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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 677# undef const_iv
557 }; 678 };
558 679
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 699
579NV floor (NV x) 700NV floor (NV x)
580 701
581NV ceil (NV x) 702NV ceil (NV x)
582 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
583void 708void
584pango_init () 709pango_init ()
585 CODE: 710 CODE:
586{ 711{
587 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
590} 720}
591 721
592int 722char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 723
595void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
596SDL_Quit () 730void SDL_Quit ()
597 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
598void 741void
599SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
600 PPCODE: 743 PPCODE:
601{ 744{
602 SDL_Rect **m; 745 SDL_Rect **m;
603 746
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 751
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 754
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 759
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 762
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 764
628 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
629 while (*m) 766 while (*m)
630 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
631 AV *av = newAV (); 770 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
635 777
636 ++m; 778 ++m;
637 } 779 }
638} 780}
639 781
640char *
641SDL_GetError ()
642
643int 782int
644SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
646 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 796 );
797
649 if (RETVAL) 798 if (RETVAL)
650 { 799 {
651 av_clear (texture_av); 800 av_clear (texture_av);
652 801
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 804#include "glfunc.h"
656# undef GL_FUNC 805#undef GL_FUNC
657
658 } 806 }
807}
659 OUTPUT: 808 OUTPUT:
660 RETVAL 809 RETVAL
661 810
662void 811void
663SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
664 813
665char * 814char *
666SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
667 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
668void 823void
669SDL_PollEvent () 824poll_events ()
670 PPCODE: 825 PPCODE:
671{ 826{
672 SDL_Event ev; 827 SDL_Event ev;
673 828
674 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 831 {
676 HV *hv = newHV (); 832 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 834
679 switch (ev.type) 835 switch (ev.type)
680 { 836 {
681 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
682 case SDL_KEYUP: 838 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 844 break;
689 845
690 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 865 x = ev.motion.x;
710 y = ev.motion.y; 866 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 868 }
713 869
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 876 }
721 break; 877 break;
722 878
723 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 882
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 893 break;
738 } 894 }
739 895
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 897 }
742} 898}
743 899
744int 900int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 902 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
749 905
750void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
751Mix_CloseAudio () 923Mix_CloseAudio ()
752 924
753int 925int
754Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
755 930
756void 931void
757lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
758 CODE: 933 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 960 }
786 } 961 }
787#endif 962#endif
788} 963}
789 964
790void 965int
791add_font (char *file) 966add_font (char *file)
792 CODE: 967 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
794 971
795void 972void
796load_image_inline (SV *image_) 973load_image_inline (SV *image_)
797 ALIAS: 974 ALIAS:
798 load_image_file = 1 975 load_image_file = 1
801 STRLEN image_len; 978 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
808 985
809 if (!rw) 986 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
811 988
884void 1061void
885error (char *message) 1062error (char *message)
886 CODE: 1063 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1065#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1067#endif
891 1068
892void 1069void
893fatal (char *message) 1070fatal (char *message)
894 CODE: 1071 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1073#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1075#endif
899 _exit (1); 1076 _exit (1);
900 1077
901void 1078void
902_exit (int retval = 0) 1079_exit (int retval = 0)
914#if DEBUG 1091#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1092 VALGRIND_DO_LEAK_CHECK;
916#endif 1093#endif
917} 1094}
918 1095
919MODULE = CFPlus PACKAGE = CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
920 1097
921CFPlus::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1102 CODE:
924{ 1103{
925 int count; 1104 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1108}
930 OUTPUT: 1109 OUTPUT:
931 RETVAL 1110 RETVAL
932 1111
933void 1112void
934DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
935 CODE: 1114 CODE:
936 pango_font_description_free (self); 1115 pango_font_description_free (self);
937 1116
938void 1117void
939make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
940 CODE: 1120 CODE:
941 default_font = self; 1121 default_font = self;
942 1122
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1124
1125PROTOTYPES: DISABLE
1126
945void 1127void
946reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
947 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
948 tc_clear (); 1137 tc_restore ();
949 1138
950CFPlus::Layout 1139DC::Layout
951new (SV *class) 1140new (SV *class)
952 CODE: 1141 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
954 1143
955 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
962 1152
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
965 OUTPUT: 1155 OUTPUT:
966 RETVAL 1156 RETVAL
967 1157
968void 1158void
969DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
970 CODE: 1160 CODE:
971 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
972 Safefree (self); 1163 Safefree (self);
973 1164
974void 1165void
975set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
976 CODE: 1167 CODE:
977{ 1168{
978 STRLEN textlen; 1169 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
980 1171
981 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
982} 1173}
983 1174
984void 1175void
985set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
986 CODE: 1177 CODE:
987{ 1178{
988 STRLEN textlen; 1179 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
990 1181
991 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
992} 1183}
993 1184
994void 1185void
995set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
996 CODE: 1187 CODE:
997{ 1188{
998 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1191 const char *pos = text;
1035 if (attrs) 1226 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1037} 1228}
1038 1229
1039void 1230void
1040get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1041 PPCODE: 1232 PPCODE:
1042{ 1233{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1235
1045 do 1236 do
1046 { 1237 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1239
1049 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1050 { 1241 {
1051 PangoRectangle extents; 1242 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1251
1061 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1062} 1253}
1063 1254
1064int 1255int
1065has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1066 CODE: 1257 CODE:
1067{ 1258{
1068 int lines = 1; 1259 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1070 1261
1075} 1266}
1076 OUTPUT: 1267 OUTPUT:
1077 RETVAL 1268 RETVAL
1078 1269
1079SV * 1270SV *
1080get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1081 CODE: 1272 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1275 OUTPUT:
1085 RETVAL 1276 RETVAL
1086 1277
1087void 1278void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1280 CODE:
1090 self->r = r; 1281 self->r = r;
1091 self->g = g; 1282 self->g = g;
1092 self->b = b; 1283 self->b = b;
1093 self->a = a; 1284 self->a = a;
1094 1285
1095void 1286void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1288 CODE:
1098 if (self->font != font) 1289 if (self->font != font)
1099 { 1290 {
1100 self->font = font; 1291 self->font = font;
1101 layout_update_font (self); 1292 layout_update_font (self);
1102 } 1293 }
1103 1294
1104void 1295void
1105set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1106 CODE: 1297 CODE:
1107 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1108 { 1299 {
1109 self->base_height = base_height; 1300 self->base_height = base_height;
1110 layout_update_font (self); 1301 layout_update_font (self);
1111 } 1302 }
1112 1303
1113void 1304void
1114set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1306 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1308
1118void 1309void
1119set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1120 CODE: 1311 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1313
1123void 1314void
1124set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1125 CODE: 1316 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1318
1128void 1319void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1321 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1136 ); 1327 );
1137 1328
1138void 1329void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1331 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1333
1143void 1334void
1144size (CFPlus::Layout self) 1335size (DC::Layout self)
1145 PPCODE: 1336 PPCODE:
1146{ 1337{
1147 int w, h; 1338 int w, h;
1148 1339
1149 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1154} 1345}
1155 1346
1156int 1347int
1157descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1158 CODE: 1349 CODE:
1159{ 1350{
1160 PangoRectangle rect; 1351 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1164} 1355}
1165 OUTPUT: 1356 OUTPUT:
1166 RETVAL 1357 RETVAL
1167 1358
1168int 1359int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1361 CODE:
1171{ 1362{
1172 int index, trailing; 1363 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1175} 1366}
1176 OUTPUT: 1367 OUTPUT:
1177 RETVAL 1368 RETVAL
1178 1369
1179void 1370void
1180cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1372 PPCODE:
1182{ 1373{
1183 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1376
1186 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1381}
1191 1382
1192void 1383void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1385 PPCODE:
1195{ 1386{
1196 int line, x; 1387 int line, x;
1197 1388
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1392 --line;
1393#endif
1201 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1397}
1205 1398
1206void 1399void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1401 PPCODE:
1209{ 1402{
1210 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1211 int index, trailing; 1404 int index, trailing;
1212 1405
1213 if (line < 0) 1406 if (line < 0)
1214 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1215 1408
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1218 1411
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1413
1221 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1421 }
1229} 1422}
1230 1423
1231void 1424void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1235 self->pl, 1429 self->pl,
1430 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1238 flags 1433 flags
1239 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1240 1438
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1439void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1245 CODE: 1441 CODE:
1246{ 1442{
1247 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1450
1250 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1467 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1468 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1472
1264 SvPOK_only (result_); 1473 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1266 1475
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1477 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1479
1271 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1481 }
1278} 1482}
1279 1483
1280void 1484void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1491{
1288 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1292 1499
1293 if (items < 5) 1500 if (items < 5)
1294 { 1501 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1326 } 1533 }
1327} 1534}
1328 1535
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1330 1546
1331CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1332new (SV *class) 1552new (SV *class)
1333 CODE: 1553 CODE:
1334 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1555 RETVAL->x = 0;
1336 RETVAL->y = 0; 1556 RETVAL->y = 0;
1344 RETVAL->row = 0; 1564 RETVAL->row = 0;
1345 OUTPUT: 1565 OUTPUT:
1346 RETVAL 1566 RETVAL
1347 1567
1348void 1568void
1349DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1350 CODE: 1570 CODE:
1351{ 1571{
1352 map_clear (self); 1572 map_clear (self);
1353 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1354 Safefree (self->tex); 1574 Safefree (self->tex);
1355 Safefree (self); 1575 Safefree (self);
1356} 1576}
1357 1577
1358void 1578void
1359resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1580 CODE:
1361 self->w = map_width; 1581 self->w = map_width;
1362 self->h = map_height; 1582 self->h = map_height;
1363 1583
1364void 1584void
1365clear (CFPlus::Map self) 1585clear (DC::Map self)
1366 CODE: 1586 CODE:
1367 map_clear (self); 1587 map_clear (self);
1368 1588
1369void 1589void
1370set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1591 CODE:
1372{ 1592{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1594 need_texid (self, tile);
1375} 1595}
1376 1596
1377void 1597void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1599 CODE:
1380{ 1600{
1381 tileid texid; 1601 tileid texid;
1382 maptex *tex; 1602 maptex *tex;
1383 1603
1396 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1398} 1618}
1399 1619
1400void 1620void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1622 CODE:
1403{ 1623{
1404 need_texid (self, texid); 1624 need_texid (self, texid);
1405 1625
1406 { 1626 {
1426 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1648}
1429 1649
1430int 1650int
1431ox (CFPlus::Map self) 1651ox (DC::Map self)
1432 ALIAS: 1652 ALIAS:
1433 oy = 1 1653 oy = 1
1434 x = 2 1654 x = 2
1435 y = 3 1655 y = 3
1436 w = 4 1656 w = 4
1447 } 1667 }
1448 OUTPUT: 1668 OUTPUT:
1449 RETVAL 1669 RETVAL
1450 1670
1451void 1671void
1452scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1453 CODE: 1673 CODE:
1454{ 1674{
1455 if (dx > 0) 1675 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1677 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1474 } 1694 }
1475} 1695}
1476 1696
1477void 1697SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1699 CODE:
1480{ 1700{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1703 mapcell *cell;
1484 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1485 1707
1486 while (data < data_end - 1) 1708 while (data < data_end - 1)
1487 { 1709 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1489 1711
1509 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1510 1732
1511 do 1733 do
1512 { 1734 {
1513 ext = *data++; 1735 ext = *data++;
1514 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1515 1737
1516 if (cmd < 4) 1738 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1519 { 1741 {
1522 } 1744 }
1523 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1526 { 1748 {
1527 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1528 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1529 1753
1530 data += *data + 1; 1754 data += *data + 1;
1531 } 1755 }
1532 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1533 cell->flags = *data++; 1757 cell->flags = *data++;
1540 } 1764 }
1541 else 1765 else
1542 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1543 } 1767 }
1544 1768
1769 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1770 if (flags & (4 >> z))
1546 { 1771 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1773 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1550 } 1789 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1790 }
1566 else 1791 else
1567 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1568 } 1793 }
1569} 1794}
1795 OUTPUT:
1796 RETVAL
1570 1797
1571SV * 1798SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1800 CODE:
1574{ 1801{
1575 int x1, x; 1802 int x1, x;
1576 int y1, y; 1803 int y1, y;
1577 int z; 1804 int z;
1622} 1849}
1623 OUTPUT: 1850 OUTPUT:
1624 RETVAL 1851 RETVAL
1625 1852
1626void 1853void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1628 CODE: 1855 CODE:
1629{ 1856{
1857 int x, y, z;
1858
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1862 smooth_key skey;
1634 int x, y, z; 1863 int pl_x, pl_y;
1635 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1636 1870
1637 // thats current max. sorry. 1871 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1640 1874
1641 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1643 1877
1644 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1645 1879 key.r = 255;
1646 glEnable (GL_BLEND); 1880 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1650 1884 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1885 key.texname = -1;
1652
1653 last_name = 0;
1654 1886
1655 mx += self->x; 1887 mx += self->x;
1656 my += self->y; 1888 my += self->y;
1657 1889
1658 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1677 } 1909 }
1678 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1915
1680 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1681 { 1917 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1683 1919
1696 { 1932 {
1697 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1700 1936
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1704 { 1938 {
1705 if (!tex.name) 1939 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1707 1941
1708 glEnd (); 1942 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1944 }
1712 1945
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1962 if (cell->flags & 1)
1721 { 1963 {
1722 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1725 1967
1968 if (tex.name)
1726 glEnd (); 1969 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1980 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1981 }
1735 } 1982 }
1736 1983
1737 // update smooth hash 1984 // update smooth hash
1738 if (tex.smoothtile) 1985 if (tex.smoothtile)
1774 } 2021 }
1775 } 2022 }
1776 } 2023 }
1777 } 2024 }
1778 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1779 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 2030 // this is basically counting sort
1781 { 2031 {
1782 int w, b; 2032 int w, b;
1783 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1785 { 2037 {
1786 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1787 if (smask) 2039 if (smask)
1788 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2059 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1811 2063
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2064 if (tex.name)
1815 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1816 if (!tex.name) 2068 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2069 {
1818
1819 glEnd (); 2070 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1822 } 2073 }
1823 2074
1824 if (border) 2075 if (border)
1825 { 2076 {
1826 float ox = border * dx; 2077 float ox = border * dx;
1827 2078
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2083 }
1833 2084
1834 if (corner) 2085 if (corner)
1835 { 2086 {
1836 float ox = corner * dx; 2087 float ox = corner * dx;
1837 2088
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1842 } 2094 }
1843 } 2095 }
1844 } 2096 }
1845 } 2097 }
1846 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1847 } 2103 }
1848 2104
1849 hv_clear (smooth); 2105 hv_clear (smooth);
1850 } 2106 }
1851 2107
1852 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1853 2113
1854 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1855 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1856 2127
1857 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1860 { 2131 {
1885 } 2156 }
1886 } 2157 }
1887} 2158}
1888 2159
1889void 2160void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2162 CODE:
1892{ 2163{
1893 static float color[16][3] = { 2164 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1947} 2218}
1948 2219
1949void 2220void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2222 PPCODE:
1952{ 2223{
1953 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2232
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2235
1962 mx += self->x; 2236 mx += self->x - 1;
1963 my += self->y; 2237 my += self->y - 1;
1964 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1965 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1967 { 2243 {
1968 maprow *row = self->row + (y + my); 2244 maprow *row = self->row + (y + my);
1969 2245
1970 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2248 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1974 2250
1975 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
1978 } 2254 }
1979 } 2255 }
1980 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1981 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1985} 2299}
1986 2300
1987SV * 2301SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2303 CODE:
1990{ 2304{
1991 int x, y, x1, y1; 2305 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2364 else
2051 *data++ = 0; 2365 *data++ = 0;
2052 } 2366 }
2053 } 2367 }
2054 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2055 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2057 RETVAL = data_sv; 2376 RETVAL = data_sv;
2058} 2377}
2059 OUTPUT: 2378 OUTPUT:
2060 RETVAL 2379 RETVAL
2061 2380
2062void 2381void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2383 PPCODE:
2065{ 2384{
2066 int x, y, z; 2385 int x, y, z;
2067 int w, h; 2386 int w, h;
2068 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2069 2398
2070 if (*data++ != 0) 2399 if (*data++ != 0)
2071 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2072 2401
2073 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2075 2404
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2417 {
2089 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2090 2419
2091 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2092 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2093 uint8_t flags = *data++; 2427 flags = *data++;
2094 2428
2095 if (flags) 2429 if (flags)
2096 { 2430 {
2097 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2103 2437
2104 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2105 { 2439 {
2106 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2107 2442
2108 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2109 { 2444 {
2110 tileid t = tile [z]; 2445 tileid t = tile [z];
2111 2446
2112 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2113 { 2448 {
2114 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t); 2450 need_texid (self, t);
2116 } 2451 }
2117 2452
2118 cell->tile [z] = t; 2453 cell->tile [z] = t;
2119 } 2454 }
2121 } 2456 }
2122 } 2457 }
2123 } 2458 }
2124} 2459}
2125 2460
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2462
2128CFPlus::MixChunk 2463DC::RW
2129new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
2130 CODE: 2465 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2132 OUTPUT: 2472 OUTPUT:
2133 RETVAL 2473 RETVAL
2134 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2135void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2136DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2137 CODE: 2585 CODE:
2138 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2139 2587
2140int 2588int
2141volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2594 OUTPUT:
2145 RETVAL 2595 RETVAL
2146 2596
2147int 2597DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2599 CODE:
2600{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2151 OUTPUT: 2612 OUTPUT:
2152 RETVAL 2613 RETVAL
2153 2614
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2616
2156int 2617int
2157volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
2158 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2624 OUTPUT:
2161 RETVAL 2625 RETVAL
2162 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
2640 RETVAL = Mix_LoadMUS_RW (rwops);
2641 OUTPUT:
2642 RETVAL
2643
2644void
2645DESTROY (DC::MixMusic self)
2646 CODE:
2647 Mix_FreeMusic (self);
2648
2163int 2649int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void
2178DESTROY (CFPlus::MixMusic self)
2179 CODE:
2180 Mix_FreeMusic (self);
2181
2182int
2183play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2184 CODE: 2651 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2653 OUTPUT:
2187 RETVAL 2654 RETVAL
2188 2655
2189int 2656void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2658 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2659 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2660
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
2197 2664
2198BOOT: 2665BOOT:
2199{ 2666{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2668 static const struct {
2202 const char *name; 2669 const char *name;
2203 IV iv; 2670 IV iv;
2204 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2690 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2774# undef const_iv
2291 2779
2292 texture_av = newAV (); 2780 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2294} 2782}
2295 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2296char * 2790char *
2297gl_vendor () 2791gl_vendor ()
2298 CODE: 2792 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2794 OUTPUT:
2312 CODE: 2806 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2808 OUTPUT:
2315 RETVAL 2809 RETVAL
2316 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
2317int glGetError () 2825int glGetError ()
2318 2826
2319void glFinish () 2827void glFinish ()
2320 2828
2321void glClear (int mask) 2829void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2868
2361# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2363 2873
2364void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2365 2875
2366void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2367 2877
2375 2885
2376void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2377 CODE: 2887 CODE:
2378 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2379 2889
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2891 ALIAS:
2387 glColor_premultiply = 1 2892 glColor_premultiply = 1
2388 CODE: 2893 CODE:
2389 if (ix) 2894 if (ix)
2390 { 2895 {
2393 b *= a; 2898 b *= a;
2394 } 2899 }
2395 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2397 2902
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2904 CODE:
2406 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2907
2412 2911
2413void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2414 CODE: 2913 CODE:
2415 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2416 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2417void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2418 CODE: 2946 CODE:
2419 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2420 2948
2421void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2966 CODE:
2439 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2969
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2971
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2973
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2447 2977
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2979
2450int glGenTexture () 2980int glGenTexture ()
2451 CODE: 2981 CODE:
2471 3001
2472void glEndList () 3002void glEndList ()
2473 3003
2474void glCallList (int list) 3004void glCallList (int list)
2475 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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