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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
53 92
54static struct 93static struct
55{ 94{
56#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 96#include "glfunc.h"
58#undef GL_FUNC 97#undef GL_FUNC
59} gl; 98} gl;
60 99
100static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 102{
63 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 107 else
68 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
69} 109}
70 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
73 146
74typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
75 166
76typedef struct cf_layout { 167typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
80 int base_height; 170 int base_height;
81 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
82} *CFClient__Layout; 173} *DC__Layout;
83 174
84static CFClient__Font default_font; 175static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
87 178
88static void 179static void
89substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
90{ 181{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 185#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 187}
101 188
102static void 189static void
103layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
104{ 191{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
107 */ 194 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
109 196
110 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 199
113 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
114} 201}
115 202
116static void 203static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
120 210
121 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 213
124 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
125} 215 if (!rect.height) rect.height = 1;
126 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
127typedef uint16_t mapface; 222typedef uint16_t faceid;
128 223
129typedef struct { 224typedef struct {
130 GLint name; 225 GLuint name;
131 int w, h; 226 int w, h;
132 float s, t; 227 float s, t;
133 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
134} maptex; 231} maptex;
135 232
136typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
137 int16_t darkness; 236 uint16_t darkness;
138 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 238} mapcell;
140 239
141typedef struct { 240typedef struct {
142 int32_t c0, c1; 241 int32_t c0, c1;
143 mapcell *col; 242 mapcell *col;
144} maprow; 243} maprow;
145 244
146typedef struct map { 245typedef struct map {
147 int x, y, w, h; 246 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 248 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 249 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 250
155 int32_t rows; 251 int32_t rows;
156 maprow *row; 252 maprow *row;
157} *CFClient__Map; 253} *DC__Map;
158 254
159static char * 255static char *
160prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
161{ 257{
162 char *p; 258 char *p;
179} 275}
180 276
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
184static maprow * 300static maprow *
185map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
186{ 302{
187 if (0 > y) 303 if (0 > y)
188 { 304 {
189 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
228 344
229 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
230} 346}
231 347
232static mapcell * 348static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
234{ 350{
235 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
236} 352}
237 353
238static void 354static void
239map_clear (CFClient__Map self) 355map_clear (DC__Map self)
240{ 356{
241 int r; 357 int r;
242 358
243 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
251 self->oy = 0; 367 self->oy = 0;
252 self->row = 0; 368 self->row = 0;
253 self->rows = 0; 369 self->rows = 0;
254} 370}
255 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
256static void 382static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 384{
259 int x, y; 385 int x, y;
260 maprow *row; 386 maprow *row;
387 mapcell *cell;
261 388
262 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 390 if (y >= 0)
264 { 391 {
265 if (y >= self->rows) 392 if (y >= self->rows)
271 if (x >= row->c0) 398 if (x >= row->c0)
272 { 399 {
273 if (x >= row->c1) 400 if (x >= row->c1)
274 break; 401 break;
275 402
276 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
277 } 406 }
278 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
279} 424}
280 425
281static void 426static void
282music_finished (void) 427music_finished (void)
283{ 428{
319 n |= n >> 16; 464 n |= n >> 16;
320 465
321 return n + 1; 466 return n + 1;
322} 467}
323 468
324MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
325 528
326PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
327 530
328BOOT: 531BOOT:
329{ 532{
330 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 534 static const struct {
332 const char *name; 535 const char *name;
333 IV iv; 536 IV iv;
334 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
336 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
418 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 648
431 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT), 650
433 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
434# undef const_iv 677# undef const_iv
435 }; 678 };
436 679
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
692
693int
694in_destruct ()
695 CODE:
696 RETVAL = PL_main_cv == Nullcv;
697 OUTPUT:
698 RETVAL
699
700NV floor (NV x)
701
702NV ceil (NV x)
703
704IV minpot (UV n)
705
706IV popcount (UV n)
440 707
441void 708void
442pango_init () 709pango_init ()
443 CODE: 710 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 711{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 715 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 716#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 719#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 720}
467 721
468int 722char *SDL_GetError ()
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470 723
471void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
472SDL_Quit () 730void SDL_Quit ()
473 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
474void 741void
475SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
476 PPCODE: 743 PPCODE:
477{ 744{
478 SDL_Rect **m; 745 SDL_Rect **m;
479 746
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 751
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 754
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 759
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 762
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 764
500 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
501 while (*m) 766 while (*m)
502 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
503 AV *av = newAV (); 770 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
507 777
508 ++m; 778 ++m;
509 } 779 }
510} 780}
511 781
512char *
513SDL_GetError ()
514
515int 782int
516SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
518 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 796 );
797
521 if (RETVAL) 798 if (RETVAL)
522 { 799 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 804#include "glfunc.h"
526# undef GL_FUNC 805#undef GL_FUNC
527 } 806 }
807}
528 OUTPUT: 808 OUTPUT:
529 RETVAL 809 RETVAL
530 810
531void 811void
532SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
533 813
534char * 814char *
535SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
536 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
537void 823void
538SDL_PollEvent () 824poll_events ()
539 PPCODE: 825 PPCODE:
540{ 826{
541 SDL_Event ev; 827 SDL_Event ev;
542 828
543 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 831 {
545 HV *hv = newHV (); 832 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 834
548 switch (ev.type) 835 switch (ev.type)
549 { 836 {
550 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
551 case SDL_KEYUP: 838 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 844 break;
557 845
558 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 849 break;
562 850
563 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
571 break; 877 break;
572 878
573 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 882
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 893 break;
588 } 894 }
589 895
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 897 }
592} 898}
593 899
594int 900int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 902 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
599 905
600void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
601Mix_CloseAudio () 923Mix_CloseAudio ()
602 924
603int 925int
604Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
605 927
928const char *
929Mix_GetError ()
930
606void 931void
607lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
608 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
609#ifndef _WIN32 940#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
611#endif 962#endif
963}
612 964
613void 965int
614add_font (char *file) 966add_font (char *file)
615 CODE: 967 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 969 OUTPUT:
618 // cairo... sigh... requires win2000 970 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 971
622void 972void
623load_image_inline (SV *image_) 973load_image_inline (SV *image_)
624 ALIAS: 974 ALIAS:
625 load_image_file = 1 975 load_image_file = 1
628 STRLEN image_len; 978 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
635 985
636 if (!rw) 986 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
638 988
667 1017
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1018 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 1019
670 assert (surface2->pitch == surface2->w * 4); 1020 assert (surface2->pitch == surface2->w * 4);
671 1021
1022 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 1023 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 1024 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 1025 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1026 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1027 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1028 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1029 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1030 SDL_UnlockSurface (surface2);
681 1031
682 SDL_FreeSurface (surface); 1032 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 1033 SDL_FreeSurface (surface2);
684} 1034}
685 1035
711void 1061void
712error (char *message) 1062error (char *message)
713 CODE: 1063 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1065#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1067#endif
718 1068
719void 1069void
720fatal (char *message) 1070fatal (char *message)
721 CODE: 1071 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1073#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1075#endif
726 _exit (1); 1076 _exit (1);
727 1077
728void 1078void
729_exit (int retval) 1079_exit (int retval = 0)
730 CODE: 1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
731 _exit (retval); 1084 _exit (retval);
1085#endif
732 1086
1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
1095
733MODULE = CFClient PACKAGE = CFClient::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
734 1097
735CFClient::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1102 CODE:
738{ 1103{
739 int count; 1104 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1108}
744 OUTPUT: 1109 OUTPUT:
745 RETVAL 1110 RETVAL
746 1111
747void 1112void
748DESTROY (CFClient::Font self) 1113DESTROY (DC::Font self)
749 CODE: 1114 CODE:
750 pango_font_description_free (self); 1115 pango_font_description_free (self);
751 1116
752void 1117void
753make_default (CFClient::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
754 CODE: 1120 CODE:
755 default_font = self; 1121 default_font = self;
756 1122
757MODULE = CFClient PACKAGE = CFClient::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1124
759CFClient::Layout 1125PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1126
1127void
1128glyph_cache_backup ()
1129 PROTOTYPE:
1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
1137 tc_restore ();
1138
1139DC::Layout
1140new (SV *class)
761 CODE: 1141 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
763 1143
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1145 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
772 1152
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
775 OUTPUT: 1155 OUTPUT:
776 RETVAL 1156 RETVAL
777 1157
778void 1158void
779DESTROY (CFClient::Layout self) 1159DESTROY (DC::Layout self)
780 CODE: 1160 CODE:
781 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
782 Safefree (self); 1163 Safefree (self);
783 1164
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1165void
792set_text (CFClient::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
793 CODE: 1167 CODE:
794{ 1168{
795 STRLEN textlen; 1169 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
797 1171
798 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
799} 1173}
800 1174
801void 1175void
802set_markup (CFClient::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
803 CODE: 1177 CODE:
804{ 1178{
805 STRLEN textlen; 1179 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
807 1181
808 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
809} 1183}
810 1184
1185void
1186set_shapes (DC::Layout self, ...)
1187 CODE:
1188{
1189 PangoAttrList *attrs = 0;
1190 const char *text = pango_layout_get_text (self->pl);
1191 const char *pos = text;
1192 int arg = 4;
1193
1194 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1195 {
1196 PangoRectangle inkrect, rect;
1197 PangoAttribute *attr;
1198
1199 int x = SvIV (ST (arg - 3));
1200 int y = SvIV (ST (arg - 2));
1201 int w = SvIV (ST (arg - 1));
1202 int h = SvIV (ST (arg ));
1203
1204 inkrect.x = 0;
1205 inkrect.y = 0;
1206 inkrect.width = 0;
1207 inkrect.height = 0;
1208
1209 rect.x = x * PANGO_SCALE;
1210 rect.y = y * PANGO_SCALE;
1211 rect.width = w * PANGO_SCALE;
1212 rect.height = h * PANGO_SCALE;
1213
1214 if (!attrs)
1215 attrs = pango_layout_get_attributes (self->pl);
1216
1217 attr = pango_attr_shape_new (&inkrect, &rect);
1218 attr->start_index = pos - text;
1219 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1220 pango_attr_list_insert (attrs, attr);
1221
1222 arg += 4;
1223 pos += sizeof (OBJ_STR) - 1;
1224 }
1225
1226 if (attrs)
1227 pango_layout_set_attributes (self->pl, attrs);
1228}
1229
1230void
1231get_shapes (DC::Layout self)
1232 PPCODE:
1233{
1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1235
1236 do
1237 {
1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1239
1240 if (run && shape_attr_p (run))
1241 {
1242 PangoRectangle extents;
1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1244
1245 EXTEND (SP, 2);
1246 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1247 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1248 }
1249 }
1250 while (pango_layout_iter_next_run (iter));
1251
1252 pango_layout_iter_free (iter);
1253}
1254
1255int
1256has_wrapped (DC::Layout self)
1257 CODE:
1258{
1259 int lines = 1;
1260 const char *text = pango_layout_get_text (self->pl);
1261
1262 while (*text)
1263 lines += *text++ == '\n';
1264
1265 RETVAL = lines < pango_layout_get_line_count (self->pl);
1266}
1267 OUTPUT:
1268 RETVAL
1269
811SV * 1270SV *
812get_text (CFClient::Layout self) 1271get_text (DC::Layout self)
