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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
556# undef const_iv 679# undef const_iv
557 }; 680 };
558 681
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 701
579NV floor (NV x) 702NV floor (NV x)
580 703
581NV ceil (NV x) 704NV ceil (NV x)
582 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
583void 716void
584pango_init () 717pango_init ()
585 CODE: 718 CODE:
586{ 719{
587 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
590} 728}
591 729
592int 730char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 731
595void 732int SDL_Init (U32 flags)
733
734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
596SDL_Quit () 738void SDL_Quit ()
597 739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
748
598void 749void
599SDL_ListModes () 750SDL_ListModes (int rgb, int alpha)
600 PPCODE: 751 PPCODE:
601{ 752{
602 SDL_Rect **m; 753 SDL_Rect **m;
603 754
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 759
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 760 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 761 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 762
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 763 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 767
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 770
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 772
628 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
629 while (*m) 774 while (*m)
630 { 775 {
776 if ((*m)->w >= 400 && (*m)->h >= 300)
777 {
631 AV *av = newAV (); 778 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
781 av_push (av, newSViv (rgb));
782 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 783 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
784 }
635 785
636 ++m; 786 ++m;
637 } 787 }
638} 788}
639 789
640char *
641SDL_GetError ()
642
643int 790int
644SDL_SetVideoMode (int w, int h, int fullscreen) 791SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 792 CODE:
793{
794 SDL_EnableUNICODE (1);
795 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
796
797 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
798 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
799 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
800 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
801
646 RETVAL = !!SDL_SetVideoMode ( 802 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 803 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 804 );
805
649 if (RETVAL) 806 if (RETVAL)
650 { 807 {
651 av_clear (texture_av); 808 av_clear (texture_av);
652 809
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 812#include "glfunc.h"
656# undef GL_FUNC 813#undef GL_FUNC
657
658 } 814 }
815}
659 OUTPUT: 816 OUTPUT:
660 RETVAL 817 RETVAL
661 818
662void 819void
663SDL_GL_SwapBuffers () 820SDL_GL_SwapBuffers ()
664 821
665char * 822char *
666SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
824
825int
826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
667 830
668void 831void
669poll_events () 832poll_events ()
670 PPCODE: 833 PPCODE:
671{ 834{
681 { 844 {
682 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
683 case SDL_KEYUP: 846 case SDL_KEYUP:
684 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
685 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
686 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
687 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
688 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
689 break; 852 break;
690 853
691 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
692 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
710 x = ev.motion.x; 873 x = ev.motion.x;
711 y = ev.motion.y; 874 y = ev.motion.y;
712 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
713 } 876 }
714 877
715 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
716 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
717 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
718 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
719 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
720 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
721 } 884 }
722 break; 885 break;
723 886
724 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
725 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
726 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
727 890
728 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
729 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
730 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
731 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 901 break;
739 } 902 }
740 903
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 905 }
743} 906}
744 907
745int 908int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 910 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
750 913
751void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
752Mix_CloseAudio () 931Mix_CloseAudio ()
753 932
754int 933int
755Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
756 938
757void 939void
758lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
759 CODE: 941 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
786 } 968 }
787 } 969 }
788#endif 970#endif
789} 971}
790 972
791void 973int
792add_font (char *file) 974add_font (char *file)
793 CODE: 975 CODE:
794 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
795 979
796void 980void
797load_image_inline (SV *image_) 981load_image_inline (SV *image_)
798 ALIAS: 982 ALIAS:
799 load_image_file = 1 983 load_image_file = 1
802 STRLEN image_len; 986 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
809 993
810 if (!rw) 994 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
812 996
885void 1069void
886error (char *message) 1070error (char *message)
887 CODE: 1071 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 1073#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 1075#endif
892 1076
893void 1077void
894fatal (char *message) 1078fatal (char *message)
895 CODE: 1079 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1081#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1083#endif
900 _exit (1); 1084 _exit (1);
901 1085
902void 1086void
903_exit (int retval = 0) 1087_exit (int retval = 0)
915#if DEBUG 1099#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
917#endif 1101#endif
918} 1102}
919 1103
920MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
921 1105
922CFPlus::Font 1106PROTOTYPES: DISABLE
1107
1108DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1110 CODE:
925{ 1111{
926 int count; 1112 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1116}
931 OUTPUT: 1117 OUTPUT:
932 RETVAL 1118 RETVAL
933 1119
934void 1120void
935DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
936 CODE: 1122 CODE:
937 pango_font_description_free (self); 1123 pango_font_description_free (self);
938 1124
939void 1125void
940make_default (CFPlus::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
941 CODE: 1128 CODE:
942 default_font = self; 1129 default_font = self;
943 1130
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1132
1133PROTOTYPES: DISABLE
1134
946void 1135void
947reset_glyph_cache () 1136glyph_cache_backup ()
1137 PROTOTYPE:
948 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
949 tc_clear (); 1145 tc_restore ();
950 1146
951CFPlus::Layout 1147DC::Layout
952new (SV *class) 1148new (SV *class)
953 CODE: 1149 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
955 1151
956 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
963 1160
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
966 OUTPUT: 1163 OUTPUT:
967 RETVAL 1164 RETVAL
968 1165
969void 1166void
970DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
971 CODE: 1168 CODE:
972 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
973 Safefree (self); 1171 Safefree (self);
974 1172
975void 1173void
976set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
977 CODE: 1175 CODE:
978{ 1176{
979 STRLEN textlen; 1177 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
981 1179
982 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
983} 1181}
984 1182
985void 1183void
986set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
987 CODE: 1185 CODE:
988{ 1186{
989 STRLEN textlen; 1187 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
991 1189
992 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
993} 1191}
994 1192
995void 1193void
996set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
997 CODE: 1195 CODE:
998{ 1196{
999 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1199 const char *pos = text;
1036 if (attrs) 1234 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1038} 1236}
1039 1237
1040void 1238void
1041get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1042 PPCODE: 1240 PPCODE:
1043{ 1241{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1243
1046 do 1244 do
1047 { 1245 {
1048 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1049 1247
1050 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1051 { 1249 {
1052 PangoRectangle extents; 1250 PangoRectangle extents;
1053 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1061 1259
1062 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1063} 1261}
1064 1262
1065int 1263int
1066has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1067 CODE: 1265 CODE:
1068{ 1266{
1069 int lines = 1; 1267 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1071 1269
1076} 1274}
1077 OUTPUT: 1275 OUTPUT:
1078 RETVAL 1276 RETVAL
1079 1277
1080SV * 1278SV *
1081get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1082 CODE: 1280 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1283 OUTPUT:
1086 RETVAL 1284 RETVAL
1087 1285
1088void 1286void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1288 CODE:
1091 self->r = r; 1289 self->r = r;
1092 self->g = g; 1290 self->g = g;
1093 self->b = b; 1291 self->b = b;
1094 self->a = a; 1292 self->a = a;
1095 1293
1096void 1294void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1296 CODE:
1099 if (self->font != font) 1297 if (self->font != font)
1100 { 1298 {
1101 self->font = font; 1299 self->font = font;
1102 layout_update_font (self); 1300 layout_update_font (self);
1103 } 1301 }
1104 1302
1105void 1303void
1106set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1107 CODE: 1305 CODE:
1108 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1109 { 1307 {
1110 self->base_height = base_height; 1308 self->base_height = base_height;
1111 layout_update_font (self); 1309 layout_update_font (self);
1112 } 1310 }
1113 1311
1114void 1312void
1115set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1314 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1316
1119void 1317void
1120set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1121 CODE: 1319 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1321
1124void 1322void
1125set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1126 CODE: 1324 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1326
1129void 1327void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1329 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1137 ); 1335 );
1138 1336
1139void 1337void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1339 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1341
1144void 1342void
1145size (CFPlus::Layout self) 1343size (DC::Layout self)
1146 PPCODE: 1344 PPCODE:
1147{ 1345{
1148 int w, h; 1346 int w, h;
1149 1347
1150 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1155} 1353}
1156 1354
1157int 1355int
1158descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1159 CODE: 1357 CODE:
1160{ 1358{
1161 PangoRectangle rect; 1359 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1164 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1165} 1363}
1166 OUTPUT: 1364 OUTPUT:
1167 RETVAL 1365 RETVAL
1168 1366
1169int 1367int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1369 CODE:
1172{ 1370{
1173 int index, trailing; 1371 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1176} 1374}
1177 OUTPUT: 1375 OUTPUT:
1178 RETVAL 1376 RETVAL
1179 1377
1180void 1378void
1181cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1380 PPCODE:
1183{ 1381{
1184 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1186 1384
1187 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1188 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1191} 1389}
1192 1390
1193void 1391void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1393 PPCODE:
1196{ 1394{
1197 int line, x; 1395 int line, x;
1198 1396
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1201 1400 --line;
1401#endif
1202 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1405}
1206 1406
1207void 1407void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1409 PPCODE:
1210{ 1410{
1211 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1212 int index, trailing; 1412 int index, trailing;
1213 1413
1214 if (line < 0) 1414 if (line < 0)
1215 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1216 1416
1217 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1218 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1219 1419
1220 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1221 1421
1222 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1429 }
1230} 1430}
1231 1431
1232void 1432void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1236 self->pl, 1437 self->pl,
1438 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1239 flags 1441 flags
1240 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1241 1446
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1447void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1448draw (DC::Layout self)
1246 CODE: 1449 CODE:
1247{ 1450{
1248 int ow = SvIV (w_); 1451 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1458
1251 if (ow && oh) 1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1467
1468PROTOTYPES: ENABLE
1469
1470void
1471pad (SV *data_, int ow, int oh, int nw, int nh)
1472 CODE:
1473{
1474 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1475 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1476 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1477 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1478 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1479 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1480
1265 SvPOK_only (result_); 1481 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1482 SvCUR_set (result_, nw * nh * bpp);
1267 1483
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1484 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1485 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1486 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1487
1272 sv_setsv (data_, result_); 1488 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1489 }
1279} 1490}
1280 1491
1281void 1492void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1493draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1499{
1289 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1293 1507
1294 if (items < 5) 1508 if (items < 5)
1295 { 1509 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1539 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1327 } 1541 }
1328} 1542}
1329 1543
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1544IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1545 CODE:
1546{
1547 GLint width;
1548 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1549 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1550 RETVAL = width > 0;
1551}
1552 OUTPUT:
1553 RETVAL
1331 1554
1332CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1556
1557PROTOTYPES: DISABLE
1558
1559DC::Map
1333new (SV *class) 1560new (SV *class)
1334 CODE: 1561 CODE:
1335 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1563 RETVAL->x = 0;
1337 RETVAL->y = 0; 1564 RETVAL->y = 0;
1345 RETVAL->row = 0; 1572 RETVAL->row = 0;
1346 OUTPUT: 1573 OUTPUT:
1347 RETVAL 1574 RETVAL
1348 1575
1349void 1576void
1350DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1351 CODE: 1578 CODE:
1352{ 1579{
1353 map_clear (self); 1580 map_clear (self);
1354 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1355 Safefree (self->tex); 1582 Safefree (self->tex);
1356 Safefree (self); 1583 Safefree (self);
1357} 1584}
1358 1585
1359void 1586void
1360resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1588 CODE:
1362 self->w = map_width; 1589 self->w = map_width;
1363 self->h = map_height; 1590 self->h = map_height;
1364 1591
1365void 1592void
1366clear (CFPlus::Map self) 1593clear (DC::Map self)
1367 CODE: 1594 CODE:
1368 map_clear (self); 1595 map_clear (self);
1369 1596
1370void 1597void
1371set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1599 CODE:
1373{ 1600{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1602 need_texid (self, tile);
1376} 1603}
1377 1604
1378void 1605void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1607 CODE:
1381{ 1608{
1382 tileid texid; 1609 tileid texid;
1383 maptex *tex; 1610 maptex *tex;
1384 1611
1397 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1399} 1626}
1400 1627
1401void 1628void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1630 CODE:
1404{ 1631{
1405 need_texid (self, texid); 1632 need_texid (self, texid);
1406 1633
1407 { 1634 {
1427 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1656}
1430 1657
1431int 1658int
1432ox (CFPlus::Map self) 1659ox (DC::Map self)
1433 ALIAS: 1660 ALIAS:
1434 oy = 1 1661 oy = 1
1435 x = 2 1662 x = 2
1436 y = 3 1663 y = 3
1437 w = 4 1664 w = 4
1448 } 1675 }
1449 OUTPUT: 1676 OUTPUT:
1450 RETVAL 1677 RETVAL
1451 1678
1452void 1679void
1453scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1454 CODE: 1681 CODE:
1455{ 1682{
1456 if (dx > 0) 1683 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1685 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1475 } 1702 }
1476} 1703}
1477 1704
1478void 1705SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1707 CODE:
1481{ 1708{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1711 mapcell *cell;
1485 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1486 1715
1487 while (data < data_end - 1) 1716 while (data < data_end - 1)
1488 { 1717 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1490 1719
1510 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1511 1740
1512 do 1741 do
1513 { 1742 {
1514 ext = *data++; 1743 ext = *data++;
1515 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1516 1745
1517 if (cmd < 4) 1746 if (cmd < 4)
1518 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1519 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1520 { 1749 {
1523 } 1752 }
1524 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1525 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1526 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1527 { 1756 {
1528 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1529 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1530 1761
1531 data += *data + 1; 1762 data += *data + 1;
1532 } 1763 }
1533 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1534 cell->flags = *data++; 1765 cell->flags = *data++;
1541 } 1772 }
1542 else 1773 else
1543 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1544 } 1775 }
1545 1776
1777 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1778 if (flags & (4 >> z))
1547 { 1779 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1781 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1551 } 1797 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1798 }
1567 else 1799 else
1568 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1569 } 1801 }
1570} 1802}
1803 OUTPUT:
1804 RETVAL
1571 1805
1572SV * 1806SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1808 CODE:
1575{ 1809{
1576 int x1, x; 1810 int x1, x;
1577 int y1, y; 1811 int y1, y;
1578 int z; 1812 int z;
1623} 1857}
1624 OUTPUT: 1858 OUTPUT:
1625 RETVAL 1859 RETVAL
1626 1860
1627void 1861void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1629 CODE: 1863 CODE:
1630{ 1864{
1865 int x, y, z;
1866
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1870 smooth_key skey;
1635 int x, y, z; 1871 int pl_x, pl_y;
1636 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1637 1878
1638 // thats current max. sorry. 1879 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1641 1882
1642 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1644 1885
1645 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1646 1887 key.r = 255;
1647 glEnable (GL_BLEND); 1888 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1651 1892 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1893 key.texname = -1;
1653
1654 last_name = 0;
1655 1894
1656 mx += self->x; 1895 mx += self->x;
1657 my += self->y; 1896 my += self->y;
1658 1897
1659 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1678 } 1917 }
1679 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1923
1681 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1682 { 1925 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1684 1927
1697 { 1940 {
1698 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1700 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1701 1944
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1705 { 1946 {
1706 if (!tex.name) 1947 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1708 1949
1709 glEnd (); 1950 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1952 }
1713 1953
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1718
1719 if (cell->flags && z == 2)
1720 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1970 if (cell->flags & 1)
1722 { 1971 {
1723 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1726 1975
1976 if (tex.name)
1727 glEnd (); 1977 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1988 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1989 }
1736 } 1990 }
1737 1991
1738 // update smooth hash 1992 // update smooth hash
1739 if (tex.smoothtile) 1993 if (tex.smoothtile)
1775 } 2029 }
1776 } 2030 }
1777 } 2031 }
1778 } 2032 }
1779 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1780 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 2038 // this is basically counting sort
1782 { 2039 {
1783 int w, b; 2040 int w, b;
1784 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1786 { 2045 {
1787 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1788 if (smask) 2047 if (smask)
1789 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 2067 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1812 2071
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 2072 if (tex.name)
1816 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1817 if (!tex.name) 2076 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 2077 {
1819
1820 glEnd (); 2078 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1823 } 2081 }
1824 2082
1825 if (border) 2083 if (border)
1826 { 2084 {
1827 float ox = border * dx; 2085 float ox = border * dx;
1828 2086
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2091 }
1834 2092
1835 if (corner) 2093 if (corner)
1836 { 2094 {
1837 float ox = corner * dx; 2095 float ox = corner * dx;
1838 2096
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1843 } 2102 }
1844 } 2103 }
1845 } 2104 }
1846 } 2105 }
1847 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1848 } 2111 }
1849 2112
1850 hv_clear (smooth); 2113 hv_clear (smooth);
1851 } 2114 }
1852 2115
1853 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1854 2121
1855 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1856 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1857 2135
1858 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1861 { 2139 {
1886 } 2164 }
1887 } 2165 }
1888} 2166}
1889 2167
1890void 2168void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2170 CODE:
1893{ 2171{
1894 static float color[16][3] = { 2172 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1948} 2226}
1949 2227
1950void 2228void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2230 PPCODE:
1953{ 2231{
1954 int x, y; 2232 int x, y;
2233 int sw1 = sw + 2;
2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2240
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2243
1963 mx += self->x; 2244 mx += self->x - 1;
1964 my += self->y; 2245 my += self->y - 1;
1965 2246
2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2248
1966 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1968 { 2251 {
1969 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
1970 2253
1971 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2256 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
1975 2258
1976 darkness[y * sw4 + x] = cell->darkness 2259 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2260 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2261 : 255 - FOW_DARKNESS;
1979 } 2262 }
1980 } 2263 }
1981 2264
2265 for (y = 0; y < sh; ++y)
2266 for (x = 0; x < sw; ++x)
2267 {
2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2277
2278 uint8_t r11 = (d11 + d21 + d12) / 3;
2279 uint8_t r21 = d21;
2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2281
2282 uint8_t r12 = d12;
2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2285
2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2289
2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2299 }
2300
2301 free (darkness1);
2302
1982 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
1986} 2307}
1987 2308
1988SV * 2309SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2311 CODE:
1991{ 2312{
1992 int x, y, x1, y1; 2313 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2051 else 2372 else
2052 *data++ = 0; 2373 *data++ = 0;
2053 } 2374 }
2054 } 2375 }
2055 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2056 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2057 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2058 RETVAL = data_sv; 2384 RETVAL = data_sv;
2059} 2385}
2060 OUTPUT: 2386 OUTPUT:
2061 RETVAL 2387 RETVAL
2062 2388
2063void 2389void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2065 PPCODE: 2391 PPCODE:
2066{ 2392{
2067 int x, y, z; 2393 int x, y, z;
2068 int w, h; 2394 int w, h;
2069 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2070 2406
2071 if (*data++ != 0) 2407 if (*data++ != 0)
2072 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2073 2409
2074 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2076 2412
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 { 2425 {
2090 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2091 2427
2092 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2093 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2094 uint8_t flags = *data++; 2435 flags = *data++;
2095 2436
2096 if (flags) 2437 if (flags)
2097 { 2438 {
2098 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2099 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2102 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2103 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2104 2445
2105 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2106 { 2447 {
2107 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2108 2450
2109 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2110 { 2452 {
2111 tileid t = tile [z]; 2453 tileid t = tile [z];
2112 2454
2113 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2114 { 2456 {
2115 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2116 need_texid (self, t); 2458 need_texid (self, t);
2117 } 2459 }
2118 2460
2119 cell->tile [z] = t; 2461 cell->tile [z] = t;
2120 } 2462 }
2122 } 2464 }
2123 } 2465 }
2124 } 2466 }
2125} 2467}
2126 2468
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2470
2129CFPlus::MixChunk 2471DC::RW
2130new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
2131 CODE: 2473 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2133 OUTPUT: 2480 OUTPUT:
2134 RETVAL 2481 RETVAL
2135 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2136void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2137DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2138 CODE: 2593 CODE:
2139 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2140 2595
2141int 2596int
2142volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2602 OUTPUT:
2146 RETVAL 2603 RETVAL
2147 2604
2148int 2605DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2607 CODE:
2608{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2152 OUTPUT: 2620 OUTPUT:
2153 RETVAL 2621 RETVAL
2154 2622
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2624
2157int 2625int
2158volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
2159 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2632 OUTPUT:
2162 RETVAL 2633 RETVAL
2163 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
2648 RETVAL = Mix_LoadMUS_RW (rwops);
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653DESTROY (DC::MixMusic self)
2654 CODE:
2655 Mix_FreeMusic (self);
2656
2164int 2657int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2185 CODE: 2659 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2661 OUTPUT:
2188 RETVAL 2662 RETVAL
2189 2663
2190int 2664void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2666 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2668
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
2198 2672
2199BOOT: 2673BOOT:
2200{ 2674{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2676 static const struct {
2203 const char *name; 2677 const char *name;
2204 IV iv; 2678 IV iv;
2205 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2681 const_iv (GL_VENDOR),
2682 const_iv (GL_VERSION),
2683 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2684 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2685 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2686 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2687 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2688 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2695 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2698 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2727 const_iv (GL_PROXY_TEXTURE_1D),
2728 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2731 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2732 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2733 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2782# undef const_iv
2292 2787
2293 texture_av = newAV (); 2788 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2295} 2790}
2296 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2297char * 2798char *
2298gl_vendor () 2799gl_vendor ()
2299 CODE: 2800 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2802 OUTPUT:
2313 CODE: 2814 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2815 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2816 OUTPUT:
2316 RETVAL 2817 RETVAL
2317 2818
2819const char *glGetString (GLenum pname)
2820
2821GLint glGetInteger (GLenum pname)
2822 CODE:
2823 glGetIntegerv (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2827GLdouble glGetDouble (GLenum pname)
2828 CODE:
2829 glGetDoublev (pname, &RETVAL);
2830 OUTPUT:
2831 RETVAL
2832
2318int glGetError () 2833int glGetError ()
2319 2834
2320void glFinish () 2835void glFinish ()
2321 2836
2322void glClear (int mask) 2837void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2876
2362# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2364 2881
2365void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2366 2883
2367void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2368 2885
2376 2893
2377void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2378 CODE: 2895 CODE:
2379 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2380 2897
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2899 ALIAS:
2388 glColor_premultiply = 1 2900 glColor_premultiply = 1
2389 CODE: 2901 CODE:
2390 if (ix) 2902 if (ix)
2391 { 2903 {
2394 b *= a; 2906 b *= a;
2395 } 2907 }
2396 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2398 2910
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2912 CODE:
2407 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2915
2413 2919
2414void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2415 CODE: 2921 CODE:
2416 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2417 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2418void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2419 CODE: 2954 CODE:
2420 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2421 2956
2422void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2974 CODE:
2440 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2977
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2979
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2981
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2983
2984void glPixelZoom (float x, float y)
2448 2985
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2986void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2987
2451int glGenTexture () 2988int glGenTexture ()
2452 CODE: 2989 CODE:
2472 3009
2473void glEndList () 3010void glEndList ()
2474 3011
2475void glCallList (int list) 3012void glCallList (int list)
2476 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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