ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
55 87
56#if 0 88/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 90
59# define PARACHUTE 0 91static AV *texture_av;
60#endif
61 92
62static struct 93static struct
63{ 94{
64#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 96#include "glfunc.h"
66#undef GL_FUNC 97#undef GL_FUNC
67} gl; 98} gl;
68 99
100static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 102{
71 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 107 else
76 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
77} 109}
78 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
79#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
80 137
81#include "pango-font.c" 138#include "pango-font.c"
82#include "pango-fontmap.c" 139#include "pango-fontmap.c"
83#include "pango-render.c" 140#include "pango-render.c"
84 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
87 146
88typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
89 148
90static int 149static int
91shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
92{ 151{
93 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
107 166
108typedef struct cf_layout { 167typedef struct cf_layout {
109 PangoLayout *pl; 168 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
111 int base_height; 170 int base_height;
112 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
113} *CFClient__Layout; 173} *DC__Layout;
114 174
115static CFClient__Font default_font; 175static DC__Font default_font;
116static PangoContext *opengl_context; 176static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
118 178
119static void 179static void
120substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
125#endif 185#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 187}
128 188
129static void 189static void
130layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
131{ 191{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
134 */ 194 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
136 196
137 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 199
140 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
141} 201}
142 202
143static void 203static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
147 210
148 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 213
151 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
152} 215 if (!rect.height) rect.height = 1;
153 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
154typedef uint16_t mapface; 222typedef uint16_t faceid;
155 223
156typedef struct { 224typedef struct {
157 GLint name; 225 GLuint name;
158 int w, h; 226 int w, h;
159 float s, t; 227 float s, t;
160 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
161} maptex; 231} maptex;
162 232
163typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
164 int16_t darkness; 236 uint16_t darkness;
165 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 238} mapcell;
167 239
168typedef struct { 240typedef struct {
169 int32_t c0, c1; 241 int32_t c0, c1;
170 mapcell *col; 242 mapcell *col;
171} maprow; 243} maprow;
172 244
173typedef struct map { 245typedef struct map {
174 int x, y, w, h; 246 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 248 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 249 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 250
182 int32_t rows; 251 int32_t rows;
183 maprow *row; 252 maprow *row;
184} *CFClient__Map; 253} *DC__Map;
185 254
186static char * 255static char *
187prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
188{ 257{
189 char *p; 258 char *p;
206} 275}
207 276
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
211static maprow * 300static maprow *
212map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
213{ 302{
214 if (0 > y) 303 if (0 > y)
215 { 304 {
216 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
255 344
256 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
257} 346}
258 347
259static mapcell * 348static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
261{ 350{
262 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
263} 352}
264 353
265static void 354static void
266map_clear (CFClient__Map self) 355map_clear (DC__Map self)
267{ 356{
268 int r; 357 int r;
269 358
270 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
278 self->oy = 0; 367 self->oy = 0;
279 self->row = 0; 368 self->row = 0;
280 self->rows = 0; 369 self->rows = 0;
281} 370}
282 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
283static void 382static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 384{
286 int x, y; 385 int x, y;
287 maprow *row; 386 maprow *row;
387 mapcell *cell;
288 388
289 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 390 if (y >= 0)
291 { 391 {
292 if (y >= self->rows) 392 if (y >= self->rows)
298 if (x >= row->c0) 398 if (x >= row->c0)
299 { 399 {
300 if (x >= row->c1) 400 if (x >= row->c1)
301 break; 401 break;
302 402
303 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
304 } 406 }
305 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
306} 424}
307 425
308static void 426static void
309music_finished (void) 427music_finished (void)
310{ 428{
346 n |= n >> 16; 464 n |= n >> 16;
347 465
348 return n + 1; 466 return n + 1;
349} 467}
350 468
351MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
352 528
353PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
354 530
355BOOT: 531BOOT:
356{ 532{
357 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 534 static const struct {
359 const char *name; 535 const char *name;
360 IV iv; 536 IV iv;
361 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
363 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
445 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 648
458 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT), 650
460 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
461# undef const_iv 677# undef const_iv
462 }; 678 };
463 679
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
692
693int
694in_destruct ()
695 CODE:
696 RETVAL = PL_main_cv == Nullcv;
697 OUTPUT:
698 RETVAL
467 699
468NV floor (NV x) 700NV floor (NV x)
469 701
470NV ceil (NV x) 702NV ceil (NV x)
703
704IV minpot (UV n)
705
706IV popcount (UV n)
471 707
472void 708void
473pango_init () 709pango_init ()
474 CODE: 710 CODE:
475{ 711{
476 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
479} 720}
480 721
481int 722char *SDL_GetError ()
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 723
484void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
485SDL_Quit () 730void SDL_Quit ()
486 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
487void 741void
488SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
489 PPCODE: 743 PPCODE:
490{ 744{
491 SDL_Rect **m; 745 SDL_Rect **m;
492 746
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 751
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 754
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 759
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510 762
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 764
513 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
514 while (*m) 766 while (*m)
515 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
516 AV *av = newAV (); 770 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
520 777
521 ++m; 778 ++m;
522 } 779 }
523} 780}
524 781
525char *
526SDL_GetError ()
527
528int 782int
529SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
531 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 796 );
797
534 if (RETVAL) 798 if (RETVAL)
535 { 799 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 804#include "glfunc.h"
539# undef GL_FUNC 805#undef GL_FUNC
540 } 806 }
807}
541 OUTPUT: 808 OUTPUT:
542 RETVAL 809 RETVAL
543 810
544void 811void
545SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
546 813
547char * 814char *
548SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
549 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
550void 823void
551SDL_PollEvent () 824poll_events ()
552 PPCODE: 825 PPCODE:
553{ 826{
554 SDL_Event ev; 827 SDL_Event ev;
555 828
556 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 831 {
558 HV *hv = newHV (); 832 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 834
561 switch (ev.type) 835 switch (ev.type)
562 { 836 {
563 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
564 case SDL_KEYUP: 838 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 844 break;
570 845
571 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 849 break;
575 850
576 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
584 break; 877 break;
585 878
586 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589 882
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 893 break;
601 } 894 }
602 895
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 897 }
605} 898}
606 899
607int 900int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 902 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
612 905
613void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
614Mix_CloseAudio () 923Mix_CloseAudio ()
615 924
616int 925int
617Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
618 927
928const char *
929Mix_GetError ()
930
619void 931void
620lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
621 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
622#ifndef _WIN32 940#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
624#endif 962#endif
963}
625 964
626void 965int
627add_font (char *file) 966add_font (char *file)
628 CODE: 967 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
630 971
631void 972void
632load_image_inline (SV *image_) 973load_image_inline (SV *image_)
633 ALIAS: 974 ALIAS:
634 load_image_file = 1 975 load_image_file = 1
637 STRLEN image_len; 978 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
644 985
645 if (!rw) 986 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
647 988
676 1017
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1018 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 1019
679 assert (surface2->pitch == surface2->w * 4); 1020 assert (surface2->pitch == surface2->w * 4);
680 1021
1022 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 1023 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 1024 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 1025 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1026 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1027 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1028 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1029 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1030 SDL_UnlockSurface (surface2);
690 1031
691 SDL_FreeSurface (surface); 1032 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 1033 SDL_FreeSurface (surface2);
693} 1034}
694 1035
720void 1061void
721error (char *message) 1062error (char *message)
722 CODE: 1063 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1065#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1067#endif
727 1068
728void 1069void
729fatal (char *message) 1070fatal (char *message)
730 CODE: 1071 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1073#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1075#endif
735 _exit (1); 1076 _exit (1);
736 1077
737void 1078void
738_exit (int retval) 1079_exit (int retval = 0)
739 CODE: 1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
740 _exit (retval); 1084 _exit (retval);
1085#endif
741 1086
1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
1095
742MODULE = CFClient PACKAGE = CFClient::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
743 1097
744CFClient::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1102 CODE:
747{ 1103{
748 int count; 1104 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1108}
753 OUTPUT: 1109 OUTPUT:
754 RETVAL 1110 RETVAL
755 1111
756void 1112void
757DESTROY (CFClient::Font self) 1113DESTROY (DC::Font self)
758 CODE: 1114 CODE:
759 pango_font_description_free (self); 1115 pango_font_description_free (self);
760 1116
761void 1117void
762make_default (CFClient::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
763 CODE: 1120 CODE:
764 default_font = self; 1121 default_font = self;
765 1122
766MODULE = CFClient PACKAGE = CFClient::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1124
1125PROTOTYPES: DISABLE
1126
768void 1127void
769clear_font_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
770 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
771 tc_clear (); 1137 tc_restore ();
772 1138
773CFClient::Layout 1139DC::Layout
774new (SV *class) 1140new (SV *class)
775 CODE: 1141 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
777 1143
778 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
781 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
782 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
785 1152
786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
788 OUTPUT: 1155 OUTPUT:
789 RETVAL 1156 RETVAL
790 1157
791void 1158void
792DESTROY (CFClient::Layout self) 1159DESTROY (DC::Layout self)
793 CODE: 1160 CODE:
794 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
795 Safefree (self); 1163 Safefree (self);
796 1164
797void 1165void
798set_text (CFClient::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
799 CODE: 1167 CODE:
800{ 1168{
801 STRLEN textlen; 1169 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
803 1171
804 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
805} 1173}
806 1174
807void 1175void
808set_markup (CFClient::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
809 CODE: 1177 CODE:
810{ 1178{
811 STRLEN textlen; 1179 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
813 1181
814 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
815} 1183}
816 1184
817void 1185void
818set_shapes (CFClient::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
819 CODE: 1187 CODE:
820{ 1188{
821 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1191 const char *pos = text;
858 if (attrs) 1226 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
860} 1228}
861 1229
862void 1230void
863get_shapes (CFClient::Layout self) 1231get_shapes (DC::Layout self)
864 PPCODE: 1232 PPCODE:
865{ 1233{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1235
868 do 1236 do
869 { 1237 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
871 1239
872 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
873 { 1241 {
874 PangoRectangle extents; 1242 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1244
1245 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1246 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1247 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1248 }
880 } 1249 }
881 while (pango_layout_iter_next_run (iter)); 1250 while (pango_layout_iter_next_run (iter));
882 1251
883 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
884} 1253}
885 1254
886int 1255int
887has_wrapped (CFClient::Layout self) 1256has_wrapped (DC::Layout self)
888 CODE: 1257 CODE:
889{ 1258{
890 int lines = 1; 1259 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
892 1261
897} 1266}
898 OUTPUT: 1267 OUTPUT:
899 RETVAL 1268 RETVAL
900 1269
901SV * 1270SV *
902get_text (CFClient::Layout self) 1271get_text (DC::Layout self)
903 CODE: 1272 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
906 OUTPUT: 1275 OUTPUT:
907 RETVAL 1276 RETVAL
908 1277
909void 1278void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1280 CODE:
912 self->r = r; 1281 self->r = r;
913 self->g = g; 1282 self->g = g;
914 self->b = b; 1283 self->b = b;
915 self->a = a; 1284 self->a = a;
916 1285
917void 1286void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
919 CODE: 1288 CODE:
920 if (self->font != font) 1289 if (self->font != font)
921 { 1290 {
922 self->font = font; 1291 self->font = font;
923 layout_update_font (self); 1292 layout_update_font (self);
924 } 1293 }
925 1294
926void 1295void
927set_height (CFClient::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
928 CODE: 1297 CODE:
929 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
930 { 1299 {
931 self->base_height = base_height; 1300 self->base_height = base_height;
932 layout_update_font (self); 1301 layout_update_font (self);
933 } 1302 }
934 1303
935void 1304void
936set_width (CFClient::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
937 CODE: 1306 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1308
940void 1309void
941set_indent (CFClient::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
942 CODE: 1311 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1313
945void 1314void
946set_spacing (CFClient::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
947 CODE: 1316 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1318
950void 1319void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
952 CODE: 1321 CODE:
953 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
958 ); 1327 );
959 1328
960void 1329void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
962 CODE: 1331 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1333
965void 1334void
966size (CFClient::Layout self) 1335size (DC::Layout self)
967 PPCODE: 1336 PPCODE:
968{ 1337{
969 int w, h; 1338 int w, h;
970 1339
971 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
976} 1345}
977 1346
978int 1347int
979descent (CFClient::Layout self) 1348descent (DC::Layout self)
980 CODE: 1349 CODE:
981{ 1350{
982 PangoRectangle rect; 1351 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
986} 1355}
987 OUTPUT: 1356 OUTPUT:
988 RETVAL 1357 RETVAL
989 1358
990int 1359int
991xy_to_index (CFClient::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1361 CODE:
993{ 1362{
994 int index, trailing; 1363 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1365 RETVAL = index + trailing;
997} 1366}
998 OUTPUT: 1367 OUTPUT:
999 RETVAL 1368 RETVAL
1000 1369
1001void 1370void
1002cursor_pos (CFClient::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1372 PPCODE:
1004{ 1373{
1005 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1376
1008 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1381}
1013 1382
1014void 1383void
1015render (CFClient::Layout self, float x, float y) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1385 PPCODE:
1386{
1387 int line, x;
1388
1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1392 --line;
1393#endif
1394 EXTEND (SP, 2);
1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
1417 else
1418 {
1419 PUSHs (sv_2mortal (newSViv (index)));
1420 PUSHs (sv_2mortal (newSViv (trailing)));
1421 }
1422}
1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1017 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1018 self->pl, 1429 self->pl,
1430 self->rc,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1432 self->r, self->g, self->b, self->a,
1433 flags
1021 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1022 1438
1439void
1440draw (DC::Layout self)
1441 CODE:
1442{
1443 glEnable (GL_TEXTURE_2D);
1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1450
1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1023MODULE = CFClient PACKAGE = CFClient::Texture 1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1024 1459
1025void 1460PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1461
1032 if (ow && oh) 1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1467 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1468 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1472
1046 SvPOK_only (result_); 1473 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1048 1475
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1477 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1479
1053 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1481 }
1060} 1482}
1061 1483
1062void 1484void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1491{
1070 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1074 1499
1075 if (items < 5) 1500 if (items < 5)
1076 { 1501 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1108 } 1533 }
1109} 1534}
1110 1535
1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1546
1111MODULE = CFClient PACKAGE = CFClient::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1112 1548
1113CFClient::Map 1549PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1550
1551DC::Map
1552new (SV *class)
1115 CODE: 1553 CODE:
1116 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1555 RETVAL->x = 0;
1118 RETVAL->y = 0; 1556 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1564 RETVAL->row = 0;
1129 OUTPUT: 1565 OUTPUT:
1130 RETVAL 1566 RETVAL
1131 1567
