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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

46 46
47#include <glib/gmacros.h> 47#include <glib/gmacros.h>
48 48
49#include <pango/pango.h> 49#include <pango/pango.h>
50 50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
61
51#ifndef _WIN32 62#ifndef _WIN32
52# include <sys/types.h> 63# include <sys/types.h>
53# include <sys/socket.h> 64# include <sys/socket.h>
54# include <netinet/in.h> 65# include <netinet/in.h>
55# include <netinet/tcp.h> 66# include <netinet/tcp.h>
56# include <inttypes.h> 67# include <inttypes.h>
57#endif 68#endif
58 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 80
61#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
62 82
63#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
65 85
66#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
67 87
68#if 0 88/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 90
74static AV *texture_av; 91static AV *texture_av;
75 92
76static struct 93static struct
77{ 94{
114 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
116} 133}
117 134
118#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
119 137
120#include "pango-font.c" 138#include "pango-font.c"
121#include "pango-fontmap.c" 139#include "pango-fontmap.c"
122#include "pango-render.c" 140#include "pango-render.c"
123 141
124typedef IV CFPlus__Channel; 142typedef IV DC__Channel;
125typedef SDL_RWops *CFPlus__RW; 143typedef SDL_RWops *DC__RW;
126typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
127typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
128 146
129typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
130 148
131static int 149static int
132shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
133{ 151{
134 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
148 166
149typedef struct cf_layout { 167typedef struct cf_layout {
150 PangoLayout *pl; 168 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
152 int base_height; 170 int base_height;
153 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
154} *CFPlus__Layout; 173} *DC__Layout;
155 174
156static CFPlus__Font default_font; 175static DC__Font default_font;
157static PangoContext *opengl_context; 176static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
159 178
160static void 179static void
161substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
166#endif 185#endif
167 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
168} 187}
169 188
170static void 189static void
171layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
172{ 191{
173 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
174 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
175 */ 194 */
176 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
177 196
178 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
180 199
181 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
182} 201}
183 202
184static void 203static void
185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
186{ 205{
187 PangoRectangle rect; 206 PangoRectangle rect;
188 207
189 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
190 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
201 220
202typedef uint16_t tileid; 221typedef uint16_t tileid;
203typedef uint16_t faceid; 222typedef uint16_t faceid;
204 223
205typedef struct { 224typedef struct {
206 int name; 225 GLuint name;
207 int w, h; 226 int w, h;
208 float s, t; 227 float s, t;
209 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
210 tileid smoothtile; 229 tileid smoothtile;
211 uint8_t smoothlevel; 230 uint8_t smoothlevel;
229 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
230 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
231 250
232 int32_t rows; 251 int32_t rows;
233 maprow *row; 252 maprow *row;
234} *CFPlus__Map; 253} *DC__Map;
235 254
236static char * 255static char *
237prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
238{ 257{
239 char *p; 258 char *p;
277 self->texs *= 2; 296 self->texs *= 2;
278 } 297 }
279} 298}
280 299
281static maprow * 300static maprow *
282map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
283{ 302{
284 if (0 > y) 303 if (0 > y)
285 { 304 {
286 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
287 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
325 344
326 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
327} 346}
328 347
329static mapcell * 348static mapcell *
330map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
331{ 350{
332 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
333} 352}
334 353
335static void 354static void
336map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
337{ 356{
338 int r; 357 int r;
339 358
340 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
341 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
349 self->row = 0; 368 self->row = 0;
350 self->rows = 0; 369 self->rows = 0;
351} 370}
352 371
353static void 372static void
354map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
355{ 374{
356 int x, y; 375 int x, y;
357 maprow *row; 376 maprow *row;
358 mapcell *cell; 377 mapcell *cell;
359 378
438 n |= n >> 16; 457 n |= n >> 16;
439 458
440 return n + 1; 459 return n + 1;
441} 460}
442 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
443/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
446 476
447/******************************************************************************/ 477/******************************************************************************/
485 return 0; 515 return 0;
486 516
487 return 1; 517 return 1;
488} 518}
489 519
490MODULE = CFPlus PACKAGE = CFPlus 520MODULE = Deliantra::Client PACKAGE = DC
491 521
492PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
493 523
494BOOT: 524BOOT:
495{ 525{
496 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
497 static const struct { 527 static const struct {
498 const char *name; 528 const char *name;
499 IV iv; 529 IV iv;
500 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
501# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
523 553
524 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
527 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
528 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
529 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
530 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
531 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
532 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
604 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
605 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
606 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
607 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
608 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
609# undef const_iv 670# undef const_iv
610 }; 671 };
611 672
612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631 692
632NV floor (NV x) 693NV floor (NV x)
633 694
634NV ceil (NV x) 695NV ceil (NV x)
635 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
636void 701void
637pango_init () 702pango_init ()
638 CODE: 703 CODE:
639{ 704{
640 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
643} 713}
644 714
645char *
646SDL_GetError () 715char *SDL_GetError ()
647 716
648int 717int SDL_Init (U32 flags)
649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
650 718
651void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
652SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
653 733
654void 734void
655SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
656 PPCODE: 736 PPCODE:
657{ 737{
669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
672 752
673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
678 755
679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
680 757
681 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
682 while (*m) 759 while (*m)
683 { 760 {
684 if ((*m)->w >= 640 && (*m)->h >= 480) 761 if ((*m)->w >= 400 && (*m)->h >= 300)
685 { 762 {
686 AV *av = newAV (); 763 AV *av = newAV ();
687 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
688 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb)); 766 av_push (av, newSViv (rgb));
713 790
714 if (RETVAL) 791 if (RETVAL)
715 { 792 {
716 av_clear (texture_av); 793 av_clear (texture_av);
717 794
718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h" 797#include "glfunc.h"
721#undef GL_FUNC 798#undef GL_FUNC
722 } 799 }
723} 800}
730char * 807char *
731SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
732 809
733int 810int
734SDL_GetAppState () 811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
735 815
736void 816void
737poll_events () 817poll_events ()
738 PPCODE: 818 PPCODE:
739{ 819{
749 { 829 {
750 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
751 case SDL_KEYUP: 831 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break; 837 break;
758 838
759 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
778 x = ev.motion.x; 858 x = ev.motion.x;
779 y = ev.motion.y; 859 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 } 861 }
782 862
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 } 869 }
790 break; 870 break;
791 871
792 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
795 875
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break; 886 break;
807 } 887 }
808 888
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
810 } 890 }
811} 891}
812 892
813int 893int
814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
815 POSTCALL: 895 POSTCALL:
816 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
898
899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
818 914
819void 915void
820Mix_CloseAudio () 916Mix_CloseAudio ()
821 917
822int 918int
857 } 953 }
858 } 954 }
859#endif 955#endif
860} 956}
861 957
862void 958int
863add_font (char *file) 959add_font (char *file)
864 CODE: 960 CODE:
865 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
866 964
867void 965void
868load_image_inline (SV *image_) 966load_image_inline (SV *image_)
869 ALIAS: 967 ALIAS:
870 load_image_file = 1 968 load_image_file = 1
956void 1054void
957error (char *message) 1055error (char *message)
958 CODE: 1056 CODE:
959 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32 1058#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
962#endif 1060#endif
963 1061
964void 1062void
965fatal (char *message) 1063fatal (char *message)
966 CODE: 1064 CODE:
967 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32 1066#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
970#endif 1068#endif
971 _exit (1); 1069 _exit (1);
972 1070
973void 1071void
974_exit (int retval = 0) 1072_exit (int retval = 0)
986#if DEBUG 1084#if DEBUG
987 VALGRIND_DO_LEAK_CHECK; 1085 VALGRIND_DO_LEAK_CHECK;
988#endif 1086#endif
989} 1087}
990 1088
991MODULE = CFPlus PACKAGE = CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
992 1090
993PROTOTYPES: DISABLE 1091PROTOTYPES: DISABLE
994 1092
995CFPlus::Font 1093DC::Font
996new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
997 CODE: 1095 CODE:
998{ 1096{
999 int count; 1097 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003} 1101}
1004 OUTPUT: 1102 OUTPUT:
1005 RETVAL 1103 RETVAL
1006 1104
1007void 1105void
1008DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
1009 CODE: 1107 CODE:
1010 pango_font_description_free (self); 1108 pango_font_description_free (self);
1011 1109
1012void 1110void
1013make_default (CFPlus::Font self) 1111make_default (DC::Font self)
1014 PROTOTYPE: $ 1112 PROTOTYPE: $
1015 CODE: 1113 CODE:
1016 default_font = self; 1114 default_font = self;
1017 1115
1018MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
1019 1117
1020PROTOTYPES: DISABLE 1118PROTOTYPES: DISABLE
1021 1119
1022void 1120void
1023reset_glyph_cache () 1121glyph_cache_backup ()
1024 PROTOTYPE: 1122 PROTOTYPE:
