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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
343static void 372static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 374{
346 int x, y; 375 int x, y;
347 maprow *row; 376 maprow *row;
348 mapcell *cell; 377 mapcell *cell;
349 378
428 n |= n >> 16; 457 n |= n >> 16;
429 458
430 return n + 1; 459 return n + 1;
431} 460}
432 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
433/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
436 476
437MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
438 521
439PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
440 523
441BOOT: 524BOOT:
442{ 525{
443 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 527 static const struct {
445 const char *name; 528 const char *name;
446 IV iv; 529 IV iv;
447 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
470 553
471 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
474 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
556# undef const_iv 652# undef const_iv
557 }; 653 };
558 654
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 674
579NV floor (NV x) 675NV floor (NV x)
580 676
581NV ceil (NV x) 677NV ceil (NV x)
582 678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
583void 683void
584pango_init () 684pango_init ()
585 CODE: 685 CODE:
586{ 686{
587 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
590} 695}
591 696
592char *
593SDL_GetError () 697char *SDL_GetError ()
594 698
595int 699int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 700
598void 701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
599SDL_Quit () 705void SDL_Quit ()
600 706
601void 707void
602SDL_ListModes (int rgb, int alpha) 708SDL_ListModes (int rgb, int alpha)
603 PPCODE: 709 PPCODE:
604{ 710{
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 733
628 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
629 while (*m) 735 while (*m)
630 { 736 {
631 if ((*m)->w >= 640 && (*m)->h >= 480)
632 {
633 AV *av = newAV (); 737 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 740 av_push (av, newSViv (rgb));
637 av_push (av, newSViv (alpha)); 741 av_push (av, newSViv (alpha));
638 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
639 }
640 743
641 ++m; 744 ++m;
642 } 745 }
643} 746}
644 747
660 763
661 if (RETVAL) 764 if (RETVAL)
662 { 765 {
663 av_clear (texture_av); 766 av_clear (texture_av);
664 767
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 770#include "glfunc.h"
668#undef GL_FUNC 771#undef GL_FUNC
669 } 772 }
670} 773}
677char * 780char *
678SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
679 782
680int 783int
681SDL_GetAppState () 784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
682 788
683void 789void
684poll_events () 790poll_events ()
685 PPCODE: 791 PPCODE:
686{ 792{
696 { 802 {
697 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
698 case SDL_KEYUP: 804 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 810 break;
705 811
706 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 831 x = ev.motion.x;
726 y = ev.motion.y; 832 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 834 }
729 835
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 842 }
737 break; 843 break;
738 844
739 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 848
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 859 break;
754 } 860 }
755 861
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 863 }
758} 864}
759 865
760int 866int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 868 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
765 871
766void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
767Mix_CloseAudio () 889Mix_CloseAudio ()
768 890
769int 891int
770Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
893
894const char *
895Mix_GetError ()
771 896
772void 897void
773lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
774 CODE: 899 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 926 }
802 } 927 }
803#endif 928#endif
804} 929}
805 930
806void 931int
807add_font (char *file) 932add_font (char *file)
808 CODE: 933 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
810 937
811void 938void
812load_image_inline (SV *image_) 939load_image_inline (SV *image_)
813 ALIAS: 940 ALIAS:
814 load_image_file = 1 941 load_image_file = 1
817 STRLEN image_len; 944 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
824 951
825 if (!rw) 952 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
827 954
900void 1027void
901error (char *message) 1028error (char *message)
902 CODE: 1029 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1031#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1033#endif
907 1034
908void 1035void
909fatal (char *message) 1036fatal (char *message)
910 CODE: 1037 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1039#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1041#endif
915 _exit (1); 1042 _exit (1);
916 1043
917void 1044void
918_exit (int retval = 0) 1045_exit (int retval = 0)
930#if DEBUG 1057#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1058 VALGRIND_DO_LEAK_CHECK;
932#endif 1059#endif
933} 1060}
934 1061
935MODULE = CFPlus PACKAGE = CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
936 1063
937CFPlus::Font 1064PROTOTYPES: DISABLE
1065
1066DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1068 CODE:
940{ 1069{
941 int count; 1070 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1074}
946 OUTPUT: 1075 OUTPUT:
947 RETVAL 1076 RETVAL
948 1077
949void 1078void
950DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
951 CODE: 1080 CODE:
952 pango_font_description_free (self); 1081 pango_font_description_free (self);
953 1082
954void 1083void
955make_default (CFPlus::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
956 CODE: 1086 CODE:
957 default_font = self; 1087 default_font = self;
958 1088
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1090
1091PROTOTYPES: DISABLE
1092
961void 1093void
962reset_glyph_cache () 1094glyph_cache_backup ()
1095 PROTOTYPE:
963 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
964 tc_clear (); 1103 tc_restore ();
965 1104
966CFPlus::Layout 1105DC::Layout
967new (SV *class) 1106new (SV *class)
968 CODE: 1107 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
970 1109
971 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
978 1118
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
981 OUTPUT: 1121 OUTPUT:
982 RETVAL 1122 RETVAL
983 1123
984void 1124void
985DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
986 CODE: 1126 CODE:
987 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
988 Safefree (self); 1129 Safefree (self);
989 1130
990void 1131void
991set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
992 CODE: 1133 CODE:
993{ 1134{
994 STRLEN textlen; 1135 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
996 1137
997 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
998} 1139}
999 1140
1000void 1141void
1001set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
1002 CODE: 1143 CODE:
1003{ 1144{
1004 STRLEN textlen; 1145 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
1006 1147
1007 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
1008} 1149}
1009 1150
1010void 1151void
1011set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
1012 CODE: 1153 CODE:
1013{ 1154{
1014 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1157 const char *pos = text;
1051 if (attrs) 1192 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
1053} 1194}
1054 1195
1055void 1196void
1056get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
1057 PPCODE: 1198 PPCODE:
1058{ 1199{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1201
1061 do 1202 do
1062 { 1203 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1205
1065 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
1066 { 1207 {
1067 PangoRectangle extents; 1208 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1217
1077 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
1078} 1219}
1079 1220
1080int 1221int
1081has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
1082 CODE: 1223 CODE:
1083{ 1224{
1084 int lines = 1; 1225 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
1086 1227
1091} 1232}
1092 OUTPUT: 1233 OUTPUT:
1093 RETVAL 1234 RETVAL
1094 1235
1095SV * 1236SV *
1096get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
1097 CODE: 1238 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1241 OUTPUT:
1101 RETVAL 1242 RETVAL
1102 1243
1103void 1244void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1246 CODE:
1106 self->r = r; 1247 self->r = r;
1107 self->g = g; 1248 self->g = g;
1108 self->b = b; 1249 self->b = b;
1109 self->a = a; 1250 self->a = a;
1110 1251
1111void 1252void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1254 CODE:
1114 if (self->font != font) 1255 if (self->font != font)
1115 { 1256 {
1116 self->font = font; 1257 self->font = font;
1117 layout_update_font (self); 1258 layout_update_font (self);
1118 } 1259 }
1119 1260
1120void 1261void
1121set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
1122 CODE: 1263 CODE:
1123 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
1124 { 1265 {
1125 self->base_height = base_height; 1266 self->base_height = base_height;
1126 layout_update_font (self); 1267 layout_update_font (self);
1127 } 1268 }
1128 1269
1129void 1270void
1130set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1272 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1274
1134void 1275void
1135set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
1136 CODE: 1277 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1279
1139void 1280void
1140set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
1141 CODE: 1282 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1284
1144void 1285void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1287 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
1152 ); 1293 );
1153 1294
1154void 1295void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1297 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1299
1159void 1300void
1160size (CFPlus::Layout self) 1301size (DC::Layout self)
1161 PPCODE: 1302 PPCODE:
1162{ 1303{
1163 int w, h; 1304 int w, h;
1164 1305
1165 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
1170} 1311}
1171 1312
1172int 1313int
1173descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1174 CODE: 1315 CODE:
1175{ 1316{
1176 PangoRectangle rect; 1317 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1180} 1321}
1181 OUTPUT: 1322 OUTPUT:
1182 RETVAL 1323 RETVAL
1183 1324
1184int 1325int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1327 CODE:
1187{ 1328{
1188 int index, trailing; 1329 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1331 RETVAL = index + trailing;
1191} 1332}
1192 OUTPUT: 1333 OUTPUT:
1193 RETVAL 1334 RETVAL
1194 1335
1195void 1336void
1196cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1338 PPCODE:
1198{ 1339{
1199 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1342
1202 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1347}
1207 1348
1208void 1349void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1351 PPCODE:
1211{ 1352{
1212 int line, x; 1353 int line, x;
1213 1354
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1358 --line;
1359#endif
1217 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1363}
1221 1364
1222void 1365void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1366line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1367 PPCODE:
1225{ 1368{
1226 PangoLayoutLine *lp; 1369 PangoLayoutLine *lp;
1227 int index, trailing; 1370 int index, trailing;
1228 1371
1229 if (line < 0) 1372 if (line < 0)
