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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.207 by root, Fri Jul 20 18:19:45 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438/******************************************************************************/ 484/******************************************************************************/
439 485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
440static int 489static int
441within_widget (SV *widget, NV x, NV y) 490within_widget (SV *widget, NV x, NV y)
442{ 491{
443 HV *self; 492 HV *self;
444 SV **svp; 493 SV **svp;
473 return 0; 522 return 0;
474 523
475 return 1; 524 return 1;
476} 525}
477 526
478MODULE = CFPlus PACKAGE = CFPlus 527MODULE = Deliantra::Client PACKAGE = DC
479 528
480PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
481 530
482BOOT: 531BOOT:
483{ 532{
484 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
485 static const struct { 534 static const struct {
486 const char *name; 535 const char *name;
487 IV iv; 536 IV iv;
488 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
489# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
511 560
512 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
513 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
514 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
515 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
516 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
517 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
518 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
519 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
520 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
592 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
593 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
594 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
595 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
596 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
597# undef const_iv 679# undef const_iv
598 }; 680 };
599 681
600 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
601 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
619 701
620NV floor (NV x) 702NV floor (NV x)
621 703
622NV ceil (NV x) 704NV ceil (NV x)
623 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
624void 716void
625pango_init () 717pango_init ()
626 CODE: 718 CODE:
627{ 719{
628 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
631} 728}
632 729
633char *
634SDL_GetError () 730char *SDL_GetError ()
635 731
636int 732int SDL_Init (U32 flags)
637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
638 733
639void 734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
640SDL_Quit () 738void SDL_Quit ()
739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
641 748
642void 749void
643SDL_ListModes (int rgb, int alpha) 750SDL_ListModes (int rgb, int alpha)
644 PPCODE: 751 PPCODE:
645{ 752{
657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
660 767
661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
662#if SDL_VERSION_ATLEAST(1,2,10)
663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
665#endif
666 770
667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
668 772
669 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
670 while (*m) 774 while (*m)
671 { 775 {
672 if ((*m)->w >= 640 && (*m)->h >= 480) 776 if ((*m)->w >= 400 && (*m)->h >= 300)
673 { 777 {
674 AV *av = newAV (); 778 AV *av = newAV ();
675 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
676 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb)); 781 av_push (av, newSViv (rgb));
701 805
702 if (RETVAL) 806 if (RETVAL)
703 { 807 {
704 av_clear (texture_av); 808 av_clear (texture_av);
705 809
706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
708#include "glfunc.h" 812#include "glfunc.h"
709#undef GL_FUNC 813#undef GL_FUNC
710 } 814 }
711} 815}
718char * 822char *
719SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
720 824
721int 825int
722SDL_GetAppState () 826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
723 830
724void 831void
725poll_events () 832poll_events ()
726 PPCODE: 833 PPCODE:
727{ 834{
737 { 844 {
738 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
739 case SDL_KEYUP: 846 case SDL_KEYUP:
740 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
741 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
742 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
743 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
744 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
745 break; 852 break;
746 853
747 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
748 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
766 x = ev.motion.x; 873 x = ev.motion.x;
767 y = ev.motion.y; 874 y = ev.motion.y;
768 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
769 } 876 }
770 877
771 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
772 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
773 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
774 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
775 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
776 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
777 } 884 }
778 break; 885 break;
779 886
780 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
781 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
782 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
783 890
784 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
785 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
786 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
787 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
792 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
793 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
794 break; 901 break;
795 } 902 }
796 903
797 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
798 } 905 }
799} 906}
800 907
801int 908int
802Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
803 POSTCALL: 910 POSTCALL:
804 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
