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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
557# undef const_iv 652# undef const_iv
558 }; 653 };
559 654
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 674
580NV floor (NV x) 675NV floor (NV x)
581 676
582NV ceil (NV x) 677NV ceil (NV x)
583 678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
584void 683void
585pango_init () 684pango_init ()
586 CODE: 685 CODE:
587{ 686{
588 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
591} 695}
592 696
593char *
594SDL_GetError () 697char *SDL_GetError ()
595 698
596int 699int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 700
599void 701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
600SDL_Quit () 705void SDL_Quit ()
601 706
602void 707void
603SDL_ListModes (int rgb, int alpha) 708SDL_ListModes (int rgb, int alpha)
604 PPCODE: 709 PPCODE:
605{ 710{
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 733
629 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
630 while (*m) 735 while (*m)
631 { 736 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
634 AV *av = newAV (); 737 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 740 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha)); 741 av_push (av, newSViv (alpha));
639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
641 743
642 ++m; 744 ++m;
643 } 745 }
644} 746}
645 747
661 763
662 if (RETVAL) 764 if (RETVAL)
663 { 765 {
664 av_clear (texture_av); 766 av_clear (texture_av);
665 767
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 770#include "glfunc.h"
669#undef GL_FUNC 771#undef GL_FUNC
670 } 772 }
671} 773}
678char * 780char *
679SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
680 782
681int 783int
682SDL_GetAppState () 784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
683 788
684void 789void
685poll_events () 790poll_events ()
686 PPCODE: 791 PPCODE:
687{ 792{
697 { 802 {
698 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
699 case SDL_KEYUP: 804 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 810 break;
706 811
707 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 831 x = ev.motion.x;
727 y = ev.motion.y; 832 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 834 }
730 835
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 842 }
738 break; 843 break;
739 844
740 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 848
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 859 break;
755 } 860 }
756 861
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 863 }
759} 864}
760 865
761int 866int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 868 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
766 871
767void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
768Mix_CloseAudio () 889Mix_CloseAudio ()
769 890
770int 891int
771Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
893
894const char *
895Mix_GetError ()
772 896
773void 897void
774lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
775 CODE: 899 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 926 }
803 } 927 }
804#endif 928#endif
805} 929}
806 930
807void 931int
808add_font (char *file) 932add_font (char *file)
809 CODE: 933 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
811 937
812void 938void
813load_image_inline (SV *image_) 939load_image_inline (SV *image_)
814 ALIAS: 940 ALIAS:
815 load_image_file = 1 941 load_image_file = 1
818 STRLEN image_len; 944 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
825 951
826 if (!rw) 952 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
828 954
901void 1027void
902error (char *message) 1028error (char *message)
903 CODE: 1029 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1031#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1033#endif
908 1034
909void 1035void
910fatal (char *message) 1036fatal (char *message)
911 CODE: 1037 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1039#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1041#endif
916 _exit (1); 1042 _exit (1);
917 1043
918void 1044void
919_exit (int retval = 0) 1045_exit (int retval = 0)
931#if DEBUG 1057#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1058 VALGRIND_DO_LEAK_CHECK;
933#endif 1059#endif
934} 1060}
935 1061
936MODULE = CFPlus PACKAGE = CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
937 1063
938CFPlus::Font 1064PROTOTYPES: DISABLE
1065
1066DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1068 CODE:
941{ 1069{
942 int count; 1070 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1074}
947 OUTPUT: 1075 OUTPUT:
948 RETVAL 1076 RETVAL
949 1077
950void 1078void
951DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
952 CODE: 1080 CODE:
953 pango_font_description_free (self); 1081 pango_font_description_free (self);
954 1082
955void 1083void
956make_default (CFPlus::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
957 CODE: 1086 CODE:
958 default_font = self; 1087 default_font = self;
959 1088
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1090
1091PROTOTYPES: DISABLE
1092
962void 1093void
963reset_glyph_cache () 1094glyph_cache_backup ()
1095 PROTOTYPE:
964 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
965 tc_clear (); 1103 tc_restore ();
966 1104
967CFPlus::Layout 1105DC::Layout
968new (SV *class) 1106new (SV *class)
969 CODE: 1107 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
971 1109
972 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
979 1118
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
982 OUTPUT: 1121 OUTPUT:
983 RETVAL 1122 RETVAL
984 1123
985void 1124void
986DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
987 CODE: 1126 CODE:
988 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
989 Safefree (self); 1129 Safefree (self);
990 1130
991void 1131void
992set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
993 CODE: 1133 CODE:
994{ 1134{
995 STRLEN textlen; 1135 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
997 1137
998 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
999} 1139}
1000 1140
1001void 1141void
1002set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
1003 CODE: 1143 CODE:
1004{ 1144{
1005 STRLEN textlen; 1145 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
1007 1147
1008 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
1009} 1149}
1010 1150
1011void 1151void
1012set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
1013 CODE: 1153 CODE:
1014{ 1154{
1015 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1157 const char *pos = text;
1052 if (attrs) 1192 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
1054} 1194}
1055 1195
1056void 1196void
1057get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
1058 PPCODE: 1198 PPCODE:
1059{ 1199{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1201
1062 do 1202 do
1063 { 1203 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1205
1066 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
1067 { 1207 {
1068 PangoRectangle extents; 1208 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1217
1078 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
1079} 1219}
1080 1220
1081int 1221int
1082has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
1083 CODE: 1223 CODE:
1084{ 1224{
1085 int lines = 1; 1225 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
1087 1227
1092} 1232}
1093 OUTPUT: 1233 OUTPUT:
1094 RETVAL 1234 RETVAL
1095 1235
1096SV * 1236SV *
1097get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
1098 CODE: 1238 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1241 OUTPUT:
1102 RETVAL 1242 RETVAL
1103 1243
1104void 1244void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1246 CODE:
1107 self->r = r; 1247 self->r = r;
1108 self->g = g; 1248 self->g = g;
1109 self->b = b; 1249 self->b = b;
1110 self->a = a; 1250 self->a = a;
1111 1251
1112void 1252void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1254 CODE:
1115 if (self->font != font) 1255 if (self->font != font)
1116 { 1256 {
1117 self->font = font; 1257 self->font = font;
1118 layout_update_font (self); 1258 layout_update_font (self);
1119 } 1259 }
1120 1260
1121void 1261void
1122set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
1123 CODE: 1263 CODE:
1124 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
1125 { 1265 {
1126 self->base_height = base_height; 1266 self->base_height = base_height;
1127 layout_update_font (self); 1267 layout_update_font (self);
1128 } 1268 }
1129 1269
1130void 1270void
1131set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1272 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1274
1135void 1275void
1136set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
1137 CODE: 1277 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1279
1140void 1280void
1141set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
1142 CODE: 1282 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1284
1145void 1285void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1287 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
1153 ); 1293 );
1154 1294
1155void 1295void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1297 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1299
1160void 1300void
1161size (CFPlus::Layout self) 1301size (DC::Layout self)
1162 PPCODE: 1302 PPCODE:
1163{ 1303{
1164 int w, h; 1304 int w, h;
1165 1305
1166 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
1171} 1311}
1172 1312
1173int 1313int
1174descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1175 CODE: 1315 CODE:
1176{ 1316{
1177 PangoRectangle rect; 1317 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1181} 1321}
1182 OUTPUT: 1322 OUTPUT:
1183 RETVAL 1323 RETVAL
1184 1324
1185int 1325int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1327 CODE:
1188{ 1328{
1189 int index, trailing; 1329 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1331 RETVAL = index + trailing;
1192} 1332}
1193 OUTPUT: 1333 OUTPUT:
1194 RETVAL 1334 RETVAL
1195 1335
1196void 1336void
1197cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1338 PPCODE:
1199{ 1339{
1200 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1342
1203 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1347}
1208 1348
1209void 1349void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1351 PPCODE:
1212{ 1352{
1213 int line, x; 1353 int line, x;
1214 1354
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1358 --line;
1359#endif
1218 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1363}
1222 1364
1223void 1365void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1366line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1367 PPCODE:
1226{ 1368{
1227 PangoLayoutLine *lp; 1369 PangoLayoutLine *lp;
1228 int index, trailing; 1370 int index, trailing;
1229 1371
1230 if (line < 0) 1372 if (line < 0)
1231 XSRETURN_EMPTY; 1373 XSRETURN_EMPTY;
1232 1374
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1376 XSRETURN_EMPTY; /* do better */
1235 1377
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1379
1238 EXTEND (SP, 2); 1380 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1387 }
1246} 1388}
1247 1389
1248void 1390void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1391render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1392 CODE:
1393 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1252 self->pl, 1395 self->pl,
1396 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1255 flags 1399 flags
1256 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1257 1404
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1416
1260int minpot (int n) 1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1425
1426PROTOTYPES: ENABLE
1261 1427
1262void 1428void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1429pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1430 CODE:
1265{ 1431{
1292 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1465
1297 if (items < 5) 1466 if (items < 5)
1298 { 1467 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1470 }
1339 RETVAL = width > 0; 1508 RETVAL = width > 0;
1340} 1509}
1341 OUTPUT: 1510 OUTPUT:
1342 RETVAL 1511 RETVAL
1343 1512
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1514
1346CFPlus::Map 1515PROTOTYPES: DISABLE
1516
1517DC::Map
1347new (SV *class) 1518new (SV *class)
1348 CODE: 1519 CODE:
1349 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1521 RETVAL->x = 0;
1351 RETVAL->y = 0; 1522 RETVAL->y = 0;
1359 RETVAL->row = 0; 1530 RETVAL->row = 0;
1360 OUTPUT: 1531 OUTPUT:
1361 RETVAL 1532 RETVAL
1362 1533
1363void 1534void
1364DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1365 CODE: 1536 CODE:
1366{ 1537{
1367 map_clear (self); 1538 map_clear (self);
1368 Safefree (self->face2tile); 1539 Safefree (self->face2tile);
1369 Safefree (self->tex); 1540 Safefree (self->tex);
1370 Safefree (self); 1541 Safefree (self);
1371} 1542}
1372 1543
1373void 1544void
1374resize (CFPlus::Map self, int map_width, int map_height) 1545resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1546 CODE:
1376 self->w = map_width; 1547 self->w = map_width;
1377 self->h = map_height; 1548 self->h = map_height;
1378 1549
1379void 1550void
1380clear (CFPlus::Map self) 1551clear (DC::Map self)
1381 CODE: 1552 CODE:
1382 map_clear (self); 1553 map_clear (self);
1383 1554
1384void 1555void
1385set_tileid (CFPlus::Map self, int face, int tile) 1556set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1557 CODE:
1387{ 1558{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1559 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1560 need_texid (self, tile);
1390} 1561}
1391 1562
1392void 1563void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1564set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1565 CODE:
1395{ 1566{
1396 tileid texid; 1567 tileid texid;
1397 maptex *tex; 1568 maptex *tex;
1398 1569
1411 tex->smoothtile = self->face2tile [smooth]; 1582 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1583 tex->smoothlevel = level;
1413} 1584}
1414 1585
1415void 1586void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1588 CODE:
1418{ 1589{
1419 need_texid (self, texid); 1590 need_texid (self, texid);
1420 1591
1421 { 1592 {
1441 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1614}
1444 1615
1445int 1616int
1446ox (CFPlus::Map self) 1617ox (DC::Map self)
1447 ALIAS: 1618 ALIAS:
1448 oy = 1 1619 oy = 1
1449 x = 2 1620 x = 2
1450 y = 3 1621 y = 3
1451 w = 4 1622 w = 4
1462 } 1633 }
1463 OUTPUT: 1634 OUTPUT:
1464 RETVAL 1635 RETVAL
1465 1636
1466void 1637void
1467scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1468 CODE: 1639 CODE:
1469{ 1640{
1470 if (dx > 0) 1641 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1643 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1489 } 1660 }
1490} 1661}
1491 1662
1492void 1663SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1665 CODE:
1495{ 1666{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1669 mapcell *cell;
1499 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1500 1673
1501 while (data < data_end - 1) 1674 while (data < data_end - 1)
1502 { 1675 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1504 1677
1524 uint8_t ext, cmd; 1697 uint8_t ext, cmd;
1525 1698
1526 do 1699 do
1527 { 1700 {
1528 ext = *data++; 1701 ext = *data++;
1529 cmd = ext & 0x3f; 1702 cmd = ext & 0x7f;
1530 1703
1531 if (cmd < 4) 1704 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health 1706 else if (cmd == 5) // health
1534 { 1707 {
1537 } 1710 }
1538 else if (cmd == 6) // monster width 1711 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1; 1712 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47) 1713 else if (cmd == 0x47)
1541 { 1714 {
1542 if (*data == 4) 1715 if (*data == 1) cell->player = data [1];
1543 ; // decode player count 1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1544 1719
1545 data += *data + 1; 1720 data += *data + 1;
1546 } 1721 }
1547 else if (cmd == 8) // cell flags 1722 else if (cmd == 8) // cell flags
1548 cell->flags = *data++; 1723 cell->flags = *data++;
1555 } 1730 }
1556 else 1731 else
1557 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1558 } 1733 }
1559 1734
1735 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1736 if (flags & (4 >> z))
1561 { 1737 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1739 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1565 } 1755 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1756 }
1581 else 1757 else
1582 cell->darkness = 0; 1758 cell->darkness = 0;
1583 } 1759 }
1584} 1760}
1761 OUTPUT:
1762 RETVAL
1585 1763
1586SV * 1764SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1766 CODE:
1589{ 1767{
1590 int x1, x; 1768 int x1, x;
1591 int y1, y; 1769 int y1, y;
1592 int z; 1770 int z;
1637} 1815}
1638 OUTPUT: 1816 OUTPUT:
1639 RETVAL 1817 RETVAL
1640 1818
1641void 1819void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1643 CODE: 1821 CODE:
1644{ 1822{
1823 int x, y, z;
1824
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1828 smooth_key skey;
1649 int x, y, z; 1829 int pl_x, pl_y;
1650 int last_name; 1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1651 1836
1652 // thats current max. sorry. 1837 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1655 1840
1656 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1658 1843
1659 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1660 1845 key.r = 255;
1661 glEnable (GL_BLEND); 1846 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1665 1850 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1851 key.texname = -1;
1667
1668 last_name = 0;
1669 1852
1670 mx += self->x; 1853 mx += self->x;
1671 my += self->y; 1854 my += self->y;
1672 1855
1673 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1692 } 1875 }
1693 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1881
1695 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1696 { 1883 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1698 1885
1711 { 1898 {
1712 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1715 1902
