ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
343static void 372static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 374{
346 int x, y; 375 int x, y;
347 maprow *row; 376 maprow *row;
348 mapcell *cell; 377 mapcell *cell;
349 378
428 n |= n >> 16; 457 n |= n >> 16;
429 458
430 return n + 1; 459 return n + 1;
431} 460}
432 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
433/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
436 476
437MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
438 521
439PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
440 523
441BOOT: 524BOOT:
442{ 525{
443 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 527 static const struct {
445 const char *name; 528 const char *name;
446 IV iv; 529 IV iv;
447 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
470 553
471 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
474 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 670# undef const_iv
557 }; 671 };
558 672
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 692
579NV floor (NV x) 693NV floor (NV x)
580 694
581NV ceil (NV x) 695NV ceil (NV x)
582 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
583void 701void
584pango_init () 702pango_init ()
585 CODE: 703 CODE:
586{ 704{
587 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
590} 713}
591 714
592int 715char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 716
595void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
596SDL_Quit () 723void SDL_Quit ()
597 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
598void 734void
599SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
600 PPCODE: 736 PPCODE:
601{ 737{
602 SDL_Rect **m; 738 SDL_Rect **m;
603 739
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 744
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 747
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 752
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 755
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 757
628 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
629 while (*m) 759 while (*m)
630 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
631 AV *av = newAV (); 763 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
766 av_push (av, newSViv (rgb));
767 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
635 770
636 ++m; 771 ++m;
637 } 772 }
638} 773}
639 774
640char *
641SDL_GetError ()
642
643int 775int
644SDL_SetVideoMode (int w, int h, int fullscreen) 776SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 777 CODE:
778{
779 SDL_EnableUNICODE (1);
780 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
781
782 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
783 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
784 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
785 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
786
646 RETVAL = !!SDL_SetVideoMode ( 787 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 788 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 789 );
790
649 if (RETVAL) 791 if (RETVAL)
650 { 792 {
651 av_clear (texture_av); 793 av_clear (texture_av);
652 794
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 797#include "glfunc.h"
656# undef GL_FUNC 798#undef GL_FUNC
657
658 } 799 }
800}
659 OUTPUT: 801 OUTPUT:
660 RETVAL 802 RETVAL
661 803
662void 804void
663SDL_GL_SwapBuffers () 805SDL_GL_SwapBuffers ()
664 806
665char * 807char *
666SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
667 809
810int
811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
815
668void 816void
669SDL_PollEvent () 817poll_events ()
670 PPCODE: 818 PPCODE:
671{ 819{
672 SDL_Event ev; 820 SDL_Event ev;
673 821
674 while (SDL_PollEvent (&ev)) 822 SDL_PumpEvents ();
823 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 824 {
676 HV *hv = newHV (); 825 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 826 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 827
679 switch (ev.type) 828 switch (ev.type)
680 { 829 {
681 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
682 case SDL_KEYUP: 831 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 837 break;
689 838
690 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 858 x = ev.motion.x;
710 y = ev.motion.y; 859 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 861 }
713 862
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 869 }
721 break; 870 break;
722 871
723 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 875
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 886 break;
738 } 887 }
739 888
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 890 }
742} 891}
743 892
744int 893int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 895 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
749 898
750void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
751Mix_CloseAudio () 916Mix_CloseAudio ()
752 917
753int 918int
754Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
920
921const char *
922Mix_GetError ()
755 923
756void 924void
757lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
758 CODE: 926 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 953 }
786 } 954 }
787#endif 955#endif
788} 956}
789 957
790void 958int
791add_font (char *file) 959add_font (char *file)
792 CODE: 960 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
794 964
795void 965void
796load_image_inline (SV *image_) 966load_image_inline (SV *image_)
797 ALIAS: 967 ALIAS:
798 load_image_file = 1 968 load_image_file = 1
801 STRLEN image_len; 971 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
808 978
809 if (!rw) 979 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
811 981
884void 1054void
885error (char *message) 1055error (char *message)
886 CODE: 1056 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1058#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1060#endif
891 1061
892void 1062void
893fatal (char *message) 1063fatal (char *message)
894 CODE: 1064 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1066#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1068#endif
899 _exit (1); 1069 _exit (1);
900 1070
901void 1071void
902_exit (int retval = 0) 1072_exit (int retval = 0)
914#if DEBUG 1084#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1085 VALGRIND_DO_LEAK_CHECK;
916#endif 1086#endif
917} 1087}
918 1088
919MODULE = CFPlus PACKAGE = CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
920 1090
921CFPlus::Font 1091PROTOTYPES: DISABLE
1092
1093DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1095 CODE:
924{ 1096{
925 int count; 1097 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1101}
930 OUTPUT: 1102 OUTPUT:
931 RETVAL 1103 RETVAL
932 1104
933void 1105void
934DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
935 CODE: 1107 CODE:
936 pango_font_description_free (self); 1108 pango_font_description_free (self);
937 1109
938void 1110void
939make_default (CFPlus::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
940 CODE: 1113 CODE:
941 default_font = self; 1114 default_font = self;
942 1115
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1117
1118PROTOTYPES: DISABLE
1119
945void 1120void
946reset_glyph_cache () 1121glyph_cache_backup ()
1122 PROTOTYPE:
947 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
948 tc_clear (); 1130 tc_restore ();
949 1131
950CFPlus::Layout 1132DC::Layout
951new (SV *class) 1133new (SV *class)
952 CODE: 1134 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
954 1136
955 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
962 1145
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
965 OUTPUT: 1148 OUTPUT:
966 RETVAL 1149 RETVAL
967 1150
968void 1151void
969DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
970 CODE: 1153 CODE:
971 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
972 Safefree (self); 1156 Safefree (self);
973 1157
974void 1158void
975set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
976 CODE: 1160 CODE:
977{ 1161{
978 STRLEN textlen; 1162 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
980 1164
981 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
982} 1166}
983 1167
984void 1168void
985set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
986 CODE: 1170 CODE:
987{ 1171{
988 STRLEN textlen; 1172 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
990 1174
991 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
992} 1176}
993 1177
994void 1178void
995set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
996 CODE: 1180 CODE:
997{ 1181{
998 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1184 const char *pos = text;
1035 if (attrs) 1219 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
1037} 1221}
1038 1222
1039void 1223void
1040get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
1041 PPCODE: 1225 PPCODE:
1042{ 1226{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1228
1045 do 1229 do
1046 { 1230 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1232
1049 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
1050 { 1234 {
1051 PangoRectangle extents; 1235 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1244
1061 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1062} 1246}
1063 1247
1064int 1248int
1065has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1066 CODE: 1250 CODE:
1067{ 1251{
1068 int lines = 1; 1252 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1070 1254
1075} 1259}
1076 OUTPUT: 1260 OUTPUT:
1077 RETVAL 1261 RETVAL
1078 1262
1079SV * 1263SV *
1080get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1081 CODE: 1265 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1268 OUTPUT:
1085 RETVAL 1269 RETVAL
1086 1270
1087void 1271void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1273 CODE:
1090 self->r = r; 1274 self->r = r;
1091 self->g = g; 1275 self->g = g;
1092 self->b = b; 1276 self->b = b;
1093 self->a = a; 1277 self->a = a;
1094 1278
1095void 1279void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1281 CODE:
1098 if (self->font != font) 1282 if (self->font != font)
1099 { 1283 {
1100 self->font = font; 1284 self->font = font;
1101 layout_update_font (self); 1285 layout_update_font (self);
1102 } 1286 }
1103 1287
1104void 1288void
1105set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1106 CODE: 1290 CODE:
1107 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1108 { 1292 {
1109 self->base_height = base_height; 1293 self->base_height = base_height;
1110 layout_update_font (self); 1294 layout_update_font (self);
1111 } 1295 }
1112 1296
1113void 1297void
1114set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1299 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1301
1118void 1302void
1119set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1120 CODE: 1304 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1306
1123void 1307void
1124set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1125 CODE: 1309 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1311
1128void 1312void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1314 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1136 ); 1320 );
