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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
344static void 380static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 382{
347 int x, y; 383 int x, y;
348 maprow *row; 384 maprow *row;
349 mapcell *cell; 385 mapcell *cell;
350 386
362 if (x >= row->c1) 398 if (x >= row->c1)
363 break; 399 break;
364 400
365 cell = row->col + x - row->c0; 401 cell = row->col + x - row->c0;
366 402
367 cell->darkness = 0; 403 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 404 }
372 } 405 }
373} 406}
374 407
375typedef struct { 408typedef struct {
429 n |= n >> 16; 462 n |= n >> 16;
430 463
431 return n + 1; 464 return n + 1;
432} 465}
433 466
467static unsigned int
468popcount (unsigned int n)
469{
470 n -= (n >> 1) & 0x55555555U;
471 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
472 n = ((n >> 4) + n) & 0x0f0f0f0fU;
473 n *= 0x01010101U;
474
475 return n >> 24;
476}
477
434/* SDL should provide this, really. */ 478/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 479#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 480#define SDLK_MODIFIER_MAX 314
437 481
438MODULE = CFPlus PACKAGE = CFPlus 482/******************************************************************************/
483
484static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
485static GV *hover_gv;
486
487static int
488within_widget (SV *widget, NV x, NV y)
489{
490 HV *self;
491 SV **svp;
492 NV wx, ww, wy, wh;
493
494 if (!SvROK (widget))
495 return 0;
496
497 self = (HV *)SvRV (widget);
498
499 if (SvTYPE (self) != SVt_PVHV)
500 return 0;
501
502 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
503 if (y < wy)
504 return 0;
505
506 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
507 if (y >= wy + wh)
508 return 0;
509
510 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
511 if (x < wx)
512 return 0;
513
514 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
515 if (x >= wx + ww)
516 return 0;
517
518 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
519 if (!svp || !SvTRUE (*svp))
520 return 0;
521
522 return 1;
523}
524
525MODULE = Deliantra::Client PACKAGE = DC
439 526
440PROTOTYPES: ENABLE 527PROTOTYPES: ENABLE
441 528
442BOOT: 529BOOT:
443{ 530{
444 HV *stash = gv_stashpv ("CFPlus", 1); 531 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 532 static const struct {
446 const char *name; 533 const char *name;
447 IV iv; 534 IV iv;
448 } *civ, const_iv[] = { 535 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 536# define const_iv(name) { # name, (IV)name }
471 558
472 const_iv (SDL_APPINPUTFOCUS), 559 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 560 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 561 const_iv (SDL_APPACTIVE),
475 562
563 const_iv (SDLK_FIRST),
564 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 565 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 566 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 567 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 568 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 569 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 641 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 642 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
646
647 const_iv (MIX_DEFAULT_FORMAT),
648
649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 675# undef const_iv
558 }; 676 };
559 677
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 697
580NV floor (NV x) 698NV floor (NV x)
581 699
582NV ceil (NV x) 700NV ceil (NV x)
583 701
702IV minpot (UV n)
703
704IV popcount (UV n)
705
584void 706void
585pango_init () 707pango_init ()
586 CODE: 708 CODE:
587{ 709{
588 opengl_fontmap = pango_opengl_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
713 /*pango_context_set_font_description (opengl_context, default_font);*/
714#if PANGO_VERSION_CHECK (1, 15, 2)
715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
717#endif
591} 718}
592 719
593char *
594SDL_GetError () 720char *SDL_GetError ()
595 721
596int 722int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 723
599void 724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
600SDL_Quit () 728void SDL_Quit ()
729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
601 738
602void 739void
603SDL_ListModes (int rgb, int alpha) 740SDL_ListModes (int rgb, int alpha)
604 PPCODE: 741 PPCODE:
605{ 742{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 757
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 760
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 762
629 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
630 while (*m) 764 while (*m)
631 { 765 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 766 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 767 {
634 AV *av = newAV (); 768 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 771 av_push (av, newSViv (rgb));
661 795
662 if (RETVAL) 796 if (RETVAL)
663 { 797 {
664 av_clear (texture_av); 798 av_clear (texture_av);
665 799
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 801#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 802#include "glfunc.h"
669#undef GL_FUNC 803#undef GL_FUNC
670 } 804 }
671} 805}
678char * 812char *
679SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
680 814
681int 815int
682SDL_GetAppState () 816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
683 820
684void 821void
685poll_events () 822poll_events ()
686 PPCODE: 823 PPCODE:
687{ 824{
697 { 834 {
698 case SDL_KEYDOWN: 835 case SDL_KEYDOWN:
699 case SDL_KEYUP: 836 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 837 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 838 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 839 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 840 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 841 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 842 break;
706 843
707 case SDL_ACTIVEEVENT: 844 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 845 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 863 x = ev.motion.x;
727 y = ev.motion.y; 864 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 865 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 866 }
730 867
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 868 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 869 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 870 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 871 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 872 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 873 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 874 }
738 break; 875 break;
739 876
