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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
343static void 380static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 382{
346 int x, y; 383 int x, y;
347 maprow *row; 384 maprow *row;
348 mapcell *cell; 385 mapcell *cell;
349 386
361 if (x >= row->c1) 398 if (x >= row->c1)
362 break; 399 break;
363 400
364 cell = row->col + x - row->c0; 401 cell = row->col + x - row->c0;
365 402
366 cell->darkness = 0; 403 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 404 }
371 } 405 }
372} 406}
373 407
374typedef struct { 408typedef struct {
428 n |= n >> 16; 462 n |= n >> 16;
429 463
430 return n + 1; 464 return n + 1;
431} 465}
432 466
467static unsigned int
468popcount (unsigned int n)
469{
470 n -= (n >> 1) & 0x55555555U;
471 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
472 n = ((n >> 4) + n) & 0x0f0f0f0fU;
473 n *= 0x01010101U;
474
475 return n >> 24;
476}
477
433/* SDL should provide this, really. */ 478/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 479#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 480#define SDLK_MODIFIER_MAX 314
436 481
437MODULE = CFPlus PACKAGE = CFPlus 482/******************************************************************************/
483
484static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
485static GV *hover_gv;
486
487static int
488within_widget (SV *widget, NV x, NV y)
489{
490 HV *self;
491 SV **svp;
492 NV wx, ww, wy, wh;
493
494 if (!SvROK (widget))
495 return 0;
496
497 self = (HV *)SvRV (widget);
498
499 if (SvTYPE (self) != SVt_PVHV)
500 return 0;
501
502 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
503 if (y < wy)
504 return 0;
505
506 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
507 if (y >= wy + wh)
508 return 0;
509
510 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
511 if (x < wx)
512 return 0;
513
514 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
515 if (x >= wx + ww)
516 return 0;
517
518 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
519 if (!svp || !SvTRUE (*svp))
520 return 0;
521
522 return 1;
523}
524
525MODULE = Deliantra::Client PACKAGE = DC
438 526
439PROTOTYPES: ENABLE 527PROTOTYPES: ENABLE
440 528
441BOOT: 529BOOT:
442{ 530{
443 HV *stash = gv_stashpv ("CFPlus", 1); 531 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 532 static const struct {
445 const char *name; 533 const char *name;
446 IV iv; 534 IV iv;
447 } *civ, const_iv[] = { 535 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 536# define const_iv(name) { # name, (IV)name }
470 558
471 const_iv (SDL_APPINPUTFOCUS), 559 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 560 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 561 const_iv (SDL_APPACTIVE),
474 562
563 const_iv (SDLK_FIRST),
564 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 565 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 566 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 567 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 568 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 569 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 641 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 642 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
646
647 const_iv (MIX_DEFAULT_FORMAT),
648
649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 675# undef const_iv
557 }; 676 };
558 677
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 697
579NV floor (NV x) 698NV floor (NV x)
580 699
581NV ceil (NV x) 700NV ceil (NV x)
582 701
702IV minpot (UV n)
703
704IV popcount (UV n)
705
583void 706void
584pango_init () 707pango_init ()
585 CODE: 708 CODE:
586{ 709{
587 opengl_fontmap = pango_opengl_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
713 /*pango_context_set_font_description (opengl_context, default_font);*/
714#if PANGO_VERSION_CHECK (1, 15, 2)
715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
717#endif
590} 718}
591 719
592char *
593SDL_GetError () 720char *SDL_GetError ()
594 721
595int 722int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 723
598void 724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
599SDL_Quit () 728void SDL_Quit ()
729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
600 738
601void 739void
602SDL_ListModes (int rgb, int alpha) 740SDL_ListModes (int rgb, int alpha)
603 PPCODE: 741 PPCODE:
604{ 742{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 757
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 760
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 762
628 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
629 while (*m) 764 while (*m)
630 { 765 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 766 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 767 {
633 AV *av = newAV (); 768 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 771 av_push (av, newSViv (rgb));
660 795
661 if (RETVAL) 796 if (RETVAL)
662 { 797 {
663 av_clear (texture_av); 798 av_clear (texture_av);
664 799
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 801#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 802#include "glfunc.h"
668#undef GL_FUNC 803#undef GL_FUNC
669 } 804 }
670} 805}
677char * 812char *
678SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
679 814
680int 815int
681SDL_GetAppState () 816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
682 820
683void 821void
684poll_events () 822poll_events ()
685 PPCODE: 823 PPCODE:
686{ 824{
696 { 834 {
697 case SDL_KEYDOWN: 835 case SDL_KEYDOWN:
698 case SDL_KEYUP: 836 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 837 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 838 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 839 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 840 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 841 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 842 break;
705 843
706 case SDL_ACTIVEEVENT: 844 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 845 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 863 x = ev.motion.x;
726 y = ev.motion.y; 864 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 865 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 866 }
729 867
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 868 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 869 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 870 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 871 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 872 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 873 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 874 }
737 break; 875 break;
738 876
739 case SDL_MOUSEBUTTONDOWN: 877 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 878 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 879 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 880
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 881 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 882 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 883 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 884 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 889 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 890 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 891 break;
754 } 892 }
755 893
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 894 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 895 }
758} 896}
759 897
760int 898int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 899Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 900 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 901 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 902 Mix_ChannelFinished (channel_finished);
765 903
766void 904void
905Mix_QuerySpec ()
906 PPCODE:
907{
908 int freq, channels;
909 Uint16 format;
910
911 if (Mix_QuerySpec (&freq, &format, &channels))
912 {
913 EXTEND (SP, 3);
914 PUSHs (sv_2mortal (newSViv (freq)));
915 PUSHs (sv_2mortal (newSViv (format)));
916 PUSHs (sv_2mortal (newSViv (channels)));
917 }
918}
919
920void
767Mix_CloseAudio () 921Mix_CloseAudio ()
768 922
769int 923int
770Mix_AllocateChannels (int numchans = -1) 924Mix_AllocateChannels (int numchans = -1)
925
926const char *
927Mix_GetError ()
771 928
772void 929void
773lowdelay (int fd, int val = 1) 930lowdelay (int fd, int val = 1)
774 CODE: 931 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 932 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 958 }
802 } 959 }
803#endif 960#endif
804} 961}
805 962
806void 963int
807add_font (char *file) 964add_font (char *file)
808 CODE: 965 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
967 OUTPUT:
968 RETVAL
810 969
811void 970void
812load_image_inline (SV *image_) 971load_image_inline (SV *image_)
813 ALIAS: 972 ALIAS:
814 load_image_file = 1 973 load_image_file = 1
817 STRLEN image_len; 976 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 977 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 978 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 979 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 980 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 981 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 982 : SDL_RWFromConstMem (image, image_len);
824 983
825 if (!rw) 984 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 985 croak ("load_image: %s", SDL_GetError ());
827 986
900void 1059void
901error (char *message) 1060error (char *message)
902 CODE: 1061 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1062 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1063#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1065#endif
907 1066
908void 1067void
909fatal (char *message) 1068fatal (char *message)
910 CODE: 1069 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1070 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1071#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1072 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1073#endif
915 _exit (1); 1074 _exit (1);
916 1075
917void 1076void
918_exit (int retval = 0) 1077_exit (int retval = 0)
930#if DEBUG 1089#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1090 VALGRIND_DO_LEAK_CHECK;
932#endif 1091#endif
933} 1092}
934 1093
935MODULE = CFPlus PACKAGE = CFPlus::Font 1094MODULE = Deliantra::Client PACKAGE = DC::Font
936 1095
937CFPlus::Font 1096PROTOTYPES: DISABLE
1097
1098DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1099new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1100 CODE:
940{ 1101{
941 int count; 1102 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1103 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1106}
946 OUTPUT: 1107 OUTPUT:
947 RETVAL 1108 RETVAL
948 1109
949void 1110void
950DESTROY (CFPlus::Font self) 1111DESTROY (DC::Font self)
951 CODE: 1112 CODE:
952 pango_font_description_free (self); 1113 pango_font_description_free (self);
953 1114
954void 1115void
955make_default (CFPlus::Font self) 1116make_default (DC::Font self)
1117 PROTOTYPE: $
956 CODE: 1118 CODE:
957 default_font = self; 1119 default_font = self;
958 1120
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1121MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1122
1123PROTOTYPES: DISABLE
1124
961void 1125void
962reset_glyph_cache () 1126glyph_cache_backup ()
1127 PROTOTYPE:
963 CODE: 1128 CODE:
1129 tc_backup ();
1130
1131void
1132glyph_cache_restore ()
1133 PROTOTYPE:
1134 CODE:
964 tc_clear (); 1135 tc_restore ();
965 1136
966CFPlus::Layout 1137DC::Layout
967new (SV *class) 1138new (SV *class)
968 CODE: 1139 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1140 New (0, RETVAL, 1, struct cf_layout);
970 1141
971 RETVAL->pl = pango_layout_new (opengl_context); 1142 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1144 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1145 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1146 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1147 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1148 RETVAL->font = 0;
1149 RETVAL->rc = rc_alloc ();
978 1150
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1151 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1152 layout_update_font (RETVAL);
981 OUTPUT: 1153 OUTPUT:
982 RETVAL 1154 RETVAL
983 1155
984void 1156void
985DESTROY (CFPlus::Layout self) 1157DESTROY (DC::Layout self)
986 CODE: 1158 CODE:
987 g_object_unref (self->pl); 1159 g_object_unref (self->pl);
1160 rc_free (self->rc);
988 Safefree (self); 1161 Safefree (self);
989 1162
990void 1163void
991set_text (CFPlus::Layout self, SV *text_) 1164set_text (DC::Layout self, SV *text_)
992 CODE: 1165 CODE:
993{ 1166{
994 STRLEN textlen; 1167 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1168 char *text = SvPVutf8 (text_, textlen);
996 1169
997 pango_layout_set_text (self->pl, text, textlen); 1170 pango_layout_set_text (self->pl, text, textlen);
998} 1171}
999 1172
1000void 1173void
1001set_markup (CFPlus::Layout self, SV *text_) 1174set_markup (DC::Layout self, SV *text_)
1002 CODE: 1175 CODE:
1003{ 1176{
1004 STRLEN textlen; 1177 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1006 1179
1007 pango_layout_set_markup (self->pl, text, textlen); 1180 pango_layout_set_markup (self->pl, text, textlen);
1008} 1181}
1009 1182
1010void 1183void
1011set_shapes (CFPlus::Layout self, ...) 1184set_shapes (DC::Layout self, ...)
1012 CODE: 1185 CODE:
1013{ 1186{
1014 PangoAttrList *attrs = 0; 1187 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1188 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1189 const char *pos = text;
1051 if (attrs) 1224 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1225 pango_layout_set_attributes (self->pl, attrs);
1053} 1226}
1054 1227
1055void 1228void
1056get_shapes (CFPlus::Layout self) 1229get_shapes (DC::Layout self)
1057 PPCODE: 1230 PPCODE:
1058{ 1231{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1232 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1233
1061 do 1234 do
1062 { 1235 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1236 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1237
1065 if (run && shape_attr_p (run)) 1238 if (run && shape_attr_p (run))
1066 { 1239 {
1067 PangoRectangle extents; 1240 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1241 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1249
1077 pango_layout_iter_free (iter); 1250 pango_layout_iter_free (iter);
1078} 1251}
1079 1252
1080int 1253int
1081has_wrapped (CFPlus::Layout self) 1254has_wrapped (DC::Layout self)
1082 CODE: 1255 CODE:
1083{ 1256{
1084 int lines = 1; 1257 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1258 const char *text = pango_layout_get_text (self->pl);
1086 1259
1091} 1264}
1092 OUTPUT: 1265 OUTPUT:
1093 RETVAL 1266 RETVAL
1094 1267
1095SV * 1268SV *
1096get_text (CFPlus::Layout self) 1269get_text (DC::Layout self)
1097 CODE: 1270 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1271 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1272 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1273 OUTPUT:
1101 RETVAL 1274 RETVAL
1102 1275
1103void 1276void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1277set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1278 CODE:
1106 self->r = r; 1279 self->r = r;
1107 self->g = g; 1280 self->g = g;
1108 self->b = b; 1281 self->b = b;
1109 self->a = a; 1282 self->a = a;
1110 1283
1111void 1284void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1285set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1286 CODE:
1114 if (self->font != font) 1287 if (self->font != font)
1115 { 1288 {
1116 self->font = font; 1289 self->font = font;
1117 layout_update_font (self); 1290 layout_update_font (self);
1118 } 1291 }
1119 1292
1120void 1293void
1121set_height (CFPlus::Layout self, int base_height) 1294set_height (DC::Layout self, int base_height)
1122 CODE: 1295 CODE:
1123 if (self->base_height != base_height) 1296 if (self->base_height != base_height)
1124 { 1297 {
1125 self->base_height = base_height; 1298 self->base_height = base_height;
1126 layout_update_font (self); 1299 layout_update_font (self);
1127 } 1300 }
1128 1301
1129void 1302void
1130set_width (CFPlus::Layout self, int max_width = -1) 1303set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1304 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1305 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1306
1134void 1307void
1135set_indent (CFPlus::Layout self, int indent) 1308set_indent (DC::Layout self, int indent)
1136 CODE: 1309 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1310 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1311
1139void 1312void
1140set_spacing (CFPlus::Layout self, int spacing) 1313set_spacing (DC::Layout self, int spacing)
1141 CODE: 1314 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1315 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1316
1144void 1317void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1318set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1319 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1320 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1321 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1322 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1323 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1324 : PANGO_ELLIPSIZE_NONE
1152 ); 1325 );
1153 1326
1154void 1327void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1328set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1329 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1330 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1331
1159void 1332void
1160size (CFPlus::Layout self) 1333size (DC::Layout self)
1161 PPCODE: 1334 PPCODE:
1162{ 1335{
1163 int w, h; 1336 int w, h;
1164 1337
1165 layout_get_pixel_size (self, &w, &h); 1338 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1342 PUSHs (sv_2mortal (newSViv (h)));
1170} 1343}
1171 1344
1172int 1345int
1173descent (CFPlus::Layout self) 1346descent (DC::Layout self)
1174 CODE: 1347 CODE:
1175{ 1348{
1176 PangoRectangle rect; 1349 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1350 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1351 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1352 RETVAL = PANGO_DESCENT (rect);
1180} 1353}
1181 OUTPUT: 1354 OUTPUT:
1182 RETVAL 1355 RETVAL
1183 1356
1184int 1357int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1358xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1359 CODE:
1187{ 1360{
1188 int index, trailing; 1361 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1362 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1363 RETVAL = index + trailing;
1191} 1364}
1192 OUTPUT: 1365 OUTPUT:
1193 RETVAL 1366 RETVAL
1194 1367
1195void 1368void
1196cursor_pos (CFPlus::Layout self, int index) 1369cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1370 PPCODE:
1198{ 1371{
1199 PangoRectangle strong_pos; 1372 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1373 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1374
1202 EXTEND (SP, 3); 1375 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1376 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1377 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1379}
1207 1380
1208void 1381void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1382index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1383 PPCODE:
1211{ 1384{
1212 int line, x; 1385 int line, x;
1213 1386
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1387 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1388#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1389 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1390 --line;
1391#endif
1217 EXTEND (SP, 2); 1392 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1393 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1394 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1395}
1221 1396
1222void 1397void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1398line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1399 PPCODE:
1225{ 1400{
1226 PangoLayoutLine *lp; 1401 PangoLayoutLine *lp;
1227 int index, trailing; 1402 int index, trailing;
1228 1403
1229 if (line < 0) 1404 if (line < 0)
1230 XSRETURN_EMPTY; 1405 XSRETURN_EMPTY;
1231 1406
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1407 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1408 XSRETURN_EMPTY; /* do better */
1234 1409
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1410 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1411
1237 EXTEND (SP, 2); 1412 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1418 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1419 }
1245} 1420}
1246 1421
1247void 1422void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1423render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1424 CODE:
1425 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1426 pango_opengl_render_layout_subpixel (
1251 self->pl, 1427 self->pl,
1428 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1429 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1430 self->r, self->g, self->b, self->a,
1254 flags 1431 flags
1255 ); 1432 );
1433 // we assume that context_change actually clears/frees stuff
1434 // and does not do any recomputation...
1435 pango_layout_context_changed (self->pl);
1256 1436
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1437void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1438draw (DC::Layout self)
1263 CODE: 1439 CODE:
1264{ 1440{
1265 int ow = SvIV (w_); 1441 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND);
1444 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1445 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1446 glEnable (GL_ALPHA_TEST);
1447 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1448
1268 if (ow && oh) 1449 rc_draw (self->rc);
1450
1451 glDisable (GL_ALPHA_TEST);
1452 glDisable (GL_BLEND);
1453 glDisable (GL_TEXTURE_2D);
1454}
1455
1456MODULE = Deliantra::Client PACKAGE = DC::Texture
1457
1458PROTOTYPES: ENABLE
1459
1460void
1461pad (SV *data_, int ow, int oh, int nw, int nh)
1462 CODE:
1463{
1464 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1465 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1466 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1467 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1468 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1469 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1470
1282 SvPOK_only (result_); 1471 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1472 SvCUR_set (result_, nw * nh * bpp);
1284 1473
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1474 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1475 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1476 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1477
1289 sv_setsv (data_, result_); 1478 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1479 }
1296} 1480}
1297 1481
1298void 1482void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1483draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1489{
1306 HV *hv = (HV *)SvRV (self); 1490 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1491 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1492 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1493 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1494
1495 if (name <= 0)
1496 XSRETURN_EMPTY;
1310 1497
1311 if (items < 5) 1498 if (items < 5)
1312 { 1499 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1500 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1501 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1540 RETVAL = width > 0;
1354} 1541}
1355 OUTPUT: 1542 OUTPUT:
1356 RETVAL 1543 RETVAL
1357 1544
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1545MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1546
1360CFPlus::Map 1547PROTOTYPES: DISABLE
1548
1549DC::Map
1361new (SV *class) 1550new (SV *class)
1362 CODE: 1551 CODE:
1363 New (0, RETVAL, 1, struct map); 1552 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1553 RETVAL->x = 0;
1365 RETVAL->y = 0; 1554 RETVAL->y = 0;
1373 RETVAL->row = 0; 1562 RETVAL->row = 0;
1374 OUTPUT: 1563 OUTPUT:
1375 RETVAL 1564 RETVAL
1376 1565
1377void 1566void
1378DESTROY (CFPlus::Map self) 1567DESTROY (DC::Map self)
1379 CODE: 1568 CODE:
1380{ 1569{
1381 map_clear (self); 1570 map_clear (self);
1382 Safefree (self->face2tile); 1571 Safefree (self->face2tile);
1383 Safefree (self->tex); 1572 Safefree (self->tex);
1384 Safefree (self); 1573 Safefree (self);
1385} 1574}
1386 1575
1387void 1576void
1388resize (CFPlus::Map self, int map_width, int map_height) 1577resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1578 CODE:
1390 self->w = map_width; 1579 self->w = map_width;
1391 self->h = map_height; 1580 self->h = map_height;
1392 1581
1393void 1582void
1394clear (CFPlus::Map self) 1583clear (DC::Map self)
1395 CODE: 1584 CODE:
1396 map_clear (self); 1585 map_clear (self);
1397 1586
1398void 1587void
1399set_tileid (CFPlus::Map self, int face, int tile) 1588set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1589 CODE:
1401{ 1590{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1591 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1592 need_texid (self, tile);
1404} 1593}
1405 1594
1406void 1595void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1596set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1597 CODE:
1409{ 1598{
1410 tileid texid; 1599 tileid texid;
1411 maptex *tex; 1600 maptex *tex;
1412 1601
1425 tex->smoothtile = self->face2tile [smooth]; 1614 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1615 tex->smoothlevel = level;
1427} 1616}
1428 1617
1429void 1618void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1619set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1620 CODE:
1432{ 1621{
1433 need_texid (self, texid); 1622 need_texid (self, texid);
1434 1623
1435 { 1624 {
1455 // from transparent color bleeding and ugly wrapping effects. 1644 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1645 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1646}
1458 1647
1459int 1648int
1460ox (CFPlus::Map self) 1649ox (DC::Map self)
1461 ALIAS: 1650 ALIAS:
1462 oy = 1 1651 oy = 1
1463 x = 2 1652 x = 2
1464 y = 3 1653 y = 3
1465 w = 4 1654 w = 4
1476 } 1665 }
1477 OUTPUT: 1666 OUTPUT:
1478 RETVAL 1667 RETVAL
1479 1668
1480void 1669void
1481scroll (CFPlus::Map self, int dx, int dy) 1670scroll (DC::Map self, int dx, int dy)
1482 CODE: 1671 CODE:
1483{ 1672{
1484 if (dx > 0) 1673 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1674 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1675 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1690 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1691 self->y += MAP_EXTEND_Y;
1503 } 1692 }
1504} 1693}
1505 1694
1506void 1695SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1696map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1697 CODE:
1509{ 1698{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1699 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1700 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1701 mapcell *cell;
1513 int x, y, flags; 1702 int x, y, z, flags;
1703 AV *missing = newAV ();
1704 RETVAL = newRV_noinc ((SV *)missing);
1514 1705
1515 while (data < data_end - 1) 1706 while (data < data_end - 1)
1516 { 1707 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1708 flags = (data [0] << 8) + data [1]; data += 2;
1518 1709
1538 uint8_t ext, cmd; 1729 uint8_t ext, cmd;
1539 1730
1540 do 1731 do
1541 { 1732 {
1542 ext = *data++; 1733 ext = *data++;
