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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 677# undef const_iv
557 }; 678 };
558 679
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 699
579NV floor (NV x) 700NV floor (NV x)
580 701
581NV ceil (NV x) 702NV ceil (NV x)
582 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
583void 708void
584pango_init () 709pango_init ()
585 CODE: 710 CODE:
586{ 711{
587 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
590} 720}
591 721
592int 722char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 723
595void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
596SDL_Quit () 730void SDL_Quit ()
597 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
598void 741void
599SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
600 PPCODE: 743 PPCODE:
601{ 744{
602 SDL_Rect **m; 745 SDL_Rect **m;
603 746
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 751
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 754
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 759
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 762
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 764
628 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
629 while (*m) 766 while (*m)
630 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
631 AV *av = newAV (); 770 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
635 777
636 ++m; 778 ++m;
637 } 779 }
638} 780}
639 781
640char *
641SDL_GetError ()
642
643int 782int
644SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
646 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 796 );
797
649 if (RETVAL) 798 if (RETVAL)
650 { 799 {
651 av_clear (texture_av); 800 av_clear (texture_av);
652 801
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 804#include "glfunc.h"
656# undef GL_FUNC 805#undef GL_FUNC
657
658 } 806 }
807}
659 OUTPUT: 808 OUTPUT:
660 RETVAL 809 RETVAL
661 810
662void 811void
663SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
664 813
665char * 814char *
666SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
667 822
668void 823void
669poll_events () 824poll_events ()
670 PPCODE: 825 PPCODE:
671{ 826{
681 { 836 {
682 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
683 case SDL_KEYUP: 838 case SDL_KEYUP:
684 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
685 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
686 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
687 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
688 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
689 break; 844 break;
690 845
691 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
692 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
710 x = ev.motion.x; 865 x = ev.motion.x;
711 y = ev.motion.y; 866 y = ev.motion.y;
712 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
713 } 868 }
714 869
715 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
716 hv_store (hv, "state", 5, newSViv (state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
717 hv_store (hv, "x", 1, newSViv (x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
718 hv_store (hv, "y", 1, newSViv (y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
719 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
720 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
721 } 876 }
722 break; 877 break;
723 878
724 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
725 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
726 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
727 882
728 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
729 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
730 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
731 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 893 break;
739 } 894 }
740 895
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 897 }
743} 898}
744 899
745int 900int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 902 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
750 905
751void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
752Mix_CloseAudio () 923Mix_CloseAudio ()
753 924
754int 925int
755Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
756 930
757void 931void
758lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
759 CODE: 933 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
786 } 960 }
787 } 961 }
788#endif 962#endif
789} 963}
790 964
791void 965int
792add_font (char *file) 966add_font (char *file)
793 CODE: 967 CODE:
794 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
795 971
796void 972void
797load_image_inline (SV *image_) 973load_image_inline (SV *image_)
798 ALIAS: 974 ALIAS:
799 load_image_file = 1 975 load_image_file = 1
802 STRLEN image_len; 978 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
809 985
810 if (!rw) 986 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
812 988
885void 1061void
886error (char *message) 1062error (char *message)
887 CODE: 1063 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 1065#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 1067#endif
892 1068
893void 1069void
894fatal (char *message) 1070fatal (char *message)
895 CODE: 1071 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1073#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1075#endif
900 _exit (1); 1076 _exit (1);
901 1077
902void 1078void
903_exit (int retval = 0) 1079_exit (int retval = 0)
915#if DEBUG 1091#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1092 VALGRIND_DO_LEAK_CHECK;
917#endif 1093#endif
918} 1094}
919 1095
920MODULE = CFPlus PACKAGE = CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
921 1097
922CFPlus::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1102 CODE:
925{ 1103{
926 int count; 1104 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1108}
931 OUTPUT: 1109 OUTPUT:
932 RETVAL 1110 RETVAL
933 1111
934void 1112void
935DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
936 CODE: 1114 CODE:
937 pango_font_description_free (self); 1115 pango_font_description_free (self);
938 1116
939void 1117void
940make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
941 CODE: 1120 CODE:
942 default_font = self; 1121 default_font = self;
943 1122
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1124
1125PROTOTYPES: DISABLE
1126
946void 1127void
947reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
948 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
949 tc_clear (); 1137 tc_restore ();
950 1138
951CFPlus::Layout 1139DC::Layout
952new (SV *class) 1140new (SV *class)
953 CODE: 1141 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
955 1143
956 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
963 1152
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
966 OUTPUT: 1155 OUTPUT:
967 RETVAL 1156 RETVAL
968 1157
969void 1158void
970DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
971 CODE: 1160 CODE:
972 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
973 Safefree (self); 1163 Safefree (self);
974 1164
975void 1165void
976set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
977 CODE: 1167 CODE:
978{ 1168{
979 STRLEN textlen; 1169 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
981 1171
982 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
983} 1173}
984 1174
985void 1175void
986set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
987 CODE: 1177 CODE:
988{ 1178{
989 STRLEN textlen; 1179 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
991 1181
992 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
993} 1183}
994 1184
995void 1185void
996set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
997 CODE: 1187 CODE:
998{ 1188{
999 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1191 const char *pos = text;
1036 if (attrs) 1226 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1038} 1228}
1039 1229
1040void 1230void
1041get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1042 PPCODE: 1232 PPCODE:
1043{ 1233{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1235
1046 do 1236 do
1047 { 1237 {
1048 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1049 1239
1050 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1051 { 1241 {
1052 PangoRectangle extents; 1242 PangoRectangle extents;
1053 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1061 1251
1062 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1063} 1253}
1064 1254
1065int 1255int
1066has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1067 CODE: 1257 CODE:
1068{ 1258{
1069 int lines = 1; 1259 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1071 1261
1076} 1266}
1077 OUTPUT: 1267 OUTPUT:
1078 RETVAL 1268 RETVAL
1079 1269
1080SV * 1270SV *
1081get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1082 CODE: 1272 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1275 OUTPUT:
1086 RETVAL 1276 RETVAL
1087 1277
1088void 1278void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1280 CODE:
1091 self->r = r; 1281 self->r = r;
1092 self->g = g; 1282 self->g = g;
1093 self->b = b; 1283 self->b = b;
1094 self->a = a; 1284 self->a = a;
1095 1285
1096void 1286void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1288 CODE:
1099 if (self->font != font) 1289 if (self->font != font)
1100 { 1290 {
1101 self->font = font; 1291 self->font = font;
1102 layout_update_font (self); 1292 layout_update_font (self);
1103 } 1293 }
1104 1294
1105void 1295void
1106set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1107 CODE: 1297 CODE:
1108 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1109 { 1299 {
1110 self->base_height = base_height; 1300 self->base_height = base_height;
1111 layout_update_font (self); 1301 layout_update_font (self);
1112 } 1302 }
1113 1303
1114void 1304void
1115set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1306 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1308
1119void 1309void
1120set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1121 CODE: 1311 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1313
1124void 1314void
1125set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1126 CODE: 1316 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1318
1129void 1319void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1321 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1137 ); 1327 );
1138 1328
1139void 1329void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1331 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1333
1144void 1334void
1145size (CFPlus::Layout self) 1335size (DC::Layout self)
1146 PPCODE: 1336 PPCODE:
1147{ 1337{
1148 int w, h; 1338 int w, h;
1149 1339
1150 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1155} 1345}
1156 1346
1157int 1347int
1158descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1159 CODE: 1349 CODE:
1160{ 1350{
1161 PangoRectangle rect; 1351 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1164 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1165} 1355}
1166 OUTPUT: 1356 OUTPUT:
1167 RETVAL 1357 RETVAL
1168 1358
1169int 1359int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1361 CODE:
1172{ 1362{
1173 int index, trailing; 1363 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1176} 1366}
1177 OUTPUT: 1367 OUTPUT:
1178 RETVAL 1368 RETVAL
1179 1369
1180void 1370void
1181cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1372 PPCODE:
1183{ 1373{
1184 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1186 1376
1187 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1188 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1191} 1381}
1192 1382
1193void 1383void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1385 PPCODE:
1196{ 1386{
1197 int line, x; 1387 int line, x;
1198 1388
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1201 1392 --line;
1393#endif
1202 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1397}
1206 1398
1207void 1399void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1401 PPCODE:
1210{ 1402{
1211 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1212 int index, trailing; 1404 int index, trailing;
1213 1405
1214 if (line < 0) 1406 if (line < 0)
1215 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1216 1408
1217 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1218 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1219 1411
1220 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1221 1413
1222 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1421 }
1230} 1422}
1231 1423
1232void 1424void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1236 self->pl, 1429 self->pl,
1430 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1239 flags 1433 flags
1240 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1241 1438
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1439void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1246 CODE: 1441 CODE:
1247{ 1442{
1248 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1450
1251 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1467 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1468 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1472
1265 SvPOK_only (result_); 1473 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1267 1475
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1477 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1479
1272 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1481 }
1279} 1482}
1280 1483
1281void 1484void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1491{
1289 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1293 1499
1294 if (items < 5) 1500 if (items < 5)
1295 { 1501 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1327 } 1533 }
1328} 1534}
1329 1535
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1331 1546
1332CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1333new (SV *class) 1552new (SV *class)
1334 CODE: 1553 CODE:
1335 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1555 RETVAL->x = 0;
1337 RETVAL->y = 0; 1556 RETVAL->y = 0;
1345 RETVAL->row = 0; 1564 RETVAL->row = 0;
1346 OUTPUT: 1565 OUTPUT:
1347 RETVAL 1566 RETVAL
1348 1567
1349void 1568void
1350DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1351 CODE: 1570 CODE:
1352{ 1571{
1353 map_clear (self); 1572 map_clear (self);
1354 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1355 Safefree (self->tex); 1574 Safefree (self->tex);
1356 Safefree (self); 1575 Safefree (self);
1357} 1576}
1358 1577
1359void 1578void
1360resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1580 CODE:
1362 self->w = map_width; 1581 self->w = map_width;
1363 self->h = map_height; 1582 self->h = map_height;
1364 1583
1365void 1584void
1366clear (CFPlus::Map self) 1585clear (DC::Map self)
1367 CODE: 1586 CODE:
1368 map_clear (self); 1587 map_clear (self);
1369 1588
1370void 1589void
1371set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1591 CODE:
1373{ 1592{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1594 need_texid (self, tile);
1376} 1595}
1377 1596
1378void 1597void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1599 CODE:
1381{ 1600{
1382 tileid texid; 1601 tileid texid;
1383 maptex *tex; 1602 maptex *tex;
1384 1603
1397 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1399} 1618}
1400 1619
1401void 1620void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1622 CODE:
1404{ 1623{
1405 need_texid (self, texid); 1624 need_texid (self, texid);
1406 1625
1407 { 1626 {
1427 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1648}
1430 1649
1431int 1650int
1432ox (CFPlus::Map self) 1651ox (DC::Map self)
1433 ALIAS: 1652 ALIAS:
1434 oy = 1 1653 oy = 1
1435 x = 2 1654 x = 2
1436 y = 3 1655 y = 3
1437 w = 4 1656 w = 4
1448 } 1667 }
1449 OUTPUT: 1668 OUTPUT:
1450 RETVAL 1669 RETVAL
1451 1670
1452void 1671void
1453scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1454 CODE: 1673 CODE:
1455{ 1674{
1456 if (dx > 0) 1675 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1677 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1475 } 1694 }
1476} 1695}
1477 1696
1478void 1697SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1699 CODE:
1481{ 1700{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1703 mapcell *cell;
1485 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1486 1707
1487 while (data < data_end - 1) 1708 while (data < data_end - 1)
1488 { 1709 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1490 1711
1510 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1511 1732
1512 do 1733 do
1513 { 1734 {
1514 ext = *data++; 1735 ext = *data++;
1515 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1516 1737
1517 if (cmd < 4) 1738 if (cmd < 4)
1518 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1519 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1520 { 1741 {
1523 } 1744 }
1524 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1525 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1526 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1527 { 1748 {
1528 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1529 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1530 1753
1531 data += *data + 1; 1754 data += *data + 1;
1532 } 1755 }
1533 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1534 cell->flags = *data++; 1757 cell->flags = *data++;
1541 } 1764 }
1542 else 1765 else
1543 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1544 } 1767 }
1545 1768
1769 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1770 if (flags & (4 >> z))
1547 { 1771 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1773 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1551 } 1789 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1790 }
1567 else 1791 else
1568 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1569 } 1793 }
1570} 1794}
1795 OUTPUT:
1796 RETVAL
1571 1797
1572SV * 1798SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1800 CODE:
1575{ 1801{
1576 int x1, x; 1802 int x1, x;
1577 int y1, y; 1803 int y1, y;
1578 int z; 1804 int z;
1623} 1849}
1624 OUTPUT: 1850 OUTPUT:
1625 RETVAL 1851 RETVAL
1626 1852
1627void 1853void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1629 CODE: 1855 CODE:
1630{ 1856{
1857 int x, y, z;
1858
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1862 smooth_key skey;
1635 int x, y, z; 1863 int pl_x, pl_y;
1636 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1637 1870
1638 // thats current max. sorry. 1871 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1641 1874
1642 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1644 1877
1645 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1646 1879 key.r = 255;
1647 glEnable (GL_BLEND); 1880 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1651 1884 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1885 key.texname = -1;
1653
1654 last_name = 0;
1655 1886
1656 mx += self->x; 1887 mx += self->x;
1657 my += self->y; 1888 my += self->y;
1658 1889
1659 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1678 } 1909 }
1679 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1915
1681 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1682 { 1917 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1684 1919
1697 { 1932 {
1698 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1700 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1701 1936
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1705 { 1938 {
1706 if (!tex.name) 1939 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1708 1941
1709 glEnd (); 1942 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1944 }
1713 1945
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1718
1719 if (cell->flags && z == 2)
1720 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1962 if (cell->flags & 1)
1722 { 1963 {
1723 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1726 1967
1968 if (tex.name)
1727 glEnd (); 1969 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1980 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1981 }
1736 } 1982 }
1737 1983
1738 // update smooth hash 1984 // update smooth hash
1739 if (tex.smoothtile) 1985 if (tex.smoothtile)
1775 } 2021 }
1776 } 2022 }
1777 } 2023 }
1778 } 2024 }
1779 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1780 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 2030 // this is basically counting sort
1782 { 2031 {
1783 int w, b; 2032 int w, b;
1784 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1786 { 2037 {
1787 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1788 if (smask) 2039 if (smask)
1789 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 2059 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1812 2063
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 2064 if (tex.name)
1816 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1817 if (!tex.name) 2068 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 2069 {
1819
1820 glEnd (); 2070 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1823 } 2073 }
1824 2074
1825 if (border) 2075 if (border)
1826 { 2076 {
1827 float ox = border * dx; 2077 float ox = border * dx;
1828 2078
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2083 }
1834 2084
1835 if (corner) 2085 if (corner)
1836 { 2086 {
1837 float ox = corner * dx; 2087 float ox = corner * dx;
1838 2088
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1843 } 2094 }
1844 } 2095 }
1845 } 2096 }
1846 } 2097 }
1847 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1848 } 2103 }
1849 2104
1850 hv_clear (smooth); 2105 hv_clear (smooth);
1851 } 2106 }
1852 2107
1853 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1854 2113
1855 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1856 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1857 2127
1858 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1861 { 2131 {
1886 } 2156 }
1887 } 2157 }
1888} 2158}
1889 2159
1890void 2160void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2162 CODE:
1893{ 2163{
1894 static float color[16][3] = { 2164 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1948} 2218}
1949 2219
1950void 2220void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2222 PPCODE:
1953{ 2223{
1954 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2232
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2235
1963 mx += self->x; 2236 mx += self->x - 1;
1964 my += self->y; 2237 my += self->y - 1;
1965 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1966 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1968 { 2243 {
1969 maprow *row = self->row + (y + my); 2244 maprow *row = self->row + (y + my);
1970 2245
1971 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2248 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1975 2250
1976 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
1979 } 2254 }
1980 } 2255 }
1981 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1982 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1986} 2299}
1987 2300
1988SV * 2301SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2303 CODE:
1991{ 2304{
1992 int x, y, x1, y1; 2305 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2051 else 2364 else
2052 *data++ = 0; 2365 *data++ = 0;
2053 } 2366 }
2054 } 2367 }
2055 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2056 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2057 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2058 RETVAL = data_sv; 2376 RETVAL = data_sv;
2059} 2377}
2060 OUTPUT: 2378 OUTPUT:
2061 RETVAL 2379 RETVAL
2062 2380
2063void 2381void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2065 PPCODE: 2383 PPCODE:
2066{ 2384{
2067 int x, y, z; 2385 int x, y, z;
2068 int w, h; 2386 int w, h;
2069 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2070 2398
2071 if (*data++ != 0) 2399 if (*data++ != 0)
2072 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2073 2401
2074 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2076 2404
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 { 2417 {
2090 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2091 2419
2092 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2093 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2094 uint8_t flags = *data++; 2427 flags = *data++;
2095 2428
2096 if (flags) 2429 if (flags)
2097 { 2430 {
2098 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2099 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2102 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2103 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2104 2437
2105 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2106 { 2439 {
2107 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2108 2442
2109 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2110 { 2444 {
2111 tileid t = tile [z]; 2445 tileid t = tile [z];
2112 2446
2113 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2114 { 2448 {
2115 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2116 need_texid (self, t); 2450 need_texid (self, t);
2117 } 2451 }
2118 2452
2119 cell->tile [z] = t; 2453 cell->tile [z] = t;
2120 } 2454 }
2122 } 2456 }
2123 } 2457 }
2124 } 2458 }
2125} 2459}
2126 2460
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2462
2129CFPlus::MixChunk 2463DC::RW
2130new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
2131 CODE: 2465 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2133 OUTPUT: 2472 OUTPUT:
2134 RETVAL 2473 RETVAL
2135 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2136void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2137DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2138 CODE: 2585 CODE:
2139 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2140 2587
2141int 2588int
2142volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2594 OUTPUT:
2146 RETVAL 2595 RETVAL
2147 2596
2148int 2597DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2599 CODE:
2600{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2152 OUTPUT: 2612 OUTPUT:
2153 RETVAL 2613 RETVAL
2154 2614
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2616
2157int 2617int
2158volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
2159 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2624 OUTPUT:
2162 RETVAL 2625 RETVAL
2163 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
2640 RETVAL = Mix_LoadMUS_RW (rwops);
2641 OUTPUT:
2642 RETVAL
2643
2644void
2645DESTROY (DC::MixMusic self)
2646 CODE:
2647 Mix_FreeMusic (self);
2648
2164int 2649int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2185 CODE: 2651 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2653 OUTPUT:
2188 RETVAL 2654 RETVAL
2189 2655
2190int 2656void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2658 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2659 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2660
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
2198 2664
2199BOOT: 2665BOOT:
2200{ 2666{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2668 static const struct {
2203 const char *name; 2669 const char *name;
2204 IV iv; 2670 IV iv;
2205 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2690 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2774# undef const_iv
2292 2779
2293 texture_av = newAV (); 2780 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2295} 2782}
2296 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2297char * 2790char *
2298gl_vendor () 2791gl_vendor ()
2299 CODE: 2792 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2794 OUTPUT:
2313 CODE: 2806 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2808 OUTPUT:
2316 RETVAL 2809 RETVAL
2317 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
2318int glGetError () 2825int glGetError ()
2319 2826
2320void glFinish () 2827void glFinish ()
2321 2828
2322void glClear (int mask) 2829void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2868
2362# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2364 2873
2365void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2366 2875
2367void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2368 2877
2376 2885
2377void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2378 CODE: 2887 CODE:
2379 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2380 2889
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2891 ALIAS:
2388 glColor_premultiply = 1 2892 glColor_premultiply = 1
2389 CODE: 2893 CODE:
2390 if (ix) 2894 if (ix)
2391 { 2895 {
2394 b *= a; 2898 b *= a;
2395 } 2899 }
2396 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2398 2902
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2904 CODE:
2407 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2907
2413 2911
2414void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2415 CODE: 2913 CODE:
2416 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2417 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2418void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2419 CODE: 2946 CODE:
2420 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2421 2948
2422void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2966 CODE:
2440 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2969
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2971
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2973
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2448 2977
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2979
2451int glGenTexture () 2980int glGenTexture ()
2452 CODE: 2981 CODE:
2472 3001
2473void glEndList () 3002void glEndList ()
2474 3003
2475void glCallList (int list) 3004void glCallList (int list)
2476 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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