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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.269 by root, Sun Jul 20 03:46:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
556# undef const_iv 679# undef const_iv
557 }; 680 };
558 681
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 701
579NV floor (NV x) 702NV floor (NV x)
580 703
581NV ceil (NV x) 704NV ceil (NV x)
582 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
583void 710void
584pango_init () 711pango_init ()
585 CODE: 712 CODE:
586{ 713{
587 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
590} 722}
591 723
592char *
593SDL_GetError () 724char *SDL_GetError ()
594 725
595int 726int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 727
598void 728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
599SDL_Quit () 732void SDL_Quit ()
733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
600 742
601void 743void
602SDL_ListModes (int rgb, int alpha) 744SDL_ListModes (int rgb, int alpha)
603 PPCODE: 745 PPCODE:
604{ 746{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 761
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 764
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 766
628 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
629 while (*m) 768 while (*m)
630 { 769 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 770 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 771 {
633 AV *av = newAV (); 772 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 775 av_push (av, newSViv (rgb));
660 799
661 if (RETVAL) 800 if (RETVAL)
662 { 801 {
663 av_clear (texture_av); 802 av_clear (texture_av);
664 803
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 806#include "glfunc.h"
668#undef GL_FUNC 807#undef GL_FUNC
669 } 808 }
670} 809}
677char * 816char *
678SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
679 818
680int 819int
681SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
682 824
683void 825void
684poll_events () 826poll_events ()
685 PPCODE: 827 PPCODE:
686{ 828{
696 { 838 {
697 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
698 case SDL_KEYUP: 840 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 846 break;
705 847
706 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 867 x = ev.motion.x;
726 y = ev.motion.y; 868 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 870 }
729 871
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 878 }
737 break; 879 break;
738 880
739 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 884
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 895 break;
754 } 896 }
755 897
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 899 }
758} 900}
759 901
760int 902int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 904 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
765 907
766void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
767Mix_CloseAudio () 925Mix_CloseAudio ()
768 926
769int 927int
770Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
771 932
772void 933void
773lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
774 CODE: 935 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 962 }
802 } 963 }
803#endif 964#endif
804} 965}
805 966
806void 967int
807add_font (char *file) 968add_font (char *file)
808 CODE: 969 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
810 973
811void 974void
812load_image_inline (SV *image_) 975load_image_inline (SV *image_)
813 ALIAS: 976 ALIAS:
814 load_image_file = 1 977 load_image_file = 1
817 STRLEN image_len; 980 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
824 987
825 if (!rw) 988 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
827 990
900void 1063void
901error (char *message) 1064error (char *message)
902 CODE: 1065 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1067#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1069#endif
907 1070
908void 1071void
909fatal (char *message) 1072fatal (char *message)
910 CODE: 1073 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1075#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1077#endif
915 _exit (1); 1078 _exit (1);
916 1079
917void 1080void
918_exit (int retval = 0) 1081_exit (int retval = 0)
930#if DEBUG 1093#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
932#endif 1095#endif
933} 1096}
934 1097
935MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
936 1099
937CFPlus::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1104 CODE:
940{ 1105{
941 int count; 1106 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1110}
946 OUTPUT: 1111 OUTPUT:
947 RETVAL 1112 RETVAL
948 1113
949void 1114void
950DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
951 CODE: 1116 CODE:
952 pango_font_description_free (self); 1117 pango_font_description_free (self);
953 1118
954void 1119void
955make_default (CFPlus::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
956 CODE: 1122 CODE:
957 default_font = self; 1123 default_font = self;
958 1124
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1126
1127PROTOTYPES: DISABLE
1128
961void 1129void
962reset_glyph_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
963 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
964 tc_clear (); 1139 tc_restore ();
965 1140
966CFPlus::Layout 1141DC::Layout
967new (SV *class) 1142new (SV *class)
968 CODE: 1143 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
970 1145
971 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
978 1154
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
981 OUTPUT: 1157 OUTPUT:
982 RETVAL 1158 RETVAL
983 1159
984void 1160void
985DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
986 CODE: 1162 CODE:
987 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
988 Safefree (self); 1165 Safefree (self);
989 1166
990void 1167void
991set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
992 CODE: 1169 CODE:
993{ 1170{
994 STRLEN textlen; 1171 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
996 1173
997 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
998} 1175}
999 1176
1000void 1177void
1001set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
1002 CODE: 1179 CODE:
1003{ 1180{
1004 STRLEN textlen; 1181 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
1006 1183
1007 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
1008} 1185}
1009 1186
1010void 1187void
1011set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1012 CODE: 1189 CODE:
1013{ 1190{
1014 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1193 const char *pos = text;
1051 if (attrs) 1228 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1053} 1230}
1054 1231
1055void 1232void
1056get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1057 PPCODE: 1234 PPCODE:
1058{ 1235{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1237
1061 do 1238 do
1062 { 1239 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1241
1065 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1066 { 1243 {
1067 PangoRectangle extents; 1244 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1253
1077 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1078} 1255}
1079 1256
1080int 1257int
1081has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1082 CODE: 1259 CODE:
1083{ 1260{
1084 int lines = 1; 1261 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1086 1263
1091} 1268}
1092 OUTPUT: 1269 OUTPUT:
1093 RETVAL 1270 RETVAL
1094 1271
1095SV * 1272SV *
1096get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1097 CODE: 1274 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1277 OUTPUT:
1101 RETVAL 1278 RETVAL
1102 1279
1103void 1280void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1282 CODE:
1106 self->r = r; 1283 self->r = r;
1107 self->g = g; 1284 self->g = g;
1108 self->b = b; 1285 self->b = b;
1109 self->a = a; 1286 self->a = a;
1110 1287
1111void 1288void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1290 CODE:
1114 if (self->font != font) 1291 if (self->font != font)
1115 { 1292 {
1116 self->font = font; 1293 self->font = font;
1117 layout_update_font (self); 1294 layout_update_font (self);
1118 } 1295 }
1119 1296
1120void 1297void
1121set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1122 CODE: 1299 CODE:
1123 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1124 { 1301 {
1125 self->base_height = base_height; 1302 self->base_height = base_height;
1126 layout_update_font (self); 1303 layout_update_font (self);
1127 } 1304 }
1128 1305
1129void 1306void
1130set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1308 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1310
1134void 1311void
1135set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1136 CODE: 1313 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1315
1139void 1316void
1140set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1141 CODE: 1318 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1320
1144void 1321void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1323 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1152 ); 1329 );
1153 1330
1154void 1331void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1333 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1335
1159void 1336void
1160size (CFPlus::Layout self) 1337size (DC::Layout self)
1161 PPCODE: 1338 PPCODE:
1162{ 1339{
1163 int w, h; 1340 int w, h;
1164 1341
1165 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1170} 1347}
1171 1348
1172int 1349int
1173descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1174 CODE: 1351 CODE:
1175{ 1352{
1176 PangoRectangle rect; 1353 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1180} 1357}
1181 OUTPUT: 1358 OUTPUT:
1182 RETVAL 1359 RETVAL
1183 1360
1184int 1361int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1363 CODE:
1187{ 1364{
1188 int index, trailing; 1365 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1191} 1368}
1192 OUTPUT: 1369 OUTPUT:
1193 RETVAL 1370 RETVAL
1194 1371
1195void 1372void
1196cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1374 PPCODE:
1198{ 1375{
1199 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1378
1202 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1383}
1207 1384
1208void 1385void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1387 PPCODE:
1211{ 1388{
1212 int line, x; 1389 int line, x;
1213 1390
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1394 --line;
1395#endif
1217 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1399}
1221 1400
1222void 1401void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1403 PPCODE:
1225{ 1404{
1226 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1227 int index, trailing; 1406 int index, trailing;
1228 1407
1229 if (line < 0) 1408 if (line < 0)
1230 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1231 1410
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1234 1413
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1415
1237 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1423 }
1245} 1424}
1246 1425
1247void 1426void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1251 self->pl, 1431 self->pl,
1432 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1254 flags 1435 flags
1255 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1256 1440
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1441void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1442draw (DC::Layout self)
1263 CODE: 1443 CODE:
1264{ 1444{
1265 int ow = SvIV (w_); 1445 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1452
1268 if (ow && oh) 1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1461
1462PROTOTYPES: ENABLE
1463
1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1469 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1470 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1474
1282 SvPOK_only (result_); 1475 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1284 1477
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1479 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1481
1289 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1483 }
1296} 1484}
1297 1485
1298void 1486void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1493{
1306 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1310 1501
1311 if (items < 5) 1502 if (items < 5)
1312 { 1503 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1544 RETVAL = width > 0;
1354} 1545}
1355 OUTPUT: 1546 OUTPUT:
1356 RETVAL 1547 RETVAL
1357 1548
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1550
1360CFPlus::Map 1551PROTOTYPES: DISABLE
1552
1553DC::Map
1361new (SV *class) 1554new (SV *class)
1362 CODE: 1555 CODE:
1363 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1557 RETVAL->x = 0;
1365 RETVAL->y = 0; 1558 RETVAL->y = 0;
1373 RETVAL->row = 0; 1566 RETVAL->row = 0;
1374 OUTPUT: 1567 OUTPUT:
1375 RETVAL 1568 RETVAL
1376 1569
1377void 1570void
1378DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1379 CODE: 1572 CODE:
1380{ 1573{
1381 map_clear (self); 1574 map_clear (self);
1382 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1383 Safefree (self->tex); 1576 Safefree (self->tex);
1384 Safefree (self); 1577 Safefree (self);
1385} 1578}
1386 1579
1387void 1580void
1388resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1582 CODE:
1390 self->w = map_width; 1583 self->w = map_width;
1391 self->h = map_height; 1584 self->h = map_height;
1392 1585
1393void 1586void
1394clear (CFPlus::Map self) 1587clear (DC::Map self)
1395 CODE: 1588 CODE:
1396 map_clear (self); 1589 map_clear (self);
1397 1590
1398void 1591void
1399set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1593 CODE:
1401{ 1594{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1596 need_texid (self, tile);
1404} 1597}
1405 1598
1406void 1599void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1601 CODE:
1409{ 1602{
1410 tileid texid; 1603 tileid texid;
1411 maptex *tex; 1604 maptex *tex;
1412 1605
1425 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1427} 1620}
1428 1621
1429void 1622void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1624 CODE:
1432{ 1625{
1433 need_texid (self, texid); 1626 need_texid (self, texid);
1434 1627
1435 { 1628 {
1455 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1650}
1458 1651
1459int 1652int
1460ox (CFPlus::Map self) 1653ox (DC::Map self)
1461 ALIAS: 1654 ALIAS:
1462 oy = 1 1655 oy = 1
1463 x = 2 1656 x = 2
1464 y = 3 1657 y = 3
1465 w = 4 1658 w = 4
1476 } 1669 }
1477 OUTPUT: 1670 OUTPUT:
1478 RETVAL 1671 RETVAL
1479 1672
1480void 1673void
1481scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1482 CODE: 1675 CODE:
1483{ 1676{
1484 if (dx > 0) 1677 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1679 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1503 } 1696 }
1504} 1697}
1505 1698
1506void 1699SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1701 CODE:
1509{ 1702{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1705 mapcell *cell;
1513 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1514 1709
1515 while (data < data_end - 1) 1710 while (data < data_end - 1)
1516 { 1711 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1518 1713
1538 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1539 1734
1540 do 1735 do
1541 { 1736 {
1542 ext = *data++; 1737 ext = *data++;
1543 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1544 1739
1545 if (cmd < 4) 1740 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1548 { 1743 {
1551 } 1746 }
1552 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1555 { 1750 {
1556 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1755
1559 data += *data + 1; 1756 data += *data + 1;
1560 } 1757 }
1561 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1759 cell->flags = *data++;
1569 } 1766 }
1570 else 1767 else
1571 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1572 } 1769 }
1573 1770
1771 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1772 if (flags & (4 >> z))
1575 { 1773 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1775 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1579 } 1791 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1792 }
1595 else 1793 else
1596 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1597 } 1795 }
1598} 1796}
1797 OUTPUT:
1798 RETVAL
1599 1799
1600SV * 1800SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1802 CODE:
1603{ 1803{
1604 int x1, x; 1804 int x1, x;
1605 int y1, y; 1805 int y1, y;
1606 int z; 1806 int z;
1651} 1851}
1652 OUTPUT: 1852 OUTPUT:
1653 RETVAL 1853 RETVAL
1654 1854
1655void 1855void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1857 CODE:
1658{ 1858{
1859 int x, y, z;
1860
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1864 smooth_key skey;
1663 int x, y, z; 1865 int pl_x, pl_y;
1664 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1665 1872
1666 // thats current max. sorry. 1873 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1669 1876
1670 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1672 1879
1673 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1674 1881 key.r = 255;
1675 glEnable (GL_BLEND); 1882 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1679 1886 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1887 key.texname = -1;
1681
1682 last_name = 0;
1683 1888
1684 mx += self->x; 1889 mx += self->x;
1685 my += self->y; 1890 my += self->y;
1686 1891
1687 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1706 } 1911 }
1707 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1917
1709 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1710 { 1919 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1712 1921
1725 { 1934 {
1726 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1729 1938
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1733 { 1940 {
1734 if (!tex.name) 1941 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1736 1943
1737 glEnd (); 1944 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1946 }
1741 1947
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1964 if (cell->flags & 1)
1750 { 1965 {
1751 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1754 1969
1970 if (tex.name)
1755 glEnd (); 1971 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1982 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1983 }
1764 } 1984 }
1765 1985
1766 // update smooth hash 1986 // update smooth hash
1767 if (tex.smoothtile) 1987 if (tex.smoothtile)
1803 } 2023 }
1804 } 2024 }
1805 } 2025 }
1806 } 2026 }
1807 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1808 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2032 // this is basically counting sort
1810 { 2033 {
1811 int w, b; 2034 int w, b;
1812 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1814 { 2039 {
1815 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1816 if (smask) 2041 if (smask)
1817 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2061 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1840 2065
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2066 if (tex.name)
1844 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1845 if (!tex.name) 2070 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2071 {
1847
1848 glEnd (); 2072 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1851 } 2075 }
1852 2076
1853 if (border) 2077 if (border)
1854 { 2078 {
1855 float ox = border * dx; 2079 float ox = border * dx;
1856 2080
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2085 }
1862 2086
1863 if (corner) 2087 if (corner)
1864 { 2088 {
1865 float ox = corner * dx; 2089 float ox = corner * dx;
1866 2090
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1871 } 2096 }
1872 } 2097 }
1873 } 2098 }
1874 } 2099 }
1875 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1876 } 2105 }
1877 2106
1878 hv_clear (smooth); 2107 hv_clear (smooth);
1879 } 2108 }
1880 2109
1881 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1882 2115
1883 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1884 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1885 2129
1886 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1889 { 2133 {
1914 } 2158 }
1915 } 2159 }
1916} 2160}
1917 2161
1918void 2162void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2164 CODE:
1921{ 2165{
1922 static float color[16][3] = { 2166 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1976} 2220}
1977 2221
1978void 2222void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2224 PPCODE:
1981{ 2225{
1982 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2234
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2237
1991 mx += self->x; 2238 mx += self->x - 1;
1992 my += self->y; 2239 my += self->y - 1;
1993 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1994 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1996 { 2245 {
1997 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
1998 2247
1999 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2250 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
2003 2252
2004 darkness[y * sw4 + x] = cell->darkness 2253 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2254 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2255 : 255 - FOW_DARKNESS;
2007 } 2256 }
2008 } 2257 }
2009 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
2010 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
2014} 2301}
2015 2302
2016SV * 2303SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2305 CODE:
2019{ 2306{
2020 int x, y, x1, y1; 2307 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2366 else
2080 *data++ = 0; 2367 *data++ = 0;
2081 } 2368 }
2082 } 2369 }
2083 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2084 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2086 RETVAL = data_sv; 2378 RETVAL = data_sv;
2087} 2379}
2088 OUTPUT: 2380 OUTPUT:
2089 RETVAL 2381 RETVAL
2090 2382
2091void 2383void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2385 PPCODE:
2094{ 2386{
2095 int x, y, z; 2387 int x, y, z;
2096 int w, h; 2388 int w, h;
2097 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2098 2400
2099 if (*data++ != 0) 2401 if (*data++ != 0)
2100 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2101 2403
2102 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2104 2406
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2419 {
2118 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2119 2421
2120 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2121 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2122 uint8_t flags = *data++; 2429 flags = *data++;
2123 2430
2124 if (flags) 2431 if (flags)
2125 { 2432 {
2126 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2439
2133 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2134 { 2441 {
2135 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2136 2444
2137 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2138 { 2446 {
2139 tileid t = tile [z]; 2447 tileid t = tile [z];
2140 2448
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2450 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2452 need_texid (self, t);
2145 } 2453 }
2146 2454
2147 cell->tile [z] = t; 2455 cell->tile [z] = t;
2148 } 2456 }
2150 } 2458 }
2151 } 2459 }
2152 } 2460 }
2153} 2461}
2154 2462
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2464
2157CFPlus::MixChunk 2465DC::RW
2158new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
2159 CODE: 2467 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2161 OUTPUT: 2474 OUTPUT:
2162 RETVAL 2475 RETVAL
2163 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2164void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2165DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2166 CODE: 2587 CODE:
2167 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2168 2589
2169int 2590int
2170volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2596 OUTPUT:
2174 RETVAL 2597 RETVAL
2175 2598
2176int 2599DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2601 CODE:
2602{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2180 OUTPUT: 2614 OUTPUT:
2181 RETVAL 2615 RETVAL
2182 2616
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2618
2185int 2619int
2186volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
2187 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2626 OUTPUT:
2190 RETVAL 2627 RETVAL
2191 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2192int 2651int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2213 CODE: 2653 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2655 OUTPUT:
2216 RETVAL 2656 RETVAL
2217 2657
2218int 2658void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2660 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2662
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
2226 2666
2227BOOT: 2667BOOT:
2228{ 2668{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2670 static const struct {
2231 const char *name; 2671 const char *name;
2232 IV iv; 2672 IV iv;
2233 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2692 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2721 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2722 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2776# undef const_iv
2325 2781
2326 texture_av = newAV (); 2782 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2328} 2784}
2329 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2330char * 2792char *
2331gl_vendor () 2793gl_vendor ()
2332 CODE: 2794 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2796 OUTPUT:
2346 CODE: 2808 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2810 OUTPUT:
2349 RETVAL 2811 RETVAL
2350 2812
2351char *glGetString (GLenum pname) 2813const char *glGetString (GLenum pname)
2352 2814
2353GLint glGetInteger (GLenum pname) 2815GLint glGetInteger (GLenum pname)
2354 CODE: 2816 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2817 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2818 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2870
2409# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2411 2875
2412void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2413 2877
2414void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2415 2879
2423 2887
2424void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2425 CODE: 2889 CODE:
2426 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2427 2891
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2893 ALIAS:
2435 glColor_premultiply = 1 2894 glColor_premultiply = 1
2436 CODE: 2895 CODE:
2437 if (ix) 2896 if (ix)
2438 { 2897 {
2441 b *= a; 2900 b *= a;
2442 } 2901 }
2443 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2445 2904
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2906 CODE:
2454 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2909
2460 2913
2461void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2462 CODE: 2915 CODE:
2463 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2464 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2465void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2466 CODE: 2948 CODE:
2467 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2468 2950
2469void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2968 CODE:
2487 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2971
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2973
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2975
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2977
2521 3003
2522void glEndList () 3004void glEndList ()
2523 3005
2524void glCallList (int list) 3006void glCallList (int list)
2525 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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