1543 cmd = ext & 0x3f; 1734 cmd = ext & 0x7f;
1544 1735
1545 if (cmd < 4) 1736 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1737 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1738 else if (cmd == 5) // health
1548 { 1739 {
1551 } 1742 }
1552 else if (cmd == 6) // monster width 1743 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1744 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1745 else if (cmd == 0x47)
1555 { 1746 {
1556 if (*data == 4) 1747 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1751
1559 data += *data + 1; 1752 data += *data + 1;
1560 } 1753 }
1561 else if (cmd == 8) // cell flags 1754 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1755 cell->flags = *data++;
1569 } 1762 }
1570 else 1763 else
1571 cell->darkness = *data++ + 1; 1764 cell->darkness = *data++ + 1;
1572 } 1765 }
1573 1766
1767 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1768 if (flags & (4 >> z))
1575 { 1769 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1770 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1771 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1772 cell->tile [z] = self->face2tile [face];
1773
1774 if (cell->tile [z])
1775 {
1776 maptex *tex = self->tex + cell->tile [z];
1777 if (!tex->name)
1778 av_push (missing, newSViv (cell->tile [z]));
1779
1780 if (tex->smoothtile)
1781 {
1782 maptex *smooth = self->tex + tex->smoothtile;
1783 if (!smooth->name)
1784 av_push (missing, newSViv (tex->smoothtile));
1785 }
1786 }
1579 } 1787 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1788 }
1595 else 1789 else
1596 cell->darkness = 0; 1790 CELL_CLEAR (cell);
1597 } 1791 }
1598} 1792}
1793 OUTPUT:
1794 RETVAL
1599 1795
1600SV * 1796SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1798 CODE:
1603{ 1799{
1604 int x1, x; 1800 int x1, x;
1605 int y1, y; 1801 int y1, y;
1606 int z; 1802 int z;
1651} 1847}
1652 OUTPUT: 1848 OUTPUT:
1653 RETVAL 1849 RETVAL
1654 1850
1655void 1851void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1853 CODE:
1658{ 1854{
1855 int x, y, z;
1856
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1860 smooth_key skey;
1663 int x, y, z; 1861 int pl_x, pl_y;
1664 int last_name; 1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1866
1867 pl_tex.name = 0;
1665 1868
1666 // thats current max. sorry. 1869 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1870 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1871 if (sh > 255) sh = 255;
1669 1872
1670 // clear key, in case of extra padding 1873 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1874 memset (&skey, 0, sizeof (skey));
1672 1875
1673 glColor4ub (255, 255, 255, 255); 1876 memset (&key, 0, sizeof (key));
1674 1877 key.r = 255;
1675 glEnable (GL_BLEND); 1878 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1880 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1881 key.mode = GL_QUADS;
1679 1882 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1883 key.texname = -1;
1681
1682 last_name = 0;
1683 1884
1684 mx += self->x; 1885 mx += self->x;
1685 my += self->y; 1886 my += self->y;
1686 1887
1687 // first pass: determine smooth_max 1888 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1906 self->tex [cell->tile [2]].smoothlevel));
1706 } 1907 }
1707 } 1908 }
1909
1910 glEnable (GL_BLEND);
1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1913
1709 for (z = 0; z <= 2; z++) 1914 for (z = 0; z <= 2; z++)
1710 { 1915 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1916 memset (smooth_level, 0, sizeof (smooth_level));
1712 1917
1725 { 1930 {
1726 maptex tex = self->tex [tile]; 1931 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1932 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1933 int py = (y + 1) * T - tex.h;
1729 1934
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1935 if (key.texname != tex.name)
1733 { 1936 {
1734 if (!tex.name) 1937 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1938 tex = self->tex [2]; /* missing, replace by noface */
1736 1939
1737 glEnd (); 1940 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1941 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1942 }
1741 1943
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1960 if (cell->flags & 1)
1750 { 1961 {
1751 maptex tex = self->tex [1]; 1962 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1963 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1964 int py = y * T - T * 6 / 32;
1754 1965
1966 if (tex.name)
1755 glEnd (); 1967 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1978 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1979 }
1764 } 1980 }
1765 1981
1766 // update smooth hash 1982 // update smooth hash
1767 if (tex.smoothtile) 1983 if (tex.smoothtile)
1803 } 2019 }
1804 } 2020 }
1805 } 2021 }
1806 } 2022 }
1807 2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
1808 // go through all smoothlevels, lowest to highest, then draw. 2027 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2028 // this is basically counting sort
1810 { 2029 {
1811 int w, b; 2030 int w, b;
1812 2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2034 for (w = 0; w < 256 / 32; ++w)
1814 { 2035 {
1815 uint32_t smask = smooth_level [w]; 2036 uint32_t smask = smooth_level [w];
1816 if (smask) 2037 if (smask)
1817 for (b = 0; b < 32; ++b) 2038 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2057 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2059 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2060 float dy = tex.t * .5f ; // 2 images/column
1840 2061
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2062 if (tex.name)
1844 { 2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
1845 if (!tex.name) 2066 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2067 {
1847
1848 glEnd (); 2068 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
1851 } 2071 }
1852 2072
1853 if (border) 2073 if (border)
1854 { 2074 {
1855 float ox = border * dx; 2075 float ox = border * dx;
1856 2076
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2081 }
1862 2082
1863 if (corner) 2083 if (corner)
1864 { 2084 {
1865 float ox = corner * dx; 2085 float ox = corner * dx;
1866 2086
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
1871 } 2092 }
1872 } 2093 }
1873 } 2094 }
1874 } 2095 }
1875 } 2096 }
2097
2098 glEnd ();
2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
1876 } 2101 }
1877 2102
1878 hv_clear (smooth); 2103 hv_clear (smooth);
1879 } 2104 }
1880 2105
1881 glEnd (); 2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
1882 2111
1883 glDisable (GL_TEXTURE_2D); 2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1884 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
2124 rc_free (rc);
1885 2125
1886 // top layer: overlays such as the health bar 2126 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2127 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2128 if (0 <= y + my && y + my < self->rows)
1889 { 2129 {
1914 } 2154 }
1915 } 2155 }
1916} 2156}
1917 2157
1918void 2158void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2160 CODE:
1921{ 2161{
1922 static float color[16][3] = { 2162 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2163 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2164 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
1976} 2216}
1977 2217
1978void 2218void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2220 PPCODE:
1981{ 2221{
1982 int x, y; 2222 int x, y;
2223 int sw1 = sw + 2;
2224 int sh1 = sh + 2;
2225 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2226 int sw34 = (sw * 3 + 3) & ~3;
2227 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2228 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2229 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2230
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2231 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2232 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2233
1991 mx += self->x; 2234 mx += self->x - 1;
1992 my += self->y; 2235 my += self->y - 1;
1993 2236
2237 memset (darkness1, 255, sw1 * sh1);
2238
1994 for (y = 0; y < sh; y++) 2239 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2240 if (0 <= y + my && y + my < self->rows)
1996 { 2241 {
1997 maprow *row = self->row + (y + my); 2242 maprow *row = self->row + (y + my);
1998 2243
1999 for (x = 0; x < sw; x++) 2244 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2245 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2246 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2247 mapcell *cell = row->col + (x + mx - row->c0);
2003 2248
2004 darkness[y * sw4 + x] = cell->darkness 2249 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2250 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2251 : 255 - FOW_DARKNESS;
2007 } 2252 }
2008 } 2253 }
2009 2254
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2255 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2256 for (x = 0; x < sw; ++x)
2020 { 2257 {
2021 float *f = (float *)matrix; 2258 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2259 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2260 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2261 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2262 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2263 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2264 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2265 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2266 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2267
2025 for (dy = -1; dy <= 1; ++dy) 2268 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2269 uint8_t r21 = d21;
2027 { 2270 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2271
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2272 uint8_t r12 = d12;
2032 } 2273 uint8_t r22 = d22;
2274 uint8_t r32 = d32;
2033 2275
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2276 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2277 uint8_t r23 = d23;
2278 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2279
2037 darkness_sv = darkness2_sv; 2280 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2281 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2283 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2284 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2286 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2287 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2289 }
2290
2291 free (darkness1);
2039 2292
2040 EXTEND (SP, 3); 2293 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2294 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2296 PUSHs (darkness3_sv);
2044} 2297}
2045 2298
2046SV * 2299SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2301 CODE:
2049{ 2302{
2050 int x, y, x1, y1; 2303 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2109 else 2362 else
2110 *data++ = 0; 2363 *data++ = 0;
2111 } 2364 }
2112 } 2365 }
2113 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
2114 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
2115 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
2116 RETVAL = data_sv; 2374 RETVAL = data_sv;
2117} 2375}
2118 OUTPUT: 2376 OUTPUT:
2119 RETVAL 2377 RETVAL
2120 2378
2121void 2379void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2123 PPCODE: 2381 PPCODE:
2124{ 2382{
2125 int x, y, z; 2383 int x, y, z;
2126 int w, h; 2384 int w, h;
2127 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
2128 2396
2129 if (*data++ != 0) 2397 if (*data++ != 0)
2130 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
2131 2399
2132 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
2134 2402
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
2147 { 2415 {
2148 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
2149 2417
2150 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
2151 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
2152 uint8_t flags = *data++; 2425 flags = *data++;
2153 2426
2154 if (flags) 2427 if (flags)
2155 { 2428 {
2156 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2157 tileid tile[3] = { 0, 0, 0 }; 2430 tileid tile[3] = { 0, 0, 0 };
2160 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2161 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2162 2435
2163 if (cell->darkness == 0) 2436 if (cell->darkness == 0)
2164 { 2437 {
2165 cell->darkness = 0; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
2166 2440
2167 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
2168 { 2442 {
2169 tileid t = tile [z]; 2443 tileid t = tile [z];
2170 2444
2171 if (t >= self->texs || (t && !self->tex [t].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2172 { 2446 {
2173 XPUSHs (sv_2mortal (newSViv (t))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2174 need_texid (self, t); 2448 need_texid (self, t);
