CFPlus PACKAGE = CFPlus::Font 1053void
1054debug ()
1055 CODE:
1056{
1057#if DEBUG
1058 VALGRIND_DO_LEAK_CHECK;
1059#endif
1060}
824 1061
825CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
1063
1064PROTOTYPES: DISABLE
1065
1066DC::Font
826new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
827 CODE: 1068 CODE:
828{ 1069{
829 int count; 1070 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
833} 1074}
834 OUTPUT: 1075 OUTPUT:
835 RETVAL 1076 RETVAL
836 1077
837void 1078void
838DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
839 CODE: 1080 CODE:
840 pango_font_description_free (self); 1081 pango_font_description_free (self);
841 1082
842void 1083void
843make_default (CFPlus::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
844 CODE: 1086 CODE:
845 default_font = self; 1087 default_font = self;
846 1088
847MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
848 1090
1091PROTOTYPES: DISABLE
1092
849void 1093void
850reset_glyph_cache () 1094glyph_cache_backup ()
1095 PROTOTYPE:
851 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
852 tc_clear (); 1103 tc_restore ();
853 1104
854CFPlus::Layout 1105DC::Layout
855new (SV *class) 1106new (SV *class)
856 CODE: 1107 CODE:
857 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
858 1109
859 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
861 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
862 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
863 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
866 1118
867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
868 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
869 OUTPUT: 1121 OUTPUT:
870 RETVAL 1122 RETVAL
871 1123
872void 1124void
873DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
874 CODE: 1126 CODE:
875 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
876 Safefree (self); 1129 Safefree (self);
877 1130
878void 1131void
879set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
880 CODE: 1133 CODE:
881{ 1134{
882 STRLEN textlen; 1135 STRLEN textlen;
883 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
884 1137
885 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
886} 1139}
887 1140
888void 1141void
889set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
890 CODE: 1143 CODE:
891{ 1144{
892 STRLEN textlen; 1145 STRLEN textlen;
893 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
894 1147
895 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
896} 1149}
897 1150
898void 1151void
899set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
900 CODE: 1153 CODE:
901{ 1154{
902 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text; 1157 const char *pos = text;
939 if (attrs) 1192 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
941} 1194}
942 1195
943void 1196void
944get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
945 PPCODE: 1198 PPCODE:
946{ 1199{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948 1201
949 do 1202 do
950 { 1203 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
952 1205
953 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
954 { 1207 {
955 PangoRectangle extents; 1208 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
964 1217
965 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
966} 1219}
967 1220
968int 1221int
969has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
970 CODE: 1223 CODE:
971{ 1224{
972 int lines = 1; 1225 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
974 1227
979} 1232}
980 OUTPUT: 1233 OUTPUT:
981 RETVAL 1234 RETVAL
982 1235
983SV * 1236SV *
984get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
985 CODE: 1238 CODE:
986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
987 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
988 OUTPUT: 1241 OUTPUT:
989 RETVAL 1242 RETVAL
990 1243
991void 1244void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
993 CODE: 1246 CODE:
994 self->r = r; 1247 self->r = r;
995 self->g = g; 1248 self->g = g;
996 self->b = b; 1249 self->b = b;
997 self->a = a; 1250 self->a = a;
998 1251
999void 1252void
1000set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
1001 CODE: 1254 CODE:
1002 if (self->font != font) 1255 if (self->font != font)
1003 { 1256 {
1004 self->font = font; 1257 self->font = font;
1005 layout_update_font (self); 1258 layout_update_font (self);
1006 } 1259 }
1007 1260
1008void 1261void
1009set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
1010 CODE: 1263 CODE:
1011 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
1012 { 1265 {
1013 self->base_height = base_height; 1266 self->base_height = base_height;
1014 layout_update_font (self); 1267 layout_update_font (self);
1015 } 1268 }
1016 1269
1017void 1270void
1018set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
1019 CODE: 1272 CODE:
1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1021 1274
1022void 1275void
1023set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
1024 CODE: 1277 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026 1279
1027void 1280void
1028set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
1029 CODE: 1282 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031 1284
1032void 1285void
1033set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
1034 CODE: 1287 CODE:
1035 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
1040 ); 1293 );
1041 1294
1042void 1295void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
1044 CODE: 1297 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046 1299
1047void 1300void
1048size (CFPlus::Layout self) 1301size (DC::Layout self)
1049 PPCODE: 1302 PPCODE:
1050{ 1303{
1051 int w, h; 1304 int w, h;
1052 1305
1053 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
1056 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
1057 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
1058} 1311}
1059 1312
1060int 1313int
1061descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1062 CODE: 1315 CODE:
1063{ 1316{
1064 PangoRectangle rect; 1317 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1068} 1321}
1069 OUTPUT: 1322 OUTPUT:
1070 RETVAL 1323 RETVAL
1071 1324
1072int 1325int
1073xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1074 CODE: 1327 CODE:
1075{ 1328{
1076 int index, trailing; 1329 int index, trailing;
1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1078 RETVAL = index + trailing; 1331 RETVAL = index + trailing;
1079} 1332}
1080 OUTPUT: 1333 OUTPUT:
1081 RETVAL 1334 RETVAL
1082 1335
1083void 1336void
1084cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1085 PPCODE: 1338 PPCODE:
1086{ 1339{
1087 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1089 1342
1090 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1094} 1347}
1095 1348
1096void 1349void
1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1098 PPCODE: 1351 PPCODE:
1099{ 1352{
1100 int line, x; 1353 int line, x;
1101 1354
1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1104 1358 --line;
1359#endif
1105 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1106 PUSHs (sv_2mortal (newSViv (line - 1))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108} 1363}
1109 1364
1110void 1365void
1111line_x_to_index (CFPlus::Layout self, int line, int x) 1366line_x_to_index (DC::Layout self, int line, int x)
1112 PPCODE: 1367 PPCODE:
1113{ 1368{
1114 PangoLayoutLine *lp; 1369 PangoLayoutLine *lp;
1115 int index, trailing; 1370 int index, trailing;
1116 1371
1117 if (line < 0) 1372 if (line < 0)
1118 XSRETURN_EMPTY; 1373 XSRETURN_EMPTY;
1119 1374
1120 if (!(lp = pango_layout_get_line (self->pl, line))) 1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */ 1376 XSRETURN_EMPTY; /* do better */
1122 1377
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124 1379
1125 EXTEND (SP, 2); 1380 EXTEND (SP, 2);
1131 PUSHs (sv_2mortal (newSViv (trailing))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1132 } 1387 }
1133} 1388}
1134 1389
1135void 1390void
1136render (CFPlus::Layout self, float x, float y, int flags = 0) 1391render (DC::Layout self, float x, float y, int flags = 0)
1137 PPCODE: 1392 CODE:
1393 rc_clear (self->rc);
1138 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1139 self->pl, 1395 self->pl,
1396 self->rc,
1140 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1142 flags 1399 flags
1143 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1144 1404
1145MODULE = CFPlus PACKAGE = CFPlus::Texture
1146
1147void 1405void
1148pad2pot (SV *data_, SV *w_, SV *h_) 1406draw (DC::Layout self)
1149 CODE: 1407 CODE:
1150{ 1408{
1151 int ow = SvIV (w_); 1409 glEnable (GL_TEXTURE_2D);
1152 int oh = SvIV (h_); 1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1153 1416
1154 if (ow && oh) 1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1425
1426PROTOTYPES: ENABLE
1427
1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1155 { 1433 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen; 1434 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen); 1435 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh); 1436 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167 1438
1168 SvPOK_only (result_); 1439 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp); 1440 SvCUR_set (result_, nw * nh * bpp);
1170 1441
1171 memset (SvPVX (result_), 0, nw * nh * bpp); 1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--) 1443 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174 1445
1175 sv_setsv (data_, result_); 1446 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 } 1447 }
1182} 1448}
1183 1449
1184void 1450void
1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1191{ 1457{
1192 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1196 1465
1197 if (items < 5) 1466 if (items < 5)
1198 { 1467 {
1199 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1200 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1228 glDisable (GL_ALPHA_TEST); 1497 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND); 1498 glDisable (GL_BLEND);
1230 } 1499 }
1231} 1500}
1232 1501
1233MODULE = CFPlus PACKAGE = CFPlus::Map 1502IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1503 CODE:
1504{
1505 GLint width;
1506 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1507 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1508 RETVAL = width > 0;
1509}
1510 OUTPUT:
1511 RETVAL
1234 1512
1235CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1514
1515PROTOTYPES: DISABLE
1516
1517DC::Map
1236new (SV *class) 1518new (SV *class)
1237 CODE: 1519 CODE:
1238 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1239 RETVAL->x = 0; 1521 RETVAL->x = 0;
1240 RETVAL->y = 0; 1522 RETVAL->y = 0;
1241 RETVAL->w = 0; 1523 RETVAL->w = 0;
1242 RETVAL->h = 0; 1524 RETVAL->h = 0;
1243 RETVAL->ox = 0; 1525 RETVAL->ox = 0;
1244 RETVAL->oy = 0; 1526 RETVAL->oy = 0;
1245 RETVAL->faces = 8192; 1527 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1246 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1528 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1247 RETVAL->texs = 8192;
1248 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1249 RETVAL->rows = 0; 1529 RETVAL->rows = 0;
1250 RETVAL->row = 0; 1530 RETVAL->row = 0;
1251 OUTPUT: 1531 OUTPUT:
1252 RETVAL 1532 RETVAL
1253 1533
1254void 1534void
1255DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1256 CODE: 1536 CODE:
1257{ 1537{
1258 map_clear (self); 1538 map_clear (self);
1259 Safefree (self->face); 1539 Safefree (self->face2tile);
1260 Safefree (self->tex); 1540 Safefree (self->tex);
1261 Safefree (self); 1541 Safefree (self);
1262} 1542}
1263 1543
1264void 1544void
1265resize (CFPlus::Map self, int map_width, int map_height) 1545resize (DC::Map self, int map_width, int map_height)
1266 CODE: 1546 CODE:
1267 self->w = map_width; 1547 self->w = map_width;
1268 self->h = map_height; 1548 self->h = map_height;
1269 1549
1270void 1550void
1271clear (CFPlus::Map self) 1551clear (DC::Map self)
1272 CODE: 1552 CODE:
1273 map_clear (self); 1553 map_clear (self);
1274 1554
1275void 1555void
1276set_face (CFPlus::Map self, int face, int texid) 1556set_tileid (DC::Map self, int face, int tile)
1277 CODE: 1557 CODE:
1278{ 1558{
1279 while (self->faces <= face) 1559 need_facenum (self, face); self->face2tile [face] = tile;
1280 { 1560 need_texid (self, tile);
1281 Append (mapface, self->face, self->faces, self->faces);
1282 self->faces *= 2;
1283 }
1284
1285 self->face [face] = texid;
1286} 1561}
1287 1562
1288void 1563void
1564set_smooth (DC::Map self, int face, int smooth, int level)
1565 CODE:
1566{
1567 tileid texid;
1568 maptex *tex;
1569
1570 if (face < 0 || face >= self->faces)
1571 return;
1572
1573 if (smooth < 0 || smooth >= self->faces)
1574 return;
1575
1576 texid = self->face2tile [face];
1577
1578 if (!texid)
1579 return;
1580
1581 tex = self->tex + texid;
1582 tex->smoothtile = self->face2tile [smooth];
1583 tex->smoothlevel = level;
1584}
1585
1586void
1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1290 CODE: 1588 CODE:
1291{ 1589{
1292 while (self->texs <= texid) 1590 need_texid (self, texid);
1293 {
1294 Append (maptex, self->tex, self->texs, self->texs);
1295 self->texs *= 2;
1296 }
1297 1591
1298 { 1592 {
1299 maptex *tex = self->tex + texid; 1593 maptex *tex = self->tex + texid;
1300 1594
1301 tex->name = name; 1595 tex->name = name;
1318 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1320} 1614}
1321 1615
1322int 1616int
1323ox (CFPlus::Map self) 1617ox (DC::Map self)
1324 ALIAS: 1618 ALIAS:
1325 oy = 1 1619 oy = 1
1326 x = 2 1620 x = 2
1327 y = 3 1621 y = 3
1328 w = 4 1622 w = 4
1339 } 1633 }
1340 OUTPUT: 1634 OUTPUT:
1341 RETVAL 1635 RETVAL
1342 1636
1343void 1637void
1344scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1345 CODE: 1639 CODE:
1346{ 1640{
1347 if (dx > 0) 1641 if (dx > 0)
1348 map_blank (self, self->x, self->y, dx, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1349 else if (dx < 0) 1643 else if (dx < 0)
1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1644 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1351 1645
1352 if (dy > 0) 1646 if (dy > 0)
1353 map_blank (self, self->x, self->y, self->w, dy); 1647 map_blank (self, self->x, self->y, self->w, dy);
1354 else if (dy < 0) 1648 else if (dy < 0)
1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1649 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1356 1650
1357 self->ox += dx; self->x += dx; 1651 self->ox += dx; self->x += dx;
1358 self->oy += dy; self->y += dy; 1652 self->oy += dy; self->y += dy;
1359 1653
1360 while (self->y < 0) 1654 while (self->y < 0)
1364 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1365 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1366 } 1660 }
1367} 1661}
1368 1662
1369void 1663SV *
1370map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1371 CODE: 1665 CODE:
1372{ 1666{
1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1374 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1375 mapcell *cell; 1669 mapcell *cell;
1376 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1377 1673
1378 while (data < data_end - 1) 1674 while (data < data_end - 1)
1379 { 1675 {
1380 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1381 1677
1401 uint8_t ext, cmd; 1697 uint8_t ext, cmd;
1402 1698
1403 do 1699 do
1404 { 1700 {
1405 ext = *data++; 1701 ext = *data++;
1406 cmd = ext & 0x3f; 1702 cmd = ext & 0x7f;
1407 1703
1408 if (cmd < 4) 1704 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health 1706 else if (cmd == 5) // health
1411 { 1707 {
1412 cell->stat_width = 1; 1708 cell->stat_width = 1;
1413 cell->stat_hp = *data++; 1709 cell->stat_hp = *data++;
1414 } 1710 }
1415 else if (cmd == 6) // monster width 1711 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1; 1712 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47) // monster width 1713 else if (cmd == 0x47)
1418 { 1714 {
1419 if (*data == 4) 1715 if (*data == 1) cell->player = data [1];
1420 ; // decode player tag 1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1421 1719
1422 data += *data + 1; 1720 data += *data + 1;
1423 } 1721 }
1424 else if (cmd == 8) // cell flags 1722 else if (cmd == 8) // cell flags
1425 cell->flags = *data++; 1723 cell->flags = *data++;
1432 } 1730 }
1433 else 1731 else
1434 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1435 } 1733 }
1436 1734
1735 for (z = 0; z <= 2; ++z)
1437 if (flags & 4) 1736 if (flags & (4 >> z))
1438 { 1737 {
1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1739 need_facenum (self, face);
1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1440 } 1755 }
1441
1442 if (flags & 2)
1443 {
1444 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1445 }
1446
1447 if (flags & 1)
1448 {
1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1450 }
1451 } 1756 }
1452 else 1757 else
1453 cell->darkness = 0; 1758 cell->darkness = 0;
1454 } 1759 }
1455} 1760}
1761 OUTPUT:
1762 RETVAL
1456 1763
1457SV * 1764SV *
1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1459 CODE: 1766 CODE:
1460{ 1767{
1461 int x1, x; 1768 int x1, x;
1462 int y1, y; 1769 int y1, y;
1463 int z; 1770 int z;
1484 { 1791 {
1485 mapcell *cell = row->col + (x - row->c0); 1792 mapcell *cell = row->col + (x - row->c0);
1486 1793
1487 for (z = 0; z <= 0; z++) 1794 for (z = 0; z <= 0; z++)
1488 { 1795 {
1489 mapface face = cell->face [z];
1490
1491 if (face)
1492 {
1493 maptex tex = self->tex [face]; 1796 maptex tex = self->tex [cell->tile [z]];
1494 int a0 = 255 - tex.a; 1797 int a0 = 255 - tex.a;
1495 int a1 = tex.a; 1798 int a1 = tex.a;
1496 1799
1497 r = (r * a0 + tex.r * a1) / 255; 1800 r = (r * a0 + tex.r * a1) / 255;
1498 g = (g * a0 + tex.g * a1) / 255; 1801 g = (g * a0 + tex.g * a1) / 255;
1499 b = (b * a0 + tex.b * a1) / 255; 1802 b = (b * a0 + tex.b * a1) / 255;
1500 a = (a * a0 + tex.a * a1) / 255; 1803 a = (a * a0 + tex.a * a1) / 255;
1501 }
1502 } 1804 }
1503 } 1805 }
1504 1806
1505 *map++ = (r ) 1807 *map++ = (r )
1506 | (g << 8) 1808 | (g << 8)
1513} 1815}
1514 OUTPUT: 1816 OUTPUT:
1515 RETVAL 1817 RETVAL
1516 1818
1517void 1819void
1518draw (CFPlus::Map self, int mx, int my, int sw, int sh) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1519 CODE: 1821 CODE:
1520{ 1822{
1521 int x, y, z; 1823 int x, y, z;
1522 int last_name;
1523 mapface face;
1524 1824
1525 glColor4ub (255, 255, 255, 255); 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1828 smooth_key skey;
1829 int pl_x, pl_y;
1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1836
1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1526 1877
1527 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 1881
1532 glBegin (GL_QUADS);
1533
1534 last_name = 0;
1535
1536 mx += self->x;
1537 my += self->y;
1538
1539 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1540 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1541 if (0 <= y + my && y + my < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1542 { 1888 {
1543 maprow *row = self->row + (y + my); 1889 maprow *row = self->row + (y + my);
1544 1890
1545 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + mx && x + mx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1547 { 1893 {
1548 mapcell *cell = row->col + (x + mx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1549
1550 face = cell->face [z]; 1895 tileid tile = cell->tile [z];
1896
1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1551 1902
1552 if (face && face < self->texs) 1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1553 { 2008 {
1554 maptex tex = self->tex [face]; 2009 int level = (w << 5) | b;
1555 int px = (x + 1) * 32 - tex.w; 2010 HE *he;
1556 int py = (y + 1) * 32 - tex.h;
1557 2011
1558 if (last_name != tex.name) 2012 hv_iterinit (smooth);
2013 while ((he = hv_iternext (smooth)))
1559 { 2014 {
1560 glEnd (); 2015 smooth_key *skey = (smooth_key *)HeKEY (he);
1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 IV bits = SvIVX (HeVAL (he));
1562 glBegin (GL_QUADS);
1563 }
1564 2017
1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1) 2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
1574 { 2021 {
1575 maptex tex = self->tex [1]; 2022 maptex tex = self->tex [skey->tile];
1576 int px = (x + 1) * 32 - tex.w + 2; 2023 int px = (((int)skey->x) - 1) * T;
1577 int py = (y + 1) * 32 - tex.h - 6; 2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
1578 2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1579 glEnd (); 2036 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1581 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
1582 2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
1587 } 2062 }
1588 } 2063 }
1589 }
1590 } 2064 }
1591 2065
1592 glEnd (); 2066 glEnd ();
1593
1594 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1595 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1596 2093
1597 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1600 { 2097 {
1603 for (x = 0; x < sw; x++) 2100 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1) 2101 if (row->c0 <= x + mx && x + mx < row->c1)
1605 { 2102 {
1606 mapcell *cell = row->col + (x + mx - row->c0); 2103 mapcell *cell = row->col + (x + mx - row->c0);
1607 2104
1608 int px = x * 32; 2105 int px = x * T;
1609 int py = y * 32; 2106 int py = y * T;
1610 2107
1611 if (cell->stat_hp) 2108 if (cell->stat_hp)
1612 { 2109 {
1613 int width = cell->stat_width * 32; 2110 int width = cell->stat_width * T;
1614 int thick = sh / 28 + 1 + cell->stat_width; 2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1615 2112
1616 glColor3ub (0, 0, 0); 2113 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2, 2114 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py); 2115 px + width - 1, py);
1619 2116
1625 } 2122 }
1626 } 2123 }
1627} 2124}
1628 2125
1629void 2126void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE: 2128 CODE:
1632{ 2129{
1633 static float color[16][3] = { 2130 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1685 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1687} 2184}
1688 2185
1689void 2186void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1691 PPCODE: 2188 PPCODE:
1692{ 2189{
1693 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1694 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1697 2198
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1701 2201
1702 mx += self->x; 2202 mx += self->x - 1;
1703 my += self->y; 2203 my += self->y - 1;
1704 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1705 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1706 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1707 { 2209 {
1708 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1709 2211
1710 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1712 { 2214 {
1713 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1714 2216
1715 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1718 } 2220 }
1719 } 2221 }
1720 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1721 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1722 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1723 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1724 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1725} 2265}
1726 2266
1727SV * 2267SV *
1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1729 CODE: 2269 CODE:
1730{ 2270{
1731 int x, y, x1, y1; 2271 int x, y, x1, y1;
1732 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1733 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1758 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1759 { 2299 {
1760 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1761 uint8_t flags = 0; 2301 uint8_t flags = 0;
1762 2302
1763 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1764 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1765 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1766 2306
1767 *data++ = flags; 2307 *data++ = flags;
1768 2308
1769 if (flags & 1) 2309 if (flags & 1)
1770 { 2310 {
2311 tileid tile = cell->tile [0];
1771 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1772 *data++ = cell->face [0]; 2313 *data++ = tile;
1773 } 2314 }
1774 2315
1775 if (flags & 2) 2316 if (flags & 2)
1776 { 2317 {
2318 tileid tile = cell->tile [1];
1777 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1778 *data++ = cell->face [1]; 2320 *data++ = tile;
1779 } 2321 }
1780 2322
1781 if (flags & 4) 2323 if (flags & 4)
1782 { 2324 {
2325 tileid tile = cell->tile [2];
1783 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1784 *data++ = cell->face [2]; 2327 *data++ = tile;
1785 } 2328 }
1786 } 2329 }
1787 else 2330 else
1788 *data++ = 0; 2331 *data++ = 0;
1789 } 2332 }
1790 } 2333 }
1791 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1792 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1793 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1794 RETVAL = data_sv; 2342 RETVAL = data_sv;
1795} 2343}
1796 OUTPUT: 2344 OUTPUT:
1797 RETVAL 2345 RETVAL
1798 2346
1799void 2347void
1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1801 PPCODE: 2349 PPCODE:
1802{ 2350{
1803 int x, y, z; 2351 int x, y, z;
1804 int w, h; 2352 int w, h;
1805 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1806 2364
1807 if (*data++ != 0) 2365 if (*data++ != 0)
1808 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1809 2367
1810 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1811 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1812 2370
1813 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1825 { 2383 {
1826 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1827 2385
1828 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1829 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1830 uint8_t flags = *data++; 2393 flags = *data++;
1831 2394
1832 if (flags) 2395 if (flags)
1833 { 2396 {
1834 mapface face[3] = { 0, 0, 0 };
1835
1836 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1837 2399
1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1841 2403
1842 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
1843 { 2405 {
1844 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1845 2408
1846 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1847 { 2410 {
1848 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1849 2412
1850 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1851 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1852 } 2420 }
1853 } 2421 }
1854 } 2422 }
1855 } 2423 }
1856 } 2424 }
1857} 2425}
1858 2426
1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1860 2428
1861CFPlus::MixChunk 2429DC::RW
1862new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1863 CODE: 2431 CODE:
1864 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1865 OUTPUT: 2438 OUTPUT:
1866 RETVAL 2439 RETVAL
1867 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1868void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1869DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
1870 CODE: 2551 CODE:
1871 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1872 2553
1873int 2554int
1874volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1875 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1876 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1877 OUTPUT: 2560 OUTPUT:
1878 RETVAL 2561 RETVAL
1879 2562
1880int 2563DC::Channel
1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1882 CODE: 2565 CODE:
2566{
1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1884 OUTPUT: 2578 OUTPUT:
1885 RETVAL 2579 RETVAL
1886 2580
1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1888 2582
1889int 2583int
1890volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1891 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1893 OUTPUT: 2590 OUTPUT:
1894 RETVAL 2591 RETVAL
1895 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
1896CFPlus::MixMusic 2603DC::MixMusic
1897new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
1898 CODE: 2605 CODE:
1899 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1900 OUTPUT: 2607 OUTPUT:
1901 RETVAL 2608 RETVAL
1902 2609
1903void 2610void
1904DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
1905 CODE: 2612 CODE:
1906 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1907 2614
1908int 2615int
1909play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1910 CODE: 2617 CODE:
1911 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1912 OUTPUT: 2619 OUTPUT:
1913 RETVAL 2620 RETVAL
1914 2621
1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1916 2630
1917BOOT: 2631BOOT:
1918{ 2632{
1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1920 static const struct { 2634 static const struct {
1921 const char *name; 2635 const char *name;
1922 IV iv; 2636 IV iv;