813 CODE: 1272 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
816 OUTPUT: 1275 OUTPUT:
817 RETVAL 1276 RETVAL
818 1277
819void 1278void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1280 CODE:
822 self->r = r; 1281 self->r = r;
823 self->g = g; 1282 self->g = g;
824 self->b = b; 1283 self->b = b;
825 self->a = a; 1284 self->a = a;
826 1285
827void 1286void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1288 CODE:
830 if (self->font != font) 1289 if (self->font != font)
831 { 1290 {
832 self->font = font; 1291 self->font = font;
833 layout_update_font (self); 1292 layout_update_font (self);
834 } 1293 }
835 1294
836void 1295void
837set_height (CFClient::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
838 CODE: 1297 CODE:
839 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
840 { 1299 {
841 self->base_height = base_height; 1300 self->base_height = base_height;
842 layout_update_font (self); 1301 layout_update_font (self);
843 } 1302 }
844 1303
845void 1304void
846set_width (CFClient::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
847 CODE: 1306 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1308
850void 1309void
851set_indent (CFClient::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
852 CODE: 1311 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1313
855void 1314void
856set_spacing (CFClient::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
857 CODE: 1316 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1318
860void 1319void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1321 CODE:
863 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
868 ); 1327 );
869 1328
870void 1329void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1331 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1333
875void 1334void
876size (CFClient::Layout self) 1335size (DC::Layout self)
877 PPCODE: 1336 PPCODE:
878{ 1337{
879 int w, h; 1338 int w, h;
880 1339
881 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
886} 1345}
887 1346
888int 1347int
1348descent (DC::Layout self)
1349 CODE:
1350{
1351 PangoRectangle rect;
1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1354 RETVAL = PANGO_DESCENT (rect);
1355}
1356 OUTPUT:
1357 RETVAL
1358
1359int
889xy_to_index (CFClient::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1361 CODE:
891{ 1362{
892 int index, trailing; 1363 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1365 RETVAL = index + trailing;
895} 1366}
896 OUTPUT: 1367 OUTPUT:
897 RETVAL 1368 RETVAL
898 1369
899void 1370void
900cursor_pos (CFClient::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
901 PPCODE: 1372 PPCODE:
902{ 1373{
903 PangoRectangle strong_pos; 1374 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1376
906 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1381}
911 1382
912void 1383void
913render (CFClient::Layout self) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1385 PPCODE:
915{ 1386{
916 SV *retval; 1387 int line, x;
917 int w, h;
918 1388
919 layout_get_pixel_size (self, &w, &h); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1390#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1392 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1393#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1394 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1417 else
976 { 1418 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1419 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1421 }
1001} 1422}
1002 1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1428 pango_opengl_render_layout_subpixel (
1429 self->pl,
1430 self->rc,
1431 x * PANGO_SCALE, y * PANGO_SCALE,
1432 self->r, self->g, self->b, self->a,
1433 flags
1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1438
1439void
1440draw (DC::Layout self)
1441 CODE:
1442{
1443 glEnable (GL_TEXTURE_2D);
1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1450
1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1003MODULE = CFClient PACKAGE = CFClient::Texture 1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1459
1005void 1460PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1461
1012 if (ow && oh) 1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1467 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1468 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1472
1026 SvPOK_only (result_); 1473 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1028 1475
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1477 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1479
1033 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1481 }
1040} 1482}
1041 1483
1042void 1484void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1491{
1050 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1054 1499
1055 if (items < 5) 1500 if (items < 5)
1056 { 1501 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1088 } 1533 }
1089} 1534}
1090 1535
1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1546
1091MODULE = CFClient PACKAGE = CFClient::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1548
1093CFClient::Map 1549PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1550
1551DC::Map
1552new (SV *class)
1095 CODE: 1553 CODE:
1096 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1555 RETVAL->x = 0;
1098 RETVAL->y = 0; 1556 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1564 RETVAL->row = 0;
1109 OUTPUT: 1565 OUTPUT:
1110 RETVAL 1566 RETVAL
1111 1567
1112void 1568void
1113DESTROY (CFClient::Map self) 1569DESTROY (DC::Map self)
1114 CODE: 1570 CODE:
1115{ 1571{
1116 map_clear (self); 1572 map_clear (self);
1117 Safefree (self->face); 1573 Safefree (self->face2tile);
1118 Safefree (self->tex); 1574 Safefree (self->tex);
1119 Safefree (self); 1575 Safefree (self);
1120} 1576}
1121 1577
1122void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1123clear (CFClient::Map self) 1585clear (DC::Map self)
1124 CODE: 1586 CODE:
1125 map_clear (self); 1587 map_clear (self);
1126 1588
1127void 1589void
1128set_face (CFClient::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1591 CODE:
1130{ 1592{
1131 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1594 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1595}
1139 1596
1140void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1622 CODE:
1143{ 1623{
1144 while (self->texs <= texid) 1624 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1625
1150 { 1626 {
1151 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1152 1628
1153 tex->name = name; 1629 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1648}
1173 1649
1174int 1650int
1175ox (CFClient::Map self) 1651ox (DC::Map self)
1176 ALIAS: 1652 ALIAS:
1177 oy = 1 1653 oy = 1
1178 x = 2 1654 x = 2
1179 y = 3 1655 y = 3
1180 w = 4 1656 w = 4
1191 } 1667 }
1192 OUTPUT: 1668 OUTPUT:
1193 RETVAL 1669 RETVAL
1194 1670
1195void 1671void
1196scroll (CFClient::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1197 CODE: 1673 CODE:
1198{ 1674{
1199 if (dx > 0) 1675 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1677 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1679
1204 if (dy > 0) 1680 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1682 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1684
1209 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1211 1687
1212 while (self->y < 0) 1688 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1218 } 1694 }
1219} 1695}
1220 1696
1221void 1697SV *
1222map1a_update (CFClient::Map self, SV *data_) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1699 CODE:
1224{ 1700{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1703 mapcell *cell;
1228 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1229 1707
1230 while (data < data_end) 1708 while (data < data_end - 1)
1231 { 1709 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1233 1711
1234 x = ((flags >> 10) & 63) + self->x; 1712 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1713 y = self->y + ((flags >> 4) & 63);
1236 1714
1237 cell = map_get_cell (self, x, y); 1715 cell = map_get_cell (self, x, y);
1238 1716
1239 if (flags & 15) 1717 if (flags & 15)
1240 { 1718 {
1241 if (cell->darkness < 0) 1719 if (!cell->darkness)
1242 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1722 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1723 }
1248 1724
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1252 1726
1253 if (flags & 4) 1727 if (flags & 8)
1254 { 1728 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1729 if (extmap)
1730 {
1731 uint8_t ext, cmd;
1732
1733 do
1734 {
1735 ext = *data++;
1736 cmd = ext & 0x7f;
1737
1738 if (cmd < 4)
1739 cell->darkness = 255 - ext * 64 + 1;
1740 else if (cmd == 5) // health
1741 {
1742 cell->stat_width = 1;
1743 cell->stat_hp = *data++;
1744 }
1745 else if (cmd == 6) // monster width
1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1758 else if (ext & 0x40) // unknown, multibyte => skip
1759 data += *data + 1;
1760 else
1761 data++;
1762 }
1763 while (ext & 0x80);
1764 }
1765 else
1766 cell->darkness = *data++ + 1;
1256 } 1767 }
1257 1768
1769 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1770 if (flags & (4 >> z))
1259 { 1771 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1261 } 1789 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1790 }
1268 else 1791 else
1269 cell->darkness = -1; 1792 CELL_CLEAR (cell);
1270 } 1793 }
1271} 1794}
1795 OUTPUT:
1796 RETVAL
1272 1797
1273SV * 1798SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1800 CODE:
1276{ 1801{
1277 int x1, x; 1802 int x1, x;
1278 int y1, y; 1803 int y1, y;
1279 int z; 1804 int z;
1300 { 1825 {
1301 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1302 1827
1303 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1304 { 1829 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1832 int a1 = tex.a;
1312 1833
1313 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1838 }
1319 } 1839 }
1320 1840
1321 *map++ = (r ) 1841 *map++ = (r )
1322 | (g << 8) 1842 | (g << 8)
1329} 1849}
1330 OUTPUT: 1850 OUTPUT:
1331 RETVAL 1851 RETVAL
1332 1852
1333void 1853void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1855 CODE:
1856{
1857 int x, y, z;
1858
1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1870
1871 // thats current max. sorry.
1872 if (sw > 255) sw = 255;
1873 if (sh > 255) sh = 255;
1874
1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1915
1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1920 for (y = 0; y < sh; y++)
1921 if (0 <= y + my && y + my < self->rows)
1922 {
1923 maprow *row = self->row + (y + my);
1924
1925 for (x = 0; x < sw; x++)
1926 if (row->c0 <= x + mx && x + mx < row->c1)
1927 {
1928 mapcell *cell = row->col + (x + mx - row->c0);
1929 tileid tile = cell->tile [z];
1930
1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1936
1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
2042 {
2043 int level = (w << 5) | b;
2044 HE *he;
2045
2046 hv_iterinit (smooth);
2047 while ((he = hv_iternext (smooth)))
2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
2070 glEnd ();
2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
2096 }
2097 }
2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
2125 glDisable (GL_BLEND);
2126 rc_free (rc);
2127
2128 // top layer: overlays such as the health bar
2129 for (y = 0; y < sh; y++)
2130 if (0 <= y + my && y + my < self->rows)
2131 {
2132 maprow *row = self->row + (y + my);
2133
2134 for (x = 0; x < sw; x++)
2135 if (row->c0 <= x + mx && x + mx < row->c1)
2136 {
2137 mapcell *cell = row->col + (x + mx - row->c0);
2138
2139 int px = x * T;
2140 int py = y * T;
2141
2142 if (cell->stat_hp)
2143 {
2144 int width = cell->stat_width * T;
2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2146
2147 glColor3ub (0, 0, 0);
2148 glRectf (px + 1, py - thick - 2,
2149 px + width - 1, py);
2150
2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2152 glRectf (px + 2,
2153 py - thick - 1,
2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2155 }
2156 }
2157 }
2158}
2159
2160void
2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2162 CODE:
2163{
2164 static float color[16][3] = {
2165 { 0.00F, 0.00F, 0.00F },
2166 { 1.00F, 1.00F, 1.00F },
2167 { 0.00F, 0.00F, 0.55F },
2168 { 1.00F, 0.00F, 0.00F },
2169
2170 { 1.00F, 0.54F, 0.00F },
2171 { 0.11F, 0.56F, 1.00F },
2172 { 0.93F, 0.46F, 0.00F },
2173 { 0.18F, 0.54F, 0.34F },
2174
2175 { 0.56F, 0.73F, 0.56F },
2176 { 0.80F, 0.80F, 0.80F },
2177 { 0.55F, 0.41F, 0.13F },
2178 { 0.99F, 0.77F, 0.26F },
2179
2180 { 0.74F, 0.65F, 0.41F },
2181
2182 { 0.00F, 1.00F, 1.00F },
2183 { 1.00F, 0.00F, 1.00F },
2184 { 1.00F, 1.00F, 0.00F },
2185 };
2186
2187 int x, y;
2188
2189 glEnable (GL_TEXTURE_2D);
2190 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2191 glEnable (GL_BLEND);
2192 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2193 glBegin (GL_QUADS);
2194
2195 for (y = 0; y < h; y++)
2196 for (x = 0; x < w; x++)
2197 {
2198 unsigned char m = data [x + y * w];
2199
2200 if (m)
2201 {
2202 float *c = color [m & 15];
2203
2204 float tx1 = m & 0x40 ? 0.5 : 0.;
2205 float tx2 = tx1 + 0.5;
2206
2207 glColor4f (c[0], c[1], c[2], 0.75);
2208 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2209 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2210 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2211 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2212 }
2213 }
2214
2215 glEnd ();
2216 glDisable (GL_BLEND);
2217 glDisable (GL_TEXTURE_2D);
2218}
2219
2220void
2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2222 PPCODE:
1336{ 2223{
1337 int vx, vy;
1338 int x, y, z; 2224 int x, y;
1339 int last_name; 2225 int sw1 = sw + 2;
1340 mapface face; 2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2232
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2235
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2236 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2237 my += self->y - 1;
1351 2238
1352 /* 2239 memset (darkness1, 255, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2240
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1376 { 2243 {
1377 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1378 2245
1379 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2248 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1383 2250
1384 darkness[y * sw4 + x] = cell->darkness < 0 2251 darkness1 [y * sw1 + x] = cell->darkness
2252 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2253 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2254 }
1411 } 2255 }
1412 2256
1413 glEnd (); 2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2269
1415 glDisable (GL_TEXTURE_2D); 2270 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
1417 2294
1418 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1422} 2299}
1423 2300
1424SV * 2301SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2303 CODE:
1427{ 2304{
1428 int x, y, x1, y1; 2305 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1456 { 2333 {
1457 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2335 uint8_t flags = 0;
1459 2336
1460 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1463 2340
1464 *data++ = flags; 2341 *data++ = flags;
1465 2342
1466 if (flags & 1) 2343 if (flags & 1)
1467 { 2344 {
2345 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2347 *data++ = tile;
1470 } 2348 }
1471 2349
1472 if (flags & 2) 2350 if (flags & 2)
1473 { 2351 {
2352 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2354 *data++ = tile;
1476 } 2355 }
1477 2356
1478 if (flags & 4) 2357 if (flags & 4)
1479 { 2358 {
2359 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2361 *data++ = tile;
1482 } 2362 }
1483 } 2363 }
1484 else 2364 else
1485 *data++ = 0; 2365 *data++ = 0;
1486 } 2366 }
1487 } 2367 }
1488 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1489 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1491 RETVAL = data_sv; 2376 RETVAL = data_sv;
1492} 2377}
1493 OUTPUT: 2378 OUTPUT:
1494 RETVAL 2379 RETVAL
1495 2380
1496void 2381void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2383 PPCODE:
1499{ 2384{
1500 int x, y, z; 2385 int x, y, z;
1501 int w, h; 2386 int w, h;
1502 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1503 2398
1504 if (*data++ != 0) 2399 if (*data++ != 0)
1505 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1506 2401
1507 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1509 2404
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2417 {
1523 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1524 2419
1525 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1526 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1527 uint8_t flags = *data++; 2427 flags = *data++;
1528 2428
1529 if (flags) 2429 if (flags)
1530 { 2430 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1534 2433
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2437
1539 if (cell->darkness <= 0) 2438 if (cell->darkness == 0)
1540 { 2439 {
1541 cell->darkness = -1; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1542 2442
1543 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1544 { 2444 {
1545 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1546 2446
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1549 } 2454 }
1550 } 2455 }
1551 } 2456 }
1552 } 2457 }
1553 } 2458 }
1554} 2459}
1555 2460
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2462
1558CFClient::MixChunk 2463DC::RW
1559new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1560 CODE: 2465 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1562 OUTPUT: 2472 OUTPUT:
1563 RETVAL 2473 RETVAL
1564 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1565void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1566DESTROY (CFClient::MixChunk self) 2584DESTROY (DC::MixChunk self)
1567 CODE: 2585 CODE:
1568 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1569 2587
1570int 2588int
1571volume (CFClient::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2594 OUTPUT:
1575 RETVAL 2595 RETVAL
1576 2596
1577int 2597DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2599 CODE:
2600{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1581 OUTPUT: 2612 OUTPUT:
1582 RETVAL 2613 RETVAL
1583 2614
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2616
1586int 2617int
1587volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1588 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2624 OUTPUT:
1591 RETVAL 2625 RETVAL
1592 2626
1593CFClient::MixMusic 2627void
1594new_from_file (SV *class, char *path) 2628fade_out (int ms)
1595 CODE: 2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2641 OUTPUT:
1598 RETVAL 2642 RETVAL
1599 2643
1600void 2644void
1601DESTROY (CFClient::MixMusic self) 2645DESTROY (DC::MixMusic self)
1602 CODE: 2646 CODE:
1603 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1604 2648
1605int 2649int
1606play (CFClient::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1607 CODE: 2651 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2653 OUTPUT:
1610 RETVAL 2654 RETVAL
1611 2655
2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1613 2664
1614BOOT: 2665BOOT:
1615{ 2666{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2668 static const struct {
1618 const char *name; 2669 const char *name;
1619 IV iv; 2670 IV iv;
1620 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2682 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2683 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2687 const_iv (GL_FRONT),
2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2690 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2695 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2696 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2697 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2698 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2699 const_iv (GL_RGBA),
2700 const_iv (GL_RGBA4),
2701 const_iv (GL_RGBA8),
2702 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2703 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2704 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2705 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2706 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1652 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2753 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1691 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2774# undef const_iv
1697 }; 2775 };
1698 2776
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1701} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1702 2789
1703char * 2790char *
1704gl_vendor () 2791gl_vendor ()
1705 CODE: 2792 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1719 CODE: 2806 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2808 OUTPUT:
1722 RETVAL 2809 RETVAL
1723 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1724int glGetError () 2825int glGetError ()
1725 2826
1726void glFinish () 2827void glFinish ()
1727 2828
1728void glClear (int mask) 2829void glClear (int mask)
1756 2857
1757void glPopMatrix () 2858void glPopMatrix ()
1758 2859
1759void glLoadIdentity () 2860void glLoadIdentity ()
1760 2861
2862void glDrawBuffer (int buffer)
2863
2864void glReadBuffer (int buffer)
2865
1761# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763 2868
1764# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1766 2873
1767void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1768 2875
1769void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1770 2877
1778 2885
1779void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1780 CODE: 2887 CODE:
1781 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1782 2889
1783void glBegin (int mode)
1784
1785void glEnd ()
1786
1787void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1788 PROTOTYPE: @
1789 ALIAS: 2891 ALIAS:
1790 glColor_premultiply = 1 2892 glColor_premultiply = 1
1791 CODE: 2893 CODE:
1792 if (ix) 2894 if (ix)
1793 { 2895 {
1794 r *= a; 2896 r *= a;
1795 g *= a; 2897 g *= a;
1796 b *= a; 2898 b *= a;
1797 } 2899 }
1798 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255), 2901 glColor4f (r, g, b, a);
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809 2902
1810void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
1811 CODE: 2904 CODE:
1812 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
1818 2911
1819void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
1820 CODE: 2913 CODE:
1821 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
1822 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
1823void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
1824 CODE: 2946 CODE:
1825 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
1826 2948
1827void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
1843void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1844 CODE: 2966 CODE:
1845 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
1846 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1847 2969
1848void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1849 2971
1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851 2973
1852void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
1853 2977
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1855 2979
1856int glGenTexture () 2980int glGenTexture ()
1857 CODE: 2981 CODE:
1858{ 2982 RETVAL = gen_texture ();
1859 GLuint name;
1860 glGenTextures (1, &name);
1861 RETVAL = name;
1862}
1863 OUTPUT: 2983 OUTPUT:
1864 RETVAL 2984 RETVAL
1865 2985
1866void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
1867 CODE: 2987 CODE:
1868{
1869 GLuint name_ = name;
1870 glDeleteTextures (1, &name_); 2988 del_texture (name);
1871} 2989
1872
1873int glGenList () 2990int glGenList ()
1874 CODE: 2991 CODE:
1875 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
1876 OUTPUT: 2993 OUTPUT:
1877 RETVAL 2994 RETVAL
1884 3001
1885void glEndList () 3002void glEndList ()
1886 3003
1887void glCallList (int list) 3004void glCallList (int list)
1888 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1889 3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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