2175 } 2449 }
2176 2450
2177 cell->tile [z] = t; 2451 cell->tile [z] = t;
2178 } 2452 }
2180 } 2454 }
2181 } 2455 }
2182 } 2456 }
2183} 2457}
2184 2458
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2459MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2460
2187CFPlus::MixChunk 2461DC::RW
2188new_from_file (SV *class, char *path) 2462new (SV *class, SV *data_sv)
2189 CODE: 2463 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2464{
2465 STRLEN datalen;
2466 char *data = SvPVbyte (data_sv, datalen);
2467
2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2469}
2191 OUTPUT: 2470 OUTPUT:
2192 RETVAL 2471 RETVAL
2193 2472
2473DC::RW
2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2475 CODE:
2476 RETVAL = SDL_RWFromFile (path, mode);
2477 OUTPUT:
2478 RETVAL
2479
2480# fails on win32:
2481# dc.xs(2268) : error C2059: syntax error : '('
2194void 2482#void
2483#close (DC::RW self)
2484# CODE:
2485# (self->(close)) (self);
2486
2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2488
2489PROTOTYPES: DISABLE
2490
2491DC::Channel
2492find ()
2493 CODE:
2494{
2495 RETVAL = Mix_GroupAvailable (-1);
2496
2497 if (RETVAL < 0)
2498 {
2499 RETVAL = Mix_GroupOldest (-1);
2500
2501 if (RETVAL < 0)
2502 XSRETURN_UNDEF;
2503
2504 Mix_HaltChannel (RETVAL);
2505 }
2506
2507 Mix_UnregisterAllEffects (RETVAL);
2508 Mix_Volume (RETVAL, 128);
2509}
2510 OUTPUT:
2511 RETVAL
2512
2513void
2514halt (DC::Channel self)
2515 CODE:
2516 Mix_HaltChannel (self);
2517
2518void
2519expire (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_ExpireChannel (self, ticks);
2522
2523void
2524fade_out (DC::Channel self, int ticks = -1)
2525 CODE:
2526 Mix_FadeOutChannel (self, ticks);
2527
2528int
2529volume (DC::Channel self, int volume)
2530 CODE:
2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2532 OUTPUT:
2533 RETVAL
2534
2535void
2536unregister_all_effects (DC::Channel self)
2537 CODE:
2538 Mix_UnregisterAllEffects (self);
2539
2540void
2541set_panning (DC::Channel self, int left, int right)
2542 CODE:
2543 left = CLAMP (left , 0, 255);
2544 right = CLAMP (right, 0, 255);
2545 Mix_SetPanning (self, left, right);
2546
2547void
2548set_distance (DC::Channel self, int distance)
2549 CODE:
2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2551
2552void
2553set_position (DC::Channel self, int angle, int distance)
2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2564
2565void
2566set_reverse_stereo (DC::Channel self, int flip)
2567 CODE:
2568 Mix_SetReverseStereo (self, flip);
2569
2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2571
2572PROTOTYPES: DISABLE
2573
2574DC::MixChunk
2575new (SV *class, DC::RW rwops)
2576 CODE:
2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2578 OUTPUT:
2579 RETVAL
2580
2581void
2195DESTROY (CFPlus::MixChunk self) 2582DESTROY (DC::MixChunk self)
2196 CODE: 2583 CODE:
2197 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
2198 2585
2199int 2586int
2200volume (CFPlus::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2588 CODE:
2589 if (items > 1)
2590 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2592 OUTPUT:
2204 RETVAL 2593 RETVAL
2205 2594
2206int 2595DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2597 CODE:
2598{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2600
2601 if (RETVAL < 0)
2602 XSRETURN_UNDEF;
2603
2604 if (channel < 0)
2605 {
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608 }
2609}
2210 OUTPUT: 2610 OUTPUT:
2211 RETVAL 2611 RETVAL
2212 2612
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2614
2215int 2615int
2216volume (int volume = -1) 2616volume (int volume = -1)
2617 PROTOTYPE: ;$
2217 CODE: 2618 CODE:
2619 if (items > 0)
2620 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2621 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2622 OUTPUT:
2220 RETVAL 2623 RETVAL
2221 2624
2625void
2626fade_out (int ms)
2627 CODE:
2628 Mix_FadeOutMusic (ms);
2629
2630void
2631halt ()
2632 CODE:
2633 Mix_HaltMusic ();
2634
2635DC::MixMusic
2636new (SV *class, DC::RW rwops)
2637 CODE:
2638 RETVAL = Mix_LoadMUS_RW (rwops);
2639 OUTPUT:
2640 RETVAL
2641
2642void
2643DESTROY (DC::MixMusic self)
2644 CODE:
2645 Mix_FreeMusic (self);
2646
2222int 2647int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
2243 CODE: 2649 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2651 OUTPUT:
2246 RETVAL 2652 RETVAL
2247 2653
2248int 2654void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2656 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2657 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2658
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2660
2661PROTOTYPES: ENABLE
2256 2662
2257BOOT: 2663BOOT:
2258{ 2664{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2666 static const struct {
2261 const char *name; 2667 const char *name;
2262 IV iv; 2668 IV iv;
2263 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2682 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2683 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2684 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2685 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2686 const_iv (GL_BACK),
2687 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2688 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2689 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2690 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2691 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2692 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2717 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2718 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2744 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2745 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2746 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2747 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2748 const_iv (GL_CONSTANT_BORDER),
2749 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2750 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2751 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2752 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2753 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2754 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2755 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2756 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2757 const_iv (GL_TRIANGLE_FAN),
2758 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2760 const_iv (GL_POINT_SMOOTH_HINT),
2761 const_iv (GL_LINE_SMOOTH_HINT),
2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2766 const_iv (GL_DONT_CARE),
2767 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2770 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2771 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2772# undef const_iv
2355 2777
2356 texture_av = newAV (); 2778 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2779 AvREAL_off (texture_av);
2358} 2780}
2359 2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
2787
2360char * 2788char *
2361gl_vendor () 2789gl_vendor ()
2362 CODE: 2790 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2792 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2864# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2865void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2866
2439# near_ and far_ are due to microsofts buggy "c" compiler 2867# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2868void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2869
2870PROTOTYPES: DISABLE
2441 2871
2442void glViewport (int x, int y, int width, int height) 2872void glViewport (int x, int y, int width, int height)
2443 2873
2444void glScissor (int x, int y, int width, int height) 2874void glScissor (int x, int y, int width, int height)
2445 2875
2453 2883
2454void glRotate (float angle, float x, float y, float z) 2884void glRotate (float angle, float x, float y, float z)
2455 CODE: 2885 CODE:
2456 glRotatef (angle, x, y, z); 2886 glRotatef (angle, x, y, z);
2457 2887
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2888void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2889 ALIAS:
2465 glColor_premultiply = 1 2890 glColor_premultiply = 1
2466 CODE: 2891 CODE:
2467 if (ix) 2892 if (ix)
2468 { 2893 {
2471 b *= a; 2896 b *= a;
2472 } 2897 }
2473 // microsoft visual "c" rounds instead of truncating... 2898 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2899 glColor4f (r, g, b, a);
2475 2900
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2901void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2902 CODE:
2484 glRasterPos3f (0, 0, z); 2903 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2904 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2905
2490 2909
2491void glTexCoord (float s, float t) 2910void glTexCoord (float s, float t)
2492 CODE: 2911 CODE:
2493 glTexCoord2f (s, t); 2912 glTexCoord2f (s, t);
2494 2913
2914void glRect (float x1, float y1, float x2, float y2)
2915 CODE:
2916 glRectf (x1, y1, x2, y2);
2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2927PROTOTYPES: ENABLE
2928
2929void glBegin (int mode)
2930
2931void glEnd ()
2932
2933void glPointSize (GLfloat size)
2934
2935void glLineWidth (GLfloat width)
2936
2937void glInterleavedArrays (int format, int stride, char *data)
2938
2939void glDrawElements (int mode, int count, int type, char *indices)
2940
2941# 1.2 void glDrawRangeElements (int mode, int start, int end
2942
2495void glTexEnv (int target, int pname, float param) 2943void glTexEnv (int target, int pname, float param)
2496 CODE: 2944 CODE:
2497 glTexEnvf (target, pname, param); 2945 glTexEnvf (target, pname, param);
2498 2946
2499void glTexParameter (int target, int pname, float param) 2947void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2964 CODE:
2517 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2967
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2969
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2971
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2973
2551 2999
2552void glEndList () 3000void glEndList ()
2553 3001
2554void glCallList (int list) 3002void glCallList (int list)
2555 3003
3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3005
3006PROTOTYPES: DISABLE
3007
3008void
3009find_widget (SV *self, NV x, NV y)
3010 PPCODE:
3011{
3012 if (within_widget (self, x, y))
3013 XPUSHs (self);
3014}
3015
3016BOOT:
3017{
3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3019
3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3024}
3025
3026void
3027draw (SV *self)
3028 CODE:
3029{
3030 HV *hv;
3031 SV **svp;
3032 NV x, y, w, h;
3033 SV *draw_x_sv = GvSV (draw_x_gv);
3034 SV *draw_y_sv = GvSV (draw_y_gv);
3035 SV *draw_w_sv = GvSV (draw_w_gv);
3036 SV *draw_h_sv = GvSV (draw_h_gv);
3037 double draw_x, draw_y;
3038
3039 if (!SvROK (self))
3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3041
3042 hv = (HV *)SvRV (self);
3043
3044 if (SvTYPE (hv) != SVt_PVHV)
3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3046
3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3049
3050 if (!h || !w)
3051 XSRETURN_EMPTY;
3052
3053 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3054 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3055
3056 draw_x = SvNV (draw_x_sv) + x;
3057 draw_y = SvNV (draw_y_sv) + y;
3058
3059 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3060 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3061 XSRETURN_EMPTY;
3062
3063 sv_setnv (draw_x_sv, draw_x);
3064 sv_setnv (draw_y_sv, draw_y);
3065
3066 glPushMatrix ();
3067 glTranslated (x, y, 0);
3068
3069 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3070 {
3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3072
3073 if (svp && SvTRUE (*svp))
3074 {
3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3076 glEnable (GL_BLEND);
3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3078 glBegin (GL_QUADS);
3079 glVertex2f (0, 0);
3080 glVertex2f (w, 0);
3081 glVertex2f (w, h);
3082 glVertex2f (0, h);
3083 glEnd ();
3084 glDisable (GL_BLEND);
3085 }
3086 }
3087#if 0
3088 // draw borders, for debugging
3089 glPushMatrix ();
3090 glColor4f (1., 1., 0., 1.);
3091 glTranslatef (.5, .5, 0.);
3092 glBegin (GL_LINE_LOOP);
3093 glVertex2f (0 , 0);
3094 glVertex2f (w - 1, 0);
3095 glVertex2f (w - 1, h - 1);
3096 glVertex2f (0 , h - 1);
3097 glEnd ();
3098 glPopMatrix ();
3099#endif
3100 PUSHMARK (SP);
3101 XPUSHs (self);
3102 PUTBACK;
3103 call_method ("_draw", G_VOID | G_DISCARD);
3104 SPAGAIN;
3105
3106 glPopMatrix ();
3107
3108 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3109 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3110}
3111

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