1025 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
1026 tc_clear (); 1130 tc_restore ();
1027 1131
1028CFPlus::Layout 1132DC::Layout
1029new (SV *class) 1133new (SV *class)
1030 CODE: 1134 CODE:
1031 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
1032 1136
1033 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
1035 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
1036 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
1037 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
1040 1145
1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
1043 OUTPUT: 1148 OUTPUT:
1044 RETVAL 1149 RETVAL
1045 1150
1046void 1151void
1047DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
1048 CODE: 1153 CODE:
1049 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
1050 Safefree (self); 1156 Safefree (self);
1051 1157
1052void 1158void
1053set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
1054 CODE: 1160 CODE:
1055{ 1161{
1056 STRLEN textlen; 1162 STRLEN textlen;
1057 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
1058 1164
1059 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
1060} 1166}
1061 1167
1062void 1168void
1063set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
1064 CODE: 1170 CODE:
1065{ 1171{
1066 STRLEN textlen; 1172 STRLEN textlen;
1067 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
1068 1174
1069 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
1070} 1176}
1071 1177
1072void 1178void
1073set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
1074 CODE: 1180 CODE:
1075{ 1181{
1076 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text; 1184 const char *pos = text;
1113 if (attrs) 1219 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
1115} 1221}
1116 1222
1117void 1223void
1118get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
1119 PPCODE: 1225 PPCODE:
1120{ 1226{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122 1228
1123 do 1229 do
1124 { 1230 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1126 1232
1127 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
1128 { 1234 {
1129 PangoRectangle extents; 1235 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1138 1244
1139 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1140} 1246}
1141 1247
1142int 1248int
1143has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1144 CODE: 1250 CODE:
1145{ 1251{
1146 int lines = 1; 1252 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1148 1254
1153} 1259}
1154 OUTPUT: 1260 OUTPUT:
1155 RETVAL 1261 RETVAL
1156 1262
1157SV * 1263SV *
1158get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1159 CODE: 1265 CODE:
1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1161 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1162 OUTPUT: 1268 OUTPUT:
1163 RETVAL 1269 RETVAL
1164 1270
1165void 1271void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1167 CODE: 1273 CODE:
1168 self->r = r; 1274 self->r = r;
1169 self->g = g; 1275 self->g = g;
1170 self->b = b; 1276 self->b = b;
1171 self->a = a; 1277 self->a = a;
1172 1278
1173void 1279void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1175 CODE: 1281 CODE:
1176 if (self->font != font) 1282 if (self->font != font)
1177 { 1283 {
1178 self->font = font; 1284 self->font = font;
1179 layout_update_font (self); 1285 layout_update_font (self);
1180 } 1286 }
1181 1287
1182void 1288void
1183set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1184 CODE: 1290 CODE:
1185 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1186 { 1292 {
1187 self->base_height = base_height; 1293 self->base_height = base_height;
1188 layout_update_font (self); 1294 layout_update_font (self);
1189 } 1295 }
1190 1296
1191void 1297void
1192set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1193 CODE: 1299 CODE:
1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1195 1301
1196void 1302void
1197set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1198 CODE: 1304 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200 1306
1201void 1307void
1202set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1203 CODE: 1309 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205 1311
1206void 1312void
1207set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1208 CODE: 1314 CODE:
1209 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1214 ); 1320 );
1215 1321
1216void 1322void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1218 CODE: 1324 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220 1326
1221void 1327void
1222size (CFPlus::Layout self) 1328size (DC::Layout self)
1223 PPCODE: 1329 PPCODE:
1224{ 1330{
1225 int w, h; 1331 int w, h;
1226 1332
1227 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1230 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1231 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1232} 1338}
1233 1339
1234int 1340int
1235descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1236 CODE: 1342 CODE:
1237{ 1343{
1238 PangoRectangle rect; 1344 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1242} 1348}
1243 OUTPUT: 1349 OUTPUT:
1244 RETVAL 1350 RETVAL
1245 1351
1246int 1352int
1247xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1248 CODE: 1354 CODE:
1249{ 1355{
1250 int index, trailing; 1356 int index, trailing;
1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1252 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1253} 1359}
1254 OUTPUT: 1360 OUTPUT:
1255 RETVAL 1361 RETVAL
1256 1362
1257void 1363void
1258cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1259 PPCODE: 1365 PPCODE:
1260{ 1366{
1261 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1263 1369
1264 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1268} 1374}
1269 1375
1270void 1376void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1272 PPCODE: 1378 PPCODE:
1273{ 1379{
1274 int line, x; 1380 int line, x;
1275 1381
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278 1385 --line;
1386#endif
1279 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282} 1390}
1283 1391
1284void 1392void
1285line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1286 PPCODE: 1394 PPCODE:
1287{ 1395{
1288 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1289 int index, trailing; 1397 int index, trailing;
1290 1398
1291 if (line < 0) 1399 if (line < 0)
1292 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1293 1401
1294 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1296 1404
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298 1406
1299 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1305 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1306 } 1414 }
1307} 1415}
1308 1416
1309void 1417void
1310render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1311 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1312 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1313 self->pl, 1422 self->pl,
1423 self->rc,
1314 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1316 flags 1426 flags
1317 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1318 1431
1319MODULE = CFPlus PACKAGE = CFPlus::Texture 1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1320 1452
1321PROTOTYPES: ENABLE 1453PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324 1454
1325void 1455void
1326pad (SV *data_, int ow, int oh, int nw, int nh) 1456pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE: 1457 CODE:
1328{ 1458{
1405 RETVAL = width > 0; 1535 RETVAL = width > 0;
1406} 1536}
1407 OUTPUT: 1537 OUTPUT:
1408 RETVAL 1538 RETVAL
1409 1539
1410MODULE = CFPlus PACKAGE = CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1411 1541
1412PROTOTYPES: DISABLE 1542PROTOTYPES: DISABLE
1413 1543
1414CFPlus::Map 1544DC::Map
1415new (SV *class) 1545new (SV *class)
1416 CODE: 1546 CODE:
1417 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1418 RETVAL->x = 0; 1548 RETVAL->x = 0;
1419 RETVAL->y = 0; 1549 RETVAL->y = 0;
1427 RETVAL->row = 0; 1557 RETVAL->row = 0;
1428 OUTPUT: 1558 OUTPUT:
1429 RETVAL 1559 RETVAL
1430 1560
1431void 1561void
1432DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1433 CODE: 1563 CODE:
1434{ 1564{
1435 map_clear (self); 1565 map_clear (self);
1436 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1437 Safefree (self->tex); 1567 Safefree (self->tex);
1438 Safefree (self); 1568 Safefree (self);
1439} 1569}
1440 1570
1441void 1571void
1442resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1443 CODE: 1573 CODE:
1444 self->w = map_width; 1574 self->w = map_width;
1445 self->h = map_height; 1575 self->h = map_height;
1446 1576
1447void 1577void
1448clear (CFPlus::Map self) 1578clear (DC::Map self)
1449 CODE: 1579 CODE:
1450 map_clear (self); 1580 map_clear (self);
1451 1581
1452void 1582void
1453set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1454 CODE: 1584 CODE:
1455{ 1585{
1456 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1457 need_texid (self, tile); 1587 need_texid (self, tile);
1458} 1588}
1459 1589
1460void 1590void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1462 CODE: 1592 CODE:
1463{ 1593{
1464 tileid texid; 1594 tileid texid;
1465 maptex *tex; 1595 maptex *tex;
1466 1596
1479 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1481} 1611}
1482 1612
1483void 1613void
1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1485 CODE: 1615 CODE:
1486{ 1616{
1487 need_texid (self, texid); 1617 need_texid (self, texid);
1488 1618
1489 { 1619 {
1509 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1511} 1641}
1512 1642
1513int 1643int
1514ox (CFPlus::Map self) 1644ox (DC::Map self)
1515 ALIAS: 1645 ALIAS:
1516 oy = 1 1646 oy = 1
1517 x = 2 1647 x = 2
1518 y = 3 1648 y = 3
1519 w = 4 1649 w = 4
1530 } 1660 }
1531 OUTPUT: 1661 OUTPUT:
1532 RETVAL 1662 RETVAL
1533 1663
1534void 1664void
1535scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1536 CODE: 1666 CODE:
1537{ 1667{
1538 if (dx > 0) 1668 if (dx > 0)
1539 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1540 else if (dx < 0) 1670 else if (dx < 0)
1556 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1557 } 1687 }
1558} 1688}
1559 1689
1560SV * 1690SV *
1561map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1562 CODE: 1692 CODE:
1563{ 1693{
1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1565 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1566 mapcell *cell; 1696 mapcell *cell;
1594 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1595 1725
1596 do 1726 do
1597 { 1727 {
1598 ext = *data++; 1728 ext = *data++;
1599 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1600 1730
1601 if (cmd < 4) 1731 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1604 { 1734 {
1607 } 1737 }
1608 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1611 { 1741 {
1612 if (*data == 4) 1742 if (*data == 1) cell->player = data [1];
1613 ; // decode player count 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1614 1746
1615 data += *data + 1; 1747 data += *data + 1;
1616 } 1748 }
1617 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1618 cell->flags = *data++; 1750 cell->flags = *data++;
1655} 1787}
1656 OUTPUT: 1788 OUTPUT:
1657 RETVAL 1789 RETVAL
1658 1790
1659SV * 1791SV *
1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1661 CODE: 1793 CODE:
1662{ 1794{
1663 int x1, x; 1795 int x1, x;
1664 int y1, y; 1796 int y1, y;
1665 int z; 1797 int z;
1710} 1842}
1711 OUTPUT: 1843 OUTPUT:
1712 RETVAL 1844 RETVAL
1713 1845
1714void 1846void
1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1716 CODE: 1848 CODE:
1717{ 1849{
1850 int x, y, z;
1851
1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1721 smooth_key skey; 1855 smooth_key skey;
1722 int x, y, z; 1856 int pl_x, pl_y;
1723 int last_name; 1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1724 1863
1725 // thats current max. sorry. 1864 // thats current max. sorry.
1726 if (sw > 255) sw = 255; 1865 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255; 1866 if (sh > 255) sh = 255;
1728 1867
1729 // clear key, in case of extra padding 1868 // clear key, in case of extra padding
1730 memset (&skey, 0, sizeof (skey)); 1869 memset (&skey, 0, sizeof (skey));
1731 1870
1732 glColor4ub (255, 255, 255, 255); 1871 memset (&key, 0, sizeof (key));
1733 1872 key.r = 255;
1734 glEnable (GL_BLEND); 1873 key.g = 255;
1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1874 key.b = 255;
1736 glEnable (GL_TEXTURE_2D); 1875 key.a = 255;
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1876 key.mode = GL_QUADS;
1738 1877 key.format = GL_T2F_V3F;
1739 glBegin (GL_QUADS);
1740
1741 last_name = -1; 1878 key.texname = -1;
1742 1879
1743 mx += self->x; 1880 mx += self->x;
1744 my += self->y; 1881 my += self->y;
1745 1882
1746 // first pass: determine smooth_max 1883 // first pass: determine smooth_max
1762 MAX (self->tex [cell->tile [0]].smoothlevel, 1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel, 1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel)); 1901 self->tex [cell->tile [2]].smoothlevel));
1765 } 1902 }
1766 } 1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1767 1908
1768 for (z = 0; z <= 2; z++) 1909 for (z = 0; z <= 2; z++)
1769 { 1910 {
1770 memset (smooth_level, 0, sizeof (smooth_level)); 1911 memset (smooth_level, 0, sizeof (smooth_level));
1771 1912
1781 tileid tile = cell->tile [z]; 1922 tileid tile = cell->tile [z];
1782 1923
1783 if (tile) 1924 if (tile)
1784 { 1925 {
1785 maptex tex = self->tex [tile]; 1926 maptex tex = self->tex [tile];
1786 int px, py; 1927 int px = (x + 1) * T - tex.w;
1928 int py = (y + 1) * T - tex.h;
1787 1929
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name) 1930 if (key.texname != tex.name)
1791 { 1931 {
1792 if (!tex.name) 1932 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */ 1933 tex = self->tex [2]; /* missing, replace by noface */
1794 1934
1795 glEnd (); 1935 key.texname = tex.name;
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 arr = rc_array (rc, &key);
1797 glBegin (GL_QUADS);
1798 } 1937 }
1799 1938
1800 px = (x + 1) * T - tex.w; 1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 { 1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1810 if (cell->flags & 1) 1955 if (cell->flags & 1)
1811 { 1956 {
1812 maptex tex = self->tex [1]; 1957 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32; 1958 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32; 1959 int py = y * T - T * 6 / 32;
1815 1960
1961 if (tex.name)
1816 glEnd (); 1962 {
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1818 glBegin (GL_QUADS); 1973 }
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 } 1974 }
1825 } 1975 }
1826 1976
1827 // update smooth hash 1977 // update smooth hash
1828 if (tex.smoothtile) 1978 if (tex.smoothtile)
1864 } 2014 }
1865 } 2015 }
1866 } 2016 }
1867 } 2017 }
1868 2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
1869 // go through all smoothlevels, lowest to highest, then draw. 2022 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort 2023 // this is basically counting sort
1871 { 2024 {
1872 int w, b; 2025 int w, b;
1873 2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
1874 for (w = 0; w < 256 / 32; ++w) 2029 for (w = 0; w < 256 / 32; ++w)
1875 { 2030 {
1876 uint32_t smask = smooth_level [w]; 2031 uint32_t smask = smooth_level [w];
1877 if (smask) 2032 if (smask)
1878 for (b = 0; b < 32; ++b) 2033 for (b = 0; b < 32; ++b)
1897 int border = bits & 15; 2052 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row 2054 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column 2055 float dy = tex.t * .5f ; // 2 images/column
1901 2056
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name) 2057 if (tex.name)
1905 { 2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
1906 if (!tex.name) 2061 if (key.texname != tex.name)
1907 continue; // smoothing not yet available 2062 {
1908
1909 glEnd (); 2063 glEnd ();
1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1911 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
1912 } 2066 }
1913 2067
1914 if (border) 2068 if (border)
1915 { 2069 {
1916 float ox = border * dx; 2070 float ox = border * dx;
1917 2071
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1922 } 2076 }
1923 2077
1924 if (corner) 2078 if (corner)
1925 { 2079 {
1926 float ox = corner * dx; 2080 float ox = corner * dx;
1927 2081
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
1932 } 2087 }
1933 } 2088 }
1934 } 2089 }
1935 } 2090 }
1936 } 2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
1937 } 2096 }
1938 2097
1939 hv_clear (smooth); 2098 hv_clear (smooth);
1940 } 2099 }
1941 2100
1942 glEnd (); 2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
1943 2106
1944 glDisable (GL_TEXTURE_2D); 2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1945 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2119 rc_free (rc);
1946 2120
1947 // top layer: overlays such as the health bar 2121 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++) 2122 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows) 2123 if (0 <= y + my && y + my < self->rows)
1950 { 2124 {
1975 } 2149 }
1976 } 2150 }
1977} 2151}
1978 2152
1979void 2153void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2155 CODE:
1982{ 2156{
1983 static float color[16][3] = { 2157 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
2037} 2211}
2038 2212
2039void 2213void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2215 PPCODE:
2042{ 2216{
2043 int x, y; 2217 int x, y;
2044 int sw1 = sw + 2; 2218 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2219 int sh1 = sh + 2;
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2291 PUSHs (darkness3_sv);
2118} 2292}
2119 2293
2120SV * 2294SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2296 CODE:
2123{ 2297{
2124 int x, y, x1, y1; 2298 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2357 else
2184 *data++ = 0; 2358 *data++ = 0;
2185 } 2359 }
2186 } 2360 }
2187 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
2188 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
2190 RETVAL = data_sv; 2369 RETVAL = data_sv;
2191} 2370}
2192 OUTPUT: 2371 OUTPUT:
2193 RETVAL 2372 RETVAL
2194 2373
2195void 2374void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2376 PPCODE:
2198{ 2377{
2199 int x, y, z; 2378 int x, y, z;
2200 int w, h; 2379 int w, h;
2201 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
2202 2391
2203 if (*data++ != 0) 2392 if (*data++ != 0)
2204 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
2205 2394
2206 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
2208 2397
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2410 {
2222 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
2223 2412
2224 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
2225 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
2226 uint8_t flags = *data++; 2420 flags = *data++;
2227 2421
2228 if (flags) 2422 if (flags)
2229 { 2423 {
2230 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2425 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2430
2237 if (cell->darkness == 0) 2431 if (cell->darkness == 0)
2238 { 2432 {
2239 cell->darkness = 0; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
2240 2435
2241 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
2242 { 2437 {
2243 tileid t = tile [z]; 2438 tileid t = tile [z];
2244 2439
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2441 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2443 need_texid (self, t);
2249 } 2444 }
2250 2445
2251 cell->tile [z] = t; 2446 cell->tile [z] = t;
2252 } 2447 }
2254 } 2449 }
2255 } 2450 }
2256 } 2451 }
2257} 2452}
2258 2453
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2454MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2455
2261CFPlus::RW 2456DC::RW
2262new (SV *class, SV *data_sv) 2457new (SV *class, SV *data_sv)
2263 CODE: 2458 CODE:
2264{ 2459{
2265 STRLEN datalen; 2460 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2461 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2464}
2270 OUTPUT: 2465 OUTPUT:
2271 RETVAL 2466 RETVAL
2272 2467
2273CFPlus::RW 2468DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2470 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2471 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2472 OUTPUT:
2278 RETVAL 2473 RETVAL
2279 2474
2280# fails on win32: 2475# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2476# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2477#void
2283#close (CFPlus::RW self) 2478#close (DC::RW self)
2284# CODE: 2479# CODE:
2285# (self->(close)) (self); 2480# (self->(close)) (self);
2286 2481
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2483
2289PROTOTYPES: DISABLE 2484PROTOTYPES: DISABLE
2290 2485
2291CFPlus::Channel 2486DC::Channel
2292find () 2487find ()
2293 CODE: 2488 CODE:
2294{ 2489{
2295 RETVAL = Mix_GroupAvailable (-1); 2490 RETVAL = Mix_GroupAvailable (-1);
2296 2491
2309} 2504}
2310 OUTPUT: 2505 OUTPUT:
2311 RETVAL 2506 RETVAL
2312 2507
2313void 2508void
2314halt (CFPlus::Channel self) 2509halt (DC::Channel self)
2315 CODE: 2510 CODE:
2316 Mix_HaltChannel (self); 2511 Mix_HaltChannel (self);
2317 2512
2318void 2513void
2319expire (CFPlus::Channel self, int ticks = -1) 2514expire (DC::Channel self, int ticks = -1)
2320 CODE: 2515 CODE:
2321 Mix_ExpireChannel (self, ticks); 2516 Mix_ExpireChannel (self, ticks);
2322 2517
2323void 2518void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2519fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2520 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2521 Mix_FadeOutChannel (self, ticks);
2327 2522
2328int 2523int
2329volume (CFPlus::Channel self, int volume) 2524volume (DC::Channel self, int volume)
2330 CODE: 2525 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2527 OUTPUT:
2333 RETVAL 2528 RETVAL
2334 2529
2335void 2530void
2336unregister_all_effects (CFPlus::Channel self) 2531unregister_all_effects (DC::Channel self)
2337 CODE: 2532 CODE:
2338 Mix_UnregisterAllEffects (self); 2533 Mix_UnregisterAllEffects (self);
2339 2534
2340void 2535void
2341set_panning (CFPlus::Channel self, int left, int right) 2536set_panning (DC::Channel self, int left, int right)
2342 CODE: 2537 CODE:
2343 left = CLAMP (left , 0, 255); 2538 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2539 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2540 Mix_SetPanning (self, left, right);
2346 2541
2347void 2542void
2348set_distance (CFPlus::Channel self, int distance) 2543set_distance (DC::Channel self, int distance)
2349 CODE: 2544 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2546
2352void 2547void
2353set_position (CFPlus::Channel self, int angle, int distance) 2548set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2549 CODE:
2355 2550
2356void 2551void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2358 CODE: 2553 CODE:
2359{ 2554{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363} 2558}
2364 2559
2365void 2560void
2366set_reverse_stereo (CFPlus::Channel self, int flip) 2561set_reverse_stereo (DC::Channel self, int flip)
2367 CODE: 2562 CODE:
2368 Mix_SetReverseStereo (self, flip); 2563 Mix_SetReverseStereo (self, flip);
2369 2564
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2371 2566
2372PROTOTYPES: DISABLE 2567PROTOTYPES: DISABLE
2373 2568
2374CFPlus::MixChunk 2569DC::MixChunk
2375new (SV *class, CFPlus::RW rwops) 2570new (SV *class, DC::RW rwops)
2376 CODE: 2571 CODE:
2377 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2378 OUTPUT: 2573 OUTPUT:
2379 RETVAL 2574 RETVAL
2380 2575
2381void 2576void
2382DESTROY (CFPlus::MixChunk self) 2577DESTROY (DC::MixChunk self)
2383 CODE: 2578 CODE:
2384 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
2385 2580
2386int 2581int
2387volume (CFPlus::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
2388 CODE: 2583 CODE:
2389 if (items > 1) 2584 if (items > 1)
2390 volume = CLAMP (volume, 0, 128); 2585 volume = CLAMP (volume, 0, 128);
2391 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
2392 OUTPUT: 2587 OUTPUT:
2393 RETVAL 2588 RETVAL
2394 2589
2395CFPlus::Channel 2590DC::Channel
2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2397 CODE: 2592 CODE:
2398{ 2593{
2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400 2595
2401 if (RETVAL < 0) 2596 if (RETVAL < 0)
2408 } 2603 }
2409} 2604}
2410 OUTPUT: 2605 OUTPUT:
2411 RETVAL 2606 RETVAL
2412 2607
2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2414 2609
2415int 2610int
2416volume (int volume = -1) 2611volume (int volume = -1)
2417 PROTOTYPE: ;$ 2612 PROTOTYPE: ;$
2418 CODE: 2613 CODE:
2430void 2625void
2431halt () 2626halt ()
2432 CODE: 2627 CODE:
2433 Mix_HaltMusic (); 2628 Mix_HaltMusic ();
2434 2629
2435CFPlus::MixMusic 2630DC::MixMusic
2436new (SV *class, CFPlus::RW rwops) 2631new (SV *class, DC::RW rwops)
2437 CODE: 2632 CODE:
2438 RETVAL = Mix_LoadMUS_RW (rwops); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
2439 OUTPUT: 2634 OUTPUT:
2440 RETVAL 2635 RETVAL
2441 2636
2442void 2637void
2443DESTROY (CFPlus::MixMusic self) 2638DESTROY (DC::MixMusic self)
2444 CODE: 2639 CODE:
2445 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
2446 2641
2447int 2642int
2448play (CFPlus::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
2449 CODE: 2644 CODE:
2450 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
2451 OUTPUT: 2646 OUTPUT:
2452 RETVAL 2647 RETVAL
2453 2648
2454void 2649void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2456 CODE: 2651 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position); 2652 Mix_FadeInMusicPos (self, loops, ms, position);
2458 2653
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2460 2655
2461PROTOTYPES: ENABLE 2656PROTOTYPES: ENABLE
2462 2657
2463BOOT: 2658BOOT:
2464{ 2659{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2466 static const struct { 2661 static const struct {
2467 const char *name; 2662 const char *name;
2468 IV iv; 2663 IV iv;
2469 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2505 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
2510 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D), 2712 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D), 2713 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT), 2755 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT), 2756 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT), 2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT), 2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2558 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE), 2761 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST), 2762 const_iv (GL_NICEST),
2561 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
2562 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
2570 2772
2571 texture_av = newAV (); 2773 texture_av = newAV ();
2572 AvREAL_off (texture_av); 2774 AvREAL_off (texture_av);
2573} 2775}
2574 2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
2782
2575char * 2783char *
2576gl_vendor () 2784gl_vendor ()
2577 CODE: 2785 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT: 2787 OUTPUT:
2700 2908
2701void glRect (float x1, float y1, float x2, float y2) 2909void glRect (float x1, float y1, float x2, float y2)
2702 CODE: 2910 CODE:
2703 glRectf (x1, y1, x2, y2); 2911 glRectf (x1, y1, x2, y2);
2704 2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2705PROTOTYPES: ENABLE 2922PROTOTYPES: ENABLE
2706 2923
2707void glBegin (int mode) 2924void glBegin (int mode)
2708 2925
2709void glEnd () 2926void glEnd ()
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE: 2959 CODE:
2743 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745 2962
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2747 2964
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749 2966
2750void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751 2968
2777 2994
2778void glEndList () 2995void glEndList ()
2779 2996
2780void glCallList (int list) 2997void glCallList (int list)
2781 2998
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2783 3000
2784PROTOTYPES: DISABLE 3001PROTOTYPES: DISABLE
2785 3002
2786void 3003void
2787find_widget (SV *self, NV x, NV y) 3004find_widget (SV *self, NV x, NV y)
2791 XPUSHs (self); 3008 XPUSHs (self);
2792} 3009}
2793 3010
2794BOOT: 3011BOOT:
2795{ 3012{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2797 3014
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2802} 3019}
2803 3020
2804void 3021void
2805draw (SV *self) 3022draw (SV *self)
2806 CODE: 3023 CODE:
2810 NV x, y, w, h; 3027 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv); 3028 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv); 3029 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv); 3030 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv); 3031 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h; 3032 double draw_x, draw_y;
2817 3033
2818 if (!SvROK (self)) 3034 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2820 3036
2821 hv = (HV *)SvRV (self); 3037 hv = (HV *)SvRV (self);
2822 3038
2823 if (SvTYPE (hv) != SVt_PVHV) 3039 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2825 3041
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828 3044
2829 if (!h || !w) 3045 if (!h || !w)
2849 { 3065 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851 3067
2852 if (svp && SvTRUE (*svp)) 3068 if (svp && SvTRUE (*svp))
2853 { 3069 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2855 glEnable (GL_BLEND); 3071 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS); 3073 glBegin (GL_QUADS);
2858 glVertex2f (0, 0); 3074 glVertex2f (0, 0);
2859 glVertex2f (w, 0); 3075 glVertex2f (w, 0);
2862 glEnd (); 3078 glEnd ();
2863 glDisable (GL_BLEND); 3079 glDisable (GL_BLEND);
2864 } 3080 }
2865 } 3081 }
2866#if 0 3082#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) { 3083 // draw borders, for debugging
2868 glPushMatrix; 3084 glPushMatrix ();
2869 glColor 1, 1, 0, 1; 3085 glColor4f (1., 1., 0., 1.);
2870 glTranslate 0.375, 0.375; 3086 glTranslatef (.5, .5, 0.);
2871 glBegin GL_LINE_LOOP; 3087 glBegin (GL_LINE_LOOP);
2872 glVertex 0 , 0; 3088 glVertex2f (0 , 0);
2873 glVertex $self->{w} - 1, 0; 3089 glVertex2f (w - 1, 0);
2874 glVertex $self->{w} - 1, $self->{h} - 1; 3090 glVertex2f (w - 1, h - 1);
2875 glVertex 0 , $self->{h} - 1; 3091 glVertex2f (0 , h - 1);
2876 glEnd; 3092 glEnd ();
2877 glPopMatrix; 3093 glPopMatrix ();
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif 3094#endif
2881 PUSHMARK (SP); 3095 PUSHMARK (SP);
2882 XPUSHs (self); 3096 XPUSHs (self);
2883 PUTBACK; 3097 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD); 3098 call_method ("_draw", G_VOID | G_DISCARD);

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