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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.46 by root, Mon Apr 17 19:20:59 2006 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
1#include "EXTERN.h" 16#include "EXTERN.h"
2#include "perl.h" 17#include "perl.h"
3#include "XSUB.h" 18#include "XSUB.h"
4 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
5#include <string.h> 31#include <string.h>
6#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
7 36
8#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
9#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h>
10#include <SDL_opengl.h> 42#include <SDL_opengl.h>
11 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
12#include <glib/gmacros.h> 47#include <glib/gmacros.h>
13 48
14#include <pango/pango.h> 49#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
61
62#ifndef _WIN32
18#include <sys/types.h> 63# include <sys/types.h>
19#include <sys/socket.h> 64# include <sys/socket.h>
20#include <netinet/in.h> 65# include <netinet/in.h>
21#include <netinet/tcp.h> 66# include <netinet/tcp.h>
22
23#include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 80
25#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
26 82
27#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
29 85
30static PangoContext *context; 86#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
92
93static struct
94{
95#define GL_FUNC(ptr,name) ptr name;
96#include "glfunc.h"
97#undef GL_FUNC
98} gl;
99
100static void
101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
102{
103 if (gl.BlendFuncSeparate)
104 gl.BlendFuncSeparate (sa, da, saa, daa);
105 else if (gl.BlendFuncSeparateEXT)
106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
107 else
108 glBlendFunc (sa, da);
109}
110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
144typedef Mix_Chunk *DC__MixChunk;
145typedef Mix_Music *DC__MixMusic;
146
147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
32 166
33typedef struct cf_layout { 167typedef struct cf_layout {
34 PangoLayout *pl; 168 PangoLayout *pl;
169 float r, g, b, a; // default color for rgba mode
35 int base_height; 170 int base_height;
171 DC__Font font;
172 rc_t *rc;
36} *CFClient__Layout; 173} *DC__Layout;
174
175static DC__Font default_font;
176static PangoContext *opengl_context;
177static PangoFontMap *opengl_fontmap;
37 178
38static void 179static void
39substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
40{ 181{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
183#ifdef FC_HINT_STYLE
184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
185#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 187}
44 188
45static void 189static void
46layout_update (CFClient__Layout self) 190layout_update_font (DC__Layout self)
47{ 191{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
50 */ 194 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 195 PangoFontDescription *font = self->font ? self->font : default_font;
52 196
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 197 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 199
200 pango_layout_set_font_description (self->pl, font);
60} 201}
61 202
62static void 203static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
64{ 205{
65 layout_update (self); 206 PangoRectangle rect;
66 207
208 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
68 210
69 *w = (*w + 3) & ~3; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1;
72}
73 213
214 if (!rect.width) rect.width = 1;
215 if (!rect.height) rect.height = 1;
216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
74typedef uint16_t mapface; 222typedef uint16_t faceid;
75 223
76typedef struct { 224typedef struct {
77 GLint name; 225 GLuint name;
78 int w, h; 226 int w, h;
79 float s, t; 227 float s, t;
80 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
81} maptex; 231} maptex;
82 232
83typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
84 int16_t darkness; 236 uint16_t darkness;
85 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
86} mapcell; 238} mapcell;
87 239
88typedef struct { 240typedef struct {
89 int32_t c0, c1; 241 int32_t c0, c1;
90 mapcell *col; 242 mapcell *col;
91} maprow; 243} maprow;
92 244
93typedef struct map { 245typedef struct map {
94 int x, y, w, h; 246 int x, y, w, h;
95 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
96 int faces; 248 int faces; tileid *face2tile; // [faceid]
97 mapface *face; 249 int texs; maptex *tex; // [tileid]
98 250
99 int texs;
100 maptex *tex;
101
102 uint32_t rows; 251 int32_t rows;
103 maprow *row; 252 maprow *row;
104} *CFClient__Map; 253} *DC__Map;
105 254
106static char * 255static char *
107prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
108{ 257{
109 char *p; 258 char *p;
126} 275}
127 276
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
131static maprow * 300static maprow *
132map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
133{ 302{
134 if (0 > y) 303 if (0 > y)
135 { 304 {
136 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
175 344
176 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
177} 346}
178 347
179static mapcell * 348static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
181{ 350{
182 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
183} 352}
184 353
185static void 354static void
186map_clear (CFClient__Map self) 355map_clear (DC__Map self)
187{ 356{
188 int r; 357 int r;
189 358
190 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
199 self->row = 0; 368 self->row = 0;
200 self->rows = 0; 369 self->rows = 0;
201} 370}
202 371
203static void 372static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
205{ 374{
206 int x, y; 375 int x, y;
376 maprow *row;
377 mapcell *cell;
207 378
208 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 380 if (y >= 0)
210 { 381 {
211 if (y >= self->rows) 382 if (y >= self->rows)
212 break; 383 break;
213 384
214 maprow *row = self->row + y; 385 row = self->row + y;
215 386
216 for (x = x0; x < x0 + w; x++) 387 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 388 if (x >= row->c0)
218 { 389 {
219 if (x >= row->c1) 390 if (x >= row->c1)
220 break; 391 break;
221 392
222 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
223 } 399 }
224 } 400 }
225} 401}
226 402
227MODULE = CFClient PACKAGE = CFClient 403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
417}
418
419static void
420music_finished (void)
421{
422 SDL_UserEvent ev;
423
424 ev.type = SDL_USEREVENT;
425 ev.code = 0;
426 ev.data1 = 0;
427 ev.data2 = 0;
428
429 SDL_PushEvent ((SDL_Event *)&ev);
430}
431
432static void
433channel_finished (int channel)
434{
435 SDL_UserEvent ev;
436
437 ev.type = SDL_USEREVENT;
438 ev.code = 1;
439 ev.data1 = (void *)(long)channel;
440 ev.data2 = 0;
441
442 SDL_PushEvent ((SDL_Event *)&ev);
443}
444
445static unsigned int
446minpot (unsigned int n)
447{
448 if (!n)
449 return 0;
450
451 --n;
452
453 n |= n >> 1;
454 n |= n >> 2;
455 n |= n >> 4;
456 n |= n >> 8;
457 n |= n >> 16;
458
459 return n + 1;
460}
461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
228 521
229PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
230 523
231BOOT: 524BOOT:
232{ 525{
233 fontmap = pango_ft2_font_map_new (); 526 HV *stash = gv_stashpv ("DC", 1);
527 static const struct {
528 const char *name;
529 IV iv;
530 } *civ, const_iv[] = {
531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
535 const_iv (SDL_ACTIVEEVENT),
536 const_iv (SDL_KEYDOWN),
537 const_iv (SDL_KEYUP),
538 const_iv (SDL_MOUSEMOTION),
539 const_iv (SDL_MOUSEBUTTONDOWN),
540 const_iv (SDL_MOUSEBUTTONUP),
541 const_iv (SDL_JOYAXISMOTION),
542 const_iv (SDL_JOYBALLMOTION),
543 const_iv (SDL_JOYHATMOTION),
544 const_iv (SDL_JOYBUTTONDOWN),
545 const_iv (SDL_JOYBUTTONUP),
546 const_iv (SDL_QUIT),
547 const_iv (SDL_SYSWMEVENT),
548 const_iv (SDL_EVENT_RESERVEDA),
549 const_iv (SDL_EVENT_RESERVEDB),
550 const_iv (SDL_VIDEORESIZE),
551 const_iv (SDL_VIDEOEXPOSE),
552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
560 const_iv (SDLK_KP0),
561 const_iv (SDLK_KP1),
562 const_iv (SDLK_KP2),
563 const_iv (SDLK_KP3),
564 const_iv (SDLK_KP4),
565 const_iv (SDLK_KP5),
566 const_iv (SDLK_KP6),
567 const_iv (SDLK_KP7),
568 const_iv (SDLK_KP8),
569 const_iv (SDLK_KP9),
570 const_iv (SDLK_KP_PERIOD),
571 const_iv (SDLK_KP_DIVIDE),
572 const_iv (SDLK_KP_MULTIPLY),
573 const_iv (SDLK_KP_MINUS),
574 const_iv (SDLK_KP_PLUS),
575 const_iv (SDLK_KP_ENTER),
576 const_iv (SDLK_KP_EQUALS),
577 const_iv (SDLK_UP),
578 const_iv (SDLK_DOWN),
579 const_iv (SDLK_RIGHT),
580 const_iv (SDLK_LEFT),
581 const_iv (SDLK_INSERT),
582 const_iv (SDLK_HOME),
583 const_iv (SDLK_END),
584 const_iv (SDLK_PAGEUP),
585 const_iv (SDLK_PAGEDOWN),
586 const_iv (SDLK_F1),
587 const_iv (SDLK_F2),
588 const_iv (SDLK_F3),
589 const_iv (SDLK_F4),
590 const_iv (SDLK_F5),
591 const_iv (SDLK_F6),
592 const_iv (SDLK_F7),
593 const_iv (SDLK_F8),
594 const_iv (SDLK_F9),
595 const_iv (SDLK_F10),
596 const_iv (SDLK_F11),
597 const_iv (SDLK_F12),
598 const_iv (SDLK_F13),
599 const_iv (SDLK_F14),
600 const_iv (SDLK_F15),
601 const_iv (SDLK_NUMLOCK),
602 const_iv (SDLK_CAPSLOCK),
603 const_iv (SDLK_SCROLLOCK),
604 const_iv (SDLK_RSHIFT),
605 const_iv (SDLK_LSHIFT),
606 const_iv (SDLK_RCTRL),
607 const_iv (SDLK_LCTRL),
608 const_iv (SDLK_RALT),
609 const_iv (SDLK_LALT),
610 const_iv (SDLK_RMETA),
611 const_iv (SDLK_LMETA),
612 const_iv (SDLK_LSUPER),
613 const_iv (SDLK_RSUPER),
614 const_iv (SDLK_MODE),
615 const_iv (SDLK_COMPOSE),
616 const_iv (SDLK_HELP),
617 const_iv (SDLK_PRINT),
618 const_iv (SDLK_SYSREQ),
619 const_iv (SDLK_BREAK),
620 const_iv (SDLK_MENU),
621 const_iv (SDLK_POWER),
622 const_iv (SDLK_EURO),
623 const_iv (SDLK_UNDO),
624
625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
627 const_iv (KMOD_LSHIFT),
628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
630 const_iv (KMOD_LCTRL),
631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
633 const_iv (KMOD_LALT),
634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
636 const_iv (KMOD_LMETA),
637 const_iv (KMOD_RMETA),
638 const_iv (KMOD_NUM),
639 const_iv (KMOD_CAPS),
640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652# undef const_iv
653 };
654
655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
657
658 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
659 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
660}
661
662void
663weaken (SV *rv)
664 PROTOTYPE: $
665 CODE:
666 sv_rvweaken (rv);
667
668int
669in_destruct ()
670 CODE:
671 RETVAL = PL_main_cv == Nullcv;
672 OUTPUT:
673 RETVAL
674
675NV floor (NV x)
676
677NV ceil (NV x)
678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
683void
684pango_init ()
685 CODE:
686{
687 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
236} 695}
696
697char *SDL_GetError ()
698
699int SDL_Init (U32 flags)
700
701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
705void SDL_Quit ()
706
707void
708SDL_ListModes (int rgb, int alpha)
709 PPCODE:
710{
711 SDL_Rect **m;
712
713 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
714 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
715 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
716 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
717
718 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
719 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
720
721 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
725
726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
727#if SDL_VERSION_ATLEAST(1,2,10)
728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
730#endif
731
732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
733
734 if (m && m != (SDL_Rect **)-1)
735 while (*m)
736 {
737 AV *av = newAV ();
738 av_push (av, newSViv ((*m)->w));
739 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha));
742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
743
744 ++m;
745 }
746}
747
748int
749SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
750 CODE:
751{
752 SDL_EnableUNICODE (1);
753 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
754
755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
759
760 RETVAL = !!SDL_SetVideoMode (
761 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
762 );
763
764 if (RETVAL)
765 {
766 av_clear (texture_av);
767
768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
770#include "glfunc.h"
771#undef GL_FUNC
772 }
773}
774 OUTPUT:
775 RETVAL
776
777void
778SDL_GL_SwapBuffers ()
779
780char *
781SDL_GetKeyName (int sym)
782
783int
784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
788
789void
790poll_events ()
791 PPCODE:
792{
793 SDL_Event ev;
794
795 SDL_PumpEvents ();
796 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
797 {
798 HV *hv = newHV ();
799 hv_store (hv, "type", 4, newSViv (ev.type), 0);
800
801 switch (ev.type)
802 {
803 case SDL_KEYDOWN:
804 case SDL_KEYUP:
805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
810 break;
811
812 case SDL_ACTIVEEVENT:
813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
814 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
815 break;
816
817 case SDL_MOUSEMOTION:
818 {
819 int state = ev.motion.state;
820 int x = ev.motion.x;
821 int y = ev.motion.y;
822 int xrel = ev.motion.xrel;
823 int yrel = ev.motion.yrel;
824
825 /* do simplistic event compression */
826 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
827 && state == ev.motion.state)
828 {
829 xrel += ev.motion.xrel;
830 yrel += ev.motion.yrel;
831 x = ev.motion.x;
832 y = ev.motion.y;
833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
834 }
835
836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
837 hv_store (hv, "state", 5, newSViv (state), 0);
838 hv_store (hv, "x", 1, newSViv (x), 0);
839 hv_store (hv, "y", 1, newSViv (y), 0);
840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
842 }
843 break;
844
845 case SDL_MOUSEBUTTONDOWN:
846 case SDL_MOUSEBUTTONUP:
847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
848
849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
853 break;
854
855 case SDL_USEREVENT:
856 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
859 break;
860 }
861
862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
863 }
864}
865
866int
867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
868 POSTCALL:
869 Mix_HookMusicFinished (music_finished);
870 Mix_ChannelFinished (channel_finished);
871
872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
889Mix_CloseAudio ()
890
891int
892Mix_AllocateChannels (int numchans = -1)
893
894const char *
895Mix_GetError ()
237 896
238void 897void
239lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
240 CODE: 899 CODE:
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
242 901
243char * 902void
244gl_version () 903win32_proxy_info ()
245 CODE: 904 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 905{
906#ifdef _WIN32
907 char buffer[2048];
908 DWORD buflen;
909
910 EXTEND (SP, 3);
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
914 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
915 {
916 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
917
918 buflen = sizeof (buffer);
919 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
920 {
921 PUSHs (newSVpv (buffer, 0));
922
923 buflen = sizeof (buffer);
924 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
925 PUSHs (newSVpv (buffer, 0));
926 }
927 }
928#endif
929}
930
931int
932add_font (char *file)
933 CODE:
934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
247 OUTPUT: 935 OUTPUT:
248 RETVAL 936 RETVAL
249
250char *
251gl_extensions ()
252 CODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS);
254 OUTPUT:
255 RETVAL
256
257void
258add_font (char *file)
259 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 937
273void 938void
274load_image_inline (SV *image_) 939load_image_inline (SV *image_)
275 ALIAS: 940 ALIAS:
276 load_image_file = 1 941 load_image_file = 1
279 STRLEN image_len; 944 STRLEN image_len;
280 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
281 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
282 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
283 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
284 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
285 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
286 951
287 if (!rw) 952 if (!rw)
288 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
289 954
292 croak ("load_image: %s", SDL_GetError ()); 957 croak ("load_image: %s", SDL_GetError ());
293 958
294 fmt.palette = NULL; 959 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 960 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 961 fmt.BytesPerPixel = 4;
962#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 963 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 964 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 965 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 966 fmt.Amask = 0xff000000;
967#else
968 fmt.Rmask = 0xff000000;
969 fmt.Gmask = 0x00ff0000;
970 fmt.Bmask = 0x0000ff00;
971 fmt.Amask = 0x000000ff;
972#endif
301 fmt.Rloss = 0; 973 fmt.Rloss = 0;
302 fmt.Gloss = 0; 974 fmt.Gloss = 0;
303 fmt.Bloss = 0; 975 fmt.Bloss = 0;
304 fmt.Aloss = 0; 976 fmt.Aloss = 0;
305 fmt.Rshift = 0; 977 fmt.Rshift = 0;
311 983
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 984 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 985
314 assert (surface2->pitch == surface2->w * 4); 986 assert (surface2->pitch == surface2->w * 4);
315 987
988 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 989 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 990 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 991 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 992 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 993 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 994 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 995 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
996 SDL_UnlockSurface (surface2);
325 997
326 SDL_FreeSurface (surface); 998 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 999 SDL_FreeSurface (surface2);
328} 1000}
329 1001
351 PUSHs (sv_2mortal (newSViv (b / y))); 1023 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 1024 PUSHs (sv_2mortal (newSViv (a / y)));
353} 1025}
354 1026
355void 1027void
1028error (char *message)
1029 CODE:
1030 fprintf (stderr, "ERROR: %s\n", message);
1031#ifdef _WIN32
1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
1033#endif
1034
1035void
356fatal (char *message) 1036fatal (char *message)
357 CODE: 1037 CODE:
1038 fprintf (stderr, "FATAL: %s\n", message);
1039#ifdef _WIN32
1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1041#endif
1042 _exit (1);
1043
1044void
1045_exit (int retval = 0)
1046 CODE:
358#ifdef WIN32 1047#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1048 ExitThread (retval); // unclean, please beam me up
360#else 1049#else
361 fprintf (stderr, "FATAL: %s\n", message); 1050 _exit (retval);
362#endif 1051#endif
363 exit (1);
364 1052
1053void
1054debug ()
1055 CODE:
1056{
1057#if DEBUG
1058 VALGRIND_DO_LEAK_CHECK;
1059#endif
1060}
1061
1062MODULE = Deliantra::Client PACKAGE = DC::Font
1063
1064PROTOTYPES: DISABLE
1065
1066DC::Font
1067new_from_file (SV *class, char *path, int id = 0)
1068 CODE:
1069{
1070 int count;
1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1072 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1073 FcPatternDestroy (pattern);
1074}
1075 OUTPUT:
1076 RETVAL
1077
1078void
1079DESTROY (DC::Font self)
1080 CODE:
1081 pango_font_description_free (self);
1082
1083void
1084make_default (DC::Font self)
1085 PROTOTYPE: $
1086 CODE:
1087 default_font = self;
1088
365MODULE = CFClient PACKAGE = CFClient::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
366 1090
367CFClient::Layout 1091PROTOTYPES: DISABLE
368new (SV *class, int base_height = 10) 1092
1093void
1094glyph_cache_backup ()
1095 PROTOTYPE:
1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
1103 tc_restore ();
1104
1105DC::Layout
1106new (SV *class)
369 CODE: 1107 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 1109
372 RETVAL->pl = pango_layout_new (context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
1111 RETVAL->r = 1.;
1112 RETVAL->g = 1.;
1113 RETVAL->b = 1.;
1114 RETVAL->a = 1.;
1115 RETVAL->base_height = MIN_FONT_HEIGHT;
1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
1118
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1120 layout_update_font (RETVAL);
374 OUTPUT: 1121 OUTPUT:
375 RETVAL 1122 RETVAL
376 1123
377void 1124void
378DESTROY (CFClient::Layout self) 1125DESTROY (DC::Layout self)
379 CODE: 1126 CODE:
380 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
381 Safefree (self); 1129 Safefree (self);
382 1130
383void 1131void
384set_text (CFClient::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
385 CODE: 1133 CODE:
386{ 1134{
387 STRLEN textlen; 1135 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
389 1137
390 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
391} 1139}
392 1140
393void 1141void
394set_markup (CFClient::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
395 CODE: 1143 CODE:
396{ 1144{
397 STRLEN textlen; 1145 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
399 1147
400 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
401} 1149}
402 1150
1151void
1152set_shapes (DC::Layout self, ...)
1153 CODE:
1154{
1155 PangoAttrList *attrs = 0;
1156 const char *text = pango_layout_get_text (self->pl);
1157 const char *pos = text;
1158 int arg = 4;
1159
1160 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1161 {
1162 PangoRectangle inkrect, rect;
1163 PangoAttribute *attr;
1164
1165 int x = SvIV (ST (arg - 3));
1166 int y = SvIV (ST (arg - 2));
1167 int w = SvIV (ST (arg - 1));
1168 int h = SvIV (ST (arg ));
1169
1170 inkrect.x = 0;
1171 inkrect.y = 0;
1172 inkrect.width = 0;
1173 inkrect.height = 0;
1174
1175 rect.x = x * PANGO_SCALE;
1176 rect.y = y * PANGO_SCALE;
1177 rect.width = w * PANGO_SCALE;
1178 rect.height = h * PANGO_SCALE;
1179
1180 if (!attrs)
1181 attrs = pango_layout_get_attributes (self->pl);
1182
1183 attr = pango_attr_shape_new (&inkrect, &rect);
1184 attr->start_index = pos - text;
1185 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1186 pango_attr_list_insert (attrs, attr);
1187
1188 arg += 4;
1189 pos += sizeof (OBJ_STR) - 1;
1190 }
1191
1192 if (attrs)
1193 pango_layout_set_attributes (self->pl, attrs);
1194}
1195
1196void
1197get_shapes (DC::Layout self)
1198 PPCODE:
1199{
1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1201
1202 do
1203 {
1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1205
1206 if (run && shape_attr_p (run))
1207 {
1208 PangoRectangle extents;
1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1210
1211 EXTEND (SP, 2);
1212 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1213 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1214 }
1215 }
1216 while (pango_layout_iter_next_run (iter));
1217
1218 pango_layout_iter_free (iter);
1219}
1220
1221int
1222has_wrapped (DC::Layout self)
1223 CODE:
1224{
1225 int lines = 1;
1226 const char *text = pango_layout_get_text (self->pl);
1227
1228 while (*text)
1229 lines += *text++ == '\n';
1230
1231 RETVAL = lines < pango_layout_get_line_count (self->pl);
1232}
1233 OUTPUT:
1234 RETVAL
1235
403SV * 1236SV *
404get_text (CFClient::Layout self) 1237get_text (DC::Layout self)
405 CODE: 1238 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 1240 sv_utf8_decode (RETVAL);
408 OUTPUT: 1241 OUTPUT:
409 RETVAL 1242 RETVAL
410 1243
411void 1244void
1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1246 CODE:
1247 self->r = r;
1248 self->g = g;
1249 self->b = b;
1250 self->a = a;
1251
1252void
1253set_font (DC::Layout self, DC::Font font = 0)
1254 CODE:
1255 if (self->font != font)
1256 {
1257 self->font = font;
1258 layout_update_font (self);
1259 }
1260
1261void
412set_height (CFClient::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
413 CODE: 1263 CODE:
1264 if (self->base_height != base_height)
1265 {
414 self->base_height = base_height; 1266 self->base_height = base_height;
1267 layout_update_font (self);
1268 }
415 1269
416void 1270void
417set_width (CFClient::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
418 CODE: 1272 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1274
421void 1275void
1276set_indent (DC::Layout self, int indent)
1277 CODE:
1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1279
1280void
1281set_spacing (DC::Layout self, int spacing)
1282 CODE:
1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1284
1285void
1286set_ellipsise (DC::Layout self, int ellipsise)
1287 CODE:
1288 pango_layout_set_ellipsize (self->pl,
1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1292 : PANGO_ELLIPSIZE_NONE
1293 );
1294
1295void
1296set_single_paragraph_mode (DC::Layout self, int spm)
1297 CODE:
1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1299
1300void
422size (CFClient::Layout self) 1301size (DC::Layout self)
423 PPCODE: 1302 PPCODE:
424{ 1303{
425 int w, h; 1304 int w, h;
426 1305
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
429 1307
430 EXTEND (SP, 2); 1308 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
433} 1311}
434 1312
435int 1313int
1314descent (DC::Layout self)
1315 CODE:
1316{
1317 PangoRectangle rect;
1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1320 RETVAL = PANGO_DESCENT (rect);
1321}
1322 OUTPUT:
1323 RETVAL
1324
1325int
436xy_to_index (CFClient::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
437 CODE: 1327 CODE:
438{ 1328{
439 int index, trailing; 1329 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1331 RETVAL = index + trailing;
445} 1332}
446 OUTPUT: 1333 OUTPUT:
447 RETVAL 1334 RETVAL
448 1335
449void 1336void
450cursor_pos (CFClient::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
451 PPCODE: 1338 PPCODE:
452{ 1339{
453 PangoRectangle strong_pos; 1340 PangoRectangle pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
456 1342
457 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
461} 1347}
462 1348
463void 1349void
464render (CFClient::Layout self) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
465 PPCODE: 1351 PPCODE:
466{ 1352{
467 SV *retval; 1353 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1354
471 layout_update (self); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1356#if !PANGO_VERSION_CHECK (1, 17, 3)
473 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
474 retval = newSV (w * h); 1358 --line;
475 SvPOK_only (retval); 1359#endif
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1360 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1363}
1364
1365void
1366line_x_to_index (DC::Layout self, int line, int x)
1367 PPCODE:
1368{
1369 PangoLayoutLine *lp;
1370 int index, trailing;
1371
1372 if (line < 0)
1373 XSRETURN_EMPTY;
1374
1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1376 XSRETURN_EMPTY; /* do better */
1377
1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1379
1380 EXTEND (SP, 2);
1381 if (GIMME_V == G_SCALAR)
1382 PUSHs (sv_2mortal (newSViv (index + trailing)));
1383 else
1384 {
491 PUSHs (sv_2mortal (newSViv (h))); 1385 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1387 }
493} 1388}
494 1389
1390void
1391render (DC::Layout self, float x, float y, int flags = 0)
1392 CODE:
1393 rc_clear (self->rc);
1394 pango_opengl_render_layout_subpixel (
1395 self->pl,
1396 self->rc,
1397 x * PANGO_SCALE, y * PANGO_SCALE,
1398 self->r, self->g, self->b, self->a,
1399 flags
1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1404
1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1416
1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
495MODULE = CFClient PACKAGE = CFClient::Texture 1424MODULE = Deliantra::Client PACKAGE = DC::Texture
496 1425
1426PROTOTYPES: ENABLE
1427
497void 1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1433 {
1434 STRLEN datalen;
1435 char *data = SvPVbyte (data_, datalen);
1436 int bpp = datalen / (ow * oh);
1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1438
1439 SvPOK_only (result_);
1440 SvCUR_set (result_, nw * nh * bpp);
1441
1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1443 while (oh--)
1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1445
1446 sv_setsv (data_, result_);
1447 }
1448}
1449
1450void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1452 PROTOTYPE: $$$;$$
1453 ALIAS:
1454 draw_quad_alpha = 1
1455 draw_quad_alpha_premultiplied = 2
500 CODE: 1456 CODE:
501{ 1457{
502 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
507 1465
508 if (items < 5) 1466 if (items < 5)
509 { 1467 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1470 }
513 1471
1472 if (ix)
1473 {
1474 glEnable (GL_BLEND);
1475
1476 if (ix == 2)
1477 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1478 else
1479 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1480 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1481
1482 glEnable (GL_ALPHA_TEST);
1483 glAlphaFunc (GL_GREATER, 0.01f);
1484 }
1485
514 glBindTexture (GL_TEXTURE_2D, name); 1486 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1487
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1488 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1489 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1490 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1491 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1492 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1493 glEnd ();
525}
526 1494
1495 if (ix)
1496 {
1497 glDisable (GL_ALPHA_TEST);
1498 glDisable (GL_BLEND);
1499 }
1500}
1501
1502IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1503 CODE:
1504{
1505 GLint width;
1506 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1507 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1508 RETVAL = width > 0;
1509}
1510 OUTPUT:
1511 RETVAL
1512
527MODULE = CFClient PACKAGE = CFClient::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
528 1514
529CFClient::Map 1515PROTOTYPES: DISABLE
530new (SV *class, int map_width, int map_height) 1516
1517DC::Map
1518new (SV *class)
531 CODE: 1519 CODE:
532 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1521 RETVAL->x = 0;
534 RETVAL->y = 0; 1522 RETVAL->y = 0;
535 RETVAL->w = map_width; 1523 RETVAL->w = 0;
536 RETVAL->h = map_height; 1524 RETVAL->h = 0;
537 RETVAL->ox = 0; 1525 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1526 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1527 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1528 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
541 RETVAL->texs = 8192;
542 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
543 RETVAL->rows = 0; 1529 RETVAL->rows = 0;
544 RETVAL->row = 0; 1530 RETVAL->row = 0;
545 OUTPUT: 1531 OUTPUT:
546 RETVAL 1532 RETVAL
547 1533
548void 1534void
549DESTROY (CFClient::Map self) 1535DESTROY (DC::Map self)
550 CODE: 1536 CODE:
551{ 1537{
552 map_clear (self); 1538 map_clear (self);
553 Safefree (self->face); 1539 Safefree (self->face2tile);
1540 Safefree (self->tex);
554 Safefree (self); 1541 Safefree (self);
555} 1542}
556 1543
557void 1544void
1545resize (DC::Map self, int map_width, int map_height)
1546 CODE:
1547 self->w = map_width;
1548 self->h = map_height;
1549
1550void
558clear (CFClient::Map self) 1551clear (DC::Map self)
559 CODE: 1552 CODE:
560 map_clear (self); 1553 map_clear (self);
561 1554
562void 1555void
563set_face (CFClient::Map self, int face, int texid) 1556set_tileid (DC::Map self, int face, int tile)
564 CODE: 1557 CODE:
565{ 1558{
566 while (self->faces <= face) 1559 need_facenum (self, face); self->face2tile [face] = tile;
567 { 1560 need_texid (self, tile);
568 Append (mapface, self->face, self->faces, self->faces);
569 self->faces *= 2;
570 }
571
572 self->face [face] = texid;
573} 1561}
574 1562
575void 1563void
1564set_smooth (DC::Map self, int face, int smooth, int level)
1565 CODE:
1566{
1567 tileid texid;
1568 maptex *tex;
1569
1570 if (face < 0 || face >= self->faces)
1571 return;
1572
1573 if (smooth < 0 || smooth >= self->faces)
1574 return;
1575
1576 texid = self->face2tile [face];
1577
1578 if (!texid)
1579 return;
1580
1581 tex = self->tex + texid;
1582 tex->smoothtile = self->face2tile [smooth];
1583 tex->smoothlevel = level;
1584}
1585
1586void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1588 CODE:
578{ 1589{
579 while (self->texs <= texid) 1590 need_texid (self, texid);
1591
580 { 1592 {
581 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2;
583 }
584
585 maptex *tex = self->tex + texid; 1593 maptex *tex = self->tex + texid;
586 1594
587 tex->name = name; 1595 tex->name = name;
588 tex->w = w; 1596 tex->w = w;
589 tex->h = h; 1597 tex->h = h;
590 tex->s = s; 1598 tex->s = s;
591 tex->t = t; 1599 tex->t = t;
592 tex->r = r; 1600 tex->r = r;
593 tex->g = g; 1601 tex->g = g;
594 tex->b = b; 1602 tex->b = b;
595 tex->a = a; 1603 tex->a = a;
1604 }
1605
1606 // somewhat hackish, but for textures that require it, it really
1607 // improves the look, and most others don't suffer.
1608 glBindTexture (GL_TEXTURE_2D, name);
1609 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1610 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1611 // use uglier nearest interpolation because linear suffers
1612 // from transparent color bleeding and ugly wrapping effects.
1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1614}
597 1615
598int 1616int
599ox (CFClient::Map self) 1617ox (DC::Map self)
600 ALIAS: 1618 ALIAS:
601 oy = 1 1619 oy = 1
1620 x = 2
1621 y = 3
1622 w = 4
1623 h = 5
602 CODE: 1624 CODE:
603 switch (ix) 1625 switch (ix)
604 { 1626 {
605 case 0: RETVAL = self->ox; break; 1627 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1628 case 1: RETVAL = self->oy; break;
1629 case 2: RETVAL = self->x; break;
1630 case 3: RETVAL = self->y; break;
1631 case 4: RETVAL = self->w; break;
1632 case 5: RETVAL = self->h; break;
607 } 1633 }
608 OUTPUT: 1634 OUTPUT:
609 RETVAL 1635 RETVAL
610 1636
611void 1637void
612scroll (CFClient::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
613 CODE: 1639 CODE:
614{ 1640{
615 if (dx > 0) 1641 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1643 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1644 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
619 1645
620 if (dy > 0) 1646 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1647 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1648 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1649 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
624 1650
625 self->ox += dx; self->x += dx; 1651 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1652 self->oy += dy; self->y += dy;
627 1653
628 while (self->y < 0) 1654 while (self->y < 0)
632 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
633 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
634 } 1660 }
635} 1661}
636 1662
637void 1663SV *
638map1a_update (CFClient::Map self, SV *data_) 1664map1a_update (DC::Map self, SV *data_, int extmap)
639 CODE: 1665 CODE:
640{ 1666{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1669 mapcell *cell;
1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
643 1673
644 while (data < data_end) 1674 while (data < data_end - 1)
645 { 1675 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
647 1677
648 int x = ((flags >> 10) & 63) + self->x; 1678 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1679 y = self->y + ((flags >> 4) & 63);
650 1680
651 mapcell *cell = map_get_cell (self, x, y); 1681 cell = map_get_cell (self, x, y);
652 1682
653 if (flags & 15) 1683 if (flags & 15)
654 { 1684 {
655 if (cell->darkness < 0) 1685 if (!cell->darkness)
656 { 1686 {
1687 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1688 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1689 }
662 1690
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1691 //TODO: don't trust server data to be in-range(!)
666 1692
667 if (flags & 4) 1693 if (flags & 8)
668 { 1694 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1695 if (extmap)
1696 {
1697 uint8_t ext, cmd;
1698
1699 do
1700 {
1701 ext = *data++;
1702 cmd = ext & 0x7f;
1703
1704 if (cmd < 4)
1705 cell->darkness = 255 - ext * 64 + 1;
1706 else if (cmd == 5) // health
1707 {
1708 cell->stat_width = 1;
1709 cell->stat_hp = *data++;
1710 }
1711 else if (cmd == 6) // monster width
1712 cell->stat_width = *data++ + 1;
1713 else if (cmd == 0x47)
1714 {
1715 if (*data == 1) cell->player = data [1];
1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1719
1720 data += *data + 1;
1721 }
1722 else if (cmd == 8) // cell flags
1723 cell->flags = *data++;
1724 else if (ext & 0x40) // unknown, multibyte => skip
1725 data += *data + 1;
1726 else
1727 data++;
1728 }
1729 while (ext & 0x80);
1730 }
1731 else
1732 cell->darkness = *data++ + 1;
670 } 1733 }
671 1734
1735 for (z = 0; z <= 2; ++z)
672 if (flags & 2) 1736 if (flags & (4 >> z))
673 { 1737 {
674 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1739 need_facenum (self, face);
1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
675 } 1755 }
676
677 if (flags & 1)
678 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 }
681 } 1756 }
682 else 1757 else
683 cell->darkness = -1; 1758 cell->darkness = 0;
684 } 1759 }
685} 1760}
1761 OUTPUT:
1762 RETVAL
686 1763
687SV * 1764SV *
688mapmap (CFClient::Map self, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
689 CODE: 1766 CODE:
690{ 1767{
691 int x0, x1, x; 1768 int x1, x;
692 int y0, y1, y; 1769 int y1, y;
693 int z; 1770 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1771 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1772 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1773
697 SvPOK_only (map_sv); 1774 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1775 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1776
700 x0 = self->x - w / 2; x1 = x0 + w; 1777 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1778 y0 += self->y; y1 = y0 + h;
702 1779
703 for (y = y0; y < y1; y++) 1780 for (y = y0; y < y1; y++)
704 { 1781 {
705 maprow *row = 0 <= y && y < self->rows 1782 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1783 ? self->row + y
714 { 1791 {
715 mapcell *cell = row->col + (x - row->c0); 1792 mapcell *cell = row->col + (x - row->c0);
716 1793
717 for (z = 0; z <= 0; z++) 1794 for (z = 0; z <= 0; z++)
718 { 1795 {
719 mapface face = cell->face [z];
720
721 if (face)
722 {
723 maptex tex = self->tex [face]; 1796 maptex tex = self->tex [cell->tile [z]];
724 int a0 = 255 - tex.a; 1797 int a0 = 255 - tex.a;
725 int a1 = tex.a; 1798 int a1 = tex.a;
726 1799
727 r = (r * a0 + tex.r * a1) / 255; 1800 r = (r * a0 + tex.r * a1) / 255;
728 g = (g * a0 + tex.g * a1) / 255; 1801 g = (g * a0 + tex.g * a1) / 255;
729 b = (b * a0 + tex.b * a1) / 255; 1802 b = (b * a0 + tex.b * a1) / 255;
730 a = (a * a0 + tex.a * a1) / 255; 1803 a = (a * a0 + tex.a * a1) / 255;
731 }
732 } 1804 }
733 } 1805 }
734 1806
735 *map++ = (r ) 1807 *map++ = (r )
736 | (g << 8) 1808 | (g << 8)
743} 1815}
744 OUTPUT: 1816 OUTPUT:
745 RETVAL 1817 RETVAL
746 1818
747void 1819void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1821 CODE:
1822{
1823 int x, y, z;
1824
1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1828 smooth_key skey;
1829 int pl_x, pl_y;
1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1836
1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1881
1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1886 for (y = 0; y < sh; y++)
1887 if (0 <= y + my && y + my < self->rows)
1888 {
1889 maprow *row = self->row + (y + my);
1890
1891 for (x = 0; x < sw; x++)
1892 if (row->c0 <= x + mx && x + mx < row->c1)
1893 {
1894 mapcell *cell = row->col + (x + mx - row->c0);
1895 tileid tile = cell->tile [z];
1896
1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
2008 {
2009 int level = (w << 5) | b;
2010 HE *he;
2011
2012 hv_iterinit (smooth);
2013 while ((he = hv_iternext (smooth)))
2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
2036 glEnd ();
2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
2062 }
2063 }
2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
2091 glDisable (GL_BLEND);
2092 rc_free (rc);
2093
2094 // top layer: overlays such as the health bar
2095 for (y = 0; y < sh; y++)
2096 if (0 <= y + my && y + my < self->rows)
2097 {
2098 maprow *row = self->row + (y + my);
2099
2100 for (x = 0; x < sw; x++)
2101 if (row->c0 <= x + mx && x + mx < row->c1)
2102 {
2103 mapcell *cell = row->col + (x + mx - row->c0);
2104
2105 int px = x * T;
2106 int py = y * T;
2107
2108 if (cell->stat_hp)
2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
2113 glColor3ub (0, 0, 0);
2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
2116
2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2118 glRectf (px + 2,
2119 py - thick - 1,
2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2121 }
2122 }
2123 }
2124}
2125
2126void
2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2128 CODE:
2129{
2130 static float color[16][3] = {
2131 { 0.00F, 0.00F, 0.00F },
2132 { 1.00F, 1.00F, 1.00F },
2133 { 0.00F, 0.00F, 0.55F },
2134 { 1.00F, 0.00F, 0.00F },
2135
2136 { 1.00F, 0.54F, 0.00F },
2137 { 0.11F, 0.56F, 1.00F },
2138 { 0.93F, 0.46F, 0.00F },
2139 { 0.18F, 0.54F, 0.34F },
2140
2141 { 0.56F, 0.73F, 0.56F },
2142 { 0.80F, 0.80F, 0.80F },
2143 { 0.55F, 0.41F, 0.13F },
2144 { 0.99F, 0.77F, 0.26F },
2145
2146 { 0.74F, 0.65F, 0.41F },
2147
2148 { 0.00F, 1.00F, 1.00F },
2149 { 1.00F, 0.00F, 1.00F },
2150 { 1.00F, 1.00F, 0.00F },
2151 };
2152
2153 int x, y;
2154
2155 glEnable (GL_TEXTURE_2D);
2156 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2157 glEnable (GL_BLEND);
2158 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2159 glBegin (GL_QUADS);
2160
2161 for (y = 0; y < h; y++)
2162 for (x = 0; x < w; x++)
2163 {
2164 unsigned char m = data [x + y * w];
2165
2166 if (m)
2167 {
2168 float *c = color [m & 15];
2169
2170 float tx1 = m & 0x40 ? 0.5 : 0.;
2171 float tx2 = tx1 + 0.5;
2172
2173 glColor4f (c[0], c[1], c[2], 0.75);
2174 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2175 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2176 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2177 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2178 }
2179 }
2180
2181 glEnd ();
2182 glDisable (GL_BLEND);
2183 glDisable (GL_TEXTURE_2D);
2184}
2185
2186void
2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
749 PPCODE: 2188 PPCODE:
750{ 2189{
2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
751 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
754 memset (darkness, 255, sw4 * sh); 2198
755 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
756 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
757 2201
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 2202 mx += self->x - 1;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 2203 my += self->y - 1;
760 2204
761 /* 2205 memset (darkness1, 255, sw1 * sh1);
762 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765 2206
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770
771 glColor4ub (255, 255, 255, 255);
772
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS);
783
784 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
786 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
787 { 2209 {
788 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
789 2211
790 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 2214 {
793 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
794 2216
795 darkness[y * sw4 + x] = cell->darkness < 0 2217 darkness1 [y * sw1 + x] = cell->darkness
2218 ? 255 - (cell->darkness - 1)
796 ? 255 - FOW_DARKNESS 2219 : 255 - FOW_DARKNESS;
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z];
800
801 if (face)
802 {
803 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h;
807
808 if (last_name != tex.name)
809 {
810 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name);
813 glBegin (GL_QUADS);
814 }
815
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 }
821 } 2220 }
822 } 2221 }
823 2222
824 glEnd (); 2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
825 2235
826 glDisable (GL_TEXTURE_2D); 2236 uint8_t r11 = (d11 + d21 + d12) / 3;
827 glDisable (GL_BLEND); 2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
828 2260
829 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
831 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
832 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
833} 2265}
834 2266
835SV * 2267SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
837 CODE: 2269 CODE:
838{ 2270{
839 int x, y, x1, y1; 2271 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 2275 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 2276 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 2277 *data++ = h >> 8; *data++ = h;
846 2278
847 // we need to do this 'cause we don't keep an absolute coord system for rows 2279 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 2280 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 2281 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2282 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 2283
852 x0 += self->x - self->ox; 2284 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 2285 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 2296 for (x = x0; x < x1; x++)
865 { 2297 {
866 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
867 { 2299 {
868 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 2301 uint8_t flags = 0;
871 2302
872 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
875 2306
876 *data++ = flags; 2307 *data++ = flags;
877 2308
878 if (flags & 1) 2309 if (flags & 1)
879 { 2310 {
2311 tileid tile = cell->tile [0];
880 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
881 *data++ = cell->face [0]; 2313 *data++ = tile;
882 } 2314 }
883 2315
884 if (flags & 2) 2316 if (flags & 2)
885 { 2317 {
2318 tileid tile = cell->tile [1];
886 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
887 *data++ = cell->face [1]; 2320 *data++ = tile;
888 } 2321 }
889 2322
890 if (flags & 4) 2323 if (flags & 4)
891 { 2324 {
2325 tileid tile = cell->tile [2];
892 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
893 *data++ = cell->face [2]; 2327 *data++ = tile;
894 } 2328 }
895 } 2329 }
896 else 2330 else
897 *data++ = 0; 2331 *data++ = 0;
898 } 2332 }
899 } 2333 }
900 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
901 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
902 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
903 RETVAL = data_sv; 2342 RETVAL = data_sv;
904} 2343}
905 OUTPUT: 2344 OUTPUT:
906 RETVAL 2345 RETVAL
907 2346
908void 2347void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
910 PPCODE: 2349 PPCODE:
911{ 2350{
912 int x, y, z; 2351 int x, y, z;
2352 int w, h;
913 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
914 2364
915 if (*data++ != 0) 2365 if (*data++ != 0)
916 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
917 2367
918 int w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
920 2370
921 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 2372 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 2373 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2374 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 2375
926 x0 += self->x - self->ox; 2376 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 2377 y0 += self->y - self->oy;
933 { 2383 {
934 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
935 2385
936 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
937 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
938 uint8_t flags = *data++; 2393 flags = *data++;
939 2394
940 if (flags) 2395 if (flags)
941 { 2396 {
942 mapface face[3] = { 0, 0, 0 };
943
944 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
945 2399
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
949 2403
950 if (cell->darkness <= 0) 2404 if (cell->darkness == 0)
951 { 2405 {
952 cell->darkness = -1; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
953 2408
954 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
955 { 2410 {
956 cell->face[z] = face[z]; 2411 tileid t = tile [z];
957 2412
958 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
959 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
960 } 2420 }
961 } 2421 }
962 } 2422 }
963 } 2423 }
964 } 2424 }
965} 2425}
966 2426
2427MODULE = Deliantra::Client PACKAGE = DC::RW
2428
2429DC::RW
2430new (SV *class, SV *data_sv)
2431 CODE:
2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2438 OUTPUT:
2439 RETVAL
2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2550DESTROY (DC::MixChunk self)
2551 CODE:
2552 Mix_FreeChunk (self);
2553
2554int
2555volume (DC::MixChunk self, int volume = -1)
2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2559 RETVAL = Mix_VolumeChunk (self, volume);
2560 OUTPUT:
2561 RETVAL
2562
2563DC::Channel
2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2565 CODE:
2566{
2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2578 OUTPUT:
2579 RETVAL
2580
2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2582
2583int
2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2589 RETVAL = Mix_VolumeMusic (volume);
2590 OUTPUT:
2591 RETVAL
2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2615int
2616play (DC::MixMusic self, int loops = -1)
2617 CODE:
2618 RETVAL = Mix_PlayMusic (self, loops);
2619 OUTPUT:
2620 RETVAL
2621
2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2630
2631BOOT:
2632{
2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2634 static const struct {
2635 const char *name;
2636 IV iv;
2637 } *civ, const_iv[] = {
2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
2642 const_iv (GL_COLOR_MATERIAL),
2643 const_iv (GL_SMOOTH),
2644 const_iv (GL_FLAT),
2645 const_iv (GL_DITHER),
2646 const_iv (GL_BLEND),
2647 const_iv (GL_CULL_FACE),
2648 const_iv (GL_SCISSOR_TEST),
2649 const_iv (GL_DEPTH_TEST),
2650 const_iv (GL_ALPHA_TEST),
2651 const_iv (GL_NORMALIZE),
2652 const_iv (GL_RESCALE_NORMAL),
2653 const_iv (GL_FRONT),
2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2656 const_iv (GL_AND),
2657 const_iv (GL_ONE),
2658 const_iv (GL_ZERO),
2659 const_iv (GL_SRC_ALPHA),
2660 const_iv (GL_DST_ALPHA),
2661 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2662 const_iv (GL_ONE_MINUS_DST_ALPHA),
2663 const_iv (GL_SRC_ALPHA_SATURATE),
2664 const_iv (GL_RGB),
2665 const_iv (GL_RGBA),
2666 const_iv (GL_RGBA4),
2667 const_iv (GL_RGBA8),
2668 const_iv (GL_RGB5_A1),
2669 const_iv (GL_UNSIGNED_BYTE),
2670 const_iv (GL_UNSIGNED_SHORT),
2671 const_iv (GL_UNSIGNED_INT),
2672 const_iv (GL_ALPHA),
2673 const_iv (GL_INTENSITY),
2674 const_iv (GL_LUMINANCE),
2675 const_iv (GL_LUMINANCE_ALPHA),
2676 const_iv (GL_FLOAT),
2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
2687 const_iv (GL_TEXTURE_1D),
2688 const_iv (GL_TEXTURE_2D),
2689 const_iv (GL_TEXTURE_ENV),
2690 const_iv (GL_TEXTURE_MAG_FILTER),
2691 const_iv (GL_TEXTURE_MIN_FILTER),
2692 const_iv (GL_TEXTURE_ENV_MODE),
2693 const_iv (GL_TEXTURE_WRAP_S),
2694 const_iv (GL_TEXTURE_WRAP_T),
2695 const_iv (GL_REPEAT),
2696 const_iv (GL_CLAMP),
2697 const_iv (GL_CLAMP_TO_EDGE),
2698 const_iv (GL_NEAREST),
2699 const_iv (GL_LINEAR),
2700 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2701 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2702 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2703 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2704 const_iv (GL_GENERATE_MIPMAP),
2705 const_iv (GL_MODULATE),
2706 const_iv (GL_DECAL),
2707 const_iv (GL_REPLACE),
2708 const_iv (GL_DEPTH_BUFFER_BIT),
2709 const_iv (GL_COLOR_BUFFER_BIT),
2710 const_iv (GL_PROJECTION),
2711 const_iv (GL_MODELVIEW),
2712 const_iv (GL_COLOR_LOGIC_OP),
2713 const_iv (GL_SEPARABLE_2D),
2714 const_iv (GL_CONVOLUTION_2D),
2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2718 const_iv (GL_LINES),
2719 const_iv (GL_LINE_STRIP),
2720 const_iv (GL_LINE_LOOP),
2721 const_iv (GL_QUADS),
2722 const_iv (GL_QUAD_STRIP),
2723 const_iv (GL_TRIANGLES),
2724 const_iv (GL_TRIANGLE_STRIP),
2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2736 const_iv (GL_V2F),
2737 const_iv (GL_V3F),
2738 const_iv (GL_T2F_V3F),
2739 const_iv (GL_T2F_N3F_V3F),
2740# undef const_iv
2741 };
2742
2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2756char *
2757gl_vendor ()
2758 CODE:
2759 RETVAL = (char *)glGetString (GL_VENDOR);
2760 OUTPUT:
2761 RETVAL
2762
2763char *
2764gl_version ()
2765 CODE:
2766 RETVAL = (char *)glGetString (GL_VERSION);
2767 OUTPUT:
2768 RETVAL
2769
2770char *
2771gl_extensions ()
2772 CODE:
2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2774 OUTPUT:
2775 RETVAL
2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
2791int glGetError ()
2792
2793void glFinish ()
2794
2795void glClear (int mask)
2796
2797void glClearColor (float r, float g, float b, float a = 1.0)
2798 PROTOTYPE: @
2799
2800void glEnable (int cap)
2801
2802void glDisable (int cap)
2803
2804void glShadeModel (int mode)
2805
2806void glHint (int target, int mode)
2807
2808void glBlendFunc (int sfactor, int dfactor)
2809
2810void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2811 CODE:
2812 gl_BlendFuncSeparate (sa, da, saa, daa);
2813
2814void glDepthMask (int flag)
2815
2816void glLogicOp (int opcode)
2817
2818void glColorMask (int red, int green, int blue, int alpha)
2819
2820void glMatrixMode (int mode)
2821
2822void glPushMatrix ()
2823
2824void glPopMatrix ()
2825
2826void glLoadIdentity ()
2827
2828void glDrawBuffer (int buffer)
2829
2830void glReadBuffer (int buffer)
2831
2832# near_ and far_ are due to microsofts buggy "c" compiler
2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2834
2835# near_ and far_ are due to microsofts buggy "c" compiler
2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2839
2840void glViewport (int x, int y, int width, int height)
2841
2842void glScissor (int x, int y, int width, int height)
2843
2844void glTranslate (float x, float y, float z = 0.)
2845 CODE:
2846 glTranslatef (x, y, z);
2847
2848void glScale (float x, float y, float z = 1.)
2849 CODE:
2850 glScalef (x, y, z);
2851
2852void glRotate (float angle, float x, float y, float z)
2853 CODE:
2854 glRotatef (angle, x, y, z);
2855
2856void glColor (float r, float g, float b, float a = 1.0)
2857 ALIAS:
2858 glColor_premultiply = 1
2859 CODE:
2860 if (ix)
2861 {
2862 r *= a;
2863 g *= a;
2864 b *= a;
2865 }
2866 // microsoft visual "c" rounds instead of truncating...
2867 glColor4f (r, g, b, a);
2868
2869void glRasterPos (float x, float y, float z = 0.)
2870 CODE:
2871 glRasterPos3f (0, 0, z);
2872 glBitmap (0, 0, 0, 0, x, y, 0);
2873
2874void glVertex (float x, float y, float z = 0.)
2875 CODE:
2876 glVertex3f (x, y, z);
2877
2878void glTexCoord (float s, float t)
2879 CODE:
2880 glTexCoord2f (s, t);
2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2911void glTexEnv (int target, int pname, float param)
2912 CODE:
2913 glTexEnvf (target, pname, param);
2914
2915void glTexParameter (int target, int pname, float param)
2916 CODE:
2917 glTexParameterf (target, pname, param);
2918
2919void glBindTexture (int target, int name)
2920
2921void glConvolutionParameter (int target, int pname, float params)
2922 CODE:
2923 if (gl.ConvolutionParameterf)
2924 gl.ConvolutionParameterf (target, pname, params);
2925
2926void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2927 CODE:
2928 if (gl.ConvolutionFilter2D)
2929 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2930
2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2932 CODE:
2933 if (gl.SeparableFilter2D)
2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2935
2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2937
2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2939
2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2943
2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2945
2946int glGenTexture ()
2947 CODE:
2948 RETVAL = gen_texture ();
2949 OUTPUT:
2950 RETVAL
2951
2952void glDeleteTexture (int name)
2953 CODE:
2954 del_texture (name);
2955
2956int glGenList ()
2957 CODE:
2958 RETVAL = glGenLists (1);
2959 OUTPUT:
2960 RETVAL
2961
2962void glDeleteList (int list)
2963 CODE:
2964 glDeleteLists (list, 1);
2965
2966void glNewList (int list, int mode = GL_COMPILE)
2967
2968void glEndList ()
2969
2970void glCallList (int list)
2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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