740 case SDL_MOUSEBUTTONDOWN: 877 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 878 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 879 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 880
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 881 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 882 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 883 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 884 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 889 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 890 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 891 break;
755 } 892 }
756 893
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 894 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 895 }
759} 896}
760 897
761int 898int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 899Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 900 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 901 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 902 Mix_ChannelFinished (channel_finished);
766 903
767void 904void
905Mix_QuerySpec ()
906 PPCODE:
907{
908 int freq, channels;
909 Uint16 format;
910
911 if (Mix_QuerySpec (&freq, &format, &channels))
912 {
913 EXTEND (SP, 3);
914 PUSHs (sv_2mortal (newSViv (freq)));
915 PUSHs (sv_2mortal (newSViv (format)));
916 PUSHs (sv_2mortal (newSViv (channels)));
917 }
918}
919
920void
768Mix_CloseAudio () 921Mix_CloseAudio ()
769 922
770int 923int
771Mix_AllocateChannels (int numchans = -1) 924Mix_AllocateChannels (int numchans = -1)
925
926const char *
927Mix_GetError ()
772 928
773void 929void
774lowdelay (int fd, int val = 1) 930lowdelay (int fd, int val = 1)
775 CODE: 931 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 932 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 958 }
803 } 959 }
804#endif 960#endif
805} 961}
806 962
807void 963int
808add_font (char *file) 964add_font (char *file)
809 CODE: 965 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
967 OUTPUT:
968 RETVAL
811 969
812void 970void
813load_image_inline (SV *image_) 971load_image_inline (SV *image_)
814 ALIAS: 972 ALIAS:
815 load_image_file = 1 973 load_image_file = 1
818 STRLEN image_len; 976 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 977 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 978 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 979 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 980 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 981 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 982 : SDL_RWFromConstMem (image, image_len);
825 983
826 if (!rw) 984 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 985 croak ("load_image: %s", SDL_GetError ());
828 986
901void 1059void
902error (char *message) 1060error (char *message)
903 CODE: 1061 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1062 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1063#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1065#endif
908 1066
909void 1067void
910fatal (char *message) 1068fatal (char *message)
911 CODE: 1069 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1070 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1071#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1072 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1073#endif
916 _exit (1); 1074 _exit (1);
917 1075
918void 1076void
919_exit (int retval = 0) 1077_exit (int retval = 0)
931#if DEBUG 1089#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1090 VALGRIND_DO_LEAK_CHECK;
933#endif 1091#endif
934} 1092}
935 1093
936MODULE = CFPlus PACKAGE = CFPlus::Font 1094MODULE = Deliantra::Client PACKAGE = DC::Font
937 1095
938PROTOTYPES: DISABLE 1096PROTOTYPES: DISABLE
939 1097
940CFPlus::Font 1098DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1099new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1100 CODE:
943{ 1101{
944 int count; 1102 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1103 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1106}
949 OUTPUT: 1107 OUTPUT:
950 RETVAL 1108 RETVAL
951 1109
952void 1110void
953DESTROY (CFPlus::Font self) 1111DESTROY (DC::Font self)
954 CODE: 1112 CODE:
955 pango_font_description_free (self); 1113 pango_font_description_free (self);
956 1114
957void 1115void
958make_default (CFPlus::Font self) 1116make_default (DC::Font self)
959 PROTOTYPE: $ 1117 PROTOTYPE: $
960 CODE: 1118 CODE:
961 default_font = self; 1119 default_font = self;
962 1120
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1121MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1122
965PROTOTYPES: DISABLE 1123PROTOTYPES: DISABLE
966 1124
967void 1125void
968reset_glyph_cache () 1126glyph_cache_backup ()
969 PROTOTYPE: 1127 PROTOTYPE:
970 CODE: 1128 CODE:
1129 tc_backup ();
1130
1131void
1132glyph_cache_restore ()
1133 PROTOTYPE:
1134 CODE:
971 tc_clear (); 1135 tc_restore ();
972 1136
973CFPlus::Layout 1137DC::Layout
974new (SV *class) 1138new (SV *class)
975 CODE: 1139 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1140 New (0, RETVAL, 1, struct cf_layout);
977 1141
978 RETVAL->pl = pango_layout_new (opengl_context); 1142 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1144 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1145 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1146 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1147 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1148 RETVAL->font = 0;
1149 RETVAL->rc = rc_alloc ();
985 1150
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1151 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1152 layout_update_font (RETVAL);
988 OUTPUT: 1153 OUTPUT:
989 RETVAL 1154 RETVAL
990 1155
991void 1156void
992DESTROY (CFPlus::Layout self) 1157DESTROY (DC::Layout self)
993 CODE: 1158 CODE:
994 g_object_unref (self->pl); 1159 g_object_unref (self->pl);
1160 rc_free (self->rc);
995 Safefree (self); 1161 Safefree (self);
996 1162
997void 1163void
998set_text (CFPlus::Layout self, SV *text_) 1164set_text (DC::Layout self, SV *text_)
999 CODE: 1165 CODE:
1000{ 1166{
1001 STRLEN textlen; 1167 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1168 char *text = SvPVutf8 (text_, textlen);
1003 1169
1004 pango_layout_set_text (self->pl, text, textlen); 1170 pango_layout_set_text (self->pl, text, textlen);
1005} 1171}
1006 1172
1007void 1173void
1008set_markup (CFPlus::Layout self, SV *text_) 1174set_markup (DC::Layout self, SV *text_)
1009 CODE: 1175 CODE:
1010{ 1176{
1011 STRLEN textlen; 1177 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1013 1179
1014 pango_layout_set_markup (self->pl, text, textlen); 1180 pango_layout_set_markup (self->pl, text, textlen);
1015} 1181}
1016 1182
1017void 1183void
1018set_shapes (CFPlus::Layout self, ...) 1184set_shapes (DC::Layout self, ...)
1019 CODE: 1185 CODE:
1020{ 1186{
1021 PangoAttrList *attrs = 0; 1187 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1188 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1189 const char *pos = text;
1058 if (attrs) 1224 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1225 pango_layout_set_attributes (self->pl, attrs);
1060} 1226}
1061 1227
1062void 1228void
1063get_shapes (CFPlus::Layout self) 1229get_shapes (DC::Layout self)
1064 PPCODE: 1230 PPCODE:
1065{ 1231{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1232 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1233
1068 do 1234 do
1069 { 1235 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1236 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1237
1072 if (run && shape_attr_p (run)) 1238 if (run && shape_attr_p (run))
1073 { 1239 {
1074 PangoRectangle extents; 1240 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1241 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1249
1084 pango_layout_iter_free (iter); 1250 pango_layout_iter_free (iter);
1085} 1251}
1086 1252
1087int 1253int
1088has_wrapped (CFPlus::Layout self) 1254has_wrapped (DC::Layout self)
1089 CODE: 1255 CODE:
1090{ 1256{
1091 int lines = 1; 1257 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1258 const char *text = pango_layout_get_text (self->pl);
1093 1259
1098} 1264}
1099 OUTPUT: 1265 OUTPUT:
1100 RETVAL 1266 RETVAL
1101 1267
1102SV * 1268SV *
1103get_text (CFPlus::Layout self) 1269get_text (DC::Layout self)
1104 CODE: 1270 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1271 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1272 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1273 OUTPUT:
1108 RETVAL 1274 RETVAL
1109 1275
1110void 1276void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1277set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1278 CODE:
1113 self->r = r; 1279 self->r = r;
1114 self->g = g; 1280 self->g = g;
1115 self->b = b; 1281 self->b = b;
1116 self->a = a; 1282 self->a = a;
1117 1283
1118void 1284void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1285set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1286 CODE:
1121 if (self->font != font) 1287 if (self->font != font)
1122 { 1288 {
1123 self->font = font; 1289 self->font = font;
1124 layout_update_font (self); 1290 layout_update_font (self);
1125 } 1291 }
1126 1292
1127void 1293void
1128set_height (CFPlus::Layout self, int base_height) 1294set_height (DC::Layout self, int base_height)
1129 CODE: 1295 CODE:
1130 if (self->base_height != base_height) 1296 if (self->base_height != base_height)
1131 { 1297 {
1132 self->base_height = base_height; 1298 self->base_height = base_height;
1133 layout_update_font (self); 1299 layout_update_font (self);
1134 } 1300 }
1135 1301
1136void 1302void
1137set_width (CFPlus::Layout self, int max_width = -1) 1303set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1304 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1305 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1306
1141void 1307void
1142set_indent (CFPlus::Layout self, int indent) 1308set_indent (DC::Layout self, int indent)
1143 CODE: 1309 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1310 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1311
1146void 1312void
1147set_spacing (CFPlus::Layout self, int spacing) 1313set_spacing (DC::Layout self, int spacing)
1148 CODE: 1314 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1315 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1316
1151void 1317void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1318set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1319 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1320 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1321 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1322 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1323 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1324 : PANGO_ELLIPSIZE_NONE
1159 ); 1325 );
1160 1326
1161void 1327void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1328set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1329 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1330 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1331
1166void 1332void
1167size (CFPlus::Layout self) 1333size (DC::Layout self)
1168 PPCODE: 1334 PPCODE:
1169{ 1335{
1170 int w, h; 1336 int w, h;
1171 1337
1172 layout_get_pixel_size (self, &w, &h); 1338 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1342 PUSHs (sv_2mortal (newSViv (h)));
1177} 1343}
1178 1344
1179int 1345int
1180descent (CFPlus::Layout self) 1346descent (DC::Layout self)
1181 CODE: 1347 CODE:
1182{ 1348{
1183 PangoRectangle rect; 1349 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1350 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1351 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1352 RETVAL = PANGO_DESCENT (rect);
1187} 1353}
1188 OUTPUT: 1354 OUTPUT:
1189 RETVAL 1355 RETVAL
1190 1356
1191int 1357int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1358xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1359 CODE:
1194{ 1360{
1195 int index, trailing; 1361 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1362 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1363 RETVAL = index + trailing;
1198} 1364}
1199 OUTPUT: 1365 OUTPUT:
1200 RETVAL 1366 RETVAL
1201 1367
1202void 1368void
1203cursor_pos (CFPlus::Layout self, int index) 1369cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1370 PPCODE:
1205{ 1371{
1206 PangoRectangle strong_pos; 1372 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1373 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1374
1209 EXTEND (SP, 3); 1375 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1376 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1377 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1379}
1214 1380
1215void 1381void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1382index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1383 PPCODE:
1218{ 1384{
1219 int line, x; 1385 int line, x;
1220 1386
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1387 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1388#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1389 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1390 --line;
1391#endif
1224 EXTEND (SP, 2); 1392 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1393 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1394 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1395}
1228 1396
1229void 1397void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1398line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1399 PPCODE:
1232{ 1400{
1233 PangoLayoutLine *lp; 1401 PangoLayoutLine *lp;
1234 int index, trailing; 1402 int index, trailing;
1235 1403
1236 if (line < 0) 1404 if (line < 0)
1237 XSRETURN_EMPTY; 1405 XSRETURN_EMPTY;
1238 1406
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1407 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1408 XSRETURN_EMPTY; /* do better */
1241 1409
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1410 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1411
1244 EXTEND (SP, 2); 1412 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1418 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1419 }
1252} 1420}
1253 1421
1254void 1422void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1423render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1424 CODE:
1425 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1426 pango_opengl_render_layout_subpixel (
1258 self->pl, 1427 self->pl,
1428 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1429 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1430 self->r, self->g, self->b, self->a,
1261 flags 1431 flags
1262 ); 1432 );
1433 // we assume that context_change actually clears/frees stuff
1434 // and does not do any recomputation...
1435 pango_layout_context_changed (self->pl);
1263 1436
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1437void
1438draw (DC::Layout self)
1439 CODE:
1440{
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND);
1444 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1445 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1446 glEnable (GL_ALPHA_TEST);
1447 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1448
1449 rc_draw (self->rc);
1450
1451 glDisable (GL_ALPHA_TEST);
1452 glDisable (GL_BLEND);
1453 glDisable (GL_TEXTURE_2D);
1454}
1455
1456MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1457
1266PROTOTYPES: ENABLE 1458PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1459
1270void 1460void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1461pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1462 CODE:
1273{ 1463{
1300 HV *hv = (HV *)SvRV (self); 1490 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1491 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1492 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1493 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1494
1495 if (name <= 0)
1496 XSRETURN_EMPTY;
1497
1305 if (items < 5) 1498 if (items < 5)
1306 { 1499 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1500 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1501 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1502 }
1347 RETVAL = width > 0; 1540 RETVAL = width > 0;
1348} 1541}
1349 OUTPUT: 1542 OUTPUT:
1350 RETVAL 1543 RETVAL
1351 1544
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1545MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1546
1354PROTOTYPES: DISABLE 1547PROTOTYPES: DISABLE
1355 1548
1356CFPlus::Map 1549DC::Map
1357new (SV *class) 1550new (SV *class)
1358 CODE: 1551 CODE:
1359 New (0, RETVAL, 1, struct map); 1552 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1553 RETVAL->x = 0;
1361 RETVAL->y = 0; 1554 RETVAL->y = 0;
1369 RETVAL->row = 0; 1562 RETVAL->row = 0;
1370 OUTPUT: 1563 OUTPUT:
1371 RETVAL 1564 RETVAL
1372 1565
1373void 1566void
1374DESTROY (CFPlus::Map self) 1567DESTROY (DC::Map self)
1375 CODE: 1568 CODE:
1376{ 1569{
1377 map_clear (self); 1570 map_clear (self);
1378 Safefree (self->face2tile); 1571 Safefree (self->face2tile);
1379 Safefree (self->tex); 1572 Safefree (self->tex);
1380 Safefree (self); 1573 Safefree (self);
1381} 1574}
1382 1575
1383void 1576void
1384resize (CFPlus::Map self, int map_width, int map_height) 1577resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1578 CODE:
1386 self->w = map_width; 1579 self->w = map_width;
1387 self->h = map_height; 1580 self->h = map_height;
1388 1581
1389void 1582void
1390clear (CFPlus::Map self) 1583clear (DC::Map self)
1391 CODE: 1584 CODE:
1392 map_clear (self); 1585 map_clear (self);
1393 1586
1394void 1587void
1395set_tileid (CFPlus::Map self, int face, int tile) 1588set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1589 CODE:
1397{ 1590{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1591 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1592 need_texid (self, tile);
1400} 1593}
1401 1594
1402void 1595void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1596set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1597 CODE:
1405{ 1598{
1406 tileid texid; 1599 tileid texid;
1407 maptex *tex; 1600 maptex *tex;
1408 1601
1421 tex->smoothtile = self->face2tile [smooth]; 1614 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1615 tex->smoothlevel = level;
1423} 1616}
1424 1617
1425void 1618void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1619set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1620 CODE:
1428{ 1621{
1429 need_texid (self, texid); 1622 need_texid (self, texid);
1430 1623
1431 { 1624 {
1451 // from transparent color bleeding and ugly wrapping effects. 1644 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1645 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1646}
1454 1647
1455int 1648int
1456ox (CFPlus::Map self) 1649ox (DC::Map self)
1457 ALIAS: 1650 ALIAS:
1458 oy = 1 1651 oy = 1
1459 x = 2 1652 x = 2
1460 y = 3 1653 y = 3
1461 w = 4 1654 w = 4
1472 } 1665 }
1473 OUTPUT: 1666 OUTPUT:
1474 RETVAL 1667 RETVAL
1475 1668
1476void 1669void
1477scroll (CFPlus::Map self, int dx, int dy) 1670scroll (DC::Map self, int dx, int dy)
1478 CODE: 1671 CODE:
1479{ 1672{
1480 if (dx > 0) 1673 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1674 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1675 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1690 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1691 self->y += MAP_EXTEND_Y;
1499 } 1692 }
1500} 1693}
1501 1694
1502void 1695SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1696map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1697 CODE:
1505{ 1698{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1699 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1700 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1701 mapcell *cell;
1509 int x, y, flags; 1702 int x, y, z, flags;
1703 AV *missing = newAV ();
1704 RETVAL = newRV_noinc ((SV *)missing);
1510 1705
1511 while (data < data_end - 1) 1706 while (data < data_end - 1)
1512 { 1707 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1708 flags = (data [0] << 8) + data [1]; data += 2;
1514 1709
1534 uint8_t ext, cmd; 1729 uint8_t ext, cmd;
1535 1730
1536 do 1731 do
1537 { 1732 {
1538 ext = *data++; 1733 ext = *data++;
1539 cmd = ext & 0x3f; 1734 cmd = ext & 0x7f;
1540 1735
1541 if (cmd < 4) 1736 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1737 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1738 else if (cmd == 5) // health
1544 { 1739 {
1547 } 1742 }
1548 else if (cmd == 6) // monster width 1743 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1744 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1745 else if (cmd == 0x47)
1551 { 1746 {
1552 if (*data == 4) 1747 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1751
1555 data += *data + 1; 1752 data += *data + 1;
1556 } 1753 }
1557 else if (cmd == 8) // cell flags 1754 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1755 cell->flags = *data++;
1565 } 1762 }
1566 else 1763 else
1567 cell->darkness = *data++ + 1; 1764 cell->darkness = *data++ + 1;
1568 } 1765 }
1569 1766
1767 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1768 if (flags & (4 >> z))
1571 { 1769 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1770 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1771 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1772 cell->tile [z] = self->face2tile [face];
1773
1774 if (cell->tile [z])
1775 {
1776 maptex *tex = self->tex + cell->tile [z];
1777 if (!tex->name)
1778 av_push (missing, newSViv (cell->tile [z]));
1779
1780 if (tex->smoothtile)
1781 {
1782 maptex *smooth = self->tex + tex->smoothtile;
1783 if (!smooth->name)
1784 av_push (missing, newSViv (tex->smoothtile));
1785 }
1786 }
1575 } 1787 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1788 }
1591 else 1789 else
1592 cell->darkness = 0; 1790 CELL_CLEAR (cell);
1593 } 1791 }
1594} 1792}
1793 OUTPUT:
1794 RETVAL
1595 1795
1596SV * 1796SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1798 CODE:
1599{ 1799{
1600 int x1, x; 1800 int x1, x;
1601 int y1, y; 1801 int y1, y;
1602 int z; 1802 int z;
1647} 1847}
1648 OUTPUT: 1848 OUTPUT:
1649 RETVAL 1849 RETVAL
1650 1850
1651void 1851void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1853 CODE:
1654{ 1854{
1855 int x, y, z;
1856
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1860 smooth_key skey;
1659 int x, y, z; 1861 int pl_x, pl_y;
1660 int last_name; 1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1866
1867 pl_tex.name = 0;
1661 1868
1662 // thats current max. sorry. 1869 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1870 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1871 if (sh > 255) sh = 255;
1665 1872
1666 // clear key, in case of extra padding 1873 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1874 memset (&skey, 0, sizeof (skey));
1668 1875
1669 glColor4ub (255, 255, 255, 255); 1876 memset (&key, 0, sizeof (key));
1670 1877 key.r = 255;
1671 glEnable (GL_BLEND); 1878 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1880 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1881 key.mode = GL_QUADS;
1675 1882 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1883 key.texname = -1;
1677
1678 last_name = 0;
1679 1884
1680 mx += self->x; 1885 mx += self->x;
1681 my += self->y; 1886 my += self->y;
1682 1887
1683 // first pass: determine smooth_max 1888 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1906 self->tex [cell->tile [2]].smoothlevel));
1702 } 1907 }
1703 } 1908 }
1909
1910 glEnable (GL_BLEND);
1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1913
1705 for (z = 0; z <= 2; z++) 1914 for (z = 0; z <= 2; z++)
1706 { 1915 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1916 memset (smooth_level, 0, sizeof (smooth_level));
1708 1917
1721 { 1930 {
1722 maptex tex = self->tex [tile]; 1931 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1932 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1933 int py = (y + 1) * T - tex.h;
1725 1934
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1935 if (key.texname != tex.name)
1729 { 1936 {
1730 if (!tex.name) 1937 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1938 tex = self->tex [2]; /* missing, replace by noface */
1732 1939
1733 glEnd (); 1940 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1941 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1942 }
1737 1943
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1960 if (cell->flags & 1)
1746 { 1961 {
1747 maptex tex = self->tex [1]; 1962 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1963 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1964 int py = y * T - T * 6 / 32;
1750 1965
1966 if (tex.name)
1751 glEnd (); 1967 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1978 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1979 }
1760 } 1980 }
1761 1981
1762 // update smooth hash 1982 // update smooth hash
1763 if (tex.smoothtile) 1983 if (tex.smoothtile)
1799 } 2019 }
1800 } 2020 }
1801 } 2021 }
1802 } 2022 }
1803 2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
1804 // go through all smoothlevels, lowest to highest, then draw. 2027 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2028 // this is basically counting sort
1806 { 2029 {
1807 int w, b; 2030 int w, b;
1808 2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2034 for (w = 0; w < 256 / 32; ++w)
1810 { 2035 {
1811 uint32_t smask = smooth_level [w]; 2036 uint32_t smask = smooth_level [w];
1812 if (smask) 2037 if (smask)
1813 for (b = 0; b < 32; ++b) 2038 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2057 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2059 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2060 float dy = tex.t * .5f ; // 2 images/column
1836 2061
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2062 if (tex.name)
1840 { 2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
1841 if (!tex.name) 2066 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2067 {
1843
1844 glEnd (); 2068 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
1847 } 2071 }
1848 2072
1849 if (border) 2073 if (border)
1850 { 2074 {
1851 float ox = border * dx; 2075 float ox = border * dx;
1852 2076
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2081 }
1858 2082
1859 if (corner) 2083 if (corner)
1860 { 2084 {
1861 float ox = corner * dx; 2085 float ox = corner * dx;
1862 2086
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
1867 } 2092 }
1868 } 2093 }
1869 } 2094 }
1870 } 2095 }
1871 } 2096 }
2097
2098 glEnd ();
2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
1872 } 2101 }
1873 2102
1874 hv_clear (smooth); 2103 hv_clear (smooth);
1875 } 2104 }
1876 2105
1877 glEnd (); 2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
1878 2111
1879 glDisable (GL_TEXTURE_2D); 2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1880 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
2124 rc_free (rc);
1881 2125
1882 // top layer: overlays such as the health bar 2126 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2127 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2128 if (0 <= y + my && y + my < self->rows)
1885 { 2129 {
1910 } 2154 }
1911 } 2155 }
1912} 2156}
1913 2157
1914void 2158void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2160 CODE:
1917{ 2161{
1918 static float color[16][3] = { 2162 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2163 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2164 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
1972} 2216}
1973 2217
1974void 2218void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2220 PPCODE:
1977{ 2221{
1978 int x, y; 2222 int x, y;
1979 int sw1 = sw + 2; 2223 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2224 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2296 PUSHs (darkness3_sv);
2053} 2297}
2054 2298
2055SV * 2299SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2301 CODE:
2058{ 2302{
2059 int x, y, x1, y1; 2303 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2362 else
2119 *data++ = 0; 2363 *data++ = 0;
2120 } 2364 }
2121 } 2365 }
2122 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
2123 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
2125 RETVAL = data_sv; 2374 RETVAL = data_sv;
2126} 2375}
2127 OUTPUT: 2376 OUTPUT:
2128 RETVAL 2377 RETVAL
2129 2378
2130void 2379void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2381 PPCODE:
2133{ 2382{
2134 int x, y, z; 2383 int x, y, z;
2135 int w, h; 2384 int w, h;
2136 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
2137 2396
2138 if (*data++ != 0) 2397 if (*data++ != 0)
2139 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
2140 2399
2141 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
2143 2402
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2415 {
2157 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
2158 2417
2159 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
2160 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
2161 uint8_t flags = *data++; 2425 flags = *data++;
2162 2426
2163 if (flags) 2427 if (flags)
2164 { 2428 {
2165 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2430 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2435
2172 if (cell->darkness == 0) 2436 if (cell->darkness == 0)
2173 { 2437 {
2174 cell->darkness = 0; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
2175 2440
2176 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
2177 { 2442 {
2178 tileid t = tile [z]; 2443 tileid t = tile [z];
2179 2444
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2446 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2448 need_texid (self, t);
2184 } 2449 }
2185 2450
2186 cell->tile [z] = t; 2451 cell->tile [z] = t;
2187 } 2452 }
2189 } 2454 }
2190 } 2455 }
2191 } 2456 }
2192} 2457}
2193 2458
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2459MODULE = Deliantra::Client PACKAGE = DC::RW
2460
2461DC::RW
2462new (SV *class, SV *data_sv)
2463 CODE:
2464{
2465 STRLEN datalen;
2466 char *data = SvPVbyte (data_sv, datalen);
2467
2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2469}
2470 OUTPUT:
2471 RETVAL
2472
2473DC::RW
2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2475 CODE:
2476 RETVAL = SDL_RWFromFile (path, mode);
2477 OUTPUT:
2478 RETVAL
2479
2480# fails on win32:
2481# dc.xs(2268) : error C2059: syntax error : '('
2482#void
2483#close (DC::RW self)
2484# CODE:
2485# (self->(close)) (self);
2486
2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2488
2196PROTOTYPES: DISABLE 2489PROTOTYPES: DISABLE
2197 2490
2198CFPlus::MixChunk 2491DC::Channel
2199new_from_file (SV *class, char *path) 2492find ()
2200 CODE: 2493 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2494{
2495 RETVAL = Mix_GroupAvailable (-1);
2496
2497 if (RETVAL < 0)
2498 {
2499 RETVAL = Mix_GroupOldest (-1);
2500
2501 if (RETVAL < 0)
2502 XSRETURN_UNDEF;
2503
2504 Mix_HaltChannel (RETVAL);
2505 }
2506
2507 Mix_UnregisterAllEffects (RETVAL);
2508 Mix_Volume (RETVAL, 128);
2509}
2202 OUTPUT: 2510 OUTPUT:
2203 RETVAL 2511 RETVAL
2204 2512
2205void 2513void
2514halt (DC::Channel self)
2515 CODE:
2516 Mix_HaltChannel (self);
2517
2518void
2519expire (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_ExpireChannel (self, ticks);
2522
2523void
2524fade_out (DC::Channel self, int ticks = -1)
2525 CODE:
2526 Mix_FadeOutChannel (self, ticks);
2527
2528int
2529volume (DC::Channel self, int volume)
2530 CODE:
2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2532 OUTPUT:
2533 RETVAL
2534
2535void
2536unregister_all_effects (DC::Channel self)
2537 CODE:
2538 Mix_UnregisterAllEffects (self);
2539
2540void
2541set_panning (DC::Channel self, int left, int right)
2542 CODE:
2543 left = CLAMP (left , 0, 255);
2544 right = CLAMP (right, 0, 255);
2545 Mix_SetPanning (self, left, right);
2546
2547void
2548set_distance (DC::Channel self, int distance)
2549 CODE:
2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2551
2552void
2553set_position (DC::Channel self, int angle, int distance)
2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2564
2565void
2566set_reverse_stereo (DC::Channel self, int flip)
2567 CODE:
2568 Mix_SetReverseStereo (self, flip);
2569
2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2571
2572PROTOTYPES: DISABLE
2573
2574DC::MixChunk
2575new (SV *class, DC::RW rwops)
2576 CODE:
2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2578 OUTPUT:
2579 RETVAL
2580
2581void
2206DESTROY (CFPlus::MixChunk self) 2582DESTROY (DC::MixChunk self)
2207 CODE: 2583 CODE:
2208 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
2209 2585
2210int 2586int
2211volume (CFPlus::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2588 CODE:
2589 if (items > 1)
2590 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2592 OUTPUT:
2215 RETVAL 2593 RETVAL
2216 2594
2217int 2595DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2597 CODE:
2598{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2600
2601 if (RETVAL < 0)
2602 XSRETURN_UNDEF;
2603
2604 if (channel < 0)
2605 {
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608 }
2609}
2221 OUTPUT: 2610 OUTPUT:
2222 RETVAL 2611 RETVAL
2223 2612
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2614
2226int 2615int
2227volume (int volume = -1) 2616volume (int volume = -1)
2228 PROTOTYPE: ;$ 2617 PROTOTYPE: ;$
2229 CODE: 2618 CODE:
2619 if (items > 0)
2620 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2621 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2622 OUTPUT:
2232 RETVAL 2623 RETVAL
2233 2624
2625void
2626fade_out (int ms)
2627 CODE:
2628 Mix_FadeOutMusic (ms);
2629
2630void
2631halt ()
2632 CODE:
2633 Mix_HaltMusic ();
2634
2635DC::MixMusic
2636new (SV *class, DC::RW rwops)
2637 CODE:
2638 RETVAL = Mix_LoadMUS_RW (rwops);
2639 OUTPUT:
2640 RETVAL
2641
2642void
2643DESTROY (DC::MixMusic self)
2644 CODE:
2645 Mix_FreeMusic (self);
2646
2234int 2647int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
2255 CODE: 2649 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2651 OUTPUT:
2258 RETVAL 2652 RETVAL
2259 2653
2260int 2654void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2656 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2657 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2658
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2660
2269PROTOTYPES: ENABLE 2661PROTOTYPES: ENABLE
2270 2662
2271BOOT: 2663BOOT:
2272{ 2664{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2666 static const struct {
2275 const char *name; 2667 const char *name;
2276 IV iv; 2668 IV iv;
2277 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2682 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2683 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2684 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2685 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2686 const_iv (GL_BACK),
2687 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2688 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2689 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2690 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2691 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2692 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2717 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2718 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2744 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2745 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2746 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2747 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2748 const_iv (GL_CONSTANT_BORDER),
2749 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2750 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2751 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2752 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2753 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2754 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2755 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2756 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2757 const_iv (GL_TRIANGLE_FAN),
2758 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2760 const_iv (GL_POINT_SMOOTH_HINT),
2761 const_iv (GL_LINE_SMOOTH_HINT),
2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2766 const_iv (GL_DONT_CARE),
2767 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2770 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2771 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2772# undef const_iv
2369 2777
2370 texture_av = newAV (); 2778 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2779 AvREAL_off (texture_av);
2372} 2780}
2373 2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
2787
2374char * 2788char *
2375gl_vendor () 2789gl_vendor ()