1230 XSRETURN_EMPTY; 1373 XSRETURN_EMPTY;
1231 1374
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1376 XSRETURN_EMPTY; /* do better */
1234 1377
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1379
1237 EXTEND (SP, 2); 1380 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1387 }
1245} 1388}
1246 1389
1247void 1390void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1391render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1392 CODE:
1393 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1251 self->pl, 1395 self->pl,
1396 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1254 flags 1399 flags
1255 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1256 1404
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1405void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1406draw (DC::Layout self)
1263 CODE: 1407 CODE:
1264{ 1408{
1265 int ow = SvIV (w_); 1409 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1416
1268 if (ow && oh) 1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1425
1426PROTOTYPES: ENABLE
1427
1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1433 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1434 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1435 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1436 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1438
1282 SvPOK_only (result_); 1439 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1440 SvCUR_set (result_, nw * nh * bpp);
1284 1441
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1443 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1445
1289 sv_setsv (data_, result_); 1446 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1447 }
1296} 1448}
1297 1449
1298void 1450void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1457{
1306 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1310 1465
1311 if (items < 5) 1466 if (items < 5)
1312 { 1467 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1508 RETVAL = width > 0;
1354} 1509}
1355 OUTPUT: 1510 OUTPUT:
1356 RETVAL 1511 RETVAL
1357 1512
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1514
1360CFPlus::Map 1515PROTOTYPES: DISABLE
1516
1517DC::Map
1361new (SV *class) 1518new (SV *class)
1362 CODE: 1519 CODE:
1363 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1521 RETVAL->x = 0;
1365 RETVAL->y = 0; 1522 RETVAL->y = 0;
1373 RETVAL->row = 0; 1530 RETVAL->row = 0;
1374 OUTPUT: 1531 OUTPUT:
1375 RETVAL 1532 RETVAL
1376 1533
1377void 1534void
1378DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1379 CODE: 1536 CODE:
1380{ 1537{
1381 map_clear (self); 1538 map_clear (self);
1382 Safefree (self->face2tile); 1539 Safefree (self->face2tile);
1383 Safefree (self->tex); 1540 Safefree (self->tex);
1384 Safefree (self); 1541 Safefree (self);
1385} 1542}
1386 1543
1387void 1544void
1388resize (CFPlus::Map self, int map_width, int map_height) 1545resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1546 CODE:
1390 self->w = map_width; 1547 self->w = map_width;
1391 self->h = map_height; 1548 self->h = map_height;
1392 1549
1393void 1550void
1394clear (CFPlus::Map self) 1551clear (DC::Map self)
1395 CODE: 1552 CODE:
1396 map_clear (self); 1553 map_clear (self);
1397 1554
1398void 1555void
1399set_tileid (CFPlus::Map self, int face, int tile) 1556set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1557 CODE:
1401{ 1558{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1559 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1560 need_texid (self, tile);
1404} 1561}
1405 1562
1406void 1563void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1564set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1565 CODE:
1409{ 1566{
1410 tileid texid; 1567 tileid texid;
1411 maptex *tex; 1568 maptex *tex;
1412 1569
1425 tex->smoothtile = self->face2tile [smooth]; 1582 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1583 tex->smoothlevel = level;
1427} 1584}
1428 1585
1429void 1586void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1588 CODE:
1432{ 1589{
1433 need_texid (self, texid); 1590 need_texid (self, texid);
1434 1591
1435 { 1592 {
1455 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1614}
1458 1615
1459int 1616int
1460ox (CFPlus::Map self) 1617ox (DC::Map self)
1461 ALIAS: 1618 ALIAS:
1462 oy = 1 1619 oy = 1
1463 x = 2 1620 x = 2
1464 y = 3 1621 y = 3
1465 w = 4 1622 w = 4
1476 } 1633 }
1477 OUTPUT: 1634 OUTPUT:
1478 RETVAL 1635 RETVAL
1479 1636
1480void 1637void
1481scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1482 CODE: 1639 CODE:
1483{ 1640{
1484 if (dx > 0) 1641 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1643 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1503 } 1660 }
1504} 1661}
1505 1662
1506void 1663SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1665 CODE:
1509{ 1666{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1669 mapcell *cell;
1513 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1514 1673
1515 while (data < data_end - 1) 1674 while (data < data_end - 1)
1516 { 1675 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1518 1677
1538 uint8_t ext, cmd; 1697 uint8_t ext, cmd;
1539 1698
1540 do 1699 do
1541 { 1700 {
1542 ext = *data++; 1701 ext = *data++;
1543 cmd = ext & 0x3f; 1702 cmd = ext & 0x7f;
1544 1703
1545 if (cmd < 4) 1704 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1706 else if (cmd == 5) // health
1548 { 1707 {
1551 } 1710 }
1552 else if (cmd == 6) // monster width 1711 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1712 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1713 else if (cmd == 0x47)
1555 { 1714 {
1556 if (*data == 4) 1715 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1719
1559 data += *data + 1; 1720 data += *data + 1;
1560 } 1721 }
1561 else if (cmd == 8) // cell flags 1722 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1723 cell->flags = *data++;
1569 } 1730 }
1570 else 1731 else
1571 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1572 } 1733 }
1573 1734
1735 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1736 if (flags & (4 >> z))
1575 { 1737 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1739 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1579 } 1755 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1756 }
1595 else 1757 else
1596 cell->darkness = 0; 1758 cell->darkness = 0;
1597 } 1759 }
1598} 1760}
1761 OUTPUT:
1762 RETVAL
1599 1763
1600SV * 1764SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1766 CODE:
1603{ 1767{
1604 int x1, x; 1768 int x1, x;
1605 int y1, y; 1769 int y1, y;
1606 int z; 1770 int z;
1651} 1815}
1652 OUTPUT: 1816 OUTPUT:
1653 RETVAL 1817 RETVAL
1654 1818
1655void 1819void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1657 CODE: 1821 CODE:
1658{ 1822{
1823 int x, y, z;
1824
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1828 smooth_key skey;
1663 int x, y, z; 1829 int pl_x, pl_y;
1664 int last_name; 1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1665 1836
1666 // thats current max. sorry. 1837 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1669 1840
1670 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1672 1843
1673 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1674 1845 key.r = 255;
1675 glEnable (GL_BLEND); 1846 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1679 1850 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1851 key.texname = -1;
1681
1682 last_name = 0;
1683 1852
1684 mx += self->x; 1853 mx += self->x;
1685 my += self->y; 1854 my += self->y;
1686 1855
1687 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1706 } 1875 }
1707 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1881
1709 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1710 { 1883 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1712 1885
1725 { 1898 {
1726 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1729 1902
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1733 { 1904 {
1734 if (!tex.name) 1905 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1736 1907
1737 glEnd (); 1908 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1910 }
1741 1911
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1928 if (cell->flags & 1)
1750 { 1929 {
1751 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1754 1933
1934 if (tex.name)
1755 glEnd (); 1935 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1946 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1947 }
1764 } 1948 }
1765 1949
1766 // update smooth hash 1950 // update smooth hash
1767 if (tex.smoothtile) 1951 if (tex.smoothtile)
1803 } 1987 }
1804 } 1988 }
1805 } 1989 }
1806 } 1990 }
1807 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1808 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1996 // this is basically counting sort
1810 { 1997 {
1811 int w, b; 1998 int w, b;
1812 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1814 { 2003 {
1815 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1816 if (smask) 2005 if (smask)
1817 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2025 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1840 2029
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2030 if (tex.name)
1844 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1845 if (!tex.name) 2034 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2035 {
1847
1848 glEnd (); 2036 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1851 } 2039 }
1852 2040
1853 if (border) 2041 if (border)
1854 { 2042 {
1855 float ox = border * dx; 2043 float ox = border * dx;
1856 2044
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2049 }
1862 2050
1863 if (corner) 2051 if (corner)
1864 { 2052 {
1865 float ox = corner * dx; 2053 float ox = corner * dx;
1866 2054
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1871 } 2060 }
1872 } 2061 }
1873 } 2062 }
1874 } 2063 }
1875 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1876 } 2069 }
1877 2070
1878 hv_clear (smooth); 2071 hv_clear (smooth);
1879 } 2072 }
1880 2073
1881 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1882 2079
1883 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1884 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1885 2093
1886 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1889 { 2097 {
1914 } 2122 }
1915 } 2123 }
1916} 2124}
1917 2125
1918void 2126void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2128 CODE:
1921{ 2129{
1922 static float color[16][3] = { 2130 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1976} 2184}
1977 2185
1978void 2186void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2188 PPCODE:
1981{ 2189{
1982 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2198
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2201
1991 mx += self->x; 2202 mx += self->x - 1;
1992 my += self->y; 2203 my += self->y - 1;
1993 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1994 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1996 { 2209 {
1997 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1998 2211
1999 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2214 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
2003 2216
2004 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
2007 } 2220 }
2008 } 2221 }
2009 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
2010 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
2014} 2265}
2015 2266
2016SV * 2267SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2269 CODE:
2019{ 2270{
2020 int x, y, x1, y1; 2271 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2330 else
2080 *data++ = 0; 2331 *data++ = 0;
2081 } 2332 }
2082 } 2333 }
2083 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2084 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2086 RETVAL = data_sv; 2342 RETVAL = data_sv;
2087} 2343}
2088 OUTPUT: 2344 OUTPUT:
2089 RETVAL 2345 RETVAL
2090 2346
2091void 2347void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2349 PPCODE:
2094{ 2350{
2095 int x, y, z; 2351 int x, y, z;
2096 int w, h; 2352 int w, h;
2097 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2098 2364
2099 if (*data++ != 0) 2365 if (*data++ != 0)
2100 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2101 2367
2102 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2104 2370
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2383 {
2118 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2119 2385
2120 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2121 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2122 uint8_t flags = *data++; 2393 flags = *data++;
2123 2394
2124 if (flags) 2395 if (flags)
2125 { 2396 {
2126 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2403
2133 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2134 { 2405 {
2135 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2136 2408
2137 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2138 { 2410 {
2139 tileid t = tile [z]; 2411 tileid t = tile [z];
2140 2412
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2414 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2416 need_texid (self, t);
2145 } 2417 }
2146 2418
2147 cell->tile [z] = t; 2419 cell->tile [z] = t;
2148 } 2420 }
2150 } 2422 }
2151 } 2423 }
2152 } 2424 }
2153} 2425}
2154 2426
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2428
2157CFPlus::MixChunk 2429DC::RW
2158new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
2159 CODE: 2431 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2161 OUTPUT: 2438 OUTPUT:
2162 RETVAL 2439 RETVAL
2163 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2164void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2165DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2166 CODE: 2551 CODE:
2167 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2168 2553
2169int 2554int
2170volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2560 OUTPUT:
2174 RETVAL 2561 RETVAL
2175 2562
2176int 2563DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2565 CODE:
2566{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2180 OUTPUT: 2578 OUTPUT:
2181 RETVAL 2579 RETVAL
2182 2580
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2582
2185int 2583int
2186volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2187 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2590 OUTPUT:
2190 RETVAL 2591 RETVAL
2191 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2192int 2615int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2213 CODE: 2617 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2619 OUTPUT:
2216 RETVAL 2620 RETVAL
2217 2621
2218int 2622void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2624 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2626
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2226 2630
2227BOOT: 2631BOOT:
2228{ 2632{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2634 static const struct {
2231 const char *name; 2635 const char *name;
2232 IV iv; 2636 IV iv;
2233 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2656 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2740# undef const_iv
2325 2745
2326 texture_av = newAV (); 2746 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2328} 2748}
2329 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2330char * 2756char *
2331gl_vendor () 2757gl_vendor ()
2332 CODE: 2758 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2760 OUTPUT:
2346 CODE: 2772 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2774 OUTPUT:
2349 RETVAL 2775 RETVAL
2350 2776
2351char *glGetString (GLenum pname) 2777const char *glGetString (GLenum pname)
2352 2778
2353GLint glGetInteger (GLenum pname) 2779GLint glGetInteger (GLenum pname)
2354 CODE: 2780 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2781 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2782 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2834
2409# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2411 2839
2412void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2413 2841
2414void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2415 2843
2423 2851
2424void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2425 CODE: 2853 CODE:
2426 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2427 2855
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2857 ALIAS:
2435 glColor_premultiply = 1 2858 glColor_premultiply = 1
2436 CODE: 2859 CODE:
2437 if (ix) 2860 if (ix)
2438 { 2861 {
2441 b *= a; 2864 b *= a;
2442 } 2865 }
2443 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2445 2868
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2870 CODE:
2454 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2873
2460 2877
2461void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2462 CODE: 2879 CODE:
2463 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2464 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2465void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2466 CODE: 2912 CODE:
2467 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2468 2914
2469void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2932 CODE:
2487 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2935
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2937
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2939
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2941
2521 2967
2522void glEndList () 2968void glEndList ()
2523 2969
2524void glCallList (int list) 2970void glCallList (int list)
2525 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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