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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 90
61static AV *texture_av; 91static AV *texture_av;
62 92
63static struct 93static struct
64{ 94{
101 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
103} 133}
104 134
105#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
106 137
107#include "pango-font.c" 138#include "pango-font.c"
108#include "pango-fontmap.c" 139#include "pango-fontmap.c"
109#include "pango-render.c" 140#include "pango-render.c"
110 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
113 146
114typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
115 148
116static int 149static int
117shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
118{ 151{
119 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
133 166
134typedef struct cf_layout { 167typedef struct cf_layout {
135 PangoLayout *pl; 168 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
137 int base_height; 170 int base_height;
138 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
139} *CFPlus__Layout; 173} *DC__Layout;
140 174
141static CFPlus__Font default_font; 175static DC__Font default_font;
142static PangoContext *opengl_context; 176static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
144 178
145static void 179static void
146substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
151#endif 185#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 187}
154 188
155static void 189static void
156layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
157{ 191{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
160 */ 194 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
162 196
163 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 199
166 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
167} 201}
168 202
169static void 203static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 205{
172 PangoRectangle rect; 206 PangoRectangle rect;
173 207
174 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
186 220
187typedef uint16_t tileid; 221typedef uint16_t tileid;
188typedef uint16_t faceid; 222typedef uint16_t faceid;
189 223
190typedef struct { 224typedef struct {
191 int name; 225 GLuint name;
192 int w, h; 226 int w, h;
193 float s, t; 227 float s, t;
194 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
195 tileid smoothtile; 229 tileid smoothtile;
196 uint8_t smoothlevel; 230 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
216 250
217 int32_t rows; 251 int32_t rows;
218 maprow *row; 252 maprow *row;
219} *CFPlus__Map; 253} *DC__Map;
220 254
221static char * 255static char *
222prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
223{ 257{
224 char *p; 258 char *p;
262 self->texs *= 2; 296 self->texs *= 2;
263 } 297 }
264} 298}
265 299
266static maprow * 300static maprow *
267map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
268{ 302{
269 if (0 > y) 303 if (0 > y)
270 { 304 {
271 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
310 344
311 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
312} 346}
313 347
314static mapcell * 348static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
316{ 350{
317 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
318} 352}
319 353
320static void 354static void
321map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
322{ 356{
323 int r; 357 int r;
324 358
325 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
334 self->row = 0; 368 self->row = 0;
335 self->rows = 0; 369 self->rows = 0;
336} 370}
337 371
338static void 372static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 374{
341 int x, y; 375 int x, y;
342 maprow *row; 376 maprow *row;
343 mapcell *cell; 377 mapcell *cell;
344 378
423 n |= n >> 16; 457 n |= n >> 16;
424 458
425 return n + 1; 459 return n + 1;
426} 460}
427 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
428/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
431 476
432MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
433 521
434PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
435 523
436BOOT: 524BOOT:
437{ 525{
438 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 527 static const struct {
440 const char *name; 528 const char *name;
441 IV iv; 529 IV iv;
442 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
465 553
466 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
469 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
551# undef const_iv 670# undef const_iv
552 }; 671 };
553 672
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 692
574NV floor (NV x) 693NV floor (NV x)
575 694
576NV ceil (NV x) 695NV ceil (NV x)
577 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
578void 701void
579pango_init () 702pango_init ()
580 CODE: 703 CODE:
581{ 704{
582 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
585} 713}
586 714
587int 715char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 716
590void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
591SDL_Quit () 723void SDL_Quit ()
592 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
593void 734void
594SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
595 PPCODE: 736 PPCODE:
596{ 737{
597 SDL_Rect **m; 738 SDL_Rect **m;
598 739
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 744
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 747
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 752
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 755
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 757
623 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
624 while (*m) 759 while (*m)
625 { 760 {
626 AV *av = newAV (); 761 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
630 767
631 ++m; 768 ++m;
632 } 769 }
633} 770}
634 771
635char *
636SDL_GetError ()
637
638int 772int
639SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
641 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 786 );
787
644 if (RETVAL) 788 if (RETVAL)
645 { 789 {
646 av_clear (texture_av); 790 av_clear (texture_av);
647 791
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 794#include "glfunc.h"
651# undef GL_FUNC 795#undef GL_FUNC
652
653 } 796 }
797}
654 OUTPUT: 798 OUTPUT:
655 RETVAL 799 RETVAL
656 800
657void 801void
658SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
659 803
660char * 804char *
661SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
662 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
663void 813void
664SDL_PollEvent () 814poll_events ()
665 PPCODE: 815 PPCODE:
666{ 816{
667 SDL_Event ev; 817 SDL_Event ev;
668 818
669 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 821 {
671 HV *hv = newHV (); 822 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 824
674 switch (ev.type) 825 switch (ev.type)
675 { 826 {
676 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
677 case SDL_KEYUP: 828 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 834 break;
684 835
685 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 839 break;
689 840
690 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
698 break; 867 break;
699 868
700 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 872
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 883 break;
715 } 884 }
716 885
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 887 }
719} 888}
720 889
721int 890int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 892 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
726 895
727void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
728Mix_CloseAudio () 913Mix_CloseAudio ()
729 914
730int 915int
731Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
732 920
733void 921void
734lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
735 CODE: 923 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 950 }
763 } 951 }
764#endif 952#endif
765} 953}
766 954
767void 955int
768add_font (char *file) 956add_font (char *file)
769 CODE: 957 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
771 961
772void 962void
773load_image_inline (SV *image_) 963load_image_inline (SV *image_)
774 ALIAS: 964 ALIAS:
775 load_image_file = 1 965 load_image_file = 1
778 STRLEN image_len; 968 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
785 975
786 if (!rw) 976 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
788 978
861void 1051void
862error (char *message) 1052error (char *message)
863 CODE: 1053 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1055#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1057#endif
868 1058
869void 1059void
870fatal (char *message) 1060fatal (char *message)
871 CODE: 1061 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1063#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1065#endif
876 _exit (1); 1066 _exit (1);
877 1067
878void 1068void
879_exit (int retval = 0) 1069_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1072 ExitThread (retval); // unclean, please beam me up
883#else 1073#else
884 _exit (retval); 1074 _exit (retval);
885#endif 1075#endif
886 1076
887MODULE = CFPlus PACKAGE = CFPlus::Font 1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
888 1085
889CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
1087
1088PROTOTYPES: DISABLE
1089
1090DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1092 CODE:
892{ 1093{
893 int count; 1094 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1098}
898 OUTPUT: 1099 OUTPUT:
899 RETVAL 1100 RETVAL
900 1101
901void 1102void
902DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
903 CODE: 1104 CODE:
904 pango_font_description_free (self); 1105 pango_font_description_free (self);
905 1106
906void 1107void
907make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
908 CODE: 1110 CODE:
909 default_font = self; 1111 default_font = self;
910 1112
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1114
1115PROTOTYPES: DISABLE
1116
913void 1117void
914reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
915 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
916 tc_clear (); 1127 tc_restore ();
917 1128
918CFPlus::Layout 1129DC::Layout
919new (SV *class) 1130new (SV *class)
920 CODE: 1131 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
922 1133
923 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
930 1142
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
933 OUTPUT: 1145 OUTPUT:
934 RETVAL 1146 RETVAL
935 1147
936void 1148void
937DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
938 CODE: 1150 CODE:
939 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
940 Safefree (self); 1153 Safefree (self);
941 1154
942void 1155void
943set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
944 CODE: 1157 CODE:
945{ 1158{
946 STRLEN textlen; 1159 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
948 1161
949 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
950} 1163}
951 1164
952void 1165void
953set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
954 CODE: 1167 CODE:
955{ 1168{
956 STRLEN textlen; 1169 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
958 1171
959 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
960} 1173}
961 1174
962void 1175void
963set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
964 CODE: 1177 CODE:
965{ 1178{
966 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1181 const char *pos = text;
1003 if (attrs) 1216 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1005} 1218}
1006 1219
1007void 1220void
1008get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1009 PPCODE: 1222 PPCODE:
1010{ 1223{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1225
1013 do 1226 do
1014 { 1227 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1229
1017 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1018 { 1231 {
1019 PangoRectangle extents; 1232 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1241
1029 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1030} 1243}
1031 1244
1032int 1245int
1033has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1034 CODE: 1247 CODE:
1035{ 1248{
1036 int lines = 1; 1249 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1038 1251
1043} 1256}
1044 OUTPUT: 1257 OUTPUT:
1045 RETVAL 1258 RETVAL
1046 1259
1047SV * 1260SV *
1048get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1049 CODE: 1262 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1265 OUTPUT:
1053 RETVAL 1266 RETVAL
1054 1267
1055void 1268void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1270 CODE:
1058 self->r = r; 1271 self->r = r;
1059 self->g = g; 1272 self->g = g;
1060 self->b = b; 1273 self->b = b;
1061 self->a = a; 1274 self->a = a;
1062 1275
1063void 1276void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1278 CODE:
1066 if (self->font != font) 1279 if (self->font != font)
1067 { 1280 {
1068 self->font = font; 1281 self->font = font;
1069 layout_update_font (self); 1282 layout_update_font (self);
1070 } 1283 }
1071 1284
1072void 1285void
1073set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1074 CODE: 1287 CODE:
1075 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1076 { 1289 {
1077 self->base_height = base_height; 1290 self->base_height = base_height;
1078 layout_update_font (self); 1291 layout_update_font (self);
1079 } 1292 }
1080 1293
1081void 1294void
1082set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1296 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1298
1086void 1299void
1087set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1088 CODE: 1301 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1303
1091void 1304void
1092set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1093 CODE: 1306 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1308
1096void 1309void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1311 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1104 ); 1317 );
1105 1318
1106void 1319void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1321 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1323
1111void 1324void
1112size (CFPlus::Layout self) 1325size (DC::Layout self)
1113 PPCODE: 1326 PPCODE:
1114{ 1327{
1115 int w, h; 1328 int w, h;
1116 1329
1117 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1122} 1335}
1123 1336
1124int 1337int
1125descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1126 CODE: 1339 CODE:
1127{ 1340{
1128 PangoRectangle rect; 1341 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1132} 1345}
1133 OUTPUT: 1346 OUTPUT:
1134 RETVAL 1347 RETVAL
1135 1348
1136int 1349int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1351 CODE:
1139{ 1352{
1140 int index, trailing; 1353 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1143} 1356}
1144 OUTPUT: 1357 OUTPUT:
1145 RETVAL 1358 RETVAL
1146 1359
1147void 1360void
1148cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1362 PPCODE:
1150{ 1363{
1151 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1366
1154 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1371}
1159 1372
1160void 1373void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1375 PPCODE:
1163{ 1376{
1164 int line, x; 1377 int line, x;
1165 1378
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1382 --line;
1383#endif
1169 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1387}
1173 1388
1174void 1389void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1391 PPCODE:
1177{ 1392{
1178 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1179 int index, trailing; 1394 int index, trailing;
1180 1395
1181 if (line < 0) 1396 if (line < 0)
1182 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1183 1398
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1186 1401
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1403
1189 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1411 }
1197} 1412}
1198 1413
1199void 1414void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1203 self->pl, 1419 self->pl,
1420 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1206 flags 1423 flags
1207 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1208 1428
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1429void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1213 CODE: 1431 CODE:
1214{ 1432{
1215 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1440
1218 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1457 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1458 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1462
1232 SvPOK_only (result_); 1463 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1234 1465
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1467 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1469
1239 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1471 }
1246} 1472}
1247 1473
1248void 1474void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1481{
1256 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1260 1489
1261 if (items < 5) 1490 if (items < 5)
1262 { 1491 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1294 } 1523 }
1295} 1524}
1296 1525
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1298 1536
1299CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1300new (SV *class) 1542new (SV *class)
1301 CODE: 1543 CODE:
1302 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1545 RETVAL->x = 0;
1304 RETVAL->y = 0; 1546 RETVAL->y = 0;
1312 RETVAL->row = 0; 1554 RETVAL->row = 0;
1313 OUTPUT: 1555 OUTPUT:
1314 RETVAL 1556 RETVAL
1315 1557
1316void 1558void
1317DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1318 CODE: 1560 CODE:
1319{ 1561{
1320 map_clear (self); 1562 map_clear (self);
1321 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1322 Safefree (self->tex); 1564 Safefree (self->tex);
1323 Safefree (self); 1565 Safefree (self);
1324} 1566}
1325 1567
1326void 1568void
1327resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1570 CODE:
1329 self->w = map_width; 1571 self->w = map_width;
1330 self->h = map_height; 1572 self->h = map_height;
1331 1573
1332void 1574void
1333clear (CFPlus::Map self) 1575clear (DC::Map self)
1334 CODE: 1576 CODE:
1335 map_clear (self); 1577 map_clear (self);
1336 1578
1337void 1579void
1338set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1581 CODE:
1340{ 1582{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1584 need_texid (self, tile);
1343} 1585}
1344 1586
1345void 1587void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1589 CODE:
1348{ 1590{
1349 tileid texid; 1591 tileid texid;
1350 maptex *tex; 1592 maptex *tex;
1351 1593
1364 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1366} 1608}
1367 1609
1368void 1610void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1612 CODE:
1371{ 1613{
1372 need_texid (self, texid); 1614 need_texid (self, texid);
1373 1615
1374 { 1616 {
1394 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1638}
1397 1639
1398int 1640int
1399ox (CFPlus::Map self) 1641ox (DC::Map self)
1400 ALIAS: 1642 ALIAS:
1401 oy = 1 1643 oy = 1
1402 x = 2 1644 x = 2
1403 y = 3 1645 y = 3
1404 w = 4 1646 w = 4
1415 } 1657 }
1416 OUTPUT: 1658 OUTPUT:
1417 RETVAL 1659 RETVAL
1418 1660
1419void 1661void
1420scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1421 CODE: 1663 CODE:
1422{ 1664{
1423 if (dx > 0) 1665 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1667 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1442 } 1684 }
1443} 1685}
1444 1686
1445void 1687SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1689 CODE:
1448{ 1690{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1693 mapcell *cell;
1452 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1453 1697
1454 while (data < data_end - 1) 1698 while (data < data_end - 1)
1455 { 1699 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1457 1701
1477 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1478 1722
1479 do 1723 do
1480 { 1724 {
1481 ext = *data++; 1725 ext = *data++;
1482 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1483 1727
1484 if (cmd < 4) 1728 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1487 { 1731 {
1490 } 1734 }
1491 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1494 { 1738 {
1495 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1743
1498 data += *data + 1; 1744 data += *data + 1;
1499 } 1745 }
1500 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1747 cell->flags = *data++;
1508 } 1754 }
1509 else 1755 else
1510 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1511 } 1757 }
1512 1758
1759 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1760 if (flags & (4 >> z))
1514 { 1761 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1763 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1518 } 1779 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1780 }
1534 else 1781 else
1535 cell->darkness = 0; 1782 cell->darkness = 0;
1536 } 1783 }
1537} 1784}
1785 OUTPUT:
1786 RETVAL
1538 1787
1539SV * 1788SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1790 CODE:
1542{ 1791{
1543 int x1, x; 1792 int x1, x;
1544 int y1, y; 1793 int y1, y;
1545 int z; 1794 int z;
1590} 1839}
1591 OUTPUT: 1840 OUTPUT:
1592 RETVAL 1841 RETVAL
1593 1842
1594void 1843void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1596 CODE: 1845 CODE:
1597{ 1846{
1847 int x, y, z;
1848
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1852 smooth_key skey;
1602 int x, y, z; 1853 int pl_x, pl_y;
1603 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1604 1860
1605 // thats current max. sorry. 1861 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1608 1864
1609 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1611 1867
1612 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1613 1869 key.r = 255;
1614 glEnable (GL_BLEND); 1870 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1618 1874 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1875 key.texname = -1;
1620
1621 last_name = 0;
1622 1876
1623 mx += self->x; 1877 mx += self->x;
1624 my += self->y; 1878 my += self->y;
1625 1879
1626 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1645 } 1899 }
1646 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1905
1648 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1649 { 1907 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1651 1909
1664 { 1922 {
1665 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1668 1926
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1672 { 1928 {
1673 if (!tex.name) 1929 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1675 1931
1676 glEnd (); 1932 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1934 }
1680 1935
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1952 if (cell->flags & 1)
1689 { 1953 {
1690 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1693 1957
1958 if (tex.name)
1694 glEnd (); 1959 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1970 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1971 }
1703 } 1972 }
1704 1973
1705 // update smooth hash 1974 // update smooth hash
1706 if (tex.smoothtile) 1975 if (tex.smoothtile)
1742 } 2011 }
1743 } 2012 }
1744 } 2013 }
1745 } 2014 }
1746 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1747 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2020 // this is basically counting sort
1749 { 2021 {
1750 int w, b; 2022 int w, b;
1751 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1753 { 2027 {
1754 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1755 if (smask) 2029 if (smask)
1756 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2049 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1779 2053
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2054 if (tex.name)
1783 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1784 if (!tex.name) 2058 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2059 {
1786
1787 glEnd (); 2060 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1790 } 2063 }
1791 2064
1792 if (border) 2065 if (border)
1793 { 2066 {
1794 float ox = border * dx; 2067 float ox = border * dx;
1795 2068
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2073 }
1801 2074
1802 if (corner) 2075 if (corner)
1803 { 2076 {
1804 float ox = corner * dx; 2077 float ox = corner * dx;
1805 2078
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1810 } 2084 }
1811 } 2085 }
1812 } 2086 }
1813 } 2087 }
1814 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1815 } 2093 }
1816 2094
1817 hv_clear (smooth); 2095 hv_clear (smooth);
1818 } 2096 }
1819 2097
1820 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1821 2103
1822 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1823 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1824 2117
1825 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1828 { 2121 {
1853 } 2146 }
1854 } 2147 }
1855} 2148}
1856 2149
1857void 2150void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2152 CODE:
1860{ 2153{
1861 static float color[16][3] = { 2154 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1915} 2208}
1916 2209
1917void 2210void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2212 PPCODE:
1920{ 2213{
1921 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2222
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2225
1930 mx += self->x; 2226 mx += self->x - 1;
1931 my += self->y; 2227 my += self->y - 1;
1932 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1933 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1935 { 2233 {
1936 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1937 2235
1938 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2238 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1942 2240
1943 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1946 } 2244 }
1947 } 2245 }
1948 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1949 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1953} 2289}
1954 2290
1955SV * 2291SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2293 CODE:
1958{ 2294{
1959 int x, y, x1, y1; 2295 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2354 else
2019 *data++ = 0; 2355 *data++ = 0;
2020 } 2356 }
2021 } 2357 }
2022 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2023 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2025 RETVAL = data_sv; 2366 RETVAL = data_sv;
2026} 2367}
2027 OUTPUT: 2368 OUTPUT:
2028 RETVAL 2369 RETVAL
2029 2370
2030void 2371void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2373 PPCODE:
2033{ 2374{
2034 int x, y, z; 2375 int x, y, z;
2035 int w, h; 2376 int w, h;
2036 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2037 2388
2038 if (*data++ != 0) 2389 if (*data++ != 0)
2039 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2040 2391
2041 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2043 2394
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2407 {
2057 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2058 2409
2059 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2060 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2061 uint8_t flags = *data++; 2417 flags = *data++;
2062 2418
2063 if (flags) 2419 if (flags)
2064 { 2420 {
2065 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2427
2072 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2073 { 2429 {
2074 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2075 2432
2076 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2077 { 2434 {
2078 tileid t = tile [z]; 2435 tileid t = tile [z];
2079 2436
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2438 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2440 need_texid (self, t);
2084 } 2441 }
2085 2442
2086 cell->tile [z] = t; 2443 cell->tile [z] = t;
2087 } 2444 }
2089 } 2446 }
2090 } 2447 }
2091 } 2448 }
2092} 2449}
2093 2450
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2452
2096CFPlus::MixChunk 2453DC::RW
2097new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2098 CODE: 2455 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2100 OUTPUT: 2462 OUTPUT:
2101 RETVAL 2463 RETVAL
2102 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2103void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2104DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2105 CODE: 2575 CODE:
2106 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2107 2577
2108int 2578int
2109volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2584 OUTPUT:
2113 RETVAL 2585 RETVAL
2114 2586
2115int 2587DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2589 CODE:
2590{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2119 OUTPUT: 2602 OUTPUT:
2120 RETVAL 2603 RETVAL
2121 2604
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2606
2124int 2607int
2125volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2126 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2614 OUTPUT:
2129 RETVAL 2615 RETVAL
2130 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2131CFPlus::MixMusic 2627DC::MixMusic
2132new_from_file (SV *class, char *path) 2628new (SV *class, DC::RW rwops)
2133 CODE: 2629 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2631 OUTPUT:
2136 RETVAL 2632 RETVAL
2137 2633
2138void 2634void
2139DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
2140 CODE: 2636 CODE:
2141 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
2142 2638
2143int 2639int
2144play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2145 CODE: 2641 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2643 OUTPUT:
2148 RETVAL 2644 RETVAL
2149 2645
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2151 2654
2152BOOT: 2655BOOT:
2153{ 2656{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2658 static const struct {
2156 const char *name; 2659 const char *name;
2157 IV iv; 2660 IV iv;
2158 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2680 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2764# undef const_iv
2245 2769
2246 texture_av = newAV (); 2770 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2248} 2772}
2249 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2250char * 2780char *
2251gl_vendor () 2781gl_vendor ()
2252 CODE: 2782 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2784 OUTPUT:
2266 CODE: 2796 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2798 OUTPUT:
2269 RETVAL 2799 RETVAL
2270 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2271int glGetError () 2815int glGetError ()
2272 2816
2273void glFinish () 2817void glFinish ()
2274 2818
2275void glClear (int mask) 2819void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2858
2315# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2317 2863
2318void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2319 2865
2320void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2321 2867
2329 2875
2330void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2331 CODE: 2877 CODE:
2332 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2333 2879
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2881 ALIAS:
2341 glColor_premultiply = 1 2882 glColor_premultiply = 1
2342 CODE: 2883 CODE:
2343 if (ix) 2884 if (ix)
2344 { 2885 {
2347 b *= a; 2888 b *= a;
2348 } 2889 }
2349 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2351 2892
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2894 CODE:
2360 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2897
2366 2901
2367void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2368 CODE: 2903 CODE:
2369 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2370 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2371void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2372 CODE: 2936 CODE:
2373 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2374 2938
2375void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2956 CODE:
2393 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2959
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2961
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2963
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2401 2967
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2969
2404int glGenTexture () 2970int glGenTexture ()
2405 CODE: 2971 CODE:
2425 2991
2426void glEndList () 2992void glEndList ()
2427 2993
2428void glCallList (int list) 2994void glCallList (int list)
2429 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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