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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

46 46
47#include <glib/gmacros.h> 47#include <glib/gmacros.h>
48 48
49#include <pango/pango.h> 49#include <pango/pango.h>
50 50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
61
51#ifndef _WIN32 62#ifndef _WIN32
52# include <sys/types.h> 63# include <sys/types.h>
53# include <sys/socket.h> 64# include <sys/socket.h>
54# include <netinet/in.h> 65# include <netinet/in.h>
55# include <netinet/tcp.h> 66# include <netinet/tcp.h>
56# include <inttypes.h> 67# include <inttypes.h>
57#endif 68#endif
58 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 80
61#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
62 82
63#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
65 85
66#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
67 87
68#if 0 88/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 90
74static AV *texture_av; 91static AV *texture_av;
75 92
76static struct 93static struct
77{ 94{
120 137
121#include "pango-font.c" 138#include "pango-font.c"
122#include "pango-fontmap.c" 139#include "pango-fontmap.c"
123#include "pango-render.c" 140#include "pango-render.c"
124 141
125typedef IV CFPlus__Channel; 142typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 143typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
129 146
130typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
131 148
132static int 149static int
133shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
134{ 151{
135 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
149 166
150typedef struct cf_layout { 167typedef struct cf_layout {
151 PangoLayout *pl; 168 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
153 int base_height; 170 int base_height;
154 CFPlus__Font font; 171 DC__Font font;
155 rc_t *rc; 172 rc_t *rc;
156} *CFPlus__Layout; 173} *DC__Layout;
157 174
158static CFPlus__Font default_font; 175static DC__Font default_font;
159static PangoContext *opengl_context; 176static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
161 178
162static void 179static void
163substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
168#endif 185#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 187}
171 188
172static void 189static void
173layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
174{ 191{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
177 */ 194 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
179 196
180 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 199
183 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
184} 201}
185 202
186static void 203static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 205{
189 PangoRectangle rect; 206 PangoRectangle rect;
190 207
191 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
203 220
204typedef uint16_t tileid; 221typedef uint16_t tileid;
205typedef uint16_t faceid; 222typedef uint16_t faceid;
206 223
207typedef struct { 224typedef struct {
208 int name; 225 GLuint name;
209 int w, h; 226 int w, h;
210 float s, t; 227 float s, t;
211 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
212 tileid smoothtile; 229 tileid smoothtile;
213 uint8_t smoothlevel; 230 uint8_t smoothlevel;
231 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
233 250
234 int32_t rows; 251 int32_t rows;
235 maprow *row; 252 maprow *row;
236} *CFPlus__Map; 253} *DC__Map;
237 254
238static char * 255static char *
239prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
240{ 257{
241 char *p; 258 char *p;
279 self->texs *= 2; 296 self->texs *= 2;
280 } 297 }
281} 298}
282 299
283static maprow * 300static maprow *
284map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
285{ 302{
286 if (0 > y) 303 if (0 > y)
287 { 304 {
288 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
327 344
328 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
329} 346}
330 347
331static mapcell * 348static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
333{ 350{
334 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
335} 352}
336 353
337static void 354static void
338map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
339{ 356{
340 int r; 357 int r;
341 358
342 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
350 self->oy = 0; 367 self->oy = 0;
351 self->row = 0; 368 self->row = 0;
352 self->rows = 0; 369 self->rows = 0;
353} 370}
354 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
355static void 382static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 384{
358 int x, y; 385 int x, y;
359 maprow *row; 386 maprow *row;
360 mapcell *cell; 387 mapcell *cell;
361 388
373 if (x >= row->c1) 400 if (x >= row->c1)
374 break; 401 break;
375 402
376 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
377 404
378 cell->darkness = 0; 405 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 406 }
383 } 407 }
384} 408}
385 409
386typedef struct { 410typedef struct {
440 n |= n >> 16; 464 n |= n >> 16;
441 465
442 return n + 1; 466 return n + 1;
443} 467}
444 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
445/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
448 483
449/******************************************************************************/ 484/******************************************************************************/
487 return 0; 522 return 0;
488 523
489 return 1; 524 return 1;
490} 525}
491 526
492MODULE = CFPlus PACKAGE = CFPlus 527MODULE = Deliantra::Client PACKAGE = DC
493 528
494PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
495 530
496BOOT: 531BOOT:
497{ 532{
498 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
499 static const struct { 534 static const struct {
500 const char *name; 535 const char *name;
501 IV iv; 536 IV iv;
502 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
503# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
525 560
526 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
529 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
530 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
531 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
532 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
533 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
534 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
606 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
607 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
608 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
609 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
610 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
611# undef const_iv 679# undef const_iv
612 }; 680 };
613 681
614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
633 701
634NV floor (NV x) 702NV floor (NV x)
635 703
636NV ceil (NV x) 704NV ceil (NV x)
637 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
638void 716void
639pango_init () 717pango_init ()
640 CODE: 718 CODE:
641{ 719{
642 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
645} 728}
646 729
647char *
648SDL_GetError () 730char *SDL_GetError ()
649 731
650int 732int SDL_Init (U32 flags)
651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
652 733
653void 734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
654SDL_Quit () 738void SDL_Quit ()
739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
655 748
656void 749void
657SDL_ListModes (int rgb, int alpha) 750SDL_ListModes (int rgb, int alpha)
658 PPCODE: 751 PPCODE:
659{ 752{
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
674 767
675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
680 770
681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
682 772
683 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
684 while (*m) 774 while (*m)
685 { 775 {
686 if ((*m)->w >= 640 && (*m)->h >= 480) 776 if ((*m)->w >= 400 && (*m)->h >= 300)
687 { 777 {
688 AV *av = newAV (); 778 AV *av = newAV ();
689 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
690 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb)); 781 av_push (av, newSViv (rgb));
715 805
716 if (RETVAL) 806 if (RETVAL)
717 { 807 {
718 av_clear (texture_av); 808 av_clear (texture_av);
719 809
720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h" 812#include "glfunc.h"
723#undef GL_FUNC 813#undef GL_FUNC
724 } 814 }
725} 815}
732char * 822char *
733SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
734 824
735int 825int
736SDL_GetAppState () 826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
737 830
738void 831void
739poll_events () 832poll_events ()
740 PPCODE: 833 PPCODE:
741{ 834{
751 { 844 {
752 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
753 case SDL_KEYUP: 846 case SDL_KEYUP:
754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
759 break; 852 break;
760 853
761 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
780 x = ev.motion.x; 873 x = ev.motion.x;
781 y = ev.motion.y; 874 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 } 876 }
784 877
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
786 hv_store (hv, "state", 5, newSViv (state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
787 hv_store (hv, "x", 1, newSViv (x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
788 hv_store (hv, "y", 1, newSViv (y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
789 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
790 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 } 884 }
792 break; 885 break;
793 886
794 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
795 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
797 890
798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break; 901 break;
809 } 902 }
810 903
811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
812 } 905 }
813} 906}
814 907
815int 908int
816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
817 POSTCALL: 910 POSTCALL:
818 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
913
914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
820 929
821void 930void
822Mix_CloseAudio () 931Mix_CloseAudio ()
823 932
824int 933int
859 } 968 }
860 } 969 }
861#endif 970#endif
862} 971}
863 972
864void 973int
865add_font (char *file) 974add_font (char *file)
866 CODE: 975 CODE:
867 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
868 979
869void 980void
870load_image_inline (SV *image_) 981load_image_inline (SV *image_)
871 ALIAS: 982 ALIAS:
872 load_image_file = 1 983 load_image_file = 1
958void 1069void
959error (char *message) 1070error (char *message)
960 CODE: 1071 CODE:
961 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32 1073#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
964#endif 1075#endif
965 1076
966void 1077void
967fatal (char *message) 1078fatal (char *message)
968 CODE: 1079 CODE:
969 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32 1081#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
972#endif 1083#endif
973 _exit (1); 1084 _exit (1);
974 1085
975void 1086void
976_exit (int retval = 0) 1087_exit (int retval = 0)
988#if DEBUG 1099#if DEBUG
989 VALGRIND_DO_LEAK_CHECK; 1100 VALGRIND_DO_LEAK_CHECK;
990#endif 1101#endif
991} 1102}
992 1103
993MODULE = CFPlus PACKAGE = CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
994 1105
995PROTOTYPES: DISABLE 1106PROTOTYPES: DISABLE
996 1107
997CFPlus::Font 1108DC::Font
998new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
999 CODE: 1110 CODE:
1000{ 1111{
1001 int count; 1112 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1005} 1116}
1006 OUTPUT: 1117 OUTPUT:
1007 RETVAL 1118 RETVAL
1008 1119
1009void 1120void
1010DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
1011 CODE: 1122 CODE:
1012 pango_font_description_free (self); 1123 pango_font_description_free (self);
1013 1124
1014void 1125void
1015make_default (CFPlus::Font self) 1126make_default (DC::Font self)
1016 PROTOTYPE: $ 1127 PROTOTYPE: $
1017 CODE: 1128 CODE:
1018 default_font = self; 1129 default_font = self;
1019 1130
1020MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
1021 1132
1022PROTOTYPES: DISABLE 1133PROTOTYPES: DISABLE
1023 1134
1024void 1135void
1025reset_glyph_cache () 1136glyph_cache_backup ()
1026 PROTOTYPE: 1137 PROTOTYPE:
1027 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
1028 tc_clear (); 1145 tc_restore ();
1029 1146
1030CFPlus::Layout 1147DC::Layout
1031new (SV *class) 1148new (SV *class)
1032 CODE: 1149 CODE:
1033 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
1034 1151
1035 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
1045 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
1046 OUTPUT: 1163 OUTPUT:
1047 RETVAL 1164 RETVAL
1048 1165
1049void 1166void
1050DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
1051 CODE: 1168 CODE:
1052 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1053 rc_free (self->rc); 1170 rc_free (self->rc);
1054 Safefree (self); 1171 Safefree (self);
1055 1172
1056void 1173void
1057set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
1058 CODE: 1175 CODE:
1059{ 1176{
1060 STRLEN textlen; 1177 STRLEN textlen;
1061 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
1062 1179
1063 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
1064} 1181}
1065 1182
1066void 1183void
1067set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
1068 CODE: 1185 CODE:
1069{ 1186{
1070 STRLEN textlen; 1187 STRLEN textlen;
1071 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
1072 1189
1073 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
1074} 1191}
1075 1192
1076void 1193void
1077set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
1078 CODE: 1195 CODE:
1079{ 1196{
1080 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text; 1199 const char *pos = text;
1117 if (attrs) 1234 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1119} 1236}
1120 1237
1121void 1238void
1122get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1123 PPCODE: 1240 PPCODE:
1124{ 1241{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126 1243
1127 do 1244 do
1128 { 1245 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1130 1247
1131 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1132 { 1249 {
1133 PangoRectangle extents; 1250 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1142 1259
1143 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1144} 1261}
1145 1262
1146int 1263int
1147has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1148 CODE: 1265 CODE:
1149{ 1266{
1150 int lines = 1; 1267 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1152 1269
1157} 1274}
1158 OUTPUT: 1275 OUTPUT:
1159 RETVAL 1276 RETVAL
1160 1277
1161SV * 1278SV *
1162get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1163 CODE: 1280 CODE:
1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1165 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1166 OUTPUT: 1283 OUTPUT:
1167 RETVAL 1284 RETVAL
1168 1285
1169void 1286void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1171 CODE: 1288 CODE:
1172 self->r = r; 1289 self->r = r;
1173 self->g = g; 1290 self->g = g;
1174 self->b = b; 1291 self->b = b;
1175 self->a = a; 1292 self->a = a;
1176 1293
1177void 1294void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1179 CODE: 1296 CODE:
1180 if (self->font != font) 1297 if (self->font != font)
1181 { 1298 {
1182 self->font = font; 1299 self->font = font;
1183 layout_update_font (self); 1300 layout_update_font (self);
1184 } 1301 }
1185 1302
1186void 1303void
1187set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1188 CODE: 1305 CODE:
1189 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1190 { 1307 {
1191 self->base_height = base_height; 1308 self->base_height = base_height;
1192 layout_update_font (self); 1309 layout_update_font (self);
1193 } 1310 }
1194 1311
1195void 1312void
1196set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1197 CODE: 1314 CODE:
1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1199 1316
1200void 1317void
1201set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1202 CODE: 1319 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204 1321
1205void 1322void
1206set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1207 CODE: 1324 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209 1326
1210void 1327void
1211set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1212 CODE: 1329 CODE:
1213 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1218 ); 1335 );
1219 1336
1220void 1337void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1222 CODE: 1339 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224 1341
1225void 1342void
1226size (CFPlus::Layout self) 1343size (DC::Layout self)
1227 PPCODE: 1344 PPCODE:
1228{ 1345{
1229 int w, h; 1346 int w, h;
1230 1347
1231 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1234 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1235 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1236} 1353}
1237 1354
1238int 1355int
1239descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1240 CODE: 1357 CODE:
1241{ 1358{
1242 PangoRectangle rect; 1359 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1246} 1363}
1247 OUTPUT: 1364 OUTPUT:
1248 RETVAL 1365 RETVAL
1249 1366
1250int 1367int
1251xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1252 CODE: 1369 CODE:
1253{ 1370{
1254 int index, trailing; 1371 int index, trailing;
1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1256 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1257} 1374}
1258 OUTPUT: 1375 OUTPUT:
1259 RETVAL 1376 RETVAL
1260 1377
1261void 1378void
1262cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1263 PPCODE: 1380 PPCODE:
1264{ 1381{
1265 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1267 1384
1268 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1272} 1389}
1273 1390
1274void 1391void
1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1276 PPCODE: 1393 PPCODE:
1277{ 1394{
1278 int line, x; 1395 int line, x;
1279 1396
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282 1400 --line;
1401#endif
1283 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286} 1405}
1287 1406
1288void 1407void
1289line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1290 PPCODE: 1409 PPCODE:
1291{ 1410{
1292 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1293 int index, trailing; 1412 int index, trailing;
1294 1413
1295 if (line < 0) 1414 if (line < 0)
1296 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1297 1416
1298 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1300 1419
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302 1421
1303 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1309 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1310 } 1429 }
1311} 1430}
1312 1431
1313void 1432void
1314render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1315 CODE: 1434 CODE:
1316 rc_clear (self->rc); 1435 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1318 self->pl, 1437 self->pl,
1319 self->rc, 1438 self->rc,
1324 // we assume that context_change actually clears/frees stuff 1443 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation... 1444 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl); 1445 pango_layout_context_changed (self->pl);
1327 1446
1328void 1447void
1329draw (CFPlus::Layout self) 1448draw (DC::Layout self)
1330 CODE: 1449 CODE:
1331{ 1450{
1332 glEnable (GL_TEXTURE_2D); 1451 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND); 1453 glEnable (GL_BLEND);
1342 glDisable (GL_ALPHA_TEST); 1461 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND); 1462 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D); 1463 glDisable (GL_TEXTURE_2D);
1345} 1464}
1346 1465
1347MODULE = CFPlus PACKAGE = CFPlus::Texture 1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1348 1467
1349PROTOTYPES: ENABLE 1468PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352 1469
1353void 1470void
1354pad (SV *data_, int ow, int oh, int nw, int nh) 1471pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE: 1472 CODE:
1356{ 1473{
1433 RETVAL = width > 0; 1550 RETVAL = width > 0;
1434} 1551}
1435 OUTPUT: 1552 OUTPUT:
1436 RETVAL 1553 RETVAL
1437 1554
1438MODULE = CFPlus PACKAGE = CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1439 1556
1440PROTOTYPES: DISABLE 1557PROTOTYPES: DISABLE
1441 1558
1442CFPlus::Map 1559DC::Map
1443new (SV *class) 1560new (SV *class)
1444 CODE: 1561 CODE:
1445 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1446 RETVAL->x = 0; 1563 RETVAL->x = 0;
1447 RETVAL->y = 0; 1564 RETVAL->y = 0;
1455 RETVAL->row = 0; 1572 RETVAL->row = 0;
1456 OUTPUT: 1573 OUTPUT:
1457 RETVAL 1574 RETVAL
1458 1575
1459void 1576void
1460DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1461 CODE: 1578 CODE:
1462{ 1579{
1463 map_clear (self); 1580 map_clear (self);
1464 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1465 Safefree (self->tex); 1582 Safefree (self->tex);
1466 Safefree (self); 1583 Safefree (self);
1467} 1584}
1468 1585
1469void 1586void
1470resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1471 CODE: 1588 CODE:
1472 self->w = map_width; 1589 self->w = map_width;
1473 self->h = map_height; 1590 self->h = map_height;
1474 1591
1475void 1592void
1476clear (CFPlus::Map self) 1593clear (DC::Map self)
1477 CODE: 1594 CODE:
1478 map_clear (self); 1595 map_clear (self);
1479 1596
1480void 1597void
1481set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1482 CODE: 1599 CODE:
1483{ 1600{
1484 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1485 need_texid (self, tile); 1602 need_texid (self, tile);
1486} 1603}
1487 1604
1488void 1605void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1490 CODE: 1607 CODE:
1491{ 1608{
1492 tileid texid; 1609 tileid texid;
1493 maptex *tex; 1610 maptex *tex;
1494 1611
1507 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1509} 1626}
1510 1627
1511void 1628void
1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1513 CODE: 1630 CODE:
1514{ 1631{
1515 need_texid (self, texid); 1632 need_texid (self, texid);
1516 1633
1517 { 1634 {
1537 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1539} 1656}
1540 1657
1541int 1658int
1542ox (CFPlus::Map self) 1659ox (DC::Map self)
1543 ALIAS: 1660 ALIAS:
1544 oy = 1 1661 oy = 1
1545 x = 2 1662 x = 2
1546 y = 3 1663 y = 3
1547 w = 4 1664 w = 4
1558 } 1675 }
1559 OUTPUT: 1676 OUTPUT:
1560 RETVAL 1677 RETVAL
1561 1678
1562void 1679void
1563scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1564 CODE: 1681 CODE:
1565{ 1682{
1566 if (dx > 0) 1683 if (dx > 0)
1567 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1568 else if (dx < 0) 1685 else if (dx < 0)
1584 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1585 } 1702 }
1586} 1703}
1587 1704
1588SV * 1705SV *
1589map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1590 CODE: 1707 CODE:
1591{ 1708{
1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1593 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1594 mapcell *cell; 1711 mapcell *cell;
1622 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1623 1740
1624 do 1741 do
1625 { 1742 {
1626 ext = *data++; 1743 ext = *data++;
1627 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1628 1745
1629 if (cmd < 4) 1746 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1632 { 1749 {
1635 } 1752 }
1636 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1639 { 1756 {
1640 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1641 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1642 1761
1643 data += *data + 1; 1762 data += *data + 1;
1644 } 1763 }
1645 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1646 cell->flags = *data++; 1765 cell->flags = *data++;
1676 } 1795 }
1677 } 1796 }
1678 } 1797 }
1679 } 1798 }
1680 else 1799 else
1681 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1682 } 1801 }
1683} 1802}
1684 OUTPUT: 1803 OUTPUT:
1685 RETVAL 1804 RETVAL
1686 1805
1687SV * 1806SV *
1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1689 CODE: 1808 CODE:
1690{ 1809{
1691 int x1, x; 1810 int x1, x;
1692 int y1, y; 1811 int y1, y;
1693 int z; 1812 int z;
1738} 1857}
1739 OUTPUT: 1858 OUTPUT:
1740 RETVAL 1859 RETVAL
1741 1860
1742void 1861void
1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1744 CODE: 1863 CODE:
1745{ 1864{
1746 int x, y, z; 1865 int x, y, z;
1747 1866
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey; 1870 smooth_key skey;
1752 1871 int pl_x, pl_y;
1872 maptex pl_tex;
1753 rc_t *rc = rc_alloc (); 1873 rc_t *rc = rc_alloc ();
1754 rc_key_t key; 1874 rc_key_t key;
1755 rc_array_t *arr; 1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1756 1878
1757 // thats current max. sorry. 1879 // thats current max. sorry.
1758 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1760 1882
1815 tileid tile = cell->tile [z]; 1937 tileid tile = cell->tile [z];
1816 1938
1817 if (tile) 1939 if (tile)
1818 { 1940 {
1819 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1820 int px, py; 1942 int px = (x + 1) * T - tex.w;
1943 int py = (y + 1) * T - tex.h;
1821 1944
1822 // suppressing texture state switches here
1823 // is only moderately effective, but worth the extra effort
1824 if (key.texname != tex.name) 1945 if (key.texname != tex.name)
1825 { 1946 {
1826 if (!tex.name) 1947 if (!tex.name)
1827 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1828 1949
1829 key.texname = tex.name; 1950 key.texname = tex.name;
1830 arr = rc_array (rc, &key); 1951 arr = rc_array (rc, &key);
1831 } 1952 }
1832 1953
1833 px = (x + 1) * T - tex.w; 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1834 py = (y + 1) * T - tex.h; 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1835 1961
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1840 1966
1841 if (cell->flags && z == 2) 1967 if (expect_false (cell->flags) && expect_false (z == 2))
1842 { 1968 {
1843 // overlays such as the speech bubble, probably more to come 1969 // overlays such as the speech bubble, probably more to come
1844 if (cell->flags & 1) 1970 if (cell->flags & 1)
1845 { 1971 {
1846 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1911 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1912 // this is basically counting sort 2038 // this is basically counting sort
1913 { 2039 {
1914 int w, b; 2040 int w, b;
1915 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1917 { 2045 {
1918 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1919 if (smask) 2047 if (smask)
1920 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1945 { 2073 {
1946 // this time avoiding texture state changes 2074 // this time avoiding texture state changes
1947 // save gobs of state changes. 2075 // save gobs of state changes.
1948 if (key.texname != tex.name) 2076 if (key.texname != tex.name)
1949 { 2077 {
2078 glEnd ();
1950 key.texname = tex.name; 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1951 arr = rc_array (rc, &key); 2080 glBegin (GL_QUADS);
1952 } 2081 }
1953 2082
1954 if (border) 2083 if (border)
1955 { 2084 {
1956 float ox = border * dx; 2085 float ox = border * dx;
1957 2086
1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1962 } 2091 }
1963 2092
1964 if (corner) 2093 if (corner)
1965 { 2094 {
1966 float ox = corner * dx; 2095 float ox = corner * dx;
1967 2096
1968 rc_t2f_v3f (arr, ox , dy , px , py , 0); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1972 } 2101 }
1973 } 2102 }
1974 } 2103 }
1975 } 2104 }
1976 } 2105 }
1977 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1978 } 2111 }
1979 2112
1980 hv_clear (smooth); 2113 hv_clear (smooth);
2114 }
2115
2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
2121
2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
1981 rc_draw (rc); 2130 rc_draw (rc);
1982 rc_clear (rc);
1983 } 2131 }
1984 2132
1985 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
1986 rc_free (rc); 2134 rc_free (rc);
1987 2135
2016 } 2164 }
2017 } 2165 }
2018} 2166}
2019 2167
2020void 2168void
2021draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2022 CODE: 2170 CODE:
2023{ 2171{
2024 static float color[16][3] = { 2172 static float color[16][3] = {
2025 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
2026 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
2076 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
2077 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
2078} 2226}
2079 2227
2080void 2228void
2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2082 PPCODE: 2230 PPCODE:
2083{ 2231{
2084 int x, y; 2232 int x, y;
2085 int sw1 = sw + 2; 2233 int sw1 = sw + 2;
2086 int sh1 = sh + 2; 2234 int sh1 = sh + 2;
2094 SvCUR_set (darkness3_sv, sw34 * sh3); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
2095 2243
2096 mx += self->x - 1; 2244 mx += self->x - 1;
2097 my += self->y - 1; 2245 my += self->y - 1;
2098 2246
2099 memset (darkness1, 255, sw1 * sh1); 2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2100 2248
2101 for (y = 0; y < sh1; y++) 2249 for (y = 0; y < sh1; y++)
2102 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
2103 { 2251 {
2104 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
2157 PUSHs (sv_2mortal (newSViv (sh3))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
2158 PUSHs (darkness3_sv); 2306 PUSHs (darkness3_sv);
2159} 2307}
2160 2308
2161SV * 2309SV *
2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
2163 CODE: 2311 CODE:
2164{ 2312{
2165 int x, y, x1, y1; 2313 int x, y, x1, y1;
2166 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
2167 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2224 else 2372 else
2225 *data++ = 0; 2373 *data++ = 0;
2226 } 2374 }
2227 } 2375 }
2228 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2229 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2230 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2231 RETVAL = data_sv; 2384 RETVAL = data_sv;
2232} 2385}
2233 OUTPUT: 2386 OUTPUT:
2234 RETVAL 2387 RETVAL
2235 2388
2236void 2389void
2237set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2238 PPCODE: 2391 PPCODE:
2239{ 2392{
2240 int x, y, z; 2393 int x, y, z;
2241 int w, h; 2394 int w, h;
2242 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2243 2406
2244 if (*data++ != 0) 2407 if (*data++ != 0)
2245 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2246 2409
2247 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2248 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2249 2412
2250 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2262 { 2425 {
2263 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2264 2427
2265 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2266 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2267 uint8_t flags = *data++; 2435 flags = *data++;
2268 2436
2269 if (flags) 2437 if (flags)
2270 { 2438 {
2271 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2272 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2275 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2276 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2277 2445
2278 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2279 { 2447 {
2280 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2281 2450
2282 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2283 { 2452 {
2284 tileid t = tile [z]; 2453 tileid t = tile [z];
2285 2454
2286 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2287 { 2456 {
2288 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2289 need_texid (self, t); 2458 need_texid (self, t);
2290 } 2459 }
2291 2460
2292 cell->tile [z] = t; 2461 cell->tile [z] = t;
2293 } 2462 }
2295 } 2464 }
2296 } 2465 }
2297 } 2466 }
2298} 2467}
2299 2468
2300MODULE = CFPlus PACKAGE = CFPlus::RW 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2301 2470
2302CFPlus::RW 2471DC::RW
2303new (SV *class, SV *data_sv) 2472new (SV *class, SV *data_sv)
2304 CODE: 2473 CODE:
2305{ 2474{
2306 STRLEN datalen; 2475 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen); 2476 char *data = SvPVbyte (data_sv, datalen);
2309 RETVAL = SDL_RWFromConstMem (data, datalen); 2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2310} 2479}
2311 OUTPUT: 2480 OUTPUT:
2312 RETVAL 2481 RETVAL
2313 2482
2314CFPlus::RW 2483DC::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb") 2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE: 2485 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode); 2486 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT: 2487 OUTPUT:
2319 RETVAL 2488 RETVAL
2320 2489
2321# fails on win32: 2490# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '(' 2491# dc.xs(2268) : error C2059: syntax error : '('
2323#void 2492#void
2324#close (CFPlus::RW self) 2493#close (DC::RW self)
2325# CODE: 2494# CODE:
2326# (self->(close)) (self); 2495# (self->(close)) (self);
2327 2496
2328MODULE = CFPlus PACKAGE = CFPlus::Channel 2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2329 2498
2330PROTOTYPES: DISABLE 2499PROTOTYPES: DISABLE
2331 2500
2332CFPlus::Channel 2501DC::Channel
2333find () 2502find ()
2334 CODE: 2503 CODE:
2335{ 2504{
2336 RETVAL = Mix_GroupAvailable (-1); 2505 RETVAL = Mix_GroupAvailable (-1);
2337 2506
2350} 2519}
2351 OUTPUT: 2520 OUTPUT:
2352 RETVAL 2521 RETVAL
2353 2522
2354void 2523void
2355halt (CFPlus::Channel self) 2524halt (DC::Channel self)
2356 CODE: 2525 CODE:
2357 Mix_HaltChannel (self); 2526 Mix_HaltChannel (self);
2358 2527
2359void 2528void
2360expire (CFPlus::Channel self, int ticks = -1) 2529expire (DC::Channel self, int ticks = -1)
2361 CODE: 2530 CODE:
2362 Mix_ExpireChannel (self, ticks); 2531 Mix_ExpireChannel (self, ticks);
2363 2532
2364void 2533void
2365fade_out (CFPlus::Channel self, int ticks = -1) 2534fade_out (DC::Channel self, int ticks = -1)
2366 CODE: 2535 CODE:
2367 Mix_FadeOutChannel (self, ticks); 2536 Mix_FadeOutChannel (self, ticks);
2368 2537
2369int 2538int
2370volume (CFPlus::Channel self, int volume) 2539volume (DC::Channel self, int volume)
2371 CODE: 2540 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT: 2542 OUTPUT:
2374 RETVAL 2543 RETVAL
2375 2544
2376void 2545void
2377unregister_all_effects (CFPlus::Channel self) 2546unregister_all_effects (DC::Channel self)
2378 CODE: 2547 CODE:
2379 Mix_UnregisterAllEffects (self); 2548 Mix_UnregisterAllEffects (self);
2380 2549
2381void 2550void
2382set_panning (CFPlus::Channel self, int left, int right) 2551set_panning (DC::Channel self, int left, int right)
2383 CODE: 2552 CODE:
2384 left = CLAMP (left , 0, 255); 2553 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255); 2554 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right); 2555 Mix_SetPanning (self, left, right);
2387 2556
2388void 2557void
2389set_distance (CFPlus::Channel self, int distance) 2558set_distance (DC::Channel self, int distance)
2390 CODE: 2559 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392 2561
2393void 2562void
2394set_position (CFPlus::Channel self, int angle, int distance) 2563set_position (DC::Channel self, int angle, int distance)
2395 CODE: 2564 CODE:
2396 2565
2397void 2566void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2399 CODE: 2568 CODE:
2400{ 2569{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404} 2573}
2405 2574
2406void 2575void
2407set_reverse_stereo (CFPlus::Channel self, int flip) 2576set_reverse_stereo (DC::Channel self, int flip)
2408 CODE: 2577 CODE:
2409 Mix_SetReverseStereo (self, flip); 2578 Mix_SetReverseStereo (self, flip);
2410 2579
2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2412 2581
2413PROTOTYPES: DISABLE 2582PROTOTYPES: DISABLE
2414 2583
2415CFPlus::MixChunk 2584DC::MixChunk
2416new (SV *class, CFPlus::RW rwops) 2585new (SV *class, DC::RW rwops)
2417 CODE: 2586 CODE:
2418 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2419 OUTPUT: 2588 OUTPUT:
2420 RETVAL 2589 RETVAL
2421 2590
2422void 2591void
2423DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2424 CODE: 2593 CODE:
2425 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2426 2595
2427int 2596int
2428volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2429 CODE: 2598 CODE:
2430 if (items > 1) 2599 if (items > 1)
2431 volume = CLAMP (volume, 0, 128); 2600 volume = CLAMP (volume, 0, 128);
2432 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2433 OUTPUT: 2602 OUTPUT:
2434 RETVAL 2603 RETVAL
2435 2604
2436CFPlus::Channel 2605DC::Channel
2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2438 CODE: 2607 CODE:
2439{ 2608{
2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441 2610
2442 if (RETVAL < 0) 2611 if (RETVAL < 0)
2449 } 2618 }
2450} 2619}
2451 OUTPUT: 2620 OUTPUT:
2452 RETVAL 2621 RETVAL
2453 2622
2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2455 2624
2456int 2625int
2457volume (int volume = -1) 2626volume (int volume = -1)
2458 PROTOTYPE: ;$ 2627 PROTOTYPE: ;$
2459 CODE: 2628 CODE:
2471void 2640void
2472halt () 2641halt ()
2473 CODE: 2642 CODE:
2474 Mix_HaltMusic (); 2643 Mix_HaltMusic ();
2475 2644
2476CFPlus::MixMusic 2645DC::MixMusic
2477new (SV *class, CFPlus::RW rwops) 2646new (SV *class, DC::RW rwops)
2478 CODE: 2647 CODE:
2479 RETVAL = Mix_LoadMUS_RW (rwops); 2648 RETVAL = Mix_LoadMUS_RW (rwops);
2480 OUTPUT: 2649 OUTPUT:
2481 RETVAL 2650 RETVAL
2482 2651
2483void 2652void
2484DESTROY (CFPlus::MixMusic self) 2653DESTROY (DC::MixMusic self)
2485 CODE: 2654 CODE:
2486 Mix_FreeMusic (self); 2655 Mix_FreeMusic (self);
2487 2656
2488int 2657int
2489play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2490 CODE: 2659 CODE:
2491 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2492 OUTPUT: 2661 OUTPUT:
2493 RETVAL 2662 RETVAL
2494 2663
2495void 2664void
2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2497 CODE: 2666 CODE:
2498 Mix_FadeInMusicPos (self, loops, ms, position); 2667 Mix_FadeInMusicPos (self, loops, ms, position);
2499 2668
2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2501 2670
2502PROTOTYPES: ENABLE 2671PROTOTYPES: ENABLE
2503 2672
2504BOOT: 2673BOOT:
2505{ 2674{
2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2507 static const struct { 2676 static const struct {
2508 const char *name; 2677 const char *name;
2509 IV iv; 2678 IV iv;
2510 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2511# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2546 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2547 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2548 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2549 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2551 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2552 const_iv (GL_PROXY_TEXTURE_1D), 2727 const_iv (GL_PROXY_TEXTURE_1D),
2553 const_iv (GL_PROXY_TEXTURE_2D), 2728 const_iv (GL_PROXY_TEXTURE_2D),
2554 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2555 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT), 2770 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT), 2771 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT), 2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT), 2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2599 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE), 2776 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST), 2777 const_iv (GL_NICEST),
2602 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2603 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2611 2787
2612 texture_av = newAV (); 2788 texture_av = newAV ();
2613 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2614} 2790}
2615 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2616char * 2798char *
2617gl_vendor () 2799gl_vendor ()
2618 CODE: 2800 CODE:
2619 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2620 OUTPUT: 2802 OUTPUT:
2741 2923
2742void glRect (float x1, float y1, float x2, float y2) 2924void glRect (float x1, float y1, float x2, float y2)
2743 CODE: 2925 CODE:
2744 glRectf (x1, y1, x2, y2); 2926 glRectf (x1, y1, x2, y2);
2745 2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2746PROTOTYPES: ENABLE 2937PROTOTYPES: ENABLE
2747 2938
2748void glBegin (int mode) 2939void glBegin (int mode)
2749 2940
2750void glEnd () 2941void glEnd ()
2782void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2783 CODE: 2974 CODE:
2784 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2785 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2786 2977
2787void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2788 2979
2789void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2790 2981
2791void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2792 2983
2818 3009
2819void glEndList () 3010void glEndList ()
2820 3011
2821void glCallList (int list) 3012void glCallList (int list)
2822 3013
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2824 3015
2825PROTOTYPES: DISABLE 3016PROTOTYPES: DISABLE
2826 3017
2827void 3018void
2828find_widget (SV *self, NV x, NV y) 3019find_widget (SV *self, NV x, NV y)
2832 XPUSHs (self); 3023 XPUSHs (self);
2833} 3024}
2834 3025
2835BOOT: 3026BOOT:
2836{ 3027{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2838 3029
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2843} 3034}
2844 3035
2845void 3036void
2846draw (SV *self) 3037draw (SV *self)
2847 CODE: 3038 CODE:
2851 NV x, y, w, h; 3042 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv); 3043 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv); 3044 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv); 3045 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv); 3046 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h; 3047 double draw_x, draw_y;
2858 3048
2859 if (!SvROK (self)) 3049 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2861 3051
2862 hv = (HV *)SvRV (self); 3052 hv = (HV *)SvRV (self);
2863 3053
2864 if (SvTYPE (hv) != SVt_PVHV) 3054 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2866 3056
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869 3059
2870 if (!h || !w) 3060 if (!h || !w)
2890 { 3080 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892 3082
2893 if (svp && SvTRUE (*svp)) 3083 if (svp && SvTRUE (*svp))
2894 { 3084 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2896 glEnable (GL_BLEND); 3086 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS); 3088 glBegin (GL_QUADS);
2899 glVertex2f (0, 0); 3089 glVertex2f (0, 0);
2900 glVertex2f (w, 0); 3090 glVertex2f (w, 0);
2903 glEnd (); 3093 glEnd ();
2904 glDisable (GL_BLEND); 3094 glDisable (GL_BLEND);
2905 } 3095 }
2906 } 3096 }
2907#if 0 3097#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) { 3098 // draw borders, for debugging
2909 glPushMatrix; 3099 glPushMatrix ();
2910 glColor 1, 1, 0, 1; 3100 glColor4f (1., 1., 0., 1.);
2911 glTranslate 0.375, 0.375; 3101 glTranslatef (.5, .5, 0.);
2912 glBegin GL_LINE_LOOP; 3102 glBegin (GL_LINE_LOOP);
2913 glVertex 0 , 0; 3103 glVertex2f (0 , 0);
2914 glVertex $self->{w} - 1, 0; 3104 glVertex2f (w - 1, 0);
2915 glVertex $self->{w} - 1, $self->{h} - 1; 3105 glVertex2f (w - 1, h - 1);
2916 glVertex 0 , $self->{h} - 1; 3106 glVertex2f (0 , h - 1);
2917 glEnd; 3107 glEnd ();
2918 glPopMatrix; 3108 glPopMatrix ();
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif 3109#endif
2922 PUSHMARK (SP); 3110 PUSHMARK (SP);
2923 XPUSHs (self); 3111 XPUSHs (self);
2924 PUTBACK; 3112 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD); 3113 call_method ("_draw", G_VOID | G_DISCARD);

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