1923 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1924# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1925 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1926 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1927 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1929 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1933 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
1937 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1938 const_iv (GL_AND), 2656 const_iv (GL_AND),
1939 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1940 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1941 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1955 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1958 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1960 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1961 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1962 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1963 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1964 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1965 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1986 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1988 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1989 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1990 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1991 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
1994 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
1995 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2000 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2001 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2002 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2005# undef const_iv 2740# undef const_iv
2006 }; 2741 };
2007 2742
2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
2010} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2011 2755
2012char * 2756char *
2013gl_vendor () 2757gl_vendor ()
2014 CODE: 2758 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2028 CODE: 2772 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT: 2774 OUTPUT:
2031 RETVAL 2775 RETVAL
2032 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
2033int glGetError () 2791int glGetError ()
2034 2792
2035void glFinish () 2793void glFinish ()
2036 2794
2037void glClear (int mask) 2795void glClear (int mask)
2074# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076 2834
2077# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2079 2839
2080void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2081 2841
2082void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2083 2843
2091 2851
2092void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2093 CODE: 2853 CODE:
2094 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2095 2855
2096void glBegin (int mode)
2097
2098void glEnd ()
2099
2100void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2101 PROTOTYPE: @
2102 ALIAS: 2857 ALIAS:
2103 glColor_premultiply = 1 2858 glColor_premultiply = 1
2104 CODE: 2859 CODE:
2105 if (ix) 2860 if (ix)
2106 { 2861 {
2109 b *= a; 2864 b *= a;
2110 } 2865 }
2111 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2113 2868
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2121 CODE: 2870 CODE:
2122 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2124 2873
2128 2877
2129void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2130 CODE: 2879 CODE:
2131 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2132 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2133void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2134 CODE: 2912 CODE:
2135 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2136 2914
2137void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE: 2932 CODE:
2155 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2157 2935
2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2159 2937
2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161 2939
2162void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2163 2943
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2165 2945
2166int glGenTexture () 2946int glGenTexture ()
2167 CODE: 2947 CODE:
2168{ 2948 RETVAL = gen_texture ();
2169 GLuint name;
2170 glGenTextures (1, &name);
2171 RETVAL = name;
2172}
2173 OUTPUT: 2949 OUTPUT:
2174 RETVAL 2950 RETVAL
2175 2951
2176void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
2177 CODE: 2953 CODE:
2178{
2179 GLuint name_ = name;
2180 glDeleteTextures (1, &name_); 2954 del_texture (name);
2181} 2955
2182
2183int glGenList () 2956int glGenList ()
2184 CODE: 2957 CODE:
2185 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
2186 OUTPUT: 2959 OUTPUT:
2187 RETVAL 2960 RETVAL
2194 2967
2195void glEndList () 2968void glEndList ()
2196 2969
2197void glCallList (int list) 2970void glCallList (int list)
2198 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines