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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 670# undef const_iv
558 }; 671 };
559 672
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 692
580NV floor (NV x) 693NV floor (NV x)
581 694
582NV ceil (NV x) 695NV ceil (NV x)
583 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
584void 701void
585pango_init () 702pango_init ()
586 CODE: 703 CODE:
587{ 704{
588 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
591} 713}
592 714
593char *
594SDL_GetError () 715char *SDL_GetError ()
595 716
596int 717int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 718
599void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
600SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
601 733
602void 734void
603SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
604 PPCODE: 736 PPCODE:
605{ 737{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 752
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 755
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 757
629 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
630 while (*m) 759 while (*m)
631 { 760 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
634 AV *av = newAV (); 761 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
641 767
642 ++m; 768 ++m;
643 } 769 }
644} 770}
645 771
661 787
662 if (RETVAL) 788 if (RETVAL)
663 { 789 {
664 av_clear (texture_av); 790 av_clear (texture_av);
665 791
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 794#include "glfunc.h"
669#undef GL_FUNC 795#undef GL_FUNC
670 } 796 }
671} 797}
678char * 804char *
679SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
680 806
681int 807int
682SDL_GetAppState () 808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
683 812
684void 813void
685poll_events () 814poll_events ()
686 PPCODE: 815 PPCODE:
687{ 816{
697 { 826 {
698 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
699 case SDL_KEYUP: 828 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 834 break;
706 835
707 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 855 x = ev.motion.x;
727 y = ev.motion.y; 856 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 858 }
730 859
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 866 }
738 break; 867 break;
739 868
740 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 872
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 883 break;
755 } 884 }
756 885
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 887 }
759} 888}
760 889
761int 890int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 892 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
766 895
767void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
768Mix_CloseAudio () 913Mix_CloseAudio ()
769 914
770int 915int
771Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
772 920
773void 921void
774lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
775 CODE: 923 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 950 }
803 } 951 }
804#endif 952#endif
805} 953}
806 954
807void 955int
808add_font (char *file) 956add_font (char *file)
809 CODE: 957 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
811 961
812void 962void
813load_image_inline (SV *image_) 963load_image_inline (SV *image_)
814 ALIAS: 964 ALIAS:
815 load_image_file = 1 965 load_image_file = 1
818 STRLEN image_len; 968 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
825 975
826 if (!rw) 976 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
828 978
901void 1051void
902error (char *message) 1052error (char *message)
903 CODE: 1053 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1055#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1057#endif
908 1058
909void 1059void
910fatal (char *message) 1060fatal (char *message)
911 CODE: 1061 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1063#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1065#endif
916 _exit (1); 1066 _exit (1);
917 1067
918void 1068void
919_exit (int retval = 0) 1069_exit (int retval = 0)
931#if DEBUG 1081#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
933#endif 1083#endif
934} 1084}
935 1085
936MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
937 1087
938PROTOTYPES: DISABLE 1088PROTOTYPES: DISABLE
939 1089
940CFPlus::Font 1090DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1092 CODE:
943{ 1093{
944 int count; 1094 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1098}
949 OUTPUT: 1099 OUTPUT:
950 RETVAL 1100 RETVAL
951 1101
952void 1102void
953DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
954 CODE: 1104 CODE:
955 pango_font_description_free (self); 1105 pango_font_description_free (self);
956 1106
957void 1107void
958make_default (CFPlus::Font self) 1108make_default (DC::Font self)
959 PROTOTYPE: $ 1109 PROTOTYPE: $
960 CODE: 1110 CODE:
961 default_font = self; 1111 default_font = self;
962 1112
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1114
965PROTOTYPES: DISABLE 1115PROTOTYPES: DISABLE
966 1116
967void 1117void
968reset_glyph_cache () 1118glyph_cache_backup ()
969 PROTOTYPE: 1119 PROTOTYPE:
970 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
971 tc_clear (); 1127 tc_restore ();
972 1128
973CFPlus::Layout 1129DC::Layout
974new (SV *class) 1130new (SV *class)
975 CODE: 1131 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
977 1133
978 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
985 1142
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
988 OUTPUT: 1145 OUTPUT:
989 RETVAL 1146 RETVAL
990 1147
991void 1148void
992DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
993 CODE: 1150 CODE:
994 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
995 Safefree (self); 1153 Safefree (self);
996 1154
997void 1155void
998set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
999 CODE: 1157 CODE:
1000{ 1158{
1001 STRLEN textlen; 1159 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
1003 1161
1004 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
1005} 1163}
1006 1164
1007void 1165void
1008set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
1009 CODE: 1167 CODE:
1010{ 1168{
1011 STRLEN textlen; 1169 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1013 1171
1014 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
1015} 1173}
1016 1174
1017void 1175void
1018set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
1019 CODE: 1177 CODE:
1020{ 1178{
1021 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1181 const char *pos = text;
1058 if (attrs) 1216 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1060} 1218}
1061 1219
1062void 1220void
1063get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1064 PPCODE: 1222 PPCODE:
1065{ 1223{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1225
1068 do 1226 do
1069 { 1227 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1229
1072 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1073 { 1231 {
1074 PangoRectangle extents; 1232 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1241
1084 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1085} 1243}
1086 1244
1087int 1245int
1088has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1089 CODE: 1247 CODE:
1090{ 1248{
1091 int lines = 1; 1249 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1093 1251
1098} 1256}
1099 OUTPUT: 1257 OUTPUT:
1100 RETVAL 1258 RETVAL
1101 1259
1102SV * 1260SV *
1103get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1104 CODE: 1262 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1265 OUTPUT:
1108 RETVAL 1266 RETVAL
1109 1267
1110void 1268void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1270 CODE:
1113 self->r = r; 1271 self->r = r;
1114 self->g = g; 1272 self->g = g;
1115 self->b = b; 1273 self->b = b;
1116 self->a = a; 1274 self->a = a;
1117 1275
1118void 1276void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1278 CODE:
1121 if (self->font != font) 1279 if (self->font != font)
1122 { 1280 {
1123 self->font = font; 1281 self->font = font;
1124 layout_update_font (self); 1282 layout_update_font (self);
1125 } 1283 }
1126 1284
1127void 1285void
1128set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1129 CODE: 1287 CODE:
1130 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1131 { 1289 {
1132 self->base_height = base_height; 1290 self->base_height = base_height;
1133 layout_update_font (self); 1291 layout_update_font (self);
1134 } 1292 }
1135 1293
1136void 1294void
1137set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1296 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1298
1141void 1299void
1142set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1143 CODE: 1301 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1303
1146void 1304void
1147set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1148 CODE: 1306 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1308
1151void 1309void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1311 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1159 ); 1317 );
1160 1318
1161void 1319void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1321 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1323
1166void 1324void
1167size (CFPlus::Layout self) 1325size (DC::Layout self)
1168 PPCODE: 1326 PPCODE:
1169{ 1327{
1170 int w, h; 1328 int w, h;
1171 1329
1172 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1177} 1335}
1178 1336
1179int 1337int
1180descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1181 CODE: 1339 CODE:
1182{ 1340{
1183 PangoRectangle rect; 1341 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1187} 1345}
1188 OUTPUT: 1346 OUTPUT:
1189 RETVAL 1347 RETVAL
1190 1348
1191int 1349int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1351 CODE:
1194{ 1352{
1195 int index, trailing; 1353 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1198} 1356}
1199 OUTPUT: 1357 OUTPUT:
1200 RETVAL 1358 RETVAL
1201 1359
1202void 1360void
1203cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1362 PPCODE:
1205{ 1363{
1206 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1366
1209 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1371}
1214 1372
1215void 1373void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1375 PPCODE:
1218{ 1376{
1219 int line, x; 1377 int line, x;
1220 1378
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1382 --line;
1383#endif
1224 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1387}
1228 1388
1229void 1389void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1391 PPCODE:
1232{ 1392{
1233 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1234 int index, trailing; 1394 int index, trailing;
1235 1395
1236 if (line < 0) 1396 if (line < 0)
1237 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1238 1398
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1241 1401
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1403
1244 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1411 }
1252} 1412}
1253 1413
1254void 1414void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1258 self->pl, 1419 self->pl,
1420 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1261 flags 1423 flags
1262 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1263 1428
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1429void
1430draw (DC::Layout self)
1431 CODE:
1432{
1433 glEnable (GL_TEXTURE_2D);
1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1440
1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1449
1266PROTOTYPES: ENABLE 1450PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1451
1270void 1452void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1453pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1454 CODE:
1273{ 1455{
1300 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1489
1305 if (items < 5) 1490 if (items < 5)
1306 { 1491 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1494 }
1347 RETVAL = width > 0; 1532 RETVAL = width > 0;
1348} 1533}
1349 OUTPUT: 1534 OUTPUT:
1350 RETVAL 1535 RETVAL
1351 1536
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1538
1354PROTOTYPES: DISABLE 1539PROTOTYPES: DISABLE
1355 1540
1356CFPlus::Map 1541DC::Map
1357new (SV *class) 1542new (SV *class)
1358 CODE: 1543 CODE:
1359 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1545 RETVAL->x = 0;
1361 RETVAL->y = 0; 1546 RETVAL->y = 0;
1369 RETVAL->row = 0; 1554 RETVAL->row = 0;
1370 OUTPUT: 1555 OUTPUT:
1371 RETVAL 1556 RETVAL
1372 1557
1373void 1558void
1374DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1375 CODE: 1560 CODE:
1376{ 1561{
1377 map_clear (self); 1562 map_clear (self);
1378 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1379 Safefree (self->tex); 1564 Safefree (self->tex);
1380 Safefree (self); 1565 Safefree (self);
1381} 1566}
1382 1567
1383void 1568void
1384resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1570 CODE:
1386 self->w = map_width; 1571 self->w = map_width;
1387 self->h = map_height; 1572 self->h = map_height;
1388 1573
1389void 1574void
1390clear (CFPlus::Map self) 1575clear (DC::Map self)
1391 CODE: 1576 CODE:
1392 map_clear (self); 1577 map_clear (self);
1393 1578
1394void 1579void
1395set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1581 CODE:
1397{ 1582{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1584 need_texid (self, tile);
1400} 1585}
1401 1586
1402void 1587void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1589 CODE:
1405{ 1590{
1406 tileid texid; 1591 tileid texid;
1407 maptex *tex; 1592 maptex *tex;
1408 1593
1421 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1423} 1608}
1424 1609
1425void 1610void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1612 CODE:
1428{ 1613{
1429 need_texid (self, texid); 1614 need_texid (self, texid);
1430 1615
1431 { 1616 {
1451 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1638}
1454 1639
1455int 1640int
1456ox (CFPlus::Map self) 1641ox (DC::Map self)
1457 ALIAS: 1642 ALIAS:
1458 oy = 1 1643 oy = 1
1459 x = 2 1644 x = 2
1460 y = 3 1645 y = 3
1461 w = 4 1646 w = 4
1472 } 1657 }
1473 OUTPUT: 1658 OUTPUT:
1474 RETVAL 1659 RETVAL
1475 1660
1476void 1661void
1477scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1478 CODE: 1663 CODE:
1479{ 1664{
1480 if (dx > 0) 1665 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1667 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1499 } 1684 }
1500} 1685}
1501 1686
1502void 1687SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1689 CODE:
1505{ 1690{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1693 mapcell *cell;
1509 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1510 1697
1511 while (data < data_end - 1) 1698 while (data < data_end - 1)
1512 { 1699 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1514 1701
1534 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1535 1722
1536 do 1723 do
1537 { 1724 {
1538 ext = *data++; 1725 ext = *data++;
1539 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1540 1727
1541 if (cmd < 4) 1728 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1544 { 1731 {
1547 } 1734 }
1548 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1551 { 1738 {
1552 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1743
1555 data += *data + 1; 1744 data += *data + 1;
1556 } 1745 }
1557 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1747 cell->flags = *data++;
1565 } 1754 }
1566 else 1755 else
1567 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1568 } 1757 }
1569 1758
1759 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1760 if (flags & (4 >> z))
1571 { 1761 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1763 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1575 } 1779 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1780 }
1591 else 1781 else
1592 cell->darkness = 0; 1782 cell->darkness = 0;
1593 } 1783 }
1594} 1784}
1785 OUTPUT:
1786 RETVAL
1595 1787
1596SV * 1788SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1790 CODE:
1599{ 1791{
1600 int x1, x; 1792 int x1, x;
1601 int y1, y; 1793 int y1, y;
1602 int z; 1794 int z;
1647} 1839}
1648 OUTPUT: 1840 OUTPUT:
1649 RETVAL 1841 RETVAL
1650 1842
1651void 1843void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1653 CODE: 1845 CODE:
1654{ 1846{
1847 int x, y, z;
1848
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1852 smooth_key skey;
1659 int x, y, z; 1853 int pl_x, pl_y;
1660 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1661 1860
1662 // thats current max. sorry. 1861 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1665 1864
1666 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1668 1867
1669 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1670 1869 key.r = 255;
1671 glEnable (GL_BLEND); 1870 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1675 1874 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1875 key.texname = -1;
1677
1678 last_name = 0;
1679 1876
1680 mx += self->x; 1877 mx += self->x;
1681 my += self->y; 1878 my += self->y;
1682 1879
1683 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1702 } 1899 }
1703 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1905
1705 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1706 { 1907 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1708 1909
1721 { 1922 {
1722 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1725 1926
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1729 { 1928 {
1730 if (!tex.name) 1929 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1732 1931
1733 glEnd (); 1932 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1934 }
1737 1935
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1952 if (cell->flags & 1)
1746 { 1953 {
1747 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1750 1957
1958 if (tex.name)
1751 glEnd (); 1959 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1970 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1971 }
1760 } 1972 }
1761 1973
1762 // update smooth hash 1974 // update smooth hash
1763 if (tex.smoothtile) 1975 if (tex.smoothtile)
1799 } 2011 }
1800 } 2012 }
1801 } 2013 }
1802 } 2014 }
1803 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1804 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2020 // this is basically counting sort
1806 { 2021 {
1807 int w, b; 2022 int w, b;
1808 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1810 { 2027 {
1811 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1812 if (smask) 2029 if (smask)
1813 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2049 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1836 2053
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2054 if (tex.name)
1840 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1841 if (!tex.name) 2058 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2059 {
1843
1844 glEnd (); 2060 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1847 } 2063 }
1848 2064
1849 if (border) 2065 if (border)
1850 { 2066 {
1851 float ox = border * dx; 2067 float ox = border * dx;
1852 2068
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2073 }
1858 2074
1859 if (corner) 2075 if (corner)
1860 { 2076 {
1861 float ox = corner * dx; 2077 float ox = corner * dx;
1862 2078
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1867 } 2084 }
1868 } 2085 }
1869 } 2086 }
1870 } 2087 }
1871 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1872 } 2093 }
1873 2094
1874 hv_clear (smooth); 2095 hv_clear (smooth);
1875 } 2096 }
1876 2097
1877 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1878 2103
1879 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1880 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1881 2117
1882 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1885 { 2121 {
1910 } 2146 }
1911 } 2147 }
1912} 2148}
1913 2149
1914void 2150void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2152 CODE:
1917{ 2153{
1918 static float color[16][3] = { 2154 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1972} 2208}
1973 2209
1974void 2210void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2212 PPCODE:
1977{ 2213{
1978 int x, y; 2214 int x, y;
1979 int sw1 = sw + 2; 2215 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2216 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2288 PUSHs (darkness3_sv);
2053} 2289}
2054 2290
2055SV * 2291SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2293 CODE:
2058{ 2294{
2059 int x, y, x1, y1; 2295 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2354 else
2119 *data++ = 0; 2355 *data++ = 0;
2120 } 2356 }
2121 } 2357 }
2122 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2123 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2125 RETVAL = data_sv; 2366 RETVAL = data_sv;
2126} 2367}
2127 OUTPUT: 2368 OUTPUT:
2128 RETVAL 2369 RETVAL
2129 2370
2130void 2371void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2373 PPCODE:
2133{ 2374{
2134 int x, y, z; 2375 int x, y, z;
2135 int w, h; 2376 int w, h;
2136 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2137 2388
2138 if (*data++ != 0) 2389 if (*data++ != 0)
2139 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2140 2391
2141 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2143 2394
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2407 {
2157 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2158 2409
2159 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2160 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2161 uint8_t flags = *data++; 2417 flags = *data++;
2162 2418
2163 if (flags) 2419 if (flags)
2164 { 2420 {
2165 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2427
2172 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2173 { 2429 {
2174 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2175 2432
2176 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2177 { 2434 {
2178 tileid t = tile [z]; 2435 tileid t = tile [z];
2179 2436
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2438 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2440 need_texid (self, t);
2184 } 2441 }
2185 2442
2186 cell->tile [z] = t; 2443 cell->tile [z] = t;
2187 } 2444 }
2189 } 2446 }
2190 } 2447 }
2191 } 2448 }
2192} 2449}
2193 2450
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2452
2453DC::RW
2454new (SV *class, SV *data_sv)
2455 CODE:
2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2462 OUTPUT:
2463 RETVAL
2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2480
2196PROTOTYPES: DISABLE 2481PROTOTYPES: DISABLE
2197 2482
2198CFPlus::MixChunk 2483DC::Channel
2199new_from_file (SV *class, char *path) 2484find ()
2200 CODE: 2485 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2202 OUTPUT: 2502 OUTPUT:
2203 RETVAL 2503 RETVAL
2204 2504
2205void 2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2206DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2207 CODE: 2575 CODE:
2208 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2209 2577
2210int 2578int
2211volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2584 OUTPUT:
2215 RETVAL 2585 RETVAL
2216 2586
2217int 2587DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2589 CODE:
2590{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2221 OUTPUT: 2602 OUTPUT:
2222 RETVAL 2603 RETVAL
2223 2604
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2606
2226int 2607int
2227volume (int volume = -1) 2608volume (int volume = -1)
2228 PROTOTYPE: ;$ 2609 PROTOTYPE: ;$
2229 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2614 OUTPUT:
2232 RETVAL 2615 RETVAL
2233 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
2630 RETVAL = Mix_LoadMUS_RW (rwops);
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635DESTROY (DC::MixMusic self)
2636 CODE:
2637 Mix_FreeMusic (self);
2638
2234int 2639int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2255 CODE: 2641 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2643 OUTPUT:
2258 RETVAL 2644 RETVAL
2259 2645
2260int 2646void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2648 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2650
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2652
2269PROTOTYPES: ENABLE 2653PROTOTYPES: ENABLE
2270 2654
2271BOOT: 2655BOOT:
2272{ 2656{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2658 static const struct {
2275 const char *name; 2659 const char *name;
2276 IV iv; 2660 IV iv;
2277 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2313 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2314 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2315 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2316 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2318 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D), 2709 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D), 2710 const_iv (GL_PROXY_TEXTURE_2D),
2321 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2322 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2346 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2347 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2348 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2349 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2350 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2351 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2353 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2354 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2355 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2356 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2357 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2358 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT), 2752 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT), 2753 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT), 2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT), 2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2364 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE), 2758 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST), 2759 const_iv (GL_NICEST),
2367 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2368 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2376 2769
2377 texture_av = newAV (); 2770 texture_av = newAV ();
2378 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2379} 2772}
2380 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2381char * 2780char *
2382gl_vendor () 2781gl_vendor ()
2383 CODE: 2782 CODE:
2384 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2385 OUTPUT: 2784 OUTPUT:
2457# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2459 2858
2460# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2461void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2462 2863
2463void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2464 2865
2465void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2466 2867
2474 2875
2475void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2476 CODE: 2877 CODE:
2477 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2478 2879
2479void glBegin (int mode)
2480
2481void glEnd ()
2482
2483void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2484 PROTOTYPE: @
2485 ALIAS: 2881 ALIAS:
2486 glColor_premultiply = 1 2882 glColor_premultiply = 1
2487 CODE: 2883 CODE:
2488 if (ix) 2884 if (ix)
2489 { 2885 {
2492 b *= a; 2888 b *= a;
2493 } 2889 }
2494 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2495 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2496 2892
2497void glInterleavedArrays (int format, int stride, char *data)
2498
2499void glDrawElements (int mode, int count, int type, char *indices)
2500
2501# 1.2 void glDrawRangeElements (int mode, int start, int end
2502
2503void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2504 CODE: 2894 CODE:
2505 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2506 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2507 2897
2511 2901
2512void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2513 CODE: 2903 CODE:
2514 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2515 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2516void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2517 CODE: 2936 CODE:
2518 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2519 2938
2520void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2536void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2537 CODE: 2956 CODE:
2538 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2539 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2540 2959
2541void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2542 2961
2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2544 2963
2545void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2546 2965
2572 2991
2573void glEndList () 2992void glEndList ()
2574 2993
2575void glCallList (int list) 2994void glCallList (int list)
2576 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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