805 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
806 913
807void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
808Mix_CloseAudio () 931Mix_CloseAudio ()
809 932
810int 933int
811Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
812 938
813void 939void
814lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
815 CODE: 941 CODE:
816 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
842 } 968 }
843 } 969 }
844#endif 970#endif
845} 971}
846 972
847void 973int
848add_font (char *file) 974add_font (char *file)
849 CODE: 975 CODE:
850 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
851 979
852void 980void
853load_image_inline (SV *image_) 981load_image_inline (SV *image_)
854 ALIAS: 982 ALIAS:
855 load_image_file = 1 983 load_image_file = 1
858 STRLEN image_len; 986 STRLEN image_len;
859 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
860 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
861 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
862 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
863 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
864 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
865 993
866 if (!rw) 994 if (!rw)
867 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
868 996
941void 1069void
942error (char *message) 1070error (char *message)
943 CODE: 1071 CODE:
944 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
945#ifdef _WIN32 1073#ifdef _WIN32
946 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
947#endif 1075#endif
948 1076
949void 1077void
950fatal (char *message) 1078fatal (char *message)
951 CODE: 1079 CODE:
952 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
953#ifdef _WIN32 1081#ifdef _WIN32
954 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
955#endif 1083#endif
956 _exit (1); 1084 _exit (1);
957 1085
958void 1086void
959_exit (int retval = 0) 1087_exit (int retval = 0)
971#if DEBUG 1099#if DEBUG
972 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
973#endif 1101#endif
974} 1102}
975 1103
976MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
977 1105
978PROTOTYPES: DISABLE 1106PROTOTYPES: DISABLE
979 1107
980CFPlus::Font 1108DC::Font
981new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
982 CODE: 1110 CODE:
983{ 1111{
984 int count; 1112 int count;
985 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
988} 1116}
989 OUTPUT: 1117 OUTPUT:
990 RETVAL 1118 RETVAL
991 1119
992void 1120void
993DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
994 CODE: 1122 CODE:
995 pango_font_description_free (self); 1123 pango_font_description_free (self);
996 1124
997void 1125void
998make_default (CFPlus::Font self) 1126make_default (DC::Font self)
999 PROTOTYPE: $ 1127 PROTOTYPE: $
1000 CODE: 1128 CODE:
1001 default_font = self; 1129 default_font = self;
1002 1130
1003MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
1004 1132
1005PROTOTYPES: DISABLE 1133PROTOTYPES: DISABLE
1006 1134
1007void 1135void
1008reset_glyph_cache () 1136glyph_cache_backup ()
1009 PROTOTYPE: 1137 PROTOTYPE:
1010 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
1011 tc_clear (); 1145 tc_restore ();
1012 1146
1013CFPlus::Layout 1147DC::Layout
1014new (SV *class) 1148new (SV *class)
1015 CODE: 1149 CODE:
1016 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
1017 1151
1018 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
1020 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
1021 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
1022 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
1023 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
1024 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
1025 1160
1026 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1027 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
1028 OUTPUT: 1163 OUTPUT:
1029 RETVAL 1164 RETVAL
1030 1165
1031void 1166void
1032DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
1033 CODE: 1168 CODE:
1034 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
1035 Safefree (self); 1171 Safefree (self);
1036 1172
1037void 1173void
1038set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
1039 CODE: 1175 CODE:
1040{ 1176{
1041 STRLEN textlen; 1177 STRLEN textlen;
1042 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1043 1179
1044 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
1045} 1181}
1046 1182
1047void 1183void
1048set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
1049 CODE: 1185 CODE:
1050{ 1186{
1051 STRLEN textlen; 1187 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
1053 1189
1054 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
1055} 1191}
1056 1192
1057void 1193void
1058set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
1059 CODE: 1195 CODE:
1060{ 1196{
1061 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1062 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1063 const char *pos = text; 1199 const char *pos = text;
1098 if (attrs) 1234 if (attrs)
1099 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1100} 1236}
1101 1237
1102void 1238void
1103get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1104 PPCODE: 1240 PPCODE:
1105{ 1241{
1106 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1107 1243
1108 do 1244 do
1109 { 1245 {
1110 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1111 1247
1112 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1113 { 1249 {
1114 PangoRectangle extents; 1250 PangoRectangle extents;
1115 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123 1259
1124 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1125} 1261}
1126 1262
1127int 1263int
1128has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1129 CODE: 1265 CODE:
1130{ 1266{
1131 int lines = 1; 1267 int lines = 1;
1132 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1133 1269
1138} 1274}
1139 OUTPUT: 1275 OUTPUT:
1140 RETVAL 1276 RETVAL
1141 1277
1142SV * 1278SV *
1143get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1144 CODE: 1280 CODE:
1145 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1146 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1147 OUTPUT: 1283 OUTPUT:
1148 RETVAL 1284 RETVAL
1149 1285
1150void 1286void
1151set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1152 CODE: 1288 CODE:
1153 self->r = r; 1289 self->r = r;
1154 self->g = g; 1290 self->g = g;
1155 self->b = b; 1291 self->b = b;
1156 self->a = a; 1292 self->a = a;
1157 1293
1158void 1294void
1159set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1160 CODE: 1296 CODE:
1161 if (self->font != font) 1297 if (self->font != font)
1162 { 1298 {
1163 self->font = font; 1299 self->font = font;
1164 layout_update_font (self); 1300 layout_update_font (self);
1165 } 1301 }
1166 1302
1167void 1303void
1168set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1169 CODE: 1305 CODE:
1170 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1171 { 1307 {
1172 self->base_height = base_height; 1308 self->base_height = base_height;
1173 layout_update_font (self); 1309 layout_update_font (self);
1174 } 1310 }
1175 1311
1176void 1312void
1177set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1178 CODE: 1314 CODE:
1179 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1180 1316
1181void 1317void
1182set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1183 CODE: 1319 CODE:
1184 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1185 1321
1186void 1322void
1187set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1188 CODE: 1324 CODE:
1189 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1190 1326
1191void 1327void
1192set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1193 CODE: 1329 CODE:
1194 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1195 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1196 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1197 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1198 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1199 ); 1335 );
1200 1336
1201void 1337void
1202set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1203 CODE: 1339 CODE:
1204 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1205 1341
1206void 1342void
1207size (CFPlus::Layout self) 1343size (DC::Layout self)
1208 PPCODE: 1344 PPCODE:
1209{ 1345{
1210 int w, h; 1346 int w, h;
1211 1347
1212 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1215 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1216 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1217} 1353}
1218 1354
1219int 1355int
1220descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1221 CODE: 1357 CODE:
1222{ 1358{
1223 PangoRectangle rect; 1359 PangoRectangle rect;
1224 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1225 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1226 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1227} 1363}
1228 OUTPUT: 1364 OUTPUT:
1229 RETVAL 1365 RETVAL
1230 1366
1231int 1367int
1232xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1233 CODE: 1369 CODE:
1234{ 1370{
1235 int index, trailing; 1371 int index, trailing;
1236 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1237 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1238} 1374}
1239 OUTPUT: 1375 OUTPUT:
1240 RETVAL 1376 RETVAL
1241 1377
1242void 1378void
1243cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1244 PPCODE: 1380 PPCODE:
1245{ 1381{
1246 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1247 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1248 1384
1249 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1250 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1251 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1252 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1253} 1389}
1254 1390
1255void 1391void
1256index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1257 PPCODE: 1393 PPCODE:
1258{ 1394{
1259 int line, x; 1395 int line, x;
1260 1396
1261 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1262 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1263 1400 --line;
1401#endif
1264 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1265 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1266 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1267} 1405}
1268 1406
1269void 1407void
1270line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1271 PPCODE: 1409 PPCODE:
1272{ 1410{
1273 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1274 int index, trailing; 1412 int index, trailing;
1275 1413
1276 if (line < 0) 1414 if (line < 0)
1277 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1278 1416
1279 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1280 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1281 1419
1282 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1283 1421
1284 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1290 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1291 } 1429 }
1292} 1430}
1293 1431
1294void 1432void
1295render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1296 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1297 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1298 self->pl, 1437 self->pl,
1438 self->rc,
1299 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1300 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1301 flags 1441 flags
1302 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1303 1446
1304MODULE = CFPlus PACKAGE = CFPlus::Texture 1447void
1448draw (DC::Layout self)
1449 CODE:
1450{
1451 glEnable (GL_TEXTURE_2D);
1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1458
1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1305 1467
1306PROTOTYPES: ENABLE 1468PROTOTYPES: ENABLE
1307
1308int minpot (int n)
1309 1469
1310void 1470void
1311pad (SV *data_, int ow, int oh, int nw, int nh) 1471pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE: 1472 CODE:
1313{ 1473{
1340 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1341 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1342 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1343 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1344 1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1507
1345 if (items < 5) 1508 if (items < 5)
1346 { 1509 {
1347 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1348 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1349 } 1512 }
1387 RETVAL = width > 0; 1550 RETVAL = width > 0;
1388} 1551}
1389 OUTPUT: 1552 OUTPUT:
1390 RETVAL 1553 RETVAL
1391 1554
1392MODULE = CFPlus PACKAGE = CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1393 1556
1394PROTOTYPES: DISABLE 1557PROTOTYPES: DISABLE
1395 1558
1396CFPlus::Map 1559DC::Map
1397new (SV *class) 1560new (SV *class)
1398 CODE: 1561 CODE:
1399 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1400 RETVAL->x = 0; 1563 RETVAL->x = 0;
1401 RETVAL->y = 0; 1564 RETVAL->y = 0;
1409 RETVAL->row = 0; 1572 RETVAL->row = 0;
1410 OUTPUT: 1573 OUTPUT:
1411 RETVAL 1574 RETVAL
1412 1575
1413void 1576void
1414DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1415 CODE: 1578 CODE:
1416{ 1579{
1417 map_clear (self); 1580 map_clear (self);
1418 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1419 Safefree (self->tex); 1582 Safefree (self->tex);
1420 Safefree (self); 1583 Safefree (self);
1421} 1584}
1422 1585
1423void 1586void
1424resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1425 CODE: 1588 CODE:
1426 self->w = map_width; 1589 self->w = map_width;
1427 self->h = map_height; 1590 self->h = map_height;
1428 1591
1429void 1592void
1430clear (CFPlus::Map self) 1593clear (DC::Map self)
1431 CODE: 1594 CODE:
1432 map_clear (self); 1595 map_clear (self);
1433 1596
1434void 1597void
1435set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1436 CODE: 1599 CODE:
1437{ 1600{
1438 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1439 need_texid (self, tile); 1602 need_texid (self, tile);
1440} 1603}
1441 1604
1442void 1605void
1443set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1444 CODE: 1607 CODE:
1445{ 1608{
1446 tileid texid; 1609 tileid texid;
1447 maptex *tex; 1610 maptex *tex;
1448 1611
1461 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1462 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1463} 1626}
1464 1627
1465void 1628void
1466set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1467 CODE: 1630 CODE:
1468{ 1631{
1469 need_texid (self, texid); 1632 need_texid (self, texid);
1470 1633
1471 { 1634 {
1491 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1492 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1493} 1656}
1494 1657
1495int 1658int
1496ox (CFPlus::Map self) 1659ox (DC::Map self)
1497 ALIAS: 1660 ALIAS:
1498 oy = 1 1661 oy = 1
1499 x = 2 1662 x = 2
1500 y = 3 1663 y = 3
1501 w = 4 1664 w = 4
1512 } 1675 }
1513 OUTPUT: 1676 OUTPUT:
1514 RETVAL 1677 RETVAL
1515 1678
1516void 1679void
1517scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1518 CODE: 1681 CODE:
1519{ 1682{
1520 if (dx > 0) 1683 if (dx > 0)
1521 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1522 else if (dx < 0) 1685 else if (dx < 0)
1537 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1538 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1539 } 1702 }
1540} 1703}
1541 1704
1542void 1705SV *
1543map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1544 CODE: 1707 CODE:
1545{ 1708{
1546 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1547 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1548 mapcell *cell; 1711 mapcell *cell;
1549 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1550 1715
1551 while (data < data_end - 1) 1716 while (data < data_end - 1)
1552 { 1717 {
1553 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1554 1719
1574 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1575 1740
1576 do 1741 do
1577 { 1742 {
1578 ext = *data++; 1743 ext = *data++;
1579 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1580 1745
1581 if (cmd < 4) 1746 if (cmd < 4)
1582 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1583 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1584 { 1749 {
1587 } 1752 }
1588 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1589 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1590 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1591 { 1756 {
1592 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1593 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1594 1761
1595 data += *data + 1; 1762 data += *data + 1;
1596 } 1763 }
1597 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1598 cell->flags = *data++; 1765 cell->flags = *data++;
1605 } 1772 }
1606 else 1773 else
1607 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1608 } 1775 }
1609 1776
1777 for (z = 0; z <= 2; ++z)
1610 if (flags & 4) 1778 if (flags & (4 >> z))
1611 { 1779 {
1612 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1613 need_facenum (self, face); 1781 need_facenum (self, face);
1614 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1615 } 1797 }
1616
1617 if (flags & 2)
1618 {
1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [1] = self->face2tile [face];
1622 }
1623
1624 if (flags & 1)
1625 {
1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [2] = self->face2tile [face];
1629 }
1630 } 1798 }
1631 else 1799 else
1632 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1633 } 1801 }
1634} 1802}
1803 OUTPUT:
1804 RETVAL
1635 1805
1636SV * 1806SV *
1637mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1638 CODE: 1808 CODE:
1639{ 1809{
1640 int x1, x; 1810 int x1, x;
1641 int y1, y; 1811 int y1, y;
1642 int z; 1812 int z;
1687} 1857}
1688 OUTPUT: 1858 OUTPUT:
1689 RETVAL 1859 RETVAL
1690 1860
1691void 1861void
1692draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1693 CODE: 1863 CODE:
1694{ 1864{
1865 int x, y, z;
1866
1695 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1696 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1697 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1698 smooth_key skey; 1870 smooth_key skey;
1699 int x, y, z; 1871 int pl_x, pl_y;
1700 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1701 1878
1702 // thats current max. sorry. 1879 // thats current max. sorry.
1703 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1704 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1705 1882
1706 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1707 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1708 1885
1709 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1710 1887 key.r = 255;
1711 glEnable (GL_BLEND); 1888 key.g = 255;
1712 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1713 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1714 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1715 1892 key.format = GL_T2F_V3F;
1716 glBegin (GL_QUADS); 1893 key.texname = -1;
1717
1718 last_name = 0;
1719 1894
1720 mx += self->x; 1895 mx += self->x;
1721 my += self->y; 1896 my += self->y;
1722 1897
1723 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1739 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1740 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1741 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1742 } 1917 }
1743 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1744 1923
1745 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1746 { 1925 {
1747 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1748 1927
1761 { 1940 {
1762 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1763 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1764 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1765 1944
1766 // suppressing texture state switches here
1767 // is only moderately effective, but worth the extra effort
1768 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1769 { 1946 {
1770 if (!tex.name) 1947 if (!tex.name)
1771 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1772 1949
1773 glEnd (); 1950 key.texname = tex.name;
1774 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1775 glBegin (GL_QUADS);
1776 } 1952 }
1777 1953
1778 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1779 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1780 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1781 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1782
1783 if (cell->flags && z == 2)
1784 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1785 if (cell->flags & 1) 1970 if (cell->flags & 1)
1786 { 1971 {
1787 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1788 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1789 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1790 1975
1976 if (tex.name)
1791 glEnd (); 1977 {
1792 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1793 glBegin (GL_QUADS); 1988 }
1794
1795 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1796 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1797 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1798 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1799 } 1989 }
1800 } 1990 }
1801 1991
1802 // update smooth hash 1992 // update smooth hash
1803 if (tex.smoothtile) 1993 if (tex.smoothtile)
1839 } 2029 }
1840 } 2030 }
1841 } 2031 }
1842 } 2032 }
1843 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1844 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1845 // this is basically counting sort 2038 // this is basically counting sort
1846 { 2039 {
1847 int w, b; 2040 int w, b;
1848 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1849 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1850 { 2045 {
1851 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1852 if (smask) 2047 if (smask)
1853 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1872 int border = bits & 15; 2067 int border = bits & 15;
1873 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1874 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1875 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1876 2071
1877 // this time naively avoiding texture state changes
1878 // save gobs of state changes.
1879 if (last_name != tex.name) 2072 if (tex.name)
1880 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1881 if (!tex.name) 2076 if (key.texname != tex.name)
1882 continue; // smoothing not yet available 2077 {
1883
1884 glEnd (); 2078 glEnd ();
1885 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1886 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1887 } 2081 }
1888 2082
1889 if (border) 2083 if (border)
1890 { 2084 {
1891 float ox = border * dx; 2085 float ox = border * dx;
1892 2086
1893 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1894 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1895 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1896 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1897 } 2091 }
1898 2092
1899 if (corner) 2093 if (corner)
1900 { 2094 {
1901 float ox = corner * dx; 2095 float ox = corner * dx;
1902 2096
1903 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1904 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1905 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1906 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1907 } 2102 }
1908 } 2103 }
1909 } 2104 }
1910 } 2105 }
1911 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1912 } 2111 }
1913 2112
1914 hv_clear (smooth); 2113 hv_clear (smooth);
1915 } 2114 }
1916 2115
1917 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1918 2121
1919 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1920 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1921 2135
1922 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1923 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1924 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1925 { 2139 {
1950 } 2164 }
1951 } 2165 }
1952} 2166}
1953 2167
1954void 2168void
1955draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1956 CODE: 2170 CODE:
1957{ 2171{
1958 static float color[16][3] = { 2172 static float color[16][3] = {
1959 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1960 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
2010 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
2011 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
2012} 2226}
2013 2227
2014void 2228void
2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2016 PPCODE: 2230 PPCODE:
2017{ 2231{
2018 int x, y; 2232 int x, y;
2019 int sw1 = sw + 2; 2233 int sw1 = sw + 2;
2020 int sh1 = sh + 2; 2234 int sh1 = sh + 2;
2028 SvCUR_set (darkness3_sv, sw34 * sh3); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
2029 2243
2030 mx += self->x - 1; 2244 mx += self->x - 1;
2031 my += self->y - 1; 2245 my += self->y - 1;
2032 2246
2033 memset (darkness1, 255, sw1 * sh1); 2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2034 2248
2035 for (y = 0; y < sh1; y++) 2249 for (y = 0; y < sh1; y++)
2036 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
2037 { 2251 {
2038 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
2091 PUSHs (sv_2mortal (newSViv (sh3))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
2092 PUSHs (darkness3_sv); 2306 PUSHs (darkness3_sv);
2093} 2307}
2094 2308
2095SV * 2309SV *
2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
2097 CODE: 2311 CODE:
2098{ 2312{
2099 int x, y, x1, y1; 2313 int x, y, x1, y1;
2100 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
2101 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2158 else 2372 else
2159 *data++ = 0; 2373 *data++ = 0;
2160 } 2374 }
2161 } 2375 }
2162 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2163 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2164 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2165 RETVAL = data_sv; 2384 RETVAL = data_sv;
2166} 2385}
2167 OUTPUT: 2386 OUTPUT:
2168 RETVAL 2387 RETVAL
2169 2388
2170void 2389void
2171set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2172 PPCODE: 2391 PPCODE:
2173{ 2392{
2174 int x, y, z; 2393 int x, y, z;
2175 int w, h; 2394 int w, h;
2176 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2177 2406
2178 if (*data++ != 0) 2407 if (*data++ != 0)
2179 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2180 2409
2181 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2182 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2183 2412
2184 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2196 { 2425 {
2197 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2198 2427
2199 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2200 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2201 uint8_t flags = *data++; 2435 flags = *data++;
2202 2436
2203 if (flags) 2437 if (flags)
2204 { 2438 {
2205 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2206 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2209 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2210 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2211 2445
2212 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2213 { 2447 {
2214 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2215 2450
2216 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2217 { 2452 {
2218 tileid t = tile [z]; 2453 tileid t = tile [z];
2219 2454
2220 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2221 { 2456 {
2222 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2223 need_texid (self, t); 2458 need_texid (self, t);
2224 } 2459 }
2225 2460
2226 cell->tile [z] = t; 2461 cell->tile [z] = t;
2227 } 2462 }
2229 } 2464 }
2230 } 2465 }
2231 } 2466 }
2232} 2467}
2233 2468
2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2470
2471DC::RW
2472new (SV *class, SV *data_sv)
2473 CODE:
2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2235 2498
2236PROTOTYPES: DISABLE 2499PROTOTYPES: DISABLE
2237 2500
2238CFPlus::MixChunk 2501DC::Channel
2239new_from_file (SV *class, char *path) 2502find ()
2240 CODE: 2503 CODE:
2241 RETVAL = Mix_LoadWAV (path); 2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2242 OUTPUT: 2520 OUTPUT:
2243 RETVAL 2521 RETVAL
2244 2522
2245void 2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2246DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2247 CODE: 2593 CODE:
2248 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2249 2595
2250int 2596int
2251volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2252 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2253 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2254 OUTPUT: 2602 OUTPUT:
2255 RETVAL 2603 RETVAL
2256 2604
2257int 2605DC::Channel
2258play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2259 CODE: 2607 CODE:
2608{
2260 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2261 OUTPUT: 2620 OUTPUT:
2262 RETVAL 2621 RETVAL
2263 2622
2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2265 2624
2266int 2625int
2267volume (int volume = -1) 2626volume (int volume = -1)
2268 PROTOTYPE: ;$ 2627 PROTOTYPE: ;$
2269 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2270 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2271 OUTPUT: 2632 OUTPUT:
2272 RETVAL 2633 RETVAL
2273 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
2648 RETVAL = Mix_LoadMUS_RW (rwops);
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653DESTROY (DC::MixMusic self)
2654 CODE:
2655 Mix_FreeMusic (self);
2656
2274int 2657int
2275fade_out (int ms)
2276 CODE:
2277 RETVAL = Mix_FadeOutMusic (ms);
2278 OUTPUT:
2279 RETVAL
2280
2281CFPlus::MixMusic
2282new_from_file (SV *class, char *path)
2283 CODE:
2284 RETVAL = Mix_LoadMUS (path);
2285 OUTPUT:
2286 RETVAL
2287
2288void
2289DESTROY (CFPlus::MixMusic self)
2290 CODE:
2291 Mix_FreeMusic (self);
2292
2293int
2294play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2295 CODE: 2659 CODE:
2296 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2297 OUTPUT: 2661 OUTPUT:
2298 RETVAL 2662 RETVAL
2299 2663
2300int 2664void
2301fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2302 CODE: 2666 CODE:
2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2304 OUTPUT:
2305 RETVAL
2306 2668
2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2308 2670
2309PROTOTYPES: ENABLE 2671PROTOTYPES: ENABLE
2310 2672
2311BOOT: 2673BOOT:
2312{ 2674{
2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2314 static const struct { 2676 static const struct {
2315 const char *name; 2677 const char *name;
2316 IV iv; 2678 IV iv;
2317 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2318# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2353 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2354 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2355 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2356 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2358 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D), 2727 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D), 2728 const_iv (GL_PROXY_TEXTURE_2D),
2361 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2362 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2386 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2387 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2388 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2389 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2390 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2391 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2392 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2393 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2394 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2395 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2396 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2397 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2398 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2399 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2400 const_iv (GL_POINT_SMOOTH_HINT), 2770 const_iv (GL_POINT_SMOOTH_HINT),
2401 const_iv (GL_LINE_SMOOTH_HINT), 2771 const_iv (GL_LINE_SMOOTH_HINT),
2402 const_iv (GL_POLYGON_SMOOTH_HINT), 2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2403 const_iv (GL_GENERATE_MIPMAP_HINT), 2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2404 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2405 const_iv (GL_DONT_CARE), 2776 const_iv (GL_DONT_CARE),
2406 const_iv (GL_NICEST), 2777 const_iv (GL_NICEST),
2407 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2408 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2416 2787
2417 texture_av = newAV (); 2788 texture_av = newAV ();
2418 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2419} 2790}
2420 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2421char * 2798char *
2422gl_vendor () 2799gl_vendor ()
2423 CODE: 2800 CODE:
2424 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2425 OUTPUT: 2802 OUTPUT:
2497# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2498void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2499 2876
2500# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2501void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2502 2881
2503void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2504 2883
2505void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2506 2885
2514 2893
2515void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2516 CODE: 2895 CODE:
2517 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2518 2897
2519void glBegin (int mode)
2520
2521void glEnd ()
2522
2523void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2524 PROTOTYPE: @
2525 ALIAS: 2899 ALIAS:
2526 glColor_premultiply = 1 2900 glColor_premultiply = 1
2527 CODE: 2901 CODE:
2528 if (ix) 2902 if (ix)
2529 { 2903 {
2532 b *= a; 2906 b *= a;
2533 } 2907 }
2534 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2535 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2536 2910
2537void glInterleavedArrays (int format, int stride, char *data)
2538
2539void glDrawElements (int mode, int count, int type, char *indices)
2540
2541# 1.2 void glDrawRangeElements (int mode, int start, int end
2542
2543void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2544 CODE: 2912 CODE:
2545 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2546 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2547 2915
2551 2919
2552void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2553 CODE: 2921 CODE:
2554 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2555 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2556void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2557 CODE: 2954 CODE:
2558 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2559 2956
2560void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2576void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2577 CODE: 2974 CODE:
2578 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2579 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2580 2977
2581void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2582 2979
2583void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2584 2981
2585void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2586 2983
2612 3009
2613void glEndList () 3010void glEndList ()
2614 3011
2615void glCallList (int list) 3012void glCallList (int list)
2616 3013
2617MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2618 3015
2619PROTOTYPES: DISABLE 3016PROTOTYPES: DISABLE
2620 3017
2621void 3018void
2622find_widget (SV *widget, NV x, NV y) 3019find_widget (SV *self, NV x, NV y)
2623 PPCODE: 3020 PPCODE:
2624{ 3021{
2625 if (within_widget (widget, x, y)) 3022 if (within_widget (self, x, y))
2626 XPUSHs (widget); 3023 XPUSHs (self);
2627} 3024}
2628 3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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