2376 CODE: 2790 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2792 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2864# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2865void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2866
2453# near_ and far_ are due to microsofts buggy "c" compiler 2867# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2868void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2869
2870PROTOTYPES: DISABLE
2455 2871
2456void glViewport (int x, int y, int width, int height) 2872void glViewport (int x, int y, int width, int height)
2457 2873
2458void glScissor (int x, int y, int width, int height) 2874void glScissor (int x, int y, int width, int height)
2459 2875
2467 2883
2468void glRotate (float angle, float x, float y, float z) 2884void glRotate (float angle, float x, float y, float z)
2469 CODE: 2885 CODE:
2470 glRotatef (angle, x, y, z); 2886 glRotatef (angle, x, y, z);
2471 2887
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2888void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2889 ALIAS:
2479 glColor_premultiply = 1 2890 glColor_premultiply = 1
2480 CODE: 2891 CODE:
2481 if (ix) 2892 if (ix)
2482 { 2893 {
2485 b *= a; 2896 b *= a;
2486 } 2897 }
2487 // microsoft visual "c" rounds instead of truncating... 2898 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2899 glColor4f (r, g, b, a);
2489 2900
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2901void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2902 CODE:
2498 glRasterPos3f (0, 0, z); 2903 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2904 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2905
2504 2909
2505void glTexCoord (float s, float t) 2910void glTexCoord (float s, float t)
2506 CODE: 2911 CODE:
2507 glTexCoord2f (s, t); 2912 glTexCoord2f (s, t);
2508 2913
2914void glRect (float x1, float y1, float x2, float y2)
2915 CODE:
2916 glRectf (x1, y1, x2, y2);
2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2927PROTOTYPES: ENABLE
2928
2929void glBegin (int mode)
2930
2931void glEnd ()
2932
2933void glPointSize (GLfloat size)
2934
2935void glLineWidth (GLfloat width)
2936
2937void glInterleavedArrays (int format, int stride, char *data)
2938
2939void glDrawElements (int mode, int count, int type, char *indices)
2940
2941# 1.2 void glDrawRangeElements (int mode, int start, int end
2942
2509void glTexEnv (int target, int pname, float param) 2943void glTexEnv (int target, int pname, float param)
2510 CODE: 2944 CODE:
2511 glTexEnvf (target, pname, param); 2945 glTexEnvf (target, pname, param);
2512 2946
2513void glTexParameter (int target, int pname, float param) 2947void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2964 CODE:
2531 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2967
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2969
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2971
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2973
2565 2999
2566void glEndList () 3000void glEndList ()
2567 3001
2568void glCallList (int list) 3002void glCallList (int list)
2569 3003
3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3005
3006PROTOTYPES: DISABLE
3007
3008void
3009find_widget (SV *self, NV x, NV y)
3010 PPCODE:
3011{
3012 if (within_widget (self, x, y))
3013 XPUSHs (self);
3014}
3015
3016BOOT:
3017{
3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3019
3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3024}
3025
3026void
3027draw (SV *self)
3028 CODE:
3029{
3030 HV *hv;
3031 SV **svp;
3032 NV x, y, w, h;
3033 SV *draw_x_sv = GvSV (draw_x_gv);
3034 SV *draw_y_sv = GvSV (draw_y_gv);
3035 SV *draw_w_sv = GvSV (draw_w_gv);
3036 SV *draw_h_sv = GvSV (draw_h_gv);
3037 double draw_x, draw_y;
3038
3039 if (!SvROK (self))
3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3041
3042 hv = (HV *)SvRV (self);
3043
3044 if (SvTYPE (hv) != SVt_PVHV)
3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3046
3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3049
3050 if (!h || !w)
3051 XSRETURN_EMPTY;
3052
3053 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3054 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3055
3056 draw_x = SvNV (draw_x_sv) + x;
3057 draw_y = SvNV (draw_y_sv) + y;
3058
3059 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3060 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3061 XSRETURN_EMPTY;
3062
3063 sv_setnv (draw_x_sv, draw_x);
3064 sv_setnv (draw_y_sv, draw_y);
3065
3066 glPushMatrix ();
3067 glTranslated (x, y, 0);
3068
3069 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3070 {
3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3072
3073 if (svp && SvTRUE (*svp))
3074 {
3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3076 glEnable (GL_BLEND);
3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3078 glBegin (GL_QUADS);
3079 glVertex2f (0, 0);
3080 glVertex2f (w, 0);
3081 glVertex2f (w, h);
3082 glVertex2f (0, h);
3083 glEnd ();
3084 glDisable (GL_BLEND);
3085 }
3086 }
3087#if 0
3088 // draw borders, for debugging
3089 glPushMatrix ();
3090 glColor4f (1., 1., 0., 1.);
3091 glTranslatef (.5, .5, 0.);
3092 glBegin (GL_LINE_LOOP);
3093 glVertex2f (0 , 0);
3094 glVertex2f (w - 1, 0);
3095 glVertex2f (w - 1, h - 1);
3096 glVertex2f (0 , h - 1);
3097 glEnd ();
3098 glPopMatrix ();
3099#endif
3100 PUSHMARK (SP);
3101 XPUSHs (self);
3102 PUTBACK;
3103 call_method ("_draw", G_VOID | G_DISCARD);
3104 SPAGAIN;
3105
3106 glPopMatrix ();
3107
3108 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3109 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3110}
3111

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