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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.218 by root, Mon Aug 6 02:11:45 2007 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
40#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
41 46
42#include <glib/gmacros.h> 47#include <glib/gmacros.h>
43 48
44#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
45 61
46#ifndef _WIN32 62#ifndef _WIN32
47# include <sys/types.h> 63# include <sys/types.h>
48# include <sys/socket.h> 64# include <sys/socket.h>
49# include <netinet/in.h> 65# include <netinet/in.h>
50# include <netinet/tcp.h> 66# include <netinet/tcp.h>
51# include <inttypes.h> 67# include <inttypes.h>
52#endif 68#endif
53 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 80
56#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
57 82
58#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
60 85
61#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
62 87
63#if 0 88/* mask out modifiers we are not interested in */
64# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
65#else
66# define PARACHUTE 0
67#endif
68 90
69static AV *texture_av; 91static AV *texture_av;
70 92
71static struct 93static struct
72{ 94{
109 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
111} 133}
112 134
113#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
114 137
115#include "pango-font.c" 138#include "pango-font.c"
116#include "pango-fontmap.c" 139#include "pango-fontmap.c"
117#include "pango-render.c" 140#include "pango-render.c"
118 141
119typedef IV CFPlus__Channel; 142typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 143typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
123 146
124typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
125 148
126static int 149static int
127shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
128{ 151{
129 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
143 166
144typedef struct cf_layout { 167typedef struct cf_layout {
145 PangoLayout *pl; 168 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
147 int base_height; 170 int base_height;
148 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
149} *CFPlus__Layout; 173} *DC__Layout;
150 174
151static CFPlus__Font default_font; 175static DC__Font default_font;
152static PangoContext *opengl_context; 176static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
154 178
155static void 179static void
156substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
161#endif 185#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 187}
164 188
165static void 189static void
166layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
167{ 191{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
170 */ 194 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
172 196
173 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 199
176 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
177} 201}
178 202
179static void 203static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 205{
182 PangoRectangle rect; 206 PangoRectangle rect;
183 207
184 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
196 220
197typedef uint16_t tileid; 221typedef uint16_t tileid;
198typedef uint16_t faceid; 222typedef uint16_t faceid;
199 223
200typedef struct { 224typedef struct {
201 int name; 225 GLuint name;
202 int w, h; 226 int w, h;
203 float s, t; 227 float s, t;
204 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
205 tileid smoothtile; 229 tileid smoothtile;
206 uint8_t smoothlevel; 230 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
226 250
227 int32_t rows; 251 int32_t rows;
228 maprow *row; 252 maprow *row;
229} *CFPlus__Map; 253} *DC__Map;
230 254
231static char * 255static char *
232prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
233{ 257{
234 char *p; 258 char *p;
272 self->texs *= 2; 296 self->texs *= 2;
273 } 297 }
274} 298}
275 299
276static maprow * 300static maprow *
277map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
278{ 302{
279 if (0 > y) 303 if (0 > y)
280 { 304 {
281 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
320 344
321 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
322} 346}
323 347
324static mapcell * 348static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
326{ 350{
327 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
328} 352}
329 353
330static void 354static void
331map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
332{ 356{
333 int r; 357 int r;
334 358
335 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
343 self->oy = 0; 367 self->oy = 0;
344 self->row = 0; 368 self->row = 0;
345 self->rows = 0; 369 self->rows = 0;
346} 370}
347 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
348static void 380static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 382{
351 int x, y; 383 int x, y;
352 maprow *row; 384 maprow *row;
353 mapcell *cell; 385 mapcell *cell;
354 386
366 if (x >= row->c1) 398 if (x >= row->c1)
367 break; 399 break;
368 400
369 cell = row->col + x - row->c0; 401 cell = row->col + x - row->c0;
370 402
371 cell->darkness = 0; 403 CELL_CLEAR (cell);
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
375 } 404 }
376 } 405 }
377} 406}
378 407
379typedef struct { 408typedef struct {
433 n |= n >> 16; 462 n |= n >> 16;
434 463
435 return n + 1; 464 return n + 1;
436} 465}
437 466
467static unsigned int
468popcount (unsigned int n)
469{
470 n -= (n >> 1) & 0x55555555U;
471 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
472 n = ((n >> 4) + n) & 0x0f0f0f0fU;
473 n *= 0x01010101U;
474
475 return n >> 24;
476}
477
438/* SDL should provide this, really. */ 478/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 479#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 480#define SDLK_MODIFIER_MAX 314
441 481
442/******************************************************************************/ 482/******************************************************************************/
480 return 0; 520 return 0;
481 521
482 return 1; 522 return 1;
483} 523}
484 524
485MODULE = CFPlus PACKAGE = CFPlus 525MODULE = Deliantra::Client PACKAGE = DC
486 526
487PROTOTYPES: ENABLE 527PROTOTYPES: ENABLE
488 528
489BOOT: 529BOOT:
490{ 530{
491 HV *stash = gv_stashpv ("CFPlus", 1); 531 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 532 static const struct {
493 const char *name; 533 const char *name;
494 IV iv; 534 IV iv;
495 } *civ, const_iv[] = { 535 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 536# define const_iv(name) { # name, (IV)name }
518 558
519 const_iv (SDL_APPINPUTFOCUS), 559 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 560 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 561 const_iv (SDL_APPACTIVE),
522 562
563 const_iv (SDLK_FIRST),
564 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 565 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 566 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 567 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 568 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 569 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 641 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 642 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
646
647 const_iv (MIX_DEFAULT_FORMAT),
648
649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
604# undef const_iv 675# undef const_iv
605 }; 676 };
606 677
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 697
627NV floor (NV x) 698NV floor (NV x)
628 699
629NV ceil (NV x) 700NV ceil (NV x)
630 701
702IV minpot (UV n)
703
704IV popcount (UV n)
705
631void 706void
632pango_init () 707pango_init ()
633 CODE: 708 CODE:
634{ 709{
635 opengl_fontmap = pango_opengl_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
713 /*pango_context_set_font_description (opengl_context, default_font);*/
714#if PANGO_VERSION_CHECK (1, 15, 2)
715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
717#endif
638} 718}
639 719
640char *
641SDL_GetError () 720char *SDL_GetError ()
642 721
643int 722int SDL_Init (U32 flags)
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645 723
646void 724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
647SDL_Quit () 728void SDL_Quit ()
729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
648 738
649void 739void
650SDL_ListModes (int rgb, int alpha) 740SDL_ListModes (int rgb, int alpha)
651 PPCODE: 741 PPCODE:
652{ 742{
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667 757
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673 760
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 762
676 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
677 while (*m) 764 while (*m)
678 { 765 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 766 if ((*m)->w >= 400 && (*m)->h >= 300)
680 { 767 {
681 AV *av = newAV (); 768 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 771 av_push (av, newSViv (rgb));
708 795
709 if (RETVAL) 796 if (RETVAL)
710 { 797 {
711 av_clear (texture_av); 798 av_clear (texture_av);
712 799
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 801#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 802#include "glfunc.h"
716#undef GL_FUNC 803#undef GL_FUNC
717 } 804 }
718} 805}
725char * 812char *
726SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
727 814
728int 815int
729SDL_GetAppState () 816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
730 820
731void 821void
732poll_events () 822poll_events ()
733 PPCODE: 823 PPCODE:
734{ 824{
744 { 834 {
745 case SDL_KEYDOWN: 835 case SDL_KEYDOWN:
746 case SDL_KEYUP: 836 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 837 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 838 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 839 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 840 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 841 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 842 break;
753 843
754 case SDL_ACTIVEEVENT: 844 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 845 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 863 x = ev.motion.x;
774 y = ev.motion.y; 864 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 865 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 866 }
777 867
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 868 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 869 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 870 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 871 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 872 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 873 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 874 }
785 break; 875 break;
786 876
787 case SDL_MOUSEBUTTONDOWN: 877 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 878 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 879 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 880
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 881 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 882 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 883 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 884 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 889 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 890 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 891 break;
802 } 892 }
803 893
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 894 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 895 }
806} 896}
807 897
808int 898int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 899Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 900 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 901 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 902 Mix_ChannelFinished (channel_finished);
903
904void
905Mix_QuerySpec ()
906 PPCODE:
907{
908 int freq, channels;
909 Uint16 format;
910
911 if (Mix_QuerySpec (&freq, &format, &channels))
912 {
913 EXTEND (SP, 3);
914 PUSHs (sv_2mortal (newSViv (freq)));
915 PUSHs (sv_2mortal (newSViv (format)));
916 PUSHs (sv_2mortal (newSViv (channels)));
917 }
918}
813 919
814void 920void
815Mix_CloseAudio () 921Mix_CloseAudio ()
816 922
817int 923int
852 } 958 }
853 } 959 }
854#endif 960#endif
855} 961}
856 962
857void 963int
858add_font (char *file) 964add_font (char *file)
859 CODE: 965 CODE:
860 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
967 OUTPUT:
968 RETVAL
861 969
862void 970void
863load_image_inline (SV *image_) 971load_image_inline (SV *image_)
864 ALIAS: 972 ALIAS:
865 load_image_file = 1 973 load_image_file = 1
951void 1059void
952error (char *message) 1060error (char *message)
953 CODE: 1061 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 1062 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 1063#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 1065#endif
958 1066
959void 1067void
960fatal (char *message) 1068fatal (char *message)
961 CODE: 1069 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1070 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1071#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1072 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1073#endif
966 _exit (1); 1074 _exit (1);
967 1075
968void 1076void
969_exit (int retval = 0) 1077_exit (int retval = 0)
981#if DEBUG 1089#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1090 VALGRIND_DO_LEAK_CHECK;
983#endif 1091#endif
984} 1092}
985 1093
986MODULE = CFPlus PACKAGE = CFPlus::Font 1094MODULE = Deliantra::Client PACKAGE = DC::Font
987 1095
988PROTOTYPES: DISABLE 1096PROTOTYPES: DISABLE
989 1097
990CFPlus::Font 1098DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1099new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1100 CODE:
993{ 1101{
994 int count; 1102 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1103 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1106}
999 OUTPUT: 1107 OUTPUT:
1000 RETVAL 1108 RETVAL
1001 1109
1002void 1110void
1003DESTROY (CFPlus::Font self) 1111DESTROY (DC::Font self)
1004 CODE: 1112 CODE:
1005 pango_font_description_free (self); 1113 pango_font_description_free (self);
1006 1114
1007void 1115void
1008make_default (CFPlus::Font self) 1116make_default (DC::Font self)
1009 PROTOTYPE: $ 1117 PROTOTYPE: $
1010 CODE: 1118 CODE:
1011 default_font = self; 1119 default_font = self;
1012 1120
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1121MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1122
1015PROTOTYPES: DISABLE 1123PROTOTYPES: DISABLE
1016 1124
1017void 1125void
1018reset_glyph_cache () 1126glyph_cache_backup ()
1019 PROTOTYPE: 1127 PROTOTYPE:
1020 CODE: 1128 CODE:
1129 tc_backup ();
1130
1131void
1132glyph_cache_restore ()
1133 PROTOTYPE:
1134 CODE:
1021 tc_clear (); 1135 tc_restore ();
1022 1136
1023CFPlus::Layout 1137DC::Layout
1024new (SV *class) 1138new (SV *class)
1025 CODE: 1139 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1140 New (0, RETVAL, 1, struct cf_layout);
1027 1141
1028 RETVAL->pl = pango_layout_new (opengl_context); 1142 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1144 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1145 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1146 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1147 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1148 RETVAL->font = 0;
1149 RETVAL->rc = rc_alloc ();
1035 1150
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1151 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1152 layout_update_font (RETVAL);
1038 OUTPUT: 1153 OUTPUT:
1039 RETVAL 1154 RETVAL
1040 1155
1041void 1156void
1042DESTROY (CFPlus::Layout self) 1157DESTROY (DC::Layout self)
1043 CODE: 1158 CODE:
1044 g_object_unref (self->pl); 1159 g_object_unref (self->pl);
1160 rc_free (self->rc);
1045 Safefree (self); 1161 Safefree (self);
1046 1162
1047void 1163void
1048set_text (CFPlus::Layout self, SV *text_) 1164set_text (DC::Layout self, SV *text_)
1049 CODE: 1165 CODE:
1050{ 1166{
1051 STRLEN textlen; 1167 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1168 char *text = SvPVutf8 (text_, textlen);
1053 1169
1054 pango_layout_set_text (self->pl, text, textlen); 1170 pango_layout_set_text (self->pl, text, textlen);
1055} 1171}
1056 1172
1057void 1173void
1058set_markup (CFPlus::Layout self, SV *text_) 1174set_markup (DC::Layout self, SV *text_)
1059 CODE: 1175 CODE:
1060{ 1176{
1061 STRLEN textlen; 1177 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1063 1179
1064 pango_layout_set_markup (self->pl, text, textlen); 1180 pango_layout_set_markup (self->pl, text, textlen);
1065} 1181}
1066 1182
1067void 1183void
1068set_shapes (CFPlus::Layout self, ...) 1184set_shapes (DC::Layout self, ...)
1069 CODE: 1185 CODE:
1070{ 1186{
1071 PangoAttrList *attrs = 0; 1187 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1188 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1189 const char *pos = text;
1108 if (attrs) 1224 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1225 pango_layout_set_attributes (self->pl, attrs);
1110} 1226}
1111 1227
1112void 1228void
1113get_shapes (CFPlus::Layout self) 1229get_shapes (DC::Layout self)
1114 PPCODE: 1230 PPCODE:
1115{ 1231{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1232 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1233
1118 do 1234 do
1119 { 1235 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1236 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1121 1237
1122 if (run && shape_attr_p (run)) 1238 if (run && shape_attr_p (run))
1123 { 1239 {
1124 PangoRectangle extents; 1240 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents); 1241 pango_layout_iter_get_run_extents (iter, 0, &extents);
1133 1249
1134 pango_layout_iter_free (iter); 1250 pango_layout_iter_free (iter);
1135} 1251}
1136 1252
1137int 1253int
1138has_wrapped (CFPlus::Layout self) 1254has_wrapped (DC::Layout self)
1139 CODE: 1255 CODE:
1140{ 1256{
1141 int lines = 1; 1257 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1258 const char *text = pango_layout_get_text (self->pl);
1143 1259
1148} 1264}
1149 OUTPUT: 1265 OUTPUT:
1150 RETVAL 1266 RETVAL
1151 1267
1152SV * 1268SV *
1153get_text (CFPlus::Layout self) 1269get_text (DC::Layout self)
1154 CODE: 1270 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1271 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1272 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1273 OUTPUT:
1158 RETVAL 1274 RETVAL
1159 1275
1160void 1276void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1277set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1278 CODE:
1163 self->r = r; 1279 self->r = r;
1164 self->g = g; 1280 self->g = g;
1165 self->b = b; 1281 self->b = b;
1166 self->a = a; 1282 self->a = a;
1167 1283
1168void 1284void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1285set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1286 CODE:
1171 if (self->font != font) 1287 if (self->font != font)
1172 { 1288 {
1173 self->font = font; 1289 self->font = font;
1174 layout_update_font (self); 1290 layout_update_font (self);
1175 } 1291 }
1176 1292
1177void 1293void
1178set_height (CFPlus::Layout self, int base_height) 1294set_height (DC::Layout self, int base_height)
1179 CODE: 1295 CODE:
1180 if (self->base_height != base_height) 1296 if (self->base_height != base_height)
1181 { 1297 {
1182 self->base_height = base_height; 1298 self->base_height = base_height;
1183 layout_update_font (self); 1299 layout_update_font (self);
1184 } 1300 }
1185 1301
1186void 1302void
1187set_width (CFPlus::Layout self, int max_width = -1) 1303set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1304 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1305 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1306
1191void 1307void
1192set_indent (CFPlus::Layout self, int indent) 1308set_indent (DC::Layout self, int indent)
1193 CODE: 1309 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1310 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1311
1196void 1312void
1197set_spacing (CFPlus::Layout self, int spacing) 1313set_spacing (DC::Layout self, int spacing)
1198 CODE: 1314 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1315 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1316
1201void 1317void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1318set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1319 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1320 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1321 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1322 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1323 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1324 : PANGO_ELLIPSIZE_NONE
1209 ); 1325 );
1210 1326
1211void 1327void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1328set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1329 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1330 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1331
1216void 1332void
1217size (CFPlus::Layout self) 1333size (DC::Layout self)
1218 PPCODE: 1334 PPCODE:
1219{ 1335{
1220 int w, h; 1336 int w, h;
1221 1337
1222 layout_get_pixel_size (self, &w, &h); 1338 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1342 PUSHs (sv_2mortal (newSViv (h)));
1227} 1343}
1228 1344
1229int 1345int
1230descent (CFPlus::Layout self) 1346descent (DC::Layout self)
1231 CODE: 1347 CODE:
1232{ 1348{
1233 PangoRectangle rect; 1349 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1350 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1351 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect); 1352 RETVAL = PANGO_DESCENT (rect);
1237} 1353}
1238 OUTPUT: 1354 OUTPUT:
1239 RETVAL 1355 RETVAL
1240 1356
1241int 1357int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1358xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1359 CODE:
1244{ 1360{
1245 int index, trailing; 1361 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1362 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1363 RETVAL = index + trailing;
1248} 1364}
1249 OUTPUT: 1365 OUTPUT:
1250 RETVAL 1366 RETVAL
1251 1367
1252void 1368void
1253cursor_pos (CFPlus::Layout self, int index) 1369cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1370 PPCODE:
1255{ 1371{
1256 PangoRectangle strong_pos; 1372 PangoRectangle pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1373 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1258 1374
1259 EXTEND (SP, 3); 1375 EXTEND (SP, 3);
1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1376 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1377 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1263} 1379}
1264 1380
1265void 1381void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1382index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1383 PPCODE:
1268{ 1384{
1269 int line, x; 1385 int line, x;
1270 1386
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1387 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1388#if !PANGO_VERSION_CHECK (1, 17, 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1389 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1390 --line;
1391#endif
1274 EXTEND (SP, 2); 1392 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1393 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1394 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1395}
1278 1396
1279void 1397void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1398line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1399 PPCODE:
1282{ 1400{
1283 PangoLayoutLine *lp; 1401 PangoLayoutLine *lp;
1284 int index, trailing; 1402 int index, trailing;
1285 1403
1286 if (line < 0) 1404 if (line < 0)
1287 XSRETURN_EMPTY; 1405 XSRETURN_EMPTY;
1288 1406
1289 if (!(lp = pango_layout_get_line (self->pl, line))) 1407 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */ 1408 XSRETURN_EMPTY; /* do better */
1291 1409
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1410 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293 1411
1294 EXTEND (SP, 2); 1412 EXTEND (SP, 2);
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1418 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1419 }
1302} 1420}
1303 1421
1304void 1422void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1423render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1424 CODE:
1425 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1426 pango_opengl_render_layout_subpixel (
1308 self->pl, 1427 self->pl,
1428 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1429 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1430 self->r, self->g, self->b, self->a,
1311 flags 1431 flags
1312 ); 1432 );
1433 // we assume that context_change actually clears/frees stuff
1434 // and does not do any recomputation...
1435 pango_layout_context_changed (self->pl);
1313 1436
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1437void
1438draw (DC::Layout self)
1439 CODE:
1440{
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND);
1444 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1445 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1446 glEnable (GL_ALPHA_TEST);
1447 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1448
1449 rc_draw (self->rc);
1450
1451 glDisable (GL_ALPHA_TEST);
1452 glDisable (GL_BLEND);
1453 glDisable (GL_TEXTURE_2D);
1454}
1455
1456MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1457
1316PROTOTYPES: ENABLE 1458PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1459
1320void 1460void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1461pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1462 CODE:
1323{ 1463{
1350 HV *hv = (HV *)SvRV (self); 1490 HV *hv = (HV *)SvRV (self);
1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1491 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1492 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1493 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354 1494
1495 if (name <= 0)
1496 XSRETURN_EMPTY;
1497
1355 if (items < 5) 1498 if (items < 5)
1356 { 1499 {
1357 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1500 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1358 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1501 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1359 } 1502 }
1397 RETVAL = width > 0; 1540 RETVAL = width > 0;
1398} 1541}
1399 OUTPUT: 1542 OUTPUT:
1400 RETVAL 1543 RETVAL
1401 1544
1402MODULE = CFPlus PACKAGE = CFPlus::Map 1545MODULE = Deliantra::Client PACKAGE = DC::Map
1403 1546
1404PROTOTYPES: DISABLE 1547PROTOTYPES: DISABLE
1405 1548
1406CFPlus::Map 1549DC::Map
1407new (SV *class) 1550new (SV *class)
1408 CODE: 1551 CODE:
1409 New (0, RETVAL, 1, struct map); 1552 New (0, RETVAL, 1, struct map);
1410 RETVAL->x = 0; 1553 RETVAL->x = 0;
1411 RETVAL->y = 0; 1554 RETVAL->y = 0;
1419 RETVAL->row = 0; 1562 RETVAL->row = 0;
1420 OUTPUT: 1563 OUTPUT:
1421 RETVAL 1564 RETVAL
1422 1565
1423void 1566void
1424DESTROY (CFPlus::Map self) 1567DESTROY (DC::Map self)
1425 CODE: 1568 CODE:
1426{ 1569{
1427 map_clear (self); 1570 map_clear (self);
1428 Safefree (self->face2tile); 1571 Safefree (self->face2tile);
1429 Safefree (self->tex); 1572 Safefree (self->tex);
1430 Safefree (self); 1573 Safefree (self);
1431} 1574}
1432 1575
1433void 1576void
1434resize (CFPlus::Map self, int map_width, int map_height) 1577resize (DC::Map self, int map_width, int map_height)
1435 CODE: 1578 CODE:
1436 self->w = map_width; 1579 self->w = map_width;
1437 self->h = map_height; 1580 self->h = map_height;
1438 1581
1439void 1582void
1440clear (CFPlus::Map self) 1583clear (DC::Map self)
1441 CODE: 1584 CODE:
1442 map_clear (self); 1585 map_clear (self);
1443 1586
1444void 1587void
1445set_tileid (CFPlus::Map self, int face, int tile) 1588set_tileid (DC::Map self, int face, int tile)
1446 CODE: 1589 CODE:
1447{ 1590{
1448 need_facenum (self, face); self->face2tile [face] = tile; 1591 need_facenum (self, face); self->face2tile [face] = tile;
1449 need_texid (self, tile); 1592 need_texid (self, tile);
1450} 1593}
1451 1594
1452void 1595void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level) 1596set_smooth (DC::Map self, int face, int smooth, int level)
1454 CODE: 1597 CODE:
1455{ 1598{
1456 tileid texid; 1599 tileid texid;
1457 maptex *tex; 1600 maptex *tex;
1458 1601
1471 tex->smoothtile = self->face2tile [smooth]; 1614 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level; 1615 tex->smoothlevel = level;
1473} 1616}
1474 1617
1475void 1618void
1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1619set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1477 CODE: 1620 CODE:
1478{ 1621{
1479 need_texid (self, texid); 1622 need_texid (self, texid);
1480 1623
1481 { 1624 {
1501 // from transparent color bleeding and ugly wrapping effects. 1644 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1645 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1503} 1646}
1504 1647
1505int 1648int
1506ox (CFPlus::Map self) 1649ox (DC::Map self)
1507 ALIAS: 1650 ALIAS:
1508 oy = 1 1651 oy = 1
1509 x = 2 1652 x = 2
1510 y = 3 1653 y = 3
1511 w = 4 1654 w = 4
1522 } 1665 }
1523 OUTPUT: 1666 OUTPUT:
1524 RETVAL 1667 RETVAL
1525 1668
1526void 1669void
1527scroll (CFPlus::Map self, int dx, int dy) 1670scroll (DC::Map self, int dx, int dy)
1528 CODE: 1671 CODE:
1529{ 1672{
1530 if (dx > 0) 1673 if (dx > 0)
1531 map_blank (self, self->x, self->y, dx, self->h); 1674 map_blank (self, self->x, self->y, dx, self->h);
1532 else if (dx < 0) 1675 else if (dx < 0)
1547 self->rows += MAP_EXTEND_Y; 1690 self->rows += MAP_EXTEND_Y;
1548 self->y += MAP_EXTEND_Y; 1691 self->y += MAP_EXTEND_Y;
1549 } 1692 }
1550} 1693}
1551 1694
1552void 1695SV *
1553map1a_update (CFPlus::Map self, SV *data_, int extmap) 1696map1a_update (DC::Map self, SV *data_, int extmap)
1554 CODE: 1697 CODE:
1555{ 1698{
1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1699 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1557 uint8_t *data_end = (uint8_t *)SvEND (data_); 1700 uint8_t *data_end = (uint8_t *)SvEND (data_);
1558 mapcell *cell; 1701 mapcell *cell;
1559 int x, y, flags; 1702 int x, y, z, flags;
1703 AV *missing = newAV ();
1704 RETVAL = newRV_noinc ((SV *)missing);
1560 1705
1561 while (data < data_end - 1) 1706 while (data < data_end - 1)
1562 { 1707 {
1563 flags = (data [0] << 8) + data [1]; data += 2; 1708 flags = (data [0] << 8) + data [1]; data += 2;
1564 1709
1584 uint8_t ext, cmd; 1729 uint8_t ext, cmd;
1585 1730
1586 do 1731 do
1587 { 1732 {
1588 ext = *data++; 1733 ext = *data++;
1589 cmd = ext & 0x3f; 1734 cmd = ext & 0x7f;
1590 1735
1591 if (cmd < 4) 1736 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1; 1737 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health 1738 else if (cmd == 5) // health
1594 { 1739 {
1597 } 1742 }
1598 else if (cmd == 6) // monster width 1743 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1; 1744 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47) 1745 else if (cmd == 0x47)
1601 { 1746 {
1602 if (*data == 4) 1747 if (*data == 1) cell->player = data [1];
1603 ; // decode player count 1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1604 1751
1605 data += *data + 1; 1752 data += *data + 1;
1606 } 1753 }
1607 else if (cmd == 8) // cell flags 1754 else if (cmd == 8) // cell flags
1608 cell->flags = *data++; 1755 cell->flags = *data++;
1615 } 1762 }
1616 else 1763 else
1617 cell->darkness = *data++ + 1; 1764 cell->darkness = *data++ + 1;
1618 } 1765 }
1619 1766
1767 for (z = 0; z <= 2; ++z)
1620 if (flags & 4) 1768 if (flags & (4 >> z))
1621 { 1769 {
1622 faceid face = (data [0] << 8) + data [1]; data += 2; 1770 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face); 1771 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face]; 1772 cell->tile [z] = self->face2tile [face];
1773
1774 if (cell->tile [z])
1775 {
1776 maptex *tex = self->tex + cell->tile [z];
1777 if (!tex->name)
1778 av_push (missing, newSViv (cell->tile [z]));
1779
1780 if (tex->smoothtile)
1781 {
1782 maptex *smooth = self->tex + tex->smoothtile;
1783 if (!smooth->name)
1784 av_push (missing, newSViv (tex->smoothtile));
1785 }
1786 }
1625 } 1787 }
1626
1627 if (flags & 2)
1628 {
1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1632 }
1633
1634 if (flags & 1)
1635 {
1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1639 }
1640 } 1788 }
1641 else 1789 else
1642 cell->darkness = 0; 1790 CELL_CLEAR (cell);
1643 } 1791 }
1644} 1792}
1793 OUTPUT:
1794 RETVAL
1645 1795
1646SV * 1796SV *
1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1648 CODE: 1798 CODE:
1649{ 1799{
1650 int x1, x; 1800 int x1, x;
1651 int y1, y; 1801 int y1, y;
1652 int z; 1802 int z;
1697} 1847}
1698 OUTPUT: 1848 OUTPUT:
1699 RETVAL 1849 RETVAL
1700 1850
1701void 1851void
1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1703 CODE: 1853 CODE:
1704{ 1854{
1855 int x, y, z;
1856
1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1708 smooth_key skey; 1860 smooth_key skey;
1709 int x, y, z; 1861 int pl_x, pl_y;
1710 int last_name; 1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1866
1867 pl_tex.name = 0;
1711 1868
1712 // thats current max. sorry. 1869 // thats current max. sorry.
1713 if (sw > 255) sw = 255; 1870 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255; 1871 if (sh > 255) sh = 255;
1715 1872
1716 // clear key, in case of extra padding 1873 // clear key, in case of extra padding
1717 memset (&skey, 0, sizeof (skey)); 1874 memset (&skey, 0, sizeof (skey));
1718 1875
1719 glColor4ub (255, 255, 255, 255); 1876 memset (&key, 0, sizeof (key));
1720 1877 key.r = 255;
1721 glEnable (GL_BLEND); 1878 key.g = 255;
1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 key.b = 255;
1723 glEnable (GL_TEXTURE_2D); 1880 key.a = 255;
1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1881 key.mode = GL_QUADS;
1725 1882 key.format = GL_T2F_V3F;
1726 glBegin (GL_QUADS); 1883 key.texname = -1;
1727
1728 last_name = 0;
1729 1884
1730 mx += self->x; 1885 mx += self->x;
1731 my += self->y; 1886 my += self->y;
1732 1887
1733 // first pass: determine smooth_max 1888 // first pass: determine smooth_max
1749 MAX (self->tex [cell->tile [0]].smoothlevel, 1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel, 1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel)); 1906 self->tex [cell->tile [2]].smoothlevel));
1752 } 1907 }
1753 } 1908 }
1909
1910 glEnable (GL_BLEND);
1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1754 1913
1755 for (z = 0; z <= 2; z++) 1914 for (z = 0; z <= 2; z++)
1756 { 1915 {
1757 memset (smooth_level, 0, sizeof (smooth_level)); 1916 memset (smooth_level, 0, sizeof (smooth_level));
1758 1917
1771 { 1930 {
1772 maptex tex = self->tex [tile]; 1931 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w; 1932 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h; 1933 int py = (y + 1) * T - tex.h;
1775 1934
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name) 1935 if (key.texname != tex.name)
1779 { 1936 {
1780 if (!tex.name) 1937 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */ 1938 tex = self->tex [2]; /* missing, replace by noface */
1782 1939
1783 glEnd (); 1940 key.texname = tex.name;
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1941 arr = rc_array (rc, &key);
1785 glBegin (GL_QUADS);
1786 } 1942 }
1787 1943
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 { 1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1795 if (cell->flags & 1) 1960 if (cell->flags & 1)
1796 { 1961 {
1797 maptex tex = self->tex [1]; 1962 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32; 1963 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32; 1964 int py = y * T - T * 6 / 32;
1800 1965
1966 if (tex.name)
1801 glEnd (); 1967 {
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1803 glBegin (GL_QUADS); 1978 }
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 } 1979 }
1810 } 1980 }
1811 1981
1812 // update smooth hash 1982 // update smooth hash
1813 if (tex.smoothtile) 1983 if (tex.smoothtile)
1849 } 2019 }
1850 } 2020 }
1851 } 2021 }
1852 } 2022 }
1853 2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
1854 // go through all smoothlevels, lowest to highest, then draw. 2027 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort 2028 // this is basically counting sort
1856 { 2029 {
1857 int w, b; 2030 int w, b;
1858 2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
1859 for (w = 0; w < 256 / 32; ++w) 2034 for (w = 0; w < 256 / 32; ++w)
1860 { 2035 {
1861 uint32_t smask = smooth_level [w]; 2036 uint32_t smask = smooth_level [w];
1862 if (smask) 2037 if (smask)
1863 for (b = 0; b < 32; ++b) 2038 for (b = 0; b < 32; ++b)
1882 int border = bits & 15; 2057 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row 2059 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column 2060 float dy = tex.t * .5f ; // 2 images/column
1886 2061
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name) 2062 if (tex.name)
1890 { 2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
1891 if (!tex.name) 2066 if (key.texname != tex.name)
1892 continue; // smoothing not yet available 2067 {
1893
1894 glEnd (); 2068 glEnd ();
1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1896 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
1897 } 2071 }
1898 2072
1899 if (border) 2073 if (border)
1900 { 2074 {
1901 float ox = border * dx; 2075 float ox = border * dx;
1902 2076
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1907 } 2081 }
1908 2082
1909 if (corner) 2083 if (corner)
1910 { 2084 {
1911 float ox = corner * dx; 2085 float ox = corner * dx;
1912 2086
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
1917 } 2092 }
1918 } 2093 }
1919 } 2094 }
1920 } 2095 }
1921 } 2096 }
2097
2098 glEnd ();
2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
1922 } 2101 }
1923 2102
1924 hv_clear (smooth); 2103 hv_clear (smooth);
1925 } 2104 }
1926 2105
1927 glEnd (); 2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
1928 2111
1929 glDisable (GL_TEXTURE_2D); 2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1930 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
2124 rc_free (rc);
1931 2125
1932 // top layer: overlays such as the health bar 2126 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++) 2127 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows) 2128 if (0 <= y + my && y + my < self->rows)
1935 { 2129 {
1960 } 2154 }
1961 } 2155 }
1962} 2156}
1963 2157
1964void 2158void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE: 2160 CODE:
1967{ 2161{
1968 static float color[16][3] = { 2162 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F }, 2163 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F }, 2164 { 1.00F, 1.00F, 1.00F },
2020 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
2022} 2216}
2023 2217
2024void 2218void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2026 PPCODE: 2220 PPCODE:
2027{ 2221{
2028 int x, y; 2222 int x, y;
2029 int sw1 = sw + 2; 2223 int sw1 = sw + 2;
2030 int sh1 = sh + 2; 2224 int sh1 = sh + 2;
2101 PUSHs (sv_2mortal (newSViv (sh3))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
2102 PUSHs (darkness3_sv); 2296 PUSHs (darkness3_sv);
2103} 2297}
2104 2298
2105SV * 2299SV *
2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
2107 CODE: 2301 CODE:
2108{ 2302{
2109 int x, y, x1, y1; 2303 int x, y, x1, y1;
2110 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
2111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2168 else 2362 else
2169 *data++ = 0; 2363 *data++ = 0;
2170 } 2364 }
2171 } 2365 }
2172 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
2173 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
2174 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
2175 RETVAL = data_sv; 2374 RETVAL = data_sv;
2176} 2375}
2177 OUTPUT: 2376 OUTPUT:
2178 RETVAL 2377 RETVAL
2179 2378
2180void 2379void
2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2182 PPCODE: 2381 PPCODE:
2183{ 2382{
2184 int x, y, z; 2383 int x, y, z;
2185 int w, h; 2384 int w, h;
2186 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
2187 2396
2188 if (*data++ != 0) 2397 if (*data++ != 0)
2189 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
2190 2399
2191 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
2192 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
2193 2402
2194 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
2206 { 2415 {
2207 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
2208 2417
2209 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
2210 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
2211 uint8_t flags = *data++; 2425 flags = *data++;
2212 2426
2213 if (flags) 2427 if (flags)
2214 { 2428 {
2215 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 }; 2430 tileid tile[3] = { 0, 0, 0 };
2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2221 2435
2222 if (cell->darkness == 0) 2436 if (cell->darkness == 0)
2223 { 2437 {
2224 cell->darkness = 0; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
2225 2440
2226 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
2227 { 2442 {
2228 tileid t = tile [z]; 2443 tileid t = tile [z];
2229 2444
2230 if (t >= self->texs || (t && !self->tex [t].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2231 { 2446 {
2232 XPUSHs (sv_2mortal (newSViv (t))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t); 2448 need_texid (self, t);
2234 } 2449 }
2235 2450
2236 cell->tile [z] = t; 2451 cell->tile [z] = t;
2237 } 2452 }
2239 } 2454 }
2240 } 2455 }
2241 } 2456 }
2242} 2457}
2243 2458
2244MODULE = CFPlus PACKAGE = CFPlus::RW 2459MODULE = Deliantra::Client PACKAGE = DC::RW
2245 2460
2246CFPlus::RW 2461DC::RW
2247new (SV *class, SV *data_sv) 2462new (SV *class, SV *data_sv)
2248 CODE: 2463 CODE:
2249{ 2464{
2250 STRLEN datalen; 2465 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen); 2466 char *data = SvPVbyte (data_sv, datalen);
2253 RETVAL = SDL_RWFromConstMem (data, datalen); 2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2254} 2469}
2255 OUTPUT: 2470 OUTPUT:
2256 RETVAL 2471 RETVAL
2257 2472
2258CFPlus::RW 2473DC::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb") 2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE: 2475 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode); 2476 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT: 2477 OUTPUT:
2263 RETVAL 2478 RETVAL
2264 2479
2265# fails on win32: 2480# fails on win32:
2266# CFPlus.xs(2268) : error C2059: syntax error : '(' 2481# dc.xs(2268) : error C2059: syntax error : '('
2267#void 2482#void
2268#close (CFPlus::RW self) 2483#close (DC::RW self)
2269# CODE: 2484# CODE:
2270# (self->(close)) (self); 2485# (self->(close)) (self);
2271 2486
2272MODULE = CFPlus PACKAGE = CFPlus::Channel 2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2273 2488
2274PROTOTYPES: DISABLE 2489PROTOTYPES: DISABLE
2275 2490
2276CFPlus::Channel 2491DC::Channel
2277find () 2492find ()
2278 CODE: 2493 CODE:
2279{ 2494{
2280 RETVAL = Mix_GroupAvailable (-1); 2495 RETVAL = Mix_GroupAvailable (-1);
2281 2496
2294} 2509}
2295 OUTPUT: 2510 OUTPUT:
2296 RETVAL 2511 RETVAL
2297 2512
2298void 2513void
2299halt (CFPlus::Channel self) 2514halt (DC::Channel self)
2300 CODE: 2515 CODE:
2301 Mix_HaltChannel (self); 2516 Mix_HaltChannel (self);
2302 2517
2303void 2518void
2304expire (CFPlus::Channel self, int ticks = -1) 2519expire (DC::Channel self, int ticks = -1)
2305 CODE: 2520 CODE:
2306 Mix_ExpireChannel (self, ticks); 2521 Mix_ExpireChannel (self, ticks);
2307 2522
2308void 2523void
2309fade_out (CFPlus::Channel self, int ticks = -1) 2524fade_out (DC::Channel self, int ticks = -1)
2310 CODE: 2525 CODE:
2311 Mix_FadeOutChannel (self, ticks); 2526 Mix_FadeOutChannel (self, ticks);
2312 2527
2313int 2528int
2314volume (CFPlus::Channel self, int volume) 2529volume (DC::Channel self, int volume)
2315 CODE: 2530 CODE:
2316 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2317 OUTPUT: 2532 OUTPUT:
2318 RETVAL 2533 RETVAL
2319 2534
2320void 2535void
2321unregister_all_effects (CFPlus::Channel self) 2536unregister_all_effects (DC::Channel self)
2322 CODE: 2537 CODE:
2323 Mix_UnregisterAllEffects (self); 2538 Mix_UnregisterAllEffects (self);
2324 2539
2325void 2540void
2326set_panning (CFPlus::Channel self, int left, int right) 2541set_panning (DC::Channel self, int left, int right)
2327 CODE: 2542 CODE:
2328 left = CLAMP (left , 0, 255); 2543 left = CLAMP (left , 0, 255);
2329 right = CLAMP (right, 0, 255); 2544 right = CLAMP (right, 0, 255);
2330 Mix_SetPanning (self, left, right); 2545 Mix_SetPanning (self, left, right);
2331 2546
2332void 2547void
2333set_distance (CFPlus::Channel self, int distance) 2548set_distance (DC::Channel self, int distance)
2334 CODE: 2549 CODE:
2335 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2336 2551
2337void 2552void
2338set_position (CFPlus::Channel self, int angle, int distance) 2553set_position (DC::Channel self, int angle, int distance)
2339 CODE: 2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2340 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2341 2564
2342void 2565void
2343set_reverse_stereo (CFPlus::Channel self, int flip) 2566set_reverse_stereo (DC::Channel self, int flip)
2344 CODE: 2567 CODE:
2345 Mix_SetReverseStereo (self, flip); 2568 Mix_SetReverseStereo (self, flip);
2346 2569
2347MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2348 2571
2349PROTOTYPES: DISABLE 2572PROTOTYPES: DISABLE
2350 2573
2351CFPlus::MixChunk 2574DC::MixChunk
2352new (SV *class, CFPlus::RW rwops) 2575new (SV *class, DC::RW rwops)
2353 CODE: 2576 CODE:
2354 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2355 OUTPUT: 2578 OUTPUT:
2356 RETVAL 2579 RETVAL
2357 2580
2358void 2581void
2359DESTROY (CFPlus::MixChunk self) 2582DESTROY (DC::MixChunk self)
2360 CODE: 2583 CODE:
2361 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
2362 2585
2363int 2586int
2364volume (CFPlus::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
2365 CODE: 2588 CODE:
2366 if (items > 1) 2589 if (items > 1)
2367 volume = CLAMP (volume, 0, 128); 2590 volume = CLAMP (volume, 0, 128);
2368 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
2369 OUTPUT: 2592 OUTPUT:
2370 RETVAL 2593 RETVAL
2371 2594
2372CFPlus::Channel 2595DC::Channel
2373play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2374 CODE: 2597 CODE:
2375{ 2598{
2376 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2377 2600
2378 if (RETVAL < 0) 2601 if (RETVAL < 0)
2385 } 2608 }
2386} 2609}
2387 OUTPUT: 2610 OUTPUT:
2388 RETVAL 2611 RETVAL
2389 2612
2390MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2391 2614
2392int 2615int
2393volume (int volume = -1) 2616volume (int volume = -1)
2394 PROTOTYPE: ;$ 2617 PROTOTYPE: ;$
2395 CODE: 2618 CODE:
2407void 2630void
2408halt () 2631halt ()
2409 CODE: 2632 CODE:
2410 Mix_HaltMusic (); 2633 Mix_HaltMusic ();
2411 2634
2412CFPlus::MixMusic 2635DC::MixMusic
2413new (SV *class, CFPlus::RW rwops) 2636new (SV *class, DC::RW rwops)
2414 CODE: 2637 CODE:
2415 RETVAL = Mix_LoadMUS_RW (rwops); 2638 RETVAL = Mix_LoadMUS_RW (rwops);
2416 OUTPUT: 2639 OUTPUT:
2417 RETVAL 2640 RETVAL
2418 2641
2419void 2642void
2420DESTROY (CFPlus::MixMusic self) 2643DESTROY (DC::MixMusic self)
2421 CODE: 2644 CODE:
2422 Mix_FreeMusic (self); 2645 Mix_FreeMusic (self);
2423 2646
2424int 2647int
2425play (CFPlus::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
2426 CODE: 2649 CODE:
2427 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
2428 OUTPUT: 2651 OUTPUT:
2429 RETVAL 2652 RETVAL
2430 2653
2431void 2654void
2432fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2433 CODE: 2656 CODE:
2434 Mix_FadeInMusicPos (self, loops, ms, position); 2657 Mix_FadeInMusicPos (self, loops, ms, position);
2435 2658
2436MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2437 2660
2438PROTOTYPES: ENABLE 2661PROTOTYPES: ENABLE
2439 2662
2440BOOT: 2663BOOT:
2441{ 2664{
2442 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2443 static const struct { 2666 static const struct {
2444 const char *name; 2667 const char *name;
2445 IV iv; 2668 IV iv;
2446 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
2447# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
2483 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
2484 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
2485 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
2486 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
2487 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2488 const_iv (GL_PROXY_TEXTURE_1D), 2717 const_iv (GL_PROXY_TEXTURE_1D),
2489 const_iv (GL_PROXY_TEXTURE_2D), 2718 const_iv (GL_PROXY_TEXTURE_2D),
2490 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
2491 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
2530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2531 const_iv (GL_POINT_SMOOTH_HINT), 2760 const_iv (GL_POINT_SMOOTH_HINT),
2532 const_iv (GL_LINE_SMOOTH_HINT), 2761 const_iv (GL_LINE_SMOOTH_HINT),
2533 const_iv (GL_POLYGON_SMOOTH_HINT), 2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2534 const_iv (GL_GENERATE_MIPMAP_HINT), 2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2535 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2536 const_iv (GL_DONT_CARE), 2766 const_iv (GL_DONT_CARE),
2537 const_iv (GL_NICEST), 2767 const_iv (GL_NICEST),
2538 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
2539 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
2547 2777
2548 texture_av = newAV (); 2778 texture_av = newAV ();
2549 AvREAL_off (texture_av); 2779 AvREAL_off (texture_av);
2550} 2780}
2551 2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
2787
2552char * 2788char *
2553gl_vendor () 2789gl_vendor ()
2554 CODE: 2790 CODE:
2555 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
2556 OUTPUT: 2792 OUTPUT:
2677 2913
2678void glRect (float x1, float y1, float x2, float y2) 2914void glRect (float x1, float y1, float x2, float y2)
2679 CODE: 2915 CODE:
2680 glRectf (x1, y1, x2, y2); 2916 glRectf (x1, y1, x2, y2);
2681 2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2682PROTOTYPES: ENABLE 2927PROTOTYPES: ENABLE
2683 2928
2684void glBegin (int mode) 2929void glBegin (int mode)
2685 2930
2686void glEnd () 2931void glEnd ()
2718void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2719 CODE: 2964 CODE:
2720 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
2721 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2722 2967
2723void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2724 2969
2725void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2726 2971
2727void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2728 2973
2754 2999
2755void glEndList () 3000void glEndList ()
2756 3001
2757void glCallList (int list) 3002void glCallList (int list)
2758 3003
2759MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2760 3005
2761PROTOTYPES: DISABLE 3006PROTOTYPES: DISABLE
2762 3007
2763void 3008void
2764find_widget (SV *self, NV x, NV y) 3009find_widget (SV *self, NV x, NV y)
2768 XPUSHs (self); 3013 XPUSHs (self);
2769} 3014}
2770 3015
2771BOOT: 3016BOOT:
2772{ 3017{
2773 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2774 3019
2775 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2776 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2777 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2778 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2779} 3024}
2780 3025
2781void 3026void
2782draw (SV *self) 3027draw (SV *self)
2783 CODE: 3028 CODE:
2787 NV x, y, w, h; 3032 NV x, y, w, h;
2788 SV *draw_x_sv = GvSV (draw_x_gv); 3033 SV *draw_x_sv = GvSV (draw_x_gv);
2789 SV *draw_y_sv = GvSV (draw_y_gv); 3034 SV *draw_y_sv = GvSV (draw_y_gv);
2790 SV *draw_w_sv = GvSV (draw_w_gv); 3035 SV *draw_w_sv = GvSV (draw_w_gv);
2791 SV *draw_h_sv = GvSV (draw_h_gv); 3036 SV *draw_h_sv = GvSV (draw_h_gv);
2792 SV *hover;
2793 double draw_x, draw_y, draw_w, draw_h; 3037 double draw_x, draw_y;
2794 3038
2795 if (!SvROK (self)) 3039 if (!SvROK (self))
2796 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2797 3041
2798 hv = (HV *)SvRV (self); 3042 hv = (HV *)SvRV (self);
2799 3043
2800 if (SvTYPE (hv) != SVt_PVHV) 3044 if (SvTYPE (hv) != SVt_PVHV)
2801 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2802 3046
2803 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2804 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2805 3049
2806 if (!h || !w) 3050 if (!h || !w)
2826 { 3070 {
2827 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2828 3072
2829 if (svp && SvTRUE (*svp)) 3073 if (svp && SvTRUE (*svp))
2830 { 3074 {
2831 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2832 glEnable (GL_BLEND); 3076 glEnable (GL_BLEND);
2833 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2834 glBegin (GL_QUADS); 3078 glBegin (GL_QUADS);
2835 glVertex2f (0, 0); 3079 glVertex2f (0, 0);
2836 glVertex2f (w, 0); 3080 glVertex2f (w, 0);
2839 glEnd (); 3083 glEnd ();
2840 glDisable (GL_BLEND); 3084 glDisable (GL_BLEND);
2841 } 3085 }
2842 } 3086 }
2843#if 0 3087#if 0
2844 if ($ENV{CFPLUS_DEBUG} & 1) { 3088 // draw borders, for debugging
2845 glPushMatrix; 3089 glPushMatrix ();
2846 glColor 1, 1, 0, 1; 3090 glColor4f (1., 1., 0., 1.);
2847 glTranslate 0.375, 0.375; 3091 glTranslatef (.5, .5, 0.);
2848 glBegin GL_LINE_LOOP; 3092 glBegin (GL_LINE_LOOP);
2849 glVertex 0 , 0; 3093 glVertex2f (0 , 0);
2850 glVertex $self->{w} - 1, 0; 3094 glVertex2f (w - 1, 0);
2851 glVertex $self->{w} - 1, $self->{h} - 1; 3095 glVertex2f (w - 1, h - 1);
2852 glVertex 0 , $self->{h} - 1; 3096 glVertex2f (0 , h - 1);
2853 glEnd; 3097 glEnd ();
2854 glPopMatrix; 3098 glPopMatrix ();
2855 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2856 }
2857#endif 3099#endif
2858 PUSHMARK (SP); 3100 PUSHMARK (SP);
2859 XPUSHs (self); 3101 XPUSHs (self);
2860 PUTBACK; 3102 PUTBACK;
2861 call_method ("_draw", G_VOID | G_DISCARD); 3103 call_method ("_draw", G_VOID | G_DISCARD);

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