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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
556# undef const_iv 679# undef const_iv
557 }; 680 };
558 681
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 701
579NV floor (NV x) 702NV floor (NV x)
580 703
581NV ceil (NV x) 704NV ceil (NV x)
582 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
583void 716void
584pango_init () 717pango_init ()
585 CODE: 718 CODE:
586{ 719{
587 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
590} 728}
591 729
592char *
593SDL_GetError () 730char *SDL_GetError ()
594 731
595int 732int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 733
598void 734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
599SDL_Quit () 738void SDL_Quit ()
739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
600 748
601void 749void
602SDL_ListModes (int rgb, int alpha) 750SDL_ListModes (int rgb, int alpha)
603 PPCODE: 751 PPCODE:
604{ 752{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 767
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 770
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 772
628 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
629 while (*m) 774 while (*m)
630 { 775 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 776 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 777 {
633 AV *av = newAV (); 778 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 781 av_push (av, newSViv (rgb));
660 805
661 if (RETVAL) 806 if (RETVAL)
662 { 807 {
663 av_clear (texture_av); 808 av_clear (texture_av);
664 809
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 812#include "glfunc.h"
668#undef GL_FUNC 813#undef GL_FUNC
669 } 814 }
670} 815}
677char * 822char *
678SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
679 824
680int 825int
681SDL_GetAppState () 826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
682 830
683void 831void
684poll_events () 832poll_events ()
685 PPCODE: 833 PPCODE:
686{ 834{
696 { 844 {
697 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
698 case SDL_KEYUP: 846 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 852 break;
705 853
706 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 873 x = ev.motion.x;
726 y = ev.motion.y; 874 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 876 }
729 877
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 884 }
737 break; 885 break;
738 886
739 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 890
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 901 break;
754 } 902 }
755 903
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 905 }
758} 906}
759 907
760int 908int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 910 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
765 913
766void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
767Mix_CloseAudio () 931Mix_CloseAudio ()
768 932
769int 933int
770Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
771 938
772void 939void
773lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
774 CODE: 941 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 968 }
802 } 969 }
803#endif 970#endif
804} 971}
805 972
806void 973int
807add_font (char *file) 974add_font (char *file)
808 CODE: 975 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
810 979
811void 980void
812load_image_inline (SV *image_) 981load_image_inline (SV *image_)
813 ALIAS: 982 ALIAS:
814 load_image_file = 1 983 load_image_file = 1
817 STRLEN image_len; 986 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
824 993
825 if (!rw) 994 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
827 996
900void 1069void
901error (char *message) 1070error (char *message)
902 CODE: 1071 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1073#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1075#endif
907 1076
908void 1077void
909fatal (char *message) 1078fatal (char *message)
910 CODE: 1079 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1081#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1083#endif
915 _exit (1); 1084 _exit (1);
916 1085
917void 1086void
918_exit (int retval = 0) 1087_exit (int retval = 0)
930#if DEBUG 1099#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
932#endif 1101#endif
933} 1102}
934 1103
935MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
936 1105
937CFPlus::Font 1106PROTOTYPES: DISABLE
1107
1108DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1110 CODE:
940{ 1111{
941 int count; 1112 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1116}
946 OUTPUT: 1117 OUTPUT:
947 RETVAL 1118 RETVAL
948 1119
949void 1120void
950DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
951 CODE: 1122 CODE:
952 pango_font_description_free (self); 1123 pango_font_description_free (self);
953 1124
954void 1125void
955make_default (CFPlus::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
956 CODE: 1128 CODE:
957 default_font = self; 1129 default_font = self;
958 1130
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1132
1133PROTOTYPES: DISABLE
1134
961void 1135void
962reset_glyph_cache () 1136glyph_cache_backup ()
1137 PROTOTYPE:
963 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
964 tc_clear (); 1145 tc_restore ();
965 1146
966CFPlus::Layout 1147DC::Layout
967new (SV *class) 1148new (SV *class)
968 CODE: 1149 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
970 1151
971 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
978 1160
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
981 OUTPUT: 1163 OUTPUT:
982 RETVAL 1164 RETVAL
983 1165
984void 1166void
985DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
986 CODE: 1168 CODE:
987 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
988 Safefree (self); 1171 Safefree (self);
989 1172
990void 1173void
991set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
992 CODE: 1175 CODE:
993{ 1176{
994 STRLEN textlen; 1177 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
996 1179
997 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
998} 1181}
999 1182
1000void 1183void
1001set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
1002 CODE: 1185 CODE:
1003{ 1186{
1004 STRLEN textlen; 1187 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
1006 1189
1007 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
1008} 1191}
1009 1192
1010void 1193void
1011set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
1012 CODE: 1195 CODE:
1013{ 1196{
1014 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1199 const char *pos = text;
1051 if (attrs) 1234 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1053} 1236}
1054 1237
1055void 1238void
1056get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1057 PPCODE: 1240 PPCODE:
1058{ 1241{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1243
1061 do 1244 do
1062 { 1245 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1247
1065 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1066 { 1249 {
1067 PangoRectangle extents; 1250 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1259
1077 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1078} 1261}
1079 1262
1080int 1263int
1081has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1082 CODE: 1265 CODE:
1083{ 1266{
1084 int lines = 1; 1267 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1086 1269
1091} 1274}
1092 OUTPUT: 1275 OUTPUT:
1093 RETVAL 1276 RETVAL
1094 1277
1095SV * 1278SV *
1096get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1097 CODE: 1280 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1283 OUTPUT:
1101 RETVAL 1284 RETVAL
1102 1285
1103void 1286void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1288 CODE:
1106 self->r = r; 1289 self->r = r;
1107 self->g = g; 1290 self->g = g;
1108 self->b = b; 1291 self->b = b;
1109 self->a = a; 1292 self->a = a;
1110 1293
1111void 1294void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1296 CODE:
1114 if (self->font != font) 1297 if (self->font != font)
1115 { 1298 {
1116 self->font = font; 1299 self->font = font;
1117 layout_update_font (self); 1300 layout_update_font (self);
1118 } 1301 }
1119 1302
1120void 1303void
1121set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1122 CODE: 1305 CODE:
1123 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1124 { 1307 {
1125 self->base_height = base_height; 1308 self->base_height = base_height;
1126 layout_update_font (self); 1309 layout_update_font (self);
1127 } 1310 }
1128 1311
1129void 1312void
1130set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1314 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1316
1134void 1317void
1135set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1136 CODE: 1319 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1321
1139void 1322void
1140set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1141 CODE: 1324 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1326
1144void 1327void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1329 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1152 ); 1335 );
1153 1336
1154void 1337void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1339 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1341
1159void 1342void
1160size (CFPlus::Layout self) 1343size (DC::Layout self)
1161 PPCODE: 1344 PPCODE:
1162{ 1345{
1163 int w, h; 1346 int w, h;
1164 1347
1165 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1170} 1353}
1171 1354
1172int 1355int
1173descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1174 CODE: 1357 CODE:
1175{ 1358{
1176 PangoRectangle rect; 1359 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1180} 1363}
1181 OUTPUT: 1364 OUTPUT:
1182 RETVAL 1365 RETVAL
1183 1366
1184int 1367int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1369 CODE:
1187{ 1370{
1188 int index, trailing; 1371 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1191} 1374}
1192 OUTPUT: 1375 OUTPUT:
1193 RETVAL 1376 RETVAL
1194 1377
1195void 1378void
1196cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1380 PPCODE:
1198{ 1381{
1199 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1384
1202 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1389}
1207 1390
1208void 1391void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1393 PPCODE:
1211{ 1394{
1212 int line, x; 1395 int line, x;
1213 1396
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1400 --line;
1401#endif
1217 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1405}
1221 1406
1222void 1407void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1409 PPCODE:
1225{ 1410{
1226 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1227 int index, trailing; 1412 int index, trailing;
1228 1413
1229 if (line < 0) 1414 if (line < 0)
1230 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1231 1416
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1234 1419
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1421
1237 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1429 }
1245} 1430}
1246 1431
1247void 1432void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1251 self->pl, 1437 self->pl,
1438 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1254 flags 1441 flags
1255 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1256 1446
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1447void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1448draw (DC::Layout self)
1263 CODE: 1449 CODE:
1264{ 1450{
1265 int ow = SvIV (w_); 1451 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1458
1268 if (ow && oh) 1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1467
1468PROTOTYPES: ENABLE
1469
1470void
1471pad (SV *data_, int ow, int oh, int nw, int nh)
1472 CODE:
1473{
1474 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1475 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1476 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1477 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1478 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1479 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1480
1282 SvPOK_only (result_); 1481 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1482 SvCUR_set (result_, nw * nh * bpp);
1284 1483
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1484 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1485 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1486 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1487
1289 sv_setsv (data_, result_); 1488 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1489 }
1296} 1490}
1297 1491
1298void 1492void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1493draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1499{
1306 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1310 1507
1311 if (items < 5) 1508 if (items < 5)
1312 { 1509 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1550 RETVAL = width > 0;
1354} 1551}
1355 OUTPUT: 1552 OUTPUT:
1356 RETVAL 1553 RETVAL
1357 1554
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1556
1360CFPlus::Map 1557PROTOTYPES: DISABLE
1558
1559DC::Map
1361new (SV *class) 1560new (SV *class)
1362 CODE: 1561 CODE:
1363 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1563 RETVAL->x = 0;
1365 RETVAL->y = 0; 1564 RETVAL->y = 0;
1373 RETVAL->row = 0; 1572 RETVAL->row = 0;
1374 OUTPUT: 1573 OUTPUT:
1375 RETVAL 1574 RETVAL
1376 1575
1377void 1576void
1378DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1379 CODE: 1578 CODE:
1380{ 1579{
1381 map_clear (self); 1580 map_clear (self);
1382 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1383 Safefree (self->tex); 1582 Safefree (self->tex);
1384 Safefree (self); 1583 Safefree (self);
1385} 1584}
1386 1585
1387void 1586void
1388resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1588 CODE:
1390 self->w = map_width; 1589 self->w = map_width;
1391 self->h = map_height; 1590 self->h = map_height;
1392 1591
1393void 1592void
1394clear (CFPlus::Map self) 1593clear (DC::Map self)
1395 CODE: 1594 CODE:
1396 map_clear (self); 1595 map_clear (self);
1397 1596
1398void 1597void
1399set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1599 CODE:
1401{ 1600{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1602 need_texid (self, tile);
1404} 1603}
1405 1604
1406void 1605void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1607 CODE:
1409{ 1608{
1410 tileid texid; 1609 tileid texid;
1411 maptex *tex; 1610 maptex *tex;
1412 1611
1425 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1427} 1626}
1428 1627
1429void 1628void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1630 CODE:
1432{ 1631{
1433 need_texid (self, texid); 1632 need_texid (self, texid);
1434 1633
1435 { 1634 {
1455 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1656}
1458 1657
1459int 1658int
1460ox (CFPlus::Map self) 1659ox (DC::Map self)
1461 ALIAS: 1660 ALIAS:
1462 oy = 1 1661 oy = 1
1463 x = 2 1662 x = 2
1464 y = 3 1663 y = 3
1465 w = 4 1664 w = 4
1476 } 1675 }
1477 OUTPUT: 1676 OUTPUT:
1478 RETVAL 1677 RETVAL
1479 1678
1480void 1679void
1481scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1482 CODE: 1681 CODE:
1483{ 1682{
1484 if (dx > 0) 1683 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1685 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1503 } 1702 }
1504} 1703}
1505 1704
1506void 1705SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1707 CODE:
1509{ 1708{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1711 mapcell *cell;
1513 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1514 1715
1515 while (data < data_end - 1) 1716 while (data < data_end - 1)
1516 { 1717 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1518 1719
1538 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1539 1740
1540 do 1741 do
1541 { 1742 {
1542 ext = *data++; 1743 ext = *data++;
1543 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1544 1745
1545 if (cmd < 4) 1746 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1548 { 1749 {
1551 } 1752 }
1552 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1555 { 1756 {
1556 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1761
1559 data += *data + 1; 1762 data += *data + 1;
1560 } 1763 }
1561 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1765 cell->flags = *data++;
1569 } 1772 }
1570 else 1773 else
1571 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1572 } 1775 }
1573 1776
1777 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1778 if (flags & (4 >> z))
1575 { 1779 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1781 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1579 } 1797 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1798 }
1595 else 1799 else
1596 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1597 } 1801 }
1598} 1802}
1803 OUTPUT:
1804 RETVAL
1599 1805
1600SV * 1806SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1808 CODE:
1603{ 1809{
1604 int x1, x; 1810 int x1, x;
1605 int y1, y; 1811 int y1, y;
1606 int z; 1812 int z;
1651} 1857}
1652 OUTPUT: 1858 OUTPUT:
1653 RETVAL 1859 RETVAL
1654 1860
1655void 1861void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1863 CODE:
1658{ 1864{
1865 int x, y, z;
1866
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1870 smooth_key skey;
1663 int x, y, z; 1871 int pl_x, pl_y;
1664 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1665 1878
1666 // thats current max. sorry. 1879 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1669 1882
1670 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1672 1885
1673 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1674 1887 key.r = 255;
1675 glEnable (GL_BLEND); 1888 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1679 1892 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1893 key.texname = -1;
1681
1682 last_name = 0;
1683 1894
1684 mx += self->x; 1895 mx += self->x;
1685 my += self->y; 1896 my += self->y;
1686 1897
1687 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1706 } 1917 }
1707 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1923
1709 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1710 { 1925 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1712 1927
1725 { 1940 {
1726 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1729 1944
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1733 { 1946 {
1734 if (!tex.name) 1947 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1736 1949
1737 glEnd (); 1950 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1952 }
1741 1953
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1970 if (cell->flags & 1)
1750 { 1971 {
1751 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1754 1975
1976 if (tex.name)
1755 glEnd (); 1977 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1988 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1989 }
1764 } 1990 }
1765 1991
1766 // update smooth hash 1992 // update smooth hash
1767 if (tex.smoothtile) 1993 if (tex.smoothtile)
1803 } 2029 }
1804 } 2030 }
1805 } 2031 }
1806 } 2032 }
1807 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1808 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2038 // this is basically counting sort
1810 { 2039 {
1811 int w, b; 2040 int w, b;
1812 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1814 { 2045 {
1815 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1816 if (smask) 2047 if (smask)
1817 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2067 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1840 2071
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2072 if (tex.name)
1844 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1845 if (!tex.name) 2076 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2077 {
1847
1848 glEnd (); 2078 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1851 } 2081 }
1852 2082
1853 if (border) 2083 if (border)
1854 { 2084 {
1855 float ox = border * dx; 2085 float ox = border * dx;
1856 2086
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2091 }
1862 2092
1863 if (corner) 2093 if (corner)
1864 { 2094 {
1865 float ox = corner * dx; 2095 float ox = corner * dx;
1866 2096
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1871 } 2102 }
1872 } 2103 }
1873 } 2104 }
1874 } 2105 }
1875 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1876 } 2111 }
1877 2112
1878 hv_clear (smooth); 2113 hv_clear (smooth);
1879 } 2114 }
1880 2115
1881 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1882 2121
1883 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1884 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1885 2135
1886 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1889 { 2139 {
1914 } 2164 }
1915 } 2165 }
1916} 2166}
1917 2167
1918void 2168void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2170 CODE:
1921{ 2171{
1922 static float color[16][3] = { 2172 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1976} 2226}
1977 2227
1978void 2228void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2230 PPCODE:
1981{ 2231{
1982 int x, y; 2232 int x, y;
2233 int sw1 = sw + 2;
2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2240
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2243
1991 mx += self->x; 2244 mx += self->x - 1;
1992 my += self->y; 2245 my += self->y - 1;
1993 2246
2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2248
1994 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1996 { 2251 {
1997 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
1998 2253
1999 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2256 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
2003 2258
2004 darkness[y * sw4 + x] = cell->darkness 2259 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2260 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2261 : 255 - FOW_DARKNESS;
2007 } 2262 }
2008 } 2263 }
2009 2264
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2265 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2266 for (x = 0; x < sw; ++x)
2020 { 2267 {
2021 float *f = (float *)matrix; 2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2277
2025 for (dy = -1; dy <= 1; ++dy) 2278 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2279 uint8_t r21 = d21;
2027 { 2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2281
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2282 uint8_t r12 = d12;
2032 } 2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2033 2285
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2289
2037 darkness_sv = darkness2_sv; 2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2299 }
2300
2301 free (darkness1);
2039 2302
2040 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
2044} 2307}
2045 2308
2046SV * 2309SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2311 CODE:
2049{ 2312{
2050 int x, y, x1, y1; 2313 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2109 else 2372 else
2110 *data++ = 0; 2373 *data++ = 0;
2111 } 2374 }
2112 } 2375 }
2113 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2114 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2115 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2116 RETVAL = data_sv; 2384 RETVAL = data_sv;
2117} 2385}
2118 OUTPUT: 2386 OUTPUT:
2119 RETVAL 2387 RETVAL
2120 2388
2121void 2389void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2123 PPCODE: 2391 PPCODE:
2124{ 2392{
2125 int x, y, z; 2393 int x, y, z;
2126 int w, h; 2394 int w, h;
2127 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2128 2406
2129 if (*data++ != 0) 2407 if (*data++ != 0)
2130 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2131 2409
2132 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2134 2412
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2147 { 2425 {
2148 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2149 2427
2150 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2151 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2152 uint8_t flags = *data++; 2435 flags = *data++;
2153 2436
2154 if (flags) 2437 if (flags)
2155 { 2438 {
2156 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2157 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2160 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2161 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2162 2445
2163 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2164 { 2447 {
2165 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2166 2450
2167 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2168 { 2452 {
2169 tileid t = tile [z]; 2453 tileid t = tile [z];
2170 2454
2171 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2172 { 2456 {
2173 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2174 need_texid (self, t); 2458 need_texid (self, t);
2175 } 2459 }
2176 2460
2177 cell->tile [z] = t; 2461 cell->tile [z] = t;
2178 } 2462 }
2180 } 2464 }
2181 } 2465 }
2182 } 2466 }
2183} 2467}
2184 2468
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2470
2187CFPlus::MixChunk 2471DC::RW
2188new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
2189 CODE: 2473 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2191 OUTPUT: 2480 OUTPUT:
2192 RETVAL 2481 RETVAL
2193 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2194void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2195DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2196 CODE: 2593 CODE:
2197 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2198 2595
2199int 2596int
2200volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2602 OUTPUT:
2204 RETVAL 2603 RETVAL
2205 2604
2206int 2605DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2607 CODE:
2608{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2210 OUTPUT: 2620 OUTPUT:
2211 RETVAL 2621 RETVAL
2212 2622
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2624
2215int 2625int
2216volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
2217 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2632 OUTPUT:
2220 RETVAL 2633 RETVAL
2221 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
2648 RETVAL = Mix_LoadMUS_RW (rwops);
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653DESTROY (DC::MixMusic self)
2654 CODE:
2655 Mix_FreeMusic (self);
2656
2222int 2657int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2243 CODE: 2659 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2661 OUTPUT:
2246 RETVAL 2662 RETVAL
2247 2663
2248int 2664void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2666 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2668
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
2256 2672
2257BOOT: 2673BOOT:
2258{ 2674{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2676 static const struct {
2261 const char *name; 2677 const char *name;
2262 IV iv; 2678 IV iv;
2263 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2695 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2698 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2727 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2728 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2782# undef const_iv
2355 2787
2356 texture_av = newAV (); 2788 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2358} 2790}
2359 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2360char * 2798char *
2361gl_vendor () 2799gl_vendor ()
2362 CODE: 2800 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2802 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2876
2439# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2441 2881
2442void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2443 2883
2444void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2445 2885
2453 2893
2454void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2455 CODE: 2895 CODE:
2456 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2457 2897
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2899 ALIAS:
2465 glColor_premultiply = 1 2900 glColor_premultiply = 1
2466 CODE: 2901 CODE:
2467 if (ix) 2902 if (ix)
2468 { 2903 {
2471 b *= a; 2906 b *= a;
2472 } 2907 }
2473 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2475 2910
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2912 CODE:
2484 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2915
2490 2919
2491void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2492 CODE: 2921 CODE:
2493 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2494 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2495void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2496 CODE: 2954 CODE:
2497 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2498 2956
2499void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2974 CODE:
2517 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2977
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2979
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2981
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2983
2551 3009
2552void glEndList () 3010void glEndList ()
2553 3011
2554void glCallList (int list) 3012void glCallList (int list)
2555 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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