1137 1321
1138void 1322void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1324 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1326
1143void 1327void
1144size (CFPlus::Layout self) 1328size (DC::Layout self)
1145 PPCODE: 1329 PPCODE:
1146{ 1330{
1147 int w, h; 1331 int w, h;
1148 1332
1149 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1154} 1338}
1155 1339
1156int 1340int
1157descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1158 CODE: 1342 CODE:
1159{ 1343{
1160 PangoRectangle rect; 1344 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1164} 1348}
1165 OUTPUT: 1349 OUTPUT:
1166 RETVAL 1350 RETVAL
1167 1351
1168int 1352int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1354 CODE:
1171{ 1355{
1172 int index, trailing; 1356 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1175} 1359}
1176 OUTPUT: 1360 OUTPUT:
1177 RETVAL 1361 RETVAL
1178 1362
1179void 1363void
1180cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1365 PPCODE:
1182{ 1366{
1183 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1369
1186 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1374}
1191 1375
1192void 1376void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1378 PPCODE:
1195{ 1379{
1196 int line, x; 1380 int line, x;
1197 1381
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1385 --line;
1386#endif
1201 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1390}
1205 1391
1206void 1392void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1394 PPCODE:
1209{ 1395{
1210 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1211 int index, trailing; 1397 int index, trailing;
1212 1398
1213 if (line < 0) 1399 if (line < 0)
1214 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1215 1401
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1218 1404
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1406
1221 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1414 }
1229} 1415}
1230 1416
1231void 1417void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1235 self->pl, 1422 self->pl,
1423 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1238 flags 1426 flags
1239 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1240 1431
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1432void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1433draw (DC::Layout self)
1245 CODE: 1434 CODE:
1246{ 1435{
1247 int ow = SvIV (w_); 1436 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1443
1250 if (ow && oh) 1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1452
1453PROTOTYPES: ENABLE
1454
1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1460 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1461 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1462 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1463 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1465
1264 SvPOK_only (result_); 1466 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1467 SvCUR_set (result_, nw * nh * bpp);
1266 1468
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1470 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1472
1271 sv_setsv (data_, result_); 1473 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1474 }
1278} 1475}
1279 1476
1280void 1477void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1484{
1288 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1292 1492
1293 if (items < 5) 1493 if (items < 5)
1294 { 1494 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1524 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1326 } 1526 }
1327} 1527}
1328 1528
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1529IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1530 CODE:
1531{
1532 GLint width;
1533 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1534 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1535 RETVAL = width > 0;
1536}
1537 OUTPUT:
1538 RETVAL
1330 1539
1331CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1541
1542PROTOTYPES: DISABLE
1543
1544DC::Map
1332new (SV *class) 1545new (SV *class)
1333 CODE: 1546 CODE:
1334 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1548 RETVAL->x = 0;
1336 RETVAL->y = 0; 1549 RETVAL->y = 0;
1344 RETVAL->row = 0; 1557 RETVAL->row = 0;
1345 OUTPUT: 1558 OUTPUT:
1346 RETVAL 1559 RETVAL
1347 1560
1348void 1561void
1349DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1350 CODE: 1563 CODE:
1351{ 1564{
1352 map_clear (self); 1565 map_clear (self);
1353 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1354 Safefree (self->tex); 1567 Safefree (self->tex);
1355 Safefree (self); 1568 Safefree (self);
1356} 1569}
1357 1570
1358void 1571void
1359resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1573 CODE:
1361 self->w = map_width; 1574 self->w = map_width;
1362 self->h = map_height; 1575 self->h = map_height;
1363 1576
1364void 1577void
1365clear (CFPlus::Map self) 1578clear (DC::Map self)
1366 CODE: 1579 CODE:
1367 map_clear (self); 1580 map_clear (self);
1368 1581
1369void 1582void
1370set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1584 CODE:
1372{ 1585{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1587 need_texid (self, tile);
1375} 1588}
1376 1589
1377void 1590void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1592 CODE:
1380{ 1593{
1381 tileid texid; 1594 tileid texid;
1382 maptex *tex; 1595 maptex *tex;
1383 1596
1396 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1398} 1611}
1399 1612
1400void 1613void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1615 CODE:
1403{ 1616{
1404 need_texid (self, texid); 1617 need_texid (self, texid);
1405 1618
1406 { 1619 {
1426 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1641}
1429 1642
1430int 1643int
1431ox (CFPlus::Map self) 1644ox (DC::Map self)
1432 ALIAS: 1645 ALIAS:
1433 oy = 1 1646 oy = 1
1434 x = 2 1647 x = 2
1435 y = 3 1648 y = 3
1436 w = 4 1649 w = 4
1447 } 1660 }
1448 OUTPUT: 1661 OUTPUT:
1449 RETVAL 1662 RETVAL
1450 1663
1451void 1664void
1452scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1453 CODE: 1666 CODE:
1454{ 1667{
1455 if (dx > 0) 1668 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1670 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1474 } 1687 }
1475} 1688}
1476 1689
1477void 1690SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1692 CODE:
1480{ 1693{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1696 mapcell *cell;
1484 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1485 1700
1486 while (data < data_end - 1) 1701 while (data < data_end - 1)
1487 { 1702 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1489 1704
1509 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1510 1725
1511 do 1726 do
1512 { 1727 {
1513 ext = *data++; 1728 ext = *data++;
1514 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1515 1730
1516 if (cmd < 4) 1731 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1519 { 1734 {
1522 } 1737 }
1523 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1526 { 1741 {
1527 if (*data == 4) 1742 if (*data == 1) cell->player = data [1];
1528 ; // decode player count 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1529 1746
1530 data += *data + 1; 1747 data += *data + 1;
1531 } 1748 }
1532 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1533 cell->flags = *data++; 1750 cell->flags = *data++;
1540 } 1757 }
1541 else 1758 else
1542 cell->darkness = *data++ + 1; 1759 cell->darkness = *data++ + 1;
1543 } 1760 }
1544 1761
1762 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1763 if (flags & (4 >> z))
1546 { 1764 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1766 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1550 } 1782 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1783 }
1566 else 1784 else
1567 cell->darkness = 0; 1785 cell->darkness = 0;
1568 } 1786 }
1569} 1787}
1788 OUTPUT:
1789 RETVAL
1570 1790
1571SV * 1791SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1793 CODE:
1574{ 1794{
1575 int x1, x; 1795 int x1, x;
1576 int y1, y; 1796 int y1, y;
1577 int z; 1797 int z;
1622} 1842}
1623 OUTPUT: 1843 OUTPUT:
1624 RETVAL 1844 RETVAL
1625 1845
1626void 1846void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1628 CODE: 1848 CODE:
1629{ 1849{
1850 int x, y, z;
1851
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1855 smooth_key skey;
1634 int x, y, z; 1856 int pl_x, pl_y;
1635 int last_name; 1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1636 1863
1637 // thats current max. sorry. 1864 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1865 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1866 if (sh > 255) sh = 255;
1640 1867
1641 // clear key, in case of extra padding 1868 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1869 memset (&skey, 0, sizeof (skey));
1643 1870
1644 glColor4ub (255, 255, 255, 255); 1871 memset (&key, 0, sizeof (key));
1645 1872 key.r = 255;
1646 glEnable (GL_BLEND); 1873 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1874 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1875 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1876 key.mode = GL_QUADS;
1650 1877 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1878 key.texname = -1;
1652
1653 last_name = 0;
1654 1879
1655 mx += self->x; 1880 mx += self->x;
1656 my += self->y; 1881 my += self->y;
1657 1882
1658 // first pass: determine smooth_max 1883 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1901 self->tex [cell->tile [2]].smoothlevel));
1677 } 1902 }
1678 } 1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1908
1680 for (z = 0; z <= 2; z++) 1909 for (z = 0; z <= 2; z++)
1681 { 1910 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1911 memset (smooth_level, 0, sizeof (smooth_level));
1683 1912
1696 { 1925 {
1697 maptex tex = self->tex [tile]; 1926 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1927 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h; 1928 int py = (y + 1) * T - tex.h;
1700 1929
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1930 if (key.texname != tex.name)
1704 { 1931 {
1705 if (!tex.name) 1932 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1933 tex = self->tex [2]; /* missing, replace by noface */
1707 1934
1708 glEnd (); 1935 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1937 }
1712 1938
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 { 1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1955 if (cell->flags & 1)
1721 { 1956 {
1722 maptex tex = self->tex [1]; 1957 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1958 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1959 int py = y * T - T * 6 / 32;
1725 1960
1961 if (tex.name)
1726 glEnd (); 1962 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1973 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1974 }
1735 } 1975 }
1736 1976
1737 // update smooth hash 1977 // update smooth hash
1738 if (tex.smoothtile) 1978 if (tex.smoothtile)
1774 } 2014 }
1775 } 2015 }
1776 } 2016 }
1777 } 2017 }
1778 2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
1779 // go through all smoothlevels, lowest to highest, then draw. 2022 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 2023 // this is basically counting sort
1781 { 2024 {
1782 int w, b; 2025 int w, b;
1783 2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 2029 for (w = 0; w < 256 / 32; ++w)
1785 { 2030 {
1786 uint32_t smask = smooth_level [w]; 2031 uint32_t smask = smooth_level [w];
1787 if (smask) 2032 if (smask)
1788 for (b = 0; b < 32; ++b) 2033 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2052 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2054 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2055 float dy = tex.t * .5f ; // 2 images/column
1811 2056
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2057 if (tex.name)
1815 { 2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
1816 if (!tex.name) 2061 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2062 {
1818
1819 glEnd (); 2063 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
1822 } 2066 }
1823 2067
1824 if (border) 2068 if (border)
1825 { 2069 {
1826 float ox = border * dx; 2070 float ox = border * dx;
1827 2071
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2076 }
1833 2077
1834 if (corner) 2078 if (corner)
1835 { 2079 {
1836 float ox = corner * dx; 2080 float ox = corner * dx;
1837 2081
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
1842 } 2087 }
1843 } 2088 }
1844 } 2089 }
1845 } 2090 }
1846 } 2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
1847 } 2096 }
1848 2097
1849 hv_clear (smooth); 2098 hv_clear (smooth);
1850 } 2099 }
1851 2100
1852 glEnd (); 2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
1853 2106
1854 glDisable (GL_TEXTURE_2D); 2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1855 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2119 rc_free (rc);
1856 2120
1857 // top layer: overlays such as the health bar 2121 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2122 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2123 if (0 <= y + my && y + my < self->rows)
1860 { 2124 {
1885 } 2149 }
1886 } 2150 }
1887} 2151}
1888 2152
1889void 2153void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2155 CODE:
1892{ 2156{
1893 static float color[16][3] = { 2157 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
1947} 2211}
1948 2212
1949void 2213void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2215 PPCODE:
1952{ 2216{
1953 int x, y; 2217 int x, y;
2218 int sw1 = sw + 2;
2219 int sh1 = sh + 2;
2220 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2221 int sw34 = (sw * 3 + 3) & ~3;
2222 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2223 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2224 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2225
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2226 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2227 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2228
1962 mx += self->x; 2229 mx += self->x - 1;
1963 my += self->y; 2230 my += self->y - 1;
1964 2231
2232 memset (darkness1, 255, sw1 * sh1);
2233
1965 for (y = 0; y < sh; y++) 2234 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2235 if (0 <= y + my && y + my < self->rows)
1967 { 2236 {
1968 maprow *row = self->row + (y + my); 2237 maprow *row = self->row + (y + my);
1969 2238
1970 for (x = 0; x < sw; x++) 2239 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2240 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2241 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2242 mapcell *cell = row->col + (x + mx - row->c0);
1974 2243
1975 darkness[y * sw4 + x] = cell->darkness 2244 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2245 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2246 : 255 - FOW_DARKNESS;
1978 } 2247 }
1979 } 2248 }
1980 2249
2250 for (y = 0; y < sh; ++y)
2251 for (x = 0; x < sw; ++x)
2252 {
2253 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2254 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2255 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2256 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2257 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2258 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2259 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2260 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2261 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2262
2263 uint8_t r11 = (d11 + d21 + d12) / 3;
2264 uint8_t r21 = d21;
2265 uint8_t r31 = (d21 + d31 + d32) / 3;
2266
2267 uint8_t r12 = d12;
2268 uint8_t r22 = d22;
2269 uint8_t r32 = d32;
2270
2271 uint8_t r13 = (d13 + d23 + d12) / 3;
2272 uint8_t r23 = d23;
2273 uint8_t r33 = (d23 + d33 + d32) / 3;
2274
2275 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2276 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2277 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2278 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2279 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2280 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2281 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2282 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2283 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2284 }
2285
2286 free (darkness1);
2287
1981 EXTEND (SP, 3); 2288 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2289 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2291 PUSHs (darkness3_sv);
1985} 2292}
1986 2293
1987SV * 2294SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2296 CODE:
1990{ 2297{
1991 int x, y, x1, y1; 2298 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2357 else
2051 *data++ = 0; 2358 *data++ = 0;
2052 } 2359 }
2053 } 2360 }
2054 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
2055 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
2057 RETVAL = data_sv; 2369 RETVAL = data_sv;
2058} 2370}
2059 OUTPUT: 2371 OUTPUT:
2060 RETVAL 2372 RETVAL
2061 2373
2062void 2374void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2376 PPCODE:
2065{ 2377{
2066 int x, y, z; 2378 int x, y, z;
2067 int w, h; 2379 int w, h;
2068 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
2069 2391
2070 if (*data++ != 0) 2392 if (*data++ != 0)
2071 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
2072 2394
2073 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
2075 2397
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2410 {
2089 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
2090 2412
2091 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
2092 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
2093 uint8_t flags = *data++; 2420 flags = *data++;
2094 2421
2095 if (flags) 2422 if (flags)
2096 { 2423 {
2097 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2425 tileid tile[3] = { 0, 0, 0 };
2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2103 2430
2104 if (cell->darkness == 0) 2431 if (cell->darkness == 0)
2105 { 2432 {
2106 cell->darkness = 0; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
2107 2435
2108 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
2109 { 2437 {
2110 tileid t = tile [z]; 2438 tileid t = tile [z];
2111 2439
2112 if (t >= self->texs || (t && !self->tex [t].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2113 { 2441 {
2114 XPUSHs (sv_2mortal (newSViv (t))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t); 2443 need_texid (self, t);
2116 } 2444 }
2117 2445
2118 cell->tile [z] = t; 2446 cell->tile [z] = t;
2119 } 2447 }
2121 } 2449 }
2122 } 2450 }
2123 } 2451 }
2124} 2452}
2125 2453
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2455
2128CFPlus::MixChunk 2456DC::RW
2129new_from_file (SV *class, char *path) 2457new (SV *class, SV *data_sv)
2130 CODE: 2458 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
2132 OUTPUT: 2465 OUTPUT:
2133 RETVAL 2466 RETVAL
2134 2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
2135void 2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2483
2484PROTOTYPES: DISABLE
2485
2486DC::Channel
2487find ()
2488 CODE:
2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
2136DESTROY (CFPlus::MixChunk self) 2577DESTROY (DC::MixChunk self)
2137 CODE: 2578 CODE:
2138 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
2139 2580
2140int 2581int
2141volume (CFPlus::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2587 OUTPUT:
2145 RETVAL 2588 RETVAL
2146 2589
2147int 2590DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2592 CODE:
2593{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
2151 OUTPUT: 2605 OUTPUT:
2152 RETVAL 2606 RETVAL
2153 2607
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2609
2156int 2610int
2157volume (int volume = -1) 2611volume (int volume = -1)
2612 PROTOTYPE: ;$
2158 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2617 OUTPUT:
2161 RETVAL 2618 RETVAL
2162 2619
2620void
2621fade_out (int ms)
2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2630DC::MixMusic
2631new (SV *class, DC::RW rwops)
2632 CODE:
2633 RETVAL = Mix_LoadMUS_RW (rwops);
2634 OUTPUT:
2635 RETVAL
2636
2637void
2638DESTROY (DC::MixMusic self)
2639 CODE:
2640 Mix_FreeMusic (self);
2641
2163int 2642int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void
2178DESTROY (CFPlus::MixMusic self)
2179 CODE:
2180 Mix_FreeMusic (self);
2181
2182int
2183play (CFPlus::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
2184 CODE: 2644 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2646 OUTPUT:
2187 RETVAL 2647 RETVAL
2188 2648
2189int 2649void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2651 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2652 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2653
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2655
2656PROTOTYPES: ENABLE
2197 2657
2198BOOT: 2658BOOT:
2199{ 2659{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2661 static const struct {
2202 const char *name; 2662 const char *name;
2203 IV iv; 2663 IV iv;
2204 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2666 const_iv (GL_VENDOR),
2667 const_iv (GL_VERSION),
2668 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2669 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2670 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2671 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2672 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2673 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2677 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2678 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2679 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2680 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2681 const_iv (GL_BACK),
2682 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2683 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2684 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2685 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2686 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2687 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2712 const_iv (GL_PROXY_TEXTURE_1D),
2713 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2716 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2717 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2718 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2739 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2740 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2741 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2742 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2743 const_iv (GL_CONSTANT_BORDER),
2744 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2745 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2746 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2747 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2748 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2749 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2750 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2751 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2752 const_iv (GL_TRIANGLE_FAN),
2753 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2755 const_iv (GL_POINT_SMOOTH_HINT),
2756 const_iv (GL_LINE_SMOOTH_HINT),
2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2761 const_iv (GL_DONT_CARE),
2762 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2765 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2766 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2767# undef const_iv
2291 2772
2292 texture_av = newAV (); 2773 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2774 AvREAL_off (texture_av);
2294} 2775}
2295 2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
2782
2296char * 2783char *
2297gl_vendor () 2784gl_vendor ()
2298 CODE: 2785 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2787 OUTPUT:
2312 CODE: 2799 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2800 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2801 OUTPUT:
2315 RETVAL 2802 RETVAL
2316 2803
2804const char *glGetString (GLenum pname)
2805
2806GLint glGetInteger (GLenum pname)
2807 CODE:
2808 glGetIntegerv (pname, &RETVAL);
2809 OUTPUT:
2810 RETVAL
2811
2812GLdouble glGetDouble (GLenum pname)
2813 CODE:
2814 glGetDoublev (pname, &RETVAL);
2815 OUTPUT:
2816 RETVAL
2817
2317int glGetError () 2818int glGetError ()
2318 2819
2319void glFinish () 2820void glFinish ()
2320 2821
2321void glClear (int mask) 2822void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2860void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2861
2361# near_ and far_ are due to microsofts buggy "c" compiler 2862# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2863void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2864
2865PROTOTYPES: DISABLE
2363 2866
2364void glViewport (int x, int y, int width, int height) 2867void glViewport (int x, int y, int width, int height)
2365 2868
2366void glScissor (int x, int y, int width, int height) 2869void glScissor (int x, int y, int width, int height)
2367 2870
2375 2878
2376void glRotate (float angle, float x, float y, float z) 2879void glRotate (float angle, float x, float y, float z)
2377 CODE: 2880 CODE:
2378 glRotatef (angle, x, y, z); 2881 glRotatef (angle, x, y, z);
2379 2882
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2883void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2884 ALIAS:
2387 glColor_premultiply = 1 2885 glColor_premultiply = 1
2388 CODE: 2886 CODE:
2389 if (ix) 2887 if (ix)
2390 { 2888 {
2393 b *= a; 2891 b *= a;
2394 } 2892 }
2395 // microsoft visual "c" rounds instead of truncating... 2893 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2894 glColor4f (r, g, b, a);
2397 2895
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2896void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2897 CODE:
2406 glRasterPos3f (0, 0, z); 2898 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2899 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2900
2412 2904
2413void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
2414 CODE: 2906 CODE:
2415 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
2416 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2922PROTOTYPES: ENABLE
2923
2924void glBegin (int mode)
2925
2926void glEnd ()
2927
2928void glPointSize (GLfloat size)
2929
2930void glLineWidth (GLfloat width)
2931
2932void glInterleavedArrays (int format, int stride, char *data)
2933
2934void glDrawElements (int mode, int count, int type, char *indices)
2935
2936# 1.2 void glDrawRangeElements (int mode, int start, int end
2937
2417void glTexEnv (int target, int pname, float param) 2938void glTexEnv (int target, int pname, float param)
2418 CODE: 2939 CODE:
2419 glTexEnvf (target, pname, param); 2940 glTexEnvf (target, pname, param);
2420 2941
2421void glTexParameter (int target, int pname, float param) 2942void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2959 CODE:
2439 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2962
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2964
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2966
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2968
2969void glPixelZoom (float x, float y)
2447 2970
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2972
2450int glGenTexture () 2973int glGenTexture ()
2451 CODE: 2974 CODE:
2471 2994
2472void glEndList () 2995void glEndList ()
2473 2996
2474void glCallList (int list) 2997void glCallList (int list)
2475 2998
2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3000
3001PROTOTYPES: DISABLE
3002
3003void
3004find_widget (SV *self, NV x, NV y)
3005 PPCODE:
3006{
3007 if (within_widget (self, x, y))
3008 XPUSHs (self);
3009}
3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines