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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.269 by root, Sun Jul 20 03:46:02 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
12#include <string.h> 31#include <string.h>
13#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
14 36
15#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
16#include <SDL_endian.h> 39#include <SDL_endian.h>
17#include <SDL_image.h> 40#include <SDL_image.h>
18#include <SDL_mixer.h> 41#include <SDL_mixer.h>
19#include <SDL_opengl.h> 42#include <SDL_opengl.h>
20 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
21#include <glib/gmacros.h> 47#include <glib/gmacros.h>
22 48
23#include <pango/pango.h> 49#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h> 50
25#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
26#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
27 61
28#ifndef _WIN32 62#ifndef _WIN32
29# include <sys/types.h> 63# include <sys/types.h>
30# include <sys/socket.h> 64# include <sys/socket.h>
31# include <netinet/in.h> 65# include <netinet/in.h>
32# include <netinet/tcp.h> 66# include <netinet/tcp.h>
33# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
34#else 72#else
35 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 74#endif
42 75
43#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 80
45#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
46 82
47#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
49 85
50#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
51 87
52#define GL_CALL(type,func,args) \ 88/* mask out modifiers we are not interested in */
53 { \ 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
54 static int init_; \
55 static type fptr_; \
56 \
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 90
91static AV *texture_av;
92
93static struct
94{
95#define GL_FUNC(ptr,name) ptr name;
96#include "glfunc.h"
97#undef GL_FUNC
98} gl;
99
100static void
101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
102{
103 if (gl.BlendFuncSeparate)
104 gl.BlendFuncSeparate (sa, da, saa, daa);
105 else if (gl.BlendFuncSeparateEXT)
106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
107 else
108 glBlendFunc (sa, da);
109}
110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
67typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
69 146
70typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
71 166
72typedef struct cf_layout { 167typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
76 int base_height; 170 int base_height;
77 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
78} *CFClient__Layout; 173} *DC__Layout;
79 174
80static CFClient__Font default_font; 175static DC__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
83 178
84static void 179static void
85substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
86{ 181{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
183#ifdef FC_HINT_STYLE
184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
185#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 187}
90 188
91static void 189static void
92layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
93{ 191{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
96 */ 194 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
98 196
99 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
100 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
101 199
102 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
103} 201}
104 202
105static void 203static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
107{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
109 210
110 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 213
113 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
114} 215 if (!rect.height) rect.height = 1;
115 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
116typedef uint16_t mapface; 222typedef uint16_t faceid;
117 223
118typedef struct { 224typedef struct {
119 GLint name; 225 GLuint name;
120 int w, h; 226 int w, h;
121 float s, t; 227 float s, t;
122 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
123} maptex; 231} maptex;
124 232
125typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
126 int16_t darkness; 236 uint16_t darkness;
127 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
128} mapcell; 238} mapcell;
129 239
130typedef struct { 240typedef struct {
131 int32_t c0, c1; 241 int32_t c0, c1;
132 mapcell *col; 242 mapcell *col;
133} maprow; 243} maprow;
134 244
135typedef struct map { 245typedef struct map {
136 int x, y, w, h; 246 int x, y, w, h;
137 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
138 int faces; 248 int faces; tileid *face2tile; // [faceid]
139 mapface *face; 249 int texs; maptex *tex; // [tileid]
140
141 int texs;
142 maptex *tex;
143 250
144 int32_t rows; 251 int32_t rows;
145 maprow *row; 252 maprow *row;
146} *CFClient__Map; 253} *DC__Map;
147 254
148static char * 255static char *
149prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
150{ 257{
151 char *p; 258 char *p;
168} 275}
169 276
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
173static maprow * 300static maprow *
174map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
175{ 302{
176 if (0 > y) 303 if (0 > y)
177 { 304 {
178 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
217 344
218 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
219} 346}
220 347
221static mapcell * 348static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
223{ 350{
224 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
225} 352}
226 353
227static void 354static void
228map_clear (CFClient__Map self) 355map_clear (DC__Map self)
229{ 356{
230 int r; 357 int r;
231 358
232 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
240 self->oy = 0; 367 self->oy = 0;
241 self->row = 0; 368 self->row = 0;
242 self->rows = 0; 369 self->rows = 0;
243} 370}
244 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
245static void 382static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
247{ 384{
248 int x, y; 385 int x, y;
249 maprow *row; 386 maprow *row;
387 mapcell *cell;
250 388
251 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 390 if (y >= 0)
253 { 391 {
254 if (y >= self->rows) 392 if (y >= self->rows)
260 if (x >= row->c0) 398 if (x >= row->c0)
261 { 399 {
262 if (x >= row->c1) 400 if (x >= row->c1)
263 break; 401 break;
264 402
265 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
266 } 406 }
267 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
268} 424}
269 425
270static void 426static void
271music_finished (void) 427music_finished (void)
272{ 428{
291 ev.data2 = 0; 447 ev.data2 = 0;
292 448
293 SDL_PushEvent ((SDL_Event *)&ev); 449 SDL_PushEvent ((SDL_Event *)&ev);
294} 450}
295 451
296MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453minpot (unsigned int n)
454{
455 if (!n)
456 return 0;
457
458 --n;
459
460 n |= n >> 1;
461 n |= n >> 2;
462 n |= n >> 4;
463 n |= n >> 8;
464 n |= n >> 16;
465
466 return n + 1;
467}
468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
297 528
298PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
299 530
300BOOT: 531BOOT:
301{ 532{
302 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
303 static const struct { 534 static const struct {
304 const char *name; 535 const char *name;
305 IV iv; 536 IV iv;
306 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
308 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
326 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
390 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL), 648
403 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
404 const_iv (KMOD_ALT), 650
405 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
406# undef const_iv 679# undef const_iv
407 }; 680 };
408 681
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
684
685 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
686 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 687}
688
689void
690weaken (SV *rv)
691 PROTOTYPE: $
692 CODE:
693 sv_rvweaken (rv);
694
695int
696in_destruct ()
697 CODE:
698 RETVAL = PL_main_cv == Nullcv;
699 OUTPUT:
700 RETVAL
701
702NV floor (NV x)
703
704NV ceil (NV x)
705
706IV minpot (UV n)
707
708IV popcount (UV n)
412 709
413void 710void
414pango_init () 711pango_init ()
415 CODE: 712 CODE:
416{ 713{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421 717 /*pango_context_set_font_description (opengl_context, default_font);*/
422 cairo_fontmap = pango_cairo_font_map_get_default (); 718#if PANGO_VERSION_CHECK (1, 15, 2)
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
424} 722}
425 723
426int 724char *SDL_GetError ()
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
428 725
429void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
430SDL_Quit () 732void SDL_Quit ()
431 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
432void 743void
433SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
434 PPCODE: 745 PPCODE:
435{ 746{
436 SDL_Rect **m; 747 SDL_Rect **m;
437 748
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
442 753
754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
756
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 761
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
451
452 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 764
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 766
457 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
458 while (*m) 768 while (*m)
459 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
460 AV *av = newAV (); 772 AV *av = newAV ();
461 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
462 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
463 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
464 779
465 ++m; 780 ++m;
466 } 781 }
467} 782}
468 783
469int 784int
470SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
471 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
472 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 798 );
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 799
800 if (RETVAL)
801 {
802 av_clear (texture_av);
803
804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
806#include "glfunc.h"
807#undef GL_FUNC
808 }
809}
476 OUTPUT: 810 OUTPUT:
477 RETVAL 811 RETVAL
478 812
479void 813void
480SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
481 815
816char *
817SDL_GetKeyName (int sym)
818
819int
820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
824
482void 825void
483SDL_PollEvent () 826poll_events ()
484 PPCODE: 827 PPCODE:
485{ 828{
486 SDL_Event ev; 829 SDL_Event ev;
487 830
488 while (SDL_PollEvent (&ev)) 831 SDL_PumpEvents ();
832 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
489 { 833 {
490 HV *hv = newHV (); 834 HV *hv = newHV ();
491 hv_store (hv, "type", 4, newSViv (ev.type), 0); 835 hv_store (hv, "type", 4, newSViv (ev.type), 0);
492 836
493 switch (ev.type) 837 switch (ev.type)
494 { 838 {
495 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
496 case SDL_KEYUP: 840 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 846 break;
502 847
503 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 851 break;
507 852
508 case SDL_MOUSEMOTION: 853 case SDL_MOUSEMOTION:
854 {
855 int state = ev.motion.state;
856 int x = ev.motion.x;
857 int y = ev.motion.y;
858 int xrel = ev.motion.xrel;
859 int yrel = ev.motion.yrel;
860
861 /* do simplistic event compression */
862 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
863 && state == ev.motion.state)
864 {
865 xrel += ev.motion.xrel;
866 yrel += ev.motion.yrel;
867 x = ev.motion.x;
868 y = ev.motion.y;
869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
870 }
871
872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
878 }
514 break; 879 break;
515 880
516 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
884
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 889 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 895 break;
529 } 896 }
530 897
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
532 } 899 }
533} 900}
534 901
535int 902int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
537 POSTCALL: 904 POSTCALL:
538 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
539 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
540 907
541void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
542Mix_CloseAudio () 925Mix_CloseAudio ()
543 926
544int 927int
545Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
546 929
930const char *
931Mix_GetError ()
932
547void 933void
548lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
549 CODE: 935 CODE:
936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
937
938void
939win32_proxy_info ()
940 PPCODE:
941{
550#ifndef _WIN32 942#ifdef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 943 char buffer[2048];
944 DWORD buflen;
945
946 EXTEND (SP, 3);
947
948 buflen = sizeof (buffer);
949 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
950 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
951 {
952 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
953
954 buflen = sizeof (buffer);
955 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
956 {
957 PUSHs (newSVpv (buffer, 0));
958
959 buflen = sizeof (buffer);
960 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
961 PUSHs (newSVpv (buffer, 0));
962 }
963 }
552#endif 964#endif
965}
553 966
554char * 967int
555gl_version () 968add_font (char *file)
556 CODE: 969 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
558 OUTPUT: 971 OUTPUT:
559 RETVAL 972 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567
568void
569add_font (char *file)
570 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 973
577void 974void
578load_image_inline (SV *image_) 975load_image_inline (SV *image_)
579 ALIAS: 976 ALIAS:
580 load_image_file = 1 977 load_image_file = 1
583 STRLEN image_len; 980 STRLEN image_len;
584 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
585 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
586 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
587 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
588 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
589 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
590 987
591 if (!rw) 988 if (!rw)
592 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
593 990
622 1019
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1020 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 1021
625 assert (surface2->pitch == surface2->w * 4); 1022 assert (surface2->pitch == surface2->w * 4);
626 1023
1024 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 1025 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 1026 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 1027 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1028 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1029 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1030 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1031 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1032 SDL_UnlockSurface (surface2);
636 1033
637 SDL_FreeSurface (surface); 1034 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 1035 SDL_FreeSurface (surface2);
639} 1036}
640 1037
664} 1061}
665 1062
666void 1063void
667error (char *message) 1064error (char *message)
668 CODE: 1065 CODE:
1066 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 1067#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
1069#endif
1070
1071void
1072fatal (char *message)
1073 CODE:
1074 fprintf (stderr, "FATAL: %s\n", message);
1075#ifdef _WIN32
1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1077#endif
1078 _exit (1);
1079
1080void
1081_exit (int retval = 0)
1082 CODE:
1083#ifdef WIN32
1084 ExitThread (retval); // unclean, please beam me up
671#else 1085#else
672 fprintf (stderr, "ERROR: %s\n", message); 1086 _exit (retval);
673#endif 1087#endif
674 1088
675void 1089void
676fatal (char *message) 1090debug ()
677 CODE: 1091 CODE:
678#ifdef _WIN32 1092{
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1093#if DEBUG
680#else 1094 VALGRIND_DO_LEAK_CHECK;
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 1095#endif
683 exit (1); 1096}
684 1097
685MODULE = CFClient PACKAGE = CFClient::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
686 1099
687CFClient::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
688new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
689 CODE: 1104 CODE:
690{ 1105{
691 int count; 1106 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 1110}
696 OUTPUT: 1111 OUTPUT:
697 RETVAL 1112 RETVAL
698 1113
699void 1114void
700DESTROY (CFClient::Font self) 1115DESTROY (DC::Font self)
701 CODE: 1116 CODE:
702 pango_font_description_free (self); 1117 pango_font_description_free (self);
703 1118
704void 1119void
705make_default (CFClient::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
706 CODE: 1122 CODE:
707 default_font = self; 1123 default_font = self;
708 1124
709MODULE = CFClient PACKAGE = CFClient::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
710 1126
711CFClient::Layout 1127PROTOTYPES: DISABLE
712new (SV *class, int rgba = 0) 1128
1129void
1130glyph_cache_backup ()
1131 PROTOTYPE:
1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
1139 tc_restore ();
1140
1141DC::Layout
1142new (SV *class)
713 CODE: 1143 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
715 1145
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 1147 RETVAL->r = 1.;
719 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
720 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
721 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
723 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
724 1154
725 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
726 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
727 OUTPUT: 1157 OUTPUT:
728 RETVAL 1158 RETVAL
729 1159
730void 1160void
731DESTROY (CFClient::Layout self) 1161DESTROY (DC::Layout self)
732 CODE: 1162 CODE:
733 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
734 Safefree (self); 1165 Safefree (self);
735 1166
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 1167void
744set_text (CFClient::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
745 CODE: 1169 CODE:
746{ 1170{
747 STRLEN textlen; 1171 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
749 1173
750 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
751} 1175}
752 1176
753void 1177void
754set_markup (CFClient::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
755 CODE: 1179 CODE:
756{ 1180{
757 STRLEN textlen; 1181 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
759 1183
760 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
761} 1185}
762 1186
1187void
1188set_shapes (DC::Layout self, ...)
1189 CODE:
1190{
1191 PangoAttrList *attrs = 0;
1192 const char *text = pango_layout_get_text (self->pl);
1193 const char *pos = text;
1194 int arg = 4;
1195
1196 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1197 {
1198 PangoRectangle inkrect, rect;
1199 PangoAttribute *attr;
1200
1201 int x = SvIV (ST (arg - 3));
1202 int y = SvIV (ST (arg - 2));
1203 int w = SvIV (ST (arg - 1));
1204 int h = SvIV (ST (arg ));
1205
1206 inkrect.x = 0;
1207 inkrect.y = 0;
1208 inkrect.width = 0;
1209 inkrect.height = 0;
1210
1211 rect.x = x * PANGO_SCALE;
1212 rect.y = y * PANGO_SCALE;
1213 rect.width = w * PANGO_SCALE;
1214 rect.height = h * PANGO_SCALE;
1215
1216 if (!attrs)
1217 attrs = pango_layout_get_attributes (self->pl);
1218
1219 attr = pango_attr_shape_new (&inkrect, &rect);
1220 attr->start_index = pos - text;
1221 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1222 pango_attr_list_insert (attrs, attr);
1223
1224 arg += 4;
1225 pos += sizeof (OBJ_STR) - 1;
1226 }
1227
1228 if (attrs)
1229 pango_layout_set_attributes (self->pl, attrs);
1230}
1231
1232void
1233get_shapes (DC::Layout self)
1234 PPCODE:
1235{
1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1237
1238 do
1239 {
1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1241
1242 if (run && shape_attr_p (run))
1243 {
1244 PangoRectangle extents;
1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1246
1247 EXTEND (SP, 2);
1248 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1249 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1250 }
1251 }
1252 while (pango_layout_iter_next_run (iter));
1253
1254 pango_layout_iter_free (iter);
1255}
1256
1257int
1258has_wrapped (DC::Layout self)
1259 CODE:
1260{
1261 int lines = 1;
1262 const char *text = pango_layout_get_text (self->pl);
1263
1264 while (*text)
1265 lines += *text++ == '\n';
1266
1267 RETVAL = lines < pango_layout_get_line_count (self->pl);
1268}
1269 OUTPUT:
1270 RETVAL
1271
763SV * 1272SV *
764get_text (CFClient::Layout self) 1273get_text (DC::Layout self)
765 CODE: 1274 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 1276 sv_utf8_decode (RETVAL);
768 OUTPUT: 1277 OUTPUT:
769 RETVAL 1278 RETVAL
770 1279
771void 1280void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 1282 CODE:
774 self->r = r; 1283 self->r = r;
775 self->g = g; 1284 self->g = g;
776 self->b = b; 1285 self->b = b;
777 self->a = a; 1286 self->a = a;
778 1287
779void 1288void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
781 CODE: 1290 CODE:
782 if (self->font != font) 1291 if (self->font != font)
783 { 1292 {
784 self->font = font; 1293 self->font = font;
785 layout_update_font (self); 1294 layout_update_font (self);
786 } 1295 }
787 1296
788void 1297void
789set_height (CFClient::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
790 CODE: 1299 CODE:
791 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
792 { 1301 {
793 self->base_height = base_height; 1302 self->base_height = base_height;
794 layout_update_font (self); 1303 layout_update_font (self);
795 } 1304 }
796 1305
797void 1306void
798set_width (CFClient::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
799 CODE: 1308 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1310
802void 1311void
1312set_indent (DC::Layout self, int indent)
1313 CODE:
1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1315
1316void
1317set_spacing (DC::Layout self, int spacing)
1318 CODE:
1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1320
1321void
1322set_ellipsise (DC::Layout self, int ellipsise)
1323 CODE:
1324 pango_layout_set_ellipsize (self->pl,
1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1328 : PANGO_ELLIPSIZE_NONE
1329 );
1330
1331void
1332set_single_paragraph_mode (DC::Layout self, int spm)
1333 CODE:
1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1335
1336void
803size (CFClient::Layout self) 1337size (DC::Layout self)
804 PPCODE: 1338 PPCODE:
805{ 1339{
806 int w, h; 1340 int w, h;
807 1341
808 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
813} 1347}
814 1348
815int 1349int
1350descent (DC::Layout self)
1351 CODE:
1352{
1353 PangoRectangle rect;
1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1356 RETVAL = PANGO_DESCENT (rect);
1357}
1358 OUTPUT:
1359 RETVAL
1360
1361int
816xy_to_index (CFClient::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
817 CODE: 1363 CODE:
818{ 1364{
819 int index, trailing; 1365 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1367 RETVAL = index + trailing;
822} 1368}
823 OUTPUT: 1369 OUTPUT:
824 RETVAL 1370 RETVAL
825 1371
826void 1372void
827cursor_pos (CFClient::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
828 PPCODE: 1374 PPCODE:
829{ 1375{
830 PangoRectangle strong_pos; 1376 PangoRectangle pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
832 1378
833 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
834 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
837} 1383}
838 1384
839void 1385void
840render (CFClient::Layout self) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
841 PPCODE: 1387 PPCODE:
842{ 1388{
843 SV *retval; 1389 int line, x;
844 int w, h;
845 1390
846 layout_get_pixel_size (self, &w, &h); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
847 1392#if !PANGO_VERSION_CHECK (1, 17, 3)
848 if (self->rgba) 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
849 { 1394 --line;
850 cairo_surface_t *surface; 1395#endif
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1396 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1399}
1400
1401void
1402line_x_to_index (DC::Layout self, int line, int x)
1403 PPCODE:
1404{
1405 PangoLayoutLine *lp;
1406 int index, trailing;
1407
1408 if (line < 0)
1409 XSRETURN_EMPTY;
1410
1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1412 XSRETURN_EMPTY; /* do better */
1413
1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1415
1416 EXTEND (SP, 2);
1417 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1418 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1419 else
891 { 1420 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1421 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1423 }
916} 1424}
917 1425
1426void
1427render (DC::Layout self, float x, float y, int flags = 0)
1428 CODE:
1429 rc_clear (self->rc);
1430 pango_opengl_render_layout_subpixel (
1431 self->pl,
1432 self->rc,
1433 x * PANGO_SCALE, y * PANGO_SCALE,
1434 self->r, self->g, self->b, self->a,
1435 flags
1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1440
1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1452
1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
918MODULE = CFClient PACKAGE = CFClient::Texture 1460MODULE = Deliantra::Client PACKAGE = DC::Texture
919 1461
1462PROTOTYPES: ENABLE
1463
920void 1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1469 {
1470 STRLEN datalen;
1471 char *data = SvPVbyte (data_, datalen);
1472 int bpp = datalen / (ow * oh);
1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1474
1475 SvPOK_only (result_);
1476 SvCUR_set (result_, nw * nh * bpp);
1477
1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1479 while (oh--)
1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1481
1482 sv_setsv (data_, result_);
1483 }
1484}
1485
1486void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1488 PROTOTYPE: $$$;$$
923 ALIAS: 1489 ALIAS:
924 draw_quad_alpha = 1 1490 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1491 draw_quad_alpha_premultiplied = 2
926 CODE: 1492 CODE:
927{ 1493{
928 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
933 1501
934 if (items < 5) 1502 if (items < 5)
935 { 1503 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1506 }
939 1507
940 if (ix) 1508 if (ix)
941 { 1509 {
942 glEnable (GL_BLEND); 1510 glEnable (GL_BLEND);
1511
1512 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1513 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1514 else
1515 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1516 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1517
1518 glEnable (GL_ALPHA_TEST);
1519 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1520 }
945 1521
946 glBindTexture (GL_TEXTURE_2D, name); 1522 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1523
954 glBegin (GL_QUADS); 1524 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1525 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1526 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1527 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1528 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1529 glEnd ();
960 1530
961 if (ix) 1531 if (ix)
1532 {
1533 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1534 glDisable (GL_BLEND);
1535 }
963} 1536}
964 1537
1538IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1539 CODE:
1540{
1541 GLint width;
1542 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1543 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1544 RETVAL = width > 0;
1545}
1546 OUTPUT:
1547 RETVAL
1548
965MODULE = CFClient PACKAGE = CFClient::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
966 1550
967CFClient::Map 1551PROTOTYPES: DISABLE
968new (SV *class, int map_width, int map_height) 1552
1553DC::Map
1554new (SV *class)
969 CODE: 1555 CODE:
970 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1557 RETVAL->x = 0;
972 RETVAL->y = 0; 1558 RETVAL->y = 0;
973 RETVAL->w = map_width; 1559 RETVAL->w = 0;
974 RETVAL->h = map_height; 1560 RETVAL->h = 0;
975 RETVAL->ox = 0; 1561 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1562 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1563 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1564 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
979 RETVAL->texs = 8192;
980 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
981 RETVAL->rows = 0; 1565 RETVAL->rows = 0;
982 RETVAL->row = 0; 1566 RETVAL->row = 0;
983 OUTPUT: 1567 OUTPUT:
984 RETVAL 1568 RETVAL
985 1569
986void 1570void
987DESTROY (CFClient::Map self) 1571DESTROY (DC::Map self)
988 CODE: 1572 CODE:
989{ 1573{
990 map_clear (self); 1574 map_clear (self);
991 Safefree (self->face); 1575 Safefree (self->face2tile);
1576 Safefree (self->tex);
992 Safefree (self); 1577 Safefree (self);
993} 1578}
994 1579
995void 1580void
1581resize (DC::Map self, int map_width, int map_height)
1582 CODE:
1583 self->w = map_width;
1584 self->h = map_height;
1585
1586void
996clear (CFClient::Map self) 1587clear (DC::Map self)
997 CODE: 1588 CODE:
998 map_clear (self); 1589 map_clear (self);
999 1590
1000void 1591void
1001set_face (CFClient::Map self, int face, int texid) 1592set_tileid (DC::Map self, int face, int tile)
1002 CODE: 1593 CODE:
1003{ 1594{
1004 while (self->faces <= face) 1595 need_facenum (self, face); self->face2tile [face] = tile;
1005 { 1596 need_texid (self, tile);
1006 Append (mapface, self->face, self->faces, self->faces);
1007 self->faces *= 2;
1008 }
1009
1010 self->face [face] = texid;
1011} 1597}
1012 1598
1013void 1599void
1600set_smooth (DC::Map self, int face, int smooth, int level)
1601 CODE:
1602{
1603 tileid texid;
1604 maptex *tex;
1605
1606 if (face < 0 || face >= self->faces)
1607 return;
1608
1609 if (smooth < 0 || smooth >= self->faces)
1610 return;
1611
1612 texid = self->face2tile [face];
1613
1614 if (!texid)
1615 return;
1616
1617 tex = self->tex + texid;
1618 tex->smoothtile = self->face2tile [smooth];
1619 tex->smoothlevel = level;
1620}
1621
1622void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1624 CODE:
1016{ 1625{
1017 while (self->texs <= texid) 1626 need_texid (self, texid);
1018 {
1019 Append (maptex, self->tex, self->texs, self->texs);
1020 self->texs *= 2;
1021 }
1022 1627
1023 { 1628 {
1024 maptex *tex = self->tex + texid; 1629 maptex *tex = self->tex + texid;
1025 1630
1026 tex->name = name; 1631 tex->name = name;
1031 tex->r = r; 1636 tex->r = r;
1032 tex->g = g; 1637 tex->g = g;
1033 tex->b = b; 1638 tex->b = b;
1034 tex->a = a; 1639 tex->a = a;
1035 } 1640 }
1641
1642 // somewhat hackish, but for textures that require it, it really
1643 // improves the look, and most others don't suffer.
1644 glBindTexture (GL_TEXTURE_2D, name);
1645 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1646 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1647 // use uglier nearest interpolation because linear suffers
1648 // from transparent color bleeding and ugly wrapping effects.
1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1650}
1037 1651
1038int 1652int
1039ox (CFClient::Map self) 1653ox (DC::Map self)
1040 ALIAS: 1654 ALIAS:
1041 oy = 1 1655 oy = 1
1656 x = 2
1657 y = 3
1658 w = 4
1659 h = 5
1042 CODE: 1660 CODE:
1043 switch (ix) 1661 switch (ix)
1044 { 1662 {
1045 case 0: RETVAL = self->ox; break; 1663 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1664 case 1: RETVAL = self->oy; break;
1665 case 2: RETVAL = self->x; break;
1666 case 3: RETVAL = self->y; break;
1667 case 4: RETVAL = self->w; break;
1668 case 5: RETVAL = self->h; break;
1047 } 1669 }
1048 OUTPUT: 1670 OUTPUT:
1049 RETVAL 1671 RETVAL
1050 1672
1051void 1673void
1052scroll (CFClient::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1053 CODE: 1675 CODE:
1054{ 1676{
1055 if (dx > 0) 1677 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1679 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1680 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1059 1681
1060 if (dy > 0) 1682 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1683 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1684 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1685 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1064 1686
1065 self->ox += dx; self->x += dx; 1687 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1688 self->oy += dy; self->y += dy;
1067 1689
1068 while (self->y < 0) 1690 while (self->y < 0)
1072 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1073 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1074 } 1696 }
1075} 1697}
1076 1698
1077void 1699SV *
1078map1a_update (CFClient::Map self, SV *data_) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1079 CODE: 1701 CODE:
1080{ 1702{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1705 mapcell *cell;
1084 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1085 1709
1086 while (data < data_end) 1710 while (data < data_end - 1)
1087 { 1711 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1089 1713
1090 x = ((flags >> 10) & 63) + self->x; 1714 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1715 y = self->y + ((flags >> 4) & 63);
1092 1716
1093 cell = map_get_cell (self, x, y); 1717 cell = map_get_cell (self, x, y);
1094 1718
1095 if (flags & 15) 1719 if (flags & 15)
1096 { 1720 {
1097 if (cell->darkness < 0) 1721 if (!cell->darkness)
1098 { 1722 {
1723 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1724 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1725 }
1104 1726
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1727 //TODO: don't trust server data to be in-range(!)
1108 1728
1109 if (flags & 4) 1729 if (flags & 8)
1110 { 1730 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1731 if (extmap)
1732 {
1733 uint8_t ext, cmd;
1734
1735 do
1736 {
1737 ext = *data++;
1738 cmd = ext & 0x7f;
1739
1740 if (cmd < 4)
1741 cell->darkness = 255 - ext * 64 + 1;
1742 else if (cmd == 5) // health
1743 {
1744 cell->stat_width = 1;
1745 cell->stat_hp = *data++;
1746 }
1747 else if (cmd == 6) // monster width
1748 cell->stat_width = *data++ + 1;
1749 else if (cmd == 0x47)
1750 {
1751 if (*data == 1) cell->player = data [1];
1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1755
1756 data += *data + 1;
1757 }
1758 else if (cmd == 8) // cell flags
1759 cell->flags = *data++;
1760 else if (ext & 0x40) // unknown, multibyte => skip
1761 data += *data + 1;
1762 else
1763 data++;
1764 }
1765 while (ext & 0x80);
1766 }
1767 else
1768 cell->darkness = *data++ + 1;
1112 } 1769 }
1113 1770
1771 for (z = 0; z <= 2; ++z)
1114 if (flags & 2) 1772 if (flags & (4 >> z))
1115 { 1773 {
1116 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1775 need_facenum (self, face);
1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1117 } 1791 }
1118
1119 if (flags & 1)
1120 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 }
1123 } 1792 }
1124 else 1793 else
1125 cell->darkness = -1; 1794 CELL_CLEAR (cell);
1126 } 1795 }
1127} 1796}
1797 OUTPUT:
1798 RETVAL
1128 1799
1129SV * 1800SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1131 CODE: 1802 CODE:
1132{ 1803{
1133 int x1, x; 1804 int x1, x;
1134 int y1, y; 1805 int y1, y;
1135 int z; 1806 int z;
1156 { 1827 {
1157 mapcell *cell = row->col + (x - row->c0); 1828 mapcell *cell = row->col + (x - row->c0);
1158 1829
1159 for (z = 0; z <= 0; z++) 1830 for (z = 0; z <= 0; z++)
1160 { 1831 {
1161 mapface face = cell->face [z];
1162
1163 if (face)
1164 {
1165 maptex tex = self->tex [face]; 1832 maptex tex = self->tex [cell->tile [z]];
1166 int a0 = 255 - tex.a; 1833 int a0 = 255 - tex.a;
1167 int a1 = tex.a; 1834 int a1 = tex.a;
1168 1835
1169 r = (r * a0 + tex.r * a1) / 255; 1836 r = (r * a0 + tex.r * a1) / 255;
1170 g = (g * a0 + tex.g * a1) / 255; 1837 g = (g * a0 + tex.g * a1) / 255;
1171 b = (b * a0 + tex.b * a1) / 255; 1838 b = (b * a0 + tex.b * a1) / 255;
1172 a = (a * a0 + tex.a * a1) / 255; 1839 a = (a * a0 + tex.a * a1) / 255;
1173 }
1174 } 1840 }
1175 } 1841 }
1176 1842
1177 *map++ = (r ) 1843 *map++ = (r )
1178 | (g << 8) 1844 | (g << 8)
1185} 1851}
1186 OUTPUT: 1852 OUTPUT:
1187 RETVAL 1853 RETVAL
1188 1854
1189void 1855void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1857 CODE:
1858{
1859 int x, y, z;
1860
1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1864 smooth_key skey;
1865 int pl_x, pl_y;
1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1872
1873 // thats current max. sorry.
1874 if (sw > 255) sw = 255;
1875 if (sh > 255) sh = 255;
1876
1877 // clear key, in case of extra padding
1878 memset (&skey, 0, sizeof (skey));
1879
1880 memset (&key, 0, sizeof (key));
1881 key.r = 255;
1882 key.g = 255;
1883 key.b = 255;
1884 key.a = 255;
1885 key.mode = GL_QUADS;
1886 key.format = GL_T2F_V3F;
1887 key.texname = -1;
1888
1889 mx += self->x;
1890 my += self->y;
1891
1892 // first pass: determine smooth_max
1893 // rather ugly, if you ask me
1894 // could also be stored inside mapcell and updated on change
1895 memset (smooth_max, 0, sizeof (smooth_max));
1896
1897 for (y = 0; y < sh; y++)
1898 if (0 <= y + my && y + my < self->rows)
1899 {
1900 maprow *row = self->row + (y + my);
1901
1902 for (x = 0; x < sw; x++)
1903 if (row->c0 <= x + mx && x + mx < row->c1)
1904 {
1905 mapcell *cell = row->col + (x + mx - row->c0);
1906
1907 smooth_max[x + 1][y + 1] =
1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1910 self->tex [cell->tile [2]].smoothlevel));
1911 }
1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1917
1918 for (z = 0; z <= 2; z++)
1919 {
1920 memset (smooth_level, 0, sizeof (smooth_level));
1921
1922 for (y = 0; y < sh; y++)
1923 if (0 <= y + my && y + my < self->rows)
1924 {
1925 maprow *row = self->row + (y + my);
1926
1927 for (x = 0; x < sw; x++)
1928 if (row->c0 <= x + mx && x + mx < row->c1)
1929 {
1930 mapcell *cell = row->col + (x + mx - row->c0);
1931 tileid tile = cell->tile [z];
1932
1933 if (tile)
1934 {
1935 maptex tex = self->tex [tile];
1936 int px = (x + 1) * T - tex.w;
1937 int py = (y + 1) * T - tex.h;
1938
1939 if (key.texname != tex.name)
1940 {
1941 if (!tex.name)
1942 tex = self->tex [2]; /* missing, replace by noface */
1943
1944 key.texname = tex.name;
1945 arr = rc_array (rc, &key);
1946 }
1947
1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1964 if (cell->flags & 1)
1965 {
1966 maptex tex = self->tex [1];
1967 int px = x * T + T * 2 / 32;
1968 int py = y * T - T * 6 / 32;
1969
1970 if (tex.name)
1971 {
1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1982 }
1983 }
1984 }
1985
1986 // update smooth hash
1987 if (tex.smoothtile)
1988 {
1989 skey.tile = tex.smoothtile;
1990 skey.level = tex.smoothlevel;
1991
1992 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1993
1994 // add bits to current tile and all neighbours. skey.x|y is
1995 // shifted +1|+1 so we always stay positive.
1996
1997 // bits is ___n cccc CCCC bbbb
1998 // n do not draw borders&corners
1999 // c draw these corners, but...
2000 // C ... not these
2001 // b draw these borders
2002
2003 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2004 // ┃· ·· ·┃ ━━
2005
2006 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2007 // ·· ·· ·┏ ┓·
2008
2009 // full tile
2010 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2011
2012 // borders
2013 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2014 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2015 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2016 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2017
2018 // corners
2019 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2020 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2021 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2022 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2023 }
2024 }
2025 }
2026 }
2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
2031 // go through all smoothlevels, lowest to highest, then draw.
2032 // this is basically counting sort
2033 {
2034 int w, b;
2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
2038 for (w = 0; w < 256 / 32; ++w)
2039 {
2040 uint32_t smask = smooth_level [w];
2041 if (smask)
2042 for (b = 0; b < 32; ++b)
2043 if (smask & (((uint32_t)1) << b))
2044 {
2045 int level = (w << 5) | b;
2046 HE *he;
2047
2048 hv_iterinit (smooth);
2049 while ((he = hv_iternext (smooth)))
2050 {
2051 smooth_key *skey = (smooth_key *)HeKEY (he);
2052 IV bits = SvIVX (HeVAL (he));
2053
2054 if (!(bits & 0x1000)
2055 && skey->level == level
2056 && level > smooth_max [skey->x][skey->y])
2057 {
2058 maptex tex = self->tex [skey->tile];
2059 int px = (((int)skey->x) - 1) * T;
2060 int py = (((int)skey->y) - 1) * T;
2061 int border = bits & 15;
2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2063 float dx = tex.s * .0625f; // 16 images/row
2064 float dy = tex.t * .5f ; // 2 images/column
2065
2066 if (tex.name)
2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
2070 if (key.texname != tex.name)
2071 {
2072 glEnd ();
2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2074 glBegin (GL_QUADS);
2075 }
2076
2077 if (border)
2078 {
2079 float ox = border * dx;
2080
2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2085 }
2086
2087 if (corner)
2088 {
2089 float ox = corner * dx;
2090
2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
2096 }
2097 }
2098 }
2099 }
2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
2105 }
2106
2107 hv_clear (smooth);
2108 }
2109
2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
2115
2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
2127 glDisable (GL_BLEND);
2128 rc_free (rc);
2129
2130 // top layer: overlays such as the health bar
2131 for (y = 0; y < sh; y++)
2132 if (0 <= y + my && y + my < self->rows)
2133 {
2134 maprow *row = self->row + (y + my);
2135
2136 for (x = 0; x < sw; x++)
2137 if (row->c0 <= x + mx && x + mx < row->c1)
2138 {
2139 mapcell *cell = row->col + (x + mx - row->c0);
2140
2141 int px = x * T;
2142 int py = y * T;
2143
2144 if (cell->stat_hp)
2145 {
2146 int width = cell->stat_width * T;
2147 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2148
2149 glColor3ub (0, 0, 0);
2150 glRectf (px + 1, py - thick - 2,
2151 px + width - 1, py);
2152
2153 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2154 glRectf (px + 2,
2155 py - thick - 1,
2156 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2157 }
2158 }
2159 }
2160}
2161
2162void
2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2164 CODE:
2165{
2166 static float color[16][3] = {
2167 { 0.00F, 0.00F, 0.00F },
2168 { 1.00F, 1.00F, 1.00F },
2169 { 0.00F, 0.00F, 0.55F },
2170 { 1.00F, 0.00F, 0.00F },
2171
2172 { 1.00F, 0.54F, 0.00F },
2173 { 0.11F, 0.56F, 1.00F },
2174 { 0.93F, 0.46F, 0.00F },
2175 { 0.18F, 0.54F, 0.34F },
2176
2177 { 0.56F, 0.73F, 0.56F },
2178 { 0.80F, 0.80F, 0.80F },
2179 { 0.55F, 0.41F, 0.13F },
2180 { 0.99F, 0.77F, 0.26F },
2181
2182 { 0.74F, 0.65F, 0.41F },
2183
2184 { 0.00F, 1.00F, 1.00F },
2185 { 1.00F, 0.00F, 1.00F },
2186 { 1.00F, 1.00F, 0.00F },
2187 };
2188
2189 int x, y;
2190
2191 glEnable (GL_TEXTURE_2D);
2192 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2193 glEnable (GL_BLEND);
2194 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2195 glBegin (GL_QUADS);
2196
2197 for (y = 0; y < h; y++)
2198 for (x = 0; x < w; x++)
2199 {
2200 unsigned char m = data [x + y * w];
2201
2202 if (m)
2203 {
2204 float *c = color [m & 15];
2205
2206 float tx1 = m & 0x40 ? 0.5 : 0.;
2207 float tx2 = tx1 + 0.5;
2208
2209 glColor4f (c[0], c[1], c[2], 0.75);
2210 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2211 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2212 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2213 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2214 }
2215 }
2216
2217 glEnd ();
2218 glDisable (GL_BLEND);
2219 glDisable (GL_TEXTURE_2D);
2220}
2221
2222void
2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1191 PPCODE: 2224 PPCODE:
1192{ 2225{
1193 int vx, vy;
1194 int x, y, z; 2226 int x, y;
1195 int last_name; 2227 int sw1 = sw + 2;
1196 mapface face; 2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1197 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1200 2234
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1204 2237
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 2238 mx += self->x - 1;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 2239 my += self->y - 1;
1207 2240
1208 /* 2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212 2242
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217
1218 glColor4ub (255, 255, 255, 255);
1219
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224
1225 glBegin (GL_QUADS);
1226
1227 last_name = 0;
1228
1229 for (z = 0; z < 3; z++)
1230 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1232 { 2245 {
1233 maprow *row = self->row + (y + vy); 2246 maprow *row = self->row + (y + my);
1234 2247
1235 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 2250 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1239 2252
1240 darkness[y * sw4 + x] = cell->darkness < 0 2253 darkness1 [y * sw1 + x] = cell->darkness
2254 ? 255 - (cell->darkness - 1)
1241 ? 255 - FOW_DARKNESS 2255 : 255 - FOW_DARKNESS;
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h;
1252
1253 if (last_name != tex.name)
1254 {
1255 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name);
1258 glBegin (GL_QUADS);
1259 }
1260
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 }
1266 } 2256 }
1267 } 2257 }
1268 2258
1269 glEnd (); 2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1270 2271
1271 glDisable (GL_TEXTURE_2D); 2272 uint8_t r11 = (d11 + d21 + d12) / 3;
1272 glDisable (GL_BLEND); 2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
1273 2296
1274 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
1277 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
1278} 2301}
1279 2302
1280SV * 2303SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
1282 CODE: 2305 CODE:
1283{ 2306{
1284 int x, y, x1, y1; 2307 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1311 if (row && row->c0 <= x && x < row->c1) 2334 if (row && row->c0 <= x && x < row->c1)
1312 { 2335 {
1313 mapcell *cell = row->col + (x - row->c0); 2336 mapcell *cell = row->col + (x - row->c0);
1314 uint8_t flags = 0; 2337 uint8_t flags = 0;
1315 2338
1316 if (cell->face [0]) flags |= 1; 2339 if (cell->tile [0]) flags |= 1;
1317 if (cell->face [1]) flags |= 2; 2340 if (cell->tile [1]) flags |= 2;
1318 if (cell->face [2]) flags |= 4; 2341 if (cell->tile [2]) flags |= 4;
1319 2342
1320 *data++ = flags; 2343 *data++ = flags;
1321 2344
1322 if (flags & 1) 2345 if (flags & 1)
1323 { 2346 {
2347 tileid tile = cell->tile [0];
1324 *data++ = cell->face [0] >> 8; 2348 *data++ = tile >> 8;
1325 *data++ = cell->face [0]; 2349 *data++ = tile;
1326 } 2350 }
1327 2351
1328 if (flags & 2) 2352 if (flags & 2)
1329 { 2353 {
2354 tileid tile = cell->tile [1];
1330 *data++ = cell->face [1] >> 8; 2355 *data++ = tile >> 8;
1331 *data++ = cell->face [1]; 2356 *data++ = tile;
1332 } 2357 }
1333 2358
1334 if (flags & 4) 2359 if (flags & 4)
1335 { 2360 {
2361 tileid tile = cell->tile [2];
1336 *data++ = cell->face [2] >> 8; 2362 *data++ = tile >> 8;
1337 *data++ = cell->face [2]; 2363 *data++ = tile;
1338 } 2364 }
1339 } 2365 }
1340 else 2366 else
1341 *data++ = 0; 2367 *data++ = 0;
1342 } 2368 }
1343 } 2369 }
1344 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
1345 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
1346 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
1347 RETVAL = data_sv; 2378 RETVAL = data_sv;
1348} 2379}
1349 OUTPUT: 2380 OUTPUT:
1350 RETVAL 2381 RETVAL
1351 2382
1352void 2383void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1354 PPCODE: 2385 PPCODE:
1355{ 2386{
1356 int x, y, z; 2387 int x, y, z;
1357 int w, h; 2388 int w, h;
1358 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
1359 2400
1360 if (*data++ != 0) 2401 if (*data++ != 0)
1361 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
1362 2403
1363 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
1364 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
1365 2406
1366 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
1378 { 2419 {
1379 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
1380 2421
1381 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
1382 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
1383 uint8_t flags = *data++; 2429 flags = *data++;
1384 2430
1385 if (flags) 2431 if (flags)
1386 { 2432 {
1387 mapface face[3] = { 0, 0, 0 };
1388
1389 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2434 tileid tile[3] = { 0, 0, 0 };
1390 2435
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2436 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1394 2439
1395 if (cell->darkness <= 0) 2440 if (cell->darkness == 0)
1396 { 2441 {
1397 cell->darkness = -1; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
1398 2444
1399 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
1400 { 2446 {
1401 cell->face[z] = face[z]; 2447 tileid t = tile [z];
1402 2448
1403 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2450 {
1404 XPUSHs (sv_2mortal (newSViv (face[z]))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2452 need_texid (self, t);
2453 }
2454
2455 cell->tile [z] = t;
1405 } 2456 }
1406 } 2457 }
1407 } 2458 }
1408 } 2459 }
1409 } 2460 }
1410} 2461}
1411 2462
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
1413 2464
1414CFClient::MixChunk 2465DC::RW
1415new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
1416 CODE: 2467 CODE:
1417 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
1418 OUTPUT: 2474 OUTPUT:
1419 RETVAL 2475 RETVAL
1420 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
1421void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
1422DESTROY (CFClient::MixChunk self) 2586DESTROY (DC::MixChunk self)
1423 CODE: 2587 CODE:
1424 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
1425 2589
1426int 2590int
1427volume (CFClient::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
1428 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
1429 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 2596 OUTPUT:
1431 RETVAL 2597 RETVAL
1432 2598
1433int 2599DC::Channel
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 2601 CODE:
2602{
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
1437 OUTPUT: 2614 OUTPUT:
1438 RETVAL 2615 RETVAL
1439 2616
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1441 2618
1442int 2619int
1443volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
1444 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
1445 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 2626 OUTPUT:
1447 RETVAL 2627 RETVAL
1448 2628
1449CFClient::MixMusic 2629void
1450new_from_file (SV *class, char *path) 2630fade_out (int ms)
1451 CODE: 2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
1452 RETVAL = Mix_LoadMUS (path); 2642 RETVAL = Mix_LoadMUS_RW (rwops);
1453 OUTPUT: 2643 OUTPUT:
1454 RETVAL 2644 RETVAL
1455 2645
1456void 2646void
1457DESTROY (CFClient::MixMusic self) 2647DESTROY (DC::MixMusic self)
1458 CODE: 2648 CODE:
1459 Mix_FreeMusic (self); 2649 Mix_FreeMusic (self);
1460 2650
1461int 2651int
1462play (CFClient::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
1463 CODE: 2653 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 2655 OUTPUT:
1466 RETVAL 2656 RETVAL
1467 2657
2658void
2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2660 CODE:
2661 Mix_FadeInMusicPos (self, loops, ms, position);
2662
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
1469 2666
1470BOOT: 2667BOOT:
1471{ 2668{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1473 static const struct { 2670 static const struct {
1474 const char *name; 2671 const char *name;
1475 IV iv; 2672 IV iv;
1476 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2675 const_iv (GL_VENDOR),
2676 const_iv (GL_VERSION),
2677 const_iv (GL_EXTENSIONS),
1478 const_iv (GL_COLOR_MATERIAL), 2678 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 2679 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 2680 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 2681 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 2682 const_iv (GL_BLEND),
2683 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 2684 const_iv (GL_SCISSOR_TEST),
2685 const_iv (GL_DEPTH_TEST),
2686 const_iv (GL_ALPHA_TEST),
2687 const_iv (GL_NORMALIZE),
2688 const_iv (GL_RESCALE_NORMAL),
2689 const_iv (GL_FRONT),
2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
1484 const_iv (GL_AND), 2692 const_iv (GL_AND),
1485 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 2696 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2697 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 2698 const_iv (GL_ONE_MINUS_DST_ALPHA),
2699 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 2700 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 2701 const_iv (GL_RGBA),
2702 const_iv (GL_RGBA4),
2703 const_iv (GL_RGBA8),
2704 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 2705 const_iv (GL_UNSIGNED_BYTE),
2706 const_iv (GL_UNSIGNED_SHORT),
2707 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 2708 const_iv (GL_ALPHA),
2709 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2711 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
1498 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2721 const_iv (GL_PROXY_TEXTURE_1D),
2722 const_iv (GL_PROXY_TEXTURE_2D),
1499 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
1501 const_iv (GL_TEXTURE_ENV), 2725 const_iv (GL_TEXTURE_ENV),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 2726 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 2727 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 2728 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 2729 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 2730 const_iv (GL_TEXTURE_WRAP_T),
2731 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 2732 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 2733 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 2734 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 2735 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2736 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2737 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2738 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2739 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 2740 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 2741 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 2742 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 2743 const_iv (GL_REPLACE),
2744 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 2745 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 2746 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 2747 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
1527 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2755 const_iv (GL_LINE_STRIP),
2756 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2758 const_iv (GL_QUAD_STRIP),
2759 const_iv (GL_TRIANGLES),
2760 const_iv (GL_TRIANGLE_STRIP),
2761 const_iv (GL_TRIANGLE_FAN),
1529 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_POLYGON),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1531 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2772 const_iv (GL_V2F),
2773 const_iv (GL_V3F),
2774 const_iv (GL_T2F_V3F),
2775 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 2776# undef const_iv
1533 }; 2777 };
1534 2778
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2779 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2780 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2781
2782 texture_av = newAV ();
2783 AvREAL_off (texture_av);
1537} 2784}
2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2792char *
2793gl_vendor ()
2794 CODE:
2795 RETVAL = (char *)glGetString (GL_VENDOR);
2796 OUTPUT:
2797 RETVAL
2798
2799char *
2800gl_version ()
2801 CODE:
2802 RETVAL = (char *)glGetString (GL_VERSION);
2803 OUTPUT:
2804 RETVAL
2805
2806char *
2807gl_extensions ()
2808 CODE:
2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2810 OUTPUT:
2811 RETVAL
2812
2813const char *glGetString (GLenum pname)
2814
2815GLint glGetInteger (GLenum pname)
2816 CODE:
2817 glGetIntegerv (pname, &RETVAL);
2818 OUTPUT:
2819 RETVAL
2820
2821GLdouble glGetDouble (GLenum pname)
2822 CODE:
2823 glGetDoublev (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
1538 2826
1539int glGetError () 2827int glGetError ()
2828
2829void glFinish ()
1540 2830
1541void glClear (int mask) 2831void glClear (int mask)
1542 2832
1543void glClearColor (float r, float g, float b, float a = 1.0) 2833void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2834 PROTOTYPE: @
1551 2841
1552void glHint (int target, int mode) 2842void glHint (int target, int mode)
1553 2843
1554void glBlendFunc (int sfactor, int dfactor) 2844void glBlendFunc (int sfactor, int dfactor)
1555 2845
2846void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2847 CODE:
2848 gl_BlendFuncSeparate (sa, da, saa, daa);
2849
2850void glDepthMask (int flag)
2851
1556void glLogicOp (int opcode) 2852void glLogicOp (int opcode)
1557 2853
1558void glColorMask (int red, int green, int blue, int alpha) 2854void glColorMask (int red, int green, int blue, int alpha)
1559 2855
1560void glMatrixMode (int mode) 2856void glMatrixMode (int mode)
1563 2859
1564void glPopMatrix () 2860void glPopMatrix ()
1565 2861
1566void glLoadIdentity () 2862void glLoadIdentity ()
1567 2863
2864void glDrawBuffer (int buffer)
2865
2866void glReadBuffer (int buffer)
2867
1568# near and far are due to microsofts buggy c compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2870
2871# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
1570 2875
1571void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
1572 2877
1573void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
1574 2879
1582 2887
1583void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
1584 CODE: 2889 CODE:
1585 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
1586 2891
1587void glBegin (int mode)
1588
1589void glEnd ()
1590
1591void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2893 ALIAS:
2894 glColor_premultiply = 1
1593 CODE: 2895 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2896 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2897 {
2898 r *= a;
2899 g *= a;
2900 b *= a;
2901 }
2902 // microsoft visual "c" rounds instead of truncating...
2903 glColor4f (r, g, b, a);
2904
2905void glRasterPos (float x, float y, float z = 0.)
2906 CODE:
2907 glRasterPos3f (0, 0, z);
2908 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2909
1597void glVertex (float x, float y, float z = 0.) 2910void glVertex (float x, float y, float z = 0.)
1598 CODE: 2911 CODE:
1599 glVertex3f (x, y, z); 2912 glVertex3f (x, y, z);
1600 2913
1601void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
1602 CODE: 2915 CODE:
1603 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
1604 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
1605void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
1606 CODE: 2948 CODE:
1607 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
1608 2950
1609void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
1612 2954
1613void glBindTexture (int target, int name) 2955void glBindTexture (int target, int name)
1614 2956
1615void glConvolutionParameter (int target, int pname, float params) 2957void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2958 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2959 if (gl.ConvolutionParameterf)
2960 gl.ConvolutionParameterf (target, pname, params);
1618 2961
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2962void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2963 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2964 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2965 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2966
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2968 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2969 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2971
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1630 2973
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2975
1633void glRasterPos (int x, int y) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE: 2977
1635 glRasterPos2i (x, y); 2978void glPixelZoom (float x, float y)
1636 2979
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2981
1639int glGenTexture () 2982int glGenTexture ()
1640 CODE: 2983 CODE:
1641{ 2984 RETVAL = gen_texture ();
1642 GLuint name;
1643 glGenTextures (1, &name);
1644 RETVAL = name;
1645}
1646 OUTPUT: 2985 OUTPUT:
1647 RETVAL 2986 RETVAL
1648 2987
1649void glDeleteTexture (int name) 2988void glDeleteTexture (int name)
1650 CODE: 2989 CODE:
1651{
1652 GLuint name_ = name;
1653 glDeleteTextures (1, &name_); 2990 del_texture (name);
1654} 2991
1655
1656int glGenList () 2992int glGenList ()
1657 CODE: 2993 CODE:
1658 RETVAL = glGenLists (1); 2994 RETVAL = glGenLists (1);
1659 OUTPUT: 2995 OUTPUT:
1660 RETVAL 2996 RETVAL
1667 3003
1668void glEndList () 3004void glEndList ()
1669 3005
1670void glCallList (int list) 3006void glCallList (int list)
1671 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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