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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.138 by root, Mon Aug 14 01:21:01 2006 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
59#if 0 88/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 90
62# define PARACHUTE 0 91static AV *texture_av;
63#endif
64 92
65static struct 93static struct
66{ 94{
67#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 96#include "glfunc.h"
69#undef GL_FUNC 97#undef GL_FUNC
70} gl; 98} gl;
71 99
100static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 102{
74 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 107 else
79 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
80} 109}
81 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
82#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
83 137
84#include "pango-font.c" 138#include "pango-font.c"
85#include "pango-fontmap.c" 139#include "pango-fontmap.c"
86#include "pango-render.c" 140#include "pango-render.c"
87 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
90 146
91typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
92 148
93static int 149static int
94shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
95{ 151{
96 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
110 166
111typedef struct cf_layout { 167typedef struct cf_layout {
112 PangoLayout *pl; 168 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
114 int base_height; 170 int base_height;
115 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
116} *CFPlus__Layout; 173} *DC__Layout;
117 174
118static CFPlus__Font default_font; 175static DC__Font default_font;
119static PangoContext *opengl_context; 176static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
121 178
122static void 179static void
123substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
128#endif 185#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 187}
131 188
132static void 189static void
133layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
134{ 191{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
137 */ 194 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 199
143 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
144} 201}
145 202
146static void 203static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
150 210
151 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 213
154 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
155} 215 if (!rect.height) rect.height = 1;
156 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
157typedef uint16_t mapface; 222typedef uint16_t faceid;
158 223
159typedef struct { 224typedef struct {
160 GLint name; 225 GLuint name;
161 int w, h; 226 int w, h;
162 float s, t; 227 float s, t;
163 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
164} maptex; 231} maptex;
165 232
166typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
167 int16_t darkness; 236 uint16_t darkness;
168 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 238} mapcell;
170 239
171typedef struct { 240typedef struct {
172 int32_t c0, c1; 241 int32_t c0, c1;
173 mapcell *col; 242 mapcell *col;
174} maprow; 243} maprow;
175 244
176typedef struct map { 245typedef struct map {
177 int x, y, w, h; 246 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 248 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 249 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 250
185 int32_t rows; 251 int32_t rows;
186 maprow *row; 252 maprow *row;
187} *CFPlus__Map; 253} *DC__Map;
188 254
189static char * 255static char *
190prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
191{ 257{
192 char *p; 258 char *p;
209} 275}
210 276
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
214static maprow * 300static maprow *
215map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
216{ 302{
217 if (0 > y) 303 if (0 > y)
218 { 304 {
219 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
258 344
259 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
260} 346}
261 347
262static mapcell * 348static mapcell *
263map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
264{ 350{
265 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
266} 352}
267 353
268static void 354static void
269map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
270{ 356{
271 int r; 357 int r;
272 358
273 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
281 self->oy = 0; 367 self->oy = 0;
282 self->row = 0; 368 self->row = 0;
283 self->rows = 0; 369 self->rows = 0;
284} 370}
285 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
286static void 380static void
287map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 382{
289 int x, y; 383 int x, y;
290 maprow *row; 384 maprow *row;
385 mapcell *cell;
291 386
292 for (y = y0; y < y0 + h; y++) 387 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 388 if (y >= 0)
294 { 389 {
295 if (y >= self->rows) 390 if (y >= self->rows)
301 if (x >= row->c0) 396 if (x >= row->c0)
302 { 397 {
303 if (x >= row->c1) 398 if (x >= row->c1)
304 break; 399 break;
305 400
306 row->col[x - row->c0].darkness = -1; 401 cell = row->col + x - row->c0;
402
403 CELL_CLEAR (cell);
307 } 404 }
308 } 405 }
406}
407
408typedef struct {
409 tileid tile;
410 uint8_t x, y, level;
411} smooth_key;
412
413static void
414smooth_or_bits (HV *hv, smooth_key *key, IV bits)
415{
416 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
417
418 if (SvIOK (*sv))
419 SvIV_set (*sv, SvIVX (*sv) | bits);
420 else
421 sv_setiv (*sv, bits);
309} 422}
310 423
311static void 424static void
312music_finished (void) 425music_finished (void)
313{ 426{
349 n |= n >> 16; 462 n |= n >> 16;
350 463
351 return n + 1; 464 return n + 1;
352} 465}
353 466
354MODULE = CFPlus PACKAGE = CFPlus 467static unsigned int
468popcount (unsigned int n)
469{
470 n -= (n >> 1) & 0x55555555U;
471 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
472 n = ((n >> 4) + n) & 0x0f0f0f0fU;
473 n *= 0x01010101U;
474
475 return n >> 24;
476}
477
478/* SDL should provide this, really. */
479#define SDLK_MODIFIER_MIN 300
480#define SDLK_MODIFIER_MAX 314
481
482/******************************************************************************/
483
484static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
485static GV *hover_gv;
486
487static int
488within_widget (SV *widget, NV x, NV y)
489{
490 HV *self;
491 SV **svp;
492 NV wx, ww, wy, wh;
493
494 if (!SvROK (widget))
495 return 0;
496
497 self = (HV *)SvRV (widget);
498
499 if (SvTYPE (self) != SVt_PVHV)
500 return 0;
501
502 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
503 if (y < wy)
504 return 0;
505
506 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
507 if (y >= wy + wh)
508 return 0;
509
510 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
511 if (x < wx)
512 return 0;
513
514 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
515 if (x >= wx + ww)
516 return 0;
517
518 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
519 if (!svp || !SvTRUE (*svp))
520 return 0;
521
522 return 1;
523}
524
525MODULE = Deliantra::Client PACKAGE = DC
355 526
356PROTOTYPES: ENABLE 527PROTOTYPES: ENABLE
357 528
358BOOT: 529BOOT:
359{ 530{
360 HV *stash = gv_stashpv ("CFPlus", 1); 531 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 532 static const struct {
362 const char *name; 533 const char *name;
363 IV iv; 534 IV iv;
364 } *civ, const_iv[] = { 535 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 536# define const_iv(name) { # name, (IV)name }
537 const_iv (SDLK_MODIFIER_MIN),
538 const_iv (SDLK_MODIFIER_MAX),
539
366 const_iv (SDL_ACTIVEEVENT), 540 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 541 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 542 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 543 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 544 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 553 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 554 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 555 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 556 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 557 const_iv (SDL_USEREVENT),
558
559 const_iv (SDL_APPINPUTFOCUS),
560 const_iv (SDL_APPMOUSEFOCUS),
561 const_iv (SDL_APPACTIVE),
562
563 const_iv (SDLK_FIRST),
564 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 565 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 566 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 567 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 568 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 569 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 624 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 625 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 626 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 627 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 628 const_iv (SDLK_UNDO),
629
448 const_iv (KMOD_NONE), 630 const_iv (KMOD_NONE),
631 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 632 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 633 const_iv (KMOD_RSHIFT),
634 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 635 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 636 const_iv (KMOD_RCTRL),
637 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 638 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 639 const_iv (KMOD_RALT),
640 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 641 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 642 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 646
461 const_iv (KMOD_SHIFT), 647 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT), 648
463 const_iv (KMOD_META) 649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
464# undef const_iv 675# undef const_iv
465 }; 676 };
466 677
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
680
681 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
682 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 683}
684
685void
686weaken (SV *rv)
687 PROTOTYPE: $
688 CODE:
689 sv_rvweaken (rv);
470 690
471int 691int
472in_destruct () 692in_destruct ()
473 CODE: 693 CODE:
474 RETVAL = PL_main_cv == Nullcv; 694 RETVAL = PL_main_cv == Nullcv;
476 RETVAL 696 RETVAL
477 697
478NV floor (NV x) 698NV floor (NV x)
479 699
480NV ceil (NV x) 700NV ceil (NV x)
701
702IV minpot (UV n)
703
704IV popcount (UV n)
481 705
482void 706void
483pango_init () 707pango_init ()
484 CODE: 708 CODE:
485{ 709{
486 opengl_fontmap = pango_opengl_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
713 /*pango_context_set_font_description (opengl_context, default_font);*/
714#if PANGO_VERSION_CHECK (1, 15, 2)
715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
717#endif
489} 718}
490 719
491int 720char *SDL_GetError ()
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 721
494void 722int SDL_Init (U32 flags)
723
724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
495SDL_Quit () 728void SDL_Quit ()
496 729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
738
497void 739void
498SDL_ListModes () 740SDL_ListModes (int rgb, int alpha)
499 PPCODE: 741 PPCODE:
500{ 742{
501 SDL_Rect **m; 743 SDL_Rect **m;
502 744
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 749
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 750 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 752
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 757
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524 760
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526 762
527 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
528 while (*m) 764 while (*m)
529 { 765 {
766 if ((*m)->w >= 400 && (*m)->h >= 300)
767 {
530 AV *av = newAV (); 768 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
771 av_push (av, newSViv (rgb));
772 av_push (av, newSViv (alpha));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 773 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
774 }
534 775
535 ++m; 776 ++m;
536 } 777 }
537} 778}
538 779
539char *
540SDL_GetError ()
541
542int 780int
543SDL_SetVideoMode (int w, int h, int fullscreen) 781SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
544 CODE: 782 CODE:
783{
784 SDL_EnableUNICODE (1);
785 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
786
787 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
788 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
789 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
791
545 RETVAL = !!SDL_SetVideoMode ( 792 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 793 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 ); 794 );
795
548 if (RETVAL) 796 if (RETVAL)
549 { 797 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 798 av_clear (texture_av);
799
800 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 801#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h" 802#include "glfunc.h"
553# undef GL_FUNC 803#undef GL_FUNC
554 } 804 }
805}
555 OUTPUT: 806 OUTPUT:
556 RETVAL 807 RETVAL
557 808
558void 809void
559SDL_GL_SwapBuffers () 810SDL_GL_SwapBuffers ()
560 811
561char * 812char *
562SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
563 814
815int
816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
820
564void 821void
565SDL_PollEvent () 822poll_events ()
566 PPCODE: 823 PPCODE:
567{ 824{
568 SDL_Event ev; 825 SDL_Event ev;
569 826
570 while (SDL_PollEvent (&ev)) 827 SDL_PumpEvents ();
828 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
571 { 829 {
572 HV *hv = newHV (); 830 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0); 831 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574 832
575 switch (ev.type) 833 switch (ev.type)
576 { 834 {
577 case SDL_KEYDOWN: 835 case SDL_KEYDOWN:
578 case SDL_KEYUP: 836 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 837 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 838 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 839 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
840 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 841 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break; 842 break;
584 843
585 case SDL_ACTIVEEVENT: 844 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 845 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 846 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break; 847 break;
589 848
590 case SDL_MOUSEMOTION: 849 case SDL_MOUSEMOTION:
850 {
851 int state = ev.motion.state;
852 int x = ev.motion.x;
853 int y = ev.motion.y;
854 int xrel = ev.motion.xrel;
855 int yrel = ev.motion.yrel;
856
857 /* do simplistic event compression */
858 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
859 && state == ev.motion.state)
860 {
861 xrel += ev.motion.xrel;
862 yrel += ev.motion.yrel;
863 x = ev.motion.x;
864 y = ev.motion.y;
865 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
866 }
867
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 868 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 869 hv_store (hv, "state", 5, newSViv (state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 870 hv_store (hv, "x", 1, newSViv (x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 871 hv_store (hv, "y", 1, newSViv (y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 872 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 873 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
874 }
598 break; 875 break;
599 876
600 case SDL_MOUSEBUTTONDOWN: 877 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP: 878 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 879 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
603 880
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 881 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 882 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 883 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 884 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 889 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 890 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break; 891 break;
615 } 892 }
616 893
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 894 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
618 } 895 }
619} 896}
620 897
621int 898int
622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 899Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
623 POSTCALL: 900 POSTCALL:
624 Mix_HookMusicFinished (music_finished); 901 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished); 902 Mix_ChannelFinished (channel_finished);
626 903
627void 904void
905Mix_QuerySpec ()
906 PPCODE:
907{
908 int freq, channels;
909 Uint16 format;
910
911 if (Mix_QuerySpec (&freq, &format, &channels))
912 {
913 EXTEND (SP, 3);
914 PUSHs (sv_2mortal (newSViv (freq)));
915 PUSHs (sv_2mortal (newSViv (format)));
916 PUSHs (sv_2mortal (newSViv (channels)));
917 }
918}
919
920void
628Mix_CloseAudio () 921Mix_CloseAudio ()
629 922
630int 923int
631Mix_AllocateChannels (int numchans = -1) 924Mix_AllocateChannels (int numchans = -1)
632 925
926const char *
927Mix_GetError ()
928
633void 929void
634lowdelay (int fd, int val = 1) 930lowdelay (int fd, int val = 1)
635 CODE: 931 CODE:
932 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
933
934void
935win32_proxy_info ()
936 PPCODE:
937{
636#ifndef _WIN32 938#ifdef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 939 char buffer[2048];
940 DWORD buflen;
941
942 EXTEND (SP, 3);
943
944 buflen = sizeof (buffer);
945 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
946 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
947 {
948 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
949
950 buflen = sizeof (buffer);
951 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
952 {
953 PUSHs (newSVpv (buffer, 0));
954
955 buflen = sizeof (buffer);
956 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
957 PUSHs (newSVpv (buffer, 0));
958 }
959 }
638#endif 960#endif
961}
639 962
640void 963int
641add_font (char *file) 964add_font (char *file)
642 CODE: 965 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
967 OUTPUT:
968 RETVAL
644 969
645void 970void
646load_image_inline (SV *image_) 971load_image_inline (SV *image_)
647 ALIAS: 972 ALIAS:
648 load_image_file = 1 973 load_image_file = 1
651 STRLEN image_len; 976 STRLEN image_len;
652 char *image = (char *)SvPVbyte (image_, image_len); 977 char *image = (char *)SvPVbyte (image_, image_len);
653 SDL_Surface *surface, *surface2; 978 SDL_Surface *surface, *surface2;
654 SDL_PixelFormat fmt; 979 SDL_PixelFormat fmt;
655 SDL_RWops *rw = ix 980 SDL_RWops *rw = ix
656 ? SDL_RWFromFile (image, "r") 981 ? SDL_RWFromFile (image, "rb")
657 : SDL_RWFromConstMem (image, image_len); 982 : SDL_RWFromConstMem (image, image_len);
658 983
659 if (!rw) 984 if (!rw)
660 croak ("load_image: %s", SDL_GetError ()); 985 croak ("load_image: %s", SDL_GetError ());
661 986
734void 1059void
735error (char *message) 1060error (char *message)
736 CODE: 1061 CODE:
737 fprintf (stderr, "ERROR: %s\n", message); 1062 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32 1063#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
740#endif 1065#endif
741 1066
742void 1067void
743fatal (char *message) 1068fatal (char *message)
744 CODE: 1069 CODE:
745 fprintf (stderr, "FATAL: %s\n", message); 1070 fprintf (stderr, "FATAL: %s\n", message);
746#ifdef _WIN32 1071#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1072 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
748#endif 1073#endif
749 _exit (1); 1074 _exit (1);
750 1075
751void 1076void
752_exit (int retval) 1077_exit (int retval = 0)
753 CODE: 1078 CODE:
1079#ifdef WIN32
1080 ExitThread (retval); // unclean, please beam me up
1081#else
754 _exit (retval); 1082 _exit (retval);
1083#endif
755 1084
756MODULE = CFPlus PACKAGE = CFPlus::Font 1085void
1086debug ()
1087 CODE:
1088{
1089#if DEBUG
1090 VALGRIND_DO_LEAK_CHECK;
1091#endif
1092}
757 1093
758CFPlus::Font 1094MODULE = Deliantra::Client PACKAGE = DC::Font
1095
1096PROTOTYPES: DISABLE
1097
1098DC::Font
759new_from_file (SV *class, char *path, int id = 0) 1099new_from_file (SV *class, char *path, int id = 0)
760 CODE: 1100 CODE:
761{ 1101{
762 int count; 1102 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1103 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
766} 1106}
767 OUTPUT: 1107 OUTPUT:
768 RETVAL 1108 RETVAL
769 1109
770void 1110void
771DESTROY (CFPlus::Font self) 1111DESTROY (DC::Font self)
772 CODE: 1112 CODE:
773 pango_font_description_free (self); 1113 pango_font_description_free (self);
774 1114
775void 1115void
776make_default (CFPlus::Font self) 1116make_default (DC::Font self)
1117 PROTOTYPE: $
777 CODE: 1118 CODE:
778 default_font = self; 1119 default_font = self;
779 1120
780MODULE = CFPlus PACKAGE = CFPlus::Layout 1121MODULE = Deliantra::Client PACKAGE = DC::Layout
781 1122
1123PROTOTYPES: DISABLE
1124
782void 1125void
783reset_glyph_cache () 1126glyph_cache_backup ()
1127 PROTOTYPE:
784 CODE: 1128 CODE:
1129 tc_backup ();
1130
1131void
1132glyph_cache_restore ()
1133 PROTOTYPE:
1134 CODE:
785 tc_clear (); 1135 tc_restore ();
786 1136
787CFPlus::Layout 1137DC::Layout
788new (SV *class) 1138new (SV *class)
789 CODE: 1139 CODE:
790 New (0, RETVAL, 1, struct cf_layout); 1140 New (0, RETVAL, 1, struct cf_layout);
791 1141
792 RETVAL->pl = pango_layout_new (opengl_context); 1142 RETVAL->pl = pango_layout_new (opengl_context);
794 RETVAL->g = 1.; 1144 RETVAL->g = 1.;
795 RETVAL->b = 1.; 1145 RETVAL->b = 1.;
796 RETVAL->a = 1.; 1146 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT; 1147 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0; 1148 RETVAL->font = 0;
1149 RETVAL->rc = rc_alloc ();
799 1150
800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1151 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL); 1152 layout_update_font (RETVAL);
802 OUTPUT: 1153 OUTPUT:
803 RETVAL 1154 RETVAL
804 1155
805void 1156void
806DESTROY (CFPlus::Layout self) 1157DESTROY (DC::Layout self)
807 CODE: 1158 CODE:
808 g_object_unref (self->pl); 1159 g_object_unref (self->pl);
1160 rc_free (self->rc);
809 Safefree (self); 1161 Safefree (self);
810 1162
811void 1163void
812set_text (CFPlus::Layout self, SV *text_) 1164set_text (DC::Layout self, SV *text_)
813 CODE: 1165 CODE:
814{ 1166{
815 STRLEN textlen; 1167 STRLEN textlen;
816 char *text = SvPVutf8 (text_, textlen); 1168 char *text = SvPVutf8 (text_, textlen);
817 1169
818 pango_layout_set_text (self->pl, text, textlen); 1170 pango_layout_set_text (self->pl, text, textlen);
819} 1171}
820 1172
821void 1173void
822set_markup (CFPlus::Layout self, SV *text_) 1174set_markup (DC::Layout self, SV *text_)
823 CODE: 1175 CODE:
824{ 1176{
825 STRLEN textlen; 1177 STRLEN textlen;
826 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
827 1179
828 pango_layout_set_markup (self->pl, text, textlen); 1180 pango_layout_set_markup (self->pl, text, textlen);
829} 1181}
830 1182
831void 1183void
832set_shapes (CFPlus::Layout self, ...) 1184set_shapes (DC::Layout self, ...)
833 CODE: 1185 CODE:
834{ 1186{
835 PangoAttrList *attrs = 0; 1187 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl); 1188 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text; 1189 const char *pos = text;
872 if (attrs) 1224 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs); 1225 pango_layout_set_attributes (self->pl, attrs);
874} 1226}
875 1227
876void 1228void
877get_shapes (CFPlus::Layout self) 1229get_shapes (DC::Layout self)
878 PPCODE: 1230 PPCODE:
879{ 1231{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1232 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881 1233
882 do 1234 do
883 { 1235 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1236 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
885 1237
886 if (run && shape_attr_p (run)) 1238 if (run && shape_attr_p (run))
887 { 1239 {
888 PangoRectangle extents; 1240 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents); 1241 pango_layout_iter_get_run_extents (iter, 0, &extents);
897 1249
898 pango_layout_iter_free (iter); 1250 pango_layout_iter_free (iter);
899} 1251}
900 1252
901int 1253int
902has_wrapped (CFPlus::Layout self) 1254has_wrapped (DC::Layout self)
903 CODE: 1255 CODE:
904{ 1256{
905 int lines = 1; 1257 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl); 1258 const char *text = pango_layout_get_text (self->pl);
907 1259
912} 1264}
913 OUTPUT: 1265 OUTPUT:
914 RETVAL 1266 RETVAL
915 1267
916SV * 1268SV *
917get_text (CFPlus::Layout self) 1269get_text (DC::Layout self)
918 CODE: 1270 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1271 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL); 1272 sv_utf8_decode (RETVAL);
921 OUTPUT: 1273 OUTPUT:
922 RETVAL 1274 RETVAL
923 1275
924void 1276void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1277set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
926 CODE: 1278 CODE:
927 self->r = r; 1279 self->r = r;
928 self->g = g; 1280 self->g = g;
929 self->b = b; 1281 self->b = b;
930 self->a = a; 1282 self->a = a;
931 1283
932void 1284void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1285set_font (DC::Layout self, DC::Font font = 0)
934 CODE: 1286 CODE:
935 if (self->font != font) 1287 if (self->font != font)
936 { 1288 {
937 self->font = font; 1289 self->font = font;
938 layout_update_font (self); 1290 layout_update_font (self);
939 } 1291 }
940 1292
941void 1293void
942set_height (CFPlus::Layout self, int base_height) 1294set_height (DC::Layout self, int base_height)
943 CODE: 1295 CODE:
944 if (self->base_height != base_height) 1296 if (self->base_height != base_height)
945 { 1297 {
946 self->base_height = base_height; 1298 self->base_height = base_height;
947 layout_update_font (self); 1299 layout_update_font (self);
948 } 1300 }
949 1301
950void 1302void
951set_width (CFPlus::Layout self, int max_width = -1) 1303set_width (DC::Layout self, int max_width = -1)
952 CODE: 1304 CODE:
953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1305 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
954 1306
955void 1307void
956set_indent (CFPlus::Layout self, int indent) 1308set_indent (DC::Layout self, int indent)
957 CODE: 1309 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1310 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959 1311
960void 1312void
961set_spacing (CFPlus::Layout self, int spacing) 1313set_spacing (DC::Layout self, int spacing)
962 CODE: 1314 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1315 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964 1316
965void 1317void
966set_ellipsise (CFPlus::Layout self, int ellipsise) 1318set_ellipsise (DC::Layout self, int ellipsise)
967 CODE: 1319 CODE:
968 pango_layout_set_ellipsize (self->pl, 1320 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1321 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1322 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1323 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE 1324 : PANGO_ELLIPSIZE_NONE
973 ); 1325 );
974 1326
975void 1327void
976set_single_paragraph_mode (CFPlus::Layout self, int spm) 1328set_single_paragraph_mode (DC::Layout self, int spm)
977 CODE: 1329 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1330 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979 1331
980void 1332void
981size (CFPlus::Layout self) 1333size (DC::Layout self)
982 PPCODE: 1334 PPCODE:
983{ 1335{
984 int w, h; 1336 int w, h;
985 1337
986 layout_get_pixel_size (self, &w, &h); 1338 layout_get_pixel_size (self, &w, &h);
989 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (w)));
990 PUSHs (sv_2mortal (newSViv (h))); 1342 PUSHs (sv_2mortal (newSViv (h)));
991} 1343}
992 1344
993int 1345int
994descent (CFPlus::Layout self) 1346descent (DC::Layout self)
995 CODE: 1347 CODE:
996{ 1348{
997 PangoRectangle rect; 1349 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1350 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect); 1351 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect); 1352 RETVAL = PANGO_DESCENT (rect);
1001} 1353}
1002 OUTPUT: 1354 OUTPUT:
1003 RETVAL 1355 RETVAL
1004 1356
1005int 1357int
1006xy_to_index (CFPlus::Layout self, int x, int y) 1358xy_to_index (DC::Layout self, int x, int y)
1007 CODE: 1359 CODE:
1008{ 1360{
1009 int index, trailing; 1361 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1362 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index; 1363 RETVAL = index + trailing;
1012} 1364}
1013 OUTPUT: 1365 OUTPUT:
1014 RETVAL 1366 RETVAL
1015 1367
1016void 1368void
1017cursor_pos (CFPlus::Layout self, int index) 1369cursor_pos (DC::Layout self, int index)
1018 PPCODE: 1370 PPCODE:
1019{ 1371{
1020 PangoRectangle strong_pos; 1372 PangoRectangle pos;
1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1373 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1022 1374
1023 EXTEND (SP, 3); 1375 EXTEND (SP, 3);
1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1376 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1377 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1027} 1379}
1028 1380
1029void 1381void
1030render (CFPlus::Layout self, float x, float y, int flags = 0) 1382index_to_line_x (DC::Layout self, int index, int trailing = 0)
1031 PPCODE: 1383 PPCODE:
1384{
1385 int line, x;
1386
1387 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1388#if !PANGO_VERSION_CHECK (1, 17, 3)
1389 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1390 --line;
1391#endif
1392 EXTEND (SP, 2);
1393 PUSHs (sv_2mortal (newSViv (line)));
1394 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1395}
1396
1397void
1398line_x_to_index (DC::Layout self, int line, int x)
1399 PPCODE:
1400{
1401 PangoLayoutLine *lp;
1402 int index, trailing;
1403
1404 if (line < 0)
1405 XSRETURN_EMPTY;
1406
1407 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1408 XSRETURN_EMPTY; /* do better */
1409
1410 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1411
1412 EXTEND (SP, 2);
1413 if (GIMME_V == G_SCALAR)
1414 PUSHs (sv_2mortal (newSViv (index + trailing)));
1415 else
1416 {
1417 PUSHs (sv_2mortal (newSViv (index)));
1418 PUSHs (sv_2mortal (newSViv (trailing)));
1419 }
1420}
1421
1422void
1423render (DC::Layout self, float x, float y, int flags = 0)
1424 CODE:
1425 rc_clear (self->rc);
1032 pango_opengl_render_layout_subpixel ( 1426 pango_opengl_render_layout_subpixel (
1033 self->pl, 1427 self->pl,
1428 self->rc,
1034 x * PANGO_SCALE, y * PANGO_SCALE, 1429 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a, 1430 self->r, self->g, self->b, self->a,
1036 flags 1431 flags
1037 ); 1432 );
1433 // we assume that context_change actually clears/frees stuff
1434 // and does not do any recomputation...
1435 pango_layout_context_changed (self->pl);
1038 1436
1039MODULE = CFPlus PACKAGE = CFPlus::Texture
1040
1041void 1437void
1042pad2pot (SV *data_, SV *w_, SV *h_) 1438draw (DC::Layout self)
1043 CODE: 1439 CODE:
1044{ 1440{
1045 int ow = SvIV (w_); 1441 glEnable (GL_TEXTURE_2D);
1046 int oh = SvIV (h_); 1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND);
1444 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1445 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1446 glEnable (GL_ALPHA_TEST);
1447 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1047 1448
1048 if (ow && oh) 1449 rc_draw (self->rc);
1450
1451 glDisable (GL_ALPHA_TEST);
1452 glDisable (GL_BLEND);
1453 glDisable (GL_TEXTURE_2D);
1454}
1455
1456MODULE = Deliantra::Client PACKAGE = DC::Texture
1457
1458PROTOTYPES: ENABLE
1459
1460void
1461pad (SV *data_, int ow, int oh, int nw, int nh)
1462 CODE:
1463{
1464 if ((nw != ow || nh != oh) && SvOK (data_))
1049 { 1465 {
1050 int nw = minpot (ow);
1051 int nh = minpot (oh);
1052
1053 if (nw != ow || nh != oh)
1054 {
1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen; 1466 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen); 1467 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh); 1468 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1469 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1061 1470
1062 SvPOK_only (result_); 1471 SvPOK_only (result_);
1063 SvCUR_set (result_, nw * nh * bpp); 1472 SvCUR_set (result_, nw * nh * bpp);
1064 1473
1065 memset (SvPVX (result_), 0, nw * nh * bpp); 1474 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--) 1475 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1476 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1068 1477
1069 sv_setsv (data_, result_); 1478 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 } 1479 }
1076} 1480}
1077 1481
1078void 1482void
1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1483draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1085{ 1489{
1086 HV *hv = (HV *)SvRV (self); 1490 HV *hv = (HV *)SvRV (self);
1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1491 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1492 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1493 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1494
1495 if (name <= 0)
1496 XSRETURN_EMPTY;
1090 1497
1091 if (items < 5) 1498 if (items < 5)
1092 { 1499 {
1093 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1500 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1094 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1501 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1122 glDisable (GL_ALPHA_TEST); 1529 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND); 1530 glDisable (GL_BLEND);
1124 } 1531 }
1125} 1532}
1126 1533
1127MODULE = CFPlus PACKAGE = CFPlus::Map 1534IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1535 CODE:
1536{
1537 GLint width;
1538 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1539 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1540 RETVAL = width > 0;
1541}
1542 OUTPUT:
1543 RETVAL
1128 1544
1129CFPlus::Map 1545MODULE = Deliantra::Client PACKAGE = DC::Map
1130new (SV *class, int map_width, int map_height) 1546
1547PROTOTYPES: DISABLE
1548
1549DC::Map
1550new (SV *class)
1131 CODE: 1551 CODE:
1132 New (0, RETVAL, 1, struct map); 1552 New (0, RETVAL, 1, struct map);
1133 RETVAL->x = 0; 1553 RETVAL->x = 0;
1134 RETVAL->y = 0; 1554 RETVAL->y = 0;
1135 RETVAL->w = map_width; 1555 RETVAL->w = 0;
1136 RETVAL->h = map_height; 1556 RETVAL->h = 0;
1137 RETVAL->ox = 0; 1557 RETVAL->ox = 0;
1138 RETVAL->oy = 0; 1558 RETVAL->oy = 0;
1139 RETVAL->faces = 8192; 1559 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1140 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1560 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1141 RETVAL->texs = 8192;
1142 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1143 RETVAL->rows = 0; 1561 RETVAL->rows = 0;
1144 RETVAL->row = 0; 1562 RETVAL->row = 0;
1145 OUTPUT: 1563 OUTPUT:
1146 RETVAL 1564 RETVAL
1147 1565
1148void 1566void
1149DESTROY (CFPlus::Map self) 1567DESTROY (DC::Map self)
1150 CODE: 1568 CODE:
1151{ 1569{
1152 map_clear (self); 1570 map_clear (self);
1153 Safefree (self->face); 1571 Safefree (self->face2tile);
1154 Safefree (self->tex); 1572 Safefree (self->tex);
1155 Safefree (self); 1573 Safefree (self);
1156} 1574}
1157 1575
1158void 1576void
1577resize (DC::Map self, int map_width, int map_height)
1578 CODE:
1579 self->w = map_width;
1580 self->h = map_height;
1581
1582void
1159clear (CFPlus::Map self) 1583clear (DC::Map self)
1160 CODE: 1584 CODE:
1161 map_clear (self); 1585 map_clear (self);
1162 1586
1163void 1587void
1164set_face (CFPlus::Map self, int face, int texid) 1588set_tileid (DC::Map self, int face, int tile)
1165 CODE: 1589 CODE:
1166{ 1590{
1167 while (self->faces <= face) 1591 need_facenum (self, face); self->face2tile [face] = tile;
1168 { 1592 need_texid (self, tile);
1169 Append (mapface, self->face, self->faces, self->faces);
1170 self->faces *= 2;
1171 }
1172
1173 self->face [face] = texid;
1174} 1593}
1175 1594
1176void 1595void
1596set_smooth (DC::Map self, int face, int smooth, int level)
1597 CODE:
1598{
1599 tileid texid;
1600 maptex *tex;
1601
1602 if (face < 0 || face >= self->faces)
1603 return;
1604
1605 if (smooth < 0 || smooth >= self->faces)
1606 return;
1607
1608 texid = self->face2tile [face];
1609
1610 if (!texid)
1611 return;
1612
1613 tex = self->tex + texid;
1614 tex->smoothtile = self->face2tile [smooth];
1615 tex->smoothlevel = level;
1616}
1617
1618void
1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1619set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1178 CODE: 1620 CODE:
1179{ 1621{
1180 while (self->texs <= texid) 1622 need_texid (self, texid);
1181 {
1182 Append (maptex, self->tex, self->texs, self->texs);
1183 self->texs *= 2;
1184 }
1185 1623
1186 { 1624 {
1187 maptex *tex = self->tex + texid; 1625 maptex *tex = self->tex + texid;
1188 1626
1189 tex->name = name; 1627 tex->name = name;
1206 // from transparent color bleeding and ugly wrapping effects. 1644 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1645 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1208} 1646}
1209 1647
1210int 1648int
1211ox (CFPlus::Map self) 1649ox (DC::Map self)
1212 ALIAS: 1650 ALIAS:
1213 oy = 1 1651 oy = 1
1214 x = 2 1652 x = 2
1215 y = 3 1653 y = 3
1216 w = 4 1654 w = 4
1227 } 1665 }
1228 OUTPUT: 1666 OUTPUT:
1229 RETVAL 1667 RETVAL
1230 1668
1231void 1669void
1232scroll (CFPlus::Map self, int dx, int dy) 1670scroll (DC::Map self, int dx, int dy)
1233 CODE: 1671 CODE:
1234{ 1672{
1235 if (dx > 0) 1673 if (dx > 0)
1236 map_blank (self, self->x, self->y, dx - 1, self->h); 1674 map_blank (self, self->x, self->y, dx, self->h);
1237 else if (dx < 0) 1675 else if (dx < 0)
1238 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1676 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1239 1677
1240 if (dy > 0) 1678 if (dy > 0)
1241 map_blank (self, self->x, self->y, self->w, dy - 1); 1679 map_blank (self, self->x, self->y, self->w, dy);
1242 else if (dy < 0) 1680 else if (dy < 0)
1243 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1681 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1244 1682
1245 self->ox += dx; self->x += dx; 1683 self->ox += dx; self->x += dx;
1246 self->oy += dy; self->y += dy; 1684 self->oy += dy; self->y += dy;
1247 1685
1248 while (self->y < 0) 1686 while (self->y < 0)
1252 self->rows += MAP_EXTEND_Y; 1690 self->rows += MAP_EXTEND_Y;
1253 self->y += MAP_EXTEND_Y; 1691 self->y += MAP_EXTEND_Y;
1254 } 1692 }
1255} 1693}
1256 1694
1257void 1695SV *
1258map1a_update (CFPlus::Map self, SV *data_) 1696map1a_update (DC::Map self, SV *data_, int extmap)
1259 CODE: 1697 CODE:
1260{ 1698{
1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1699 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1262 uint8_t *data_end = (uint8_t *)SvEND (data_); 1700 uint8_t *data_end = (uint8_t *)SvEND (data_);
1263 mapcell *cell; 1701 mapcell *cell;
1264 int x, y, flags; 1702 int x, y, z, flags;
1703 AV *missing = newAV ();
1704 RETVAL = newRV_noinc ((SV *)missing);
1265 1705
1266 while (data < data_end) 1706 while (data < data_end - 1)
1267 { 1707 {
1268 flags = (data [0] << 8) + data [1]; data += 2; 1708 flags = (data [0] << 8) + data [1]; data += 2;
1269 1709
1270 x = self->x + ((flags >> 10) & 63); 1710 x = self->x + ((flags >> 10) & 63);
1271 y = self->y + ((flags >> 4) & 63); 1711 y = self->y + ((flags >> 4) & 63);
1272 1712
1273 cell = map_get_cell (self, x, y); 1713 cell = map_get_cell (self, x, y);
1274 1714
1275 if (flags & 15) 1715 if (flags & 15)
1276 { 1716 {
1277 if (cell->darkness < 0) 1717 if (!cell->darkness)
1278 { 1718 {
1719 memset (cell, 0, sizeof (*cell));
1279 cell->darkness = 0; 1720 cell->darkness = 256;
1280 cell->face [0] = 0;
1281 cell->face [1] = 0;
1282 cell->face [2] = 0;
1283 } 1721 }
1284 1722
1285 cell->darkness = flags & 8 ? *data++ : 255;
1286
1287 //TODO: don't trust server data to be in-range(!) 1723 //TODO: don't trust server data to be in-range(!)
1288 1724
1289 if (flags & 4) 1725 if (flags & 8)
1290 { 1726 {
1291 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1727 if (extmap)
1728 {
1729 uint8_t ext, cmd;
1730
1731 do
1732 {
1733 ext = *data++;
1734 cmd = ext & 0x7f;
1735
1736 if (cmd < 4)
1737 cell->darkness = 255 - ext * 64 + 1;
1738 else if (cmd == 5) // health
1739 {
1740 cell->stat_width = 1;
1741 cell->stat_hp = *data++;
1742 }
1743 else if (cmd == 6) // monster width
1744 cell->stat_width = *data++ + 1;
1745 else if (cmd == 0x47)
1746 {
1747 if (*data == 1) cell->player = data [1];
1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1751
1752 data += *data + 1;
1753 }
1754 else if (cmd == 8) // cell flags
1755 cell->flags = *data++;
1756 else if (ext & 0x40) // unknown, multibyte => skip
1757 data += *data + 1;
1758 else
1759 data++;
1760 }
1761 while (ext & 0x80);
1762 }
1763 else
1764 cell->darkness = *data++ + 1;
1292 } 1765 }
1293 1766
1767 for (z = 0; z <= 2; ++z)
1294 if (flags & 2) 1768 if (flags & (4 >> z))
1295 { 1769 {
1296 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1770 faceid face = (data [0] << 8) + data [1]; data += 2;
1771 need_facenum (self, face);
1772 cell->tile [z] = self->face2tile [face];
1773
1774 if (cell->tile [z])
1775 {
1776 maptex *tex = self->tex + cell->tile [z];
1777 if (!tex->name)
1778 av_push (missing, newSViv (cell->tile [z]));
1779
1780 if (tex->smoothtile)
1781 {
1782 maptex *smooth = self->tex + tex->smoothtile;
1783 if (!smooth->name)
1784 av_push (missing, newSViv (tex->smoothtile));
1785 }
1786 }
1297 } 1787 }
1298
1299 if (flags & 1)
1300 {
1301 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1302 }
1303 } 1788 }
1304 else 1789 else
1305 cell->darkness = -1; 1790 CELL_CLEAR (cell);
1306 } 1791 }
1307} 1792}
1793 OUTPUT:
1794 RETVAL
1308 1795
1309SV * 1796SV *
1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1311 CODE: 1798 CODE:
1312{ 1799{
1313 int x1, x; 1800 int x1, x;
1314 int y1, y; 1801 int y1, y;
1315 int z; 1802 int z;
1336 { 1823 {
1337 mapcell *cell = row->col + (x - row->c0); 1824 mapcell *cell = row->col + (x - row->c0);
1338 1825
1339 for (z = 0; z <= 0; z++) 1826 for (z = 0; z <= 0; z++)
1340 { 1827 {
1341 mapface face = cell->face [z];
1342
1343 if (face)
1344 {
1345 maptex tex = self->tex [face]; 1828 maptex tex = self->tex [cell->tile [z]];
1346 int a0 = 255 - tex.a; 1829 int a0 = 255 - tex.a;
1347 int a1 = tex.a; 1830 int a1 = tex.a;
1348 1831
1349 r = (r * a0 + tex.r * a1) / 255; 1832 r = (r * a0 + tex.r * a1) / 255;
1350 g = (g * a0 + tex.g * a1) / 255; 1833 g = (g * a0 + tex.g * a1) / 255;
1351 b = (b * a0 + tex.b * a1) / 255; 1834 b = (b * a0 + tex.b * a1) / 255;
1352 a = (a * a0 + tex.a * a1) / 255; 1835 a = (a * a0 + tex.a * a1) / 255;
1353 }
1354 } 1836 }
1355 } 1837 }
1356 1838
1357 *map++ = (r ) 1839 *map++ = (r )
1358 | (g << 8) 1840 | (g << 8)
1365} 1847}
1366 OUTPUT: 1848 OUTPUT:
1367 RETVAL 1849 RETVAL
1368 1850
1369void 1851void
1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1371 CODE: 1853 CODE:
1372{ 1854{
1373 int vx, vy;
1374 int x, y, z; 1855 int x, y, z;
1375 int last_name;
1376 mapface face;
1377 1856
1378 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1379 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1860 smooth_key skey;
1861 int pl_x, pl_y;
1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1380 1866
1381 /* 1867 pl_tex.name = 0;
1382 int vx = self->vx = self->w >= sw
1383 ? self->x + (self->w - sw) / 2
1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1385 1868
1386 int vy = self->vy = self->h >= sh 1869 // thats current max. sorry.
1387 ? self->y + (self->h - sh) / 2 1870 if (sw > 255) sw = 255;
1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1871 if (sh > 255) sh = 255;
1389 */
1390 1872
1391 glColor4ub (255, 255, 255, 255); 1873 // clear key, in case of extra padding
1874 memset (&skey, 0, sizeof (skey));
1875
1876 memset (&key, 0, sizeof (key));
1877 key.r = 255;
1878 key.g = 255;
1879 key.b = 255;
1880 key.a = 255;
1881 key.mode = GL_QUADS;
1882 key.format = GL_T2F_V3F;
1883 key.texname = -1;
1884
1885 mx += self->x;
1886 my += self->y;
1887
1888 // first pass: determine smooth_max
1889 // rather ugly, if you ask me
1890 // could also be stored inside mapcell and updated on change
1891 memset (smooth_max, 0, sizeof (smooth_max));
1892
1893 for (y = 0; y < sh; y++)
1894 if (0 <= y + my && y + my < self->rows)
1895 {
1896 maprow *row = self->row + (y + my);
1897
1898 for (x = 0; x < sw; x++)
1899 if (row->c0 <= x + mx && x + mx < row->c1)
1900 {
1901 mapcell *cell = row->col + (x + mx - row->c0);
1902
1903 smooth_max[x + 1][y + 1] =
1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1906 self->tex [cell->tile [2]].smoothlevel));
1907 }
1908 }
1392 1909
1393 glEnable (GL_BLEND); 1910 glEnable (GL_BLEND);
1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1395 glEnable (GL_TEXTURE_2D);
1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1397 1913
1398 glBegin (GL_QUADS);
1399
1400 last_name = 0;
1401
1402 for (z = 0; z < 3; z++) 1914 for (z = 0; z <= 2; z++)
1915 {
1916 memset (smooth_level, 0, sizeof (smooth_level));
1917
1403 for (y = 0; y < sh; y++) 1918 for (y = 0; y < sh; y++)
1404 if (0 <= y + vy && y + vy < self->rows) 1919 if (0 <= y + my && y + my < self->rows)
1405 { 1920 {
1406 maprow *row = self->row + (y + vy); 1921 maprow *row = self->row + (y + my);
1407 1922
1408 for (x = 0; x < sw; x++) 1923 for (x = 0; x < sw; x++)
1409 if (row->c0 <= x + vx && x + vx < row->c1) 1924 if (row->c0 <= x + mx && x + mx < row->c1)
1410 { 1925 {
1411 mapcell *cell = row->col + (x + vx - row->c0); 1926 mapcell *cell = row->col + (x + mx - row->c0);
1412
1413 face = cell->face [z]; 1927 tileid tile = cell->tile [z];
1414 1928
1415 if (face) 1929 if (tile)
1930 {
1931 maptex tex = self->tex [tile];
1932 int px = (x + 1) * T - tex.w;
1933 int py = (y + 1) * T - tex.h;
1934
1935 if (key.texname != tex.name)
1936 {
1937 if (!tex.name)
1938 tex = self->tex [2]; /* missing, replace by noface */
1939
1940 key.texname = tex.name;
1941 arr = rc_array (rc, &key);
1942 }
1943
1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1960 if (cell->flags & 1)
1961 {
1962 maptex tex = self->tex [1];
1963 int px = x * T + T * 2 / 32;
1964 int py = y * T - T * 6 / 32;
1965
1966 if (tex.name)
1967 {
1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1978 }
1979 }
1980 }
1981
1982 // update smooth hash
1983 if (tex.smoothtile)
1984 {
1985 skey.tile = tex.smoothtile;
1986 skey.level = tex.smoothlevel;
1987
1988 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1989
1990 // add bits to current tile and all neighbours. skey.x|y is
1991 // shifted +1|+1 so we always stay positive.
1992
1993 // bits is ___n cccc CCCC bbbb
1994 // n do not draw borders&corners
1995 // c draw these corners, but...
1996 // C ... not these
1997 // b draw these borders
1998
1999 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2000 // ┃· ·· ·┃ ━━
2001
2002 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2003 // ·· ·· ·┏ ┓·
2004
2005 // full tile
2006 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2007
2008 // borders
2009 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2010 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2011 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2012 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2013
2014 // corners
2015 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2016 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2017 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2018 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2019 }
2020 }
2021 }
2022 }
2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
2027 // go through all smoothlevels, lowest to highest, then draw.
2028 // this is basically counting sort
2029 {
2030 int w, b;
2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
2034 for (w = 0; w < 256 / 32; ++w)
2035 {
2036 uint32_t smask = smooth_level [w];
2037 if (smask)
2038 for (b = 0; b < 32; ++b)
2039 if (smask & (((uint32_t)1) << b))
1416 { 2040 {
1417 maptex tex = self->tex [face]; 2041 int level = (w << 5) | b;
2042 HE *he;
1418 2043
1419 int px = (x + 1) * 32 - tex.w; 2044 hv_iterinit (smooth);
1420 int py = (y + 1) * 32 - tex.h; 2045 while ((he = hv_iternext (smooth)))
1421
1422 if (last_name != tex.name)
1423 { 2046 {
2047 smooth_key *skey = (smooth_key *)HeKEY (he);
2048 IV bits = SvIVX (HeVAL (he));
2049
2050 if (!(bits & 0x1000)
2051 && skey->level == level
2052 && level > smooth_max [skey->x][skey->y])
2053 {
2054 maptex tex = self->tex [skey->tile];
2055 int px = (((int)skey->x) - 1) * T;
2056 int py = (((int)skey->y) - 1) * T;
2057 int border = bits & 15;
2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2059 float dx = tex.s * .0625f; // 16 images/row
2060 float dy = tex.t * .5f ; // 2 images/column
2061
2062 if (tex.name)
2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
2066 if (key.texname != tex.name)
2067 {
1424 glEnd (); 2068 glEnd ();
1425 last_name = tex.name;
1426 glBindTexture (GL_TEXTURE_2D, last_name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1427 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
2071 }
2072
2073 if (border)
2074 {
2075 float ox = border * dx;
2076
2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2081 }
2082
2083 if (corner)
2084 {
2085 float ox = corner * dx;
2086
2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
2092 }
2093 }
1428 } 2094 }
1429
1430 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1431 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1432 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1433 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1434 } 2095 }
1435 }
1436 } 2096 }
1437 2097
1438 glEnd (); 2098 glEnd ();
1439
1440 glDisable (GL_TEXTURE_2D); 2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
2101 }
2102
2103 hv_clear (smooth);
2104 }
2105
2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
2111
2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1441 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
1442} 2124 rc_free (rc);
1443 2125
2126 // top layer: overlays such as the health bar
2127 for (y = 0; y < sh; y++)
2128 if (0 <= y + my && y + my < self->rows)
2129 {
2130 maprow *row = self->row + (y + my);
2131
2132 for (x = 0; x < sw; x++)
2133 if (row->c0 <= x + mx && x + mx < row->c1)
2134 {
2135 mapcell *cell = row->col + (x + mx - row->c0);
2136
2137 int px = x * T;
2138 int py = y * T;
2139
2140 if (cell->stat_hp)
2141 {
2142 int width = cell->stat_width * T;
2143 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2144
2145 glColor3ub (0, 0, 0);
2146 glRectf (px + 1, py - thick - 2,
2147 px + width - 1, py);
2148
2149 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2150 glRectf (px + 2,
2151 py - thick - 1,
2152 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2153 }
2154 }
2155 }
2156}
2157
1444void 2158void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE: 2160 CODE:
1447{ 2161{
1448 static float color[16][3] = { 2162 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F }, 2163 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F }, 2164 { 1.00F, 1.00F, 1.00F },
1500 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
1502} 2216}
1503 2217
1504void 2218void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1506 PPCODE: 2220 PPCODE:
1507{ 2221{
1508 int vx, vy;
1509 int x, y; 2222 int x, y;
2223 int sw1 = sw + 2;
2224 int sh1 = sh + 2;
2225 int sh3 = sh * 3;
1510 int sw4 = (sw + 3) & ~3; 2226 int sw34 = (sw * 3 + 3) & ~3;
2227 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2228 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2229 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1513 2230
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv); 2231 SvPOK_only (darkness3_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh); 2232 SvCUR_set (darkness3_sv, sw34 * sh3);
1517 2233
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2234 mx += self->x - 1;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2235 my += self->y - 1;
1520 2236
2237 memset (darkness1, 255, sw1 * sh1);
2238
1521 for (y = 0; y < sh; y++) 2239 for (y = 0; y < sh1; y++)
1522 if (0 <= y + vy && y + vy < self->rows) 2240 if (0 <= y + my && y + my < self->rows)
1523 { 2241 {
1524 maprow *row = self->row + (y + vy); 2242 maprow *row = self->row + (y + my);
1525 2243
1526 for (x = 0; x < sw; x++) 2244 for (x = 0; x < sw1; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1) 2245 if (row->c0 <= x + mx && x + mx < row->c1)
1528 { 2246 {
1529 mapcell *cell = row->col + (x + vx - row->c0); 2247 mapcell *cell = row->col + (x + mx - row->c0);
1530 2248
1531 darkness[y * sw4 + x] = cell->darkness < 0 2249 darkness1 [y * sw1 + x] = cell->darkness
2250 ? 255 - (cell->darkness - 1)
1532 ? 255 - FOW_DARKNESS 2251 : 255 - FOW_DARKNESS;
1533 : 255 - cell->darkness;
1534 } 2252 }
1535 } 2253 }
1536 2254
2255 for (y = 0; y < sh; ++y)
2256 for (x = 0; x < sw; ++x)
2257 {
2258 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2259 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2260 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2261 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2262 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2263 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2264 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2265 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2266 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2267
2268 uint8_t r11 = (d11 + d21 + d12) / 3;
2269 uint8_t r21 = d21;
2270 uint8_t r31 = (d21 + d31 + d32) / 3;
2271
2272 uint8_t r12 = d12;
2273 uint8_t r22 = d22;
2274 uint8_t r32 = d32;
2275
2276 uint8_t r13 = (d13 + d23 + d12) / 3;
2277 uint8_t r23 = d23;
2278 uint8_t r33 = (d23 + d33 + d32) / 3;
2279
2280 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2281 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2283 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2284 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2286 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2287 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2289 }
2290
2291 free (darkness1);
2292
1537 EXTEND (SP, 3); 2293 EXTEND (SP, 3);
1538 PUSHs (sv_2mortal (newSViv (sw4))); 2294 PUSHs (sv_2mortal (newSViv (sw34)));
1539 PUSHs (sv_2mortal (newSViv (sh))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
1540 PUSHs (darkness_sv); 2296 PUSHs (darkness3_sv);
1541} 2297}
1542 2298
1543SV * 2299SV *
1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
1545 CODE: 2301 CODE:
1546{ 2302{
1547 int x, y, x1, y1; 2303 int x, y, x1, y1;
1548 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
1549 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1574 if (row && row->c0 <= x && x < row->c1) 2330 if (row && row->c0 <= x && x < row->c1)
1575 { 2331 {
1576 mapcell *cell = row->col + (x - row->c0); 2332 mapcell *cell = row->col + (x - row->c0);
1577 uint8_t flags = 0; 2333 uint8_t flags = 0;
1578 2334
1579 if (cell->face [0]) flags |= 1; 2335 if (cell->tile [0]) flags |= 1;
1580 if (cell->face [1]) flags |= 2; 2336 if (cell->tile [1]) flags |= 2;
1581 if (cell->face [2]) flags |= 4; 2337 if (cell->tile [2]) flags |= 4;
1582 2338
1583 *data++ = flags; 2339 *data++ = flags;
1584 2340
1585 if (flags & 1) 2341 if (flags & 1)
1586 { 2342 {
2343 tileid tile = cell->tile [0];
1587 *data++ = cell->face [0] >> 8; 2344 *data++ = tile >> 8;
1588 *data++ = cell->face [0]; 2345 *data++ = tile;
1589 } 2346 }
1590 2347
1591 if (flags & 2) 2348 if (flags & 2)
1592 { 2349 {
2350 tileid tile = cell->tile [1];
1593 *data++ = cell->face [1] >> 8; 2351 *data++ = tile >> 8;
1594 *data++ = cell->face [1]; 2352 *data++ = tile;
1595 } 2353 }
1596 2354
1597 if (flags & 4) 2355 if (flags & 4)
1598 { 2356 {
2357 tileid tile = cell->tile [2];
1599 *data++ = cell->face [2] >> 8; 2358 *data++ = tile >> 8;
1600 *data++ = cell->face [2]; 2359 *data++ = tile;
1601 } 2360 }
1602 } 2361 }
1603 else 2362 else
1604 *data++ = 0; 2363 *data++ = 0;
1605 } 2364 }
1606 } 2365 }
1607 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
1608 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
1609 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
1610 RETVAL = data_sv; 2374 RETVAL = data_sv;
1611} 2375}
1612 OUTPUT: 2376 OUTPUT:
1613 RETVAL 2377 RETVAL
1614 2378
1615void 2379void
1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1617 PPCODE: 2381 PPCODE:
1618{ 2382{
1619 int x, y, z; 2383 int x, y, z;
1620 int w, h; 2384 int w, h;
1621 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
1622 2396
1623 if (*data++ != 0) 2397 if (*data++ != 0)
1624 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
1625 2399
1626 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
1627 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
1628 2402
1629 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
1641 { 2415 {
1642 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
1643 2417
1644 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
1645 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
1646 uint8_t flags = *data++; 2425 flags = *data++;
1647 2426
1648 if (flags) 2427 if (flags)
1649 { 2428 {
1650 mapface face[3] = { 0, 0, 0 };
1651
1652 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2430 tileid tile[3] = { 0, 0, 0 };
1653 2431
1654 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2432 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1655 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1656 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1657 2435
1658 if (cell->darkness <= 0) 2436 if (cell->darkness == 0)
1659 { 2437 {
1660 cell->darkness = -1; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
1661 2440
1662 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
1663 { 2442 {
1664 cell->face[z] = face[z]; 2443 tileid t = tile [z];
1665 2444
1666 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2446 {
1667 XPUSHs (sv_2mortal (newSViv (face[z]))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2448 need_texid (self, t);
2449 }
2450
2451 cell->tile [z] = t;
1668 } 2452 }
1669 } 2453 }
1670 } 2454 }
1671 } 2455 }
1672 } 2456 }
1673} 2457}
1674 2458
1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2459MODULE = Deliantra::Client PACKAGE = DC::RW
1676 2460
1677CFPlus::MixChunk 2461DC::RW
1678new_from_file (SV *class, char *path) 2462new (SV *class, SV *data_sv)
1679 CODE: 2463 CODE:
1680 RETVAL = Mix_LoadWAV (path); 2464{
2465 STRLEN datalen;
2466 char *data = SvPVbyte (data_sv, datalen);
2467
2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2469}
1681 OUTPUT: 2470 OUTPUT:
1682 RETVAL 2471 RETVAL
1683 2472
2473DC::RW
2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2475 CODE:
2476 RETVAL = SDL_RWFromFile (path, mode);
2477 OUTPUT:
2478 RETVAL
2479
2480# fails on win32:
2481# dc.xs(2268) : error C2059: syntax error : '('
1684void 2482#void
2483#close (DC::RW self)
2484# CODE:
2485# (self->(close)) (self);
2486
2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2488
2489PROTOTYPES: DISABLE
2490
2491DC::Channel
2492find ()
2493 CODE:
2494{
2495 RETVAL = Mix_GroupAvailable (-1);
2496
2497 if (RETVAL < 0)
2498 {
2499 RETVAL = Mix_GroupOldest (-1);
2500
2501 if (RETVAL < 0)
2502 XSRETURN_UNDEF;
2503
2504 Mix_HaltChannel (RETVAL);
2505 }
2506
2507 Mix_UnregisterAllEffects (RETVAL);
2508 Mix_Volume (RETVAL, 128);
2509}
2510 OUTPUT:
2511 RETVAL
2512
2513void
2514halt (DC::Channel self)
2515 CODE:
2516 Mix_HaltChannel (self);
2517
2518void
2519expire (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_ExpireChannel (self, ticks);
2522
2523void
2524fade_out (DC::Channel self, int ticks = -1)
2525 CODE:
2526 Mix_FadeOutChannel (self, ticks);
2527
2528int
2529volume (DC::Channel self, int volume)
2530 CODE:
2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2532 OUTPUT:
2533 RETVAL
2534
2535void
2536unregister_all_effects (DC::Channel self)
2537 CODE:
2538 Mix_UnregisterAllEffects (self);
2539
2540void
2541set_panning (DC::Channel self, int left, int right)
2542 CODE:
2543 left = CLAMP (left , 0, 255);
2544 right = CLAMP (right, 0, 255);
2545 Mix_SetPanning (self, left, right);
2546
2547void
2548set_distance (DC::Channel self, int distance)
2549 CODE:
2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2551
2552void
2553set_position (DC::Channel self, int angle, int distance)
2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2564
2565void
2566set_reverse_stereo (DC::Channel self, int flip)
2567 CODE:
2568 Mix_SetReverseStereo (self, flip);
2569
2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2571
2572PROTOTYPES: DISABLE
2573
2574DC::MixChunk
2575new (SV *class, DC::RW rwops)
2576 CODE:
2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2578 OUTPUT:
2579 RETVAL
2580
2581void
1685DESTROY (CFPlus::MixChunk self) 2582DESTROY (DC::MixChunk self)
1686 CODE: 2583 CODE:
1687 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
1688 2585
1689int 2586int
1690volume (CFPlus::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
1691 CODE: 2588 CODE:
2589 if (items > 1)
2590 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
1693 OUTPUT: 2592 OUTPUT:
1694 RETVAL 2593 RETVAL
1695 2594
1696int 2595DC::Channel
1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1698 CODE: 2597 CODE:
2598{
1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2600
2601 if (RETVAL < 0)
2602 XSRETURN_UNDEF;
2603
2604 if (channel < 0)
2605 {
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608 }
2609}
1700 OUTPUT: 2610 OUTPUT:
1701 RETVAL 2611 RETVAL
1702 2612
1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1704 2614
1705int 2615int
1706volume (int volume = -1) 2616volume (int volume = -1)
2617 PROTOTYPE: ;$
1707 CODE: 2618 CODE:
2619 if (items > 0)
2620 volume = CLAMP (volume, 0, 128);
1708 RETVAL = Mix_VolumeMusic (volume); 2621 RETVAL = Mix_VolumeMusic (volume);
1709 OUTPUT: 2622 OUTPUT:
1710 RETVAL 2623 RETVAL
1711 2624
2625void
2626fade_out (int ms)
2627 CODE:
2628 Mix_FadeOutMusic (ms);
2629
2630void
2631halt ()
2632 CODE:
2633 Mix_HaltMusic ();
2634
1712CFPlus::MixMusic 2635DC::MixMusic
1713new_from_file (SV *class, char *path) 2636new (SV *class, DC::RW rwops)
1714 CODE: 2637 CODE:
1715 RETVAL = Mix_LoadMUS (path); 2638 RETVAL = Mix_LoadMUS_RW (rwops);
1716 OUTPUT: 2639 OUTPUT:
1717 RETVAL 2640 RETVAL
1718 2641
1719void 2642void
1720DESTROY (CFPlus::MixMusic self) 2643DESTROY (DC::MixMusic self)
1721 CODE: 2644 CODE:
1722 Mix_FreeMusic (self); 2645 Mix_FreeMusic (self);
1723 2646
1724int 2647int
1725play (CFPlus::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
1726 CODE: 2649 CODE:
1727 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
1728 OUTPUT: 2651 OUTPUT:
1729 RETVAL 2652 RETVAL
1730 2653
1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2654void
2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2656 CODE:
2657 Mix_FadeInMusicPos (self, loops, ms, position);
2658
2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2660
2661PROTOTYPES: ENABLE
1732 2662
1733BOOT: 2663BOOT:
1734{ 2664{
1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1736 static const struct { 2666 static const struct {
1737 const char *name; 2667 const char *name;
1738 IV iv; 2668 IV iv;
1739 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
1740# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2671 const_iv (GL_VENDOR),
2672 const_iv (GL_VERSION),
2673 const_iv (GL_EXTENSIONS),
1741 const_iv (GL_COLOR_MATERIAL), 2674 const_iv (GL_COLOR_MATERIAL),
1742 const_iv (GL_SMOOTH), 2675 const_iv (GL_SMOOTH),
1743 const_iv (GL_FLAT), 2676 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER), 2677 const_iv (GL_DITHER),
1745 const_iv (GL_BLEND), 2678 const_iv (GL_BLEND),
1749 const_iv (GL_ALPHA_TEST), 2682 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE), 2683 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL), 2684 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT), 2685 const_iv (GL_FRONT),
1753 const_iv (GL_BACK), 2686 const_iv (GL_BACK),
2687 const_iv (GL_AUX0),
1754 const_iv (GL_AND), 2688 const_iv (GL_AND),
1755 const_iv (GL_ONE), 2689 const_iv (GL_ONE),
1756 const_iv (GL_ZERO), 2690 const_iv (GL_ZERO),
1757 const_iv (GL_SRC_ALPHA), 2691 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA), 2692 const_iv (GL_DST_ALPHA),
1771 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
1774 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
1776 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2717 const_iv (GL_PROXY_TEXTURE_1D),
2718 const_iv (GL_PROXY_TEXTURE_2D),
1777 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
1778 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
1779 const_iv (GL_TEXTURE_ENV), 2721 const_iv (GL_TEXTURE_ENV),
1780 const_iv (GL_TEXTURE_MAG_FILTER), 2722 const_iv (GL_TEXTURE_MAG_FILTER),
1781 const_iv (GL_TEXTURE_MIN_FILTER), 2723 const_iv (GL_TEXTURE_MIN_FILTER),
1802 const_iv (GL_COLOR_LOGIC_OP), 2744 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D), 2745 const_iv (GL_SEPARABLE_2D),
1804 const_iv (GL_CONVOLUTION_2D), 2746 const_iv (GL_CONVOLUTION_2D),
1805 const_iv (GL_CONVOLUTION_BORDER_MODE), 2747 const_iv (GL_CONVOLUTION_BORDER_MODE),
1806 const_iv (GL_CONSTANT_BORDER), 2748 const_iv (GL_CONSTANT_BORDER),
2749 const_iv (GL_POINTS),
1807 const_iv (GL_LINES), 2750 const_iv (GL_LINES),
1808 const_iv (GL_LINE_STRIP), 2751 const_iv (GL_LINE_STRIP),
1809 const_iv (GL_LINE_LOOP), 2752 const_iv (GL_LINE_LOOP),
1810 const_iv (GL_QUADS), 2753 const_iv (GL_QUADS),
1811 const_iv (GL_QUAD_STRIP), 2754 const_iv (GL_QUAD_STRIP),
1812 const_iv (GL_TRIANGLES), 2755 const_iv (GL_TRIANGLES),
1813 const_iv (GL_TRIANGLE_STRIP), 2756 const_iv (GL_TRIANGLE_STRIP),
1814 const_iv (GL_TRIANGLE_FAN), 2757 const_iv (GL_TRIANGLE_FAN),
2758 const_iv (GL_POLYGON),
1815 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2760 const_iv (GL_POINT_SMOOTH_HINT),
2761 const_iv (GL_LINE_SMOOTH_HINT),
2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1816 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2766 const_iv (GL_DONT_CARE),
2767 const_iv (GL_NICEST),
1817 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
1818 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
1819 const_iv (GL_T2F_V3F), 2770 const_iv (GL_T2F_V3F),
1820 const_iv (GL_T2F_N3F_V3F), 2771 const_iv (GL_T2F_N3F_V3F),
1821# undef const_iv 2772# undef const_iv
1822 }; 2773 };
1823 2774
1824 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1825 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2777
2778 texture_av = newAV ();
2779 AvREAL_off (texture_av);
1826} 2780}
2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
1827 2787
1828char * 2788char *
1829gl_vendor () 2789gl_vendor ()
1830 CODE: 2790 CODE:
1831 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
1844 CODE: 2804 CODE:
1845 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2805 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1846 OUTPUT: 2806 OUTPUT:
1847 RETVAL 2807 RETVAL
1848 2808
2809const char *glGetString (GLenum pname)
2810
2811GLint glGetInteger (GLenum pname)
2812 CODE:
2813 glGetIntegerv (pname, &RETVAL);
2814 OUTPUT:
2815 RETVAL
2816
2817GLdouble glGetDouble (GLenum pname)
2818 CODE:
2819 glGetDoublev (pname, &RETVAL);
2820 OUTPUT:
2821 RETVAL
2822
1849int glGetError () 2823int glGetError ()
1850 2824
1851void glFinish () 2825void glFinish ()
1852 2826
1853void glClear (int mask) 2827void glClear (int mask)
1890# near_ and far_ are due to microsofts buggy "c" compiler 2864# near_ and far_ are due to microsofts buggy "c" compiler
1891void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2865void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1892 2866
1893# near_ and far_ are due to microsofts buggy "c" compiler 2867# near_ and far_ are due to microsofts buggy "c" compiler
1894void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2868void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2869
2870PROTOTYPES: DISABLE
1895 2871
1896void glViewport (int x, int y, int width, int height) 2872void glViewport (int x, int y, int width, int height)
1897 2873
1898void glScissor (int x, int y, int width, int height) 2874void glScissor (int x, int y, int width, int height)
1899 2875
1907 2883
1908void glRotate (float angle, float x, float y, float z) 2884void glRotate (float angle, float x, float y, float z)
1909 CODE: 2885 CODE:
1910 glRotatef (angle, x, y, z); 2886 glRotatef (angle, x, y, z);
1911 2887
1912void glBegin (int mode)
1913
1914void glEnd ()
1915
1916void glColor (float r, float g, float b, float a = 1.0) 2888void glColor (float r, float g, float b, float a = 1.0)
1917 PROTOTYPE: @
1918 ALIAS: 2889 ALIAS:
1919 glColor_premultiply = 1 2890 glColor_premultiply = 1
1920 CODE: 2891 CODE:
1921 if (ix) 2892 if (ix)
1922 { 2893 {
1925 b *= a; 2896 b *= a;
1926 } 2897 }
1927 // microsoft visual "c" rounds instead of truncating... 2898 // microsoft visual "c" rounds instead of truncating...
1928 glColor4f (r, g, b, a); 2899 glColor4f (r, g, b, a);
1929 2900
1930void glInterleavedArrays (int format, int stride, char *data)
1931
1932void glDrawElements (int mode, int count, int type, char *indices)
1933
1934# 1.2 void glDrawRangeElements (int mode, int start, int end
1935
1936void glRasterPos (float x, float y, float z = 0.) 2901void glRasterPos (float x, float y, float z = 0.)
1937 CODE: 2902 CODE:
1938 glRasterPos3f (0, 0, z); 2903 glRasterPos3f (0, 0, z);
1939 glBitmap (0, 0, 0, 0, x, y, 0); 2904 glBitmap (0, 0, 0, 0, x, y, 0);
1940 2905
1944 2909
1945void glTexCoord (float s, float t) 2910void glTexCoord (float s, float t)
1946 CODE: 2911 CODE:
1947 glTexCoord2f (s, t); 2912 glTexCoord2f (s, t);
1948 2913
2914void glRect (float x1, float y1, float x2, float y2)
2915 CODE:
2916 glRectf (x1, y1, x2, y2);
2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2927PROTOTYPES: ENABLE
2928
2929void glBegin (int mode)
2930
2931void glEnd ()
2932
2933void glPointSize (GLfloat size)
2934
2935void glLineWidth (GLfloat width)
2936
2937void glInterleavedArrays (int format, int stride, char *data)
2938
2939void glDrawElements (int mode, int count, int type, char *indices)
2940
2941# 1.2 void glDrawRangeElements (int mode, int start, int end
2942
1949void glTexEnv (int target, int pname, float param) 2943void glTexEnv (int target, int pname, float param)
1950 CODE: 2944 CODE:
1951 glTexEnvf (target, pname, param); 2945 glTexEnvf (target, pname, param);
1952 2946
1953void glTexParameter (int target, int pname, float param) 2947void glTexParameter (int target, int pname, float param)
1969void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1970 CODE: 2964 CODE:
1971 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
1972 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1973 2967
1974void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1975 2969
1976void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1977 2971
1978void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2973
2974void glPixelZoom (float x, float y)
1979 2975
1980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1981 2977
1982int glGenTexture () 2978int glGenTexture ()
1983 CODE: 2979 CODE:
1984{ 2980 RETVAL = gen_texture ();
1985 GLuint name;
1986 glGenTextures (1, &name);
1987 RETVAL = name;
1988}
1989 OUTPUT: 2981 OUTPUT:
1990 RETVAL 2982 RETVAL
1991 2983
1992void glDeleteTexture (int name) 2984void glDeleteTexture (int name)
1993 CODE: 2985 CODE:
1994{
1995 GLuint name_ = name;
1996 glDeleteTextures (1, &name_); 2986 del_texture (name);
1997} 2987
1998
1999int glGenList () 2988int glGenList ()
2000 CODE: 2989 CODE:
2001 RETVAL = glGenLists (1); 2990 RETVAL = glGenLists (1);
2002 OUTPUT: 2991 OUTPUT:
2003 RETVAL 2992 RETVAL
2010 2999
2011void glEndList () 3000void glEndList ()
2012 3001
2013void glCallList (int list) 3002void glCallList (int list)
2014 3003
3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3005
3006PROTOTYPES: DISABLE
3007
3008void
3009find_widget (SV *self, NV x, NV y)
3010 PPCODE:
3011{
3012 if (within_widget (self, x, y))
3013 XPUSHs (self);
3014}
3015
3016BOOT:
3017{
3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3019
3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3024}
3025
3026void
3027draw (SV *self)
3028 CODE:
3029{
3030 HV *hv;
3031 SV **svp;
3032 NV x, y, w, h;
3033 SV *draw_x_sv = GvSV (draw_x_gv);
3034 SV *draw_y_sv = GvSV (draw_y_gv);
3035 SV *draw_w_sv = GvSV (draw_w_gv);
3036 SV *draw_h_sv = GvSV (draw_h_gv);
3037 double draw_x, draw_y;
3038
3039 if (!SvROK (self))
3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3041
3042 hv = (HV *)SvRV (self);
3043
3044 if (SvTYPE (hv) != SVt_PVHV)
3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3046
3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3049
3050 if (!h || !w)
3051 XSRETURN_EMPTY;
3052
3053 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3054 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3055
3056 draw_x = SvNV (draw_x_sv) + x;
3057 draw_y = SvNV (draw_y_sv) + y;
3058
3059 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3060 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3061 XSRETURN_EMPTY;
3062
3063 sv_setnv (draw_x_sv, draw_x);
3064 sv_setnv (draw_y_sv, draw_y);
3065
3066 glPushMatrix ();
3067 glTranslated (x, y, 0);
3068
3069 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3070 {
3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3072
3073 if (svp && SvTRUE (*svp))
3074 {
3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3076 glEnable (GL_BLEND);
3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3078 glBegin (GL_QUADS);
3079 glVertex2f (0, 0);
3080 glVertex2f (w, 0);
3081 glVertex2f (w, h);
3082 glVertex2f (0, h);
3083 glEnd ();
3084 glDisable (GL_BLEND);
3085 }
3086 }
3087#if 0
3088 // draw borders, for debugging
3089 glPushMatrix ();
3090 glColor4f (1., 1., 0., 1.);
3091 glTranslatef (.5, .5, 0.);
3092 glBegin (GL_LINE_LOOP);
3093 glVertex2f (0 , 0);
3094 glVertex2f (w - 1, 0);
3095 glVertex2f (w - 1, h - 1);
3096 glVertex2f (0 , h - 1);
3097 glEnd ();
3098 glPopMatrix ();
3099#endif
3100 PUSHMARK (SP);
3101 XPUSHs (self);
3102 PUTBACK;
3103 call_method ("_draw", G_VOID | G_DISCARD);
3104 SPAGAIN;
3105
3106 glPopMatrix ();
3107
3108 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3109 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3110}
3111

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