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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
55 92
56static struct 93static struct
57{ 94{
58#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 96#include "glfunc.h"
60#undef GL_FUNC 97#undef GL_FUNC
61} gl; 98} gl;
62 99
100static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 102{
65 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 107 else
70 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
71} 109}
72 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
75 146
76typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
77 148
78static int 149static int
79shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
80{ 151{
81 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
92 163
93 return 0; 164 return 0;
94} 165}
95 166
96typedef struct cf_layout { 167typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
100 int base_height; 170 int base_height;
101 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
102} *CFClient__Layout; 173} *DC__Layout;
103 174
104static CFClient__Font default_font; 175static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
107 178
108static void 179static void
109substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
110{ 181{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 185#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 187}
121 188
122static void 189static void
123layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
124{ 191{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
127 */ 194 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
129 196
130 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 199
133 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
134} 201}
135 202
136static void 203static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
140 210
141 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 213
144 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
145} 215 if (!rect.height) rect.height = 1;
146 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
147typedef uint16_t mapface; 222typedef uint16_t faceid;
148 223
149typedef struct { 224typedef struct {
150 GLint name; 225 GLuint name;
151 int w, h; 226 int w, h;
152 float s, t; 227 float s, t;
153 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
154} maptex; 231} maptex;
155 232
156typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
157 int16_t darkness; 236 uint16_t darkness;
158 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 238} mapcell;
160 239
161typedef struct { 240typedef struct {
162 int32_t c0, c1; 241 int32_t c0, c1;
163 mapcell *col; 242 mapcell *col;
164} maprow; 243} maprow;
165 244
166typedef struct map { 245typedef struct map {
167 int x, y, w, h; 246 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 248 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 249 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 250
175 int32_t rows; 251 int32_t rows;
176 maprow *row; 252 maprow *row;
177} *CFClient__Map; 253} *DC__Map;
178 254
179static char * 255static char *
180prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
181{ 257{
182 char *p; 258 char *p;
199} 275}
200 276
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
204static maprow * 300static maprow *
205map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
206{ 302{
207 if (0 > y) 303 if (0 > y)
208 { 304 {
209 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
248 344
249 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
250} 346}
251 347
252static mapcell * 348static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
254{ 350{
255 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
256} 352}
257 353
258static void 354static void
259map_clear (CFClient__Map self) 355map_clear (DC__Map self)
260{ 356{
261 int r; 357 int r;
262 358
263 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
271 self->oy = 0; 367 self->oy = 0;
272 self->row = 0; 368 self->row = 0;
273 self->rows = 0; 369 self->rows = 0;
274} 370}
275 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
276static void 382static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 384{
279 int x, y; 385 int x, y;
280 maprow *row; 386 maprow *row;
387 mapcell *cell;
281 388
282 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 390 if (y >= 0)
284 { 391 {
285 if (y >= self->rows) 392 if (y >= self->rows)
291 if (x >= row->c0) 398 if (x >= row->c0)
292 { 399 {
293 if (x >= row->c1) 400 if (x >= row->c1)
294 break; 401 break;
295 402
296 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
297 } 406 }
298 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
299} 424}
300 425
301static void 426static void
302music_finished (void) 427music_finished (void)
303{ 428{
339 n |= n >> 16; 464 n |= n >> 16;
340 465
341 return n + 1; 466 return n + 1;
342} 467}
343 468
344MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
345 528
346PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
347 530
348BOOT: 531BOOT:
349{ 532{
350 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 534 static const struct {
352 const char *name; 535 const char *name;
353 IV iv; 536 IV iv;
354 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
356 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
438 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 648
451 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT), 650
453 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
454# undef const_iv 679# undef const_iv
455 }; 680 };
456 681
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
684
685 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
686 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 687}
688
689void
690weaken (SV *rv)
691 PROTOTYPE: $
692 CODE:
693 sv_rvweaken (rv);
694
695int
696in_destruct ()
697 CODE:
698 RETVAL = PL_main_cv == Nullcv;
699 OUTPUT:
700 RETVAL
460 701
461NV floor (NV x) 702NV floor (NV x)
462 703
463NV ceil (NV x) 704NV ceil (NV x)
464 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
465void 716void
466pango_init () 717pango_init ()
467 CODE: 718 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 719{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 723 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 724#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 727#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 728}
491 729
492int 730char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 731
495void 732int SDL_Init (U32 flags)
733
734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
496SDL_Quit () 738void SDL_Quit ()
497 739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
748
498void 749void
499SDL_ListModes () 750SDL_ListModes (int rgb, int alpha)
500 PPCODE: 751 PPCODE:
501{ 752{
502 SDL_Rect **m; 753 SDL_Rect **m;
503 754
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 759
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 760 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 761 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 762
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 763 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 767
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 770
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 772
524 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
525 while (*m) 774 while (*m)
526 { 775 {
776 if ((*m)->w >= 400 && (*m)->h >= 300)
777 {
527 AV *av = newAV (); 778 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
781 av_push (av, newSViv (rgb));
782 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 783 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
784 }
531 785
532 ++m; 786 ++m;
533 } 787 }
534} 788}
535 789
536char *
537SDL_GetError ()
538
539int 790int
540SDL_SetVideoMode (int w, int h, int fullscreen) 791SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 792 CODE:
793{
794 SDL_EnableUNICODE (1);
795 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
796
797 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
798 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
799 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
800 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
801
542 RETVAL = !!SDL_SetVideoMode ( 802 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 803 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 804 );
805
545 if (RETVAL) 806 if (RETVAL)
546 { 807 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 808 av_clear (texture_av);
809
810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 812#include "glfunc.h"
550# undef GL_FUNC 813#undef GL_FUNC
551 } 814 }
815}
552 OUTPUT: 816 OUTPUT:
553 RETVAL 817 RETVAL
554 818
555void 819void
556SDL_GL_SwapBuffers () 820SDL_GL_SwapBuffers ()
557 821
558char * 822char *
559SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
560 824
825int
826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
830
561void 831void
562SDL_PollEvent () 832poll_events ()
563 PPCODE: 833 PPCODE:
564{ 834{
565 SDL_Event ev; 835 SDL_Event ev;
566 836
567 while (SDL_PollEvent (&ev)) 837 SDL_PumpEvents ();
838 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 839 {
569 HV *hv = newHV (); 840 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 841 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 842
572 switch (ev.type) 843 switch (ev.type)
573 { 844 {
574 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
575 case SDL_KEYUP: 846 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 852 break;
581 853
582 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 856 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 857 break;
586 858
587 case SDL_MOUSEMOTION: 859 case SDL_MOUSEMOTION:
860 {
861 int state = ev.motion.state;
862 int x = ev.motion.x;
863 int y = ev.motion.y;
864 int xrel = ev.motion.xrel;
865 int yrel = ev.motion.yrel;
866
867 /* do simplistic event compression */
868 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
869 && state == ev.motion.state)
870 {
871 xrel += ev.motion.xrel;
872 yrel += ev.motion.yrel;
873 x = ev.motion.x;
874 y = ev.motion.y;
875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
876 }
877
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
884 }
595 break; 885 break;
596 886
597 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 890
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 901 break;
612 } 902 }
613 903
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 905 }
616} 906}
617 907
618int 908int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 910 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
623 913
624void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
625Mix_CloseAudio () 931Mix_CloseAudio ()
626 932
627int 933int
628Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
629 935
936const char *
937Mix_GetError ()
938
630void 939void
631lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
632 CODE: 941 CODE:
942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
943
944void
945win32_proxy_info ()
946 PPCODE:
947{
633#ifndef _WIN32 948#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 949 char buffer[2048];
950 DWORD buflen;
951
952 EXTEND (SP, 3);
953
954 buflen = sizeof (buffer);
955 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
956 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
957 {
958 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
959
960 buflen = sizeof (buffer);
961 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
962 {
963 PUSHs (newSVpv (buffer, 0));
964
965 buflen = sizeof (buffer);
966 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
967 PUSHs (newSVpv (buffer, 0));
968 }
969 }
635#endif 970#endif
971}
636 972
637void 973int
638add_font (char *file) 974add_font (char *file)
639 CODE: 975 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 977 OUTPUT:
642 // cairo... sigh... requires win2000 978 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 979
646void 980void
647load_image_inline (SV *image_) 981load_image_inline (SV *image_)
648 ALIAS: 982 ALIAS:
649 load_image_file = 1 983 load_image_file = 1
652 STRLEN image_len; 986 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
659 993
660 if (!rw) 994 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
662 996
691 1025
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1026 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1027
694 assert (surface2->pitch == surface2->w * 4); 1028 assert (surface2->pitch == surface2->w * 4);
695 1029
1030 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1031 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1032 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1033 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1034 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1035 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1036 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1037 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1038 SDL_UnlockSurface (surface2);
705 1039
706 SDL_FreeSurface (surface); 1040 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1041 SDL_FreeSurface (surface2);
708} 1042}
709 1043
735void 1069void
736error (char *message) 1070error (char *message)
737 CODE: 1071 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1073#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1075#endif
742 1076
743void 1077void
744fatal (char *message) 1078fatal (char *message)
745 CODE: 1079 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1081#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1083#endif
750 _exit (1); 1084 _exit (1);
751 1085
752void 1086void
753_exit (int retval) 1087_exit (int retval = 0)
754 CODE: 1088 CODE:
1089#ifdef WIN32
1090 ExitThread (retval); // unclean, please beam me up
1091#else
755 _exit (retval); 1092 _exit (retval);
1093#endif
756 1094
1095void
1096debug ()
1097 CODE:
1098{
1099#if DEBUG
1100 VALGRIND_DO_LEAK_CHECK;
1101#endif
1102}
1103
757MODULE = CFClient PACKAGE = CFClient::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
758 1105
759CFClient::Font 1106PROTOTYPES: DISABLE
1107
1108DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1110 CODE:
762{ 1111{
763 int count; 1112 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1116}
768 OUTPUT: 1117 OUTPUT:
769 RETVAL 1118 RETVAL
770 1119
771void 1120void
772DESTROY (CFClient::Font self) 1121DESTROY (DC::Font self)
773 CODE: 1122 CODE:
774 pango_font_description_free (self); 1123 pango_font_description_free (self);
775 1124
776void 1125void
777make_default (CFClient::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
778 CODE: 1128 CODE:
779 default_font = self; 1129 default_font = self;
780 1130
781MODULE = CFClient PACKAGE = CFClient::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1132
783CFClient::Layout 1133PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1134
1135void
1136glyph_cache_backup ()
1137 PROTOTYPE:
1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
1145 tc_restore ();
1146
1147DC::Layout
1148new (SV *class)
785 CODE: 1149 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
787 1151
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1153 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
796 1160
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
799 OUTPUT: 1163 OUTPUT:
800 RETVAL 1164 RETVAL
801 1165
802void 1166void
803DESTROY (CFClient::Layout self) 1167DESTROY (DC::Layout self)
804 CODE: 1168 CODE:
805 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
806 Safefree (self); 1171 Safefree (self);
807 1172
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1173void
816set_text (CFClient::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
817 CODE: 1175 CODE:
818{ 1176{
819 STRLEN textlen; 1177 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
821 1179
822 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
823} 1181}
824 1182
825void 1183void
826set_markup (CFClient::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
827 CODE: 1185 CODE:
828{ 1186{
829 STRLEN textlen; 1187 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
831 1189
832 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
833} 1191}
834 1192
835void 1193void
836set_shapes (CFClient::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
837 CODE: 1195 CODE:
838{ 1196{
839 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1199 const char *pos = text;
876 if (attrs) 1234 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
878} 1236}
879 1237
880void 1238void
881get_shapes (CFClient::Layout self) 1239get_shapes (DC::Layout self)
882 PPCODE: 1240 PPCODE:
883{ 1241{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1243
886 do 1244 do
887 { 1245 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1247
890 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
891 { 1249 {
892 PangoRectangle extents; 1250 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1252
1253 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1254 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1255 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1256 }
898 } 1257 }
899 while (pango_layout_iter_next_run (iter)); 1258 while (pango_layout_iter_next_run (iter));
900 1259
901 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
902} 1261}
903 1262
904int 1263int
905has_wrapped (CFClient::Layout self) 1264has_wrapped (DC::Layout self)
906 CODE: 1265 CODE:
907{ 1266{
908 int lines = 1; 1267 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
910 1269
915} 1274}
916 OUTPUT: 1275 OUTPUT:
917 RETVAL 1276 RETVAL
918 1277
919SV * 1278SV *
920get_text (CFClient::Layout self) 1279get_text (DC::Layout self)
921 CODE: 1280 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
924 OUTPUT: 1283 OUTPUT:
925 RETVAL 1284 RETVAL
926 1285
927void 1286void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1288 CODE:
930 self->r = r; 1289 self->r = r;
931 self->g = g; 1290 self->g = g;
932 self->b = b; 1291 self->b = b;
933 self->a = a; 1292 self->a = a;
934 1293
935void 1294void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1296 CODE:
938 if (self->font != font) 1297 if (self->font != font)
939 { 1298 {
940 self->font = font; 1299 self->font = font;
941 layout_update_font (self); 1300 layout_update_font (self);
942 } 1301 }
943 1302
944void 1303void
945set_height (CFClient::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
946 CODE: 1305 CODE:
947 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
948 { 1307 {
949 self->base_height = base_height; 1308 self->base_height = base_height;
950 layout_update_font (self); 1309 layout_update_font (self);
951 } 1310 }
952 1311
953void 1312void
954set_width (CFClient::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
955 CODE: 1314 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1316
958void 1317void
959set_indent (CFClient::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
960 CODE: 1319 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1321
963void 1322void
964set_spacing (CFClient::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
965 CODE: 1324 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1326
968void 1327void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1329 CODE:
971 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
976 ); 1335 );
977 1336
978void 1337void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1339 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1341
983void 1342void
984size (CFClient::Layout self) 1343size (DC::Layout self)
985 PPCODE: 1344 PPCODE:
986{ 1345{
987 int w, h; 1346 int w, h;
988 1347
989 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
994} 1353}
995 1354
996int 1355int
997descent (CFClient::Layout self) 1356descent (DC::Layout self)
998 CODE: 1357 CODE:
999{ 1358{
1000 PangoRectangle rect; 1359 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1004} 1363}
1005 OUTPUT: 1364 OUTPUT:
1006 RETVAL 1365 RETVAL
1007 1366
1008int 1367int
1009xy_to_index (CFClient::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1369 CODE:
1011{ 1370{
1012 int index, trailing; 1371 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1373 RETVAL = index + trailing;
1015} 1374}
1016 OUTPUT: 1375 OUTPUT:
1017 RETVAL 1376 RETVAL
1018 1377
1019void 1378void
1020cursor_pos (CFClient::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1380 PPCODE:
1022{ 1381{
1023 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1025 1384
1026 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1030} 1389}
1031 1390
1032void 1391void
1033render (CFClient::Layout self) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1393 PPCODE:
1035{ 1394{
1036 SV *retval; 1395 int line, x;
1037 int w, h;
1038 1396
1039 layout_get_pixel_size (self, &w, &h); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1041 if (self->rgba) 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1400 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1401#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1402 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1405}
1406
1407void
1408line_x_to_index (DC::Layout self, int line, int x)
1409 PPCODE:
1410{
1411 PangoLayoutLine *lp;
1412 int index, trailing;
1413
1414 if (line < 0)
1415 XSRETURN_EMPTY;
1416
1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1418 XSRETURN_EMPTY; /* do better */
1419
1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1421
1422 EXTEND (SP, 2);
1423 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1424 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1425 else
1096 { 1426 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1427 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1429 }
1121} 1430}
1122 1431
1432void
1433render (DC::Layout self, float x, float y, int flags = 0)
1434 CODE:
1435 rc_clear (self->rc);
1436 pango_opengl_render_layout_subpixel (
1437 self->pl,
1438 self->rc,
1439 x * PANGO_SCALE, y * PANGO_SCALE,
1440 self->r, self->g, self->b, self->a,
1441 flags
1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1446
1447void
1448draw (DC::Layout self)
1449 CODE:
1450{
1451 glEnable (GL_TEXTURE_2D);
1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1458
1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1123MODULE = CFClient PACKAGE = CFClient::Texture 1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1467
1125void 1468PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1469
1132 if (ow && oh) 1470void
1471pad (SV *data_, int ow, int oh, int nw, int nh)
1472 CODE:
1473{
1474 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1475 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1476 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1477 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1478 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1479 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1480
1146 SvPOK_only (result_); 1481 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1482 SvCUR_set (result_, nw * nh * bpp);
1148 1483
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1484 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1485 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1486 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1487
1153 sv_setsv (data_, result_); 1488 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1489 }
1160} 1490}
1161 1491
1162void 1492void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1493draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1499{
1170 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1174 1507
1175 if (items < 5) 1508 if (items < 5)
1176 { 1509 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1539 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1208 } 1541 }
1209} 1542}
1210 1543
1544IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1545 CODE:
1546{
1547 GLint width;
1548 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1549 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1550 RETVAL = width > 0;
1551}
1552 OUTPUT:
1553 RETVAL
1554
1211MODULE = CFClient PACKAGE = CFClient::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1556
1213CFClient::Map 1557PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1558
1559DC::Map
1560new (SV *class)
1215 CODE: 1561 CODE:
1216 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1563 RETVAL->x = 0;
1218 RETVAL->y = 0; 1564 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1565 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1566 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1567 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1568 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1569 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1570 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1571 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1572 RETVAL->row = 0;
1229 OUTPUT: 1573 OUTPUT:
1230 RETVAL 1574 RETVAL
1231 1575
1232void 1576void
1233DESTROY (CFClient::Map self) 1577DESTROY (DC::Map self)
1234 CODE: 1578 CODE:
1235{ 1579{
1236 map_clear (self); 1580 map_clear (self);
1237 Safefree (self->face); 1581 Safefree (self->face2tile);
1238 Safefree (self->tex); 1582 Safefree (self->tex);
1239 Safefree (self); 1583 Safefree (self);
1240} 1584}
1241 1585
1242void 1586void
1587resize (DC::Map self, int map_width, int map_height)
1588 CODE:
1589 self->w = map_width;
1590 self->h = map_height;
1591
1592void
1243clear (CFClient::Map self) 1593clear (DC::Map self)
1244 CODE: 1594 CODE:
1245 map_clear (self); 1595 map_clear (self);
1246 1596
1247void 1597void
1248set_face (CFClient::Map self, int face, int texid) 1598set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1599 CODE:
1250{ 1600{
1251 while (self->faces <= face) 1601 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1602 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1603}
1259 1604
1260void 1605void
1606set_smooth (DC::Map self, int face, int smooth, int level)
1607 CODE:
1608{
1609 tileid texid;
1610 maptex *tex;
1611
1612 if (face < 0 || face >= self->faces)
1613 return;
1614
1615 if (smooth < 0 || smooth >= self->faces)
1616 return;
1617
1618 texid = self->face2tile [face];
1619
1620 if (!texid)
1621 return;
1622
1623 tex = self->tex + texid;
1624 tex->smoothtile = self->face2tile [smooth];
1625 tex->smoothlevel = level;
1626}
1627
1628void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1630 CODE:
1263{ 1631{
1264 while (self->texs <= texid) 1632 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1633
1270 { 1634 {
1271 maptex *tex = self->tex + texid; 1635 maptex *tex = self->tex + texid;
1272 1636
1273 tex->name = name; 1637 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1656}
1293 1657
1294int 1658int
1295ox (CFClient::Map self) 1659ox (DC::Map self)
1296 ALIAS: 1660 ALIAS:
1297 oy = 1 1661 oy = 1
1298 x = 2 1662 x = 2
1299 y = 3 1663 y = 3
1300 w = 4 1664 w = 4
1311 } 1675 }
1312 OUTPUT: 1676 OUTPUT:
1313 RETVAL 1677 RETVAL
1314 1678
1315void 1679void
1316scroll (CFClient::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1317 CODE: 1681 CODE:
1318{ 1682{
1319 if (dx > 0) 1683 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1685 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1686 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1687
1324 if (dy > 0) 1688 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1689 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1690 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1691 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1692
1329 self->ox += dx; self->x += dx; 1693 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1694 self->oy += dy; self->y += dy;
1331 1695
1332 while (self->y < 0) 1696 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1338 } 1702 }
1339} 1703}
1340 1704
1341void 1705SV *
1342map1a_update (CFClient::Map self, SV *data_) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1707 CODE:
1344{ 1708{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1711 mapcell *cell;
1348 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1349 1715
1350 while (data < data_end) 1716 while (data < data_end - 1)
1351 { 1717 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1353 1719
1354 x = self->x + ((flags >> 10) & 63); 1720 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1721 y = self->y + ((flags >> 4) & 63);
1356 1722
1357 cell = map_get_cell (self, x, y); 1723 cell = map_get_cell (self, x, y);
1358 1724
1359 if (flags & 15) 1725 if (flags & 15)
1360 { 1726 {
1361 if (cell->darkness < 0) 1727 if (!cell->darkness)
1362 { 1728 {
1729 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1730 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1731 }
1368 1732
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1733 //TODO: don't trust server data to be in-range(!)
1372 1734
1373 if (flags & 4) 1735 if (flags & 8)
1374 { 1736 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 if (extmap)
1738 {
1739 uint8_t ext, cmd;
1740
1741 do
1742 {
1743 ext = *data++;
1744 cmd = ext & 0x7f;
1745
1746 if (cmd < 4)
1747 cell->darkness = 255 - ext * 64 + 1;
1748 else if (cmd == 5) // health
1749 {
1750 cell->stat_width = 1;
1751 cell->stat_hp = *data++;
1752 }
1753 else if (cmd == 6) // monster width
1754 cell->stat_width = *data++ + 1;
1755 else if (cmd == 0x47)
1756 {
1757 if (*data == 1) cell->player = data [1];
1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1761
1762 data += *data + 1;
1763 }
1764 else if (cmd == 8) // cell flags
1765 cell->flags = *data++;
1766 else if (ext & 0x40) // unknown, multibyte => skip
1767 data += *data + 1;
1768 else
1769 data++;
1770 }
1771 while (ext & 0x80);
1772 }
1773 else
1774 cell->darkness = *data++ + 1;
1376 } 1775 }
1377 1776
1777 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1778 if (flags & (4 >> z))
1379 { 1779 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1781 need_facenum (self, face);
1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1381 } 1797 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1798 }
1388 else 1799 else
1389 cell->darkness = -1; 1800 CELL_CLEAR (cell);
1390 } 1801 }
1391} 1802}
1803 OUTPUT:
1804 RETVAL
1392 1805
1393SV * 1806SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1808 CODE:
1396{ 1809{
1397 int x1, x; 1810 int x1, x;
1398 int y1, y; 1811 int y1, y;
1399 int z; 1812 int z;
1420 { 1833 {
1421 mapcell *cell = row->col + (x - row->c0); 1834 mapcell *cell = row->col + (x - row->c0);
1422 1835
1423 for (z = 0; z <= 0; z++) 1836 for (z = 0; z <= 0; z++)
1424 { 1837 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1838 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1839 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1840 int a1 = tex.a;
1432 1841
1433 r = (r * a0 + tex.r * a1) / 255; 1842 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1843 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1844 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1845 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1846 }
1439 } 1847 }
1440 1848
1441 *map++ = (r ) 1849 *map++ = (r )
1442 | (g << 8) 1850 | (g << 8)
1449} 1857}
1450 OUTPUT: 1858 OUTPUT:
1451 RETVAL 1859 RETVAL
1452 1860
1453void 1861void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1455 CODE: 1863 CODE:
1456{ 1864{
1457 int vx, vy;
1458 int x, y, z; 1865 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1866
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1870 smooth_key skey;
1871 int pl_x, pl_y;
1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1464 1876
1465 /* 1877 pl_tex.name = 0;
1466 int vx = self->vx = self->w >= sw
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1878
1470 int vy = self->vy = self->h >= sh 1879 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1880 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1881 if (sh > 255) sh = 255;
1473 */
1474 1882
1475 glColor4ub (255, 255, 255, 255); 1883 // clear key, in case of extra padding
1884 memset (&skey, 0, sizeof (skey));
1885
1886 memset (&key, 0, sizeof (key));
1887 key.r = 255;
1888 key.g = 255;
1889 key.b = 255;
1890 key.a = 255;
1891 key.mode = GL_QUADS;
1892 key.format = GL_T2F_V3F;
1893 key.texname = -1;
1894
1895 mx += self->x;
1896 my += self->y;
1897
1898 // first pass: determine smooth_max
1899 // rather ugly, if you ask me
1900 // could also be stored inside mapcell and updated on change
1901 memset (smooth_max, 0, sizeof (smooth_max));
1902
1903 for (y = 0; y < sh; y++)
1904 if (0 <= y + my && y + my < self->rows)
1905 {
1906 maprow *row = self->row + (y + my);
1907
1908 for (x = 0; x < sw; x++)
1909 if (row->c0 <= x + mx && x + mx < row->c1)
1910 {
1911 mapcell *cell = row->col + (x + mx - row->c0);
1912
1913 smooth_max[x + 1][y + 1] =
1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1916 self->tex [cell->tile [2]].smoothlevel));
1917 }
1918 }
1476 1919
1477 glEnable (GL_BLEND); 1920 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1923
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1924 for (z = 0; z <= 2; z++)
1925 {
1926 memset (smooth_level, 0, sizeof (smooth_level));
1927
1487 for (y = 0; y < sh; y++) 1928 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1929 if (0 <= y + my && y + my < self->rows)
1489 { 1930 {
1490 maprow *row = self->row + (y + vy); 1931 maprow *row = self->row + (y + my);
1491 1932
1492 for (x = 0; x < sw; x++) 1933 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1934 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1935 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1936 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1937 tileid tile = cell->tile [z];
1498 1938
1499 if (face) 1939 if (tile)
1940 {
1941 maptex tex = self->tex [tile];
1942 int px = (x + 1) * T - tex.w;
1943 int py = (y + 1) * T - tex.h;
1944
1945 if (key.texname != tex.name)
1946 {
1947 if (!tex.name)
1948 tex = self->tex [2]; /* missing, replace by noface */
1949
1950 key.texname = tex.name;
1951 arr = rc_array (rc, &key);
1952 }
1953
1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1970 if (cell->flags & 1)
1971 {
1972 maptex tex = self->tex [1];
1973 int px = x * T + T * 2 / 32;
1974 int py = y * T - T * 6 / 32;
1975
1976 if (tex.name)
1977 {
1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1988 }
1989 }
1990 }
1991
1992 // update smooth hash
1993 if (tex.smoothtile)
1994 {
1995 skey.tile = tex.smoothtile;
1996 skey.level = tex.smoothlevel;
1997
1998 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1999
2000 // add bits to current tile and all neighbours. skey.x|y is
2001 // shifted +1|+1 so we always stay positive.
2002
2003 // bits is ___n cccc CCCC bbbb
2004 // n do not draw borders&corners
2005 // c draw these corners, but...
2006 // C ... not these
2007 // b draw these borders
2008
2009 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2010 // ┃· ·· ·┃ ━━
2011
2012 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2013 // ·· ·· ·┏ ┓·
2014
2015 // full tile
2016 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2017
2018 // borders
2019 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2020 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2021 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2022 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2023
2024 // corners
2025 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2026 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2027 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2028 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2029 }
2030 }
2031 }
2032 }
2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
2037 // go through all smoothlevels, lowest to highest, then draw.
2038 // this is basically counting sort
2039 {
2040 int w, b;
2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
2044 for (w = 0; w < 256 / 32; ++w)
2045 {
2046 uint32_t smask = smooth_level [w];
2047 if (smask)
2048 for (b = 0; b < 32; ++b)
2049 if (smask & (((uint32_t)1) << b))
1500 { 2050 {
1501 maptex tex = self->tex [face]; 2051 int level = (w << 5) | b;
2052 HE *he;
1502 2053
1503 int px = (x + 1) * 32 - tex.w; 2054 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 2055 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 2056 {
2057 smooth_key *skey = (smooth_key *)HeKEY (he);
2058 IV bits = SvIVX (HeVAL (he));
2059
2060 if (!(bits & 0x1000)
2061 && skey->level == level
2062 && level > smooth_max [skey->x][skey->y])
2063 {
2064 maptex tex = self->tex [skey->tile];
2065 int px = (((int)skey->x) - 1) * T;
2066 int py = (((int)skey->y) - 1) * T;
2067 int border = bits & 15;
2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2069 float dx = tex.s * .0625f; // 16 images/row
2070 float dy = tex.t * .5f ; // 2 images/column
2071
2072 if (tex.name)
2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
2076 if (key.texname != tex.name)
2077 {
1508 glEnd (); 2078 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
2081 }
2082
2083 if (border)
2084 {
2085 float ox = border * dx;
2086
2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2091 }
2092
2093 if (corner)
2094 {
2095 float ox = corner * dx;
2096
2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
2102 }
2103 }
1512 } 2104 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2105 }
1519 }
1520 } 2106 }
1521 2107
1522 glEnd (); 2108 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
2111 }
2112
2113 hv_clear (smooth);
2114 }
2115
2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
2121
2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1525 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
1526} 2134 rc_free (rc);
1527 2135
2136 // top layer: overlays such as the health bar
2137 for (y = 0; y < sh; y++)
2138 if (0 <= y + my && y + my < self->rows)
2139 {
2140 maprow *row = self->row + (y + my);
2141
2142 for (x = 0; x < sw; x++)
2143 if (row->c0 <= x + mx && x + mx < row->c1)
2144 {
2145 mapcell *cell = row->col + (x + mx - row->c0);
2146
2147 int px = x * T;
2148 int py = y * T;
2149
2150 if (cell->stat_hp)
2151 {
2152 int width = cell->stat_width * T;
2153 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2154
2155 glColor3ub (0, 0, 0);
2156 glRectf (px + 1, py - thick - 2,
2157 px + width - 1, py);
2158
2159 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2160 glRectf (px + 2,
2161 py - thick - 1,
2162 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2163 }
2164 }
2165 }
2166}
2167
1528void 2168void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2170 CODE:
1531{ 2171{
1532 static float color[16][3] = { 2172 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 2173 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 2174 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 2175 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 2176 { 1.00F, 0.00F, 0.00F },
1537 2177
1538 { 1.00, 0.54, 0.00 }, 2178 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 2179 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 2180 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 2181 { 0.18F, 0.54F, 0.34F },
1542 2182
1543 { 0.56, 0.73, 0.56 }, 2183 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 2184 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 2185 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 2186 { 0.99F, 0.77F, 0.26F },
1547 2187
1548 { 0.74, 0.65, 0.41 }, 2188 { 0.74F, 0.65F, 0.41F },
1549 2189
1550 { 0.00, 1.00, 1.00 }, 2190 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 2191 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 2192 { 1.00F, 1.00F, 0.00F },
1553 }; 2193 };
1554 2194
1555 int x, y; 2195 int x, y;
1556 2196
1557 glEnable (GL_TEXTURE_2D); 2197 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1586} 2226}
1587 2227
1588void 2228void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2230 PPCODE:
1591{ 2231{
1592 int vx, vy;
1593 int x, y; 2232 int x, y;
2233 int sw1 = sw + 2;
2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2240
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2243
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2244 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2245 my += self->y - 1;
1604 2246
2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2248
1605 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1607 { 2251 {
1608 maprow *row = self->row + (y + vy); 2252 maprow *row = self->row + (y + my);
1609 2253
1610 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2256 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
1614 2258
1615 darkness[y * sw4 + x] = cell->darkness < 0 2259 darkness1 [y * sw1 + x] = cell->darkness
2260 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2261 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2262 }
1619 } 2263 }
1620 2264
2265 for (y = 0; y < sh; ++y)
2266 for (x = 0; x < sw; ++x)
2267 {
2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2277
2278 uint8_t r11 = (d11 + d21 + d12) / 3;
2279 uint8_t r21 = d21;
2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2281
2282 uint8_t r12 = d12;
2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2285
2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2289
2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2299 }
2300
2301 free (darkness1);
2302
1621 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
1625} 2307}
1626 2308
1627SV * 2309SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2311 CODE:
1630{ 2312{
1631 int x, y, x1, y1; 2313 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2340 if (row && row->c0 <= x && x < row->c1)
1659 { 2341 {
1660 mapcell *cell = row->col + (x - row->c0); 2342 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2343 uint8_t flags = 0;
1662 2344
1663 if (cell->face [0]) flags |= 1; 2345 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2346 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2347 if (cell->tile [2]) flags |= 4;
1666 2348
1667 *data++ = flags; 2349 *data++ = flags;
1668 2350
1669 if (flags & 1) 2351 if (flags & 1)
1670 { 2352 {
2353 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2354 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2355 *data++ = tile;
1673 } 2356 }
1674 2357
1675 if (flags & 2) 2358 if (flags & 2)
1676 { 2359 {
2360 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2361 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2362 *data++ = tile;
1679 } 2363 }
1680 2364
1681 if (flags & 4) 2365 if (flags & 4)
1682 { 2366 {
2367 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2368 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2369 *data++ = tile;
1685 } 2370 }
1686 } 2371 }
1687 else 2372 else
1688 *data++ = 0; 2373 *data++ = 0;
1689 } 2374 }
1690 } 2375 }
1691 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
1692 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
1694 RETVAL = data_sv; 2384 RETVAL = data_sv;
1695} 2385}
1696 OUTPUT: 2386 OUTPUT:
1697 RETVAL 2387 RETVAL
1698 2388
1699void 2389void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1701 PPCODE: 2391 PPCODE:
1702{ 2392{
1703 int x, y, z; 2393 int x, y, z;
1704 int w, h; 2394 int w, h;
1705 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
1706 2406
1707 if (*data++ != 0) 2407 if (*data++ != 0)
1708 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
1709 2409
1710 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
1712 2412
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
1725 { 2425 {
1726 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
1727 2427
1728 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
1729 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
1730 uint8_t flags = *data++; 2435 flags = *data++;
1731 2436
1732 if (flags) 2437 if (flags)
1733 { 2438 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2440 tileid tile[3] = { 0, 0, 0 };
1737 2441
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2442 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2445
1742 if (cell->darkness <= 0) 2446 if (cell->darkness == 0)
1743 { 2447 {
1744 cell->darkness = -1; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
1745 2450
1746 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
1747 { 2452 {
1748 cell->face[z] = face[z]; 2453 tileid t = tile [z];
1749 2454
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2456 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2458 need_texid (self, t);
2459 }
2460
2461 cell->tile [z] = t;
1752 } 2462 }
1753 } 2463 }
1754 } 2464 }
1755 } 2465 }
1756 } 2466 }
1757} 2467}
1758 2468
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2470
1761CFClient::MixChunk 2471DC::RW
1762new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
1763 CODE: 2473 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
1765 OUTPUT: 2480 OUTPUT:
1766 RETVAL 2481 RETVAL
1767 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
1768void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
1769DESTROY (CFClient::MixChunk self) 2592DESTROY (DC::MixChunk self)
1770 CODE: 2593 CODE:
1771 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
1772 2595
1773int 2596int
1774volume (CFClient::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2602 OUTPUT:
1778 RETVAL 2603 RETVAL
1779 2604
1780int 2605DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2607 CODE:
2608{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
1784 OUTPUT: 2620 OUTPUT:
1785 RETVAL 2621 RETVAL
1786 2622
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2624
1789int 2625int
1790volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
1791 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2632 OUTPUT:
1794 RETVAL 2633 RETVAL
1795 2634
1796CFClient::MixMusic 2635void
1797new_from_file (SV *class, char *path) 2636fade_out (int ms)
1798 CODE: 2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2648 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2649 OUTPUT:
1801 RETVAL 2650 RETVAL
1802 2651
1803void 2652void
1804DESTROY (CFClient::MixMusic self) 2653DESTROY (DC::MixMusic self)
1805 CODE: 2654 CODE:
1806 Mix_FreeMusic (self); 2655 Mix_FreeMusic (self);
1807 2656
1808int 2657int
1809play (CFClient::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
1810 CODE: 2659 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2661 OUTPUT:
1813 RETVAL 2662 RETVAL
1814 2663
2664void
2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2666 CODE:
2667 Mix_FadeInMusicPos (self, loops, ms, position);
2668
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
1816 2672
1817BOOT: 2673BOOT:
1818{ 2674{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2676 static const struct {
1821 const char *name; 2677 const char *name;
1822 IV iv; 2678 IV iv;
1823 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2681 const_iv (GL_VENDOR),
2682 const_iv (GL_VERSION),
2683 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2684 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2685 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2686 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2687 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2688 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2695 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2698 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2727 const_iv (GL_PROXY_TEXTURE_1D),
2728 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2731 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2732 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2733 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2761 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2782# undef const_iv
1905 }; 2783 };
1906 2784
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2785 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2786 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2787
2788 texture_av = newAV ();
2789 AvREAL_off (texture_av);
1909} 2790}
2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
1910 2797
1911char * 2798char *
1912gl_vendor () 2799gl_vendor ()
1913 CODE: 2800 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2814 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2815 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2816 OUTPUT:
1930 RETVAL 2817 RETVAL
1931 2818
2819const char *glGetString (GLenum pname)
2820
2821GLint glGetInteger (GLenum pname)
2822 CODE:
2823 glGetIntegerv (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2827GLdouble glGetDouble (GLenum pname)
2828 CODE:
2829 glGetDoublev (pname, &RETVAL);
2830 OUTPUT:
2831 RETVAL
2832
1932int glGetError () 2833int glGetError ()
1933 2834
1934void glFinish () 2835void glFinish ()
1935 2836
1936void glClear (int mask) 2837void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2876
1976# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
1978 2881
1979void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
1980 2883
1981void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
1982 2885
1990 2893
1991void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
1992 CODE: 2895 CODE:
1993 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
1994 2897
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2899 ALIAS:
2002 glColor_premultiply = 1 2900 glColor_premultiply = 1
2003 CODE: 2901 CODE:
2004 if (ix) 2902 if (ix)
2005 { 2903 {
2006 r *= a; 2904 r *= a;
2007 g *= a; 2905 g *= a;
2008 b *= a; 2906 b *= a;
2009 } 2907 }
2010 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2909 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2910
2022void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2912 CODE:
2024 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2919
2031void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2032 CODE: 2921 CODE:
2033 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2034 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2035void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2036 CODE: 2954 CODE:
2037 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2038 2956
2039void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2974 CODE:
2057 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2977
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2979
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2981
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2983
2984void glPixelZoom (float x, float y)
2065 2985
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2986void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2987
2068int glGenTexture () 2988int glGenTexture ()
2069 CODE: 2989 CODE:
2070{ 2990 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2991 OUTPUT:
2076 RETVAL 2992 RETVAL
2077 2993
2078void glDeleteTexture (int name) 2994void glDeleteTexture (int name)
2079 CODE: 2995 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2996 del_texture (name);
2083} 2997
2084
2085int glGenList () 2998int glGenList ()
2086 CODE: 2999 CODE:
2087 RETVAL = glGenLists (1); 3000 RETVAL = glGenLists (1);
2088 OUTPUT: 3001 OUTPUT:
2089 RETVAL 3002 RETVAL
2096 3009
2097void glEndList () 3010void glEndList ()
2098 3011
2099void glCallList (int list) 3012void glCallList (int list)
2100 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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