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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.120 by root, Sun Jun 18 19:13:19 2006 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
53 92
54static struct 93static struct
55{ 94{
56#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 96#include "glfunc.h"
58#undef GL_FUNC 97#undef GL_FUNC
59} gl; 98} gl;
60 99
100static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 102{
63 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 107 else
68 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
69} 109}
70 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
73 146
74typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
75 166
76typedef struct cf_layout { 167typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
80 int base_height; 170 int base_height;
81 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
82} *CFClient__Layout; 173} *DC__Layout;
83 174
84static CFClient__Font default_font; 175static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
87 178
88static void 179static void
89substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
90{ 181{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 185#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 187}
101 188
102static void 189static void
103layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
104{ 191{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
107 */ 194 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
109 196
110 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 199
113 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
114} 201}
115 202
116static void 203static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
120 210
121 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 213
124 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
125} 215 if (!rect.height) rect.height = 1;
126 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
127typedef uint16_t mapface; 222typedef uint16_t faceid;
128 223
129typedef struct { 224typedef struct {
130 GLint name; 225 GLuint name;
131 int w, h; 226 int w, h;
132 float s, t; 227 float s, t;
133 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
134} maptex; 231} maptex;
135 232
136typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
137 int16_t darkness; 236 uint16_t darkness;
138 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 238} mapcell;
140 239
141typedef struct { 240typedef struct {
142 int32_t c0, c1; 241 int32_t c0, c1;
143 mapcell *col; 242 mapcell *col;
144} maprow; 243} maprow;
145 244
146typedef struct map { 245typedef struct map {
147 int x, y, w, h; 246 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 248 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 249 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 250
155 int32_t rows; 251 int32_t rows;
156 maprow *row; 252 maprow *row;
157} *CFClient__Map; 253} *DC__Map;
158 254
159static char * 255static char *
160prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
161{ 257{
162 char *p; 258 char *p;
179} 275}
180 276
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
184static maprow * 300static maprow *
185map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
186{ 302{
187 if (0 > y) 303 if (0 > y)
188 { 304 {
189 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
228 344
229 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
230} 346}
231 347
232static mapcell * 348static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
234{ 350{
235 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
236} 352}
237 353
238static void 354static void
239map_clear (CFClient__Map self) 355map_clear (DC__Map self)
240{ 356{
241 int r; 357 int r;
242 358
243 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
251 self->oy = 0; 367 self->oy = 0;
252 self->row = 0; 368 self->row = 0;
253 self->rows = 0; 369 self->rows = 0;
254} 370}
255 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
256static void 380static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 382{
259 int x, y; 383 int x, y;
260 maprow *row; 384 maprow *row;
385 mapcell *cell;
261 386
262 for (y = y0; y < y0 + h; y++) 387 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 388 if (y >= 0)
264 { 389 {
265 if (y >= self->rows) 390 if (y >= self->rows)
271 if (x >= row->c0) 396 if (x >= row->c0)
272 { 397 {
273 if (x >= row->c1) 398 if (x >= row->c1)
274 break; 399 break;
275 400
276 row->col[x - row->c0].darkness = -1; 401 cell = row->col + x - row->c0;
402
403 CELL_CLEAR (cell);
277 } 404 }
278 } 405 }
406}
407
408typedef struct {
409 tileid tile;
410 uint8_t x, y, level;
411} smooth_key;
412
413static void
414smooth_or_bits (HV *hv, smooth_key *key, IV bits)
415{
416 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
417
418 if (SvIOK (*sv))
419 SvIV_set (*sv, SvIVX (*sv) | bits);
420 else
421 sv_setiv (*sv, bits);
279} 422}
280 423
281static void 424static void
282music_finished (void) 425music_finished (void)
283{ 426{
319 n |= n >> 16; 462 n |= n >> 16;
320 463
321 return n + 1; 464 return n + 1;
322} 465}
323 466
324MODULE = CFClient PACKAGE = CFClient 467static unsigned int
468popcount (unsigned int n)
469{
470 n -= (n >> 1) & 0x55555555U;
471 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
472 n = ((n >> 4) + n) & 0x0f0f0f0fU;
473 n *= 0x01010101U;
474
475 return n >> 24;
476}
477
478/* SDL should provide this, really. */
479#define SDLK_MODIFIER_MIN 300
480#define SDLK_MODIFIER_MAX 314
481
482/******************************************************************************/
483
484static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
485static GV *hover_gv;
486
487static int
488within_widget (SV *widget, NV x, NV y)
489{
490 HV *self;
491 SV **svp;
492 NV wx, ww, wy, wh;
493
494 if (!SvROK (widget))
495 return 0;
496
497 self = (HV *)SvRV (widget);
498
499 if (SvTYPE (self) != SVt_PVHV)
500 return 0;
501
502 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
503 if (y < wy)
504 return 0;
505
506 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
507 if (y >= wy + wh)
508 return 0;
509
510 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
511 if (x < wx)
512 return 0;
513
514 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
515 if (x >= wx + ww)
516 return 0;
517
518 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
519 if (!svp || !SvTRUE (*svp))
520 return 0;
521
522 return 1;
523}
524
525MODULE = Deliantra::Client PACKAGE = DC
325 526
326PROTOTYPES: ENABLE 527PROTOTYPES: ENABLE
327 528
328BOOT: 529BOOT:
329{ 530{
330 HV *stash = gv_stashpv ("CFClient", 1); 531 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 532 static const struct {
332 const char *name; 533 const char *name;
333 IV iv; 534 IV iv;
334 } *civ, const_iv[] = { 535 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 536# define const_iv(name) { # name, (IV)name }
537 const_iv (SDLK_MODIFIER_MIN),
538 const_iv (SDLK_MODIFIER_MAX),
539
336 const_iv (SDL_ACTIVEEVENT), 540 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 541 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 542 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 543 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 544 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 553 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 554 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 555 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 556 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 557 const_iv (SDL_USEREVENT),
558
559 const_iv (SDL_APPINPUTFOCUS),
560 const_iv (SDL_APPMOUSEFOCUS),
561 const_iv (SDL_APPACTIVE),
562
563 const_iv (SDLK_FIRST),
564 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 565 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 566 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 567 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 568 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 569 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 624 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 625 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 626 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 627 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 628 const_iv (SDLK_UNDO),
629
418 const_iv (KMOD_NONE), 630 const_iv (KMOD_NONE),
631 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 632 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 633 const_iv (KMOD_RSHIFT),
634 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 635 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 636 const_iv (KMOD_RCTRL),
637 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 638 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 639 const_iv (KMOD_RALT),
640 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 641 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 642 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 646
431 const_iv (KMOD_SHIFT), 647 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT), 648
433 const_iv (KMOD_META) 649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
434# undef const_iv 675# undef const_iv
435 }; 676 };
436 677
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
680
681 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
682 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 683}
684
685void
686weaken (SV *rv)
687 PROTOTYPE: $
688 CODE:
689 sv_rvweaken (rv);
690
691int
692in_destruct ()
693 CODE:
694 RETVAL = PL_main_cv == Nullcv;
695 OUTPUT:
696 RETVAL
440 697
441NV floor (NV x) 698NV floor (NV x)
442 699
443NV ceil (NV x) 700NV ceil (NV x)
444 701
702IV minpot (UV n)
703
704IV popcount (UV n)
705
445void 706void
446pango_init () 707pango_init ()
447 CODE: 708 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 709{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 713 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 714#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 717#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 718}
471 719
472int 720char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 721
475void 722int SDL_Init (U32 flags)
723
724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
476SDL_Quit () 728void SDL_Quit ()
477 729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
738
478void 739void
479SDL_ListModes () 740SDL_ListModes (int rgb, int alpha)
480 PPCODE: 741 PPCODE:
481{ 742{
482 SDL_Rect **m; 743 SDL_Rect **m;
483 744
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 749
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 750 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 752
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 757
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 760
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 762
504 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
505 while (*m) 764 while (*m)
506 { 765 {
766 if ((*m)->w >= 400 && (*m)->h >= 300)
767 {
507 AV *av = newAV (); 768 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
771 av_push (av, newSViv (rgb));
772 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 773 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
774 }
511 775
512 ++m; 776 ++m;
513 } 777 }
514} 778}
515 779
516char *
517SDL_GetError ()
518
519int 780int
520SDL_SetVideoMode (int w, int h, int fullscreen) 781SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 782 CODE:
783{
784 SDL_EnableUNICODE (1);
785 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
786
787 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
788 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
789 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
791
522 RETVAL = !!SDL_SetVideoMode ( 792 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 793 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 794 );
795
525 if (RETVAL) 796 if (RETVAL)
526 { 797 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 798 av_clear (texture_av);
799
800 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 801#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 802#include "glfunc.h"
530# undef GL_FUNC 803#undef GL_FUNC
531 } 804 }
805}
532 OUTPUT: 806 OUTPUT:
533 RETVAL 807 RETVAL
534 808
535void 809void
536SDL_GL_SwapBuffers () 810SDL_GL_SwapBuffers ()
537 811
538char * 812char *
539SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
540 814
815int
816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
820
541void 821void
542SDL_PollEvent () 822poll_events ()
543 PPCODE: 823 PPCODE:
544{ 824{
545 SDL_Event ev; 825 SDL_Event ev;
546 826
547 while (SDL_PollEvent (&ev)) 827 SDL_PumpEvents ();
828 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 829 {
549 HV *hv = newHV (); 830 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 831 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 832
552 switch (ev.type) 833 switch (ev.type)
553 { 834 {
554 case SDL_KEYDOWN: 835 case SDL_KEYDOWN:
555 case SDL_KEYUP: 836 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 837 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 838 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 839 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
840 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 841 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 842 break;
561 843
562 case SDL_ACTIVEEVENT: 844 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 845 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 846 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 847 break;
566 848
567 case SDL_MOUSEMOTION: 849 case SDL_MOUSEMOTION:
850 {
851 int state = ev.motion.state;
852 int x = ev.motion.x;
853 int y = ev.motion.y;
854 int xrel = ev.motion.xrel;
855 int yrel = ev.motion.yrel;
856
857 /* do simplistic event compression */
858 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
859 && state == ev.motion.state)
860 {
861 xrel += ev.motion.xrel;
862 yrel += ev.motion.yrel;
863 x = ev.motion.x;
864 y = ev.motion.y;
865 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
866 }
867
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 868 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 869 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 870 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 871 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 872 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 873 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
874 }
575 break; 875 break;
576 876
577 case SDL_MOUSEBUTTONDOWN: 877 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 878 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 879 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 880
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 881 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 882 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 883 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 884 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 889 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 890 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 891 break;
592 } 892 }
593 893
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 894 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 895 }
596} 896}
597 897
598int 898int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 899Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 900 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 901 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 902 Mix_ChannelFinished (channel_finished);
603 903
604void 904void
905Mix_QuerySpec ()
906 PPCODE:
907{
908 int freq, channels;
909 Uint16 format;
910
911 if (Mix_QuerySpec (&freq, &format, &channels))
912 {
913 EXTEND (SP, 3);
914 PUSHs (sv_2mortal (newSViv (freq)));
915 PUSHs (sv_2mortal (newSViv (format)));
916 PUSHs (sv_2mortal (newSViv (channels)));
917 }
918}
919
920void
605Mix_CloseAudio () 921Mix_CloseAudio ()
606 922
607int 923int
608Mix_AllocateChannels (int numchans = -1) 924Mix_AllocateChannels (int numchans = -1)
609 925
926const char *
927Mix_GetError ()
928
610void 929void
611lowdelay (int fd, int val = 1) 930lowdelay (int fd, int val = 1)
612 CODE: 931 CODE:
932 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
933
934void
935win32_proxy_info ()
936 PPCODE:
937{
613#ifndef _WIN32 938#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 939 char buffer[2048];
940 DWORD buflen;
941
942 EXTEND (SP, 3);
943
944 buflen = sizeof (buffer);
945 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
946 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
947 {
948 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
949
950 buflen = sizeof (buffer);
951 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
952 {
953 PUSHs (newSVpv (buffer, 0));
954
955 buflen = sizeof (buffer);
956 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
957 PUSHs (newSVpv (buffer, 0));
958 }
959 }
615#endif 960#endif
961}
616 962
617void 963int
618add_font (char *file) 964add_font (char *file)
619 CODE: 965 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 967 OUTPUT:
622 // cairo... sigh... requires win2000 968 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 969
626void 970void
627load_image_inline (SV *image_) 971load_image_inline (SV *image_)
628 ALIAS: 972 ALIAS:
629 load_image_file = 1 973 load_image_file = 1
632 STRLEN image_len; 976 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 977 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 978 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 979 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 980 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 981 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 982 : SDL_RWFromConstMem (image, image_len);
639 983
640 if (!rw) 984 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 985 croak ("load_image: %s", SDL_GetError ());
642 986
671 1015
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1016 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1017
674 assert (surface2->pitch == surface2->w * 4); 1018 assert (surface2->pitch == surface2->w * 4);
675 1019
1020 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1021 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1022 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1023 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1024 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1025 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1026 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1027 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1028 SDL_UnlockSurface (surface2);
685 1029
686 SDL_FreeSurface (surface); 1030 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1031 SDL_FreeSurface (surface2);
688} 1032}
689 1033
715void 1059void
716error (char *message) 1060error (char *message)
717 CODE: 1061 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1062 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1063#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1065#endif
722 1066
723void 1067void
724fatal (char *message) 1068fatal (char *message)
725 CODE: 1069 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1070 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1071#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1072 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1073#endif
730 _exit (1); 1074 _exit (1);
731 1075
732void 1076void
733_exit (int retval) 1077_exit (int retval = 0)
734 CODE: 1078 CODE:
1079#ifdef WIN32
1080 ExitThread (retval); // unclean, please beam me up
1081#else
735 _exit (retval); 1082 _exit (retval);
1083#endif
736 1084
1085void
1086debug ()
1087 CODE:
1088{
1089#if DEBUG
1090 VALGRIND_DO_LEAK_CHECK;
1091#endif
1092}
1093
737MODULE = CFClient PACKAGE = CFClient::Font 1094MODULE = Deliantra::Client PACKAGE = DC::Font
738 1095
739CFClient::Font 1096PROTOTYPES: DISABLE
1097
1098DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1099new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1100 CODE:
742{ 1101{
743 int count; 1102 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1103 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1106}
748 OUTPUT: 1107 OUTPUT:
749 RETVAL 1108 RETVAL
750 1109
751void 1110void
752DESTROY (CFClient::Font self) 1111DESTROY (DC::Font self)
753 CODE: 1112 CODE:
754 pango_font_description_free (self); 1113 pango_font_description_free (self);
755 1114
756void 1115void
757make_default (CFClient::Font self) 1116make_default (DC::Font self)
1117 PROTOTYPE: $
758 CODE: 1118 CODE:
759 default_font = self; 1119 default_font = self;
760 1120
761MODULE = CFClient PACKAGE = CFClient::Layout 1121MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1122
763CFClient::Layout 1123PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1124
1125void
1126glyph_cache_backup ()
1127 PROTOTYPE:
1128 CODE:
1129 tc_backup ();
1130
1131void
1132glyph_cache_restore ()
1133 PROTOTYPE:
1134 CODE:
1135 tc_restore ();
1136
1137DC::Layout
1138new (SV *class)
765 CODE: 1139 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1140 New (0, RETVAL, 1, struct cf_layout);
767 1141
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1142 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1143 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1144 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1145 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1146 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1147 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1148 RETVAL->font = 0;
1149 RETVAL->rc = rc_alloc ();
776 1150
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1151 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1152 layout_update_font (RETVAL);
779 OUTPUT: 1153 OUTPUT:
780 RETVAL 1154 RETVAL
781 1155
782void 1156void
783DESTROY (CFClient::Layout self) 1157DESTROY (DC::Layout self)
784 CODE: 1158 CODE:
785 g_object_unref (self->pl); 1159 g_object_unref (self->pl);
1160 rc_free (self->rc);
786 Safefree (self); 1161 Safefree (self);
787 1162
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1163void
796set_text (CFClient::Layout self, SV *text_) 1164set_text (DC::Layout self, SV *text_)
797 CODE: 1165 CODE:
798{ 1166{
799 STRLEN textlen; 1167 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1168 char *text = SvPVutf8 (text_, textlen);
801 1169
802 pango_layout_set_text (self->pl, text, textlen); 1170 pango_layout_set_text (self->pl, text, textlen);
803} 1171}
804 1172
805void 1173void
806set_markup (CFClient::Layout self, SV *text_) 1174set_markup (DC::Layout self, SV *text_)
807 CODE: 1175 CODE:
808{ 1176{
809 STRLEN textlen; 1177 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
811 1179
812 pango_layout_set_markup (self->pl, text, textlen); 1180 pango_layout_set_markup (self->pl, text, textlen);
813} 1181}
814 1182
1183void
1184set_shapes (DC::Layout self, ...)
1185 CODE:
1186{
1187 PangoAttrList *attrs = 0;
1188 const char *text = pango_layout_get_text (self->pl);
1189 const char *pos = text;
1190 int arg = 4;
1191
1192 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1193 {
1194 PangoRectangle inkrect, rect;
1195 PangoAttribute *attr;
1196
1197 int x = SvIV (ST (arg - 3));
1198 int y = SvIV (ST (arg - 2));
1199 int w = SvIV (ST (arg - 1));
1200 int h = SvIV (ST (arg ));
1201
1202 inkrect.x = 0;
1203 inkrect.y = 0;
1204 inkrect.width = 0;
1205 inkrect.height = 0;
1206
1207 rect.x = x * PANGO_SCALE;
1208 rect.y = y * PANGO_SCALE;
1209 rect.width = w * PANGO_SCALE;
1210 rect.height = h * PANGO_SCALE;
1211
1212 if (!attrs)
1213 attrs = pango_layout_get_attributes (self->pl);
1214
1215 attr = pango_attr_shape_new (&inkrect, &rect);
1216 attr->start_index = pos - text;
1217 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1218 pango_attr_list_insert (attrs, attr);
1219
1220 arg += 4;
1221 pos += sizeof (OBJ_STR) - 1;
1222 }
1223
1224 if (attrs)
1225 pango_layout_set_attributes (self->pl, attrs);
1226}
1227
1228void
1229get_shapes (DC::Layout self)
1230 PPCODE:
1231{
1232 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1233
1234 do
1235 {
1236 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1237
1238 if (run && shape_attr_p (run))
1239 {
1240 PangoRectangle extents;
1241 pango_layout_iter_get_run_extents (iter, 0, &extents);
1242
1243 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1245 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1246 }
1247 }
1248 while (pango_layout_iter_next_run (iter));
1249
1250 pango_layout_iter_free (iter);
1251}
1252
1253int
1254has_wrapped (DC::Layout self)
1255 CODE:
1256{
1257 int lines = 1;
1258 const char *text = pango_layout_get_text (self->pl);
1259
1260 while (*text)
1261 lines += *text++ == '\n';
1262
1263 RETVAL = lines < pango_layout_get_line_count (self->pl);
1264}
1265 OUTPUT:
1266 RETVAL
1267
815SV * 1268SV *
816get_text (CFClient::Layout self) 1269get_text (DC::Layout self)
817 CODE: 1270 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1271 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1272 sv_utf8_decode (RETVAL);
820 OUTPUT: 1273 OUTPUT:
821 RETVAL 1274 RETVAL
822 1275
823void 1276void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1277set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1278 CODE:
826 self->r = r; 1279 self->r = r;
827 self->g = g; 1280 self->g = g;
828 self->b = b; 1281 self->b = b;
829 self->a = a; 1282 self->a = a;
830 1283
831void 1284void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1285set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1286 CODE:
834 if (self->font != font) 1287 if (self->font != font)
835 { 1288 {
836 self->font = font; 1289 self->font = font;
837 layout_update_font (self); 1290 layout_update_font (self);
838 } 1291 }
839 1292
840void 1293void
841set_height (CFClient::Layout self, int base_height) 1294set_height (DC::Layout self, int base_height)
842 CODE: 1295 CODE:
843 if (self->base_height != base_height) 1296 if (self->base_height != base_height)
844 { 1297 {
845 self->base_height = base_height; 1298 self->base_height = base_height;
846 layout_update_font (self); 1299 layout_update_font (self);
847 } 1300 }
848 1301
849void 1302void
850set_width (CFClient::Layout self, int max_width = -1) 1303set_width (DC::Layout self, int max_width = -1)
851 CODE: 1304 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1305 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1306
854void 1307void
855set_indent (CFClient::Layout self, int indent) 1308set_indent (DC::Layout self, int indent)
856 CODE: 1309 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1310 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1311
859void 1312void
860set_spacing (CFClient::Layout self, int spacing) 1313set_spacing (DC::Layout self, int spacing)
861 CODE: 1314 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1315 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1316
864void 1317void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1318set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1319 CODE:
867 pango_layout_set_ellipsize (self->pl, 1320 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1321 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1322 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1323 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1324 : PANGO_ELLIPSIZE_NONE
872 ); 1325 );
873 1326
874void 1327void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1328set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1329 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1330 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1331
879void 1332void
880size (CFClient::Layout self) 1333size (DC::Layout self)
881 PPCODE: 1334 PPCODE:
882{ 1335{
883 int w, h; 1336 int w, h;
884 1337
885 layout_get_pixel_size (self, &w, &h); 1338 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1342 PUSHs (sv_2mortal (newSViv (h)));
890} 1343}
891 1344
892int 1345int
1346descent (DC::Layout self)
1347 CODE:
1348{
1349 PangoRectangle rect;
1350 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1351 pango_layout_line_get_pixel_extents (line, 0, &rect);
1352 RETVAL = PANGO_DESCENT (rect);
1353}
1354 OUTPUT:
1355 RETVAL
1356
1357int
893xy_to_index (CFClient::Layout self, int x, int y) 1358xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1359 CODE:
895{ 1360{
896 int index, trailing; 1361 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1362 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1363 RETVAL = index + trailing;
899} 1364}
900 OUTPUT: 1365 OUTPUT:
901 RETVAL 1366 RETVAL
902 1367
903void 1368void
904cursor_pos (CFClient::Layout self, int index) 1369cursor_pos (DC::Layout self, int index)
905 PPCODE: 1370 PPCODE:
906{ 1371{
907 PangoRectangle strong_pos; 1372 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1373 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1374
910 EXTEND (SP, 3); 1375 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1376 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1377 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1379}
915 1380
916void 1381void
917render (CFClient::Layout self) 1382index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1383 PPCODE:
919{ 1384{
920 SV *retval; 1385 int line, x;
921 int w, h;
922 1386
923 layout_get_pixel_size (self, &w, &h); 1387 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1388#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1389 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1390 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1391#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1392 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1393 PUSHs (sv_2mortal (newSViv (line)));
1394 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1395}
1396
1397void
1398line_x_to_index (DC::Layout self, int line, int x)
1399 PPCODE:
1400{
1401 PangoLayoutLine *lp;
1402 int index, trailing;
1403
1404 if (line < 0)
1405 XSRETURN_EMPTY;
1406
1407 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1408 XSRETURN_EMPTY; /* do better */
1409
1410 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1411
1412 EXTEND (SP, 2);
1413 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1414 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1415 else
980 { 1416 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1417 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1418 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1419 }
1005} 1420}
1006 1421
1422void
1423render (DC::Layout self, float x, float y, int flags = 0)
1424 CODE:
1425 rc_clear (self->rc);
1426 pango_opengl_render_layout_subpixel (
1427 self->pl,
1428 self->rc,
1429 x * PANGO_SCALE, y * PANGO_SCALE,
1430 self->r, self->g, self->b, self->a,
1431 flags
1432 );
1433 // we assume that context_change actually clears/frees stuff
1434 // and does not do any recomputation...
1435 pango_layout_context_changed (self->pl);
1436
1437void
1438draw (DC::Layout self)
1439 CODE:
1440{
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND);
1444 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1445 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1446 glEnable (GL_ALPHA_TEST);
1447 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1448
1449 rc_draw (self->rc);
1450
1451 glDisable (GL_ALPHA_TEST);
1452 glDisable (GL_BLEND);
1453 glDisable (GL_TEXTURE_2D);
1454}
1455
1007MODULE = CFClient PACKAGE = CFClient::Texture 1456MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1457
1009void 1458PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1459
1016 if (ow && oh) 1460void
1461pad (SV *data_, int ow, int oh, int nw, int nh)
1462 CODE:
1463{
1464 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1465 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1466 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1467 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1468 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1469 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1470
1030 SvPOK_only (result_); 1471 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1472 SvCUR_set (result_, nw * nh * bpp);
1032 1473
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1474 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1475 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1476 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1477
1037 sv_setsv (data_, result_); 1478 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1479 }
1044} 1480}
1045 1481
1046void 1482void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1483draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1489{
1054 HV *hv = (HV *)SvRV (self); 1490 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1491 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1492 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1493 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1494
1495 if (name <= 0)
1496 XSRETURN_EMPTY;
1058 1497
1059 if (items < 5) 1498 if (items < 5)
1060 { 1499 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1500 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1501 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1529 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1530 glDisable (GL_BLEND);
1092 } 1531 }
1093} 1532}
1094 1533
1534IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1535 CODE:
1536{
1537 GLint width;
1538 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1539 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1540 RETVAL = width > 0;
1541}
1542 OUTPUT:
1543 RETVAL
1544
1095MODULE = CFClient PACKAGE = CFClient::Map 1545MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1546
1097CFClient::Map 1547PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1548
1549DC::Map
1550new (SV *class)
1099 CODE: 1551 CODE:
1100 New (0, RETVAL, 1, struct map); 1552 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1553 RETVAL->x = 0;
1102 RETVAL->y = 0; 1554 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1555 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1556 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1557 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1558 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1559 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1560 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1561 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1562 RETVAL->row = 0;
1113 OUTPUT: 1563 OUTPUT:
1114 RETVAL 1564 RETVAL
1115 1565
1116void 1566void
1117DESTROY (CFClient::Map self) 1567DESTROY (DC::Map self)
1118 CODE: 1568 CODE:
1119{ 1569{
1120 map_clear (self); 1570 map_clear (self);
1121 Safefree (self->face); 1571 Safefree (self->face2tile);
1122 Safefree (self->tex); 1572 Safefree (self->tex);
1123 Safefree (self); 1573 Safefree (self);
1124} 1574}
1125 1575
1126void 1576void
1577resize (DC::Map self, int map_width, int map_height)
1578 CODE:
1579 self->w = map_width;
1580 self->h = map_height;
1581
1582void
1127clear (CFClient::Map self) 1583clear (DC::Map self)
1128 CODE: 1584 CODE:
1129 map_clear (self); 1585 map_clear (self);
1130 1586
1131void 1587void
1132set_face (CFClient::Map self, int face, int texid) 1588set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1589 CODE:
1134{ 1590{
1135 while (self->faces <= face) 1591 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1592 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1593}
1143 1594
1144void 1595void
1596set_smooth (DC::Map self, int face, int smooth, int level)
1597 CODE:
1598{
1599 tileid texid;
1600 maptex *tex;
1601
1602 if (face < 0 || face >= self->faces)
1603 return;
1604
1605 if (smooth < 0 || smooth >= self->faces)
1606 return;
1607
1608 texid = self->face2tile [face];
1609
1610 if (!texid)
1611 return;
1612
1613 tex = self->tex + texid;
1614 tex->smoothtile = self->face2tile [smooth];
1615 tex->smoothlevel = level;
1616}
1617
1618void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1619set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1620 CODE:
1147{ 1621{
1148 while (self->texs <= texid) 1622 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1623
1154 { 1624 {
1155 maptex *tex = self->tex + texid; 1625 maptex *tex = self->tex + texid;
1156 1626
1157 tex->name = name; 1627 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1644 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1645 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1646}
1177 1647
1178int 1648int
1179ox (CFClient::Map self) 1649ox (DC::Map self)
1180 ALIAS: 1650 ALIAS:
1181 oy = 1 1651 oy = 1
1182 x = 2 1652 x = 2
1183 y = 3 1653 y = 3
1184 w = 4 1654 w = 4
1195 } 1665 }
1196 OUTPUT: 1666 OUTPUT:
1197 RETVAL 1667 RETVAL
1198 1668
1199void 1669void
1200scroll (CFClient::Map self, int dx, int dy) 1670scroll (DC::Map self, int dx, int dy)
1201 CODE: 1671 CODE:
1202{ 1672{
1203 if (dx > 0) 1673 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1674 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1675 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1676 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1677
1208 if (dy > 0) 1678 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1679 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1680 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1681 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1682
1213 self->ox += dx; self->x += dx; 1683 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1684 self->oy += dy; self->y += dy;
1215 1685
1216 while (self->y < 0) 1686 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1690 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1691 self->y += MAP_EXTEND_Y;
1222 } 1692 }
1223} 1693}
1224 1694
1225void 1695SV *
1226map1a_update (CFClient::Map self, SV *data_) 1696map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1697 CODE:
1228{ 1698{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1699 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1700 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1701 mapcell *cell;
1232 int x, y, flags; 1702 int x, y, z, flags;
1703 AV *missing = newAV ();
1704 RETVAL = newRV_noinc ((SV *)missing);
1233 1705
1234 while (data < data_end) 1706 while (data < data_end - 1)
1235 { 1707 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1708 flags = (data [0] << 8) + data [1]; data += 2;
1237 1709
1238 x = self->x + ((flags >> 10) & 63); 1710 x = self->x + ((flags >> 10) & 63);
1239 y = self->y + ((flags >> 4) & 63); 1711 y = self->y + ((flags >> 4) & 63);
1240 1712
1241 cell = map_get_cell (self, x, y); 1713 cell = map_get_cell (self, x, y);
1242 1714
1243 if (flags & 15) 1715 if (flags & 15)
1244 { 1716 {
1245 if (cell->darkness < 0) 1717 if (!cell->darkness)
1246 { 1718 {
1719 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1720 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1721 }
1252 1722
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1723 //TODO: don't trust server data to be in-range(!)
1256 1724
1257 if (flags & 4) 1725 if (flags & 8)
1258 { 1726 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1727 if (extmap)
1728 {
1729 uint8_t ext, cmd;
1730
1731 do
1732 {
1733 ext = *data++;
1734 cmd = ext & 0x7f;
1735
1736 if (cmd < 4)
1737 cell->darkness = 255 - ext * 64 + 1;
1738 else if (cmd == 5) // health
1739 {
1740 cell->stat_width = 1;
1741 cell->stat_hp = *data++;
1742 }
1743 else if (cmd == 6) // monster width
1744 cell->stat_width = *data++ + 1;
1745 else if (cmd == 0x47)
1746 {
1747 if (*data == 1) cell->player = data [1];
1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1751
1752 data += *data + 1;
1753 }
1754 else if (cmd == 8) // cell flags
1755 cell->flags = *data++;
1756 else if (ext & 0x40) // unknown, multibyte => skip
1757 data += *data + 1;
1758 else
1759 data++;
1760 }
1761 while (ext & 0x80);
1762 }
1763 else
1764 cell->darkness = *data++ + 1;
1260 } 1765 }
1261 1766
1767 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1768 if (flags & (4 >> z))
1263 { 1769 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1770 faceid face = (data [0] << 8) + data [1]; data += 2;
1771 need_facenum (self, face);
1772 cell->tile [z] = self->face2tile [face];
1773
1774 if (cell->tile [z])
1775 {
1776 maptex *tex = self->tex + cell->tile [z];
1777 if (!tex->name)
1778 av_push (missing, newSViv (cell->tile [z]));
1779
1780 if (tex->smoothtile)
1781 {
1782 maptex *smooth = self->tex + tex->smoothtile;
1783 if (!smooth->name)
1784 av_push (missing, newSViv (tex->smoothtile));
1785 }
1786 }
1265 } 1787 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1788 }
1272 else 1789 else
1273 cell->darkness = -1; 1790 CELL_CLEAR (cell);
1274 } 1791 }
1275} 1792}
1793 OUTPUT:
1794 RETVAL
1276 1795
1277SV * 1796SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1798 CODE:
1280{ 1799{
1281 int x1, x; 1800 int x1, x;
1282 int y1, y; 1801 int y1, y;
1283 int z; 1802 int z;
1304 { 1823 {
1305 mapcell *cell = row->col + (x - row->c0); 1824 mapcell *cell = row->col + (x - row->c0);
1306 1825
1307 for (z = 0; z <= 0; z++) 1826 for (z = 0; z <= 0; z++)
1308 { 1827 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1828 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1829 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1830 int a1 = tex.a;
1316 1831
1317 r = (r * a0 + tex.r * a1) / 255; 1832 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1833 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1834 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1835 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1836 }
1323 } 1837 }
1324 1838
1325 *map++ = (r ) 1839 *map++ = (r )
1326 | (g << 8) 1840 | (g << 8)
1333} 1847}
1334 OUTPUT: 1848 OUTPUT:
1335 RETVAL 1849 RETVAL
1336 1850
1337void 1851void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 1853 CODE:
1340{ 1854{
1341 int vx, vy;
1342 int x, y, z; 1855 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1856
1346 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1860 smooth_key skey;
1861 int pl_x, pl_y;
1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1348 1866
1349 /* 1867 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1868
1354 int vy = self->vy = self->h >= sh 1869 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1870 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1871 if (sh > 255) sh = 255;
1357 */
1358 1872
1359 glColor4ub (255, 255, 255, 255); 1873 // clear key, in case of extra padding
1874 memset (&skey, 0, sizeof (skey));
1875
1876 memset (&key, 0, sizeof (key));
1877 key.r = 255;
1878 key.g = 255;
1879 key.b = 255;
1880 key.a = 255;
1881 key.mode = GL_QUADS;
1882 key.format = GL_T2F_V3F;
1883 key.texname = -1;
1884
1885 mx += self->x;
1886 my += self->y;
1887
1888 // first pass: determine smooth_max
1889 // rather ugly, if you ask me
1890 // could also be stored inside mapcell and updated on change
1891 memset (smooth_max, 0, sizeof (smooth_max));
1892
1893 for (y = 0; y < sh; y++)
1894 if (0 <= y + my && y + my < self->rows)
1895 {
1896 maprow *row = self->row + (y + my);
1897
1898 for (x = 0; x < sw; x++)
1899 if (row->c0 <= x + mx && x + mx < row->c1)
1900 {
1901 mapcell *cell = row->col + (x + mx - row->c0);
1902
1903 smooth_max[x + 1][y + 1] =
1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1906 self->tex [cell->tile [2]].smoothlevel));
1907 }
1908 }
1360 1909
1361 glEnable (GL_BLEND); 1910 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1913
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1914 for (z = 0; z <= 2; z++)
1915 {
1916 memset (smooth_level, 0, sizeof (smooth_level));
1917
1371 for (y = 0; y < sh; y++) 1918 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1919 if (0 <= y + my && y + my < self->rows)
1373 { 1920 {
1374 maprow *row = self->row + (y + vy); 1921 maprow *row = self->row + (y + my);
1375 1922
1376 for (x = 0; x < sw; x++) 1923 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1924 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1925 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1926 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1927 tileid tile = cell->tile [z];
1382 1928
1383 if (face) 1929 if (tile)
1930 {
1931 maptex tex = self->tex [tile];
1932 int px = (x + 1) * T - tex.w;
1933 int py = (y + 1) * T - tex.h;
1934
1935 if (key.texname != tex.name)
1936 {
1937 if (!tex.name)
1938 tex = self->tex [2]; /* missing, replace by noface */
1939
1940 key.texname = tex.name;
1941 arr = rc_array (rc, &key);
1942 }
1943
1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1960 if (cell->flags & 1)
1961 {
1962 maptex tex = self->tex [1];
1963 int px = x * T + T * 2 / 32;
1964 int py = y * T - T * 6 / 32;
1965
1966 if (tex.name)
1967 {
1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1978 }
1979 }
1980 }
1981
1982 // update smooth hash
1983 if (tex.smoothtile)
1984 {
1985 skey.tile = tex.smoothtile;
1986 skey.level = tex.smoothlevel;
1987
1988 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1989
1990 // add bits to current tile and all neighbours. skey.x|y is
1991 // shifted +1|+1 so we always stay positive.
1992
1993 // bits is ___n cccc CCCC bbbb
1994 // n do not draw borders&corners
1995 // c draw these corners, but...
1996 // C ... not these
1997 // b draw these borders
1998
1999 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2000 // ┃· ·· ·┃ ━━
2001
2002 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2003 // ·· ·· ·┏ ┓·
2004
2005 // full tile
2006 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2007
2008 // borders
2009 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2010 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2011 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2012 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2013
2014 // corners
2015 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2016 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2017 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2018 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2019 }
2020 }
2021 }
2022 }
2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
2027 // go through all smoothlevels, lowest to highest, then draw.
2028 // this is basically counting sort
2029 {
2030 int w, b;
2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
2034 for (w = 0; w < 256 / 32; ++w)
2035 {
2036 uint32_t smask = smooth_level [w];
2037 if (smask)
2038 for (b = 0; b < 32; ++b)
2039 if (smask & (((uint32_t)1) << b))
1384 { 2040 {
1385 maptex tex = self->tex [face]; 2041 int level = (w << 5) | b;
2042 HE *he;
1386 2043
1387 int px = (x + 1) * 32 - tex.w; 2044 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2045 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2046 {
2047 smooth_key *skey = (smooth_key *)HeKEY (he);
2048 IV bits = SvIVX (HeVAL (he));
2049
2050 if (!(bits & 0x1000)
2051 && skey->level == level
2052 && level > smooth_max [skey->x][skey->y])
2053 {
2054 maptex tex = self->tex [skey->tile];
2055 int px = (((int)skey->x) - 1) * T;
2056 int py = (((int)skey->y) - 1) * T;
2057 int border = bits & 15;
2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2059 float dx = tex.s * .0625f; // 16 images/row
2060 float dy = tex.t * .5f ; // 2 images/column
2061
2062 if (tex.name)
2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
2066 if (key.texname != tex.name)
2067 {
1392 glEnd (); 2068 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
2071 }
2072
2073 if (border)
2074 {
2075 float ox = border * dx;
2076
2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2081 }
2082
2083 if (corner)
2084 {
2085 float ox = corner * dx;
2086
2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
2092 }
2093 }
1396 } 2094 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2095 }
1403 }
1404 } 2096 }
1405 2097
1406 glEnd (); 2098 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
2101 }
2102
2103 hv_clear (smooth);
2104 }
2105
2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
2111
2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1409 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
1410} 2124 rc_free (rc);
1411 2125
2126 // top layer: overlays such as the health bar
2127 for (y = 0; y < sh; y++)
2128 if (0 <= y + my && y + my < self->rows)
2129 {
2130 maprow *row = self->row + (y + my);
2131
2132 for (x = 0; x < sw; x++)
2133 if (row->c0 <= x + mx && x + mx < row->c1)
2134 {
2135 mapcell *cell = row->col + (x + mx - row->c0);
2136
2137 int px = x * T;
2138 int py = y * T;
2139
2140 if (cell->stat_hp)
2141 {
2142 int width = cell->stat_width * T;
2143 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2144
2145 glColor3ub (0, 0, 0);
2146 glRectf (px + 1, py - thick - 2,
2147 px + width - 1, py);
2148
2149 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2150 glRectf (px + 2,
2151 py - thick - 1,
2152 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2153 }
2154 }
2155 }
2156}
2157
1412void 2158void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2160 CODE:
1415{ 2161{
1416 static float color[16][3] = { 2162 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2163 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2164 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2165 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2166 { 1.00F, 0.00F, 0.00F },
1421 2167
1422 { 1.00, 0.54, 0.00 }, 2168 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2169 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2170 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2171 { 0.18F, 0.54F, 0.34F },
1426 2172
1427 { 0.56, 0.73, 0.56 }, 2173 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2174 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2175 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2176 { 0.99F, 0.77F, 0.26F },
1431 2177
1432 { 0.74, 0.65, 0.41 }, 2178 { 0.74F, 0.65F, 0.41F },
1433 2179
1434 { 0.00, 1.00, 1.00 }, 2180 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2181 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2182 { 1.00F, 1.00F, 0.00F },
1437 }; 2183 };
1438 2184
1439 int x, y; 2185 int x, y;
1440 2186
1441 glEnable (GL_TEXTURE_2D); 2187 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
1470} 2216}
1471 2217
1472void 2218void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2220 PPCODE:
1475{ 2221{
1476 int vx, vy;
1477 int x, y; 2222 int x, y;
2223 int sw1 = sw + 2;
2224 int sh1 = sh + 2;
2225 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2226 int sw34 = (sw * 3 + 3) & ~3;
2227 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2228 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2229 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2230
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2231 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2232 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2233
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2234 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2235 my += self->y - 1;
1488 2236
2237 memset (darkness1, 255, sw1 * sh1);
2238
1489 for (y = 0; y < sh; y++) 2239 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2240 if (0 <= y + my && y + my < self->rows)
1491 { 2241 {
1492 maprow *row = self->row + (y + vy); 2242 maprow *row = self->row + (y + my);
1493 2243
1494 for (x = 0; x < sw; x++) 2244 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2245 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2246 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2247 mapcell *cell = row->col + (x + mx - row->c0);
1498 2248
1499 darkness[y * sw4 + x] = cell->darkness < 0 2249 darkness1 [y * sw1 + x] = cell->darkness
2250 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2251 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2252 }
1503 } 2253 }
1504 2254
2255 for (y = 0; y < sh; ++y)
2256 for (x = 0; x < sw; ++x)
2257 {
2258 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2259 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2260 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2261 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2262 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2263 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2264 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2265 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2266 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2267
2268 uint8_t r11 = (d11 + d21 + d12) / 3;
2269 uint8_t r21 = d21;
2270 uint8_t r31 = (d21 + d31 + d32) / 3;
2271
2272 uint8_t r12 = d12;
2273 uint8_t r22 = d22;
2274 uint8_t r32 = d32;
2275
2276 uint8_t r13 = (d13 + d23 + d12) / 3;
2277 uint8_t r23 = d23;
2278 uint8_t r33 = (d23 + d33 + d32) / 3;
2279
2280 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2281 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2283 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2284 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2286 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2287 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2289 }
2290
2291 free (darkness1);
2292
1505 EXTEND (SP, 3); 2293 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2294 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2296 PUSHs (darkness3_sv);
1509} 2297}
1510 2298
1511SV * 2299SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2301 CODE:
1514{ 2302{
1515 int x, y, x1, y1; 2303 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2330 if (row && row->c0 <= x && x < row->c1)
1543 { 2331 {
1544 mapcell *cell = row->col + (x - row->c0); 2332 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2333 uint8_t flags = 0;
1546 2334
1547 if (cell->face [0]) flags |= 1; 2335 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2336 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2337 if (cell->tile [2]) flags |= 4;
1550 2338
1551 *data++ = flags; 2339 *data++ = flags;
1552 2340
1553 if (flags & 1) 2341 if (flags & 1)
1554 { 2342 {
2343 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2344 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2345 *data++ = tile;
1557 } 2346 }
1558 2347
1559 if (flags & 2) 2348 if (flags & 2)
1560 { 2349 {
2350 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2351 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2352 *data++ = tile;
1563 } 2353 }
1564 2354
1565 if (flags & 4) 2355 if (flags & 4)
1566 { 2356 {
2357 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2358 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2359 *data++ = tile;
1569 } 2360 }
1570 } 2361 }
1571 else 2362 else
1572 *data++ = 0; 2363 *data++ = 0;
1573 } 2364 }
1574 } 2365 }
1575 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
1576 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
1577 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
1578 RETVAL = data_sv; 2374 RETVAL = data_sv;
1579} 2375}
1580 OUTPUT: 2376 OUTPUT:
1581 RETVAL 2377 RETVAL
1582 2378
1583void 2379void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1585 PPCODE: 2381 PPCODE:
1586{ 2382{
1587 int x, y, z; 2383 int x, y, z;
1588 int w, h; 2384 int w, h;
1589 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
1590 2396
1591 if (*data++ != 0) 2397 if (*data++ != 0)
1592 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
1593 2399
1594 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
1596 2402
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
1609 { 2415 {
1610 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
1611 2417
1612 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
1613 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
1614 uint8_t flags = *data++; 2425 flags = *data++;
1615 2426
1616 if (flags) 2427 if (flags)
1617 { 2428 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2430 tileid tile[3] = { 0, 0, 0 };
1621 2431
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2432 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2435
1626 if (cell->darkness <= 0) 2436 if (cell->darkness == 0)
1627 { 2437 {
1628 cell->darkness = -1; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
1629 2440
1630 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
1631 { 2442 {
1632 cell->face[z] = face[z]; 2443 tileid t = tile [z];
1633 2444
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2446 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2448 need_texid (self, t);
2449 }
2450
2451 cell->tile [z] = t;
1636 } 2452 }
1637 } 2453 }
1638 } 2454 }
1639 } 2455 }
1640 } 2456 }
1641} 2457}
1642 2458
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2459MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2460
1645CFClient::MixChunk 2461DC::RW
1646new_from_file (SV *class, char *path) 2462new (SV *class, SV *data_sv)
1647 CODE: 2463 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2464{
2465 STRLEN datalen;
2466 char *data = SvPVbyte (data_sv, datalen);
2467
2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2469}
1649 OUTPUT: 2470 OUTPUT:
1650 RETVAL 2471 RETVAL
1651 2472
2473DC::RW
2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2475 CODE:
2476 RETVAL = SDL_RWFromFile (path, mode);
2477 OUTPUT:
2478 RETVAL
2479
2480# fails on win32:
2481# dc.xs(2268) : error C2059: syntax error : '('
1652void 2482#void
2483#close (DC::RW self)
2484# CODE:
2485# (self->(close)) (self);
2486
2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2488
2489PROTOTYPES: DISABLE
2490
2491DC::Channel
2492find ()
2493 CODE:
2494{
2495 RETVAL = Mix_GroupAvailable (-1);
2496
2497 if (RETVAL < 0)
2498 {
2499 RETVAL = Mix_GroupOldest (-1);
2500
2501 if (RETVAL < 0)
2502 XSRETURN_UNDEF;
2503
2504 Mix_HaltChannel (RETVAL);
2505 }
2506
2507 Mix_UnregisterAllEffects (RETVAL);
2508 Mix_Volume (RETVAL, 128);
2509}
2510 OUTPUT:
2511 RETVAL
2512
2513void
2514halt (DC::Channel self)
2515 CODE:
2516 Mix_HaltChannel (self);
2517
2518void
2519expire (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_ExpireChannel (self, ticks);
2522
2523void
2524fade_out (DC::Channel self, int ticks = -1)
2525 CODE:
2526 Mix_FadeOutChannel (self, ticks);
2527
2528int
2529volume (DC::Channel self, int volume)
2530 CODE:
2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2532 OUTPUT:
2533 RETVAL
2534
2535void
2536unregister_all_effects (DC::Channel self)
2537 CODE:
2538 Mix_UnregisterAllEffects (self);
2539
2540void
2541set_panning (DC::Channel self, int left, int right)
2542 CODE:
2543 left = CLAMP (left , 0, 255);
2544 right = CLAMP (right, 0, 255);
2545 Mix_SetPanning (self, left, right);
2546
2547void
2548set_distance (DC::Channel self, int distance)
2549 CODE:
2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2551
2552void
2553set_position (DC::Channel self, int angle, int distance)
2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2564
2565void
2566set_reverse_stereo (DC::Channel self, int flip)
2567 CODE:
2568 Mix_SetReverseStereo (self, flip);
2569
2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2571
2572PROTOTYPES: DISABLE
2573
2574DC::MixChunk
2575new (SV *class, DC::RW rwops)
2576 CODE:
2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2578 OUTPUT:
2579 RETVAL
2580
2581void
1653DESTROY (CFClient::MixChunk self) 2582DESTROY (DC::MixChunk self)
1654 CODE: 2583 CODE:
1655 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
1656 2585
1657int 2586int
1658volume (CFClient::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2588 CODE:
2589 if (items > 1)
2590 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2592 OUTPUT:
1662 RETVAL 2593 RETVAL
1663 2594
1664int 2595DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2597 CODE:
2598{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2600
2601 if (RETVAL < 0)
2602 XSRETURN_UNDEF;
2603
2604 if (channel < 0)
2605 {
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608 }
2609}
1668 OUTPUT: 2610 OUTPUT:
1669 RETVAL 2611 RETVAL
1670 2612
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2614
1673int 2615int
1674volume (int volume = -1) 2616volume (int volume = -1)
2617 PROTOTYPE: ;$
1675 CODE: 2618 CODE:
2619 if (items > 0)
2620 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2621 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2622 OUTPUT:
1678 RETVAL 2623 RETVAL
1679 2624
1680CFClient::MixMusic 2625void
1681new_from_file (SV *class, char *path) 2626fade_out (int ms)
1682 CODE: 2627 CODE:
2628 Mix_FadeOutMusic (ms);
2629
2630void
2631halt ()
2632 CODE:
2633 Mix_HaltMusic ();
2634
2635DC::MixMusic
2636new (SV *class, DC::RW rwops)
2637 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2638 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2639 OUTPUT:
1685 RETVAL 2640 RETVAL
1686 2641
1687void 2642void
1688DESTROY (CFClient::MixMusic self) 2643DESTROY (DC::MixMusic self)
1689 CODE: 2644 CODE:
1690 Mix_FreeMusic (self); 2645 Mix_FreeMusic (self);
1691 2646
1692int 2647int
1693play (CFClient::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
1694 CODE: 2649 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2651 OUTPUT:
1697 RETVAL 2652 RETVAL
1698 2653
2654void
2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2656 CODE:
2657 Mix_FadeInMusicPos (self, loops, ms, position);
2658
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2660
2661PROTOTYPES: ENABLE
1700 2662
1701BOOT: 2663BOOT:
1702{ 2664{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2666 static const struct {
1705 const char *name; 2667 const char *name;
1706 IV iv; 2668 IV iv;
1707 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2671 const_iv (GL_VENDOR),
2672 const_iv (GL_VERSION),
2673 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2674 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2675 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2676 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2677 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2678 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2682 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2683 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2684 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2685 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2686 const_iv (GL_BACK),
2687 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2688 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2689 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2690 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2691 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2692 const_iv (GL_DST_ALPHA),
1739 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2717 const_iv (GL_PROXY_TEXTURE_1D),
2718 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2721 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2722 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2723 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2744 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2745 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2746 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2747 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2748 const_iv (GL_CONSTANT_BORDER),
2749 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2750 const_iv (GL_LINES),
2751 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2752 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2753 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2754 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2755 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2756 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2757 const_iv (GL_TRIANGLE_FAN),
2758 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2760 const_iv (GL_POINT_SMOOTH_HINT),
2761 const_iv (GL_LINE_SMOOTH_HINT),
2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2766 const_iv (GL_DONT_CARE),
2767 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2770 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2771 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2772# undef const_iv
1789 }; 2773 };
1790 2774
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2777
2778 texture_av = newAV ();
2779 AvREAL_off (texture_av);
1793} 2780}
2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
1794 2787
1795char * 2788char *
1796gl_vendor () 2789gl_vendor ()
1797 CODE: 2790 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 2804 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2805 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2806 OUTPUT:
1814 RETVAL 2807 RETVAL
1815 2808
2809const char *glGetString (GLenum pname)
2810
2811GLint glGetInteger (GLenum pname)
2812 CODE:
2813 glGetIntegerv (pname, &RETVAL);
2814 OUTPUT:
2815 RETVAL
2816
2817GLdouble glGetDouble (GLenum pname)
2818 CODE:
2819 glGetDoublev (pname, &RETVAL);
2820 OUTPUT:
2821 RETVAL
2822
1816int glGetError () 2823int glGetError ()
1817 2824
1818void glFinish () 2825void glFinish ()
1819 2826
1820void glClear (int mask) 2827void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2864# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2865void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2866
1860# near_ and far_ are due to microsofts buggy "c" compiler 2867# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2868void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2869
2870PROTOTYPES: DISABLE
1862 2871
1863void glViewport (int x, int y, int width, int height) 2872void glViewport (int x, int y, int width, int height)
1864 2873
1865void glScissor (int x, int y, int width, int height) 2874void glScissor (int x, int y, int width, int height)
1866 2875
1874 2883
1875void glRotate (float angle, float x, float y, float z) 2884void glRotate (float angle, float x, float y, float z)
1876 CODE: 2885 CODE:
1877 glRotatef (angle, x, y, z); 2886 glRotatef (angle, x, y, z);
1878 2887
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2888void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2889 ALIAS:
1886 glColor_premultiply = 1 2890 glColor_premultiply = 1
1887 CODE: 2891 CODE:
1888 if (ix) 2892 if (ix)
1889 { 2893 {
1890 r *= a; 2894 r *= a;
1891 g *= a; 2895 g *= a;
1892 b *= a; 2896 b *= a;
1893 } 2897 }
1894 // microsoft visual "c" rounds instead of truncating... 2898 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2899 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2900
1906void glRasterPos (float x, float y, float z = 0.) 2901void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2902 CODE:
1908 glRasterPos3f (0, 0, z); 2903 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2904 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2909
1915void glTexCoord (float s, float t) 2910void glTexCoord (float s, float t)
1916 CODE: 2911 CODE:
1917 glTexCoord2f (s, t); 2912 glTexCoord2f (s, t);
1918 2913
2914void glRect (float x1, float y1, float x2, float y2)
2915 CODE:
2916 glRectf (x1, y1, x2, y2);
2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2927PROTOTYPES: ENABLE
2928
2929void glBegin (int mode)
2930
2931void glEnd ()
2932
2933void glPointSize (GLfloat size)
2934
2935void glLineWidth (GLfloat width)
2936
2937void glInterleavedArrays (int format, int stride, char *data)
2938
2939void glDrawElements (int mode, int count, int type, char *indices)
2940
2941# 1.2 void glDrawRangeElements (int mode, int start, int end
2942
1919void glTexEnv (int target, int pname, float param) 2943void glTexEnv (int target, int pname, float param)
1920 CODE: 2944 CODE:
1921 glTexEnvf (target, pname, param); 2945 glTexEnvf (target, pname, param);
1922 2946
1923void glTexParameter (int target, int pname, float param) 2947void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 2964 CODE:
1941 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 2967
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 2969
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2971
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2973
2974void glPixelZoom (float x, float y)
1949 2975
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2977
1952int glGenTexture () 2978int glGenTexture ()
1953 CODE: 2979 CODE:
1954{ 2980 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2981 OUTPUT:
1960 RETVAL 2982 RETVAL
1961 2983
1962void glDeleteTexture (int name) 2984void glDeleteTexture (int name)
1963 CODE: 2985 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2986 del_texture (name);
1967} 2987
1968
1969int glGenList () 2988int glGenList ()
1970 CODE: 2989 CODE:
1971 RETVAL = glGenLists (1); 2990 RETVAL = glGenLists (1);
1972 OUTPUT: 2991 OUTPUT:
1973 RETVAL 2992 RETVAL
1980 2999
1981void glEndList () 3000void glEndList ()
1982 3001
1983void glCallList (int list) 3002void glCallList (int list)
1984 3003
3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 3005
3006PROTOTYPES: DISABLE
3007
3008void
3009find_widget (SV *self, NV x, NV y)
3010 PPCODE:
3011{
3012 if (within_widget (self, x, y))
3013 XPUSHs (self);
3014}
3015
3016BOOT:
3017{
3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3019
3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3024}
3025
3026void
3027draw (SV *self)
3028 CODE:
3029{
3030 HV *hv;
3031 SV **svp;
3032 NV x, y, w, h;
3033 SV *draw_x_sv = GvSV (draw_x_gv);
3034 SV *draw_y_sv = GvSV (draw_y_gv);
3035 SV *draw_w_sv = GvSV (draw_w_gv);
3036 SV *draw_h_sv = GvSV (draw_h_gv);
3037 double draw_x, draw_y;
3038
3039 if (!SvROK (self))
3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3041
3042 hv = (HV *)SvRV (self);
3043
3044 if (SvTYPE (hv) != SVt_PVHV)
3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3046
3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3049
3050 if (!h || !w)
3051 XSRETURN_EMPTY;
3052
3053 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3054 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3055
3056 draw_x = SvNV (draw_x_sv) + x;
3057 draw_y = SvNV (draw_y_sv) + y;
3058
3059 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3060 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3061 XSRETURN_EMPTY;
3062
3063 sv_setnv (draw_x_sv, draw_x);
3064 sv_setnv (draw_y_sv, draw_y);
3065
3066 glPushMatrix ();
3067 glTranslated (x, y, 0);
3068
3069 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3070 {
3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3072
3073 if (svp && SvTRUE (*svp))
3074 {
3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3076 glEnable (GL_BLEND);
3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3078 glBegin (GL_QUADS);
3079 glVertex2f (0, 0);
3080 glVertex2f (w, 0);
3081 glVertex2f (w, h);
3082 glVertex2f (0, h);
3083 glEnd ();
3084 glDisable (GL_BLEND);
3085 }
3086 }
3087#if 0
3088 // draw borders, for debugging
3089 glPushMatrix ();
3090 glColor4f (1., 1., 0., 1.);
3091 glTranslatef (.5, .5, 0.);
3092 glBegin (GL_LINE_LOOP);
3093 glVertex2f (0 , 0);
3094 glVertex2f (w - 1, 0);
3095 glVertex2f (w - 1, h - 1);
3096 glVertex2f (0 , h - 1);
3097 glEnd ();
3098 glPopMatrix ();
3099#endif
3100 PUSHMARK (SP);
3101 XPUSHs (self);
3102 PUTBACK;
3103 call_method ("_draw", G_VOID | G_DISCARD);
3104 SPAGAIN;
3105
3106 glPopMatrix ();
3107
3108 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3109 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3110}
3111

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