… | |
… | |
756 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
756 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
757 | |
757 | |
758 | if (m && m != (SDL_Rect **)-1) |
758 | if (m && m != (SDL_Rect **)-1) |
759 | while (*m) |
759 | while (*m) |
760 | { |
760 | { |
|
|
761 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
762 | { |
761 | AV *av = newAV (); |
763 | AV *av = newAV (); |
762 | av_push (av, newSViv ((*m)->w)); |
764 | av_push (av, newSViv ((*m)->w)); |
763 | av_push (av, newSViv ((*m)->h)); |
765 | av_push (av, newSViv ((*m)->h)); |
764 | av_push (av, newSViv (rgb)); |
766 | av_push (av, newSViv (rgb)); |
765 | av_push (av, newSViv (alpha)); |
767 | av_push (av, newSViv (alpha)); |
766 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
768 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
769 | } |
767 | |
770 | |
768 | ++m; |
771 | ++m; |
769 | } |
772 | } |
770 | } |
773 | } |
771 | |
774 | |
… | |
… | |
1777 | } |
1780 | } |
1778 | } |
1781 | } |
1779 | } |
1782 | } |
1780 | } |
1783 | } |
1781 | else |
1784 | else |
|
|
1785 | { |
1782 | cell->darkness = 0; |
1786 | cell->darkness = 0; |
|
|
1787 | cell->stat_hp = 0; |
|
|
1788 | cell->flags = 0; |
|
|
1789 | cell->player = 0; |
|
|
1790 | } |
1783 | } |
1791 | } |
1784 | } |
1792 | } |
1785 | OUTPUT: |
1793 | OUTPUT: |
1786 | RETVAL |
1794 | RETVAL |
1787 | |
1795 | |
… | |
… | |
1839 | } |
1847 | } |
1840 | OUTPUT: |
1848 | OUTPUT: |
1841 | RETVAL |
1849 | RETVAL |
1842 | |
1850 | |
1843 | void |
1851 | void |
1844 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0) |
1852 | draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
1845 | CODE: |
1853 | CODE: |
1846 | { |
1854 | { |
1847 | int x, y, z; |
1855 | int x, y, z; |
1848 | |
1856 | |
1849 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1857 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
… | |
… | |
2096 | } |
2104 | } |
2097 | |
2105 | |
2098 | if (pl_tex.name) |
2106 | if (pl_tex.name) |
2099 | { |
2107 | { |
2100 | maptex tex = pl_tex; |
2108 | maptex tex = pl_tex; |
2101 | int px = pl_x + pdx; |
2109 | int px = pl_x + sdx; |
2102 | int py = pl_y + pdy; |
2110 | int py = pl_y + sdy; |
2103 | |
2111 | |
2104 | key.texname = tex.name; |
2112 | key.texname = tex.name; |
2105 | arr = rc_array (rc, &key); |
2113 | arr = rc_array (rc, &key); |
2106 | |
2114 | |
2107 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
2115 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |