ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 220
160typedef uint16_t tileid; 221typedef uint16_t tileid;
161typedef uint16_t faceid; 222typedef uint16_t faceid;
162 223
163typedef struct { 224typedef struct {
164 int name; 225 GLuint name;
165 int w, h; 226 int w, h;
166 float s, t; 227 float s, t;
167 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
168 tileid smoothtile; 229 tileid smoothtile;
169 uint8_t smoothlevel; 230 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
235 self->texs *= 2; 296 self->texs *= 2;
236 } 297 }
237} 298}
238 299
239static maprow * 300static maprow *
240map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
241{ 302{
242 if (0 > y) 303 if (0 > y)
243 { 304 {
244 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
283 344
284 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
285} 346}
286 347
287static mapcell * 348static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
289{ 350{
290 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
291} 352}
292 353
293static void 354static void
294map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
295{ 356{
296 int r; 357 int r;
297 358
298 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
307 self->row = 0; 368 self->row = 0;
308 self->rows = 0; 369 self->rows = 0;
309} 370}
310 371
311static void 372static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 374{
314 int x, y; 375 int x, y;
315 maprow *row; 376 maprow *row;
316 mapcell *cell; 377 mapcell *cell;
317 378
345} smooth_key; 406} smooth_key;
346 407
347static void 408static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits) 409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{ 410{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); 411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351 412
352 if (SvIOK (*sv)) 413 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits); 414 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else 415 else
355 sv_setiv (*sv, bits); 416 sv_setiv (*sv, bits);
396 n |= n >> 16; 457 n |= n >> 16;
397 458
398 return n + 1; 459 return n + 1;
399} 460}
400 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
401/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
404 476
405MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
406 521
407PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
408 523
409BOOT: 524BOOT:
410{ 525{
411 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
412 static const struct { 527 static const struct {
413 const char *name; 528 const char *name;
414 IV iv; 529 IV iv;
415 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
438 553
439 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
442 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
443 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
519 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
524# undef const_iv 670# undef const_iv
525 }; 671 };
526 672
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
546 692
547NV floor (NV x) 693NV floor (NV x)
548 694
549NV ceil (NV x) 695NV ceil (NV x)
550 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
551void 701void
552pango_init () 702pango_init ()
553 CODE: 703 CODE:
554{ 704{
555 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
558} 713}
559 714
560int 715char *SDL_GetError ()
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562 716
563void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
564SDL_Quit () 723void SDL_Quit ()
565 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
566void 734void
567SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
568 PPCODE: 736 PPCODE:
569{ 737{
570 SDL_Rect **m; 738 SDL_Rect **m;
571 739
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
576 744
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
579 747
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584 752
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593 755
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595 757
596 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
597 while (*m) 759 while (*m)
598 { 760 {
599 AV *av = newAV (); 761 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
603 767
604 ++m; 768 ++m;
605 } 769 }
606} 770}
607 771
608char *
609SDL_GetError ()
610
611int 772int
612SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
613 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
614 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 ); 786 );
787
617 if (RETVAL) 788 if (RETVAL)
618 { 789 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 790 av_clear (texture_av);
791
792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h" 794#include "glfunc.h"
622# undef GL_FUNC 795#undef GL_FUNC
623 } 796 }
797}
624 OUTPUT: 798 OUTPUT:
625 RETVAL 799 RETVAL
626 800
627void 801void
628SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
629 803
630char * 804char *
631SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
632 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
633void 813void
634SDL_PollEvent () 814poll_events ()
635 PPCODE: 815 PPCODE:
636{ 816{
637 SDL_Event ev; 817 SDL_Event ev;
638 818
639 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
640 { 821 {
641 HV *hv = newHV (); 822 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643 824
644 switch (ev.type) 825 switch (ev.type)
645 { 826 {
646 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
647 case SDL_KEYUP: 828 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break; 834 break;
654 835
655 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break; 839 break;
659 840
660 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
668 break; 867 break;
669 868
670 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
673 872
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break; 883 break;
685 } 884 }
686 885
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
688 } 887 }
689} 888}
690 889
691int 890int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
693 POSTCALL: 892 POSTCALL:
694 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
696 895
697void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
698Mix_CloseAudio () 913Mix_CloseAudio ()
699 914
700int 915int
701Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
702 917
918const char *
919Mix_GetError ()
920
703void 921void
704lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
705 CODE: 923 CODE:
706#ifndef _WIN32
707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
708#endif
709 925
710void 926void
711win32_proxy_info () 927win32_proxy_info ()
712 PPCODE: 928 PPCODE:
713{ 929{
734 } 950 }
735 } 951 }
736#endif 952#endif
737} 953}
738 954
739void 955int
740add_font (char *file) 956add_font (char *file)
741 CODE: 957 CODE:
742 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
743 961
744void 962void
745load_image_inline (SV *image_) 963load_image_inline (SV *image_)
746 ALIAS: 964 ALIAS:
747 load_image_file = 1 965 load_image_file = 1
750 STRLEN image_len; 968 STRLEN image_len;
751 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
752 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
753 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
754 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
755 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
756 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
757 975
758 if (!rw) 976 if (!rw)
759 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
760 978
833void 1051void
834error (char *message) 1052error (char *message)
835 CODE: 1053 CODE:
836 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
837#ifdef _WIN32 1055#ifdef _WIN32
838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
839#endif 1057#endif
840 1058
841void 1059void
842fatal (char *message) 1060fatal (char *message)
843 CODE: 1061 CODE:
844 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32 1063#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
847#endif 1065#endif
848 _exit (1); 1066 _exit (1);
849 1067
850void 1068void
851_exit (int retval = 0) 1069_exit (int retval = 0)
854 ExitThread (retval); // unclean, please beam me up 1072 ExitThread (retval); // unclean, please beam me up
855#else 1073#else
856 _exit (retval); 1074 _exit (retval);
857#endif 1075#endif
858 1076
859MODULE = CFPlus PACKAGE = CFPlus::Font 1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
860 1085
861CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
1087
1088PROTOTYPES: DISABLE
1089
1090DC::Font
862new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
863 CODE: 1092 CODE:
864{ 1093{
865 int count; 1094 int count;
866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
869} 1098}
870 OUTPUT: 1099 OUTPUT:
871 RETVAL 1100 RETVAL
872 1101
873void 1102void
874DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
875 CODE: 1104 CODE:
876 pango_font_description_free (self); 1105 pango_font_description_free (self);
877 1106
878void 1107void
879make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
880 CODE: 1110 CODE:
881 default_font = self; 1111 default_font = self;
882 1112
883MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
884 1114
1115PROTOTYPES: DISABLE
1116
885void 1117void
886reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
887 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
888 tc_clear (); 1127 tc_restore ();
889 1128
890CFPlus::Layout 1129DC::Layout
891new (SV *class) 1130new (SV *class)
892 CODE: 1131 CODE:
893 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
894 1133
895 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
897 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
898 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
899 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
900 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
901 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
902 1142
903 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
904 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
905 OUTPUT: 1145 OUTPUT:
906 RETVAL 1146 RETVAL
907 1147
908void 1148void
909DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
910 CODE: 1150 CODE:
911 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
912 Safefree (self); 1153 Safefree (self);
913 1154
914void 1155void
915set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
916 CODE: 1157 CODE:
917{ 1158{
918 STRLEN textlen; 1159 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
920 1161
921 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
922} 1163}
923 1164
924void 1165void
925set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
926 CODE: 1167 CODE:
927{ 1168{
928 STRLEN textlen; 1169 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
930 1171
931 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
932} 1173}
933 1174
934void 1175void
935set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
936 CODE: 1177 CODE:
937{ 1178{
938 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text; 1181 const char *pos = text;
975 if (attrs) 1216 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
977} 1218}
978 1219
979void 1220void
980get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
981 PPCODE: 1222 PPCODE:
982{ 1223{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984 1225
985 do 1226 do
986 { 1227 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
988 1229
989 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
990 { 1231 {
991 PangoRectangle extents; 1232 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1000 1241
1001 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1002} 1243}
1003 1244
1004int 1245int
1005has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1006 CODE: 1247 CODE:
1007{ 1248{
1008 int lines = 1; 1249 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1010 1251
1015} 1256}
1016 OUTPUT: 1257 OUTPUT:
1017 RETVAL 1258 RETVAL
1018 1259
1019SV * 1260SV *
1020get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1021 CODE: 1262 CODE:
1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1023 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1024 OUTPUT: 1265 OUTPUT:
1025 RETVAL 1266 RETVAL
1026 1267
1027void 1268void
1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1029 CODE: 1270 CODE:
1030 self->r = r; 1271 self->r = r;
1031 self->g = g; 1272 self->g = g;
1032 self->b = b; 1273 self->b = b;
1033 self->a = a; 1274 self->a = a;
1034 1275
1035void 1276void
1036set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1037 CODE: 1278 CODE:
1038 if (self->font != font) 1279 if (self->font != font)
1039 { 1280 {
1040 self->font = font; 1281 self->font = font;
1041 layout_update_font (self); 1282 layout_update_font (self);
1042 } 1283 }
1043 1284
1044void 1285void
1045set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1046 CODE: 1287 CODE:
1047 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1048 { 1289 {
1049 self->base_height = base_height; 1290 self->base_height = base_height;
1050 layout_update_font (self); 1291 layout_update_font (self);
1051 } 1292 }
1052 1293
1053void 1294void
1054set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1055 CODE: 1296 CODE:
1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1057 1298
1058void 1299void
1059set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1060 CODE: 1301 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062 1303
1063void 1304void
1064set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1065 CODE: 1306 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067 1308
1068void 1309void
1069set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1070 CODE: 1311 CODE:
1071 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1076 ); 1317 );
1077 1318
1078void 1319void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1080 CODE: 1321 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082 1323
1083void 1324void
1084size (CFPlus::Layout self) 1325size (DC::Layout self)
1085 PPCODE: 1326 PPCODE:
1086{ 1327{
1087 int w, h; 1328 int w, h;
1088 1329
1089 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1092 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1093 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1094} 1335}
1095 1336
1096int 1337int
1097descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1098 CODE: 1339 CODE:
1099{ 1340{
1100 PangoRectangle rect; 1341 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1104} 1345}
1105 OUTPUT: 1346 OUTPUT:
1106 RETVAL 1347 RETVAL
1107 1348
1108int 1349int
1109xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1110 CODE: 1351 CODE:
1111{ 1352{
1112 int index, trailing; 1353 int index, trailing;
1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1114 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1115} 1356}
1116 OUTPUT: 1357 OUTPUT:
1117 RETVAL 1358 RETVAL
1118 1359
1119void 1360void
1120cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1121 PPCODE: 1362 PPCODE:
1122{ 1363{
1123 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1125 1366
1126 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1127 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1130} 1371}
1131 1372
1132void 1373void
1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1134 PPCODE: 1375 PPCODE:
1135{ 1376{
1136 int line, x; 1377 int line, x;
1137 1378
1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1140 1382 --line;
1383#endif
1141 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1142 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144} 1387}
1145 1388
1146void 1389void
1147line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1148 PPCODE: 1391 PPCODE:
1149{ 1392{
1150 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1151 int index, trailing; 1394 int index, trailing;
1152 1395
1153 if (line < 0) 1396 if (line < 0)
1154 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1155 1398
1156 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1158 1401
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160 1403
1161 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1167 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1168 } 1411 }
1169} 1412}
1170 1413
1171void 1414void
1172render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1173 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1174 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1175 self->pl, 1419 self->pl,
1420 self->rc,
1176 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1178 flags 1423 flags
1179 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1180 1428
1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1182
1183void 1429void
1184pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1185 CODE: 1431 CODE:
1186{ 1432{
1187 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1188 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1189 1440
1190 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1191 { 1457 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen; 1458 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203 1462
1204 SvPOK_only (result_); 1463 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1206 1465
1207 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--) 1467 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210 1469
1211 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 } 1471 }
1218} 1472}
1219 1473
1220void 1474void
1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1227{ 1481{
1228 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1232 1489
1233 if (items < 5) 1490 if (items < 5)
1234 { 1491 {
1235 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1236 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1264 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1265 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1266 } 1523 }
1267} 1524}
1268 1525
1269MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1270 1536
1271CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1272new (SV *class) 1542new (SV *class)
1273 CODE: 1543 CODE:
1274 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1275 RETVAL->x = 0; 1545 RETVAL->x = 0;
1276 RETVAL->y = 0; 1546 RETVAL->y = 0;
1284 RETVAL->row = 0; 1554 RETVAL->row = 0;
1285 OUTPUT: 1555 OUTPUT:
1286 RETVAL 1556 RETVAL
1287 1557
1288void 1558void
1289DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1290 CODE: 1560 CODE:
1291{ 1561{
1292 map_clear (self); 1562 map_clear (self);
1293 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1294 Safefree (self->tex); 1564 Safefree (self->tex);
1295 Safefree (self); 1565 Safefree (self);
1296} 1566}
1297 1567
1298void 1568void
1299resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1300 CODE: 1570 CODE:
1301 self->w = map_width; 1571 self->w = map_width;
1302 self->h = map_height; 1572 self->h = map_height;
1303 1573
1304void 1574void
1305clear (CFPlus::Map self) 1575clear (DC::Map self)
1306 CODE: 1576 CODE:
1307 map_clear (self); 1577 map_clear (self);
1308 1578
1309void 1579void
1310set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1311 CODE: 1581 CODE:
1312{ 1582{
1313 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1314 need_texid (self, tile); 1584 need_texid (self, tile);
1315} 1585}
1316 1586
1317void 1587void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1319 CODE: 1589 CODE:
1320{ 1590{
1321 tileid texid; 1591 tileid texid;
1322 maptex *tex; 1592 maptex *tex;
1323 1593
1336 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1338} 1608}
1339 1609
1340void 1610void
1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1342 CODE: 1612 CODE:
1343{ 1613{
1344 need_texid (self, texid); 1614 need_texid (self, texid);
1345 1615
1346 { 1616 {
1366 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1368} 1638}
1369 1639
1370int 1640int
1371ox (CFPlus::Map self) 1641ox (DC::Map self)
1372 ALIAS: 1642 ALIAS:
1373 oy = 1 1643 oy = 1
1374 x = 2 1644 x = 2
1375 y = 3 1645 y = 3
1376 w = 4 1646 w = 4
1387 } 1657 }
1388 OUTPUT: 1658 OUTPUT:
1389 RETVAL 1659 RETVAL
1390 1660
1391void 1661void
1392scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1393 CODE: 1663 CODE:
1394{ 1664{
1395 if (dx > 0) 1665 if (dx > 0)
1396 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1397 else if (dx < 0) 1667 else if (dx < 0)
1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1668 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1399 1669
1400 if (dy > 0) 1670 if (dy > 0)
1401 map_blank (self, self->x, self->y, self->w, dy); 1671 map_blank (self, self->x, self->y, self->w, dy);
1402 else if (dy < 0) 1672 else if (dy < 0)
1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1673 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1404 1674
1405 self->ox += dx; self->x += dx; 1675 self->ox += dx; self->x += dx;
1406 self->oy += dy; self->y += dy; 1676 self->oy += dy; self->y += dy;
1407 1677
1408 while (self->y < 0) 1678 while (self->y < 0)
1412 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1413 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1414 } 1684 }
1415} 1685}
1416 1686
1417void 1687SV *
1418map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1419 CODE: 1689 CODE:
1420{ 1690{
1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1422 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1423 mapcell *cell; 1693 mapcell *cell;
1424 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1425 1697
1426 while (data < data_end - 1) 1698 while (data < data_end - 1)
1427 { 1699 {
1428 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1429 1701
1449 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1450 1722
1451 do 1723 do
1452 { 1724 {
1453 ext = *data++; 1725 ext = *data++;
1454 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1455 1727
1456 if (cmd < 4) 1728 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1459 { 1731 {
1462 } 1734 }
1463 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1466 { 1738 {
1467 if (*data == 8) 1739 if (*data == 1) cell->player = data [1];
1468 ; // decode player uuid 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1469 1743
1470 data += *data + 1; 1744 data += *data + 1;
1471 } 1745 }
1472 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1473 cell->flags = *data++; 1747 cell->flags = *data++;
1480 } 1754 }
1481 else 1755 else
1482 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1483 } 1757 }
1484 1758
1759 for (z = 0; z <= 2; ++z)
1485 if (flags & 4) 1760 if (flags & (4 >> z))
1486 { 1761 {
1487 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face); 1763 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1490 } 1779 }
1491
1492 if (flags & 2)
1493 {
1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1497 }
1498
1499 if (flags & 1)
1500 {
1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1504 }
1505 } 1780 }
1506 else 1781 else
1507 cell->darkness = 0; 1782 cell->darkness = 0;
1508 } 1783 }
1509} 1784}
1785 OUTPUT:
1786 RETVAL
1510 1787
1511SV * 1788SV *
1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 1790 CODE:
1514{ 1791{
1515 int x1, x; 1792 int x1, x;
1516 int y1, y; 1793 int y1, y;
1517 int z; 1794 int z;
1562} 1839}
1563 OUTPUT: 1840 OUTPUT:
1564 RETVAL 1841 RETVAL
1565 1842
1566void 1843void
1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1568 CODE: 1845 CODE:
1569{ 1846{
1847 int x, y, z;
1848
1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256]; 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1573 smooth_key skey; 1852 smooth_key skey;
1574 int x, y, z; 1853 int pl_x, pl_y;
1575 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1576 1860
1577 // thats current max. sorry. 1861 // thats current max. sorry.
1578 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1580 1864
1581 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1583 1867
1584 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1585 1869 key.r = 255;
1586 glEnable (GL_BLEND); 1870 key.g = 255;
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1588 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1590 1874 key.format = GL_T2F_V3F;
1591 glBegin (GL_QUADS); 1875 key.texname = -1;
1592
1593 last_name = 0;
1594 1876
1595 mx += self->x; 1877 mx += self->x;
1596 my += self->y; 1878 my += self->y;
1597 1879
1598 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1614 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1617 } 1899 }
1618 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1619 1905
1620 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1621 { 1907 {
1622 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1623 1909
1636 { 1922 {
1637 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1640 1926
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1644 { 1928 {
1645 if (!tex.name) 1929 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1647 1931
1648 glEnd (); 1932 key.texname = tex.name;
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1650 glBegin (GL_QUADS);
1651 } 1934 }
1652 1935
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1660 if (cell->flags & 1) 1952 if (cell->flags & 1)
1661 { 1953 {
1662 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1665 1957
1958 if (tex.name)
1666 glEnd (); 1959 {
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1668 glBegin (GL_QUADS); 1970 }
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 } 1971 }
1675 } 1972 }
1676 1973
1677 // update smooth hash 1974 // update smooth hash
1678 if (tex.smoothtile) 1975 if (tex.smoothtile)
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); 1980 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684 1981
1685 // add bits to current tile and all neighbours. skey.x|y is 1982 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive. 1983 // shifted +1|+1 so we always stay positive.
1687 1984
1985 // bits is ___n cccc CCCC bbbb
1986 // n do not draw borders&corners
1987 // c draw these corners, but...
1988 // C ... not these
1989 // b draw these borders
1990
1991 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1992 // ┃· ·· ·┃ ━━
1993
1994 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1995 // ·· ·· ·┏ ┓·
1996
1688 // full tile 1997 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 1998 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690 1999
1691 // borders 2000 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); 2001 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); 2002 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2003 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2004 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696 2005
1697 // corners 2006 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2007 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1702 } 2011 }
1703 } 2012 }
1704 } 2013 }
1705 } 2014 }
1706 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1707 // go through all smoothlevels, lowest to highest, then draw 2019 // go through all smoothlevels, lowest to highest, then draw.
1708 // this is basically counting sort 2020 // this is basically counting sort
1709 { 2021 {
1710 int w, b; 2022 int w, b;
1711 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1712 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1713 { 2027 {
1714 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1715 if (smask) 2029 if (smask)
1716 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1723 while ((he = hv_iternext (smooth))) 2037 while ((he = hv_iternext (smooth)))
1724 { 2038 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he); 2039 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he)); 2040 IV bits = SvIVX (HeVAL (he));
1727 2041
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000) 2042 if (!(bits & 0x1000)
1735 && skey->level == level 2043 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y]) 2044 && level > smooth_max [skey->x][skey->y])
1737 { 2045 {
1738 maptex tex = self->tex [skey->tile]; 2046 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T; 2047 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T; 2048 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15; 2049 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1745 2053
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name) 2054 if (tex.name)
1749 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1750 if (!tex.name) 2058 if (key.texname != tex.name)
1751 continue; // smoothing not yet available 2059 {
1752
1753 glEnd (); 2060 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1755 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1756 } 2063 }
1757 2064
1758 if (border) 2065 if (border)
1759 { 2066 {
1760 float ox = border * dx; 2067 float ox = border * dx;
1761 2068
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1766 } 2073 }
1767 2074
1768 if (corner) 2075 if (corner)
1769 { 2076 {
1770 float ox = corner * dx; 2077 float ox = corner * dx;
1771 2078
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1776 } 2084 }
1777 } 2085 }
1778 } 2086 }
1779 } 2087 }
1780 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1781 } 2093 }
1782 2094
1783 hv_clear (smooth); 2095 hv_clear (smooth);
1784 } 2096 }
1785 2097
1786 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1787 2103
1788 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1789 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1790 2117
1791 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1794 { 2121 {
1819 } 2146 }
1820 } 2147 }
1821} 2148}
1822 2149
1823void 2150void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE: 2152 CODE:
1826{ 2153{
1827 static float color[16][3] = { 2154 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1879 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1881} 2208}
1882 2209
1883void 2210void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1885 PPCODE: 2212 PPCODE:
1886{ 2213{
1887 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1888 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1891 2222
1892 memset (darkness, 255, sw4 * sh);
1893 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1894 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1895 2225
1896 mx += self->x; 2226 mx += self->x - 1;
1897 my += self->y; 2227 my += self->y - 1;
1898 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1899 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1900 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1901 { 2233 {
1902 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1903 2235
1904 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1905 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1906 { 2238 {
1907 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1908 2240
1909 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1911 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1912 } 2244 }
1913 } 2245 }
1914 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1915 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1916 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1917 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1918 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1919} 2289}
1920 2290
1921SV * 2291SV *
1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1923 CODE: 2293 CODE:
1924{ 2294{
1925 int x, y, x1, y1; 2295 int x, y, x1, y1;
1926 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1927 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1984 else 2354 else
1985 *data++ = 0; 2355 *data++ = 0;
1986 } 2356 }
1987 } 2357 }
1988 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
1989 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
1990 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
1991 RETVAL = data_sv; 2366 RETVAL = data_sv;
1992} 2367}
1993 OUTPUT: 2368 OUTPUT:
1994 RETVAL 2369 RETVAL
1995 2370
1996void 2371void
1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1998 PPCODE: 2373 PPCODE:
1999{ 2374{
2000 int x, y, z; 2375 int x, y, z;
2001 int w, h; 2376 int w, h;
2002 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2003 2388
2004 if (*data++ != 0) 2389 if (*data++ != 0)
2005 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2006 2391
2007 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2008 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2009 2394
2010 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2022 { 2407 {
2023 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2024 2409
2025 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2026 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2027 uint8_t flags = *data++; 2417 flags = *data++;
2028 2418
2029 if (flags) 2419 if (flags)
2030 { 2420 {
2031 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2037 2427
2038 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2039 { 2429 {
2040 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2041 2432
2042 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2043 { 2434 {
2044 tileid t = tile [z]; 2435 tileid t = tile [z];
2045 2436
2046 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2047 { 2438 {
2048 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t); 2440 need_texid (self, t);
2050 } 2441 }
2051 2442
2052 cell->tile [z] = t; 2443 cell->tile [z] = t;
2053 } 2444 }
2055 } 2446 }
2056 } 2447 }
2057 } 2448 }
2058} 2449}
2059 2450
2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2061 2452
2062CFPlus::MixChunk 2453DC::RW
2063new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2064 CODE: 2455 CODE:
2065 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2066 OUTPUT: 2462 OUTPUT:
2067 RETVAL 2463 RETVAL
2068 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2069void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2070DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2071 CODE: 2575 CODE:
2072 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2073 2577
2074int 2578int
2075volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2076 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2077 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2078 OUTPUT: 2584 OUTPUT:
2079 RETVAL 2585 RETVAL
2080 2586
2081int 2587DC::Channel
2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2083 CODE: 2589 CODE:
2590{
2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2085 OUTPUT: 2602 OUTPUT:
2086 RETVAL 2603 RETVAL
2087 2604
2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2089 2606
2090int 2607int
2091volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2092 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2093 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2094 OUTPUT: 2614 OUTPUT:
2095 RETVAL 2615 RETVAL
2096 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2097CFPlus::MixMusic 2627DC::MixMusic
2098new_from_file (SV *class, char *path) 2628new (SV *class, DC::RW rwops)
2099 CODE: 2629 CODE:
2100 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
2101 OUTPUT: 2631 OUTPUT:
2102 RETVAL 2632 RETVAL
2103 2633
2104void 2634void
2105DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
2106 CODE: 2636 CODE:
2107 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
2108 2638
2109int 2639int
2110play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2111 CODE: 2641 CODE:
2112 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2113 OUTPUT: 2643 OUTPUT:
2114 RETVAL 2644 RETVAL
2115 2645
2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2117 2654
2118BOOT: 2655BOOT:
2119{ 2656{
2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2121 static const struct { 2658 static const struct {
2122 const char *name; 2659 const char *name;
2123 IV iv; 2660 IV iv;
2124 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2125# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
2126 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
2127 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
2128 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
2129 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
2130 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
2134 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2135 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2136 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2138 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2139 const_iv (GL_AND), 2680 const_iv (GL_AND),
2140 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2141 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2142 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2143 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2156 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2157 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2158 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2159 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2160 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2161 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
2162 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2163 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2164 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
2165 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
2166 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
2187 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2188 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2189 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2190 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2191 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2192 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2194 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2195 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2196 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2197 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2198 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2199 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2200 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2201 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2202 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2203 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2204 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2205 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2206# undef const_iv 2764# undef const_iv
2207 }; 2765 };
2208 2766
2209 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2210 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2768 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2769
2770 texture_av = newAV ();
2771 AvREAL_off (texture_av);
2211} 2772}
2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2212 2779
2213char * 2780char *
2214gl_vendor () 2781gl_vendor ()
2215 CODE: 2782 CODE:
2216 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2229 CODE: 2796 CODE:
2230 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2231 OUTPUT: 2798 OUTPUT:
2232 RETVAL 2799 RETVAL
2233 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2234int glGetError () 2815int glGetError ()
2235 2816
2236void glFinish () 2817void glFinish ()
2237 2818
2238void glClear (int mask) 2819void glClear (int mask)
2275# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2277 2858
2278# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2279void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2280 2863
2281void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2282 2865
2283void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2284 2867
2292 2875
2293void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2294 CODE: 2877 CODE:
2295 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2296 2879
2297void glBegin (int mode)
2298
2299void glEnd ()
2300
2301void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2302 PROTOTYPE: @
2303 ALIAS: 2881 ALIAS:
2304 glColor_premultiply = 1 2882 glColor_premultiply = 1
2305 CODE: 2883 CODE:
2306 if (ix) 2884 if (ix)
2307 { 2885 {
2310 b *= a; 2888 b *= a;
2311 } 2889 }
2312 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2313 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2314 2892
2315void glInterleavedArrays (int format, int stride, char *data)
2316
2317void glDrawElements (int mode, int count, int type, char *indices)
2318
2319# 1.2 void glDrawRangeElements (int mode, int start, int end
2320
2321void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2322 CODE: 2894 CODE:
2323 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2324 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2325 2897
2329 2901
2330void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2331 CODE: 2903 CODE:
2332 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2333 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2334void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2335 CODE: 2936 CODE:
2336 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2337 2938
2338void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2354void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2355 CODE: 2956 CODE:
2356 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2357 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2358 2959
2359void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2360 2961
2361void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2362 2963
2363void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2364 2967
2365void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2366 2969
2367int glGenTexture () 2970int glGenTexture ()
2368 CODE: 2971 CODE:
2369{ 2972 RETVAL = gen_texture ();
2370 GLuint name;
2371 glGenTextures (1, &name);
2372 RETVAL = name;
2373}
2374 OUTPUT: 2973 OUTPUT:
2375 RETVAL 2974 RETVAL
2376 2975
2377void glDeleteTexture (int name) 2976void glDeleteTexture (int name)
2378 CODE: 2977 CODE:
2379{
2380 GLuint name_ = name;
2381 glDeleteTextures (1, &name_); 2978 del_texture (name);
2382} 2979
2383
2384int glGenList () 2980int glGenList ()
2385 CODE: 2981 CODE:
2386 RETVAL = glGenLists (1); 2982 RETVAL = glGenLists (1);
2387 OUTPUT: 2983 OUTPUT:
2388 RETVAL 2984 RETVAL
2395 2991
2396void glEndList () 2992void glEndList ()
2397 2993
2398void glCallList (int list) 2994void glCallList (int list)
2399 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines