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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.151 by root, Sat Aug 19 18:17:18 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
59#if 0 88/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 90
62# define PARACHUTE 0 91static AV *texture_av;
63#endif
64 92
65static struct 93static struct
66{ 94{
67#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 96#include "glfunc.h"
69#undef GL_FUNC 97#undef GL_FUNC
70} gl; 98} gl;
71 99
100static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 102{
74 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 107 else
79 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
80} 109}
81 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
82#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
83 137
84#include "pango-font.c" 138#include "pango-font.c"
85#include "pango-fontmap.c" 139#include "pango-fontmap.c"
86#include "pango-render.c" 140#include "pango-render.c"
87 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
90 146
91typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
92 148
93static int 149static int
94shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
95{ 151{
96 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
110 166
111typedef struct cf_layout { 167typedef struct cf_layout {
112 PangoLayout *pl; 168 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
114 int base_height; 170 int base_height;
115 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
116} *CFPlus__Layout; 173} *DC__Layout;
117 174
118static CFPlus__Font default_font; 175static DC__Font default_font;
119static PangoContext *opengl_context; 176static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
121 178
122static void 179static void
123substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
128#endif 185#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 187}
131 188
132static void 189static void
133layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
134{ 191{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
137 */ 194 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 199
143 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
144} 201}
145 202
146static void 203static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 205{
149 PangoRectangle rect; 206 PangoRectangle rect;
150 207
151 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 216
160 *w = rect.width; 217 *w = rect.width;
161 *h = rect.height; 218 *h = rect.height;
162} 219}
163 220
221typedef uint16_t tileid;
164typedef uint16_t mapface; 222typedef uint16_t faceid;
165 223
166typedef struct { 224typedef struct {
167 GLint name; 225 GLuint name;
168 int w, h; 226 int w, h;
169 float s, t; 227 float s, t;
170 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
171} maptex; 231} maptex;
172 232
173typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
174 uint16_t darkness; 236 uint16_t darkness;
175 mapface face[3];
176 uint8_t stat_width, stat_hp; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
177} mapcell; 238} mapcell;
178 239
179typedef struct { 240typedef struct {
180 int32_t c0, c1; 241 int32_t c0, c1;
181 mapcell *col; 242 mapcell *col;
182} maprow; 243} maprow;
183 244
184typedef struct map { 245typedef struct map {
185 int x, y, w, h; 246 int x, y, w, h;
186 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
187 int faces; 248 int faces; tileid *face2tile; // [faceid]
188 mapface *face; 249 int texs; maptex *tex; // [tileid]
189
190 int texs;
191 maptex *tex;
192 250
193 int32_t rows; 251 int32_t rows;
194 maprow *row; 252 maprow *row;
195} *CFPlus__Map; 253} *DC__Map;
196 254
197static char * 255static char *
198prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
199{ 257{
200 char *p; 258 char *p;
217} 275}
218 276
219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
222static maprow * 300static maprow *
223map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
224{ 302{
225 if (0 > y) 303 if (0 > y)
226 { 304 {
227 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
266 344
267 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
268} 346}
269 347
270static mapcell * 348static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
272{ 350{
273 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
274} 352}
275 353
276static void 354static void
277map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
278{ 356{
279 int r; 357 int r;
280 358
281 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
282 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
289 self->oy = 0; 367 self->oy = 0;
290 self->row = 0; 368 self->row = 0;
291 self->rows = 0; 369 self->rows = 0;
292} 370}
293 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
294static void 382static void
295map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
296{ 384{
297 int x, y; 385 int x, y;
298 maprow *row; 386 maprow *row;
299 mapcell *cell; 387 mapcell *cell;
300 388
312 if (x >= row->c1) 400 if (x >= row->c1)
313 break; 401 break;
314 402
315 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
316 404
317 cell->darkness = 0; 405 CELL_CLEAR (cell);
318 cell->stat_hp = 0;
319 } 406 }
320 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
321} 424}
322 425
323static void 426static void
324music_finished (void) 427music_finished (void)
325{ 428{
361 n |= n >> 16; 464 n |= n >> 16;
362 465
363 return n + 1; 466 return n + 1;
364} 467}
365 468
366MODULE = CFPlus PACKAGE = CFPlus 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
367 528
368PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
369 530
370BOOT: 531BOOT:
371{ 532{
372 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
373 static const struct { 534 static const struct {
374 const char *name; 535 const char *name;
375 IV iv; 536 IV iv;
376 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
377# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
378 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
379 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
380 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
381 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
382 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
391 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
392 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
393 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
394 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
395 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
396 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
397 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
398 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
399 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
400 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
455 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
456 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
457 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
458 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
459 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
460 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
461 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
462 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
463 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
464 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
465 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
466 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
467 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
468 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
469 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
470 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
471 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
472 const_iv (KMOD_CTRL), 648
473 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
474 const_iv (KMOD_ALT), 650
475 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
476# undef const_iv 677# undef const_iv
477 }; 678 };
478 679
479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
481} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
482 692
483int 693int
484in_destruct () 694in_destruct ()
485 CODE: 695 CODE:
486 RETVAL = PL_main_cv == Nullcv; 696 RETVAL = PL_main_cv == Nullcv;
488 RETVAL 698 RETVAL
489 699
490NV floor (NV x) 700NV floor (NV x)
491 701
492NV ceil (NV x) 702NV ceil (NV x)
703
704IV minpot (UV n)
705
706IV popcount (UV n)
493 707
494void 708void
495pango_init () 709pango_init ()
496 CODE: 710 CODE:
497{ 711{
498 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
501} 720}
502 721
503int 722char *SDL_GetError ()
504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
505 723
506void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
507SDL_Quit () 730void SDL_Quit ()
508 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
509void 741void
510SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
511 PPCODE: 743 PPCODE:
512{ 744{
513 SDL_Rect **m; 745 SDL_Rect **m;
514 746
515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
519 751
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
522 754
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
527 759
528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
533
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
536 762
537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538 764
539 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
540 while (*m) 766 while (*m)
541 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
542 AV *av = newAV (); 770 AV *av = newAV ();
543 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
544 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
545 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
546 777
547 ++m; 778 ++m;
548 } 779 }
549} 780}
550 781
551char *
552SDL_GetError ()
553
554int 782int
555SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
556 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
557 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
559 ); 796 );
797
560 if (RETVAL) 798 if (RETVAL)
561 { 799 {
562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h" 804#include "glfunc.h"
565# undef GL_FUNC 805#undef GL_FUNC
566 } 806 }
807}
567 OUTPUT: 808 OUTPUT:
568 RETVAL 809 RETVAL
569 810
570void 811void
571SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
572 813
573char * 814char *
574SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
575 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
576void 823void
577SDL_PollEvent () 824poll_events ()
578 PPCODE: 825 PPCODE:
579{ 826{
580 SDL_Event ev; 827 SDL_Event ev;
581 828
582 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
583 { 831 {
584 HV *hv = newHV (); 832 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586 834
587 switch (ev.type) 835 switch (ev.type)
588 { 836 {
589 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
590 case SDL_KEYUP: 838 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break; 844 break;
596 845
597 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break; 849 break;
601 850
602 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
610 break; 877 break;
611 878
612 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
615 882
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break; 893 break;
627 } 894 }
628 895
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
630 } 897 }
631} 898}
632 899
633int 900int
634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
635 POSTCALL: 902 POSTCALL:
636 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
638 905
639void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
640Mix_CloseAudio () 923Mix_CloseAudio ()
641 924
642int 925int
643Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
644 927
928const char *
929Mix_GetError ()
930
645void 931void
646lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
647 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
648#ifndef _WIN32 940#ifdef _WIN32
649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
650#endif 962#endif
963}
651 964
652void 965int
653add_font (char *file) 966add_font (char *file)
654 CODE: 967 CODE:
655 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
656 971
657void 972void
658load_image_inline (SV *image_) 973load_image_inline (SV *image_)
659 ALIAS: 974 ALIAS:
660 load_image_file = 1 975 load_image_file = 1
663 STRLEN image_len; 978 STRLEN image_len;
664 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
665 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
666 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
667 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
668 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
669 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
670 985
671 if (!rw) 986 if (!rw)
672 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
673 988
746void 1061void
747error (char *message) 1062error (char *message)
748 CODE: 1063 CODE:
749 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32 1065#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
752#endif 1067#endif
753 1068
754void 1069void
755fatal (char *message) 1070fatal (char *message)
756 CODE: 1071 CODE:
757 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
758#ifdef _WIN32 1073#ifdef _WIN32
759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
760#endif 1075#endif
761 _exit (1); 1076 _exit (1);
762 1077
763void 1078void
764_exit (int retval) 1079_exit (int retval = 0)
765 CODE: 1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
766 _exit (retval); 1084 _exit (retval);
1085#endif
767 1086
768MODULE = CFPlus PACKAGE = CFPlus::Font 1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
769 1095
770CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
1097
1098PROTOTYPES: DISABLE
1099
1100DC::Font
771new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
772 CODE: 1102 CODE:
773{ 1103{
774 int count; 1104 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
778} 1108}
779 OUTPUT: 1109 OUTPUT:
780 RETVAL 1110 RETVAL
781 1111
782void 1112void
783DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
784 CODE: 1114 CODE:
785 pango_font_description_free (self); 1115 pango_font_description_free (self);
786 1116
787void 1117void
788make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
789 CODE: 1120 CODE:
790 default_font = self; 1121 default_font = self;
791 1122
792MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
793 1124
1125PROTOTYPES: DISABLE
1126
794void 1127void
795reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
796 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
797 tc_clear (); 1137 tc_restore ();
798 1138
799CFPlus::Layout 1139DC::Layout
800new (SV *class) 1140new (SV *class)
801 CODE: 1141 CODE:
802 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
803 1143
804 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
807 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
808 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
811 1152
812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
814 OUTPUT: 1155 OUTPUT:
815 RETVAL 1156 RETVAL
816 1157
817void 1158void
818DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
819 CODE: 1160 CODE:
820 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
821 Safefree (self); 1163 Safefree (self);
822 1164
823void 1165void
824set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
825 CODE: 1167 CODE:
826{ 1168{
827 STRLEN textlen; 1169 STRLEN textlen;
828 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
829 1171
830 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
831} 1173}
832 1174
833void 1175void
834set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
835 CODE: 1177 CODE:
836{ 1178{
837 STRLEN textlen; 1179 STRLEN textlen;
838 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
839 1181
840 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
841} 1183}
842 1184
843void 1185void
844set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
845 CODE: 1187 CODE:
846{ 1188{
847 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text; 1191 const char *pos = text;
884 if (attrs) 1226 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
886} 1228}
887 1229
888void 1230void
889get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
890 PPCODE: 1232 PPCODE:
891{ 1233{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893 1235
894 do 1236 do
895 { 1237 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
897 1239
898 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
899 { 1241 {
900 PangoRectangle extents; 1242 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
909 1251
910 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
911} 1253}
912 1254
913int 1255int
914has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
915 CODE: 1257 CODE:
916{ 1258{
917 int lines = 1; 1259 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
919 1261
924} 1266}
925 OUTPUT: 1267 OUTPUT:
926 RETVAL 1268 RETVAL
927 1269
928SV * 1270SV *
929get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
930 CODE: 1272 CODE:
931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
932 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
933 OUTPUT: 1275 OUTPUT:
934 RETVAL 1276 RETVAL
935 1277
936void 1278void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
938 CODE: 1280 CODE:
939 self->r = r; 1281 self->r = r;
940 self->g = g; 1282 self->g = g;
941 self->b = b; 1283 self->b = b;
942 self->a = a; 1284 self->a = a;
943 1285
944void 1286void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
946 CODE: 1288 CODE:
947 if (self->font != font) 1289 if (self->font != font)
948 { 1290 {
949 self->font = font; 1291 self->font = font;
950 layout_update_font (self); 1292 layout_update_font (self);
951 } 1293 }
952 1294
953void 1295void
954set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
955 CODE: 1297 CODE:
956 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
957 { 1299 {
958 self->base_height = base_height; 1300 self->base_height = base_height;
959 layout_update_font (self); 1301 layout_update_font (self);
960 } 1302 }
961 1303
962void 1304void
963set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
964 CODE: 1306 CODE:
965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
966 1308
967void 1309void
968set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
969 CODE: 1311 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971 1313
972void 1314void
973set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
974 CODE: 1316 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976 1318
977void 1319void
978set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
979 CODE: 1321 CODE:
980 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
985 ); 1327 );
986 1328
987void 1329void
988set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
989 CODE: 1331 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991 1333
992void 1334void
993size (CFPlus::Layout self) 1335size (DC::Layout self)
994 PPCODE: 1336 PPCODE:
995{ 1337{
996 int w, h; 1338 int w, h;
997 1339
998 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1001 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1002 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1003} 1345}
1004 1346
1005int 1347int
1006descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1007 CODE: 1349 CODE:
1008{ 1350{
1009 PangoRectangle rect; 1351 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1013} 1355}
1014 OUTPUT: 1356 OUTPUT:
1015 RETVAL 1357 RETVAL
1016 1358
1017int 1359int
1018xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1019 CODE: 1361 CODE:
1020{ 1362{
1021 int index, trailing; 1363 int index, trailing;
1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1023 RETVAL = index; 1365 RETVAL = index + trailing;
1024} 1366}
1025 OUTPUT: 1367 OUTPUT:
1026 RETVAL 1368 RETVAL
1027 1369
1028void 1370void
1029cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1030 PPCODE: 1372 PPCODE:
1031{ 1373{
1032 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1034 1376
1035 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1039} 1381}
1040 1382
1041void 1383void
1042render (CFPlus::Layout self, float x, float y, int flags = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1043 PPCODE: 1385 PPCODE:
1386{
1387 int line, x;
1388
1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1392 --line;
1393#endif
1394 EXTEND (SP, 2);
1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
1417 else
1418 {
1419 PUSHs (sv_2mortal (newSViv (index)));
1420 PUSHs (sv_2mortal (newSViv (trailing)));
1421 }
1422}
1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1044 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1045 self->pl, 1429 self->pl,
1430 self->rc,
1046 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1047 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1048 flags 1433 flags
1049 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1050 1438
1051MODULE = CFPlus PACKAGE = CFPlus::Texture
1052
1053void 1439void
1054pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1055 CODE: 1441 CODE:
1056{ 1442{
1057 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1058 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1059 1450
1060 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1061 { 1467 {
1062 int nw = minpot (ow);
1063 int nh = minpot (oh);
1064
1065 if (nw != ow || nh != oh)
1066 {
1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen; 1468 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1073 1472
1074 SvPOK_only (result_); 1473 SvPOK_only (result_);
1075 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1076 1475
1077 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--) 1477 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1080 1479
1081 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 } 1481 }
1088} 1482}
1089 1483
1090void 1484void
1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1097{ 1491{
1098 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1102 1499
1103 if (items < 5) 1500 if (items < 5)
1104 { 1501 {
1105 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1106 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1134 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1136 } 1533 }
1137} 1534}
1138 1535
1139MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1140 1546
1141CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1142new (SV *class, int map_width, int map_height) 1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1552new (SV *class)
1143 CODE: 1553 CODE:
1144 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1145 RETVAL->x = 0; 1555 RETVAL->x = 0;
1146 RETVAL->y = 0; 1556 RETVAL->y = 0;
1147 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1148 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1149 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1150 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1151 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1152 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1153 RETVAL->texs = 8192;
1154 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1155 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1156 RETVAL->row = 0; 1564 RETVAL->row = 0;
1157 OUTPUT: 1565 OUTPUT:
1158 RETVAL 1566 RETVAL
1159 1567
1160void 1568void
1161DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1162 CODE: 1570 CODE:
1163{ 1571{
1164 map_clear (self); 1572 map_clear (self);
1165 Safefree (self->face); 1573 Safefree (self->face2tile);
1166 Safefree (self->tex); 1574 Safefree (self->tex);
1167 Safefree (self); 1575 Safefree (self);
1168} 1576}
1169 1577
1170void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1171clear (CFPlus::Map self) 1585clear (DC::Map self)
1172 CODE: 1586 CODE:
1173 map_clear (self); 1587 map_clear (self);
1174 1588
1175void 1589void
1176set_face (CFPlus::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1177 CODE: 1591 CODE:
1178{ 1592{
1179 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1180 { 1594 need_texid (self, tile);
1181 Append (mapface, self->face, self->faces, self->faces);
1182 self->faces *= 2;
1183 }
1184
1185 self->face [face] = texid;
1186} 1595}
1187 1596
1188void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1190 CODE: 1622 CODE:
1191{ 1623{
1192 while (self->texs <= texid) 1624 need_texid (self, texid);
1193 {
1194 Append (maptex, self->tex, self->texs, self->texs);
1195 self->texs *= 2;
1196 }
1197 1625
1198 { 1626 {
1199 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1200 1628
1201 tex->name = name; 1629 tex->name = name;
1218 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1220} 1648}
1221 1649
1222int 1650int
1223ox (CFPlus::Map self) 1651ox (DC::Map self)
1224 ALIAS: 1652 ALIAS:
1225 oy = 1 1653 oy = 1
1226 x = 2 1654 x = 2
1227 y = 3 1655 y = 3
1228 w = 4 1656 w = 4
1239 } 1667 }
1240 OUTPUT: 1668 OUTPUT:
1241 RETVAL 1669 RETVAL
1242 1670
1243void 1671void
1244scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1245 CODE: 1673 CODE:
1246{ 1674{
1247 if (dx > 0) 1675 if (dx > 0)
1248 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1249 else if (dx < 0) 1677 else if (dx < 0)
1250 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1251 1679
1252 if (dy > 0) 1680 if (dy > 0)
1253 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1254 else if (dy < 0) 1682 else if (dy < 0)
1255 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1256 1684
1257 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1258 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1259 1687
1260 while (self->y < 0) 1688 while (self->y < 0)
1264 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1265 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1266 } 1694 }
1267} 1695}
1268 1696
1269void 1697SV *
1270map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1271 CODE: 1699 CODE:
1272{ 1700{
1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1274 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1275 mapcell *cell; 1703 mapcell *cell;
1276 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1277 1707
1278 while (data < data_end - 1) 1708 while (data < data_end - 1)
1279 { 1709 {
1280 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1281 1711
1286 1716
1287 if (flags & 15) 1717 if (flags & 15)
1288 { 1718 {
1289 if (!cell->darkness) 1719 if (!cell->darkness)
1290 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1291 cell->darkness = 256; 1722 cell->darkness = 256;
1292 cell->face [0] = 0;
1293 cell->face [1] = 0;
1294 cell->face [2] = 0;
1295 } 1723 }
1296 1724
1297 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1298 1726
1299 if (flags & 8) 1727 if (flags & 8)
1303 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1304 1732
1305 do 1733 do
1306 { 1734 {
1307 ext = *data++; 1735 ext = *data++;
1308 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1309 1737
1310 if (cmd < 4) 1738 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1313 { 1741 {
1314 cell->stat_width = 1; 1742 cell->stat_width = 1;
1315 cell->stat_hp = *data++; 1743 cell->stat_hp = *data++;
1316 } 1744 }
1317 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1319 else if (ext & 0x40) // unknown, multibyte => skip 1758 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1; 1759 data += *data + 1;
1321 else 1760 else
1322 data++; 1761 data++;
1323 } 1762 }
1325 } 1764 }
1326 else 1765 else
1327 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1328 } 1767 }
1329 1768
1769 for (z = 0; z <= 2; ++z)
1330 if (flags & 4) 1770 if (flags & (4 >> z))
1331 { 1771 {
1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1333 } 1789 }
1334
1335 if (flags & 2)
1336 {
1337 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1338 }
1339
1340 if (flags & 1)
1341 {
1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1343 }
1344 } 1790 }
1345 else 1791 else
1346 { 1792 CELL_CLEAR (cell);
1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
1350 } 1793 }
1351} 1794}
1795 OUTPUT:
1796 RETVAL
1352 1797
1353SV * 1798SV *
1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1355 CODE: 1800 CODE:
1356{ 1801{
1357 int x1, x; 1802 int x1, x;
1358 int y1, y; 1803 int y1, y;
1359 int z; 1804 int z;
1380 { 1825 {
1381 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1382 1827
1383 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1384 { 1829 {
1385 mapface face = cell->face [z];
1386
1387 if (face)
1388 {
1389 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1390 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1391 int a1 = tex.a; 1832 int a1 = tex.a;
1392 1833
1393 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1394 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1395 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1396 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1397 }
1398 } 1838 }
1399 } 1839 }
1400 1840
1401 *map++ = (r ) 1841 *map++ = (r )
1402 | (g << 8) 1842 | (g << 8)
1409} 1849}
1410 OUTPUT: 1850 OUTPUT:
1411 RETVAL 1851 RETVAL
1412 1852
1413void 1853void
1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1415 CODE: 1855 CODE:
1416{ 1856{
1417 int vx, vy;
1418 int x, y, z; 1857 int x, y, z;
1419 int last_name;
1420 mapface face;
1421 1858
1422 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1423 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1424 1868
1425 /* 1869 pl_tex.name = 0;
1426 int vx = self->vx = self->w >= sw
1427 ? self->x + (self->w - sw) / 2
1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1429 1870
1430 int vy = self->vy = self->h >= sh 1871 // thats current max. sorry.
1431 ? self->y + (self->h - sh) / 2 1872 if (sw > 255) sw = 255;
1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1873 if (sh > 255) sh = 255;
1433 */
1434 1874
1435 glColor4ub (255, 255, 255, 255); 1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1436 1911
1437 glEnable (GL_BLEND); 1912 glEnable (GL_BLEND);
1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1439 glEnable (GL_TEXTURE_2D);
1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1441 1915
1442 glBegin (GL_QUADS);
1443
1444 last_name = 0;
1445
1446 for (z = 0; z < 3; z++) 1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1447 for (y = 0; y < sh; y++) 1920 for (y = 0; y < sh; y++)
1448 if (0 <= y + vy && y + vy < self->rows) 1921 if (0 <= y + my && y + my < self->rows)
1449 { 1922 {
1450 maprow *row = self->row + (y + vy); 1923 maprow *row = self->row + (y + my);
1451 1924
1452 for (x = 0; x < sw; x++) 1925 for (x = 0; x < sw; x++)
1453 if (row->c0 <= x + vx && x + vx < row->c1) 1926 if (row->c0 <= x + mx && x + mx < row->c1)
1454 { 1927 {
1455 mapcell *cell = row->col + (x + vx - row->c0); 1928 mapcell *cell = row->col + (x + mx - row->c0);
1456
1457 face = cell->face [z]; 1929 tileid tile = cell->tile [z];
1930
1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1458 1936
1459 if (face && face < self->texs) 1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
1460 { 2042 {
1461 maptex tex = self->tex [face]; 2043 int level = (w << 5) | b;
2044 HE *he;
1462 2045
1463 int px = (x + 1) * 32 - tex.w; 2046 hv_iterinit (smooth);
1464 int py = (y + 1) * 32 - tex.h; 2047 while ((he = hv_iternext (smooth)))
1465
1466 if (last_name != tex.name)
1467 { 2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
1468 glEnd (); 2070 glEnd ();
1469 last_name = tex.name;
1470 glBindTexture (GL_TEXTURE_2D, last_name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1471 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
1472 } 2096 }
1473
1474 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1475 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1476 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1477 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1478 } 2097 }
1479 }
1480 } 2098 }
1481 2099
1482 glEnd (); 2100 glEnd ();
1483
1484 glDisable (GL_TEXTURE_2D); 2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1485 2127
1486 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1489 { 2131 {
1490 maprow *row = self->row + (y + vy); 2132 maprow *row = self->row + (y + my);
1491 2133
1492 for (x = 0; x < sw; x++) 2134 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 2135 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 2136 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 2137 mapcell *cell = row->col + (x + mx - row->c0);
1496 2138
1497 int px = x * 32; 2139 int px = x * T;
1498 int py = y * 32; 2140 int py = y * T;
1499 2141
1500 if (cell->stat_hp) 2142 if (cell->stat_hp)
1501 { 2143 {
1502 int width = cell->stat_width * 32; 2144 int width = cell->stat_width * T;
1503 int thick = sh / 28 + 1 + cell->stat_width; 2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1504 2146
1505 glColor4ub (0, 0, 0, 223); 2147 glColor3ub (0, 0, 0);
1506 glRectf (px + 1, py - thick - 2, 2148 glRectf (px + 1, py - thick - 2,
1507 px + width - 1, py); 2149 px + width - 1, py);
1508 2150
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 223); 2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1510 glRectf (px + 2, 2152 glRectf (px + 2,
1511 py - thick - 1, 2153 py - thick - 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); 2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1513 } 2155 }
1514 } 2156 }
1515 } 2157 }
1516
1517 glDisable (GL_BLEND);
1518} 2158}
1519 2159
1520void 2160void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE: 2162 CODE:
1523{ 2163{
1524 static float color[16][3] = { 2164 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1576 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1578} 2218}
1579 2219
1580void 2220void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1582 PPCODE: 2222 PPCODE:
1583{ 2223{
1584 int vx, vy;
1585 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1586 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1589 2232
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1593 2235
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2236 mx += self->x - 1;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2237 my += self->y - 1;
1596 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1597 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1598 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1599 { 2243 {
1600 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1601 2245
1602 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1604 { 2248 {
1605 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1606 2250
1607 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
1610 } 2254 }
1611 } 2255 }
1612 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1613 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1614 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1615 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1616 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1617} 2299}
1618 2300
1619SV * 2301SV *
1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1621 CODE: 2303 CODE:
1622{ 2304{
1623 int x, y, x1, y1; 2305 int x, y, x1, y1;
1624 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1625 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1650 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1651 { 2333 {
1652 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1653 uint8_t flags = 0; 2335 uint8_t flags = 0;
1654 2336
1655 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1656 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1657 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1658 2340
1659 *data++ = flags; 2341 *data++ = flags;
1660 2342
1661 if (flags & 1) 2343 if (flags & 1)
1662 { 2344 {
2345 tileid tile = cell->tile [0];
1663 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1664 *data++ = cell->face [0]; 2347 *data++ = tile;
1665 } 2348 }
1666 2349
1667 if (flags & 2) 2350 if (flags & 2)
1668 { 2351 {
2352 tileid tile = cell->tile [1];
1669 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1670 *data++ = cell->face [1]; 2354 *data++ = tile;
1671 } 2355 }
1672 2356
1673 if (flags & 4) 2357 if (flags & 4)
1674 { 2358 {
2359 tileid tile = cell->tile [2];
1675 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1676 *data++ = cell->face [2]; 2361 *data++ = tile;
1677 } 2362 }
1678 } 2363 }
1679 else 2364 else
1680 *data++ = 0; 2365 *data++ = 0;
1681 } 2366 }
1682 } 2367 }
1683 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1684 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1685 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1686 RETVAL = data_sv; 2376 RETVAL = data_sv;
1687} 2377}
1688 OUTPUT: 2378 OUTPUT:
1689 RETVAL 2379 RETVAL
1690 2380
1691void 2381void
1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1693 PPCODE: 2383 PPCODE:
1694{ 2384{
1695 int x, y, z; 2385 int x, y, z;
1696 int w, h; 2386 int w, h;
1697 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1698 2398
1699 if (*data++ != 0) 2399 if (*data++ != 0)
1700 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1701 2401
1702 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1703 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1704 2404
1705 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1717 { 2417 {
1718 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1719 2419
1720 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1721 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1722 uint8_t flags = *data++; 2427 flags = *data++;
1723 2428
1724 if (flags) 2429 if (flags)
1725 { 2430 {
1726 mapface face[3] = { 0, 0, 0 };
1727
1728 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1729 2433
1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1733 2437
1734 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
1735 { 2439 {
1736 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1737 2442
1738 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1739 { 2444 {
1740 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1741 2446
1742 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1743 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1744 } 2454 }
1745 } 2455 }
1746 } 2456 }
1747 } 2457 }
1748 } 2458 }
1749} 2459}
1750 2460
1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1752 2462
1753CFPlus::MixChunk 2463DC::RW
1754new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1755 CODE: 2465 CODE:
1756 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1757 OUTPUT: 2472 OUTPUT:
1758 RETVAL 2473 RETVAL
1759 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1760void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1761DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
1762 CODE: 2585 CODE:
1763 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1764 2587
1765int 2588int
1766volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1767 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1768 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1769 OUTPUT: 2594 OUTPUT:
1770 RETVAL 2595 RETVAL
1771 2596
1772int 2597DC::Channel
1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1774 CODE: 2599 CODE:
2600{
1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1776 OUTPUT: 2612 OUTPUT:
1777 RETVAL 2613 RETVAL
1778 2614
1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1780 2616
1781int 2617int
1782volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1783 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1784 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1785 OUTPUT: 2624 OUTPUT:
1786 RETVAL 2625 RETVAL
1787 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
1788CFPlus::MixMusic 2637DC::MixMusic
1789new_from_file (SV *class, char *path) 2638new (SV *class, DC::RW rwops)
1790 CODE: 2639 CODE:
1791 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1792 OUTPUT: 2641 OUTPUT:
1793 RETVAL 2642 RETVAL
1794 2643
1795void 2644void
1796DESTROY (CFPlus::MixMusic self) 2645DESTROY (DC::MixMusic self)
1797 CODE: 2646 CODE:
1798 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1799 2648
1800int 2649int
1801play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1802 CODE: 2651 CODE:
1803 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1804 OUTPUT: 2653 OUTPUT:
1805 RETVAL 2654 RETVAL
1806 2655
1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1808 2664
1809BOOT: 2665BOOT:
1810{ 2666{
1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1812 static const struct { 2668 static const struct {
1813 const char *name; 2669 const char *name;
1814 IV iv; 2670 IV iv;
1815 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1816# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1817 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1818 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1819 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1821 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1825 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
1829 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1830 const_iv (GL_AND), 2690 const_iv (GL_AND),
1831 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1832 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1833 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1847 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1850 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1852 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1853 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1854 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1855 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1856 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1857 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1878 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1880 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1881 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1882 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1883 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1886 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1887 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1892 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1893 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1894 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1897# undef const_iv 2774# undef const_iv
1898 }; 2775 };
1899 2776
1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1902} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1903 2789
1904char * 2790char *
1905gl_vendor () 2791gl_vendor ()
1906 CODE: 2792 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1920 CODE: 2806 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT: 2808 OUTPUT:
1923 RETVAL 2809 RETVAL
1924 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1925int glGetError () 2825int glGetError ()
1926 2826
1927void glFinish () 2827void glFinish ()
1928 2828
1929void glClear (int mask) 2829void glClear (int mask)
1966# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968 2868
1969# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1971 2873
1972void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1973 2875
1974void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1975 2877
1983 2885
1984void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1985 CODE: 2887 CODE:
1986 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1987 2889
1988void glBegin (int mode)
1989
1990void glEnd ()
1991
1992void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1993 PROTOTYPE: @
1994 ALIAS: 2891 ALIAS:
1995 glColor_premultiply = 1 2892 glColor_premultiply = 1
1996 CODE: 2893 CODE:
1997 if (ix) 2894 if (ix)
1998 { 2895 {
2001 b *= a; 2898 b *= a;
2002 } 2899 }
2003 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2004 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2005 2902
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2013 CODE: 2904 CODE:
2014 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2016 2907
2020 2911
2021void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2022 CODE: 2913 CODE:
2023 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2024 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2025void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2026 CODE: 2946 CODE:
2027 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2028 2948
2029void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE: 2966 CODE:
2047 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2049 2969
2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2051 2971
2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053 2973
2054void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2055 2977
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2057 2979
2058int glGenTexture () 2980int glGenTexture ()
2059 CODE: 2981 CODE:
2060{ 2982 RETVAL = gen_texture ();
2061 GLuint name;
2062 glGenTextures (1, &name);
2063 RETVAL = name;
2064}
2065 OUTPUT: 2983 OUTPUT:
2066 RETVAL 2984 RETVAL
2067 2985
2068void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
2069 CODE: 2987 CODE:
2070{
2071 GLuint name_ = name;
2072 glDeleteTextures (1, &name_); 2988 del_texture (name);
2073} 2989
2074
2075int glGenList () 2990int glGenList ()
2076 CODE: 2991 CODE:
2077 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
2078 OUTPUT: 2993 OUTPUT:
2079 RETVAL 2994 RETVAL
2086 3001
2087void glEndList () 3002void glEndList ()
2088 3003
2089void glCallList (int list) 3004void glCallList (int list)
2090 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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