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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.172 by root, Mon Apr 2 19:29:27 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
155 216
156 *w = rect.width; 217 *w = rect.width;
157 *h = rect.height; 218 *h = rect.height;
158} 219}
159 220
221typedef uint16_t tileid;
160typedef uint16_t mapface; 222typedef uint16_t faceid;
161 223
162typedef struct { 224typedef struct {
163 GLint name; 225 GLuint name;
164 int w, h; 226 int w, h;
165 float s, t; 227 float s, t;
166 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
167} maptex; 231} maptex;
168 232
169typedef struct { 233typedef struct {
170 uint32_t player; 234 uint32_t player;
171 mapface face[3]; 235 tileid tile[3];
172 uint16_t darkness; 236 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
174} mapcell; 238} mapcell;
175 239
176typedef struct { 240typedef struct {
177 int32_t c0, c1; 241 int32_t c0, c1;
178 mapcell *col; 242 mapcell *col;
179} maprow; 243} maprow;
180 244
181typedef struct map { 245typedef struct map {
182 int x, y, w, h; 246 int x, y, w, h;
183 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
184 int faces; 248 int faces; tileid *face2tile; // [faceid]
185 mapface *face; 249 int texs; maptex *tex; // [tileid]
186
187 int texs;
188 maptex *tex;
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
214} 275}
215 276
216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
218 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
219static maprow * 300static maprow *
220map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
221{ 302{
222 if (0 > y) 303 if (0 > y)
223 { 304 {
224 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
225 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
263 344
264 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
265} 346}
266 347
267static mapcell * 348static mapcell *
268map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
269{ 350{
270 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
271} 352}
272 353
273static void 354static void
274map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
275{ 356{
276 int r; 357 int r;
277 358
278 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
279 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
287 self->row = 0; 368 self->row = 0;
288 self->rows = 0; 369 self->rows = 0;
289} 370}
290 371
291static void 372static void
292map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
293{ 374{
294 int x, y; 375 int x, y;
295 maprow *row; 376 maprow *row;
296 mapcell *cell; 377 mapcell *cell;
297 378
317 cell->player = 0; 398 cell->player = 0;
318 } 399 }
319 } 400 }
320} 401}
321 402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
417}
418
322static void 419static void
323music_finished (void) 420music_finished (void)
324{ 421{
325 SDL_UserEvent ev; 422 SDL_UserEvent ev;
326 423
360 n |= n >> 16; 457 n |= n >> 16;
361 458
362 return n + 1; 459 return n + 1;
363} 460}
364 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
365/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
368 476
369MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
370 521
371PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
372 523
373BOOT: 524BOOT:
374{ 525{
375 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
376 static const struct { 527 static const struct {
377 const char *name; 528 const char *name;
378 IV iv; 529 IV iv;
379 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
402 553
403 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
406 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
407 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
408 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
409 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
410 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
411 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
483 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
484 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
485 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
486 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
487 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
488# undef const_iv 670# undef const_iv
489 }; 671 };
490 672
491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
510 692
511NV floor (NV x) 693NV floor (NV x)
512 694
513NV ceil (NV x) 695NV ceil (NV x)
514 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
515void 701void
516pango_init () 702pango_init ()
517 CODE: 703 CODE:
518{ 704{
519 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
522} 713}
523 714
524int 715char *SDL_GetError ()
525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
526 716
527void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
528SDL_Quit () 723void SDL_Quit ()
529 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
530void 734void
531SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
532 PPCODE: 736 PPCODE:
533{ 737{
534 SDL_Rect **m; 738 SDL_Rect **m;
535 739
536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
540 744
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
543 747
544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
548 752
549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
554
555 SDL_EnableUNICODE (1);
556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
557 755
558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
559 757
560 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
561 while (*m) 759 while (*m)
562 { 760 {
563 AV *av = newAV (); 761 AV *av = newAV ();
564 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
565 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
566 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
567 767
568 ++m; 768 ++m;
569 } 769 }
570} 770}
571 771
572char *
573SDL_GetError ()
574
575int 772int
576SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
577 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
578 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
580 ); 786 );
787
581 if (RETVAL) 788 if (RETVAL)
582 { 789 {
583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 790 av_clear (texture_av);
791
792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h" 794#include "glfunc.h"
586# undef GL_FUNC 795#undef GL_FUNC
587 } 796 }
797}
588 OUTPUT: 798 OUTPUT:
589 RETVAL 799 RETVAL
590 800
591void 801void
592SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
593 803
594char * 804char *
595SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
596 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
597void 813void
598SDL_PollEvent () 814poll_events ()
599 PPCODE: 815 PPCODE:
600{ 816{
601 SDL_Event ev; 817 SDL_Event ev;
602 818
603 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
604 { 821 {
605 HV *hv = newHV (); 822 HV *hv = newHV ();
606 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607 824
608 switch (ev.type) 825 switch (ev.type)
609 { 826 {
610 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
611 case SDL_KEYUP: 828 case SDL_KEYUP:
612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
617 break; 834 break;
618 835
619 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
622 break; 839 break;
623 840
624 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
626
627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
632 break; 867 break;
633 868
634 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
635 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
637 872
638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break; 883 break;
649 } 884 }
650 885
651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
652 } 887 }
653} 888}
654 889
655int 890int
656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
657 POSTCALL: 892 POSTCALL:
658 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
660 895
661void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
662Mix_CloseAudio () 913Mix_CloseAudio ()
663 914
664int 915int
665Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
666 917
918const char *
919Mix_GetError ()
920
667void 921void
668lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
669 CODE: 923 CODE:
670#ifndef _WIN32
671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
672#endif
673 925
674void 926void
675win32_proxy_info () 927win32_proxy_info ()
676 PPCODE: 928 PPCODE:
677{ 929{
698 } 950 }
699 } 951 }
700#endif 952#endif
701} 953}
702 954
703void 955int
704add_font (char *file) 956add_font (char *file)
705 CODE: 957 CODE:
706 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
707 961
708void 962void
709load_image_inline (SV *image_) 963load_image_inline (SV *image_)
710 ALIAS: 964 ALIAS:
711 load_image_file = 1 965 load_image_file = 1
714 STRLEN image_len; 968 STRLEN image_len;
715 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
716 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
717 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
718 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
719 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
720 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
721 975
722 if (!rw) 976 if (!rw)
723 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
724 978
797void 1051void
798error (char *message) 1052error (char *message)
799 CODE: 1053 CODE:
800 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32 1055#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
803#endif 1057#endif
804 1058
805void 1059void
806fatal (char *message) 1060fatal (char *message)
807 CODE: 1061 CODE:
808 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
809#ifdef _WIN32 1063#ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
811#endif 1065#endif
812 _exit (1); 1066 _exit (1);
813 1067
814void 1068void
815_exit (int retval = 0) 1069_exit (int retval = 0)
818 ExitThread (retval); // unclean, please beam me up 1072 ExitThread (retval); // unclean, please beam me up
819#else 1073#else
820 _exit (retval); 1074 _exit (retval);
821#endif 1075#endif
822 1076
823MODULE = CFPlus PACKAGE = CFPlus::Font 1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
824 1085
825CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
1087
1088PROTOTYPES: DISABLE
1089
1090DC::Font
826new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
827 CODE: 1092 CODE:
828{ 1093{
829 int count; 1094 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
833} 1098}
834 OUTPUT: 1099 OUTPUT:
835 RETVAL 1100 RETVAL
836 1101
837void 1102void
838DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
839 CODE: 1104 CODE:
840 pango_font_description_free (self); 1105 pango_font_description_free (self);
841 1106
842void 1107void
843make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
844 CODE: 1110 CODE:
845 default_font = self; 1111 default_font = self;
846 1112
847MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
848 1114
1115PROTOTYPES: DISABLE
1116
849void 1117void
850reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
851 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
852 tc_clear (); 1127 tc_restore ();
853 1128
854CFPlus::Layout 1129DC::Layout
855new (SV *class) 1130new (SV *class)
856 CODE: 1131 CODE:
857 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
858 1133
859 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
861 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
862 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
863 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
866 1142
867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
868 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
869 OUTPUT: 1145 OUTPUT:
870 RETVAL 1146 RETVAL
871 1147
872void 1148void
873DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
874 CODE: 1150 CODE:
875 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
876 Safefree (self); 1153 Safefree (self);
877 1154
878void 1155void
879set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
880 CODE: 1157 CODE:
881{ 1158{
882 STRLEN textlen; 1159 STRLEN textlen;
883 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
884 1161
885 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
886} 1163}
887 1164
888void 1165void
889set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
890 CODE: 1167 CODE:
891{ 1168{
892 STRLEN textlen; 1169 STRLEN textlen;
893 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
894 1171
895 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
896} 1173}
897 1174
898void 1175void
899set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
900 CODE: 1177 CODE:
901{ 1178{
902 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text; 1181 const char *pos = text;
939 if (attrs) 1216 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
941} 1218}
942 1219
943void 1220void
944get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
945 PPCODE: 1222 PPCODE:
946{ 1223{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948 1225
949 do 1226 do
950 { 1227 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
952 1229
953 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
954 { 1231 {
955 PangoRectangle extents; 1232 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
964 1241
965 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
966} 1243}
967 1244
968int 1245int
969has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
970 CODE: 1247 CODE:
971{ 1248{
972 int lines = 1; 1249 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
974 1251
979} 1256}
980 OUTPUT: 1257 OUTPUT:
981 RETVAL 1258 RETVAL
982 1259
983SV * 1260SV *
984get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
985 CODE: 1262 CODE:
986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
987 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
988 OUTPUT: 1265 OUTPUT:
989 RETVAL 1266 RETVAL
990 1267
991void 1268void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
993 CODE: 1270 CODE:
994 self->r = r; 1271 self->r = r;
995 self->g = g; 1272 self->g = g;
996 self->b = b; 1273 self->b = b;
997 self->a = a; 1274 self->a = a;
998 1275
999void 1276void
1000set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1001 CODE: 1278 CODE:
1002 if (self->font != font) 1279 if (self->font != font)
1003 { 1280 {
1004 self->font = font; 1281 self->font = font;
1005 layout_update_font (self); 1282 layout_update_font (self);
1006 } 1283 }
1007 1284
1008void 1285void
1009set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1010 CODE: 1287 CODE:
1011 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1012 { 1289 {
1013 self->base_height = base_height; 1290 self->base_height = base_height;
1014 layout_update_font (self); 1291 layout_update_font (self);
1015 } 1292 }
1016 1293
1017void 1294void
1018set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1019 CODE: 1296 CODE:
1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1021 1298
1022void 1299void
1023set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1024 CODE: 1301 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026 1303
1027void 1304void
1028set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1029 CODE: 1306 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031 1308
1032void 1309void
1033set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1034 CODE: 1311 CODE:
1035 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1040 ); 1317 );
1041 1318
1042void 1319void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1044 CODE: 1321 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046 1323
1047void 1324void
1048size (CFPlus::Layout self) 1325size (DC::Layout self)
1049 PPCODE: 1326 PPCODE:
1050{ 1327{
1051 int w, h; 1328 int w, h;
1052 1329
1053 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1056 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1057 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1058} 1335}
1059 1336
1060int 1337int
1061descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1062 CODE: 1339 CODE:
1063{ 1340{
1064 PangoRectangle rect; 1341 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1068} 1345}
1069 OUTPUT: 1346 OUTPUT:
1070 RETVAL 1347 RETVAL
1071 1348
1072int 1349int
1073xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1074 CODE: 1351 CODE:
1075{ 1352{
1076 int index, trailing; 1353 int index, trailing;
1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1078 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1079} 1356}
1080 OUTPUT: 1357 OUTPUT:
1081 RETVAL 1358 RETVAL
1082 1359
1083void 1360void
1084cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1085 PPCODE: 1362 PPCODE:
1086{ 1363{
1087 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1089 1366
1090 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1094} 1371}
1095 1372
1096void 1373void
1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1098 PPCODE: 1375 PPCODE:
1099{ 1376{
1100 int line, x; 1377 int line, x;
1101 1378
1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1104 1382 --line;
1383#endif
1105 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1106 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108} 1387}
1109 1388
1110void 1389void
1111line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1112 PPCODE: 1391 PPCODE:
1113{ 1392{
1114 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1115 int index, trailing; 1394 int index, trailing;
1116 1395
1117 if (line < 0) 1396 if (line < 0)
1118 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1119 1398
1120 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1122 1401
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124 1403
1125 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1131 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1132 } 1411 }
1133} 1412}
1134 1413
1135void 1414void
1136render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1137 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1138 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1139 self->pl, 1419 self->pl,
1420 self->rc,
1140 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1142 flags 1423 flags
1143 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1144 1428
1145MODULE = CFPlus PACKAGE = CFPlus::Texture
1146
1147void 1429void
1148pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1149 CODE: 1431 CODE:
1150{ 1432{
1151 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1152 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1153 1440
1154 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1155 { 1457 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen; 1458 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167 1462
1168 SvPOK_only (result_); 1463 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1170 1465
1171 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--) 1467 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174 1469
1175 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 } 1471 }
1182} 1472}
1183 1473
1184void 1474void
1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1191{ 1481{
1192 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1196 1489
1197 if (items < 5) 1490 if (items < 5)
1198 { 1491 {
1199 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1200 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1228 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1230 } 1523 }
1231} 1524}
1232 1525
1233MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1234 1536
1235CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1236new (SV *class) 1542new (SV *class)
1237 CODE: 1543 CODE:
1238 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1239 RETVAL->x = 0; 1545 RETVAL->x = 0;
1240 RETVAL->y = 0; 1546 RETVAL->y = 0;
1241 RETVAL->w = 0; 1547 RETVAL->w = 0;
1242 RETVAL->h = 0; 1548 RETVAL->h = 0;
1243 RETVAL->ox = 0; 1549 RETVAL->ox = 0;
1244 RETVAL->oy = 0; 1550 RETVAL->oy = 0;
1245 RETVAL->faces = 8192; 1551 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1246 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1552 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1247 RETVAL->texs = 8192;
1248 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1249 RETVAL->rows = 0; 1553 RETVAL->rows = 0;
1250 RETVAL->row = 0; 1554 RETVAL->row = 0;
1251 OUTPUT: 1555 OUTPUT:
1252 RETVAL 1556 RETVAL
1253 1557
1254void 1558void
1255DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1256 CODE: 1560 CODE:
1257{ 1561{
1258 map_clear (self); 1562 map_clear (self);
1259 Safefree (self->face); 1563 Safefree (self->face2tile);
1260 Safefree (self->tex); 1564 Safefree (self->tex);
1261 Safefree (self); 1565 Safefree (self);
1262} 1566}
1263 1567
1264void 1568void
1265resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1266 CODE: 1570 CODE:
1267 self->w = map_width; 1571 self->w = map_width;
1268 self->h = map_height; 1572 self->h = map_height;
1269 1573
1270void 1574void
1271clear (CFPlus::Map self) 1575clear (DC::Map self)
1272 CODE: 1576 CODE:
1273 map_clear (self); 1577 map_clear (self);
1274 1578
1275void 1579void
1276set_face (CFPlus::Map self, int face, int texid) 1580set_tileid (DC::Map self, int face, int tile)
1277 CODE: 1581 CODE:
1278{ 1582{
1279 while (self->faces <= face) 1583 need_facenum (self, face); self->face2tile [face] = tile;
1280 { 1584 need_texid (self, tile);
1281 Append (mapface, self->face, self->faces, self->faces);
1282 self->faces *= 2;
1283 }
1284
1285 self->face [face] = texid;
1286} 1585}
1287 1586
1288void 1587void
1588set_smooth (DC::Map self, int face, int smooth, int level)
1589 CODE:
1590{
1591 tileid texid;
1592 maptex *tex;
1593
1594 if (face < 0 || face >= self->faces)
1595 return;
1596
1597 if (smooth < 0 || smooth >= self->faces)
1598 return;
1599
1600 texid = self->face2tile [face];
1601
1602 if (!texid)
1603 return;
1604
1605 tex = self->tex + texid;
1606 tex->smoothtile = self->face2tile [smooth];
1607 tex->smoothlevel = level;
1608}
1609
1610void
1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1290 CODE: 1612 CODE:
1291{ 1613{
1292 while (self->texs <= texid) 1614 need_texid (self, texid);
1293 {
1294 Append (maptex, self->tex, self->texs, self->texs);
1295 self->texs *= 2;
1296 }
1297 1615
1298 { 1616 {
1299 maptex *tex = self->tex + texid; 1617 maptex *tex = self->tex + texid;
1300 1618
1301 tex->name = name; 1619 tex->name = name;
1318 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1320} 1638}
1321 1639
1322int 1640int
1323ox (CFPlus::Map self) 1641ox (DC::Map self)
1324 ALIAS: 1642 ALIAS:
1325 oy = 1 1643 oy = 1
1326 x = 2 1644 x = 2
1327 y = 3 1645 y = 3
1328 w = 4 1646 w = 4
1339 } 1657 }
1340 OUTPUT: 1658 OUTPUT:
1341 RETVAL 1659 RETVAL
1342 1660
1343void 1661void
1344scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1345 CODE: 1663 CODE:
1346{ 1664{
1347 if (dx > 0) 1665 if (dx > 0)
1348 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1349 else if (dx < 0) 1667 else if (dx < 0)
1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1668 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1351 1669
1352 if (dy > 0) 1670 if (dy > 0)
1353 map_blank (self, self->x, self->y, self->w, dy); 1671 map_blank (self, self->x, self->y, self->w, dy);
1354 else if (dy < 0) 1672 else if (dy < 0)
1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1673 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1356 1674
1357 self->ox += dx; self->x += dx; 1675 self->ox += dx; self->x += dx;
1358 self->oy += dy; self->y += dy; 1676 self->oy += dy; self->y += dy;
1359 1677
1360 while (self->y < 0) 1678 while (self->y < 0)
1364 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1365 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1366 } 1684 }
1367} 1685}
1368 1686
1369void 1687SV *
1370map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1371 CODE: 1689 CODE:
1372{ 1690{
1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1374 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1375 mapcell *cell; 1693 mapcell *cell;
1376 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1377 1697
1378 while (data < data_end - 1) 1698 while (data < data_end - 1)
1379 { 1699 {
1380 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1381 1701
1401 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1402 1722
1403 do 1723 do
1404 { 1724 {
1405 ext = *data++; 1725 ext = *data++;
1406 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1407 1727
1408 if (cmd < 4) 1728 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1411 { 1731 {
1414 } 1734 }
1415 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1418 { 1738 {
1419 if (*data == 8) 1739 if (*data == 1) cell->player = data [1];
1420 ; // decode player uuid 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1421 1743
1422 data += *data + 1; 1744 data += *data + 1;
1423 } 1745 }
1424 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1425 cell->flags = *data++; 1747 cell->flags = *data++;
1432 } 1754 }
1433 else 1755 else
1434 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1435 } 1757 }
1436 1758
1759 for (z = 0; z <= 2; ++z)
1437 if (flags & 4) 1760 if (flags & (4 >> z))
1438 { 1761 {
1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1763 need_facenum (self, face);
1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1440 } 1779 }
1441
1442 if (flags & 2)
1443 {
1444 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1445 }
1446
1447 if (flags & 1)
1448 {
1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1450 }
1451 } 1780 }
1452 else 1781 else
1453 cell->darkness = 0; 1782 cell->darkness = 0;
1454 } 1783 }
1455} 1784}
1785 OUTPUT:
1786 RETVAL
1456 1787
1457SV * 1788SV *
1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1459 CODE: 1790 CODE:
1460{ 1791{
1461 int x1, x; 1792 int x1, x;
1462 int y1, y; 1793 int y1, y;
1463 int z; 1794 int z;
1484 { 1815 {
1485 mapcell *cell = row->col + (x - row->c0); 1816 mapcell *cell = row->col + (x - row->c0);
1486 1817
1487 for (z = 0; z <= 0; z++) 1818 for (z = 0; z <= 0; z++)
1488 { 1819 {
1489 mapface face = cell->face [z];
1490
1491 if (face > 0 && face < self->texs)
1492 {
1493 maptex tex = self->tex [face]; 1820 maptex tex = self->tex [cell->tile [z]];
1494 int a0 = 255 - tex.a; 1821 int a0 = 255 - tex.a;
1495 int a1 = tex.a; 1822 int a1 = tex.a;
1496 1823
1497 r = (r * a0 + tex.r * a1) / 255; 1824 r = (r * a0 + tex.r * a1) / 255;
1498 g = (g * a0 + tex.g * a1) / 255; 1825 g = (g * a0 + tex.g * a1) / 255;
1499 b = (b * a0 + tex.b * a1) / 255; 1826 b = (b * a0 + tex.b * a1) / 255;
1500 a = (a * a0 + tex.a * a1) / 255; 1827 a = (a * a0 + tex.a * a1) / 255;
1501 }
1502 } 1828 }
1503 } 1829 }
1504 1830
1505 *map++ = (r ) 1831 *map++ = (r )
1506 | (g << 8) 1832 | (g << 8)
1513} 1839}
1514 OUTPUT: 1840 OUTPUT:
1515 RETVAL 1841 RETVAL
1516 1842
1517void 1843void
1518draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1519 CODE: 1845 CODE:
1520{ 1846{
1521 int x, y, z; 1847 int x, y, z;
1522 int last_name;
1523 mapface face;
1524 1848
1525 glColor4ub (255, 255, 255, 255); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1852 smooth_key skey;
1853 int pl_x, pl_y;
1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1860
1861 // thats current max. sorry.
1862 if (sw > 255) sw = 255;
1863 if (sh > 255) sh = 255;
1864
1865 // clear key, in case of extra padding
1866 memset (&skey, 0, sizeof (skey));
1867
1868 memset (&key, 0, sizeof (key));
1869 key.r = 255;
1870 key.g = 255;
1871 key.b = 255;
1872 key.a = 255;
1873 key.mode = GL_QUADS;
1874 key.format = GL_T2F_V3F;
1875 key.texname = -1;
1876
1877 mx += self->x;
1878 my += self->y;
1879
1880 // first pass: determine smooth_max
1881 // rather ugly, if you ask me
1882 // could also be stored inside mapcell and updated on change
1883 memset (smooth_max, 0, sizeof (smooth_max));
1884
1885 for (y = 0; y < sh; y++)
1886 if (0 <= y + my && y + my < self->rows)
1887 {
1888 maprow *row = self->row + (y + my);
1889
1890 for (x = 0; x < sw; x++)
1891 if (row->c0 <= x + mx && x + mx < row->c1)
1892 {
1893 mapcell *cell = row->col + (x + mx - row->c0);
1894
1895 smooth_max[x + 1][y + 1] =
1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1898 self->tex [cell->tile [2]].smoothlevel));
1899 }
1900 }
1526 1901
1527 glEnable (GL_BLEND); 1902 glEnable (GL_BLEND);
1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 1905
1532 glBegin (GL_QUADS);
1533
1534 last_name = 0;
1535
1536 mx += self->x;
1537 my += self->y;
1538
1539 for (z = 0; z < 3; z++) 1906 for (z = 0; z <= 2; z++)
1907 {
1908 memset (smooth_level, 0, sizeof (smooth_level));
1909
1540 for (y = 0; y < sh; y++) 1910 for (y = 0; y < sh; y++)
1541 if (0 <= y + my && y + my < self->rows) 1911 if (0 <= y + my && y + my < self->rows)
1542 { 1912 {
1543 maprow *row = self->row + (y + my); 1913 maprow *row = self->row + (y + my);
1544 1914
1545 for (x = 0; x < sw; x++) 1915 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + mx && x + mx < row->c1) 1916 if (row->c0 <= x + mx && x + mx < row->c1)
1547 { 1917 {
1548 mapcell *cell = row->col + (x + mx - row->c0); 1918 mapcell *cell = row->col + (x + mx - row->c0);
1549
1550 face = cell->face [z]; 1919 tileid tile = cell->tile [z];
1920
1921 if (tile)
1922 {
1923 maptex tex = self->tex [tile];
1924 int px = (x + 1) * T - tex.w;
1925 int py = (y + 1) * T - tex.h;
1551 1926
1552 if (face > 0 && face < self->texs) 1927 if (key.texname != tex.name)
1928 {
1929 if (!tex.name)
1930 tex = self->tex [2]; /* missing, replace by noface */
1931
1932 key.texname = tex.name;
1933 arr = rc_array (rc, &key);
1934 }
1935
1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1952 if (cell->flags & 1)
1953 {
1954 maptex tex = self->tex [1];
1955 int px = x * T + T * 2 / 32;
1956 int py = y * T - T * 6 / 32;
1957
1958 if (tex.name)
1959 {
1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1970 }
1971 }
1972 }
1973
1974 // update smooth hash
1975 if (tex.smoothtile)
1976 {
1977 skey.tile = tex.smoothtile;
1978 skey.level = tex.smoothlevel;
1979
1980 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1981
1982 // add bits to current tile and all neighbours. skey.x|y is
1983 // shifted +1|+1 so we always stay positive.
1984
1985 // bits is ___n cccc CCCC bbbb
1986 // n do not draw borders&corners
1987 // c draw these corners, but...
1988 // C ... not these
1989 // b draw these borders
1990
1991 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1992 // ┃· ·· ·┃ ━━
1993
1994 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1995 // ·· ·· ·┏ ┓·
1996
1997 // full tile
1998 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1999
2000 // borders
2001 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2002 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2003 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2004 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2005
2006 // corners
2007 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2008 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2009 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2010 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2011 }
2012 }
2013 }
2014 }
2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
2019 // go through all smoothlevels, lowest to highest, then draw.
2020 // this is basically counting sort
2021 {
2022 int w, b;
2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
2026 for (w = 0; w < 256 / 32; ++w)
2027 {
2028 uint32_t smask = smooth_level [w];
2029 if (smask)
2030 for (b = 0; b < 32; ++b)
2031 if (smask & (((uint32_t)1) << b))
1553 { 2032 {
1554 maptex tex = self->tex [face]; 2033 int level = (w << 5) | b;
1555 int px = (x + 1) * T - tex.w; 2034 HE *he;
1556 int py = (y + 1) * T - tex.h;
1557 2035
1558 if (last_name != tex.name) 2036 hv_iterinit (smooth);
2037 while ((he = hv_iternext (smooth)))
1559 { 2038 {
1560 glEnd (); 2039 smooth_key *skey = (smooth_key *)HeKEY (he);
1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 IV bits = SvIVX (HeVAL (he));
1562 glBegin (GL_QUADS);
1563 }
1564 2041
1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1) 2042 if (!(bits & 0x1000)
2043 && skey->level == level
2044 && level > smooth_max [skey->x][skey->y])
1574 { 2045 {
1575 maptex tex = self->tex [1]; 2046 maptex tex = self->tex [skey->tile];
1576 int px = (x + 1) * T - tex.w + 2; 2047 int px = (((int)skey->x) - 1) * T;
1577 int py = (y + 1) * T - tex.h - 6; 2048 int py = (((int)skey->y) - 1) * T;
2049 int border = bits & 15;
2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2051 float dx = tex.s * .0625f; // 16 images/row
2052 float dy = tex.t * .5f ; // 2 images/column
1578 2053
2054 if (tex.name)
2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
2058 if (key.texname != tex.name)
2059 {
1579 glEnd (); 2060 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1581 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
2063 }
1582 2064
2065 if (border)
2066 {
2067 float ox = border * dx;
2068
2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2073 }
2074
2075 if (corner)
2076 {
2077 float ox = corner * dx;
2078
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
2084 }
2085 }
1587 } 2086 }
1588 } 2087 }
1589 }
1590 } 2088 }
1591 2089
1592 glEnd (); 2090 glEnd ();
1593
1594 glDisable (GL_TEXTURE_2D); 2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
2093 }
2094
2095 hv_clear (smooth);
2096 }
2097
2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
2103
2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1595 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1596 2117
1597 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1600 { 2121 {
1609 int py = y * T; 2130 int py = y * T;
1610 2131
1611 if (cell->stat_hp) 2132 if (cell->stat_hp)
1612 { 2133 {
1613 int width = cell->stat_width * T; 2134 int width = cell->stat_width * T;
1614 int thick = sh / 28 + 1 + cell->stat_width; 2135 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1615 2136
1616 glColor3ub (0, 0, 0); 2137 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2, 2138 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py); 2139 px + width - 1, py);
1619 2140
1625 } 2146 }
1626 } 2147 }
1627} 2148}
1628 2149
1629void 2150void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE: 2152 CODE:
1632{ 2153{
1633 static float color[16][3] = { 2154 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1685 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1687} 2208}
1688 2209
1689void 2210void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1691 PPCODE: 2212 PPCODE:
1692{ 2213{
1693 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1694 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1697 2222
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1701 2225
1702 mx += self->x; 2226 mx += self->x - 1;
1703 my += self->y; 2227 my += self->y - 1;
1704 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1705 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1706 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1707 { 2233 {
1708 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1709 2235
1710 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1712 { 2238 {
1713 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1714 2240
1715 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1718 } 2244 }
1719 } 2245 }
1720 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1721 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1722 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1723 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1724 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1725} 2289}
1726 2290
1727SV * 2291SV *
1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1729 CODE: 2293 CODE:
1730{ 2294{
1731 int x, y, x1, y1; 2295 int x, y, x1, y1;
1732 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1733 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1758 if (row && row->c0 <= x && x < row->c1) 2322 if (row && row->c0 <= x && x < row->c1)
1759 { 2323 {
1760 mapcell *cell = row->col + (x - row->c0); 2324 mapcell *cell = row->col + (x - row->c0);
1761 uint8_t flags = 0; 2325 uint8_t flags = 0;
1762 2326
1763 if (cell->face [0]) flags |= 1; 2327 if (cell->tile [0]) flags |= 1;
1764 if (cell->face [1]) flags |= 2; 2328 if (cell->tile [1]) flags |= 2;
1765 if (cell->face [2]) flags |= 4; 2329 if (cell->tile [2]) flags |= 4;
1766 2330
1767 *data++ = flags; 2331 *data++ = flags;
1768 2332
1769 if (flags & 1) 2333 if (flags & 1)
1770 { 2334 {
2335 tileid tile = cell->tile [0];
1771 *data++ = cell->face [0] >> 8; 2336 *data++ = tile >> 8;
1772 *data++ = cell->face [0]; 2337 *data++ = tile;
1773 } 2338 }
1774 2339
1775 if (flags & 2) 2340 if (flags & 2)
1776 { 2341 {
2342 tileid tile = cell->tile [1];
1777 *data++ = cell->face [1] >> 8; 2343 *data++ = tile >> 8;
1778 *data++ = cell->face [1]; 2344 *data++ = tile;
1779 } 2345 }
1780 2346
1781 if (flags & 4) 2347 if (flags & 4)
1782 { 2348 {
2349 tileid tile = cell->tile [2];
1783 *data++ = cell->face [2] >> 8; 2350 *data++ = tile >> 8;
1784 *data++ = cell->face [2]; 2351 *data++ = tile;
1785 } 2352 }
1786 } 2353 }
1787 else 2354 else
1788 *data++ = 0; 2355 *data++ = 0;
1789 } 2356 }
1790 } 2357 }
1791 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
1792 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
1793 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
1794 RETVAL = data_sv; 2366 RETVAL = data_sv;
1795} 2367}
1796 OUTPUT: 2368 OUTPUT:
1797 RETVAL 2369 RETVAL
1798 2370
1799void 2371void
1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1801 PPCODE: 2373 PPCODE:
1802{ 2374{
1803 int x, y, z; 2375 int x, y, z;
1804 int w, h; 2376 int w, h;
1805 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
1806 2388
1807 if (*data++ != 0) 2389 if (*data++ != 0)
1808 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
1809 2391
1810 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
1811 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
1812 2394
1813 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
1825 { 2407 {
1826 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
1827 2409
1828 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
1829 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
1830 uint8_t flags = *data++; 2417 flags = *data++;
1831 2418
1832 if (flags) 2419 if (flags)
1833 { 2420 {
1834 mapface face[3] = { 0, 0, 0 };
1835
1836 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2422 tileid tile[3] = { 0, 0, 0 };
1837 2423
1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2424 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1841 2427
1842 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
1843 { 2429 {
1844 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
1845 2432
1846 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
1847 { 2434 {
1848 cell->face[z] = face[z]; 2435 tileid t = tile [z];
1849 2436
1850 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2438 {
1851 XPUSHs (sv_2mortal (newSViv (face[z]))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2440 need_texid (self, t);
2441 }
2442
2443 cell->tile [z] = t;
1852 } 2444 }
1853 } 2445 }
1854 } 2446 }
1855 } 2447 }
1856 } 2448 }
1857} 2449}
1858 2450
1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
1860 2452
1861CFPlus::MixChunk 2453DC::RW
1862new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
1863 CODE: 2455 CODE:
1864 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
1865 OUTPUT: 2462 OUTPUT:
1866 RETVAL 2463 RETVAL
1867 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
1868void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
1869DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
1870 CODE: 2575 CODE:
1871 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
1872 2577
1873int 2578int
1874volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
1875 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
1876 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
1877 OUTPUT: 2584 OUTPUT:
1878 RETVAL 2585 RETVAL
1879 2586
1880int 2587DC::Channel
1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1882 CODE: 2589 CODE:
2590{
1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
1884 OUTPUT: 2602 OUTPUT:
1885 RETVAL 2603 RETVAL
1886 2604
1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1888 2606
1889int 2607int
1890volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
1891 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
1892 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
1893 OUTPUT: 2614 OUTPUT:
1894 RETVAL 2615 RETVAL
1895 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
1896CFPlus::MixMusic 2627DC::MixMusic
1897new_from_file (SV *class, char *path) 2628new (SV *class, DC::RW rwops)
1898 CODE: 2629 CODE:
1899 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
1900 OUTPUT: 2631 OUTPUT:
1901 RETVAL 2632 RETVAL
1902 2633
1903void 2634void
1904DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
1905 CODE: 2636 CODE:
1906 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
1907 2638
1908int 2639int
1909play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
1910 CODE: 2641 CODE:
1911 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
1912 OUTPUT: 2643 OUTPUT:
1913 RETVAL 2644 RETVAL
1914 2645
1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
1916 2654
1917BOOT: 2655BOOT:
1918{ 2656{
1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1920 static const struct { 2658 static const struct {
1921 const char *name; 2659 const char *name;
1922 IV iv; 2660 IV iv;
1923 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
1924# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
1925 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
1926 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
1927 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
1929 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
1933 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
1937 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
1938 const_iv (GL_AND), 2680 const_iv (GL_AND),
1939 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
1940 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
1941 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
1955 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
1958 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
1960 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
1961 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
1962 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
1963 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
1964 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
1965 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
1986 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
1988 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
1989 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
1990 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
1991 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
1994 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
1995 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2000 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2001 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2002 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2005# undef const_iv 2764# undef const_iv
2006 }; 2765 };
2007 2766
2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2768 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2769
2770 texture_av = newAV ();
2771 AvREAL_off (texture_av);
2010} 2772}
2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2011 2779
2012char * 2780char *
2013gl_vendor () 2781gl_vendor ()
2014 CODE: 2782 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2028 CODE: 2796 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT: 2798 OUTPUT:
2031 RETVAL 2799 RETVAL
2032 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2033int glGetError () 2815int glGetError ()
2034 2816
2035void glFinish () 2817void glFinish ()
2036 2818
2037void glClear (int mask) 2819void glClear (int mask)
2074# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076 2858
2077# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2079 2863
2080void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2081 2865
2082void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2083 2867
2091 2875
2092void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2093 CODE: 2877 CODE:
2094 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2095 2879
2096void glBegin (int mode)
2097
2098void glEnd ()
2099
2100void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2101 PROTOTYPE: @
2102 ALIAS: 2881 ALIAS:
2103 glColor_premultiply = 1 2882 glColor_premultiply = 1
2104 CODE: 2883 CODE:
2105 if (ix) 2884 if (ix)
2106 { 2885 {
2109 b *= a; 2888 b *= a;
2110 } 2889 }
2111 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2113 2892
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2121 CODE: 2894 CODE:
2122 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2124 2897
2128 2901
2129void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2130 CODE: 2903 CODE:
2131 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2132 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2133void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2134 CODE: 2936 CODE:
2135 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2136 2938
2137void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE: 2956 CODE:
2155 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2157 2959
2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2159 2961
2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161 2963
2162void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2163 2967
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2165 2969
2166int glGenTexture () 2970int glGenTexture ()
2167 CODE: 2971 CODE:
2168{ 2972 RETVAL = gen_texture ();
2169 GLuint name;
2170 glGenTextures (1, &name);
2171 RETVAL = name;
2172}
2173 OUTPUT: 2973 OUTPUT:
2174 RETVAL 2974 RETVAL
2175 2975
2176void glDeleteTexture (int name) 2976void glDeleteTexture (int name)
2177 CODE: 2977 CODE:
2178{
2179 GLuint name_ = name;
2180 glDeleteTextures (1, &name_); 2978 del_texture (name);
2181} 2979
2182
2183int glGenList () 2980int glGenList ()
2184 CODE: 2981 CODE:
2185 RETVAL = glGenLists (1); 2982 RETVAL = glGenLists (1);
2186 OUTPUT: 2983 OUTPUT:
2187 RETVAL 2984 RETVAL
2194 2991
2195void glEndList () 2992void glEndList ()
2196 2993
2197void glCallList (int list) 2994void glCallList (int list)
2198 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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