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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC vs.
Revision 1.266 by root, Sun Jul 20 02:51:40 2008 UTC

647 const_iv (SDL_INIT_CDROM), 647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK), 648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING), 649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE), 650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD), 651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
652# undef const_iv 670# undef const_iv
653 }; 671 };
654 672
655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
702 720
703void SDL_QuitSubSystem (U32 flags) 721void SDL_QuitSubSystem (U32 flags)
704 722
705void SDL_Quit () 723void SDL_Quit ()
706 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
707void 734void
708SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
709 PPCODE: 736 PPCODE:
710{ 737{
711 SDL_Rect **m; 738 SDL_Rect **m;
722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
725 752
726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
727#if SDL_VERSION_ATLEAST(1,2,10)
728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
730#endif
731 755
732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
733 757
734 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
735 while (*m) 759 while (*m)
736 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
737 AV *av = newAV (); 763 AV *av = newAV ();
738 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
739 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb)); 766 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha)); 767 av_push (av, newSViv (alpha));
742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
743 770
744 ++m; 771 ++m;
745 } 772 }
746} 773}
747 774
1753 } 1780 }
1754 } 1781 }
1755 } 1782 }
1756 } 1783 }
1757 else 1784 else
1785 {
1758 cell->darkness = 0; 1786 cell->darkness = 0;
1787 cell->stat_hp = 0;
1788 cell->flags = 0;
1789 cell->player = 0;
1790 }
1759 } 1791 }
1760} 1792}
1761 OUTPUT: 1793 OUTPUT:
1762 RETVAL 1794 RETVAL
1763 1795
1815} 1847}
1816 OUTPUT: 1848 OUTPUT:
1817 RETVAL 1849 RETVAL
1818 1850
1819void 1851void
1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1821 CODE: 1853 CODE:
1822{ 1854{
1823 int x, y, z; 1855 int x, y, z;
1824 1856
1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
2072 } 2104 }
2073 2105
2074 if (pl_tex.name) 2106 if (pl_tex.name)
2075 { 2107 {
2076 maptex tex = pl_tex; 2108 maptex tex = pl_tex;
2077 int px = pl_x + pdx; 2109 int px = pl_x + sdx;
2078 int py = pl_y + pdy; 2110 int py = pl_y + sdy;
2079 2111
2080 key.texname = tex.name; 2112 key.texname = tex.name;
2081 arr = rc_array (rc, &key); 2113 arr = rc_array (rc, &key);
2082 2114
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);

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