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1719 { 1904 {
1720 if (!tex.name) 1905 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1722 1907
1723 glEnd (); 1908 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1910 }
1727 1911
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1928 if (cell->flags & 1)
1736 { 1929 {
1737 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1740 1933
1934 if (tex.name)
1741 glEnd (); 1935 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1946 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1947 }
1750 } 1948 }
1751 1949
1752 // update smooth hash 1950 // update smooth hash
1753 if (tex.smoothtile) 1951 if (tex.smoothtile)
1789 } 1987 }
1790 } 1988 }
1791 } 1989 }
1792 } 1990 }
1793 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1794 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 1996 // this is basically counting sort
1796 { 1997 {
1797 int w, b; 1998 int w, b;
1798 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1800 { 2003 {
1801 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1802 if (smask) 2005 if (smask)
1803 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2025 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1826 2029
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2030 if (tex.name)
1830 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1831 if (!tex.name) 2034 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2035 {
1833
1834 glEnd (); 2036 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1837 } 2039 }
1838 2040
1839 if (border) 2041 if (border)
1840 { 2042 {
1841 float ox = border * dx; 2043 float ox = border * dx;
1842 2044
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2049 }
1848 2050
1849 if (corner) 2051 if (corner)
1850 { 2052 {
1851 float ox = corner * dx; 2053 float ox = corner * dx;
1852 2054
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1857 } 2060 }
1858 } 2061 }
1859 } 2062 }
1860 } 2063 }
1861 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1862 } 2069 }
1863 2070
1864 hv_clear (smooth); 2071 hv_clear (smooth);
1865 } 2072 }
1866 2073
1867 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1868 2079
1869 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1870 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1871 2093
1872 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1875 { 2097 {
1900 } 2122 }
1901 } 2123 }
1902} 2124}
1903 2125
1904void 2126void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2128 CODE:
1907{ 2129{
1908 static float color[16][3] = { 2130 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1962} 2184}
1963 2185
1964void 2186void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2188 PPCODE:
1967{ 2189{
1968 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2198
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2201
1977 mx += self->x; 2202 mx += self->x - 1;
1978 my += self->y; 2203 my += self->y - 1;
1979 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1980 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1982 { 2209 {
1983 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1984 2211
1985 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2214 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1989 2216
1990 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1993 } 2220 }
1994 } 2221 }
1995 2222
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2223 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2224 for (x = 0; x < sw; ++x)
2006 { 2225 {
2007 float *f = (float *)matrix; 2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2235
2011 for (dy = -1; dy <= 1; ++dy) 2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2237 uint8_t r21 = d21;
2013 { 2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2239
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2240 uint8_t r12 = d12;
2018 } 2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2019 2243
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2247
2023 darkness_sv = darkness2_sv; 2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2257 }
2258
2259 free (darkness1);
2025 2260
2026 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
2030} 2265}
2031 2266
2032SV * 2267SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2034 CODE: 2269 CODE:
2035{ 2270{
2036 int x, y, x1, y1; 2271 int x, y, x1, y1;
2037 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2038 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2095 else 2330 else
2096 *data++ = 0; 2331 *data++ = 0;
2097 } 2332 }
2098 } 2333 }
2099 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2100 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2101 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2102 RETVAL = data_sv; 2342 RETVAL = data_sv;
2103} 2343}
2104 OUTPUT: 2344 OUTPUT:
2105 RETVAL 2345 RETVAL
2106 2346
2107void 2347void
2108set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2109 PPCODE: 2349 PPCODE:
2110{ 2350{
2111 int x, y, z; 2351 int x, y, z;
2112 int w, h; 2352 int w, h;
2113 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2114 2364
2115 if (*data++ != 0) 2365 if (*data++ != 0)
2116 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2117 2367
2118 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2119 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2120 2370
2121 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2133 { 2383 {
2134 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2135 2385
2136 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2137 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2138 uint8_t flags = *data++; 2393 flags = *data++;
2139 2394
2140 if (flags) 2395 if (flags)
2141 { 2396 {
2142 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2143 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2146 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2147 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2148 2403
2149 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2150 { 2405 {
2151 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2152 2408
2153 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2154 { 2410 {
2155 tileid t = tile [z]; 2411 tileid t = tile [z];
2156 2412
2157 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2158 { 2414 {
2159 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2160 need_texid (self, t); 2416 need_texid (self, t);
2161 } 2417 }
2162 2418
2163 cell->tile [z] = t; 2419 cell->tile [z] = t;
2164 } 2420 }
2166 } 2422 }
2167 } 2423 }
2168 } 2424 }
2169} 2425}
2170 2426
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2172 2428
2173CFPlus::MixChunk 2429DC::RW
2174new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
2175 CODE: 2431 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2177 OUTPUT: 2438 OUTPUT:
2178 RETVAL 2439 RETVAL
2179 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2180void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2181DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2182 CODE: 2551 CODE:
2183 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2184 2553
2185int 2554int
2186volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2187 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2560 OUTPUT:
2190 RETVAL 2561 RETVAL
2191 2562
2192int 2563DC::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2565 CODE:
2566{
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2196 OUTPUT: 2578 OUTPUT:
2197 RETVAL 2579 RETVAL
2198 2580
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2200 2582
2201int 2583int
2202volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2203 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2204 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2590 OUTPUT:
2206 RETVAL 2591 RETVAL
2207 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2208int 2615int
2209fade_out (int ms)
2210 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms);
2212 OUTPUT:
2213 RETVAL
2214
2215CFPlus::MixMusic
2216new_from_file (SV *class, char *path)
2217 CODE:
2218 RETVAL = Mix_LoadMUS (path);
2219 OUTPUT:
2220 RETVAL
2221
2222void
2223DESTROY (CFPlus::MixMusic self)
2224 CODE:
2225 Mix_FreeMusic (self);
2226
2227int
2228play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2229 CODE: 2617 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2619 OUTPUT:
2232 RETVAL 2620 RETVAL
2233 2621
2234int 2622void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2236 CODE: 2624 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2626
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2242 2630
2243BOOT: 2631BOOT:
2244{ 2632{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2246 static const struct { 2634 static const struct {
2247 const char *name; 2635 const char *name;
2248 IV iv; 2636 IV iv;
2249 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2250# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2262 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2656 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2284 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2285 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2286 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2287 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2288 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2289 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2290 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2291 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2292 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2293 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2317 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2331 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2740# undef const_iv
2341 2745
2342 texture_av = newAV (); 2746 texture_av = newAV ();
2343 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2344} 2748}
2345 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2346char * 2756char *
2347gl_vendor () 2757gl_vendor ()
2348 CODE: 2758 CODE:
2349 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2350 OUTPUT: 2760 OUTPUT:
2422# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2834
2425# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2427 2839
2428void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2429 2841
2430void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2431 2843
2439 2851
2440void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2441 CODE: 2853 CODE:
2442 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2443 2855
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2857 ALIAS:
2451 glColor_premultiply = 1 2858 glColor_premultiply = 1
2452 CODE: 2859 CODE:
2453 if (ix) 2860 if (ix)
2454 { 2861 {
2457 b *= a; 2864 b *= a;
2458 } 2865 }
2459 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2461 2868
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2870 CODE:
2470 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2873
2476 2877
2477void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2478 CODE: 2879 CODE:
2479 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2480 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2481void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2482 CODE: 2912 CODE:
2483 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2484 2914
2485void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2501void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2502 CODE: 2932 CODE:
2503 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2504 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2505 2935
2506void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2507 2937
2508void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2509 2939
2510void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2511 2941
2537 2967
2538void glEndList () 2968void glEndList ()
2539 2969
2540void glCallList (int list) 2970void glCallList (int list)
2541 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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