1132void 1568void
1133DESTROY (CFClient::Map self) 1569DESTROY (DC::Map self)
1134 CODE: 1570 CODE:
1135{ 1571{
1136 map_clear (self); 1572 map_clear (self);
1137 Safefree (self->face); 1573 Safefree (self->face2tile);
1138 Safefree (self->tex); 1574 Safefree (self->tex);
1139 Safefree (self); 1575 Safefree (self);
1140} 1576}
1141 1577
1142void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1143clear (CFClient::Map self) 1585clear (DC::Map self)
1144 CODE: 1586 CODE:
1145 map_clear (self); 1587 map_clear (self);
1146 1588
1147void 1589void
1148set_face (CFClient::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1149 CODE: 1591 CODE:
1150{ 1592{
1151 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1594 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1595}
1159 1596
1160void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1622 CODE:
1163{ 1623{
1164 while (self->texs <= texid) 1624 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1625
1170 { 1626 {
1171 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1172 1628
1173 tex->name = name; 1629 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1648}
1193 1649
1194int 1650int
1195ox (CFClient::Map self) 1651ox (DC::Map self)
1196 ALIAS: 1652 ALIAS:
1197 oy = 1 1653 oy = 1
1198 x = 2 1654 x = 2
1199 y = 3 1655 y = 3
1200 w = 4 1656 w = 4
1211 } 1667 }
1212 OUTPUT: 1668 OUTPUT:
1213 RETVAL 1669 RETVAL
1214 1670
1215void 1671void
1216scroll (CFClient::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1217 CODE: 1673 CODE:
1218{ 1674{
1219 if (dx > 0) 1675 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1677 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1679
1224 if (dy > 0) 1680 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1682 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1684
1229 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1231 1687
1232 while (self->y < 0) 1688 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1238 } 1694 }
1239} 1695}
1240 1696
1241void 1697SV *
1242map1a_update (CFClient::Map self, SV *data_) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1243 CODE: 1699 CODE:
1244{ 1700{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1703 mapcell *cell;
1248 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1249 1707
1250 while (data < data_end) 1708 while (data < data_end - 1)
1251 { 1709 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1253 1711
1254 x = self->x + ((flags >> 10) & 63); 1712 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1713 y = self->y + ((flags >> 4) & 63);
1256 1714
1257 cell = map_get_cell (self, x, y); 1715 cell = map_get_cell (self, x, y);
1258 1716
1259 if (flags & 15) 1717 if (flags & 15)
1260 { 1718 {
1261 if (cell->darkness < 0) 1719 if (!cell->darkness)
1262 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1722 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1723 }
1268 1724
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1272 1726
1273 if (flags & 4) 1727 if (flags & 8)
1274 { 1728 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1729 if (extmap)
1730 {
1731 uint8_t ext, cmd;
1732
1733 do
1734 {
1735 ext = *data++;
1736 cmd = ext & 0x7f;
1737
1738 if (cmd < 4)
1739 cell->darkness = 255 - ext * 64 + 1;
1740 else if (cmd == 5) // health
1741 {
1742 cell->stat_width = 1;
1743 cell->stat_hp = *data++;
1744 }
1745 else if (cmd == 6) // monster width
1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1758 else if (ext & 0x40) // unknown, multibyte => skip
1759 data += *data + 1;
1760 else
1761 data++;
1762 }
1763 while (ext & 0x80);
1764 }
1765 else
1766 cell->darkness = *data++ + 1;
1276 } 1767 }
1277 1768
1769 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1770 if (flags & (4 >> z))
1279 { 1771 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1281 } 1789 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1790 }
1288 else 1791 else
1289 cell->darkness = -1; 1792 CELL_CLEAR (cell);
1290 } 1793 }
1291} 1794}
1795 OUTPUT:
1796 RETVAL
1292 1797
1293SV * 1798SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1295 CODE: 1800 CODE:
1296{ 1801{
1297 int x1, x; 1802 int x1, x;
1298 int y1, y; 1803 int y1, y;
1299 int z; 1804 int z;
1320 { 1825 {
1321 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1322 1827
1323 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1324 { 1829 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1832 int a1 = tex.a;
1332 1833
1333 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1838 }
1339 } 1839 }
1340 1840
1341 *map++ = (r ) 1841 *map++ = (r )
1342 | (g << 8) 1842 | (g << 8)
1349} 1849}
1350 OUTPUT: 1850 OUTPUT:
1351 RETVAL 1851 RETVAL
1352 1852
1353void 1853void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1355 CODE: 1855 CODE:
1356{ 1856{
1357 int vx, vy;
1358 int x, y, z; 1857 int x, y, z;
1359 int last_name;
1360 mapface face;
1361 1858
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1364 1868
1365 /* 1869 pl_tex.name = 0;
1366 int vx = self->vx = self->w >= sw
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369 1870
1370 int vy = self->vy = self->h >= sh 1871 // thats current max. sorry.
1371 ? self->y + (self->h - sh) / 2 1872 if (sw > 255) sw = 255;
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1873 if (sh > 255) sh = 255;
1373 */
1374 1874
1375 glColor4ub (255, 255, 255, 255); 1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1376 1911
1377 glEnable (GL_BLEND); 1912 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1915
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++) 1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1387 for (y = 0; y < sh; y++) 1920 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1921 if (0 <= y + my && y + my < self->rows)
1389 { 1922 {
1390 maprow *row = self->row + (y + vy); 1923 maprow *row = self->row + (y + my);
1391 1924
1392 for (x = 0; x < sw; x++) 1925 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1926 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1927 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1928 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1929 tileid tile = cell->tile [z];
1398 1930
1399 if (face) 1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1936
1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
1400 { 2042 {
1401 maptex tex = self->tex [face]; 2043 int level = (w << 5) | b;
2044 HE *he;
1402 2045
1403 int px = (x + 1) * 32 - tex.w; 2046 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 2047 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
1408 glEnd (); 2070 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1411 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
1412 } 2096 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 2097 }
1419 }
1420 } 2098 }
1421 2099
1422 glEnd (); 2100 glEnd ();
1423
1424 glDisable (GL_TEXTURE_2D); 2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1425 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
1426} 2126 rc_free (rc);
1427 2127
2128 // top layer: overlays such as the health bar
2129 for (y = 0; y < sh; y++)
2130 if (0 <= y + my && y + my < self->rows)
2131 {
2132 maprow *row = self->row + (y + my);
2133
2134 for (x = 0; x < sw; x++)
2135 if (row->c0 <= x + mx && x + mx < row->c1)
2136 {
2137 mapcell *cell = row->col + (x + mx - row->c0);
2138
2139 int px = x * T;
2140 int py = y * T;
2141
2142 if (cell->stat_hp)
2143 {
2144 int width = cell->stat_width * T;
2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2146
2147 glColor3ub (0, 0, 0);
2148 glRectf (px + 1, py - thick - 2,
2149 px + width - 1, py);
2150
2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2152 glRectf (px + 2,
2153 py - thick - 1,
2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2155 }
2156 }
2157 }
2158}
2159
1428void 2160void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 2162 CODE:
1431{ 2163{
1432 static float color[16][3] = { 2164 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1486} 2218}
1487 2219
1488void 2220void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2222 PPCODE:
1491{ 2223{
1492 int vx, vy;
1493 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2232
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2235
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2236 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2237 my += self->y - 1;
1504 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1505 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1507 { 2243 {
1508 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1509 2245
1510 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2248 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1514 2250
1515 darkness[y * sw4 + x] = cell->darkness < 0 2251 darkness1 [y * sw1 + x] = cell->darkness
2252 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2253 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2254 }
1519 } 2255 }
1520 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1521 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1525} 2299}
1526 2300
1527SV * 2301SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1529 CODE: 2303 CODE:
1530{ 2304{
1531 int x, y, x1, y1; 2305 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1559 { 2333 {
1560 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2335 uint8_t flags = 0;
1562 2336
1563 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1566 2340
1567 *data++ = flags; 2341 *data++ = flags;
1568 2342
1569 if (flags & 1) 2343 if (flags & 1)
1570 { 2344 {
2345 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2347 *data++ = tile;
1573 } 2348 }
1574 2349
1575 if (flags & 2) 2350 if (flags & 2)
1576 { 2351 {
2352 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2354 *data++ = tile;
1579 } 2355 }
1580 2356
1581 if (flags & 4) 2357 if (flags & 4)
1582 { 2358 {
2359 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2361 *data++ = tile;
1585 } 2362 }
1586 } 2363 }
1587 else 2364 else
1588 *data++ = 0; 2365 *data++ = 0;
1589 } 2366 }
1590 } 2367 }
1591 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1592 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1593 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1594 RETVAL = data_sv; 2376 RETVAL = data_sv;
1595} 2377}
1596 OUTPUT: 2378 OUTPUT:
1597 RETVAL 2379 RETVAL
1598 2380
1599void 2381void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1601 PPCODE: 2383 PPCODE:
1602{ 2384{
1603 int x, y, z; 2385 int x, y, z;
1604 int w, h; 2386 int w, h;
1605 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1606 2398
1607 if (*data++ != 0) 2399 if (*data++ != 0)
1608 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1609 2401
1610 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1612 2404
1613 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1625 { 2417 {
1626 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1627 2419
1628 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1629 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1630 uint8_t flags = *data++; 2427 flags = *data++;
1631 2428
1632 if (flags) 2429 if (flags)
1633 { 2430 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1637 2433
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2437
1642 if (cell->darkness <= 0) 2438 if (cell->darkness == 0)
1643 { 2439 {
1644 cell->darkness = -1; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1645 2442
1646 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1647 { 2444 {
1648 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1649 2446
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1652 } 2454 }
1653 } 2455 }
1654 } 2456 }
1655 } 2457 }
1656 } 2458 }
1657} 2459}
1658 2460
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1660 2462
1661CFClient::MixChunk 2463DC::RW
1662new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1663 CODE: 2465 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1665 OUTPUT: 2472 OUTPUT:
1666 RETVAL 2473 RETVAL
1667 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1668void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1669DESTROY (CFClient::MixChunk self) 2584DESTROY (DC::MixChunk self)
1670 CODE: 2585 CODE:
1671 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1672 2587
1673int 2588int
1674volume (CFClient::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1675 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2594 OUTPUT:
1678 RETVAL 2595 RETVAL
1679 2596
1680int 2597DC::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2599 CODE:
2600{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1684 OUTPUT: 2612 OUTPUT:
1685 RETVAL 2613 RETVAL
1686 2614
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1688 2616
1689int 2617int
1690volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1691 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2624 OUTPUT:
1694 RETVAL 2625 RETVAL
1695 2626
1696CFClient::MixMusic 2627void
1697new_from_file (SV *class, char *path) 2628fade_out (int ms)
1698 CODE: 2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2641 OUTPUT:
1701 RETVAL 2642 RETVAL
1702 2643
1703void 2644void
1704DESTROY (CFClient::MixMusic self) 2645DESTROY (DC::MixMusic self)
1705 CODE: 2646 CODE:
1706 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1707 2648
1708int 2649int
1709play (CFClient::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1710 CODE: 2651 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2653 OUTPUT:
1713 RETVAL 2654 RETVAL
1714 2655
2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1716 2664
1717BOOT: 2665BOOT:
1718{ 2666{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1720 static const struct { 2668 static const struct {
1721 const char *name; 2669 const char *name;
1722 IV iv; 2670 IV iv;
1723 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2690 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1755 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1760 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2753 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1799 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2774# undef const_iv
1805 }; 2775 };
1806 2776
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1809} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1810 2789
1811char * 2790char *
1812gl_vendor () 2791gl_vendor ()
1813 CODE: 2792 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1827 CODE: 2806 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2808 OUTPUT:
1830 RETVAL 2809 RETVAL
1831 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1832int glGetError () 2825int glGetError ()
1833 2826
1834void glFinish () 2827void glFinish ()
1835 2828
1836void glClear (int mask) 2829void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2868
1876# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1878 2873
1879void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1880 2875
1881void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1882 2877
1890 2885
1891void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1892 CODE: 2887 CODE:
1893 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1894 2889
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2891 ALIAS:
1902 glColor_premultiply = 1 2892 glColor_premultiply = 1
1903 CODE: 2893 CODE:
1904 if (ix) 2894 if (ix)
1905 { 2895 {
1906 r *= a; 2896 r *= a;
1907 g *= a; 2897 g *= a;
1908 b *= a; 2898 b *= a;
1909 } 2899 }
1910 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2901 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2902
1922void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2904 CODE:
1924 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2911
1931void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
1932 CODE: 2913 CODE:
1933 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
1934 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
1935void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
1936 CODE: 2946 CODE:
1937 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
1938 2948
1939void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE: 2966 CODE:
1957 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959 2969
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1961 2971
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2973
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
1965 2977
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2979
1968int glGenTexture () 2980int glGenTexture ()
1969 CODE: 2981 CODE:
1970{ 2982 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2983 OUTPUT:
1976 RETVAL 2984 RETVAL
1977 2985
1978void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
1979 CODE: 2987 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2988 del_texture (name);
1983} 2989
1984
1985int glGenList () 2990int glGenList ()
1986 CODE: 2991 CODE:
1987 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
1988 OUTPUT: 2993 OUTPUT:
1989 RETVAL 2994 RETVAL
1996 3001
1997void glEndList () 3002void glEndList ()
1998 3003
1999void glCallList (int list) 3004void glCallList (int list)
2000 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2001 3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines