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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC vs.
Revision 1.272 by root, Tue Aug 19 17:38:29 2008 UTC

38#include <SDL_thread.h> 38#include <SDL_thread.h>
39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
43 48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
367 self->oy = 0; 372 self->oy = 0;
368 self->row = 0; 373 self->row = 0;
369 self->rows = 0; 374 self->rows = 0;
370} 375}
371 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
372static void 387static void
373map_blank (DC__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
374{ 389{
375 int x, y; 390 int x, y;
376 maprow *row; 391 maprow *row;
390 if (x >= row->c1) 405 if (x >= row->c1)
391 break; 406 break;
392 407
393 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
394 409
395 cell->darkness = 0; 410 CELL_CLEAR (cell);
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
399 } 411 }
400 } 412 }
401} 413}
402 414
403typedef struct { 415typedef struct {
514 if (!svp || !SvTRUE (*svp)) 526 if (!svp || !SvTRUE (*svp))
515 return 0; 527 return 0;
516 528
517 return 1; 529 return 1;
518} 530}
531
532static void
533deliantra_main ()
534{
535 call_argv ("::main", G_DISCARD | G_VOID, 0);
536 dSP;
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
519 569
520MODULE = Deliantra::Client PACKAGE = DC 570MODULE = Deliantra::Client PACKAGE = DC
521 571
522PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
523 573
647 const_iv (SDL_INIT_CDROM), 697 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK), 698 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING), 699 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE), 700 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD), 701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
652# undef const_iv 722# undef const_iv
653 }; 723 };
654 724
655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
694#endif 764#endif
695} 765}
696 766
697char *SDL_GetError () 767char *SDL_GetError ()
698 768
769void SDL_braino ()
770
699int SDL_Init (U32 flags) 771int SDL_Init (U32 flags)
700 772
701int SDL_InitSubSystem (U32 flags) 773int SDL_InitSubSystem (U32 flags)
702 774
703void SDL_QuitSubSystem (U32 flags) 775void SDL_QuitSubSystem (U32 flags)
704 776
705void SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
706 787
707void 788void
708SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
709 PPCODE: 790 PPCODE:
710{ 791{
722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
725 806
726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
727#if SDL_VERSION_ATLEAST(1,2,10)
728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
730#endif
731 809
732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
733 811
734 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
735 while (*m) 813 while (*m)
736 { 814 {
815 if ((*m)->w >= 400 && (*m)->h >= 300)
816 {
737 AV *av = newAV (); 817 AV *av = newAV ();
738 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
739 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha)); 821 av_push (av, newSViv (alpha));
742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 822 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
823 }
743 824
744 ++m; 825 ++m;
745 } 826 }
746} 827}
747 828
1753 } 1834 }
1754 } 1835 }
1755 } 1836 }
1756 } 1837 }
1757 else 1838 else
1758 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1759 } 1840 }
1760} 1841}
1761 OUTPUT: 1842 OUTPUT:
1762 RETVAL 1843 RETVAL
1763 1844
1815} 1896}
1816 OUTPUT: 1897 OUTPUT:
1817 RETVAL 1898 RETVAL
1818 1899
1819void 1900void
1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1821 CODE: 1902 CODE:
1822{ 1903{
1823 int x, y, z; 1904 int x, y, z;
1824 1905
1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
2072 } 2153 }
2073 2154
2074 if (pl_tex.name) 2155 if (pl_tex.name)
2075 { 2156 {
2076 maptex tex = pl_tex; 2157 maptex tex = pl_tex;
2077 int px = pl_x + pdx; 2158 int px = pl_x + sdx;
2078 int py = pl_y + pdy; 2159 int py = pl_y + sdy;
2079 2160
2080 key.texname = tex.name; 2161 key.texname = tex.name;
2081 arr = rc_array (rc, &key); 2162 arr = rc_array (rc, &key);
2082 2163
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2200 SvCUR_set (darkness3_sv, sw34 * sh3); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
2201 2282
2202 mx += self->x - 1; 2283 mx += self->x - 1;
2203 my += self->y - 1; 2284 my += self->y - 1;
2204 2285
2205 memset (darkness1, 255, sw1 * sh1); 2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2206 2287
2207 for (y = 0; y < sh1; y++) 2288 for (y = 0; y < sh1; y++)
2208 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
2209 { 2290 {
2210 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);

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