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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC vs.
Revision 1.267 by root, Sun Jul 20 02:55:36 2008 UTC

65# include <netinet/in.h> 65# include <netinet/in.h>
66# include <netinet/tcp.h> 66# include <netinet/tcp.h>
67# include <inttypes.h> 67# include <inttypes.h>
68#endif 68#endif
69 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
71 80
72#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
73 82
74#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
76 85
77#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
78 87
79/* mask out modifiers we are not interested in */ 88/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87 90
88static AV *texture_av; 91static AV *texture_av;
89 92
90static struct 93static struct
91{ 94{
185 188
186static void 189static void
187layout_update_font (DC__Layout self) 190layout_update_font (DC__Layout self)
188{ 191{
189 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
190 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
191 */ 194 */
192 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
193 196
194 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
364 self->oy = 0; 367 self->oy = 0;
365 self->row = 0; 368 self->row = 0;
366 self->rows = 0; 369 self->rows = 0;
367} 370}
368 371
372#define CELL_CLEAR(cell) \
373 do { \
374 (cell)->darkness = 0; \
375 (cell)->stat_hp = 0; \
376 (cell)->flags = 0; \
377 (cell)->player = 0; \
378 } while (0)
379
369static void 380static void
370map_blank (DC__Map self, int x0, int y0, int w, int h) 381map_blank (DC__Map self, int x0, int y0, int w, int h)
371{ 382{
372 int x, y; 383 int x, y;
373 maprow *row; 384 maprow *row;
387 if (x >= row->c1) 398 if (x >= row->c1)
388 break; 399 break;
389 400
390 cell = row->col + x - row->c0; 401 cell = row->col + x - row->c0;
391 402
392 cell->darkness = 0; 403 CELL_CLEAR (cell);
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
396 } 404 }
397 } 405 }
398} 406}
399 407
400typedef struct { 408typedef struct {
635 const_iv (KMOD_NUM), 643 const_iv (KMOD_NUM),
636 const_iv (KMOD_CAPS), 644 const_iv (KMOD_CAPS),
637 const_iv (KMOD_MODE), 645 const_iv (KMOD_MODE),
638 646
639 const_iv (MIX_DEFAULT_FORMAT), 647 const_iv (MIX_DEFAULT_FORMAT),
648
649 const_iv (SDL_INIT_TIMER),
650 const_iv (SDL_INIT_AUDIO),
651 const_iv (SDL_INIT_VIDEO),
652 const_iv (SDL_INIT_CDROM),
653 const_iv (SDL_INIT_JOYSTICK),
654 const_iv (SDL_INIT_EVERYTHING),
655 const_iv (SDL_INIT_NOPARACHUTE),
656 const_iv (SDL_INIT_EVENTTHREAD),
657
658 const_iv (SDL_GL_RED_SIZE),
659 const_iv (SDL_GL_GREEN_SIZE),
660 const_iv (SDL_GL_BLUE_SIZE),
661 const_iv (SDL_GL_ALPHA_SIZE),
662 const_iv (SDL_GL_DOUBLEBUFFER),
663 const_iv (SDL_GL_BUFFER_SIZE),
664 const_iv (SDL_GL_DEPTH_SIZE),
665 const_iv (SDL_GL_STENCIL_SIZE),
666 const_iv (SDL_GL_ACCUM_RED_SIZE),
667 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
668 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
669 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
670 const_iv (SDL_GL_STEREO),
671 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
672 const_iv (SDL_GL_MULTISAMPLESAMPLES),
673 const_iv (SDL_GL_ACCELERATED_VISUAL),
674 const_iv (SDL_GL_SWAP_CONTROL)
640# undef const_iv 675# undef const_iv
641 }; 676 };
642 677
643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
673 CODE: 708 CODE:
674{ 709{
675 opengl_fontmap = pango_opengl_font_map_new (); 710 opengl_fontmap = pango_opengl_font_map_new ();
676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 711 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 712 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
713 /*pango_context_set_font_description (opengl_context, default_font);*/
678#if PANGO_VERSION_CHECK (1, 15, 2) 714#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en")); 715 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ 716 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif 717#endif
682} 718}
683 719
684char *
685SDL_GetError () 720char *SDL_GetError ()
686 721
687int 722int SDL_Init (U32 flags)
688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
689 723
690void 724int SDL_InitSubSystem (U32 flags)
725
726void SDL_QuitSubSystem (U32 flags)
727
691SDL_Quit () 728void SDL_Quit ()
729
730int SDL_GL_SetAttribute (int attr, int value)
731
732int SDL_GL_GetAttribute (int attr)
733 CODE:
734 if (SDL_GL_GetAttribute (attr, &RETVAL))
735 XSRETURN_UNDEF;
736 OUTPUT:
737 RETVAL
692 738
693void 739void
694SDL_ListModes (int rgb, int alpha) 740SDL_ListModes (int rgb, int alpha)
695 PPCODE: 741 PPCODE:
696{ 742{
708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 754 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
711 757
712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 758 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
713#if SDL_VERSION_ATLEAST(1,2,10)
714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 759 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
717 760
718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 761 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
719 762
720 if (m && m != (SDL_Rect **)-1) 763 if (m && m != (SDL_Rect **)-1)
721 while (*m) 764 while (*m)
722 { 765 {
723 if ((*m)->w >= 800 && (*m)->h >= 480) 766 if ((*m)->w >= 400 && (*m)->h >= 300)
724 { 767 {
725 AV *av = newAV (); 768 AV *av = newAV ();
726 av_push (av, newSViv ((*m)->w)); 769 av_push (av, newSViv ((*m)->w));
727 av_push (av, newSViv ((*m)->h)); 770 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb)); 771 av_push (av, newSViv (rgb));
769char * 812char *
770SDL_GetKeyName (int sym) 813SDL_GetKeyName (int sym)
771 814
772int 815int
773SDL_GetAppState () 816SDL_GetAppState ()
817
818int
819SDL_GetModState ()
774 820
775void 821void
776poll_events () 822poll_events ()
777 PPCODE: 823 PPCODE:
778{ 824{
912 } 958 }
913 } 959 }
914#endif 960#endif
915} 961}
916 962
917void 963int
918add_font (char *file) 964add_font (char *file)
919 CODE: 965 CODE:
920 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 966 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
967 OUTPUT:
968 RETVAL
921 969
922void 970void
923load_image_inline (SV *image_) 971load_image_inline (SV *image_)
924 ALIAS: 972 ALIAS:
925 load_image_file = 1 973 load_image_file = 1
1681 uint8_t ext, cmd; 1729 uint8_t ext, cmd;
1682 1730
1683 do 1731 do
1684 { 1732 {
1685 ext = *data++; 1733 ext = *data++;
1686 cmd = ext & 0x3f; 1734 cmd = ext & 0x7f;
1687 1735
1688 if (cmd < 4) 1736 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1; 1737 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health 1738 else if (cmd == 5) // health
1691 { 1739 {
1694 } 1742 }
1695 else if (cmd == 6) // monster width 1743 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1; 1744 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47) 1745 else if (cmd == 0x47)
1698 { 1746 {
1699 if (*data == 4) 1747 if (*data == 1) cell->player = data [1];
1700 ; // decode player count 1748 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1749 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1750 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1701 1751
1702 data += *data + 1; 1752 data += *data + 1;
1703 } 1753 }
1704 else if (cmd == 8) // cell flags 1754 else if (cmd == 8) // cell flags
1705 cell->flags = *data++; 1755 cell->flags = *data++;
1735 } 1785 }
1736 } 1786 }
1737 } 1787 }
1738 } 1788 }
1739 else 1789 else
1740 cell->darkness = 0; 1790 CELL_CLEAR (cell);
1741 } 1791 }
1742} 1792}
1743 OUTPUT: 1793 OUTPUT:
1744 RETVAL 1794 RETVAL
1745 1795
1797} 1847}
1798 OUTPUT: 1848 OUTPUT:
1799 RETVAL 1849 RETVAL
1800 1850
1801void 1851void
1802draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1803 CODE: 1853 CODE:
1804{ 1854{
1805 int x, y, z; 1855 int x, y, z;
1806 1856
1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey; 1860 smooth_key skey;
1811 1861 int pl_x, pl_y;
1862 maptex pl_tex;
1812 rc_t *rc = rc_alloc (); 1863 rc_t *rc = rc_alloc ();
1813 rc_key_t key; 1864 rc_key_t key;
1814 rc_array_t *arr; 1865 rc_array_t *arr;
1866
1867 pl_tex.name = 0;
1815 1868
1816 // thats current max. sorry. 1869 // thats current max. sorry.
1817 if (sw > 255) sw = 255; 1870 if (sw > 255) sw = 255;
1818 if (sh > 255) sh = 255; 1871 if (sh > 255) sh = 255;
1819 1872
1874 tileid tile = cell->tile [z]; 1927 tileid tile = cell->tile [z];
1875 1928
1876 if (tile) 1929 if (tile)
1877 { 1930 {
1878 maptex tex = self->tex [tile]; 1931 maptex tex = self->tex [tile];
1879 int px, py; 1932 int px = (x + 1) * T - tex.w;
1933 int py = (y + 1) * T - tex.h;
1880 1934
1881 if (key.texname != tex.name) 1935 if (key.texname != tex.name)
1882 { 1936 {
1883 if (!tex.name) 1937 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */ 1938 tex = self->tex [2]; /* missing, replace by noface */
1885 1939
1886 key.texname = tex.name; 1940 key.texname = tex.name;
1887 arr = rc_array (rc, &key); 1941 arr = rc_array (rc, &key);
1888 } 1942 }
1889 1943
1890 px = (x + 1) * T - tex.w; 1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1891 py = (y + 1) * T - tex.h; 1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1892 1951
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897 1956
1898 if (cell->flags && z == 2) 1957 if (expect_false (cell->flags) && expect_false (z == 2))
1899 { 1958 {
1900 // overlays such as the speech bubble, probably more to come 1959 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1) 1960 if (cell->flags & 1)
1902 { 1961 {
1903 maptex tex = self->tex [1]; 1962 maptex tex = self->tex [1];
2040 glDisable (GL_TEXTURE_2D); 2099 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1; 2100 key.texname = -1;
2042 } 2101 }
2043 2102
2044 hv_clear (smooth); 2103 hv_clear (smooth);
2104 }
2105
2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
2111
2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2045 } 2121 }
2046 2122
2047 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
2048 rc_free (rc); 2124 rc_free (rc);
2049 2125
2286 else 2362 else
2287 *data++ = 0; 2363 *data++ = 0;
2288 } 2364 }
2289 } 2365 }
2290 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
2291 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
2292 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
2293 RETVAL = data_sv; 2374 RETVAL = data_sv;
2294} 2375}
2295 OUTPUT: 2376 OUTPUT:
2296 RETVAL 2377 RETVAL
2297 2378
2298void 2379void
2299set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2300 PPCODE: 2381 PPCODE:
2301{ 2382{
2302 int x, y, z; 2383 int x, y, z;
2303 int w, h; 2384 int w, h;
2304 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
2305 2396
2306 if (*data++ != 0) 2397 if (*data++ != 0)
2307 XSRETURN_EMPTY; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
2308 2399
2309 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
2324 { 2415 {
2325 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
2326 2417
2327 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
2328 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
2329 uint8_t flags = *data++; 2425 flags = *data++;
2330 2426
2331 if (flags) 2427 if (flags)
2332 { 2428 {
2333 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 }; 2430 tileid tile[3] = { 0, 0, 0 };
2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2339 2435
2340 if (cell->darkness == 0) 2436 if (cell->darkness == 0)
2341 { 2437 {
2342 cell->darkness = 0; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
2343 2440
2344 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
2345 { 2442 {
2346 tileid t = tile [z]; 2443 tileid t = tile [z];
2347 2444
2348 if (t >= self->texs || (t && !self->tex [t].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2349 { 2446 {
2350 XPUSHs (sv_2mortal (newSViv (t))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t); 2448 need_texid (self, t);
2352 } 2449 }
2353 2450
2354 cell->tile [z] = t; 2451 cell->tile [z] = t;
2355 } 2452 }

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