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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
439 528
440PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
441 530
442BOOT: 531BOOT:
443{ 532{
444 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 534 static const struct {
446 const char *name; 535 const char *name;
447 IV iv; 536 IV iv;
448 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
471 560
472 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
475 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
557# undef const_iv 679# undef const_iv
558 }; 680 };
559 681
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 701
580NV floor (NV x) 702NV floor (NV x)
581 703
582NV ceil (NV x) 704NV ceil (NV x)
583 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
584void 716void
585pango_init () 717pango_init ()
586 CODE: 718 CODE:
587{ 719{
588 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
591} 728}
592 729
593char *
594SDL_GetError () 730char *SDL_GetError ()
595 731
596int 732int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 733
599void 734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
600SDL_Quit () 738void SDL_Quit ()
739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
601 748
602void 749void
603SDL_ListModes (int rgb, int alpha) 750SDL_ListModes (int rgb, int alpha)
604 PPCODE: 751 PPCODE:
605{ 752{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 767
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 770
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 772
629 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
630 while (*m) 774 while (*m)
631 { 775 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 776 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 777 {
634 AV *av = newAV (); 778 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 781 av_push (av, newSViv (rgb));
661 805
662 if (RETVAL) 806 if (RETVAL)
663 { 807 {
664 av_clear (texture_av); 808 av_clear (texture_av);
665 809
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 812#include "glfunc.h"
669#undef GL_FUNC 813#undef GL_FUNC
670 } 814 }
671} 815}
678char * 822char *
679SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
680 824
681int 825int
682SDL_GetAppState () 826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
683 830
684void 831void
685poll_events () 832poll_events ()
686 PPCODE: 833 PPCODE:
687{ 834{
697 { 844 {
698 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
699 case SDL_KEYUP: 846 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 852 break;
706 853
707 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 873 x = ev.motion.x;
727 y = ev.motion.y; 874 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 876 }
730 877
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 884 }
738 break; 885 break;
739 886
740 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 890
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 901 break;
755 } 902 }
756 903
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 905 }
759} 906}
760 907
761int 908int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 910 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
766 913
767void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
768Mix_CloseAudio () 931Mix_CloseAudio ()
769 932
770int 933int
771Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
772 938
773void 939void
774lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
775 CODE: 941 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 968 }
803 } 969 }
804#endif 970#endif
805} 971}
806 972
807void 973int
808add_font (char *file) 974add_font (char *file)
809 CODE: 975 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
811 979
812void 980void
813load_image_inline (SV *image_) 981load_image_inline (SV *image_)
814 ALIAS: 982 ALIAS:
815 load_image_file = 1 983 load_image_file = 1
818 STRLEN image_len; 986 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
825 993
826 if (!rw) 994 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
828 996
901void 1069void
902error (char *message) 1070error (char *message)
903 CODE: 1071 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1073#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1075#endif
908 1076
909void 1077void
910fatal (char *message) 1078fatal (char *message)
911 CODE: 1079 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1081#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1083#endif
916 _exit (1); 1084 _exit (1);
917 1085
918void 1086void
919_exit (int retval = 0) 1087_exit (int retval = 0)
931#if DEBUG 1099#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
933#endif 1101#endif
934} 1102}
935 1103
936MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
937 1105
938CFPlus::Font 1106PROTOTYPES: DISABLE
1107
1108DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1110 CODE:
941{ 1111{
942 int count; 1112 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1116}
947 OUTPUT: 1117 OUTPUT:
948 RETVAL 1118 RETVAL
949 1119
950void 1120void
951DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
952 CODE: 1122 CODE:
953 pango_font_description_free (self); 1123 pango_font_description_free (self);
954 1124
955void 1125void
956make_default (CFPlus::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
957 CODE: 1128 CODE:
958 default_font = self; 1129 default_font = self;
959 1130
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1132
1133PROTOTYPES: DISABLE
1134
962void 1135void
963reset_glyph_cache () 1136glyph_cache_backup ()
1137 PROTOTYPE:
964 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
965 tc_clear (); 1145 tc_restore ();
966 1146
967CFPlus::Layout 1147DC::Layout
968new (SV *class) 1148new (SV *class)
969 CODE: 1149 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
971 1151
972 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
979 1160
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
982 OUTPUT: 1163 OUTPUT:
983 RETVAL 1164 RETVAL
984 1165
985void 1166void
986DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
987 CODE: 1168 CODE:
988 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
989 Safefree (self); 1171 Safefree (self);
990 1172
991void 1173void
992set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
993 CODE: 1175 CODE:
994{ 1176{
995 STRLEN textlen; 1177 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
997 1179
998 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
999} 1181}
1000 1182
1001void 1183void
1002set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
1003 CODE: 1185 CODE:
1004{ 1186{
1005 STRLEN textlen; 1187 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
1007 1189
1008 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
1009} 1191}
1010 1192
1011void 1193void
1012set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
1013 CODE: 1195 CODE:
1014{ 1196{
1015 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1199 const char *pos = text;
1052 if (attrs) 1234 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1054} 1236}
1055 1237
1056void 1238void
1057get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1058 PPCODE: 1240 PPCODE:
1059{ 1241{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1243
1062 do 1244 do
1063 { 1245 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1247
1066 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1067 { 1249 {
1068 PangoRectangle extents; 1250 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1259
1078 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1079} 1261}
1080 1262
1081int 1263int
1082has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1083 CODE: 1265 CODE:
1084{ 1266{
1085 int lines = 1; 1267 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1087 1269
1092} 1274}
1093 OUTPUT: 1275 OUTPUT:
1094 RETVAL 1276 RETVAL
1095 1277
1096SV * 1278SV *
1097get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1098 CODE: 1280 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1283 OUTPUT:
1102 RETVAL 1284 RETVAL
1103 1285
1104void 1286void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1288 CODE:
1107 self->r = r; 1289 self->r = r;
1108 self->g = g; 1290 self->g = g;
1109 self->b = b; 1291 self->b = b;
1110 self->a = a; 1292 self->a = a;
1111 1293
1112void 1294void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1296 CODE:
1115 if (self->font != font) 1297 if (self->font != font)
1116 { 1298 {
1117 self->font = font; 1299 self->font = font;
1118 layout_update_font (self); 1300 layout_update_font (self);
1119 } 1301 }
1120 1302
1121void 1303void
1122set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1123 CODE: 1305 CODE:
1124 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1125 { 1307 {
1126 self->base_height = base_height; 1308 self->base_height = base_height;
1127 layout_update_font (self); 1309 layout_update_font (self);
1128 } 1310 }
1129 1311
1130void 1312void
1131set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1314 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1316
1135void 1317void
1136set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1137 CODE: 1319 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1321
1140void 1322void
1141set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1142 CODE: 1324 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1326
1145void 1327void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1329 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1153 ); 1335 );
1154 1336
1155void 1337void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1339 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1341
1160void 1342void
1161size (CFPlus::Layout self) 1343size (DC::Layout self)
1162 PPCODE: 1344 PPCODE:
1163{ 1345{
1164 int w, h; 1346 int w, h;
1165 1347
1166 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1171} 1353}
1172 1354
1173int 1355int
1174descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1175 CODE: 1357 CODE:
1176{ 1358{
1177 PangoRectangle rect; 1359 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1181} 1363}
1182 OUTPUT: 1364 OUTPUT:
1183 RETVAL 1365 RETVAL
1184 1366
1185int 1367int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1369 CODE:
1188{ 1370{
1189 int index, trailing; 1371 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1192} 1374}
1193 OUTPUT: 1375 OUTPUT:
1194 RETVAL 1376 RETVAL
1195 1377
1196void 1378void
1197cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1380 PPCODE:
1199{ 1381{
1200 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1384
1203 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1389}
1208 1390
1209void 1391void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1393 PPCODE:
1212{ 1394{
1213 int line, x; 1395 int line, x;
1214 1396
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1400 --line;
1401#endif
1218 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1405}
1222 1406
1223void 1407void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1409 PPCODE:
1226{ 1410{
1227 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1228 int index, trailing; 1412 int index, trailing;
1229 1413
1230 if (line < 0) 1414 if (line < 0)
1231 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1232 1416
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1235 1419
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1421
1238 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1429 }
1246} 1430}
1247 1431
1248void 1432void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1252 self->pl, 1437 self->pl,
1438 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1255 flags 1441 flags
1256 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1257 1446
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1447void
1448draw (DC::Layout self)
1449 CODE:
1450{
1451 glEnable (GL_TEXTURE_2D);
1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1458
1260int minpot (int n) 1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1467
1468PROTOTYPES: ENABLE
1261 1469
1262void 1470void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1471pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1472 CODE:
1265{ 1473{
1292 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1507
1297 if (items < 5) 1508 if (items < 5)
1298 { 1509 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1512 }
1339 RETVAL = width > 0; 1550 RETVAL = width > 0;
1340} 1551}
1341 OUTPUT: 1552 OUTPUT:
1342 RETVAL 1553 RETVAL
1343 1554
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1556
1346CFPlus::Map 1557PROTOTYPES: DISABLE
1558
1559DC::Map
1347new (SV *class) 1560new (SV *class)
1348 CODE: 1561 CODE:
1349 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1563 RETVAL->x = 0;
1351 RETVAL->y = 0; 1564 RETVAL->y = 0;
1359 RETVAL->row = 0; 1572 RETVAL->row = 0;
1360 OUTPUT: 1573 OUTPUT:
1361 RETVAL 1574 RETVAL
1362 1575
1363void 1576void
1364DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1365 CODE: 1578 CODE:
1366{ 1579{
1367 map_clear (self); 1580 map_clear (self);
1368 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1369 Safefree (self->tex); 1582 Safefree (self->tex);
1370 Safefree (self); 1583 Safefree (self);
1371} 1584}
1372 1585
1373void 1586void
1374resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1588 CODE:
1376 self->w = map_width; 1589 self->w = map_width;
1377 self->h = map_height; 1590 self->h = map_height;
1378 1591
1379void 1592void
1380clear (CFPlus::Map self) 1593clear (DC::Map self)
1381 CODE: 1594 CODE:
1382 map_clear (self); 1595 map_clear (self);
1383 1596
1384void 1597void
1385set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1599 CODE:
1387{ 1600{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1602 need_texid (self, tile);
1390} 1603}
1391 1604
1392void 1605void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1607 CODE:
1395{ 1608{
1396 tileid texid; 1609 tileid texid;
1397 maptex *tex; 1610 maptex *tex;
1398 1611
1411 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1413} 1626}
1414 1627
1415void 1628void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1630 CODE:
1418{ 1631{
1419 need_texid (self, texid); 1632 need_texid (self, texid);
1420 1633
1421 { 1634 {
1441 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1656}
1444 1657
1445int 1658int
1446ox (CFPlus::Map self) 1659ox (DC::Map self)
1447 ALIAS: 1660 ALIAS:
1448 oy = 1 1661 oy = 1
1449 x = 2 1662 x = 2
1450 y = 3 1663 y = 3
1451 w = 4 1664 w = 4
1462 } 1675 }
1463 OUTPUT: 1676 OUTPUT:
1464 RETVAL 1677 RETVAL
1465 1678
1466void 1679void
1467scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1468 CODE: 1681 CODE:
1469{ 1682{
1470 if (dx > 0) 1683 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1685 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1489 } 1702 }
1490} 1703}
1491 1704
1492void 1705SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1707 CODE:
1495{ 1708{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1711 mapcell *cell;
1499 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1500 1715
1501 while (data < data_end - 1) 1716 while (data < data_end - 1)
1502 { 1717 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1504 1719
1524 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1525 1740
1526 do 1741 do
1527 { 1742 {
1528 ext = *data++; 1743 ext = *data++;
1529 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1530 1745
1531 if (cmd < 4) 1746 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1534 { 1749 {
1537 } 1752 }
1538 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1541 { 1756 {
1542 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1543 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1544 1761
1545 data += *data + 1; 1762 data += *data + 1;
1546 } 1763 }
1547 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1548 cell->flags = *data++; 1765 cell->flags = *data++;
1555 } 1772 }
1556 else 1773 else
1557 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1558 } 1775 }
1559 1776
1777 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1778 if (flags & (4 >> z))
1561 { 1779 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1781 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1565 } 1797 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1798 }
1581 else 1799 else
1582 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1583 } 1801 }
1584} 1802}
1803 OUTPUT:
1804 RETVAL
1585 1805
1586SV * 1806SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1808 CODE:
1589{ 1809{
1590 int x1, x; 1810 int x1, x;
1591 int y1, y; 1811 int y1, y;
1592 int z; 1812 int z;
1637} 1857}
1638 OUTPUT: 1858 OUTPUT:
1639 RETVAL 1859 RETVAL
1640 1860
1641void 1861void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1643 CODE: 1863 CODE:
1644{ 1864{
1865 int x, y, z;
1866
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1870 smooth_key skey;
1649 int x, y, z; 1871 int pl_x, pl_y;
1650 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1651 1878
1652 // thats current max. sorry. 1879 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1655 1882
1656 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1658 1885
1659 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1660 1887 key.r = 255;
1661 glEnable (GL_BLEND); 1888 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1665 1892 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1893 key.texname = -1;
1667
1668 last_name = 0;
1669 1894
1670 mx += self->x; 1895 mx += self->x;
1671 my += self->y; 1896 my += self->y;
1672 1897
1673 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1692 } 1917 }
1693 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1923
1695 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1696 { 1925 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1698 1927
1711 { 1940 {
1712 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1715 1944
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1719 { 1946 {
1720 if (!tex.name) 1947 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1722 1949
1723 glEnd (); 1950 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1952 }
1727 1953
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1970 if (cell->flags & 1)
1736 { 1971 {
1737 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1740 1975
1976 if (tex.name)
1741 glEnd (); 1977 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1988 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1989 }
1750 } 1990 }
1751 1991
1752 // update smooth hash 1992 // update smooth hash
1753 if (tex.smoothtile) 1993 if (tex.smoothtile)
1789 } 2029 }
1790 } 2030 }
1791 } 2031 }
1792 } 2032 }
1793 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1794 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 2038 // this is basically counting sort
1796 { 2039 {
1797 int w, b; 2040 int w, b;
1798 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1800 { 2045 {
1801 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1802 if (smask) 2047 if (smask)
1803 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2067 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1826 2071
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2072 if (tex.name)
1830 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1831 if (!tex.name) 2076 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2077 {
1833
1834 glEnd (); 2078 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1837 } 2081 }
1838 2082
1839 if (border) 2083 if (border)
1840 { 2084 {
1841 float ox = border * dx; 2085 float ox = border * dx;
1842 2086
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2091 }
1848 2092
1849 if (corner) 2093 if (corner)
1850 { 2094 {
1851 float ox = corner * dx; 2095 float ox = corner * dx;
1852 2096
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1857 } 2102 }
1858 } 2103 }
1859 } 2104 }
1860 } 2105 }
1861 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1862 } 2111 }
1863 2112
1864 hv_clear (smooth); 2113 hv_clear (smooth);
1865 } 2114 }
1866 2115
1867 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1868 2121
1869 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1870 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1871 2135
1872 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1875 { 2139 {
1900 } 2164 }
1901 } 2165 }
1902} 2166}
1903 2167
1904void 2168void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2170 CODE:
1907{ 2171{
1908 static float color[16][3] = { 2172 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1962} 2226}
1963 2227
1964void 2228void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2230 PPCODE:
1967{ 2231{
1968 int x, y; 2232 int x, y;
2233 int sw1 = sw + 2;
2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2240
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2243
1977 mx += self->x; 2244 mx += self->x - 1;
1978 my += self->y; 2245 my += self->y - 1;
1979 2246
2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2248
1980 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1982 { 2251 {
1983 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
1984 2253
1985 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2256 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
1989 2258
1990 darkness[y * sw4 + x] = cell->darkness 2259 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2260 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2261 : 255 - FOW_DARKNESS;
1993 } 2262 }
1994 } 2263 }
1995 2264
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2265 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2266 for (x = 0; x < sw; ++x)
2006 { 2267 {
2007 float *f = (float *)matrix; 2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2277
2011 for (dy = -1; dy <= 1; ++dy) 2278 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2279 uint8_t r21 = d21;
2013 { 2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2281
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2282 uint8_t r12 = d12;
2018 } 2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2019 2285
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2289
2023 darkness_sv = darkness2_sv; 2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2299 }
2300
2301 free (darkness1);
2025 2302
2026 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
2030} 2307}
2031 2308
2032SV * 2309SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
2034 CODE: 2311 CODE:
2035{ 2312{
2036 int x, y, x1, y1; 2313 int x, y, x1, y1;
2037 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
2038 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2095 else 2372 else
2096 *data++ = 0; 2373 *data++ = 0;
2097 } 2374 }
2098 } 2375 }
2099 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2100 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2101 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2102 RETVAL = data_sv; 2384 RETVAL = data_sv;
2103} 2385}
2104 OUTPUT: 2386 OUTPUT:
2105 RETVAL 2387 RETVAL
2106 2388
2107void 2389void
2108set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2109 PPCODE: 2391 PPCODE:
2110{ 2392{
2111 int x, y, z; 2393 int x, y, z;
2112 int w, h; 2394 int w, h;
2113 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2114 2406
2115 if (*data++ != 0) 2407 if (*data++ != 0)
2116 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2117 2409
2118 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2119 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2120 2412
2121 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2133 { 2425 {
2134 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2135 2427
2136 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2137 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2138 uint8_t flags = *data++; 2435 flags = *data++;
2139 2436
2140 if (flags) 2437 if (flags)
2141 { 2438 {
2142 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2143 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2146 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2147 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2148 2445
2149 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2150 { 2447 {
2151 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2152 2450
2153 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2154 { 2452 {
2155 tileid t = tile [z]; 2453 tileid t = tile [z];
2156 2454
2157 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2158 { 2456 {
2159 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2160 need_texid (self, t); 2458 need_texid (self, t);
2161 } 2459 }
2162 2460
2163 cell->tile [z] = t; 2461 cell->tile [z] = t;
2164 } 2462 }
2166 } 2464 }
2167 } 2465 }
2168 } 2466 }
2169} 2467}
2170 2468
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2172 2470
2173CFPlus::MixChunk 2471DC::RW
2174new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
2175 CODE: 2473 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2177 OUTPUT: 2480 OUTPUT:
2178 RETVAL 2481 RETVAL
2179 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2180void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2181DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2182 CODE: 2593 CODE:
2183 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2184 2595
2185int 2596int
2186volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2187 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2602 OUTPUT:
2190 RETVAL 2603 RETVAL
2191 2604
2192int 2605DC::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2607 CODE:
2608{
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2196 OUTPUT: 2620 OUTPUT:
2197 RETVAL 2621 RETVAL
2198 2622
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2200 2624
2201int 2625int
2202volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
2203 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2204 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2632 OUTPUT:
2206 RETVAL 2633 RETVAL
2207 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
2648 RETVAL = Mix_LoadMUS_RW (rwops);
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653DESTROY (DC::MixMusic self)
2654 CODE:
2655 Mix_FreeMusic (self);
2656
2208int 2657int
2209fade_out (int ms)
2210 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms);
2212 OUTPUT:
2213 RETVAL
2214
2215CFPlus::MixMusic
2216new_from_file (SV *class, char *path)
2217 CODE:
2218 RETVAL = Mix_LoadMUS (path);
2219 OUTPUT:
2220 RETVAL
2221
2222void
2223DESTROY (CFPlus::MixMusic self)
2224 CODE:
2225 Mix_FreeMusic (self);
2226
2227int
2228play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2229 CODE: 2659 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2661 OUTPUT:
2232 RETVAL 2662 RETVAL
2233 2663
2234int 2664void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2236 CODE: 2666 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2668
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
2242 2672
2243BOOT: 2673BOOT:
2244{ 2674{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2246 static const struct { 2676 static const struct {
2247 const char *name; 2677 const char *name;
2248 IV iv; 2678 IV iv;
2249 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2250# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2262 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2695 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2698 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
2284 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2285 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2286 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2287 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2288 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2289 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2290 const_iv (GL_PROXY_TEXTURE_1D), 2727 const_iv (GL_PROXY_TEXTURE_1D),
2291 const_iv (GL_PROXY_TEXTURE_2D), 2728 const_iv (GL_PROXY_TEXTURE_2D),
2292 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2293 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2317 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2331 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2782# undef const_iv
2341 2787
2342 texture_av = newAV (); 2788 texture_av = newAV ();
2343 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2344} 2790}
2345 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2346char * 2798char *
2347gl_vendor () 2799gl_vendor ()
2348 CODE: 2800 CODE:
2349 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2350 OUTPUT: 2802 OUTPUT:
2422# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2876
2425# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2427 2881
2428void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2429 2883
2430void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2431 2885
2439 2893
2440void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2441 CODE: 2895 CODE:
2442 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2443 2897
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2899 ALIAS:
2451 glColor_premultiply = 1 2900 glColor_premultiply = 1
2452 CODE: 2901 CODE:
2453 if (ix) 2902 if (ix)
2454 { 2903 {
2457 b *= a; 2906 b *= a;
2458 } 2907 }
2459 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2461 2910
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2912 CODE:
2470 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2915
2476 2919
2477void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2478 CODE: 2921 CODE:
2479 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2480 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2481void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2482 CODE: 2954 CODE:
2483 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2484 2956
2485void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2501void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2502 CODE: 2974 CODE:
2503 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2504 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2505 2977
2506void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2507 2979
2508void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2509 2981
2510void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2511 2983
2537 3009
2538void glEndList () 3010void glEndList ()
2539 3011
2540void glCallList (int list) 3012void glCallList (int list)
2541 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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